From 2d15985c637c14d42ad1d7d8355fdb69dc9e6503 Mon Sep 17 00:00:00 2001 From: Wuemeli Date: Thu, 10 Oct 2024 02:01:04 +0200 Subject: [PATCH] Game Update 10/9/2024 --- output/animationsystem_dll.cs | 4 +-- output/animationsystem_dll.hpp | 4 +-- output/animationsystem_dll.rs | 4 +-- output/buttons.cs | 2 +- output/buttons.hpp | 2 +- output/buttons.rs | 2 +- output/client_dll.cs | 48 ++++++++++++++++----------------- output/client_dll.hpp | 48 ++++++++++++++++----------------- output/client_dll.rs | 48 ++++++++++++++++----------------- output/engine2_dll.cs | 2 +- output/engine2_dll.hpp | 2 +- output/engine2_dll.rs | 2 +- output/host_dll.cs | 2 +- output/host_dll.hpp | 2 +- output/host_dll.rs | 2 +- output/info.json | 4 +-- output/interfaces.cs | 2 +- output/interfaces.hpp | 2 +- output/interfaces.rs | 2 +- output/materialsystem2_dll.cs | 2 +- output/materialsystem2_dll.hpp | 2 +- output/materialsystem2_dll.rs | 2 +- output/networksystem_dll.cs | 2 +- output/networksystem_dll.hpp | 2 +- output/networksystem_dll.rs | 2 +- output/offsets.cs | 2 +- output/offsets.hpp | 2 +- output/offsets.rs | 2 +- output/panorama_dll.cs | 2 +- output/panorama_dll.hpp | 2 +- output/panorama_dll.rs | 2 +- output/particles_dll.cs | 6 ++--- output/particles_dll.hpp | 6 ++--- output/particles_dll.rs | 6 ++--- output/pulse_system_dll.cs | 2 +- output/pulse_system_dll.hpp | 2 +- output/pulse_system_dll.rs | 2 +- output/rendersystemdx11_dll.cs | 2 +- output/rendersystemdx11_dll.hpp | 2 +- output/rendersystemdx11_dll.rs | 2 +- output/resourcesystem_dll.cs | 2 +- output/resourcesystem_dll.hpp | 2 +- output/resourcesystem_dll.rs | 2 +- output/scenesystem_dll.cs | 2 +- output/scenesystem_dll.hpp | 2 +- output/scenesystem_dll.rs | 2 +- output/schemasystem_dll.cs | 2 +- output/schemasystem_dll.hpp | 2 +- output/schemasystem_dll.rs | 2 +- output/server_dll.cs | 14 +++++----- output/server_dll.hpp | 14 +++++----- output/server_dll.rs | 14 +++++----- output/soundsystem_dll.cs | 2 +- output/soundsystem_dll.hpp | 2 +- output/soundsystem_dll.rs | 2 +- output/vphysics2_dll.cs | 4 +-- output/vphysics2_dll.hpp | 4 +-- output/vphysics2_dll.rs | 4 +-- output/worldrenderer_dll.cs | 2 +- output/worldrenderer_dll.hpp | 2 +- output/worldrenderer_dll.rs | 2 +- 61 files changed, 161 insertions(+), 161 deletions(-) diff --git a/output/animationsystem_dll.cs b/output/animationsystem_dll.cs index 060c8814..859b2aff 100644 --- a/output/animationsystem_dll.cs +++ b/output/animationsystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: animationsystem.dll @@ -3429,7 +3429,7 @@ namespace CS2Dumper.Schemas { // MGetKV3ClassDefaults public static class CNmBoneMask { public const nint m_ID = 0x0; // - public const nint m_weightInfo = 0x8; // + public const nint m_weightInfo = 0x8; // CNmBoneMask::WeightInfo_t public const nint m_weights = 0x18; // } // Parent: CBaseConstraint diff --git a/output/animationsystem_dll.hpp b/output/animationsystem_dll.hpp index 29c271af..e8111e6a 100644 --- a/output/animationsystem_dll.hpp +++ b/output/animationsystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once @@ -3434,7 +3434,7 @@ namespace cs2_dumper { // MGetKV3ClassDefaults namespace CNmBoneMask { constexpr std::ptrdiff_t m_ID = 0x0; // - constexpr std::ptrdiff_t m_weightInfo = 0x8; // + constexpr std::ptrdiff_t m_weightInfo = 0x8; // CNmBoneMask::WeightInfo_t constexpr std::ptrdiff_t m_weights = 0x18; // } // Parent: CBaseConstraint diff --git a/output/animationsystem_dll.rs b/output/animationsystem_dll.rs index 765268d9..972a0f89 100644 --- a/output/animationsystem_dll.rs +++ b/output/animationsystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -3525,7 +3525,7 @@ pub mod cs2_dumper { // MGetKV3ClassDefaults pub mod CNmBoneMask { pub const m_ID: usize = 0x0; // - pub const m_weightInfo: usize = 0x8; // + pub const m_weightInfo: usize = 0x8; // CNmBoneMask::WeightInfo_t pub const m_weights: usize = 0x18; // } // Parent: CBaseConstraint diff --git a/output/buttons.cs b/output/buttons.cs index 7f049d47..e9e0e1f6 100644 --- a/output/buttons.cs +++ b/output/buttons.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper { // Module: client.dll diff --git a/output/buttons.hpp b/output/buttons.hpp index 913e6e63..9d6b6b8a 100644 --- a/output/buttons.hpp +++ b/output/buttons.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/buttons.rs b/output/buttons.rs index 88da14ee..cc17bdb9 100644 --- a/output/buttons.rs +++ b/output/buttons.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, unused)] diff --git a/output/client_dll.cs b/output/client_dll.cs index 9ddfea3a..20814221 100644 --- a/output/client_dll.cs +++ b/output/client_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: client.dll @@ -1051,7 +1051,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bUrgent (bool) // NetworkVarNames: m_szPlaceName (char) public static class C_PlayerPing { - public const nint m_hPlayer = 0x598; // CHandle + public const nint m_hPlayer = 0x598; // public const nint m_hPingedEntity = 0x59C; // public const nint m_iType = 0x5A0; // public const nint m_bUrgent = 0x5A4; // @@ -2557,8 +2557,8 @@ namespace CS2Dumper.Schemas { public const nint m_szMuzzleFlashParticle = 0x210; // CResourceNameTyped> public const nint m_bLinkedCooldowns = 0x2F0; // public const nint m_iFlags = 0x2F1; // - public const nint m_nPrimaryAmmoType = 0x2F2; // AmmoIndex_t - public const nint m_nSecondaryAmmoType = 0x2F3; // AmmoIndex_t + public const nint m_nPrimaryAmmoType = 0x2F2; // + public const nint m_nSecondaryAmmoType = 0x2F3; // public const nint m_iMaxClip1 = 0x2F4; // public const nint m_iMaxClip2 = 0x2F8; // public const nint m_iDefaultClip1 = 0x2FC; // @@ -2749,12 +2749,12 @@ namespace CS2Dumper.Schemas { public static class CAnimGraphNetworkedVariables { public const nint m_PredNetBoolVariables = 0x8; // public const nint m_PredNetByteVariables = 0x20; // - public const nint m_PredNetUInt16Variables = 0x38; // + public const nint m_PredNetUInt16Variables = 0x38; // C_NetworkUtlVectorBase public const nint m_PredNetIntVariables = 0x50; // - public const nint m_PredNetUInt32Variables = 0x68; // - public const nint m_PredNetUInt64Variables = 0x80; // + public const nint m_PredNetUInt32Variables = 0x68; // C_NetworkUtlVectorBase + public const nint m_PredNetUInt64Variables = 0x80; // C_NetworkUtlVectorBase public const nint m_PredNetFloatVariables = 0x98; // C_NetworkUtlVectorBase - public const nint m_PredNetVectorVariables = 0xB0; // + public