Rewrote project in Rust

This commit is contained in:
a2x
2023-09-26 00:46:10 +10:00
parent a8d3318d94
commit 369ebcf238
136 changed files with 47374 additions and 47187 deletions

View File

@@ -1,79 +1,79 @@
#![allow(non_snake_case, non_upper_case_globals)]
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x64a80;
pub const AnimationSystem_001: usize = 0x5f5e0;
pub const AnimationSystemUtils_001: usize = 0x64A80;
pub const AnimationSystem_001: usize = 0x5F5E0;
}
pub mod client_dll {
pub const LegacyGameUI001: usize = 0x857650;
pub const Source2ClientUI001: usize = 0x846490;
pub const Source2ClientPrediction001: usize = 0x76afb0;
pub const ClientToolsInfo_001: usize = 0x6f6a20;
pub const Source2Client002: usize = 0x6f6a40;
pub const GameClientExports001: usize = 0x6f6a30;
pub const EmptyWorldService001_Client: usize = 0x43fa50;
pub const Source2ClientConfig001: usize = 0x426ca0;
pub const Source2ClientPrediction001: usize = 0x76AFB0;
pub const ClientToolsInfo_001: usize = 0x6F6A20;
pub const Source2Client002: usize = 0x6F6A40;
pub const GameClientExports001: usize = 0x6F6A30;
pub const EmptyWorldService001_Client: usize = 0x43FA50;
pub const Source2ClientConfig001: usize = 0x426CA0;
}
pub mod engine2_dll {
pub const SimpleEngineLoopService_001: usize = 0x1e3bc0;
pub const ClientServerEngineLoopService_001: usize = 0x1d9810;
pub const KeyValueCache001: usize = 0x1d5bb0;
pub const HostStateMgr001: usize = 0x1d35f0;
pub const GameEventSystemServerV001: usize = 0x1cea10;
pub const GameEventSystemClientV001: usize = 0x1cea00;
pub const EngineServiceMgr001: usize = 0x1ca320;
pub const VProfService_001: usize = 0x1b8490;
pub const ToolService_001: usize = 0x1b71f0;
pub const StatsService_001: usize = 0x1b2470;
pub const SplitScreenService_001: usize = 0x1af6e0;
pub const SoundService_001: usize = 0x1aa230;
pub const ScreenshotService001: usize = 0x1a6100;
pub const RenderService_001: usize = 0x1a3460;
pub const NetworkService_001: usize = 0x1a2f70;
pub const NetworkServerService_001: usize = 0x19e000;
pub const NetworkP2PService_001: usize = 0x199a10;
pub const SimpleEngineLoopService_001: usize = 0x1E3BC0;
pub const ClientServerEngineLoopService_001: usize = 0x1D9810;
pub const KeyValueCache001: usize = 0x1D5BB0;
pub const HostStateMgr001: usize = 0x1D35F0;
pub const GameEventSystemServerV001: usize = 0x1CEA10;
pub const GameEventSystemClientV001: usize = 0x1CEA00;
pub const EngineServiceMgr001: usize = 0x1CA320;
pub const VProfService_001: usize = 0x1B8490;
pub const ToolService_001: usize = 0x1B71F0;
pub const StatsService_001: usize = 0x1B2470;
pub const SplitScreenService_001: usize = 0x1AF6E0;
pub const SoundService_001: usize = 0x1AA230;
pub const ScreenshotService001: usize = 0x1A6100;
pub const RenderService_001: usize = 0x1A3460;
pub const NetworkService_001: usize = 0x1A2F70;
pub const NetworkServerService_001: usize = 0x19E000;
pub const NetworkP2PService_001: usize = 0x199A10;
pub const NetworkClientService_001: usize = 0x193640;
pub const MapListService_001: usize = 0x18c680;
pub const InputService_001: usize = 0x17a3f0;
pub const GameUIService_001: usize = 0x174eb0;
pub const GameResourceServiceServerV001: usize = 0x172c10;
pub const GameResourceServiceClientV001: usize = 0x172c00;
pub const BugService001: usize = 0x16bc30;
pub const BenchmarkService001: usize = 0x16a400;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x117b20;
pub const EngineGameUI001: usize = 0x116de0;
pub const INETSUPPORT_001: usize = 0xe6620;
pub const Source2EngineToServerStringTable001: usize = 0xa1180;
pub const Source2EngineToServer001: usize = 0x8af60;
pub const MapListService_001: usize = 0x18C680;
pub const InputService_001: usize = 0x17A3F0;
pub const GameUIService_001: usize = 0x174EB0;
pub const GameResourceServiceServerV001: usize = 0x172C10;
pub const GameResourceServiceClientV001: usize = 0x172C00;
pub const BugService001: usize = 0x16BC30;
pub const BenchmarkService001: usize = 0x16A400;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x117B20;
pub const EngineGameUI001: usize = 0x116DE0;
pub const INETSUPPORT_001: usize = 0xE6620;
pub const Source2EngineToServerStringTable001: usize = 0xA1180;
pub const Source2EngineToServer001: usize = 0x8AF60;
pub const Source2EngineToClientStringTable001: usize = 0x83910;
