📦 Game Update 13991

This commit is contained in:
Czy2019
2024-02-13 11:24:46 +08:00
parent 43332fef9a
commit 3b23b1581e
76 changed files with 479 additions and 484 deletions

View File

@@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:11 +0000
Tue, 13 Feb 2024 02:41:15 +0000
'''
class animationsystem_dll: # animationsystem.dll
@@ -8,45 +8,45 @@ class animationsystem_dll: # animationsystem.dll
AnimationSystem_001 = 0x6DA00
class client_dll: # client.dll
LegacyGameUI001 = 0x8AA820
Source2ClientUI001 = 0x899A80
Source2ClientPrediction001 = 0x7AC9B0
ClientToolsInfo_001 = 0x7312C0
Source2Client002 = 0x7312E0
GameClientExports001 = 0x7312D0
LegacyGameUI001 = 0x8AA960
Source2ClientUI001 = 0x899BC0
Source2ClientPrediction001 = 0x7ACAF0
ClientToolsInfo_001 = 0x7313D0
Source2Client002 = 0x7313F0
GameClientExports001 = 0x7313E0
EmptyWorldService001_Client = 0x483D80
Source2ClientConfig001 = 0x46E9A0
class engine2_dll: # engine2.dll
SimpleEngineLoopService_001 = 0x1F5730
ClientServerEngineLoopService_001 = 0x1E9610
KeyValueCache001 = 0x1E5D70
HostStateMgr001 = 0x1E3550
GameEventSystemServerV001 = 0x1DEB00
GameEventSystemClientV001 = 0x1DEAF0
EngineServiceMgr001 = 0x1DA450
VProfService_001 = 0x1C7A30
ToolService_001 = 0x1C66B0
StatsService_001 = 0x1C1A60
SplitScreenService_001 = 0x1BED80
SoundService_001 = 0x1B84C0
ScreenshotService001 = 0x1B3EC0
RenderService_001 = 0x1B1500
NetworkService_001 = 0x1B1010
NetworkServerService_001 = 0x1ABDF0
NetworkP2PService_001 = 0x1A7880
NetworkClientService_001 = 0x1A0B40
MapListService_001 = 0x199980
InputService_001 = 0x1871E0
GameUIService_001 = 0x1816E0
GameResourceServiceServerV001 = 0x17ED40
GameResourceServiceClientV001 = 0x17ED30
BugService001 = 0x177B70
BenchmarkService001 = 0x176310
VENGINE_GAMEUIFUNCS_VERSION005 = 0x122150
EngineGameUI001 = 0x1214E0
INETSUPPORT_001 = 0xF0530
Source2EngineToServerStringTable001 = 0xA9170
SimpleEngineLoopService_001 = 0x1F5BF0
ClientServerEngineLoopService_001 = 0x1E9AD0
KeyValueCache001 = 0x1E6230
HostStateMgr001 = 0x1E3A10
GameEventSystemServerV001 = 0x1DEFC0
GameEventSystemClientV001 = 0x1DEFB0
EngineServiceMgr001 = 0x1DA910
VProfService_001 = 0x1C7EF0
ToolService_001 = 0x1C6B70
StatsService_001 = 0x1C1F20
SplitScreenService_001 = 0x1BF240
SoundService_001 = 0x1B89D0
ScreenshotService001 = 0x1B43D0
RenderService_001 = 0x1B1A10
NetworkService_001 = 0x1B1520
NetworkServerService_001 = 0x1AC300
NetworkP2PService_001 = 0x1A7D90
NetworkClientService_001 = 0x1A1050
MapListService_001 = 0x199E90
InputService_001 = 0x1876F0
GameUIService_001 = 0x181BF0
GameResourceServiceServerV001 = 0x17F250
GameResourceServiceClientV001 = 0x17F240
BugService001 = 0x178080
BenchmarkService001 = 0x176820
VENGINE_GAMEUIFUNCS_VERSION005 = 0x122660
EngineGameUI001 = 0x1219F0
INETSUPPORT_001 = 0xF0A30
Source2EngineToServerStringTable001 = 0xA95C0
Source2EngineToServer001 = 0x91F40
Source2EngineToClientStringTable001 = 0x8A970
Source2EngineToClient001 = 0x61890
@@ -126,19 +126,19 @@ class scenefilecache_dll: # scenefilecache.dll
ResponseRulesCache001 = 0x31A0
class scenesystem_dll: # scenesystem.dll
SceneUtils_001 = 0x12FCE0
SceneSystem_002 = 0xBD1F0
RenderingPipelines_001 = 0x86470
SceneUtils_001 = 0x12FCF0
SceneSystem_002 = 0xBD200
RenderingPipelines_001 = 0x86480
class schemasystem_dll: # schemasystem.dll
SchemaSystem_001 = 0xAA50
class server_dll: # server.dll
NavGameTest001 = 0xA418E0
ServerToolsInfo_001 = 0x82FFA0
Source2GameClients001 = 0x82FFB0
Source2GameEntities001 = 0x82FFC0
Source2Server001 = 0x82FFD0
NavGameTest001 = 0xA41980
ServerToolsInfo_001 = 0x830040
Source2GameClients001 = 0x830050
Source2GameEntities001 = 0x830060
Source2Server001 = 0x830070
EmptyWorldService001_Server = 0x5745B0
Source2ServerConfig001 = 0x565920
EntitySubclassUtilsV001 = 0x2B8F50