const nint m_PredNetVectorVariables = 0xB0; // C_NetworkUtlVectorBase public const nint m_PredNetQuaternionVariables = 0xC8; // C_NetworkUtlVectorBase public const nint m_PredNetGlobalSymbolVariables = 0xE0; // C_NetworkUtlVectorBase public const nint m_OwnerOnlyPredNetBoolVariables = 0xF8; // C_NetworkUtlVectorBase @@ -2762,7 +2762,7 @@ namespace CS2Dumper.Schemas { public const nint m_OwnerOnlyPredNetUInt16Variables = 0x128; // C_NetworkUtlVectorBase public const nint m_OwnerOnlyPredNetIntVariables = 0x140; // public const nint m_OwnerOnlyPredNetUInt32Variables = 0x158; // C_NetworkUtlVectorBase - public const nint m_OwnerOnlyPredNetUInt64Variables = 0x170; // C_NetworkUtlVectorBase + public const nint m_OwnerOnlyPredNetUInt64Variables = 0x170; // public const nint m_OwnerOnlyPredNetFloatVariables = 0x188; // C_NetworkUtlVectorBase public const nint m_OwnerOnlyPredNetVectorVariables = 0x1A0; // C_NetworkUtlVectorBase public const nint m_OwnerOnlyPredNetQuaternionVariables = 0x1B8; // C_NetworkUtlVectorBase @@ -3237,7 +3237,7 @@ namespace CS2Dumper.Schemas { public const nint m_flLightStyleStartTime = 0xD58; // public const nint m_QueuedLightStyleStrings = 0xD60; // C_NetworkUtlVectorBase public const nint m_LightStyleEvents = 0xD78; // C_NetworkUtlVectorBase - public const nint m_LightStyleTargets = 0xD90; // C_NetworkUtlVectorBase> + public const nint m_LightStyleTargets = 0xD90; // public const nint m_StyleEvent = 0xDA8; // public const nint m_hLightCookie = 0xE48; // public const nint m_flShape = 0xE50; // @@ -3672,8 +3672,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bIsOtherEnemy (bool) // NetworkVarNames: m_killType (EKillTypes_t) public static class CDamageRecord { - public const nint m_PlayerDamager = 0x28; // CHandle - public const nint m_PlayerRecipient = 0x2C; // CHandle + public const nint m_PlayerDamager = 0x28; // + public const nint m_PlayerRecipient = 0x2C; // public const nint m_hPlayerControllerDamager = 0x30; // public const nint m_hPlayerControllerRecipient = 0x34; // public const nint m_szPlayerDamagerName = 0x38; // @@ -4255,7 +4255,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_weaponPurchases (WeaponPurchaseCount_t) public static class WeaponPurchaseTracker_t { - public const nint m_weaponPurchases = 0x8; // + public const nint m_weaponPurchases = 0x8; // C_UtlVectorEmbeddedNetworkVar } // Parent: None // Field count: 5 @@ -4388,9 +4388,9 @@ namespace CS2Dumper.Schemas { public const nint m_flDamage = 0x1128; // public const nint m_iszBounceSound = 0x1130; // public const nint m_ExplosionSound = 0x1138; // - public const nint m_hThrower = 0x1144; // CHandle + public const nint m_hThrower = 0x1144; // public const nint m_flNextAttack = 0x115C; // - public const nint m_hOriginalThrower = 0x1160; // CHandle + public const nint m_hOriginalThrower = 0x1160; // } // Parent: None // Field count: 1 @@ -4941,7 +4941,7 @@ namespace CS2Dumper.Schemas { public const nint m_flMomentumModifier = 0x5B0; // public const nint m_flSnapValue = 0x5B4; // public const nint m_flCurrentMomentum = 0x5B8; // - public const nint m_nRatchetType = 0x5BC; // + public const nint m_nRatchetType = 0x5BC; // ValueRemapperRatchetType_t public const nint m_flRatchetOffset = 0x5C0; // public const nint m_flInputOffset = 0x5C4; // public const nint m_bEngaged = 0x5C8; // @@ -4965,8 +4965,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_OwningPlayer (CHandle) // NetworkVarNames: m_KillingPlayer (CHandle) public static class C_ItemDogtags { - public const nint m_OwningPlayer = 0x1760; // CHandle - public const nint m_KillingPlayer = 0x1764; // CHandle + public const nint m_OwningPlayer = 0x1760; // + public const nint m_KillingPlayer = 0x1764; // } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -5650,7 +5650,7 @@ namespace CS2Dumper.Schemas { public const nint m_bOldFirstPersonSpectatedState = 0x18AA; // public const nint m_bUIWeapon = 0x18AB; // public const nint m_nCustomEconReloadEventId = 0x18AC; // - public const nint m_hPrevOwner = 0x18B8; // CHandle + public const nint m_hPrevOwner = 0x18B8; // public const nint m_nDropTick = 0x18BC; // public const nint m_donated = 0x18DC; // public const nint m_fLastShotTime = 0x18E0; // @@ -6258,7 +6258,7 @@ namespace CS2Dumper.Schemas { public const nint m_bHasBeenControlledByPlayerThisRound = 0x802; // public const nint m_nBotsControlledThisRound = 0x804; // public const nint m_bCanControlObservedBot = 0x808; // - public const nint m_hPlayerPawn = 0x80C; // CHandle + public const nint m_hPlayerPawn = 0x80C; // public const nint m_hObserverPawn = 0x810; // public const nint m_bPawnIsAlive = 0x814; // public const nint m_iPawnHealth = 0x818; // @@ -6639,7 +6639,7 @@ namespace CS2Dumper.Schemas { public const nint m_jumpedThisFrame = 0x11E5; // public const nint m_nHostageState = 0x11E8; // public const nint m_bHandsHaveBeenCut = 0x11EC; // - public const nint m_hHostageGrabber = 0x11F0; // CHandle + public const nint m_hHostageGrabber = 0x11F0; // public const nint m_fLastGrabTime = 0x11F4; // public const nint m_vecGrabbedPos = 0x11F8; // public const nint m_flRescueStartTime = 0x1204; // @@ -6739,13 +6739,13 @@ namespace CS2Dumper.Schemas { public const nint m_flDefuseLength = 0xFD4; // public const nint m_flDefuseCountDown = 0xFD8; // public const nint m_bBombDefused = 0xFDC; // - public const nint m_hBombDefuser = 0xFE0; // CHandle + public const nint m_hBombDefuser = 0xFE0; // public const nint m_hControlPanel = 0xFE4; // public const nint m_AttributeManager = 0xFE8; // public const nint m_hDefuserMultimeter = 0x1490; // public const nint m_flNextRadarFlashTime = 0x1494; // public const nint m_bRadarFlash = 0x1498; // - public const nint m_pBombDefuser = 0x149C; // CHandle + public const nint m_pBombDefuser = 0x149C; // public const nint m_fLastDefuseTime = 0x14A0; // public const nint m_pPredictionOwner = 0x14A8; // public const nint m_vecC4ExplodeSpectatePos = 0x14B0; // @@ -6814,7 +6814,7 @@ namespace CS2Dumper.Schemas { public static class C_Chicken { public const nint m_hHolidayHatAddon = 0x1228; // public const nint m_jumpedThisFrame = 0x122C; // - public const nint m_leader = 0x1230; // CHandle + public const nint m_leader = 0x1230; // public const nint m_AttributeManager = 0x1238; // public const nint m_bAttributesInitialized = 0x16E0; // public const nint m_hWaterWakeParticles = 0x16E4; // diff --git a/output/client_dll.hpp b/output/client_dll.hpp index 03783eb5..c5cb9758 100644 --- a/output/client_dll.hpp +++ b/output/client_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once @@ -1056,7 +1056,7 @@ namespace cs2_dumper { // NetworkVarNames: m_bUrgent (bool) // NetworkVarNames: m_szPlaceName (char) namespace C_PlayerPing { - constexpr std::ptrdiff_t m_hPlayer = 0x598; // CHandle + constexpr std::ptrdiff_t m_hPlayer = 0x598; // constexpr std::ptrdiff_t m_hPingedEntity = 0x59C; // constexpr std::ptrdiff_t m_iType = 0x5A0; // constexpr std::ptrdiff_t m_bUrgent = 0x5A4; // @@ -2562,8 +2562,8 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_szMuzzleFlashParticle = 0x210; // CResourceNameTyped> constexpr std::ptrdiff_t m_bLinkedCooldowns = 0x2F0; // constexpr std::ptrdiff_t m_iFlags = 0x2F1; // - constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x2F2; // AmmoIndex_t - constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x2F3; // AmmoIndex_t + constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x2F2; // + constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x2F3; // constexpr std::ptrdiff_t m_iMaxClip1 = 0x2F4; // constexpr std::ptrdiff_t m_iMaxClip2 = 0x2F8; // constexpr std::ptrdiff_t m_iDefaultClip1 = 0x2FC; // @@ -2754,12 +2754,12 @@ namespace cs2_dumper { namespace CAnimGraphNetworkedVariables { constexpr std::ptrdiff_t m_PredNetBoolVariables = 0x8; // constexpr std::ptrdiff_t m_PredNetByteVariables = 0x20; // - constexpr std::ptrdiff_t m_PredNetUInt16Variables = 0x38; // + constexpr std::ptrdiff_t m_PredNetUInt16Variables = 0x38; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; // - constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // - constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // + constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // + constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xC8; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_PredNetGlobalSymbolVariables = 0xE0; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; // C_NetworkUtlVectorBase @@ -2767,7 +2767,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x128; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x170; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x170; // constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x188; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x1A0; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_OwnerOnlyPredNetQuaternionVariables = 0x1B8; // C_NetworkUtlVectorBase @@ -3242,7 +3242,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flLightStyleStartTime = 0xD58; // constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0xD60; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_LightStyleEvents = 0xD78; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_LightStyleTargets = 0xD90; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_LightStyleTargets = 0xD90; // constexpr std::ptrdiff_t m_StyleEvent = 0xDA8; // constexpr std::ptrdiff_t m_hLightCookie = 0xE48; // constexpr std::ptrdiff_t m_flShape = 0xE50; // @@ -3677,8 +3677,8 @@ namespace cs2_dumper { // NetworkVarNames: m_bIsOtherEnemy (bool) // NetworkVarNames: m_killType (EKillTypes_t) namespace CDamageRecord { - constexpr std::ptrdiff_t m_PlayerDamager = 0x28; // CHandle - constexpr std::ptrdiff_t m_PlayerRecipient = 0x2C; // CHandle + constexpr std::ptrdiff_t m_PlayerDamager = 0x28; // + constexpr std::ptrdiff_t m_PlayerRecipient = 0x2C; // constexpr std::ptrdiff_t m_hPlayerControllerDamager = 0x30; // constexpr std::ptrdiff_t m_hPlayerControllerRecipient = 0x34; // constexpr std::ptrdiff_t m_szPlayerDamagerName = 0x38; // @@ -4260,7 +4260,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_weaponPurchases (WeaponPurchaseCount_t) namespace WeaponPurchaseTracker_t { - constexpr std::ptrdiff_t m_weaponPurchases = 0x8; // + constexpr std::ptrdiff_t m_weaponPurchases = 0x8; // C_UtlVectorEmbeddedNetworkVar } // Parent: None // Field count: 5 @@ -4393,9 +4393,9 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flDamage = 0x1128; // constexpr std::ptrdiff_t m_iszBounceSound = 0x1130; // constexpr std::ptrdiff_t m_ExplosionSound = 0x1138; // - constexpr std::ptrdiff_t m_hThrower = 0x1144; // CHandle + constexpr std::ptrdiff_t m_hThrower = 0x1144; // constexpr std::ptrdiff_t m_flNextAttack = 0x115C; // - constexpr std::ptrdiff_t m_hOriginalThrower = 0x1160; // CHandle + constexpr std::ptrdiff_t m_hOriginalThrower = 0x1160; // } // Parent: None // Field count: 1 @@ -4946,7 +4946,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flMomentumModifier = 0x5B0; // constexpr std::ptrdiff_t m_flSnapValue = 0x5B4; // constexpr std::ptrdiff_t m_flCurrentMomentum = 0x5B8; // - constexpr std::ptrdiff_t m_nRatchetType = 0x5BC; // + constexpr std::ptrdiff_t m_nRatchetType = 0x5BC; // ValueRemapperRatchetType_t constexpr std::ptrdiff_t m_flRatchetOffset = 0x5C0; // constexpr std::ptrdiff_t m_flInputOffset = 0x5C4; // constexpr std::ptrdiff_t m_bEngaged = 0x5C8; // @@ -4970,8 +4970,8 @@ namespace cs2_dumper { // NetworkVarNames: m_OwningPlayer (CHandle) // NetworkVarNames: m_KillingPlayer (CHandle) namespace C_ItemDogtags { - constexpr std::ptrdiff_t m_OwningPlayer = 0x1760; // CHandle - constexpr std::ptrdiff_t m_KillingPlayer = 0x1764; // CHandle + constexpr std::ptrdiff_t m_OwningPlayer = 0x1760; // + constexpr std::ptrdiff_t m_KillingPlayer = 0x1764; // } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -5655,7 +5655,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bOldFirstPersonSpectatedState = 0x18AA; // constexpr std::ptrdiff_t m_bUIWeapon = 0x18AB; // constexpr std::ptrdiff_t m_nCustomEconReloadEventId = 0x18AC; // - constexpr std::ptrdiff_t m_hPrevOwner = 0x18B8; // CHandle + constexpr std::ptrdiff_t m_hPrevOwner = 0x18B8; // constexpr std::ptrdiff_t m_nDropTick = 0x18BC; // constexpr std::ptrdiff_t m_donated = 0x18DC; // constexpr std::ptrdiff_t m_fLastShotTime = 0x18E0; // @@ -6263,7 +6263,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x802; // constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x804; // constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x808; // - constexpr std::ptrdiff_t m_hPlayerPawn = 0x80C; // CHandle + constexpr std::ptrdiff_t m_hPlayerPawn = 0x80C; // constexpr std::ptrdiff_t m_hObserverPawn = 0x810; // constexpr std::ptrdiff_t m_bPawnIsAlive = 0x814; // constexpr std::ptrdiff_t m_iPawnHealth = 0x818; // @@ -6644,7 +6644,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_jumpedThisFrame = 0x11E5; // constexpr