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Game update (13996)
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@@ -1810,12 +1810,13 @@ C_CSPlayerPawnBase: # C_BasePlayerPawn
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m_vecPlayerPatchEconIndices: 5624 # uint32_t[5]
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m_bHideTargetID: 5652 # bool
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m_flLastSmokeOverlayAlpha: 5656 # float
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m_vLastSmokeOverlayColor: 5660 # Vector
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m_nPlayerSmokedFx: 5672 # ParticleIndex_t
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m_nPlayerInfernoBodyFx: 5676 # ParticleIndex_t
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m_nPlayerInfernoFootFx: 5680 # ParticleIndex_t
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m_flNextMagDropTime: 5684 # float
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m_nLastMagDropAttachmentIndex: 5688 # int32_t
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m_flLastSmokeAge: 5660 # float
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m_vLastSmokeOverlayColor: 5664 # Vector
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m_nPlayerSmokedFx: 5676 # ParticleIndex_t
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m_nPlayerInfernoBodyFx: 5680 # ParticleIndex_t
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m_nPlayerInfernoFootFx: 5684 # ParticleIndex_t
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m_flNextMagDropTime: 5688 # float
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m_nLastMagDropAttachmentIndex: 5692 # int32_t
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m_vecBulletHitModels: 5696 # CUtlVector<C_BulletHitModel*>
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m_vecPickupModelSlerpers: 5720 # CUtlVector<C_PickUpModelSlerper*>
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m_vecLastAliveLocalVelocity: 5744 # Vector
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