Game update (13997)

This commit is contained in:
a2x
2024-03-16 10:45:14 +10:00
parent 0866120bc4
commit 2664e39b1b
78 changed files with 267 additions and 258 deletions

View File

@@ -1,33 +1,33 @@
/*
* Generated using https://github.com/a2x/cs2-dumper
* Thu, 14 Mar 2024 05:07:42 +0000
* Sat, 16 Mar 2024 00:42:38 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x18BFC08;
public const nint dwForceAttack = 0x172D030;
public const nint dwForceAttack2 = 0x172D0C0;
public const nint dwForceBackward = 0x172D300;
public const nint dwForceCrouch = 0x172D5D0;
public const nint dwForceForward = 0x172D270;
public const nint dwForceJump = 0x172D540;
public const nint dwForceLeft = 0x172D390;
public const nint dwForceRight = 0x172D420;
public const nint dwGameEntitySystem = 0x19DD590;
public const nint dwEntityList = 0x18C2D58;
public const nint dwForceAttack = 0x1730020;
public const nint dwForceAttack2 = 0x17300B0;
public const nint dwForceBackward = 0x17302F0;
public const nint dwForceCrouch = 0x17305C0;
public const nint dwForceForward = 0x1730260;
public const nint dwForceJump = 0x1730530;
public const nint dwForceLeft = 0x1730380;
public const nint dwForceRight = 0x1730410;
public const nint dwGameEntitySystem = 0x19E0790;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x191CB50;
public const nint dwGlobalVars = 0x1727BB0;
public const nint dwGlowManager = 0x191CF70;
public const nint dwInterfaceLinkList = 0x1A0E6D8;
public const nint dwLocalPlayerController = 0x190F428;
public const nint dwLocalPlayerPawn = 0x17341B8;
public const nint dwPlantedC4 = 0x1925988;
public const nint dwPrediction = 0x1734080;
public const nint dwSensitivity = 0x191D898;
public const nint dwGameRules = 0x191FCA0;
public const nint dwGlobalVars = 0x172ABA0;
public const nint dwGlowManager = 0x19200C0;
public const nint dwInterfaceLinkList = 0x1A118D8;
public const nint dwLocalPlayerController = 0x1912578;
public const nint dwLocalPlayerPawn = 0x17371A8;
public const nint dwPlantedC4 = 0x1928AD8;
public const nint dwPrediction = 0x1737070;
public const nint dwSensitivity = 0x19209E8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x192D860;
public const nint dwViewMatrix = 0x1921050;
public const nint dwViewRender = 0x19218D0;
public const nint dwViewAngles = 0x19309B0;
public const nint dwViewMatrix = 0x19241A0;
public const nint dwViewRender = 0x1924A20;
}
public static class engine2_dll { // engine2.dll
@@ -42,7 +42,7 @@ public static class engine2_dll { // engine2.dll
}
public static class game_info { // Some additional information about the game at dump time
public const nint buildNumber = 0x36AC; // Game build number
public const nint buildNumber = 0x36AD; // Game build number
}
public static class inputsystem_dll { // inputsystem.dll