📦 Game Update 13966 (2)

This commit is contained in:
a2x
2023-11-03 17:39:02 +10:00
parent 1d32f72cd5
commit 2378c280ab
79 changed files with 344 additions and 307 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 3 Nov 2023 01:49:49 +0000
* Fri, 3 Nov 2023 09:10:10 +0000
*/
#pragma once
@@ -8,27 +8,30 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x5812D0;
constexpr std::ptrdiff_t dwEntityList = 0x17AA8F8;
constexpr std::ptrdiff_t dwForceBackward = 0x16AF570;
constexpr std::ptrdiff_t dwForceCrouch = 0x16AF840;
constexpr std::ptrdiff_t dwForceForward = 0x16AF4E0;
constexpr std::ptrdiff_t dwForceJump = 0x16AF7B0;
constexpr std::ptrdiff_t dwForceLeft = 0x16AF600;
constexpr std::ptrdiff_t dwForceRight = 0x16AF690;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1964168;
constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x6048E0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F65D0;
constexpr std::ptrdiff_t dwGameRules = 0x1806F58;
constexpr std::ptrdiff_t dwGlobalVars = 0x16AB2E0;
constexpr std::ptrdiff_t dwGlowManager = 0x18066B8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1991E78;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17F9C18;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16B6318;
constexpr std::ptrdiff_t dwPlantedC4 = 0x189DB08;
constexpr std::ptrdiff_t dwViewAngles = 0x18F8090;
constexpr std::ptrdiff_t dwViewMatrix = 0x1899080;
constexpr std::ptrdiff_t dwViewRender = 0x1899A58;
constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x581310;
constexpr std::ptrdiff_t dwEntityList = 0x17AA8E8;
constexpr std::ptrdiff_t dwForceAttack = 0x16AF290;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16AF320;
constexpr std::ptrdiff_t dwForceBackward = 0x16AF560;
constexpr std::ptrdiff_t dwForceCrouch = 0x16AF830;
constexpr std::ptrdiff_t dwForceForward = 0x16AF4D0;
constexpr std::ptrdiff_t dwForceJump = 0x16AF7A0;
constexpr std::ptrdiff_t dwForceLeft = 0x16AF5F0;
constexpr std::ptrdiff_t dwForceRight = 0x16AF680;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1964158;
constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x604920;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F6610;
constexpr std::ptrdiff_t dwGameRules = 0x1806F48;
constexpr std::ptrdiff_t dwGlobalVars = 0x16AB2D0;
constexpr std::ptrdiff_t dwGlowManager = 0x18066A8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1991E68;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17F9C08;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16B6320;
constexpr std::ptrdiff_t dwPlantedC4 = 0x189DAF8;
constexpr std::ptrdiff_t dwPrediction = 0x16B61F0;
constexpr std::ptrdiff_t dwViewAngles = 0x18F8088;
constexpr std::ptrdiff_t dwViewMatrix = 0x1899070;
constexpr std::ptrdiff_t dwViewRender = 0x1899A48;
}
namespace engine2_dll { // engine2.dll