📦 Game Update 13936

This commit is contained in:
a2x
2023-09-09 12:07:27 +10:00
parent b6b8ee2fde
commit 28e23da953
31 changed files with 578 additions and 2345 deletions

View File

@@ -1500,20 +1500,20 @@ namespace CCSPlayerController_InventoryServices {
}
namespace CCSPlayerPawn {
constexpr std::ptrdiff_t m_pParachuteServices = 0x16d8;
constexpr std::ptrdiff_t m_pBulletServices = 0x16e0;
constexpr std::ptrdiff_t m_pHostageServices = 0x16e8;
constexpr std::ptrdiff_t m_pBuyServices = 0x16f0;
constexpr std::ptrdiff_t m_pPingServices = 0x16f8;
constexpr std::ptrdiff_t m_pRadioServices = 0x1700;
constexpr std::ptrdiff_t m_pDamageReactServices = 0x1708;
constexpr std::ptrdiff_t m_iRetakesOffering = 0x17d8;
constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x17dc;
constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x17e0;
constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x17e1;
constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x17e4;
constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x17e8;
constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x17ec;
constexpr std::ptrdiff_t m_pParachuteServices = 0x16d0;
constexpr std::ptrdiff_t m_pBulletServices = 0x16d8;
constexpr std::ptrdiff_t m_pHostageServices = 0x16e0;
constexpr std::ptrdiff_t m_pBuyServices = 0x16e8;
constexpr std::ptrdiff_t m_pPingServices = 0x16f0;
constexpr std::ptrdiff_t m_pRadioServices = 0x16f8;
constexpr std::ptrdiff_t m_pDamageReactServices = 0x1700;
constexpr std::ptrdiff_t m_iRetakesOffering = 0x17d0;
constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x17d4;
constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x17d8;
constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x17d9;
constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x17dc;
constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x17e0;
constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x17e4;
constexpr std::ptrdiff_t m_xLastHeadBoneTransform = 0x1d30;
constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x1d50;
constexpr std::ptrdiff_t m_iPlayerLocked = 0x1d54;
@@ -1605,114 +1605,113 @@ namespace CCSPlayerPawnBase {
constexpr std::ptrdiff_t m_fNextRadarUpdateTime = 0xe58;
constexpr std::ptrdiff_t m_flLastMoneyUpdateTime = 0xe5c;
constexpr std::ptrdiff_t m_MenuStringBuffer = 0xe60;
constexpr std::ptrdiff_t m_pIntroCamera = 0x1260;
constexpr std::ptrdiff_t m_fIntroCamTime = 0x1264;
constexpr std::ptrdiff_t m_nMyCollisionGroup = 0x1268;
constexpr std::ptrdiff_t m_bInBombZone = 0x126c;
constexpr std::ptrdiff_t m_bInBuyZone = 0x126d;
constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x126e;
constexpr std::ptrdiff_t m_bKilledByTaser = 0x126f;
constexpr std::ptrdiff_t m_iMoveState = 0x1270;
constexpr std::ptrdiff_t m_nPreviousModelIndex = 0x1278;
constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x1280;
constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x1284;
constexpr std::ptrdiff_t m_angStashedShootAngles = 0x1288;
constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x1294;
constexpr std::ptrdiff_t m_vecStashedVelocity = 0x12a0;
constexpr std::ptrdiff_t m_angShootAngleHistory = 0x12ac;
constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x12c4;
constexpr std::ptrdiff_t m_vecVelocityHistory = 0x12dc;
constexpr std::ptrdiff_t m_nCharacterDefIndex = 0x12f4;
constexpr std::ptrdiff_t m_bDiedAirborne = 0x12f6;
constexpr std::ptrdiff_t m_iBombSiteIndex = 0x12f8;
constexpr std::ptrdiff_t m_nWhichBombZone = 0x12fc;
constexpr std::ptrdiff_t m_bInBombZoneTrigger = 0x1300;
constexpr std::ptrdiff_t m_bWasInBombZoneTrigger = 0x1301;
constexpr std::ptrdiff_t m_bWasInHostageRescueZone = 0x1302;
constexpr std::ptrdiff_t m_bWasInBuyZone = 0x1303;
