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📦 Game Update 13966 (2)
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@@ -1,30 +1,33 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Fri, 3 Nov 2023 01:49:49 +0000
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* Fri, 3 Nov 2023 09:10:10 +0000
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*/
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public static class client_dll { // client.dll
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public const nint dwBaseEntityModel_setModel = 0x5812D0;
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public const nint dwEntityList = 0x17AA8F8;
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public const nint dwForceBackward = 0x16AF570;
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public const nint dwForceCrouch = 0x16AF840;
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public const nint dwForceForward = 0x16AF4E0;
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public const nint dwForceJump = 0x16AF7B0;
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public const nint dwForceLeft = 0x16AF600;
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public const nint dwForceRight = 0x16AF690;
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public const nint dwGameEntitySystem = 0x1964168;
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public const nint dwGameEntitySystem_getBaseEntity = 0x6048E0;
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public const nint dwGameEntitySystem_getHighestEntityIndex = 0x5F65D0;
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public const nint dwGameRules = 0x1806F58;
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public const nint dwGlobalVars = 0x16AB2E0;
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public const nint dwGlowManager = 0x18066B8;
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public const nint dwInterfaceLinkList = 0x1991E78;
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public const nint dwLocalPlayerController = 0x17F9C18;
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public const nint dwLocalPlayerPawn = 0x16B6318;
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public const nint dwPlantedC4 = 0x189DB08;
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public const nint dwViewAngles = 0x18F8090;
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public const nint dwViewMatrix = 0x1899080;
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public const nint dwViewRender = 0x1899A58;
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public const nint dwBaseEntityModel_setModel = 0x581310;
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public const nint dwEntityList = 0x17AA8E8;
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public const nint dwForceAttack = 0x16AF290;
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public const nint dwForceAttack2 = 0x16AF320;
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public const nint dwForceBackward = 0x16AF560;
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public const nint dwForceCrouch = 0x16AF830;
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public const nint dwForceForward = 0x16AF4D0;
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public const nint dwForceJump = 0x16AF7A0;
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public const nint dwForceLeft = 0x16AF5F0;
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public const nint dwForceRight = 0x16AF680;
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public const nint dwGameEntitySystem = 0x1964158;
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public const nint dwGameEntitySystem_getBaseEntity = 0x604920;
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public const nint dwGameEntitySystem_getHighestEntityIndex = 0x5F6610;
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public const nint dwGameRules = 0x1806F48;
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public const nint dwGlobalVars = 0x16AB2D0;
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public const nint dwGlowManager = 0x18066A8;
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public const nint dwInterfaceLinkList = 0x1991E68;
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public const nint dwLocalPlayerController = 0x17F9C08;
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public const nint dwLocalPlayerPawn = 0x16B6320;
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public const nint dwPlantedC4 = 0x189DAF8;
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public const nint dwPrediction = 0x16B61F0;
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public const nint dwViewAngles = 0x18F8088;
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public const nint dwViewMatrix = 0x1899070;
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public const nint dwViewRender = 0x1899A48;
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}
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public static class engine2_dll { // engine2.dll
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