std::ptrdiff_t m_nHostageState = 0x11E8; // constexpr std::ptrdiff_t m_bHandsHaveBeenCut = 0x11EC; // - constexpr std::ptrdiff_t m_hHostageGrabber = 0x11F0; // CHandle + constexpr std::ptrdiff_t m_hHostageGrabber = 0x11F0; // constexpr std::ptrdiff_t m_fLastGrabTime = 0x11F4; // constexpr std::ptrdiff_t m_vecGrabbedPos = 0x11F8; // constexpr std::ptrdiff_t m_flRescueStartTime = 0x1204; // @@ -6744,13 +6744,13 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flDefuseLength = 0xFD4; // constexpr std::ptrdiff_t m_flDefuseCountDown = 0xFD8; // constexpr std::ptrdiff_t m_bBombDefused = 0xFDC; // - constexpr std::ptrdiff_t m_hBombDefuser = 0xFE0; // CHandle + constexpr std::ptrdiff_t m_hBombDefuser = 0xFE0; // constexpr std::ptrdiff_t m_hControlPanel = 0xFE4; // constexpr std::ptrdiff_t m_AttributeManager = 0xFE8; // constexpr std::ptrdiff_t m_hDefuserMultimeter = 0x1490; // constexpr std::ptrdiff_t m_flNextRadarFlashTime = 0x1494; // constexpr std::ptrdiff_t m_bRadarFlash = 0x1498; // - constexpr std::ptrdiff_t m_pBombDefuser = 0x149C; // CHandle + constexpr std::ptrdiff_t m_pBombDefuser = 0x149C; // constexpr std::ptrdiff_t m_fLastDefuseTime = 0x14A0; // constexpr std::ptrdiff_t m_pPredictionOwner = 0x14A8; // constexpr std::ptrdiff_t m_vecC4ExplodeSpectatePos = 0x14B0; // @@ -6819,7 +6819,7 @@ namespace cs2_dumper { namespace C_Chicken { constexpr std::ptrdiff_t m_hHolidayHatAddon = 0x1228; // constexpr std::ptrdiff_t m_jumpedThisFrame = 0x122C; // - constexpr std::ptrdiff_t m_leader = 0x1230; // CHandle + constexpr std::ptrdiff_t m_leader = 0x1230; // constexpr std::ptrdiff_t m_AttributeManager = 0x1238; // constexpr std::ptrdiff_t m_bAttributesInitialized = 0x16E0; // constexpr std::ptrdiff_t m_hWaterWakeParticles = 0x16E4; // diff --git a/output/client_dll.rs b/output/client_dll.rs index 09a37ce9..9608dbb8 100644 --- a/output/client_dll.rs +++ b/output/client_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -1061,7 +1061,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_bUrgent (bool) // NetworkVarNames: m_szPlaceName (char) pub mod C_PlayerPing { - pub const m_hPlayer: usize = 0x598; // CHandle + pub const m_hPlayer: usize = 0x598; // pub const m_hPingedEntity: usize = 0x59C; // pub const m_iType: usize = 0x5A0; // pub const m_bUrgent: usize = 0x5A4; // @@ -2567,8 +2567,8 @@ pub mod cs2_dumper { pub const m_szMuzzleFlashParticle: usize = 0x210; // CResourceNameTyped> pub const m_bLinkedCooldowns: usize = 0x2F0; // pub const m_iFlags: usize = 0x2F1; // - pub const m_nPrimaryAmmoType: usize = 0x2F2; // AmmoIndex_t - pub const m_nSecondaryAmmoType: usize = 0x2F3; // AmmoIndex_t + pub const m_nPrimaryAmmoType: usize = 0x2F2; // + pub const m_nSecondaryAmmoType: usize = 0x2F3; // pub const m_iMaxClip1: usize = 0x2F4; // pub const m_iMaxClip2: usize = 0x2F8; // pub const m_iDefaultClip1: usize = 0x2FC; // @@ -2759,12 +2759,12 @@ pub mod cs2_dumper { pub mod CAnimGraphNetworkedVariables { pub const m_PredNetBoolVariables: usize = 0x8; // pub const m_PredNetByteVariables: usize = 0x20; // - pub const m_PredNetUInt16Variables: usize = 0x38; // + pub const m_PredNetUInt16Variables: usize = 0x38; // C_NetworkUtlVectorBase pub const m_PredNetIntVariables: usize = 0x50; // - pub const m_PredNetUInt32Variables: usize = 0x68; // - pub const m_PredNetUInt64Variables: usize = 0x80; // + pub const m_PredNetUInt32Variables: usize = 0x68; // C_NetworkUtlVectorBase + pub const m_PredNetUInt64Variables: usize = 0x80; // C_NetworkUtlVectorBase pub const m_PredNetFloatVariables: usize = 0x98; // C_NetworkUtlVectorBase - pub const m_PredNetVectorVariables: usize = 0xB0; // + pub const m_PredNetVectorVariables: usize = 0xB0; // C_NetworkUtlVectorBase pub const m_PredNetQuaternionVariables: usize = 0xC8; // C_NetworkUtlVectorBase pub const m_PredNetGlobalSymbolVariables: usize = 0xE0; // C_NetworkUtlVectorBase pub const m_OwnerOnlyPredNetBoolVariables: usize = 0xF8; // C_NetworkUtlVectorBase @@ -2772,7 +2772,7 @@ pub mod cs2_dumper { pub const m_OwnerOnlyPredNetUInt16Variables: usize = 0x128; // C_NetworkUtlVectorBase pub const m_OwnerOnlyPredNetIntVariables: usize = 0x140; // pub const m_OwnerOnlyPredNetUInt32Variables: usize = 0x158; // C_NetworkUtlVectorBase - pub const m_OwnerOnlyPredNetUInt64Variables: usize = 0x170; // C_NetworkUtlVectorBase + pub const m_OwnerOnlyPredNetUInt64Variables: usize = 0x170; // pub const m_OwnerOnlyPredNetFloatVariables: usize = 0x188; // C_NetworkUtlVectorBase pub const m_OwnerOnlyPredNetVectorVariables: usize = 0x1A0; // C_NetworkUtlVectorBase pub const m_OwnerOnlyPredNetQuaternionVariables: usize = 0x1B8; // C_NetworkUtlVectorBase @@ -3247,7 +3247,7 @@ pub mod cs2_dumper { pub const m_flLightStyleStartTime: usize = 0xD58; // pub const m_QueuedLightStyleStrings: usize = 0xD60; // C_NetworkUtlVectorBase pub const m_LightStyleEvents: usize = 0xD78; // C_NetworkUtlVectorBase - pub const m_LightStyleTargets: usize = 0xD90; // C_NetworkUtlVectorBase> + pub const m_LightStyleTargets: usize = 0xD90; // pub const m_StyleEvent: usize = 0xDA8; // pub const m_hLightCookie: usize = 0xE48; // pub const m_flShape: usize = 0xE50; // @@ -3682,8 +3682,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_bIsOtherEnemy (bool) // NetworkVarNames: m_killType (EKillTypes_t) pub mod CDamageRecord { - pub const m_PlayerDamager: usize = 0x28; // CHandle - pub const m_PlayerRecipient: usize = 0x2C; // CHandle + pub const m_PlayerDamager: usize = 0x28; // + pub const m_PlayerRecipient: usize = 0x2C; // pub const m_hPlayerControllerDamager: usize = 0x30; // pub const m_hPlayerControllerRecipient: usize = 0x34; // pub const m_szPlayerDamagerName: usize = 0x38; // @@ -4265,7 +4265,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_weaponPurchases (WeaponPurchaseCount_t) pub mod WeaponPurchaseTracker_t { - pub const m_weaponPurchases: usize = 0x8; // + pub const m_weaponPurchases: usize = 0x8; // C_UtlVectorEmbeddedNetworkVar } // Parent: None // Field count: 5 @@ -4398,9 +4398,9 @@ pub mod cs2_dumper { pub const m_flDamage: usize = 0x1128; // pub const m_iszBounceSound: usize = 0x1130; // pub const m_ExplosionSound: usize = 0x1138; // - pub const m_hThrower: usize = 0x1144; // CHandle + pub const m_hThrower: usize = 0x1144; // pub const m_flNextAttack: usize = 0x115C; // - pub const m_hOriginalThrower: usize = 0x1160; // CHandle + pub const m_hOriginalThrower: usize = 0x1160; // } // Parent: None // Field count: 1 @@ -4951,7 +4951,7 @@ pub mod cs2_dumper { pub