constexpr std::ptrdiff_t m_bInHostageRescueZone = 0x1304;
constexpr std::ptrdiff_t m_flStamina = 0x1308;
constexpr std::ptrdiff_t m_iDirection = 0x130c;
constexpr std::ptrdiff_t m_iShotsFired = 0x1310;
constexpr std::ptrdiff_t m_ArmorValue = 0x1314;
constexpr std::ptrdiff_t m_flFlinchStack = 0x1318;
constexpr std::ptrdiff_t m_flVelocityModifier = 0x131c;
constexpr std::ptrdiff_t m_flHitHeading = 0x1320;
constexpr std::ptrdiff_t m_nHitBodyPart = 0x1324;
constexpr std::ptrdiff_t m_iHostagesKilled = 0x1328;
constexpr std::ptrdiff_t m_vecTotalBulletForce = 0x132c;
constexpr std::ptrdiff_t m_flFlashDuration = 0x1338;
constexpr std::ptrdiff_t m_flFlashMaxAlpha = 0x133c;
constexpr std::ptrdiff_t m_flProgressBarStartTime = 0x1340;
constexpr std::ptrdiff_t m_iProgressBarDuration = 0x1344;
constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x1348;
constexpr std::ptrdiff_t m_flLowerBodyYawTarget = 0x134c;
constexpr std::ptrdiff_t m_bStrafing = 0x1350;
constexpr std::ptrdiff_t m_lastStandingPos = 0x1354;
constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x1360;
constexpr std::ptrdiff_t m_ladderSurpressionTimer = 0x1368;
constexpr std::ptrdiff_t m_lastLadderNormal = 0x1380;
constexpr std::ptrdiff_t m_lastLadderPos = 0x138c;
constexpr std::ptrdiff_t m_thirdPersonHeading = 0x1398;
constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x13a4;
constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x13a8;
constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x13ac;
constexpr std::ptrdiff_t m_iLastWeaponFireUsercmd = 0x13c0;
constexpr std::ptrdiff_t m_angEyeAngles = 0x13c4;
constexpr std::ptrdiff_t m_bVCollisionInitted = 0x13d0;
constexpr std::ptrdiff_t m_storedSpawnPosition = 0x13d4;
constexpr std::ptrdiff_t m_storedSpawnAngle = 0x13e0;
constexpr std::ptrdiff_t m_bIsSpawning = 0x13ec;
constexpr std::ptrdiff_t m_bHideTargetID = 0x13ed;
constexpr std::ptrdiff_t m_nNumDangerZoneDamageHits = 0x13f0;
constexpr std::ptrdiff_t m_bHud_MiniScoreHidden = 0x13f4;
constexpr std::ptrdiff_t m_bHud_RadarHidden = 0x13f5;
constexpr std::ptrdiff_t m_nLastKillerIndex = 0x13f8;
constexpr std::ptrdiff_t m_nLastConcurrentKilled = 0x13fc;
constexpr std::ptrdiff_t m_nDeathCamMusic = 0x1400;
constexpr std::ptrdiff_t m_iAddonBits = 0x1404;
constexpr std::ptrdiff_t m_iPrimaryAddon = 0x1408;
constexpr std::ptrdiff_t m_iSecondaryAddon = 0x140c;
constexpr std::ptrdiff_t m_nTeamDamageGivenForMatch = 0x1410;
constexpr std::ptrdiff_t m_bTDGaveProtectionWarning = 0x1414;
constexpr std::ptrdiff_t m_bTDGaveProtectionWarningThisRound = 0x1415;
constexpr std::ptrdiff_t m_flLastTHWarningTime = 0x1418;
constexpr std::ptrdiff_t m_currentDeafnessFilter = 0x141c;
constexpr std::ptrdiff_t m_enemyPlayersKilledThisRound = 0x1420;
constexpr std::ptrdiff_t m_NumEnemiesKilledThisSpawn = 0x1438;
constexpr std::ptrdiff_t m_maxNumEnemiesKillStreak = 0x143c;
constexpr std::ptrdiff_t m_NumEnemiesKilledThisRound = 0x1440;
constexpr std::ptrdiff_t m_NumEnemiesAtRoundStart = 0x1444;
constexpr std::ptrdiff_t m_iRoundsWon = 0x1448;
constexpr std::ptrdiff_t m_lastRoundResult = 0x144c;
constexpr std::ptrdiff_t m_wasNotKilledNaturally = 0x1450;
constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x1454;
constexpr std::ptrdiff_t m_iDeathFlags = 0x1468;
constexpr std::ptrdiff_t m_hPet = 0x146c;
constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x1638;
constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x163a;
constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x163c;
constexpr std::ptrdiff_t m_szLastPlaceName = 0x163e;
constexpr std::ptrdiff_t m_nSuicides = 0x1650;
constexpr std::ptrdiff_t m_nSurvivalTeamNumber = 0x1654;
constexpr std::ptrdiff_t m_aimPunchAngle = 0x1658;
