Game update (13996)

This commit is contained in:
a2x
2024-03-14 15:14:28 +10:00
parent a4b9e4abe6
commit 31f8edb98f
78 changed files with 610 additions and 601 deletions

View File

@@ -1,33 +1,33 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 29 Feb 2024 02:15:37 +0000
* Generated using https://github.com/a2x/cs2-dumper
* Thu, 14 Mar 2024 05:07:42 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x18BBAF8;
public const nint dwForceAttack = 0x1728F90;
public const nint dwForceAttack2 = 0x1729020;
public const nint dwForceBackward = 0x1729260;
public const nint dwForceCrouch = 0x1729530;
public const nint dwForceForward = 0x17291D0;
public const nint dwForceJump = 0x17294A0;
public const nint dwForceLeft = 0x17292F0;
public const nint dwForceRight = 0x1729380;
public const nint dwGameEntitySystem = 0x19D9450;
public const nint dwEntityList = 0x18BFC08;
public const nint dwForceAttack = 0x172D030;
public const nint dwForceAttack2 = 0x172D0C0;
public const nint dwForceBackward = 0x172D300;
public const nint dwForceCrouch = 0x172D5D0;
public const nint dwForceForward = 0x172D270;
public const nint dwForceJump = 0x172D540;
public const nint dwForceLeft = 0x172D390;
public const nint dwForceRight = 0x172D420;
public const nint dwGameEntitySystem = 0x19DD590;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1918A30;
public const nint dwGlobalVars = 0x1723B10;
public const nint dwGlowManager = 0x1918E50;
public const nint dwInterfaceLinkList = 0x1A0A598;
public const nint dwLocalPlayerController = 0x190B308;
public const nint dwLocalPlayerPawn = 0x1730118;
public const nint dwPlantedC4 = 0x1921858;
public const nint dwPrediction = 0x172FFE0;
public const nint dwSensitivity = 0x1919778;
public const nint dwGameRules = 0x191CB50;
public const nint dwGlobalVars = 0x1727BB0;
public const nint dwGlowManager = 0x191CF70;
public const nint dwInterfaceLinkList = 0x1A0E6D8;
public const nint dwLocalPlayerController = 0x190F428;
public const nint dwLocalPlayerPawn = 0x17341B8;
public const nint dwPlantedC4 = 0x1925988;
public const nint dwPrediction = 0x1734080;
public const nint dwSensitivity = 0x191D898;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1929730;
public const nint dwViewMatrix = 0x191CF30;
public const nint dwViewRender = 0x191D7B0;
public const nint dwViewAngles = 0x192D860;
public const nint dwViewMatrix = 0x1921050;
public const nint dwViewRender = 0x19218D0;
}
public static class engine2_dll { // engine2.dll
@@ -42,7 +42,7 @@ public static class engine2_dll { // engine2.dll
}
public static class game_info { // Some additional information about the game at dump time
public const nint buildNumber = 0x36AB; // Game build number
public const nint buildNumber = 0x36AC; // Game build number
}
public static class inputsystem_dll { // inputsystem.dll