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Rewrote project in Rust
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@@ -7,7 +7,7 @@ namespace RenderInputLayoutField_t {
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constexpr std::ptrdiff_t m_nSemanticIndex = 0x20;
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constexpr std::ptrdiff_t m_Format = 0x24;
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constexpr std::ptrdiff_t m_nOffset = 0x28;
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constexpr std::ptrdiff_t m_nSlot = 0x2c;
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constexpr std::ptrdiff_t m_nSlot = 0x2C;
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constexpr std::ptrdiff_t m_nSlotType = 0x30;
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constexpr std::ptrdiff_t m_nInstanceStepRate = 0x34;
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}
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@@ -16,7 +16,7 @@ namespace VsInputSignatureElement_t {
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constexpr std::ptrdiff_t m_pName = 0x0;
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constexpr std::ptrdiff_t m_pSemantic = 0x40;
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constexpr std::ptrdiff_t m_pD3DSemanticName = 0x80;
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constexpr std::ptrdiff_t m_nD3DSemanticIndex = 0xc0;
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constexpr std::ptrdiff_t m_nD3DSemanticIndex = 0xC0;
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}
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namespace VsInputSignature_t {
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