📦 Game Update 13991

This commit is contained in:
Czy2019
2024-02-13 11:24:46 +08:00
parent 43332fef9a
commit 3b23b1581e
76 changed files with 479 additions and 484 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:11 +0000
* Tue, 13 Feb 2024 02:41:15 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
@@ -11,46 +11,46 @@ pub mod animationsystem_dll { // animationsystem.dll
}
pub mod client_dll { // client.dll
pub const LegacyGameUI001: usize = 0x8AA820;
pub const Source2ClientUI001: usize = 0x899A80;
pub const Source2ClientPrediction001: usize = 0x7AC9B0;
pub const ClientToolsInfo_001: usize = 0x7312C0;
pub const Source2Client002: usize = 0x7312E0;
pub const GameClientExports001: usize = 0x7312D0;
pub const LegacyGameUI001: usize = 0x8AA960;
pub const Source2ClientUI001: usize = 0x899BC0;
pub const Source2ClientPrediction001: usize = 0x7ACAF0;
pub const ClientToolsInfo_001: usize = 0x7313D0;
pub const Source2Client002: usize = 0x7313F0;
pub const GameClientExports001: usize = 0x7313E0;
pub const EmptyWorldService001_Client: usize = 0x483D80;
pub const Source2ClientConfig001: usize = 0x46E9A0;
}
pub mod engine2_dll { // engine2.dll
pub const SimpleEngineLoopService_001: usize = 0x1F5730;
pub const ClientServerEngineLoopService_001: usize = 0x1E9610;
pub const KeyValueCache001: usize = 0x1E5D70;
pub const HostStateMgr001: usize = 0x1E3550;
pub const GameEventSystemServerV001: usize = 0x1DEB00;
pub const GameEventSystemClientV001: usize = 0x1DEAF0;
pub const EngineServiceMgr001: usize = 0x1DA450;
pub const VProfService_001: usize = 0x1C7A30;
pub const ToolService_001: usize = 0x1C66B0;
pub const StatsService_001: usize = 0x1C1A60;
pub const SplitScreenService_001: usize = 0x1BED80;
pub const SoundService_001: usize = 0x1B84C0;
pub const ScreenshotService001: usize = 0x1B3EC0;
pub const RenderService_001: usize = 0x1B1500;
pub const NetworkService_001: usize = 0x1B1010;
pub const NetworkServerService_001: usize = 0x1ABDF0;
pub const NetworkP2PService_001: usize = 0x1A7880;
pub const NetworkClientService_001: usize = 0x1A0B40;
pub const MapListService_001: usize = 0x199980;
pub const InputService_001: usize = 0x1871E0;
pub const GameUIService_001: usize = 0x1816E0;
pub const GameResourceServiceServerV001: usize = 0x17ED40;
pub const GameResourceServiceClientV001: usize = 0x17ED30;
pub const BugService001: usize = 0x177B70;
pub const BenchmarkService001: usize = 0x176310;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122150;
pub const EngineGameUI001: usize = 0x1214E0;
pub const INETSUPPORT_001: usize = 0xF0530;
pub const Source2EngineToServerStringTable001: usize = 0xA9170;
pub const SimpleEngineLoopService_001: usize = 0x1F5BF0;
pub const ClientServerEngineLoopService_001: usize = 0x1E9AD0;
pub const KeyValueCache001: usize = 0x1E6230;
pub const HostStateMgr001: usize = 0x1E3A10;
pub const GameEventSystemServerV001: usize = 0x1DEFC0;
pub const GameEventSystemClientV001: usize = 0x1DEFB0;
pub const EngineServiceMgr001: usize = 0x1DA910;
pub const VProfService_001: usize = 0x1C7EF0;
pub const ToolService_001: usize = 0x1C6B70;
pub const StatsService_001: usize = 0x1C1F20;
pub const SplitScreenService_001: usize = 0x1BF240;
pub const SoundService_001: usize = 0x1B89D0;
pub const ScreenshotService001: usize = 0x1B43D0;
pub const RenderService_001: usize = 0x1B1A10;
pub const NetworkService_001: usize = 0x1B1520;
pub const NetworkServerService_001: usize = 0x1AC300;
pub const NetworkP2PService_001: usize = 0x1A7D90;
pub const NetworkClientService_001: usize = 0x1A1050;
pub const MapListService_001: usize = 0x199E90;
pub const InputService_001: usize = 0x1876F0;
pub const GameUIService_001: usize = 0x181BF0;
pub const GameResourceServiceServerV001: usize = 0x17F250;
pub const GameResourceServiceClientV001: usize = 0x17F240;
pub const BugService001: usize = 0x178080;
pub const BenchmarkService001: usize = 0x176820;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122660;
pub const EngineGameUI001: usize = 0x1219F0;
pub const INETSUPPORT_001: usize = 0xF0A30;
pub const Source2EngineToServerStringTable001: usize = 0xA95C0;
pub const Source2EngineToServer001: usize = 0x91F40;
pub const Source2EngineToClientStringTable001: usize = 0x8A970;
pub const Source2EngineToClient001: usize = 0x61890;
@@ -149,9 +149,9 @@ pub mod scenefilecache_dll { // scenefilecache.dll
}
pub mod scenesystem_dll { // scenesystem.dll
pub const SceneUtils_001: usize = 0x12FCE0;
pub const SceneSystem_002: usize = 0xBD1F0;
pub const RenderingPipelines_001: usize = 0x86470;
pub const SceneUtils_001: usize = 0x12FCF0;
pub const SceneSystem_002: usize = 0xBD200;
pub const RenderingPipelines_001: usize = 0x86480;
}
pub mod schemasystem_dll { // schemasystem.dll
@@ -159,11 +159,11 @@ pub mod schemasystem_dll { // schemasystem.dll
}
pub mod server_dll { // server.dll
pub const NavGameTest001: usize = 0xA418E0;
pub const ServerToolsInfo_001: usize = 0x82FFA0;
pub const Source2GameClients001: usize = 0x82FFB0;
pub const Source2GameEntities001: usize = 0x82FFC0;
pub const Source2Server001: usize = 0x82FFD0;
pub const NavGameTest001: usize = 0xA41980;
pub const ServerToolsInfo_001: usize = 0x830040;
pub const Source2GameClients001: usize = 0x830050;
pub const Source2GameEntities001: usize = 0x830060;
pub const Source2Server001: usize = 0x830070;
pub const EmptyWorldService001_Server: usize = 0x5745B0;
pub const Source2ServerConfig001: usize = 0x565920;
pub const EntitySubclassUtilsV001: usize = 0x2B8F50;