mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
📦 Game Update 13936
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@@ -1,4 +1,5 @@
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#[allow(non_snake_case, non_upper_case_globals)]
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod CEntityComponentHelper {
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pub const m_flags: usize = 0x8;
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pub const m_pInfo: usize = 0x10;
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@@ -6,12 +7,10 @@ pub mod CEntityComponentHelper {
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pub const m_pNext: usize = 0x20;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod CEntityIOOutput {
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pub const m_Value: usize = 0x18;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod CEntityIdentity {
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pub const m_nameStringableIndex: usize = 0x14;
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pub const m_name: usize = 0x18;
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@@ -26,24 +25,20 @@ pub mod CEntityIdentity {
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pub const m_pNextByClass: usize = 0x70;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod CEntityInstance {
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pub const m_iszPrivateVScripts: usize = 0x8;
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pub const m_pEntity: usize = 0x10;
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pub const m_CScriptComponent: usize = 0x28;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod CNetworkVarChainer {
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pub const m_PathIndex: usize = 0x20;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod CScriptComponent {
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pub const m_scriptClassName: usize = 0x30;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EngineLoopState_t {
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pub const m_nPlatWindowWidth: usize = 0x18;
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pub const m_nPlatWindowHeight: usize = 0x1c;
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@@ -51,7 +46,6 @@ pub mod EngineLoopState_t {
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pub const m_nRenderHeight: usize = 0x24;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EntComponentInfo_t {
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pub const m_pName: usize = 0x0;
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pub const m_pCPPClassname: usize = 0x8;
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@@ -62,7 +56,6 @@ pub mod EntComponentInfo_t {
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pub const m_pBaseClassComponentHelper: usize = 0x60;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventAdvanceTick_t {
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pub const m_nCurrentTick: usize = 0x30;
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pub const m_nCurrentTickThisFrame: usize = 0x34;
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@@ -70,19 +63,16 @@ pub mod EventAdvanceTick_t {
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pub const m_nTotalTicks: usize = 0x3c;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventAppShutdown_t {
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pub const m_nDummy0: usize = 0x0;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventClientFrameSimulate_t {
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pub const m_LoopState: usize = 0x0;
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pub const m_flRealTime: usize = 0x28;
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pub const m_flFrameTime: usize = 0x2c;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventClientOutput_t {
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pub const m_LoopState: usize = 0x0;
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pub const m_flRenderTime: usize = 0x28;
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@@ -91,18 +81,15 @@ pub mod EventClientOutput_t {
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pub const m_bRenderOnly: usize = 0x34;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventClientPollInput_t {
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pub const m_LoopState: usize = 0x0;
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pub const m_flRealTime: usize = 0x28;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventClientPollNetworking_t {
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pub const m_nTickCount: usize = 0x0;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventClientPostOutput_t {
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pub const m_LoopState: usize = 0x0;
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pub const m_flRenderTime: usize = 0x28;
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@@ -111,7 +98,6 @@ pub mod EventClientPostOutput_t {
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pub const m_bRenderOnly: usize = 0x38;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventClientPreOutput_t {
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pub const m_LoopState: usize = 0x0;
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pub const m_flRenderTime: usize = 0x28;
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@@ -121,36 +107,30 @@ pub mod EventClientPreOutput_t {
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pub const m_bRenderOnly: usize = 0x44;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventClientProcessGameInput_t {
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pub const m_LoopState: usize = 0x0;
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pub const m_flRealTime: usize = 0x28;
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pub const m_flFrameTime: usize = 0x2c;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventClientProcessInput_t {
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pub const m_LoopState: usize = 0x0;
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pub const m_flRealTime: usize = 0x28;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventClientSceneSystemThreadStateChange_t {
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pub const m_bThreadsActive: usize = 0x0;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventClientSendInput_t {
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pub const m_bFinalClientCommandTick: usize = 0x0;
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pub const m_nAdditionalClientCommandsToCreate: usize = 0x4;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventFrameBoundary_t {
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pub const m_flFrameTime: usize = 0x0;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventPostAdvanceTick_t {
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pub const m_nCurrentTick: usize = 0x30;
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pub const m_nCurrentTickThisFrame: usize = 0x34;
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@@ -158,22 +138,18 @@ pub mod EventPostAdvanceTick_t {
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pub const m_nTotalTicks: usize = 0x3c;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventPostDataUpdate_t {
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pub const m_nCount: usize = 0x0;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventPreDataUpdate_t {
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pub const m_nCount: usize = 0x0;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventProfileStorageAvailable_t {
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pub const m_nSplitScreenSlot: usize = 0x0;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventSetTime_t {
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pub const m_LoopState: usize = 0x0;
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pub const m_nClientOutputFrames: usize = 0x28;
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@@ -185,14 +161,12 @@ pub mod EventSetTime_t {
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pub const m_flTickRemainder: usize = 0x58;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventSimpleLoopFrameUpdate_t {
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pub const m_LoopState: usize = 0x0;
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pub const m_flRealTime: usize = 0x28;
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pub const m_flFrameTime: usize = 0x2c;
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}
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#[allow(non_snake_case, non_upper_case_globals)]
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pub mod EventSimulate_t {
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pub const m_LoopState: usize = 0x0;
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pub const m_bFirstTick: usize = 0x28;
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