const m_flMomentumModifier: usize = 0x5B0; // pub const m_flSnapValue: usize = 0x5B4; // pub const m_flCurrentMomentum: usize = 0x5B8; // - pub const m_nRatchetType: usize = 0x5BC; // + pub const m_nRatchetType: usize = 0x5BC; // ValueRemapperRatchetType_t pub const m_flRatchetOffset: usize = 0x5C0; // pub const m_flInputOffset: usize = 0x5C4; // pub const m_bEngaged: usize = 0x5C8; // @@ -4975,8 +4975,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_OwningPlayer (CHandle) // NetworkVarNames: m_KillingPlayer (CHandle) pub mod C_ItemDogtags { - pub const m_OwningPlayer: usize = 0x1760; // CHandle - pub const m_KillingPlayer: usize = 0x1764; // CHandle + pub const m_OwningPlayer: usize = 0x1760; // + pub const m_KillingPlayer: usize = 0x1764; // } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -5660,7 +5660,7 @@ pub mod cs2_dumper { pub const m_bOldFirstPersonSpectatedState: usize = 0x18AA; // pub const m_bUIWeapon: usize = 0x18AB; // pub const m_nCustomEconReloadEventId: usize = 0x18AC; // - pub const m_hPrevOwner: usize = 0x18B8; // CHandle + pub const m_hPrevOwner: usize = 0x18B8; // pub const m_nDropTick: usize = 0x18BC; // pub const m_donated: usize = 0x18DC; // pub const m_fLastShotTime: usize = 0x18E0; // @@ -6268,7 +6268,7 @@ pub mod cs2_dumper { pub const m_bHasBeenControlledByPlayerThisRound: usize = 0x802; // pub const m_nBotsControlledThisRound: usize = 0x804; // pub const m_bCanControlObservedBot: usize = 0x808; // - pub const m_hPlayerPawn: usize = 0x80C; // CHandle + pub const m_hPlayerPawn: usize = 0x80C; // pub const m_hObserverPawn: usize = 0x810; // pub const m_bPawnIsAlive: usize = 0x814; // pub const m_iPawnHealth: usize = 0x818; // @@ -6649,7 +6649,7 @@ pub mod cs2_dumper { pub const m_jumpedThisFrame: usize = 0x11E5; // pub const m_nHostageState: usize = 0x11E8; // pub const m_bHandsHaveBeenCut: usize = 0x11EC; // - pub const m_hHostageGrabber: usize = 0x11F0; // CHandle + pub const m_hHostageGrabber: usize = 0x11F0; // pub const m_fLastGrabTime: usize = 0x11F4; // pub const m_vecGrabbedPos: usize = 0x11F8; // pub const m_flRescueStartTime: usize = 0x1204; // @@ -6749,13 +6749,13 @@ pub mod cs2_dumper { pub const m_flDefuseLength: usize = 0xFD4; // pub const m_flDefuseCountDown: usize = 0xFD8; // pub const m_bBombDefused: usize = 0xFDC; // - pub const m_hBombDefuser: usize = 0xFE0; // CHandle + pub const m_hBombDefuser: usize = 0xFE0; // pub const m_hControlPanel: usize = 0xFE4; // pub const m_AttributeManager: usize = 0xFE8; // pub const m_hDefuserMultimeter: usize = 0x1490; // pub const m_flNextRadarFlashTime: usize = 0x1494; // pub const m_bRadarFlash: usize = 0x1498; // - pub const m_pBombDefuser: usize = 0x149C; // CHandle + pub const m_pBombDefuser: usize = 0x149C; // pub const m_fLastDefuseTime: usize = 0x14A0; // pub const m_pPredictionOwner: usize = 0x14A8; // pub const m_vecC4ExplodeSpectatePos: usize = 0x14B0; // @@ -6824,7 +6824,7 @@ pub mod cs2_dumper { pub mod C_Chicken { pub const m_hHolidayHatAddon: usize = 0x1228; // pub const m_jumpedThisFrame: usize = 0x122C; // - pub const m_leader: usize = 0x1230; // CHandle + pub const m_leader: usize = 0x1230; // pub const m_AttributeManager: usize = 0x1238; // pub const m_bAttributesInitialized: usize = 0x16E0; // pub const m_hWaterWakeParticles: usize = 0x16E4; // diff --git a/output/engine2_dll.cs b/output/engine2_dll.cs index b1774a04..5b9a13cf 100644 --- a/output/engine2_dll.cs +++ b/output/engine2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: engine2.dll diff --git a/output/engine2_dll.hpp b/output/engine2_dll.hpp index 203d7235..c0f4dafe 100644 --- a/output/engine2_dll.hpp +++ b/output/engine2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/engine2_dll.rs b/output/engine2_dll.rs index 6fe4fa4d..73c73e6b 100644 --- a/output/engine2_dll.rs +++ b/output/engine2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/host_dll.cs b/output/host_dll.cs index 122c74eb..766c14a5 100644 --- a/output/host_dll.cs +++ b/output/host_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: host.dll diff --git a/output/host_dll.hpp b/output/host_dll.hpp index 539ea11e..8ffab230 100644 --- a/output/host_dll.hpp +++ b/output/host_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/host_dll.rs b/output/host_dll.rs index d4464399..bb600d44 100644 --- a/output/host_dll.rs +++ b/output/host_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/info.json b/output/info.json index 1e4a060b..e67e95be 100644 --- a/output/info.json +++ b/output/info.json @@ -1,4 +1,4 @@ { - "build_number": 14035, - "timestamp": "2024-10-09T00:40:16.266688100+00:00" + "build_number": 14036, + "timestamp": "2024-10-10T00:00:51.448403700+00:00" } \ No newline at end of file diff --git a/output/interfaces.cs b/output/interfaces.cs index a8775a20..78a65733 100644 --- a/output/interfaces.cs +++ b/output/interfaces.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Interfaces { // Module: animationsystem.dll diff --git a/output/interfaces.hpp b/output/interfaces.hpp index eaf64b28..3c0fe6df 100644 --- a/output/interfaces.hpp +++ b/output/interfaces.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/interfaces.rs b/output/interfaces.rs index 2375be33..11ed3344 100644 --- a/output/interfaces.rs +++ b/output/interfaces.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, unused)] diff --git a/output/materialsystem2_dll.cs b/output/materialsystem2_dll.cs index a345dec8..1e8c3b3e 100644 --- a/output/materialsystem2_dll.cs +++ b/output/materialsystem2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: materialsystem2.dll diff --git a/output/materialsystem2_dll.hpp b/output/materialsystem2_dll.hpp index 025dabec..4d40ecdb 100644 --- a/output/materialsystem2_dll.hpp +++ b/output/materialsystem2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/materialsystem2_dll.rs b/output/materialsystem2_dll.rs index 1812d3bf..e2b72ee5 100644 --- a/output/materialsystem2_dll.rs +++ b/output/materialsystem2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/networksystem_dll.cs b/output/networksystem_dll.cs index 9793da0f..53389950 100644 --- a/output/networksystem_dll.cs +++ b/output/networksystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: networksystem.dll diff --git a/output/networksystem_dll.hpp b/output/networksystem_dll.hpp index ce7aa20b..29dd1c12 100644 --- a/output/networksystem_dll.hpp +++ b/output/networksystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/networksystem_dll.rs b/output/networksystem_dll.rs index 60976288..6e075c00 100644 --- a/output/networksystem_dll.rs +++ b/output/networksystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/offsets.cs b/output/offsets.cs index e23cf671..91b07fc9 100644 --- a/output/offsets.cs +++ b/output/offsets.