📦 Game Update 13970

This commit is contained in:
a2x
2023-11-17 12:26:17 +10:00
parent d9bdf9d6ea
commit 34bcdaad53
82 changed files with 1926 additions and 1767 deletions

View File

@@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 16 Nov 2023 14:20:14 +0000
Fri, 17 Nov 2023 02:25:39 +0000
'''
class animationsystem_dll: # animationsystem.dll
@@ -8,48 +8,48 @@ class animationsystem_dll: # animationsystem.dll
AnimationSystem_001 = 0x5F1D0
class client_dll: # client.dll
LegacyGameUI001 = 0x89BF60
Source2ClientUI001 = 0x88AC70
Source2ClientPrediction001 = 0x7A38E0
ClientToolsInfo_001 = 0x72F540
Source2Client002 = 0x72F560
GameClientExports001 = 0x72F550
EmptyWorldService001_Client = 0x48EF20
Source2ClientConfig001 = 0x475F30
LegacyGameUI001 = 0x89C480
Source2ClientUI001 = 0x88B190
Source2ClientPrediction001 = 0x7A34C0
ClientToolsInfo_001 = 0x72F320
Source2Client002 = 0x72F340
GameClientExports001 = 0x72F330
EmptyWorldService001_Client = 0x48F9D0
Source2ClientConfig001 = 0x476910
class engine2_dll: # engine2.dll
SimpleEngineLoopService_001 = 0x1E5110
ClientServerEngineLoopService_001 = 0x1DADE0
KeyValueCache001 = 0x1D7420
HostStateMgr001 = 0x1D4C20
GameEventSystemServerV001 = 0x1D02C0
GameEventSystemClientV001 = 0x1D02B0
EngineServiceMgr001 = 0x1CBFA0
VProfService_001 = 0x1B9950
ToolService_001 = 0x1B86A0
StatsService_001 = 0x1B3920
SplitScreenService_001 = 0x1B0B90
SoundService_001 = 0x1AB6D0
ScreenshotService001 = 0x1A75A0
RenderService_001 = 0x1A4900
NetworkService_001 = 0x1A4410
NetworkServerService_001 = 0x19F2C0
NetworkP2PService_001 = 0x19ADB0
NetworkClientService_001 = 0x1949E0
MapListService_001 = 0x18D9B0
InputService_001 = 0x17B830
GameUIService_001 = 0x176050
GameResourceServiceServerV001 = 0x173DB0
GameResourceServiceClientV001 = 0x173DA0
BugService001 = 0x16CDD0
BenchmarkService001 = 0x16B5A0
VENGINE_GAMEUIFUNCS_VERSION005 = 0x118B20
EngineGameUI001 = 0x117EB0
INETSUPPORT_001 = 0xE7510
Source2EngineToServerStringTable001 = 0xA23D0
Source2EngineToServer001 = 0x8B710
Source2EngineToClientStringTable001 = 0x841F0
Source2EngineToClient001 = 0x5AC30
SimpleEngineLoopService_001 = 0x1E4470
ClientServerEngineLoopService_001 = 0x1DA140
KeyValueCache001 = 0x1D6780
HostStateMgr001 = 0x1D3F80
GameEventSystemServerV001 = 0x1CF620
GameEventSystemClientV001 = 0x1CF610
EngineServiceMgr001 = 0x1CB300
VProfService_001 = 0x1B8C70
ToolService_001 = 0x1B79C0
StatsService_001 = 0x1B2C40
SplitScreenService_001 = 0x1AFEB0
SoundService_001 = 0x1AA9F0
ScreenshotService001 = 0x1A68C0
RenderService_001 = 0x1A3C20
NetworkService_001 = 0x1A3730
NetworkServerService_001 = 0x19E5E0
NetworkP2PService_001 = 0x19A0D0
NetworkClientService_001 = 0x193D60
MapListService_001 = 0x18CD30
InputService_001 = 0x17ABB0
GameUIService_001 = 0x1753D0
GameResourceServiceServerV001 = 0x173130
GameResourceServiceClientV001 = 0x173120
