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@@ -6,49 +6,49 @@ pub mod animationsystem_dll {
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}
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pub mod client_dll {
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pub const LegacyGameUI001: usize = 0x88D1A0;
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pub const Source2ClientUI001: usize = 0x87BB90;
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pub const Source2ClientPrediction001: usize = 0x79B2D0;
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pub const ClientToolsInfo_001: usize = 0x7270E0;
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pub const Source2Client002: usize = 0x727100;
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pub const GameClientExports001: usize = 0x7270F0;
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pub const EmptyWorldService001_Client: usize = 0x48A9C0;
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pub const Source2ClientConfig001: usize = 0x471D50;
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pub const LegacyGameUI001: usize = 0x88D0B0;
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pub const Source2ClientUI001: usize = 0x87BAA0;
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pub const Source2ClientPrediction001: usize = 0x79B240;
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pub const ClientToolsInfo_001: usize = 0x727050;
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pub const Source2Client002: usize = 0x727070;
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pub const GameClientExports001: usize = 0x727060;
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pub const EmptyWorldService001_Client: usize = 0x48A900;
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pub const Source2ClientConfig001: usize = 0x471C90;
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}
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pub mod engine2_dll {
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pub const SimpleEngineLoopService_001: usize = 0x1E44F0;
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pub const ClientServerEngineLoopService_001: usize = 0x1DA1C0;
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pub const KeyValueCache001: usize = 0x1D6560;
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pub const HostStateMgr001: usize = 0x1D3FA0;
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pub const GameEventSystemServerV001: usize = 0x1CF3C0;
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pub const GameEventSystemClientV001: usize = 0x1CF3B0;
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pub const EngineServiceMgr001: usize = 0x1CACD0;
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pub const VProfService_001: usize = 0x1B8C60;
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pub const ToolService_001: usize = 0x1B79C0;
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pub const StatsService_001: usize = 0x1B2C40;
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pub const SplitScreenService_001: usize = 0x1AFEB0;
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pub const SoundService_001: usize = 0x1AAA00;
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pub const ScreenshotService001: usize = 0x1A68D0;
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pub const RenderService_001: usize = 0x1A3C30;
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pub const NetworkService_001: usize = 0x1A3740;
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pub const NetworkServerService_001: usize = 0x19E7E0;
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pub const NetworkP2PService_001: usize = 0x19A1F0;
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pub const NetworkClientService_001: usize = 0x193E20;
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pub const MapListService_001: usize = 0x18CE60;
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pub const InputService_001: usize = 0x17ABD0;
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pub const GameUIService_001: usize = 0x175690;
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pub const GameResourceServiceServerV001: usize = 0x1733F0;
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pub const GameResourceServiceClientV001: usize = 0x1733E0;
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pub const BugService001: usize = 0x16C410;
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pub const BenchmarkService001: usize = 0x16ABE0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118300;
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pub const EngineGameUI001: usize = 0x1175C0;
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pub const INETSUPPORT_001: usize = 0xE6DA0;
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pub const Source2EngineToServerStringTable001: usize = 0xA1820;
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pub const Source2EngineToServer001: usize = 0x8B650;
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pub const Source2EngineToClientStringTable001: usize = 0x84050;
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pub const Source2EngineToClient001: usize = 0x5A6B0;
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pub const SimpleEngineLoopService_001: usize = 0x1E47A0;
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pub const ClientServerEngineLoopService_001: usize = 0x1DA470;
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pub const KeyValueCache001: usize = 0x1D6810;
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pub const HostStateMgr001: usize = 0x1D4220;
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pub const GameEventSystemServerV001: usize = 0x1CF640;
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pub const GameEventSystemClientV001: usize = 0x1CF630;
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pub const EngineServiceMgr001: usize = 0x1CAF50;
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pub const VProfService_001: usize = 0x1B8CE0;
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pub const ToolService_001: usize = 0x1B7A40;
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pub const StatsService_001: usize = 0x1B2CC0;
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pub const SplitScreenService_001: usize = 0x1AFF30;
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pub const SoundService_001: usize = 0x1AAA80;
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pub const ScreenshotService001: usize = 0x1A6950;
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pub const RenderService_001: usize = 0x1A3CB0;
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pub const NetworkService_001: usize = 0x1A37C0;
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pub const NetworkServerService_001: usize = 0x19E860;
