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Game update (13996)
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Thu, 29 Feb 2024 02:15:36 +0000
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* Generated using https://github.com/a2x/cs2-dumper
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* Thu, 14 Mar 2024 05:07:41 +0000
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*/
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public static class ActiveModelConfig_t {
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@@ -2200,12 +2200,13 @@ public static class C_CSPlayerPawnBase { // C_BasePlayerPawn
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public const nint m_vecPlayerPatchEconIndices = 0x15F8; // uint32_t[5]
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public const nint m_bHideTargetID = 0x1614; // bool
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public const nint m_flLastSmokeOverlayAlpha = 0x1618; // float
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public const nint m_vLastSmokeOverlayColor = 0x161C; // Vector
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public const nint m_nPlayerSmokedFx = 0x1628; // ParticleIndex_t
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public const nint m_nPlayerInfernoBodyFx = 0x162C; // ParticleIndex_t
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public const nint m_nPlayerInfernoFootFx = 0x1630; // ParticleIndex_t
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public const nint m_flNextMagDropTime = 0x1634; // float
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public const nint m_nLastMagDropAttachmentIndex = 0x1638; // int32_t
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public const nint m_flLastSmokeAge = 0x161C; // float
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public const nint m_vLastSmokeOverlayColor = 0x1620; // Vector
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public const nint m_nPlayerSmokedFx = 0x162C; // ParticleIndex_t
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public const nint m_nPlayerInfernoBodyFx = 0x1630; // ParticleIndex_t
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public const nint m_nPlayerInfernoFootFx = 0x1634; // ParticleIndex_t
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public const nint m_flNextMagDropTime = 0x1638; // float
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public const nint m_nLastMagDropAttachmentIndex = 0x163C; // int32_t
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public const nint m_vecBulletHitModels = 0x1640; // CUtlVector<C_BulletHitModel*>
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public const nint m_vecPickupModelSlerpers = 0x1658; // CUtlVector<C_PickUpModelSlerper*>
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public const nint m_vecLastAliveLocalVelocity = 0x1670; // Vector
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