mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
📦 Game Update 13970
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@@ -1,6 +1,6 @@
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'''
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Created using https://github.com/a2x/cs2-dumper
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Thu, 16 Nov 2023 14:20:14 +0000
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Fri, 17 Nov 2023 02:25:39 +0000
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'''
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class animationsystem_dll: # animationsystem.dll
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@@ -8,48 +8,48 @@ class animationsystem_dll: # animationsystem.dll
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AnimationSystem_001 = 0x5F1D0
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class client_dll: # client.dll
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LegacyGameUI001 = 0x89BF60
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Source2ClientUI001 = 0x88AC70
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Source2ClientPrediction001 = 0x7A38E0
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ClientToolsInfo_001 = 0x72F540
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Source2Client002 = 0x72F560
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GameClientExports001 = 0x72F550
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EmptyWorldService001_Client = 0x48EF20
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Source2ClientConfig001 = 0x475F30
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LegacyGameUI001 = 0x89C480
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Source2ClientUI001 = 0x88B190
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Source2ClientPrediction001 = 0x7A34C0
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ClientToolsInfo_001 = 0x72F320
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Source2Client002 = 0x72F340
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GameClientExports001 = 0x72F330
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EmptyWorldService001_Client = 0x48F9D0
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Source2ClientConfig001 = 0x476910
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class engine2_dll: # engine2.dll
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SimpleEngineLoopService_001 = 0x1E5110
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ClientServerEngineLoopService_001 = 0x1DADE0
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KeyValueCache001 = 0x1D7420
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HostStateMgr001 = 0x1D4C20
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GameEventSystemServerV001 = 0x1D02C0
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GameEventSystemClientV001 = 0x1D02B0
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EngineServiceMgr001 = 0x1CBFA0
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VProfService_001 = 0x1B9950
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ToolService_001 = 0x1B86A0
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StatsService_001 = 0x1B3920
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SplitScreenService_001 = 0x1B0B90
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SoundService_001 = 0x1AB6D0
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ScreenshotService001 = 0x1A75A0
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RenderService_001 = 0x1A4900
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NetworkService_001 = 0x1A4410
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NetworkServerService_001 = 0x19F2C0
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NetworkP2PService_001 = 0x19ADB0
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NetworkClientService_001 = 0x1949E0
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MapListService_001 = 0x18D9B0
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InputService_001 = 0x17B830
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GameUIService_001 = 0x176050
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GameResourceServiceServerV001 = 0x173DB0
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GameResourceServiceClientV001 = 0x173DA0
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BugService001 = 0x16CDD0
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BenchmarkService001 = 0x16B5A0
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VENGINE_GAMEUIFUNCS_VERSION005 = 0x118B20
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EngineGameUI001 = 0x117EB0
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INETSUPPORT_001 = 0xE7510
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Source2EngineToServerStringTable001 = 0xA23D0
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Source2EngineToServer001 = 0x8B710
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Source2EngineToClientStringTable001 = 0x841F0
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Source2EngineToClient001 = 0x5AC30
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SimpleEngineLoopService_001 = 0x1E4470
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ClientServerEngineLoopService_001 = 0x1DA140
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KeyValueCache001 = 0x1D6780
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HostStateMgr001 = 0x1D3F80
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GameEventSystemServerV001 = 0x1CF620
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GameEventSystemClientV001 = 0x1CF610
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EngineServiceMgr001 = 0x1CB300
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VProfService_001 = 0x1B8C70
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ToolService_001 = 0x1B79C0
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StatsService_001 = 0x1B2C40
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SplitScreenService_001 = 0x1AFEB0
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SoundService_001 = 0x1AA9F0
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ScreenshotService001 = 0x1A68C0
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RenderService_001 = 0x1A3C20
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NetworkService_001 = 0x1A3730
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NetworkServerService_001 = 0x19E5E0
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NetworkP2PService_001 = 0x19A0D0
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NetworkClientService_001 = 0x193D60
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MapListService_001 = 0x18CD30
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InputService_001 = 0x17ABB0
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GameUIService_001 = 0x1753D0
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GameResourceServiceServerV001 = 0x173130
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GameResourceServiceClientV001 = 0x173120
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BugService001 = 0x16C150