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Offsets { // Module: client.dll diff --git a/output/offsets.hpp b/output/offsets.hpp index d0fc7af4..fefebce9 100644 --- a/output/offsets.hpp +++ b/output/offsets.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/offsets.rs b/output/offsets.rs index 7717b78f..01f5bc37 100644 --- a/output/offsets.rs +++ b/output/offsets.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, unused)] diff --git a/output/panorama_dll.cs b/output/panorama_dll.cs index e7d480d6..9f927c9c 100644 --- a/output/panorama_dll.cs +++ b/output/panorama_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: panorama.dll diff --git a/output/panorama_dll.hpp b/output/panorama_dll.hpp index 7e270391..8b0f4cc0 100644 --- a/output/panorama_dll.hpp +++ b/output/panorama_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/panorama_dll.rs b/output/panorama_dll.rs index 3916004c..95dc1f86 100644 --- a/output/panorama_dll.rs +++ b/output/panorama_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/particles_dll.cs b/output/particles_dll.cs index b9d6b074..2315503d 100644 --- a/output/particles_dll.cs +++ b/output/particles_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: particles.dll @@ -1242,7 +1242,7 @@ namespace CS2Dumper.Schemas { public const nint m_bRefractSolid = 0x2059; // public const nint m_flRefractAmount = 0x2060; // CParticleCollectionRendererFloatInput public const nint m_nRefractBlurRadius = 0x21C0; // - public const nint m_nRefractBlurType = 0x21C4; // BlurFilterType_t + public const nint m_nRefractBlurType = 0x21C4; // public const nint m_bOnlyRenderInEffectsBloomPass = 0x21C8; // public const nint m_bOnlyRenderInEffectsWaterPass = 0x21C9; // public const nint m_bUseMixedResolutionRendering = 0x21CA; // @@ -5212,7 +5212,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class C_OP_RenderStandardLight { - public const nint m_nLightType = 0x210; // + public const nint m_nLightType = 0x210; // ParticleLightTypeChoiceList_t public const nint m_vecColorScale = 0x218; // public const nint m_nColorBlendType = 0x890; // public const nint m_flIntensity = 0x898; // diff --git a/output/particles_dll.hpp b/output/particles_dll.hpp index 9709f0c2..ea6a4273 100644 --- a/output/particles_dll.hpp +++ b/output/particles_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once @@ -1247,7 +1247,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bRefractSolid = 0x2059; // constexpr std::ptrdiff_t m_flRefractAmount = 0x2060; // CParticleCollectionRendererFloatInput constexpr std::ptrdiff_t m_nRefractBlurRadius = 0x21C0; // - constexpr std::ptrdiff_t m_nRefractBlurType = 0x21C4; // BlurFilterType_t + constexpr std::ptrdiff_t m_nRefractBlurType = 0x21C4; // constexpr std::ptrdiff_t m_bOnlyRenderInEffectsBloomPass = 0x21C8; // constexpr std::ptrdiff_t m_bOnlyRenderInEffectsWaterPass = 0x21C9; // constexpr std::ptrdiff_t m_bUseMixedResolutionRendering = 0x21CA; // @@ -5217,7 +5217,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace C_OP_RenderStandardLight { - constexpr std::ptrdiff_t m_nLightType = 0x210; // + constexpr std::ptrdiff_t m_nLightType = 0x210; // ParticleLightTypeChoiceList_t constexpr std::ptrdiff_t m_vecColorScale = 0x218; // constexpr std::ptrdiff_t m_nColorBlendType = 0x890; // constexpr std::ptrdiff_t m_flIntensity = 0x898; // diff --git a/output/particles_dll.rs b/output/particles_dll.rs index 472c412b..4a1dec70 100644 --- a/output/particles_dll.rs +++ b/output/particles_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -1321,7 +1321,7 @@ pub mod cs2_dumper { pub const m_bRefractSolid: usize = 0x2059; // pub const m_flRefractAmount: usize = 0x2060; // CParticleCollectionRendererFloatInput pub const m_nRefractBlurRadius: usize = 0x21C0; // - pub const m_nRefractBlurType: usize = 0x21C4; // BlurFilterType_t + pub const m_nRefractBlurType: usize = 0x21C4; // pub const m_bOnlyRenderInEffectsBloomPass: usize = 0x21C8; // pub const m_bOnlyRenderInEffectsWaterPass: usize = 0x21C9; // pub const m_bUseMixedResolutionRendering: usize = 0x21CA; // @@ -5291,7 +5291,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod C_OP_RenderStandardLight { - pub const m_nLightType: usize = 0x210; // + pub const m_nLightType: usize = 0x210; // ParticleLightTypeChoiceList_t pub const m_vecColorScale: usize = 0x218; // pub const m_nColorBlendType: usize = 0x890; // pub const m_flIntensity: usize = 0x898; // diff --git a/output/pulse_system_dll.cs b/output/pulse_system_dll.cs index d410813b..a5d56394 100644 --- a/output/pulse_system_dll.cs +++ b/output/pulse_system_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: pulse_system.dll diff --git a/output/pulse_system_dll.hpp b/output/pulse_system_dll.hpp index 82370cb4..f3283508 100644 --- a/output/pulse_system_dll.hpp +++ b/output/pulse_system_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/pulse_system_dll.rs b/output/pulse_system_dll.rs index c54533b0..6d340788 100644 --- a/output/pulse_system_dll.rs +++ b/output/pulse_system_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/rendersystemdx11_dll.cs b/output/rendersystemdx11_dll.cs index acab7bf6..2d7a4611 100644 --- a/output/rendersystemdx11_dll.cs +++ b/output/rendersystemdx11_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: rendersystemdx11.dll diff --git a/output/rendersystemdx11_dll.hpp b/output/rendersystemdx11_dll.hpp index 0218acb6..a8892d48 100644 --- a/output/rendersystemdx11_dll.hpp +++ b/output/rendersystemdx11_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/rendersystemdx11_dll.rs b/output/rendersystemdx11_dll.rs index 02a939b1..8bf089f3 100644 --- a/output/rendersystemdx11_dll.rs +++ b/output/rendersystemdx11_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/resourcesystem_dll.cs b/output/resourcesystem_dll.cs index b2c8535e..de3661e4 100644 --- a/output/resourcesystem_dll.cs +++ b/output/resourcesystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: resourcesystem.dll diff --git a/output/resourcesystem_dll.hpp b/output/resourcesystem_dll.hpp index 13ac9033..07004b77 100644 --- a/output/resourcesystem_dll.hpp +++ b/output/resourcesystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/resourcesystem_dll.rs