mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
Rewrote project in Rust
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@@ -37,10 +37,10 @@ pub mod MaterialResourceData_t {
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pub const m_textureParams: usize = 0x58;
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pub const m_dynamicParams: usize = 0x70;
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pub const m_dynamicTextureParams: usize = 0x88;
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pub const m_intAttributes: usize = 0xa0;
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pub const m_floatAttributes: usize = 0xb8;
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pub const m_vectorAttributes: usize = 0xd0;
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pub const m_textureAttributes: usize = 0xe8;
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pub const m_intAttributes: usize = 0xA0;
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pub const m_floatAttributes: usize = 0xB8;
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pub const m_vectorAttributes: usize = 0xD0;
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pub const m_textureAttributes: usize = 0xE8;
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pub const m_stringAttributes: usize = 0x100;
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pub const m_renderAttributesUsed: usize = 0x118;
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}
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@@ -49,11 +49,11 @@ pub mod PostProcessingBloomParameters_t {
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pub const m_blendMode: usize = 0x0;
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pub const m_flBloomStrength: usize = 0x4;
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pub const m_flScreenBloomStrength: usize = 0x8;
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pub const m_flBlurBloomStrength: usize = 0xc;
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pub const m_flBlurBloomStrength: usize = 0xC;
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pub const m_flBloomThreshold: usize = 0x10;
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pub const m_flBloomThresholdWidth: usize = 0x14;
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pub const m_flSkyboxBloomStrength: usize = 0x18;
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pub const m_flBloomStartValue: usize = 0x1c;
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pub const m_flBloomStartValue: usize = 0x1C;
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pub const m_flBlurWeight: usize = 0x20;
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pub const m_vBlurTint: usize = 0x34;
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}
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@@ -62,7 +62,7 @@ pub mod PostProcessingLocalContrastParameters_t {
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pub const m_flLocalContrastStrength: usize = 0x0;
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pub const m_flLocalContrastEdgeStrength: usize = 0x4;
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pub const m_flLocalContrastVignetteStart: usize = 0x8;
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pub const m_flLocalContrastVignetteEnd: usize = 0xc;
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pub const m_flLocalContrastVignetteEnd: usize = 0xC;
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pub const m_flLocalContrastVignetteBlur: usize = 0x10;
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}
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@@ -71,12 +71,12 @@ pub mod PostProcessingResource_t {
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pub const m_toneMapParams: usize = 0x4;
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pub const m_bHasBloomParams: usize = 0x40;
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pub const m_bloomParams: usize = 0x44;
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pub const m_bHasVignetteParams: usize = 0xb4;
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pub const m_vignetteParams: usize = 0xb8;
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pub const m_bHasLocalContrastParams: usize = 0xdc;
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pub const m_localConstrastParams: usize = 0xe0;
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pub const m_nColorCorrectionVolumeDim: usize = 0xf4;
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pub const m_colorCorrectionVolumeData: usize = 0xf8;
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pub const m_bHasVignetteParams: usize = 0xB4;
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pub const m_vignetteParams: usize = 0xB8;
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pub const m_bHasLocalContrastParams: usize = 0xDC;
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pub const m_localConstrastParams: usize = 0xE0;
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pub const m_nColorCorrectionVolumeDim: usize = 0xF4;
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pub const m_colorCorrectionVolumeData: usize = 0xF8;
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pub const m_bHasColorCorrection: usize = 0x110;
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}
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@@ -84,15 +84,15 @@ pub mod PostProcessingTonemapParameters_t {
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pub const m_flExposureBias: usize = 0x0;
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pub const m_flShoulderStrength: usize = 0x4;
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pub const m_flLinearStrength: usize = 0x8;
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pub const m_flLinearAngle: usize = 0xc;
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pub const m_flLinearAngle: usize = 0xC;
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pub const m_flToeStrength: usize = 0x10;
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pub const m_flToeNum: usize = 0x14;
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pub const m_flToeDenom: usize = 0x18;
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pub const m_flWhitePoint: usize = 0x1c;
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pub const m_flWhitePoint: usize = 0x1C;
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pub const m_flLuminanceSource: usize = 0x20;
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pub const m_flExposureBiasShadows: usize = 0x24;
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pub const m_flExposureBiasHighlights: usize = 0x28;
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pub const m_flMinShadowLum: usize = 0x2c;
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pub const m_flMinShadowLum: usize = 0x2C;
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pub const m_flMaxShadowLum: usize = 0x30;
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pub const m_flMinHighlightLum: usize = 0x34;
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pub const m_flMaxHighlightLum: usize = 0x38;
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@@ -101,7 +101,7 @@ pub mod PostProcessingTonemapParameters_t {
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pub mod PostProcessingVignetteParameters_t {
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pub const m_flVignetteStrength: usize = 0x0;
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pub const m_vCenter: usize = 0x4;
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pub const m_flRadius: usize = 0xc;
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pub const m_flRadius: usize = 0xC;
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pub const m_flRoundness: usize = 0x10;
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pub const m_flFeather: usize = 0x14;
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pub const m_vColorTint: usize = 0x18;
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