pub const Source2EngineToClient001: usize = 0x596f0;
pub const Source2EngineToClient001: usize = 0x596F0;
}
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x1ef00;
pub const VFileSystem017: usize = 0x1eef0;
pub const VAsyncFileSystem2_001: usize = 0x1EF00;
pub const VFileSystem017: usize = 0x1EEF0;
}
pub mod host_dll {
pub const Source2Host001: usize = 0x18e50;
pub const SinglePlayerSharedMemory001: usize = 0x18ad0;
pub const SaveRestoreDataVersion001: usize = 0x18ac0;
pub const PredictionDiffManager001: usize = 0x16e60;
pub const HostUtils001: usize = 0x123f0;
pub const GameSystem2HostHook: usize = 0x11c40;
pub const GameModelInfo001: usize = 0x11b60;
pub const DebugDrawQueueManager001: usize = 0x115b0;
pub const Source2Host001: usize = 0x18E50;
pub const SinglePlayerSharedMemory001: usize = 0x18AD0;
pub const SaveRestoreDataVersion001: usize = 0x18AC0;
pub const PredictionDiffManager001: usize = 0x16E60;
pub const HostUtils001: usize = 0x123F0;
pub const GameSystem2HostHook: usize = 0x11C40;
pub const GameModelInfo001: usize = 0x11B60;
pub const DebugDrawQueueManager001: usize = 0x115B0;
}
pub mod imemanager_dll {
pub const IMEManager001: usize = 0xc470;
pub const IMEManager001: usize = 0xC470;
}
pub mod inputsystem_dll {
pub const InputSystemVersion001: usize = 0x28d0;
pub const InputStackSystemVersion001: usize = 0x16f0;
pub const InputSystemVersion001: usize = 0x28D0;
pub const InputStackSystemVersion001: usize = 0x16F0;
}
pub mod localize_dll {
@@ -82,15 +82,15 @@ pub mod localize_dll {
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x50680;
pub const MATCHFRAMEWORK_001: usize = 0x1017b0;
pub const MATCHFRAMEWORK_001: usize = 0x1017B0;
}
pub mod materialsystem2_dll {
pub const MaterialUtils_001: usize = 0x4dd80;
pub const TextLayout_001: usize = 0x4a4d0;
pub const PostProcessingSystem_001: usize = 0x42c70;
pub const FontManager_001: usize = 0x37a50;
pub const VMaterialSystem2_001: usize = 0x25fb0;
pub const MaterialUtils_001: usize = 0x4DD80;
pub const TextLayout_001: usize = 0x4A4D0;
pub const PostProcessingSystem_001: usize = 0x42C70;
pub const FontManager_001: usize = 0x37A50;
pub const VMaterialSystem2_001: usize = 0x25FB0;
}
pub mod meshsystem_dll {
@@ -102,108 +102,108 @@ pub mod navsystem_dll {
}
pub mod networksystem_dll {
pub const SerializedEntitiesVersion001: usize = 0xd29c0;
pub const NetworkSystemVersion001: usize = 0xbcd00;
pub const NetworkMessagesVersion001: usize = 0x9cd30;
pub const FlattenedSerializersVersion001: usize = 0x7c4e0;
pub const SerializedEntitiesVersion001: usize = 0xD29C0;
pub const NetworkSystemVersion001: usize = 0xBCD00;
pub const NetworkMessagesVersion001: usize = 0x9CD30;
pub const FlattenedSerializersVersion001: usize = 0x7C4E0;
}
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x5e810;
pub const PanoramaUIEngine001: usize = 0x5E810;
}
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x4ccb0;
pub const PanoramaTextServices001: usize = 0x4CCB0;
}
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x125e0;
pub const PanoramaUIClient001: usize = 0x125E0;
}
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x52b40;
pub const ParticleSystemMgr003: usize = 0x52B40;
}
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x5a20;
pub const IPulseSystem_001: usize = 0x5A20;
}
pub mod rendersystemdx11_dll {
pub const RenderUtils_001: usize = 0x533d0;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4aaa0;
pub const RenderDeviceMgr001: usize = 0x4aa90;
pub const RenderUtils_001: usize = 0x533D0;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4AAA0;
pub const RenderDeviceMgr001: usize = 0x4AA90;
}
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x106b0;
pub const ResourceSystem013: usize = 0x106B0;
}
pub mod scenefilecache_dll {
pub const SceneFileCache002: usize = 0x68e0;
pub const SceneFileCache002: usize = 0x68E0;
pub const ResponseRulesCache001: usize = 0x3190;
}
pub mod scenesystem_dll {
pub const SceneUtils_001: usize = 0x13be40;
pub const SceneSystem_002: usize = 0xc9b50;
pub const RenderingPipelines_001: usize = 0x8da90;
pub const SceneUtils_001: usize = 0x13BE40;
pub const SceneSystem_002: usize = 0xC9B50;
pub const RenderingPipelines_001: usize = 0x8DA90;
}
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0xa810;
