Update code

This commit is contained in:
a2x
2024-04-16 12:32:14 +10:00
parent 6406f88e0b
commit 45b7574975
157 changed files with 73646 additions and 117625 deletions

View File

@@ -1,44 +1,44 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-02 16:01:35.556091100 UTC
// 2024-04-16 02:29:53.956513739 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x192B620;
public const nint dwEntityList = 0x18C2D58;
public const nint dwGameEntitySystem = 0x19E0790;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x191FCA0;
public const nint dwGlobalVars = 0x172ABA0;
public const nint dwGlowManager = 0x19200C0;
public const nint dwLocalPlayerController = 0x1912578;
public const nint dwLocalPlayerPawn = 0x17371A8;
public const nint dwPlantedC4 = 0x1928AD8;
public const nint dwPrediction = 0x1737070;
public const nint dwSensitivity = 0x19209E8;
// Module: libclient.so
public static class LibclientSo {
public const nint dwCSGOInput = 0x37436E0;
public const nint dwEntityList = 0x35AA8C8;
public const nint dwGameEntitySystem = 0x3860A00;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1540;
public const nint dwGameRules = 0x3736448;
public const nint dwGlobalVars = 0x356B9D0;
public const nint dwGlowManager = 0x373ADB0;
public const nint dwLocalPlayerController = 0x371B978;
public const nint dwLocalPlayerPawn = 0x373BD98;
public const nint dwPlantedC4 = 0x3750598;
public const nint dwPrediction = 0x373BC60;
public const nint dwSensitivity = 0x373A2C8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x19309B0;
public const nint dwViewMatrix = 0x19241A0;
public const nint dwViewRender = 0x1924A20;
public const nint dwViewAngles = 0x3748A80;
public const nint dwViewMatrix = 0x373C8C0;
public const nint dwViewRender = 0x373CA70;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x514574;
public const nint dwNetworkGameClient = 0x513AC8;
public const nint dwNetworkGameClient_deltaTick = 0x258;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
// Module: libengine2.so
public static class Libengine2So {
public const nint dwBuildNumber = 0x6D35F4;
public const nint dwNetworkGameClient = 0x6D3F88;
public const nint dwNetworkGameClient_deltaTick = 0x278;
public const nint dwNetworkGameClient_getLocalPlayer = 0x13C0;
public const nint dwNetworkGameClient_getMaxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x5CCCDC;
public const nint dwWindowWidth = 0x5CCCD8;
public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwWindowHeight = 0x6DCDC4;
public const nint dwWindowWidth = 0x6DCDC0;
}
// Module: inputsystem.dll
public static class InputsystemDll {
public const nint dwInputSystem = 0x367A0;
// Module: libinputsystem.so
public static class LibinputsystemSo {
public const nint dwInputSystem = 0x40160;
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint dwGameTypes = 0x1D21E0;
public const nint dwGameTypes_mapName = 0x1D2300;
// Module: libmatchmaking.so
public static class LibmatchmakingSo {
public const nint dwGameTypes = 0x37C9A0;
public const nint dwGameTypes_mapName = 0x37CAC0;
}
}