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Game update (13996)
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@@ -1,6 +1,6 @@
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'''
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Created using https://github.com/a2x/cs2-dumper
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Thu, 29 Feb 2024 02:15:37 +0000
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Generated using https://github.com/a2x/cs2-dumper
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Thu, 14 Mar 2024 05:07:41 +0000
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'''
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class ActiveModelConfig_t:
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@@ -2007,12 +2007,13 @@ class C_CSPlayerPawnBase: # C_BasePlayerPawn
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m_vecPlayerPatchEconIndices = 0x15F8 # uint32_t[5]
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m_bHideTargetID = 0x1614 # bool
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m_flLastSmokeOverlayAlpha = 0x1618 # float
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m_vLastSmokeOverlayColor = 0x161C # Vector
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m_nPlayerSmokedFx = 0x1628 # ParticleIndex_t
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m_nPlayerInfernoBodyFx = 0x162C # ParticleIndex_t
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m_nPlayerInfernoFootFx = 0x1630 # ParticleIndex_t
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m_flNextMagDropTime = 0x1634 # float
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m_nLastMagDropAttachmentIndex = 0x1638 # int32_t
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m_flLastSmokeAge = 0x161C # float
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m_vLastSmokeOverlayColor = 0x1620 # Vector
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m_nPlayerSmokedFx = 0x162C # ParticleIndex_t
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m_nPlayerInfernoBodyFx = 0x1630 # ParticleIndex_t
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m_nPlayerInfernoFootFx = 0x1634 # ParticleIndex_t
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m_flNextMagDropTime = 0x1638 # float
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m_nLastMagDropAttachmentIndex = 0x163C # int32_t
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m_vecBulletHitModels = 0x1640 # CUtlVector<C_BulletHitModel*>
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m_vecPickupModelSlerpers = 0x1658 # CUtlVector<C_PickUpModelSlerper*>
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m_vecLastAliveLocalVelocity = 0x1670 # Vector
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