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Game update (13997)
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@@ -1,35 +1,35 @@
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/*
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* Generated using https://github.com/a2x/cs2-dumper
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* Thu, 14 Mar 2024 05:07:42 +0000
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* Sat, 16 Mar 2024 00:42:38 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod client_dll { // client.dll
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pub const dwEntityList: usize = 0x18BFC08;
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pub const dwForceAttack: usize = 0x172D030;
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pub const dwForceAttack2: usize = 0x172D0C0;
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pub const dwForceBackward: usize = 0x172D300;
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pub const dwForceCrouch: usize = 0x172D5D0;
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pub const dwForceForward: usize = 0x172D270;
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pub const dwForceJump: usize = 0x172D540;
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pub const dwForceLeft: usize = 0x172D390;
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pub const dwForceRight: usize = 0x172D420;
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pub const dwGameEntitySystem: usize = 0x19DD590;
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pub const dwEntityList: usize = 0x18C2D58;
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pub const dwForceAttack: usize = 0x1730020;
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pub const dwForceAttack2: usize = 0x17300B0;
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pub const dwForceBackward: usize = 0x17302F0;
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pub const dwForceCrouch: usize = 0x17305C0;
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pub const dwForceForward: usize = 0x1730260;
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pub const dwForceJump: usize = 0x1730530;
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pub const dwForceLeft: usize = 0x1730380;
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pub const dwForceRight: usize = 0x1730410;
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pub const dwGameEntitySystem: usize = 0x19E0790;
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pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x191CB50;
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pub const dwGlobalVars: usize = 0x1727BB0;
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pub const dwGlowManager: usize = 0x191CF70;
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pub const dwInterfaceLinkList: usize = 0x1A0E6D8;
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pub const dwLocalPlayerController: usize = 0x190F428;
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pub const dwLocalPlayerPawn: usize = 0x17341B8;
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pub const dwPlantedC4: usize = 0x1925988;
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pub const dwPrediction: usize = 0x1734080;
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pub const dwSensitivity: usize = 0x191D898;
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pub const dwGameRules: usize = 0x191FCA0;
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pub const dwGlobalVars: usize = 0x172ABA0;
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pub const dwGlowManager: usize = 0x19200C0;
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pub const dwInterfaceLinkList: usize = 0x1A118D8;
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pub const dwLocalPlayerController: usize = 0x1912578;
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pub const dwLocalPlayerPawn: usize = 0x17371A8;
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pub const dwPlantedC4: usize = 0x1928AD8;
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pub const dwPrediction: usize = 0x1737070;
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pub const dwSensitivity: usize = 0x19209E8;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x192D860;
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pub const dwViewMatrix: usize = 0x1921050;
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pub const dwViewRender: usize = 0x19218D0;
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pub const dwViewAngles: usize = 0x19309B0;
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pub const dwViewMatrix: usize = 0x19241A0;
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pub const dwViewRender: usize = 0x1924A20;
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}
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pub mod engine2_dll { // engine2.dll
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@@ -44,7 +44,7 @@ pub mod engine2_dll { // engine2.dll
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}
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pub mod game_info { // Some additional information about the game at dump time
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pub const buildNumber: usize = 0x36AC; // Game build number
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pub const buildNumber: usize = 0x36AD; // Game build number
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}
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pub mod inputsystem_dll { // inputsystem.dll
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