Rewrote project in Rust

This commit is contained in:
a2x
2023-09-26 00:46:10 +10:00
parent a8d3318d94
commit 369ebcf238
136 changed files with 47374 additions and 47187 deletions

View File

@@ -17,7 +17,7 @@ pub mod CEntityIdentity {
pub const m_designerName: usize = 0x20;
pub const m_flags: usize = 0x30;
pub const m_worldGroupId: usize = 0x38;
pub const m_fDataObjectTypes: usize = 0x3c;
pub const m_fDataObjectTypes: usize = 0x3C;
pub const m_PathIndex: usize = 0x40;
pub const m_pPrev: usize = 0x58;
pub const m_pNext: usize = 0x60;
@@ -41,7 +41,7 @@ pub mod CScriptComponent {
pub mod EngineLoopState_t {
pub const m_nPlatWindowWidth: usize = 0x18;
pub const m_nPlatWindowHeight: usize = 0x1c;
pub const m_nPlatWindowHeight: usize = 0x1C;
pub const m_nRenderWidth: usize = 0x20;
pub const m_nRenderHeight: usize = 0x24;
}
@@ -60,7 +60,7 @@ pub mod EventAdvanceTick_t {
pub const m_nCurrentTick: usize = 0x30;
pub const m_nCurrentTickThisFrame: usize = 0x34;
pub const m_nTotalTicksThisFrame: usize = 0x38;
pub const m_nTotalTicks: usize = 0x3c;
pub const m_nTotalTicks: usize = 0x3C;
}
pub mod EventAppShutdown_t {
@@ -70,13 +70,13 @@ pub mod EventAppShutdown_t {
pub mod EventClientFrameSimulate_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRealTime: usize = 0x28;
pub const m_flFrameTime: usize = 0x2c;
pub const m_flFrameTime: usize = 0x2C;
}
pub mod EventClientOutput_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRenderTime: usize = 0x28;
pub const m_flRealTime: usize = 0x2c;
pub const m_flRealTime: usize = 0x2C;
pub const m_flRenderFrameTimeUnbounded: usize = 0x30;
pub const m_bRenderOnly: usize = 0x34;
}
@@ -110,7 +110,7 @@ pub mod EventClientPreOutput_t {
pub mod EventClientProcessGameInput_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRealTime: usize = 0x28;
pub const m_flFrameTime: usize = 0x2c;
pub const m_flFrameTime: usize = 0x2C;
}
pub mod EventClientProcessInput_t {
@@ -135,7 +135,7 @@ pub mod EventPostAdvanceTick_t {
pub const m_nCurrentTick: usize = 0x30;
pub const m_nCurrentTickThisFrame: usize = 0x34;
pub const m_nTotalTicksThisFrame: usize = 0x38;
pub const m_nTotalTicks: usize = 0x3c;
pub const m_nTotalTicks: usize = 0x3C;
}
pub mod EventPostDataUpdate_t {
@@ -164,7 +164,7 @@ pub mod EventSetTime_t {
pub mod EventSimpleLoopFrameUpdate_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRealTime: usize = 0x28;
pub const m_flFrameTime: usize = 0x2c;
pub const m_flFrameTime: usize = 0x2C;
}
pub mod EventSimulate_t {