📦 Game Update 13936

This commit is contained in:
a2x
2023-09-09 12:07:27 +10:00
parent b6b8ee2fde
commit 28e23da953
31 changed files with 578 additions and 2345 deletions

View File

@@ -1,4 +1,5 @@
#[allow(non_snake_case, non_upper_case_globals)]
#![allow(non_snake_case, non_upper_case_globals)]
pub mod CEntityComponentHelper {
pub const m_flags: usize = 0x8;
pub const m_pInfo: usize = 0x10;
@@ -6,12 +7,10 @@ pub mod CEntityComponentHelper {
pub const m_pNext: usize = 0x20;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod CEntityIOOutput {
pub const m_Value: usize = 0x18;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod CEntityIdentity {
pub const m_nameStringableIndex: usize = 0x14;
pub const m_name: usize = 0x18;
@@ -26,24 +25,20 @@ pub mod CEntityIdentity {
pub const m_pNextByClass: usize = 0x70;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod CEntityInstance {
pub const m_iszPrivateVScripts: usize = 0x8;
pub const m_pEntity: usize = 0x10;
pub const m_CScriptComponent: usize = 0x28;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod CNetworkVarChainer {
pub const m_PathIndex: usize = 0x20;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod CScriptComponent {
pub const m_scriptClassName: usize = 0x30;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EngineLoopState_t {
pub const m_nPlatWindowWidth: usize = 0x18;
pub const m_nPlatWindowHeight: usize = 0x1c;
@@ -51,7 +46,6 @@ pub mod EngineLoopState_t {
pub const m_nRenderHeight: usize = 0x24;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EntComponentInfo_t {
pub const m_pName: usize = 0x0;
pub const m_pCPPClassname: usize = 0x8;
@@ -62,7 +56,6 @@ pub mod EntComponentInfo_t {
pub const m_pBaseClassComponentHelper: usize = 0x60;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventAdvanceTick_t {
pub const m_nCurrentTick: usize = 0x30;
pub const m_nCurrentTickThisFrame: usize = 0x34;
@@ -70,19 +63,16 @@ pub mod EventAdvanceTick_t {
pub const m_nTotalTicks: usize = 0x3c;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventAppShutdown_t {
pub const m_nDummy0: usize = 0x0;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventClientFrameSimulate_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRealTime: usize = 0x28;
pub const m_flFrameTime: usize = 0x2c;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventClientOutput_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRenderTime: usize = 0x28;
@@ -91,18 +81,15 @@ pub mod EventClientOutput_t {
pub const m_bRenderOnly: usize = 0x34;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventClientPollInput_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRealTime: usize = 0x28;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventClientPollNetworking_t {
pub const m_nTickCount: usize = 0x0;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventClientPostOutput_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRenderTime: usize = 0x28;
@@ -111,7 +98,6 @@ pub mod EventClientPostOutput_t {
pub const m_bRenderOnly: usize = 0x38;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventClientPreOutput_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRenderTime: usize = 0x28;
@@ -121,36 +107,30 @@ pub mod EventClientPreOutput_t {
pub const m_bRenderOnly: usize = 0x44;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventClientProcessGameInput_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRealTime: usize = 0x28;
pub const m_flFrameTime: usize = 0x2c;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventClientProcessInput_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRealTime: usize = 0x28;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventClientSceneSystemThreadStateChange_t {
pub const m_bThreadsActive: usize = 0x0;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventClientSendInput_t {
pub const m_bFinalClientCommandTick: usize = 0x0;
pub const m_nAdditionalClientCommandsToCreate: usize = 0x4;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventFrameBoundary_t {
pub const m_flFrameTime: usize = 0x0;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventPostAdvanceTick_t {
pub const m_nCurrentTick: usize = 0x30;
pub const m_nCurrentTickThisFrame: usize = 0x34;
@@ -158,22 +138,18 @@ pub mod EventPostAdvanceTick_t {
pub const m_nTotalTicks: usize = 0x3c;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventPostDataUpdate_t {
pub const m_nCount: usize = 0x0;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventPreDataUpdate_t {
pub const m_nCount: usize = 0x0;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventProfileStorageAvailable_t {
pub const m_nSplitScreenSlot: usize = 0x0;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventSetTime_t {
pub const m_LoopState: usize = 0x0;
pub const m_nClientOutputFrames: usize = 0x28;
@@ -185,14 +161,12 @@ pub mod EventSetTime_t {
pub const m_flTickRemainder: usize = 0x58;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventSimpleLoopFrameUpdate_t {
pub const m_LoopState: usize = 0x0;
pub const m_flRealTime: usize = 0x28;
pub const m_flFrameTime: usize = 0x2c;
}
#[allow(non_snake_case, non_upper_case_globals)]
pub mod EventSimulate_t {
pub const m_LoopState: usize = 0x0;
pub const m_bFirstTick: usize = 0x28;