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pub const NetworkP2PService_001: usize = 0x19A270;
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pub const NetworkClientService_001: usize = 0x193EA0;
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pub const MapListService_001: usize = 0x18CEE0;
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pub const InputService_001: usize = 0x17AC50;
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pub const GameUIService_001: usize = 0x175710;
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pub const GameResourceServiceServerV001: usize = 0x173470;
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pub const GameResourceServiceClientV001: usize = 0x173460;
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pub const BugService001: usize = 0x16C490;
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pub const BenchmarkService001: usize = 0x16AC60;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x118380;
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pub const EngineGameUI001: usize = 0x117640;
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pub const INETSUPPORT_001: usize = 0xE6E20;
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pub const Source2EngineToServerStringTable001: usize = 0xA18A0;
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pub const Source2EngineToServer001: usize = 0x8B6D0;
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pub const Source2EngineToClientStringTable001: usize = 0x840D0;
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pub const Source2EngineToClient001: usize = 0x5A730;
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}
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pub mod filesystem_stdio_dll {
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@@ -102,7 +102,7 @@ pub mod navsystem_dll {
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}
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pub mod networksystem_dll {
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pub const SerializedEntitiesVersion001: usize = 0xD29C0;
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pub const SerializedEntitiesVersion001: usize = 0xD2A60;
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pub const NetworkSystemVersion001: usize = 0xBCD00;
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pub const NetworkMessagesVersion001: usize = 0x9CD30;
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pub const FlattenedSerializersVersion001: usize = 0x7C4E0;
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@@ -129,9 +129,9 @@ pub mod pulse_system_dll {
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}
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pub mod rendersystemdx11_dll {
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pub const RenderUtils_001: usize = 0x53440;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4AAA0;
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pub const RenderDeviceMgr001: usize = 0x4AA90;
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pub const RenderUtils_001: usize = 0x53470;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4AAD0;
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pub const RenderDeviceMgr001: usize = 0x4AAC0;
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}
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pub mod resourcesystem_dll {
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@@ -144,9 +144,9 @@ pub mod scenefilecache_dll {
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}
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pub mod scenesystem_dll {
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pub const SceneUtils_001: usize = 0x13D610;
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pub const SceneSystem_002: usize = 0xCAAB0;
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pub const RenderingPipelines_001: usize = 0x8EA10;
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pub const SceneUtils_001: usize = 0x13D620;
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pub const SceneSystem_002: usize = 0xCAAC0;
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pub const RenderingPipelines_001: usize = 0x8EA20;
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}
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pub mod schemasystem_dll {
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@@ -154,16 +154,16 @@ pub mod schemasystem_dll {
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}
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pub mod server_dll {
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pub const NavGameTest001: usize = 0xA2B310;
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pub const ServerToolsInfo_001: usize = 0x82F8C0;
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pub const Source2GameClients001: usize = 0x82F8D0;
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pub const Source2GameEntities001: usize = 0x82F8E0;
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pub const Source2Server001: usize = 0x82F8F0;
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pub const EmptyWorldService001_Server: usize = 0x584640;
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pub const Source2ServerConfig001: usize = 0x564650;
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pub const EntitySubclassUtilsV001: usize = 0x2C69A0;
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pub const customnavsystem001: usize = 0x243420;
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pub const Source2GameDirector001: usize = 0x13E9C0;
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pub const NavGameTest001: usize = 0xA2B2F0;
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pub const ServerToolsInfo_001: usize = 0x82F8A0;
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pub const Source2GameClients001: usize = 0x82F8B0;
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pub const Source2GameEntities001: usize = 0x82F8C0;
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pub const Source2Server001: usize = 0x82F8D0;
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pub const EmptyWorldService001_Server: usize = 0x584620;
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pub const Source2ServerConfig001: usize = 0x564630;
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pub const EntitySubclassUtilsV001: usize = 0x2C6980;
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pub const customnavsystem001: usize = 0x243400;
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pub const Source2GameDirector001: usize = 0x13E9A0;
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}
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pub mod soundsystem_dll {
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