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BenchmarkService001 = 0x16A920
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VENGINE_GAMEUIFUNCS_VERSION005 = 0x118430
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EngineGameUI001 = 0x1177C0
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INETSUPPORT_001 = 0xE6E20
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Source2EngineToServerStringTable001 = 0xA2400
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Source2EngineToServer001 = 0x8B6E0
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Source2EngineToClientStringTable001 = 0x841C0
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Source2EngineToClient001 = 0x5A980
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class filesystem_stdio_dll: # filesystem_stdio.dll
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VAsyncFileSystem2_001 = 0x66D30
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@@ -93,10 +93,10 @@ class navsystem_dll: # navsystem.dll
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NavSystem001 = 0x76F0
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class networksystem_dll: # networksystem.dll
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SerializedEntitiesVersion001 = 0xD2850
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NetworkSystemVersion001 = 0xBCD10
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NetworkMessagesVersion001 = 0x9CDB0
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FlattenedSerializersVersion001 = 0x7C620
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SerializedEntitiesVersion001 = 0xD1EB0
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NetworkSystemVersion001 = 0xBC6E0
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NetworkMessagesVersion001 = 0x9C6D0
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FlattenedSerializersVersion001 = 0x7C440
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class panorama_dll: # panorama.dll
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PanoramaUIEngine001 = 0x57EE0
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@@ -111,12 +111,12 @@ class particles_dll: # particles.dll
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ParticleSystemMgr003 = 0x52D20
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class pulse_system_dll: # pulse_system.dll
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IPulseSystem_001 = 0x5B80
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IPulseSystem_001 = 0x5B30
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class rendersystemdx11_dll: # rendersystemdx11.dll
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RenderUtils_001 = 0x52FD0
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VRenderDeviceMgrBackdoor001 = 0x4A4F0
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RenderDeviceMgr001 = 0x4A4E0
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RenderUtils_001 = 0x530F0
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VRenderDeviceMgrBackdoor001 = 0x4A690
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RenderDeviceMgr001 = 0x4A680
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class resourcesystem_dll: # resourcesystem.dll
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ResourceSystem013 = 0x10650
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@@ -126,24 +126,24 @@ class scenefilecache_dll: # scenefilecache.dll
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ResponseRulesCache001 = 0x3190
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class scenesystem_dll: # scenesystem.dll
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SceneUtils_001 = 0x13C370
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SceneSystem_002 = 0xCA160
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RenderingPipelines_001 = 0x8E420
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SceneUtils_001 = 0x13C9E0
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SceneSystem_002 = 0xCAA30
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RenderingPipelines_001 = 0x8E8A0
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class schemasystem_dll: # schemasystem.dll
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SchemaSystem_001 = 0xA930
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class server_dll: # server.dll
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NavGameTest001 = 0xA36FC0
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ServerToolsInfo_001 = 0x8398E0
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Source2GameClients001 = 0x8398F0
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Source2GameEntities001 = 0x839900
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Source2Server001 = 0x839910
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EmptyWorldService001_Server = 0x58E2C0
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Source2ServerConfig001 = 0x56E2D0
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EntitySubclassUtilsV001 = 0x2CDB30
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customnavsystem001 = 0x24A6D0
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Source2GameDirector001 = 0x152060
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NavGameTest001 = 0xA3A230
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ServerToolsInfo_001 = 0x83D030
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Source2GameClients001 = 0x83D040
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Source2GameEntities001 = 0x83D050
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Source2Server001 = 0x83D060
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EmptyWorldService001_Server = 0x591890
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Source2ServerConfig001 = 0x5717C0
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EntitySubclassUtilsV001 = 0x2D0800
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customnavsystem001 = 0x24D580
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Source2GameDirector001 = 0x1453B0
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class soundsystem_dll: # soundsystem.dll
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SoundOpSystem001 = 0x1567E0
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@@ -176,9 +176,9 @@ class steamclient64_dll: # steamclient64.dll
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p2pvoicesingleton002 = 0xD5D70
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class tier0_dll: # tier0.dll
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VStringTokenSystem001 = 0x18C100
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TestScriptMgr001 = 0x13F460
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VProcessUtils002 = 0x12F5E0
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VStringTokenSystem001 = 0x18C2B0
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TestScriptMgr001 = 0x13F610
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VProcessUtils002 = 0x12F790
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VEngineCvar007 = 0x61920
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class v8system_dll: # v8system.dll
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