BugService001 = 0x16C150
BenchmarkService001 = 0x16A920
VENGINE_GAMEUIFUNCS_VERSION005 = 0x118430
EngineGameUI001 = 0x1177C0
INETSUPPORT_001 = 0xE6E20
Source2EngineToServerStringTable001 = 0xA2400
Source2EngineToServer001 = 0x8B6E0
Source2EngineToClientStringTable001 = 0x841C0
Source2EngineToClient001 = 0x5A980
class filesystem_stdio_dll: # filesystem_stdio.dll
VAsyncFileSystem2_001 = 0x66D30
@@ -93,10 +93,10 @@ class navsystem_dll: # navsystem.dll
NavSystem001 = 0x76F0
class networksystem_dll: # networksystem.dll
SerializedEntitiesVersion001 = 0xD2850
NetworkSystemVersion001 = 0xBCD10
NetworkMessagesVersion001 = 0x9CDB0
FlattenedSerializersVersion001 = 0x7C620
SerializedEntitiesVersion001 = 0xD1EB0
NetworkSystemVersion001 = 0xBC6E0
NetworkMessagesVersion001 = 0x9C6D0
FlattenedSerializersVersion001 = 0x7C440
class panorama_dll: # panorama.dll
PanoramaUIEngine001 = 0x57EE0
@@ -111,12 +111,12 @@ class particles_dll: # particles.dll
ParticleSystemMgr003 = 0x52D20
class pulse_system_dll: # pulse_system.dll
IPulseSystem_001 = 0x5B80
IPulseSystem_001 = 0x5B30
class rendersystemdx11_dll: # rendersystemdx11.dll
RenderUtils_001 = 0x52FD0
VRenderDeviceMgrBackdoor001 = 0x4A4F0
RenderDeviceMgr001 = 0x4A4E0
RenderUtils_001 = 0x530F0
VRenderDeviceMgrBackdoor001 = 0x4A690
RenderDeviceMgr001 = 0x4A680
class resourcesystem_dll: # resourcesystem.dll
ResourceSystem013 = 0x10650
@@ -126,24 +126,24 @@ class scenefilecache_dll: # scenefilecache.dll
ResponseRulesCache001 = 0x3190
class scenesystem_dll: # scenesystem.dll
SceneUtils_001 = 0x13C370
SceneSystem_002 = 0xCA160
RenderingPipelines_001 = 0x8E420
SceneUtils_001 = 0x13C9E0
SceneSystem_002 = 0xCAA30
RenderingPipelines_001 = 0x8E8A0
class schemasystem_dll: # schemasystem.dll
SchemaSystem_001 = 0xA930
class server_dll: # server.dll
NavGameTest001 = 0xA36FC0
ServerToolsInfo_001 = 0x8398E0
Source2GameClients001 = 0x8398F0
Source2GameEntities001 = 0x839900
Source2Server001 = 0x839910
EmptyWorldService001_Server = 0x58E2C0
Source2ServerConfig001 = 0x56E2D0
EntitySubclassUtilsV001 = 0x2CDB30
customnavsystem001 = 0x24A6D0
Source2GameDirector001 = 0x152060
NavGameTest001 = 0xA3A230
ServerToolsInfo_001 = 0x83D030
Source2GameClients001 = 0x83D040
Source2GameEntities001 = 0x83D050
Source2Server001 = 0x83D060
EmptyWorldService001_Server = 0x591890
Source2ServerConfig001 = 0x5717C0
EntitySubclassUtilsV001 = 0x2D0800
customnavsystem001 = 0x24D580
Source2GameDirector001 = 0x1453B0
class soundsystem_dll: # soundsystem.dll
SoundOpSystem001 = 0x1567E0
@@ -176,9 +176,9 @@ class steamclient64_dll: # steamclient64.dll
p2pvoicesingleton002 = 0xD5D70
class tier0_dll: # tier0.dll
VStringTokenSystem001 = 0x18C100
TestScriptMgr001 = 0x13F460
VProcessUtils002 = 0x12F5E0
VStringTokenSystem001 = 0x18C2B0
TestScriptMgr001 = 0x13F610
VProcessUtils002 = 0x12F790
VEngineCvar007 = 0x61920
class v8system_dll: # v8system.dll