constexpr std::ptrdiff_t m_aimPunchAngleVel = 0x1664;
constexpr std::ptrdiff_t m_aimPunchTickBase = 0x1670;
constexpr std::ptrdiff_t m_aimPunchTickFraction = 0x1674;
constexpr std::ptrdiff_t m_aimPunchCache = 0x1678;
constexpr std::ptrdiff_t m_bHasDeathInfo = 0x1690;
constexpr std::ptrdiff_t m_flDeathInfoTime = 0x1694;
constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x1698;
constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x16a4;
constexpr std::ptrdiff_t m_LastHitBox = 0x16a8;
constexpr std::ptrdiff_t m_LastHealth = 0x16ac;
constexpr std::ptrdiff_t m_flLastCollisionCeiling = 0x16b0;
constexpr std::ptrdiff_t m_flLastCollisionCeilingChangeTime = 0x16b4;
constexpr std::ptrdiff_t m_strVOPrefix = 0x16b8;
constexpr std::ptrdiff_t m_flLandseconds = 0x16c0;
constexpr std::ptrdiff_t m_pBot = 0x16c8;
constexpr std::ptrdiff_t m_bBotAllowActive = 0x16d0;
constexpr std::ptrdiff_t m_bCommittingSuicideOnTeamChange = 0x16d1;
constexpr std::ptrdiff_t m_fIntroCamTime = 0x1260;
constexpr std::ptrdiff_t m_nMyCollisionGroup = 0x1264;
constexpr std::ptrdiff_t m_bInBombZone = 0x1268;
constexpr std::ptrdiff_t m_bInBuyZone = 0x1269;
constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x126a;
constexpr std::ptrdiff_t m_bKilledByTaser = 0x126b;
constexpr std::ptrdiff_t m_iMoveState = 0x126c;
constexpr std::ptrdiff_t m_nPreviousModelIndex = 0x1270;
constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x1278;
constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x127c;
constexpr std::ptrdiff_t m_angStashedShootAngles = 0x1280;
constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x128c;
constexpr std::ptrdiff_t m_vecStashedVelocity = 0x1298;
constexpr std::ptrdiff_t m_angShootAngleHistory = 0x12a4;
constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x12bc;
constexpr std::ptrdiff_t m_vecVelocityHistory = 0x12d4;
constexpr std::ptrdiff_t m_nCharacterDefIndex = 0x12ec;
constexpr std::ptrdiff_t m_bDiedAirborne = 0x12ee;
constexpr std::ptrdiff_t m_iBombSiteIndex = 0x12f0;
constexpr std::ptrdiff_t m_nWhichBombZone = 0x12f4;
constexpr std::ptrdiff_t m_bInBombZoneTrigger = 0x12f8;
constexpr std::ptrdiff_t m_bWasInBombZoneTrigger = 0x12f9;
constexpr std::ptrdiff_t m_bWasInHostageRescueZone = 0x12fa;
constexpr std::ptrdiff_t m_bWasInBuyZone = 0x12fb;
constexpr std::ptrdiff_t m_bInHostageRescueZone = 0x12fc;
constexpr std::ptrdiff_t m_flStamina = 0x1300;
constexpr std::ptrdiff_t m_iDirection = 0x1304;
constexpr std::ptrdiff_t m_iShotsFired = 0x1308;
constexpr std::ptrdiff_t m_ArmorValue = 0x130c;
constexpr std::ptrdiff_t m_flFlinchStack = 0x1310;
constexpr std::ptrdiff_t m_flVelocityModifier = 0x1314;
constexpr std::ptrdiff_t m_flHitHeading = 0x1318;
constexpr std::ptrdiff_t m_nHitBodyPart = 0x131c;
constexpr std::ptrdiff_t m_iHostagesKilled = 0x1320;
constexpr std::ptrdiff_t m_vecTotalBulletForce = 0x1324;
constexpr std::ptrdiff_t m_flFlashDuration = 0x1330;
constexpr std::ptrdiff_t m_flFlashMaxAlpha = 0x1334;
constexpr std::ptrdiff_t m_flProgressBarStartTime = 0x1338;
constexpr std::ptrdiff_t m_iProgressBarDuration = 0x133c;
constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x1340;
constexpr std::ptrdiff_t m_flLowerBodyYawTarget = 0x1344;
constexpr std::ptrdiff_t m_bStrafing = 0x1348;
constexpr std::ptrdiff_t m_lastStandingPos = 0x134c;
constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x1358;
constexpr std::ptrdiff_t m_ladderSurpressionTimer = 0x1360;
constexpr std::ptrdiff_t m_lastLadderNormal = 0x1378;
constexpr std::ptrdiff_t m_lastLadderPos = 0x1384;
constexpr std::ptrdiff_t m_thirdPersonHeading = 0x1390;
constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x139c;
constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x13a0;
constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x13a4;
constexpr std::ptrdiff_t m_iLastWeaponFireUsercmd = 0x13b8;
constexpr std::ptrdiff_t m_angEyeAngles = 0x13bc;
constexpr std::ptrdiff_t m_bVCollisionInitted = 0x13c8;
constexpr std::ptrdiff_t m_storedSpawnPosition = 0x13cc;
constexpr std::ptrdiff_t m_storedSpawnAngle = 0x13d8;
constexpr std::ptrdiff_t m_bIsSpawning = 0x13e4;
constexpr std::ptrdiff_t m_bHideTargetID = 0x13e5;
constexpr std::ptrdiff_t m_nNumDangerZoneDamageHits = 0x13e8;
constexpr std::ptrdiff_t m_bHud_MiniScoreHidden = 0x13ec;
constexpr std::ptrdiff_t m_bHud_RadarHidden = 0x13ed;
constexpr std::ptrdiff_t m_nLastKillerIndex = 0x13f0;
constexpr std::ptrdiff_t m_nLastConcurrentKilled = 0x13f4;
constexpr std::ptrdiff_t m_nDeathCamMusic = 0x13f8;
constexpr std::ptrdiff_t m_iAddonBits = 0x13fc;
constexpr std::ptrdiff_t m_iPrimaryAddon = 0x1400;
constexpr std::ptrdiff_t m_iSecondaryAddon = 0x1404;
constexpr std::ptrdiff_t m_nTeamDamageGivenForMatch = 0x1408;
constexpr std::ptrdiff_t m_bTDGaveProtectionWarning = 0x140c;
constexpr std::ptrdiff_t m_bTDGaveProtectionWarningThisRound = 0x140d;
constexpr std::ptrdiff_t m_flLastTHWarningTime = 0x1410;
constexpr std::ptrdiff_t m_currentDeafnessFilter = 0x1414;
constexpr std::ptrdiff_t m_enemyPlayersKilledThisRound = 0x1418;
constexpr std::ptrdiff_t m_NumEnemiesKilledThisSpawn = 0x1430;
constexpr std::ptrdiff_t m_maxNumEnemiesKillStreak = 0x1434;
constexpr std::ptrdiff_t m_NumEnemiesKilledThisRound = 0x1438;
constexpr std::ptrdiff_t m_NumEnemiesAtRoundStart = 0x143c;
constexpr std::ptrdiff_t m_iRoundsWon = 0x1440;
constexpr std::ptrdiff_t m_lastRoundResult = 0x1444;
constexpr std::ptrdiff_t m_wasNotKilledNaturally = 0x1448;
constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x144c;
constexpr std::ptrdiff_t m_iDeathFlags = 0x1460;
constexpr std::ptrdiff_t m_hPet = 0x1464;
constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x1630;
constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x1632;
constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x1634;
constexpr std::ptrdiff_t m_szLastPlaceName = 0x1636;
constexpr std::ptrdiff_t m_nSuicides = 0x1648;
constexpr std::ptrdiff_t m_nSurvivalTeamNumber = 0x164c;
constexpr std::ptrdiff_t m_aimPunchAngle = 0x1650;
constexpr std::ptrdiff_t m_aimPunchAngleVel = 0x165c;
constexpr std::ptrdiff_t m_aimPunchTickBase = 0x1668;
constexpr std::ptrdiff_t m_aimPunchTickFraction = 0x166c;
constexpr std::ptrdiff_t m_aimPunchCache = 0x1670;
constexpr std::ptrdiff_t m_bHasDeathInfo = 0x1688;
constexpr std::ptrdiff_t m_flDeathInfoTime = 0x168c;
constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x1690;
constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x169c;
constexpr std::ptrdiff_t m_LastHitBox = 0x16a0;
constexpr std::ptrdiff_t m_LastHealth = 0x16a4;
constexpr std::ptrdiff_t m_flLastCollisionCeiling = 0x16a8;
constexpr std::ptrdiff_t m_flLastCollisionCeilingChangeTime = 0x16ac;
constexpr std::ptrdiff_t m_strVOPrefix = 0x16b0;
constexpr std::ptrdiff_t m_flLandseconds = 0x16b8;
constexpr std::ptrdiff_t m_pBot = 0x16c0;
constexpr std::ptrdiff_t m_bBotAllowActive = 0x16c8;
constexpr std::ptrdiff_t m_bCommittingSuicideOnTeamChange = 0x16c9;
}
namespace CCSPlayerResource {
@@ -4871,7 +4870,8 @@ namespace CPointCamera {
constexpr std::ptrdiff_t m_fBrightness = 0x4d8;
constexpr std::ptrdiff_t m_flZFar = 0x4dc;
constexpr std::ptrdiff_t m_flZNear = 0x4e0;
constexpr std::ptrdiff_t m_bDofEnabled = 0x4e4;
constexpr std::ptrdiff_t m_bCanHLTVUse = 0x4e4;
constexpr std::ptrdiff_t m_bDofEnabled = 0x4e5;
constexpr std::ptrdiff_t m_flDofNearBlurry = 0x4e8;
constexpr std::ptrdiff_t m_flDofNearCrisp = 0x4ec;
constexpr std::ptrdiff_t m_flDofFarCrisp = 0x4f0;