b/output/resourcesystem_dll.rs index 0de3c67f..85191326 100644 --- a/output/resourcesystem_dll.rs +++ b/output/resourcesystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/scenesystem_dll.cs b/output/scenesystem_dll.cs index de04b400..8c04cd7e 100644 --- a/output/scenesystem_dll.cs +++ b/output/scenesystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: scenesystem.dll diff --git a/output/scenesystem_dll.hpp b/output/scenesystem_dll.hpp index 984ef7bb..a2a1f810 100644 --- a/output/scenesystem_dll.hpp +++ b/output/scenesystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/scenesystem_dll.rs b/output/scenesystem_dll.rs index 1b6b7f15..21913a30 100644 --- a/output/scenesystem_dll.rs +++ b/output/scenesystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/schemasystem_dll.cs b/output/schemasystem_dll.cs index e9f3733e..fa435a74 100644 --- a/output/schemasystem_dll.cs +++ b/output/schemasystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: schemasystem.dll diff --git a/output/schemasystem_dll.hpp b/output/schemasystem_dll.hpp index e5e4f4e6..cdecb7a3 100644 --- a/output/schemasystem_dll.hpp +++ b/output/schemasystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/schemasystem_dll.rs b/output/schemasystem_dll.rs index 2d80c6ca..097e4a0c 100644 --- a/output/schemasystem_dll.rs +++ b/output/schemasystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/server_dll.cs b/output/server_dll.cs index 8225fa2e..10ad9776 100644 --- a/output/server_dll.cs +++ b/output/server_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: server.dll @@ -3787,7 +3787,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flSeqFixedCycle (float) // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t) public static class CBaseAnimGraphController { - public const nint m_animGraphNetworkedVars = 0x18; // + public const nint m_animGraphNetworkedVars = 0x18; // CAnimGraphNetworkedVariables public const nint m_bSequenceFinished = 0x220; // public const nint m_flSoundSyncTime = 0x224; // public const nint m_nActiveIKChainMask = 0x228; // @@ -4194,8 +4194,8 @@ namespace CS2Dumper.Schemas { public const nint m_szMuzzleFlashParticle = 0x210; // CResourceNameTyped> public const nint m_bLinkedCooldowns = 0x2F0; // public const nint m_iFlags = 0x2F1; // - public const nint m_nPrimaryAmmoType = 0x2F2; // AmmoIndex_t - public const nint m_nSecondaryAmmoType = 0x2F3; // AmmoIndex_t + public const nint m_nPrimaryAmmoType = 0x2F2; // + public const nint m_nSecondaryAmmoType = 0x2F3; // public const nint m_iMaxClip1 = 0x2F4; // public const nint m_iMaxClip2 = 0x2F8; // public const nint m_iDefaultClip1 = 0x2FC; // @@ -4981,7 +4981,7 @@ namespace CS2Dumper.Schemas { public const nint m_flMomentumModifier = 0x558; // public const nint m_flSnapValue = 0x55C; // public const nint m_flCurrentMomentum = 0x560; // - public const nint m_nRatchetType = 0x564; // + public const nint m_nRatchetType = 0x564; // ValueRemapperRatchetType_t public const nint m_flRatchetOffset = 0x568; // public const nint m_flInputOffset = 0x56C; // public const nint m_bEngaged = 0x570; // @@ -7234,7 +7234,7 @@ namespace CS2Dumper.Schemas { public const nint m_iEffectIndex = 0x528; // public const nint m_PathNodes_Position = 0x530; // public const nint m_PathNodes_TangentIn = 0x548; // - public const nint m_PathNodes_TangentOut = 0x560; // CNetworkUtlVectorBase + public const nint m_PathNodes_TangentOut = 0x560; // public const nint m_PathNodes_Color = 0x578; // public const nint m_PathNodes_PinEnabled = 0x590; // public const nint m_PathNodes_RadiusScale = 0x5A8; // @@ -11017,7 +11017,7 @@ namespace CS2Dumper.Schemas { public const nint m_bDisabledContextThinks = 0x260; // public const nint m_isSteadyState = 0x270; // public const nint m_lastNetworkChange = 0x278; // - public const nint m_ResponseContexts = 0x288; // + public const nint m_ResponseContexts = 0x288; // CUtlVector public const nint m_iszResponseContext = 0x2A0; // public const nint m_iHealth = 0x2C8; // public const nint m_iMaxHealth = 0x2CC; // diff --git a/output/server_dll.hpp b/output/server_dll.hpp index 767775da..48a775f3 100644 --- a/output/server_dll.hpp +++ b/output/server_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once @@ -3792,7 +3792,7 @@ namespace cs2_dumper { // NetworkVarNames: m_flSeqFixedCycle (float) // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t) namespace CBaseAnimGraphController { - constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x18; // + constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x18; // CAnimGraphNetworkedVariables constexpr std::ptrdiff_t m_bSequenceFinished = 0x220; // constexpr std::ptrdiff_t m_flSoundSyncTime = 0x224; // constexpr std::ptrdiff_t m_nActiveIKChainMask = 0x228; // @@ -4199,8 +4199,8 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_szMuzzleFlashParticle = 0x210; // CResourceNameTyped> constexpr std::ptrdiff_t m_bLinkedCooldowns = 0x2F0; // constexpr std::ptrdiff_t m_iFlags = 0x2F1; // - constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x2F2; // AmmoIndex_t - constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x2F3; // AmmoIndex_t + constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x2F2; // + constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x2F3; // constexpr std::ptrdiff_t m_iMaxClip1 = 0x2F4; // constexpr std::ptrdiff_t m_iMaxClip2 = 0x2F8; // constexpr std::ptrdiff_t m_iDefaultClip1 = 0x2FC; // @@ -4986,7 +4986,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flMomentumModifier = 0x558; // constexpr std::ptrdiff_t m_flSnapValue = 0x55C; // constexpr std::ptrdiff_t m_flCurrentMomentum = 0x560; // - constexpr std::ptrdiff_t m_nRatchetType = 0x564; // + constexpr std::ptrdiff_t m_nRatchetType = 0x564; // ValueRemapperRatchetType_t constexpr std::ptrdiff_t m_flRatchetOffset = 0x568; // constexpr std::ptrdiff_t m_flInputOffset = 0x56C; // constexpr std::ptrdiff_t m_bEngaged = 0x570; // @@ -7239,7 +7239,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iEffectIndex = 0x528; // constexpr std::ptrdiff_t m_PathNodes_Position = 0x530; // constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x548; // - constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x560; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x560; // constexpr std::ptrdiff_t m_PathNodes_Color = 0x578; // constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x590; // constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x5A8; // @@ -11022,7 +11022,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bDisabledContextThinks = 0x260; // constexpr std::ptrdiff_t m_isSteadyState = 0x270; // constexpr std::ptrdiff_t m_lastNetworkChange = 0x278; // - constexpr std::ptrdiff_t m_ResponseContexts = 0x288; // + constexpr std::ptrdiff_t m_ResponseContexts = 0x288; // CUtlVector constexpr std::ptrdiff_t m_iszResponseContext = 0x2A0; // constexpr std::ptrdiff_t m_iHealth = 0x2C8; // constexpr std::ptrdiff_t m_iMaxHealth = 0x2CC; // diff --git a/output/server_dll.rs b/output/server_dll.rs index 7928d9f5..1afdbbcb 100644 --- a/output/server_dll.rs +++ b/output/server_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -3893,7 +3893,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_flSeqFixedCycle (float) // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t) pub mod CBaseAnimGraphController { - pub const m_animGraphNetworkedVars: usize = 0x18; // + pub const m_animGraphNetworkedVars: usize = 0x18; // CAnimGraphNetworkedVariables pub const m_bSequenceFinished: usize = 0x220; // pub const m_flSoundSyncTime: usize = 0x224; // pub const m_nActiveIKChainMask: usize = 0x228; // @@ -4300,8 +4300,8 @@ pub mod cs2_dumper { pub const m_szMuzzleFlashParticle: usize = 0x210; // CResourceNameTyped> pub const m_bLinkedCooldowns: usize = 0x2F0; // pub const m_iFlags: usize = 0x2F1; // - pub const m_nPrimaryAmmoType: usize = 0x2F2; // AmmoIndex_t - pub const m_nSecondaryAmmoType: usize = 0x2F3; // AmmoIndex_t + pub const m_nPrimaryAmmoType: usize = 0x2F2; // + pub const m_nSecondaryAmmoType: usize = 0x2F3; // pub const m_iMaxClip1: usize = 0x2F4; // pub const m_iMaxClip2: usize = 0x2F8; // pub const m_iDefaultClip1: usize = 0x2FC; // @@ -5087,7 +5087,7 @@ pub mod cs2_dumper { pub const m_flMomentumModifier: usize = 0x558; // pub const m_flSnapValue: usize = 0x55C; // pub const m_flCurrentMomentum: usize = 0x560; // - pub const m_nRatchetType: usize = 0x564; // + pub const m_nRatchetType: usize = 0x564; // ValueRemapperRatchetType_t pub const m_flRatchetOffset: usize = 0x568; // pub const m_flInputOffset: usize = 0x56C; // pub const m_bEngaged: usize = 0x570; // @@ -7340,7 +7340,7 @@ pub mod cs2_dumper { pub const m_iEffectIndex: usize = 0x528; // pub const m_PathNodes_Position: usize = 0x530; // pub const m_PathNodes_TangentIn: usize = 0x548; // - pub const m_PathNodes_TangentOut: usize = 0x560; // CNetworkUtlVectorBase + pub const m_PathNodes_TangentOut: usize = 0x560; // pub const m_PathNodes_Color: usize = 0x578; // pub const m_PathNodes_PinEnabled: usize = 0x590; // pub const m_PathNodes_RadiusScale: usize = 0x5A8; // @@ -11123,7 +11123,7 @@ pub mod cs2_dumper { pub const m_bDisabledContextThinks: usize = 0x260; // pub const m_isSteadyState: usize = 0x270; // pub const m_lastNetworkChange: usize = 0x278; // - pub const m_ResponseContexts: usize = 0x288; // + pub const m_ResponseContexts: usize = 0x288; // CUtlVector pub const m_iszResponseContext: usize = 0x2A0; // pub const m_iHealth: usize = 0x2C8; // pub const m_iMaxHealth: usize = 0x2CC; // diff --git a/output/soundsystem_dll.cs b/output/soundsystem_dll.cs index 1007d8b8..750ec9d5 100644 --- a/output/soundsystem_dll.cs +++ b/output/soundsystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: soundsystem.dll diff --git a/output/soundsystem_dll.hpp b/output/soundsystem_dll.hpp index 73669c8f..5e172519 100644 --- a/output/soundsystem_dll.hpp +++ b/output/soundsystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/soundsystem_dll.rs b/output/soundsystem_dll.rs index 35ad5e91..cc02a7a3 100644 --- a/output/soundsystem_dll.rs +++ b/output/soundsystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/vphysics2_dll.cs b/output/vphysics2_dll.cs index b566c1dc..6a371327 100644 --- a/output/vphysics2_dll.cs +++ b/output/vphysics2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: vphysics2.dll @@ -172,7 +172,7 @@ namespace CS2Dumper.Schemas { public const nint m_LockToParent = 0x5D8; // public const nint m_LockToGoal = 0x5F0; // public const nint m_SkelParents = 0x608; // - public const nint m_DynNodeWindBases = 0x620; // + public const nint m_DynNodeWindBases = 0x620; // CUtlVector public const nint m_flInternalPressure = 0x638; // public const nint m_flDefaultTimeDilation = 0x63C; // public const nint m_flWindage = 0x640; // diff --git a/output/vphysics2_dll.hpp b/output/vphysics2_dll.hpp index e0070bde..494c8b96 100644 --- a/output/vphysics2_dll.hpp +++ b/output/vphysics2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once @@ -177,7 +177,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_LockToParent = 0x5D8; // constexpr std::ptrdiff_t m_LockToGoal = 0x5F0; // constexpr std::ptrdiff_t m_SkelParents = 0x608; // - constexpr std::ptrdiff_t m_DynNodeWindBases = 0x620; // + constexpr std::ptrdiff_t m_DynNodeWindBases = 0x620; // CUtlVector constexpr std::ptrdiff_t m_flInternalPressure = 0x638; // constexpr std::ptrdiff_t m_flDefaultTimeDilation = 0x63C; // constexpr std::ptrdiff_t m_flWindage = 0x640; // diff --git a/output/vphysics2_dll.rs b/output/vphysics2_dll.rs index 7e97ab0a..c1ff4fb0 100644 --- a/output/vphysics2_dll.rs +++ b/output/vphysics2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -177,7 +177,7 @@ pub mod cs2_dumper { pub const m_LockToParent: usize = 0x5D8; // pub const m_LockToGoal: usize = 0x5F0; // pub const m_SkelParents: usize = 0x608; // - pub const m_DynNodeWindBases: usize = 0x620; // + pub const m_DynNodeWindBases: usize = 0x620; // CUtlVector pub const m_flInternalPressure: usize = 0x638; // pub const m_flDefaultTimeDilation: usize = 0x63C; // pub const m_flWindage: usize = 0x640; // diff --git a/output/worldrenderer_dll.cs b/output/worldrenderer_dll.cs index fee6a285..edc2b9ee 100644 --- a/output/worldrenderer_dll.cs +++ b/output/worldrenderer_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC namespace CS2Dumper.Schemas { // Module: worldrenderer.dll diff --git a/output/worldrenderer_dll.hpp b/output/worldrenderer_dll.hpp index b8734054..0d2c05b5 100644 --- a/output/worldrenderer_dll.hpp +++ b/output/worldrenderer_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #pragma once diff --git a/output/worldrenderer_dll.rs b/output/worldrenderer_dll.rs index c1b3770a..efe721e5 100644 --- a/output/worldrenderer_dll.rs +++ b/output/worldrenderer_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-10-09 00:40:16.266688100 UTC +// 2024-10-10 00:00:51.448403700 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]