pub const SchemaSystem_001: usize = 0xA810;
}
pub mod server_dll {
pub const NavGameTest001: usize = 0xa9d750;
pub const ServerToolsInfo_001: usize = 0x8a7800;
pub const Source2GameClients001: usize = 0x8a7810;
pub const Source2GameEntities001: usize = 0x8a7820;
pub const Source2Server001: usize = 0x8a7830;
pub const EmptyWorldService001_Server: usize = 0x5a61e0;
pub const NavGameTest001: usize = 0xA9D750;
pub const ServerToolsInfo_001: usize = 0x8A7800;
pub const Source2GameClients001: usize = 0x8A7810;
pub const Source2GameEntities001: usize = 0x8A7820;
pub const Source2Server001: usize = 0x8A7830;
pub const EmptyWorldService001_Server: usize = 0x5A61E0;
pub const Source2ServerConfig001: usize = 0x586270;
pub const EntitySubclassUtilsV001: usize = 0x2e6790;
pub const EntitySubclassUtilsV001: usize = 0x2E6790;
pub const customnavsystem001: usize = 0x258630;
pub const Source2GameDirector001: usize = 0x14d1c0;
pub const Source2GameDirector001: usize = 0x14D1C0;
}
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x155f90;
pub const SoundOpSystemEdit001: usize = 0x8b480;
pub const VMixEditTool001: usize = 0x716e0;
pub const SoundOpSystem001: usize = 0x155F90;
pub const SoundOpSystemEdit001: usize = 0x8B480;
pub const VMixEditTool001: usize = 0x716E0;
pub const SoundSystem001: usize = 0x46460;
}
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x12d80;
pub const SteamAudio001: usize = 0x12D80;
}
pub mod steamclient64_dll {
pub const IVALIDATE001: usize = 0x833640;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82f4c0;
pub const SteamClient020: usize = 0x62caf0;
pub const SteamClient019: usize = 0x62cae0;
pub const SteamClient018: usize = 0x62cad0;
pub const SteamClient017: usize = 0x62cac0;
pub const SteamClient016: usize = 0x62cab0;
pub const SteamClient015: usize = 0x62caa0;
pub const SteamClient014: usize = 0x62ca90;
pub const SteamClient013: usize = 0x62ca80;
pub const SteamClient012: usize = 0x62ca70;
pub const SteamClient011: usize = 0x62ca60;
pub const SteamClient010: usize = 0x62ca50;
pub const SteamClient009: usize = 0x62ca40;
pub const SteamClient008: usize = 0x62ca30;
pub const SteamClient007: usize = 0x62ca20;
pub const SteamClient006: usize = 0x62ca10;
pub const p2pvoice002: usize = 0xd8ea0;
pub const p2pvoicesingleton002: usize = 0xd5840;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82F4C0;
pub const SteamClient020: usize = 0x62CAF0;
pub const SteamClient019: usize = 0x62CAE0;
pub const SteamClient018: usize = 0x62CAD0;
pub const SteamClient017: usize = 0x62CAC0;
pub const SteamClient016: usize = 0x62CAB0;
pub const SteamClient015: usize = 0x62CAA0;
pub const SteamClient014: usize = 0x62CA90;
pub const SteamClient013: usize = 0x62CA80;
pub const SteamClient012: usize = 0x62CA70;
pub const SteamClient011: usize = 0x62CA60;
pub const SteamClient010: usize = 0x62CA50;
pub const SteamClient009: usize = 0x62CA40;
pub const SteamClient008: usize = 0x62CA30;
pub const SteamClient007: usize = 0x62CA20;
pub const SteamClient006: usize = 0x62CA10;
pub const p2pvoice002: usize = 0xD8EA0;
pub const p2pvoicesingleton002: usize = 0xD5840;
}
pub mod tier0_dll {
pub const VStringTokenSystem001: usize = 0x18d310;
pub const TestScriptMgr001: usize = 0x13f510;
pub const VProcessUtils002: usize = 0x12f520;
pub const VEngineCvar007: usize = 0x615f0;
pub const VStringTokenSystem001: usize = 0x18D310;
pub const TestScriptMgr001: usize = 0x13F510;
pub const VProcessUtils002: usize = 0x12F520;
pub const VEngineCvar007: usize = 0x615F0;
}
pub mod v8system_dll {
@@ -211,24 +211,24 @@ pub mod v8system_dll {
}
pub mod valve_avi_dll {
pub const VAvi001: usize = 0x2f90;
pub const VAvi001: usize = 0x2F90;
}
pub mod valve_wmf_dll {
pub const VMediaFoundation001: usize = 0x12d0;
pub const VMediaFoundation001: usize = 0x12D0;
}
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x5f440;
pub const VPhysics2_Interface_001: usize = 0x5b1e0;
pub const VPhysics2_Handle_Interface_001: usize = 0x5F440;
pub const VPhysics2_Interface_001: usize = 0x5B1E0;
}
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x31c40;
pub const VScriptManager010: usize = 0x31C40;
}
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0x24ff0;
pub const IVALIDATE001: usize = 0x24FF0;
pub const VEngineCvar002: usize = 0x5750;
}