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https://github.com/a2x/cs2-dumper.git
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📦 Game Update 13936
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@@ -1,15 +1,14 @@
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#[allow(non_snake_case, non_upper_case_globals)]
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod CSSDSEndFrameViewInfo {
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pub const m_nViewId: usize = 0x0;
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pub const m_ViewName: usize = 0x8;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod CSSDSMsg_EndFrame {
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pub const m_Views: usize = 0x0;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod CSSDSMsg_LayerBase {
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pub const m_viewId: usize = 0x0;
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pub const m_ViewName: usize = 0x10;
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@@ -19,13 +18,11 @@ pub mod CSSDSMsg_LayerBase {
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pub const m_displayText: usize = 0x30;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod CSSDSMsg_ViewRender {
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pub const m_viewId: usize = 0x0;
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pub const m_ViewName: usize = 0x10;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod CSSDSMsg_ViewTarget {
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pub const m_Name: usize = 0x0;
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pub const m_TextureId: usize = 0x8;
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@@ -39,14 +36,12 @@ pub mod CSSDSMsg_ViewTarget {
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pub const m_nFormat: usize = 0x2c;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod CSSDSMsg_ViewTargetList {
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pub const m_viewId: usize = 0x0;
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pub const m_ViewName: usize = 0x10;
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pub const m_Targets: usize = 0x18;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod SceneViewId_t {
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pub const m_nViewId: usize = 0x0;
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pub const m_nFrameCount: usize = 0x8;
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