From 23072c24564aadea16c47b9ef768bbcec79c094a Mon Sep 17 00:00:00 2001 From: a2x <45197573+a2x@users.noreply.github.com> Date: Tue, 16 Apr 2024 12:48:15 +1000 Subject: [PATCH] Fix issue reading enums --- output/buttons.cs | 2 +- output/buttons.hpp | 2 +- output/buttons.rs | 2 +- output/info.json | 2 +- output/interfaces.cs | 2 +- output/interfaces.hpp | 2 +- output/interfaces.rs | 2 +- output/libanimationsystem.so.cs | 675 +++++++++- output/libanimationsystem.so.hpp | 675 +++++++++- output/libanimationsystem.so.json | 814 +++++++++++- output/libanimationsystem.so.rs | 745 ++++++++++- output/libclient.so.cs | 80 +- output/libclient.so.hpp | 80 +- output/libclient.so.json | 133 +- output/libclient.so.rs | 87 +- output/libengine2.so.cs | 35 +- output/libengine2.so.hpp | 35 +- output/libengine2.so.json | 42 +- output/libengine2.so.rs | 39 +- output/libhost.so.cs | 2 +- output/libhost.so.hpp | 2 +- output/libhost.so.rs | 2 +- output/libmaterialsystem2.so.cs | 41 +- output/libmaterialsystem2.so.hpp | 41 +- output/libmaterialsystem2.so.json | 50 +- output/libmaterialsystem2.so.rs | 46 +- output/libnetworksystem.so.cs | 2 +- output/libnetworksystem.so.hpp | 2 +- output/libnetworksystem.so.rs | 2 +- output/libpanorama.so.cs | 46 + output/libpanorama.so.hpp | 52 + output/libpanorama.so.json | 47 + output/libpanorama.so.rs | 52 + output/libparticles.so.cs | 650 +++++++++- output/libparticles.so.hpp | 650 +++++++++- output/libparticles.so.json | 791 ++++++++++- output/libparticles.so.rs | 721 ++++++++++- output/libpulse_system.so.cs | 129 +- output/libpulse_system.so.hpp | 129 +- output/libpulse_system.so.json | 142 +- output/libpulse_system.so.rs | 136 +- output/librendersystemvulkan.so.cs | 64 +- output/librendersystemvulkan.so.hpp | 64 +- output/librendersystemvulkan.so.json | 73 +- output/librendersystemvulkan.so.rs | 69 +- output/libresourcesystem.so.cs | 23 +- output/libresourcesystem.so.hpp | 23 +- output/libresourcesystem.so.json | 26 +- output/libresourcesystem.so.rs | 25 +- output/libscenesystem.so.cs | 12 +- output/libscenesystem.so.hpp | 12 +- output/libscenesystem.so.json | 13 +- output/libscenesystem.so.rs | 13 +- output/libschemasystem.so.cs | 96 +- output/libschemasystem.so.hpp | 96 +- output/libschemasystem.so.json | 99 +- output/libschemasystem.so.rs | 98 +- output/libserver.so.cs | 1517 +++++++++++++++++++++- output/libserver.so.hpp | 1517 +++++++++++++++++++++- output/libserver.so.json | 1798 +++++++++++++++++++++++++- output/libserver.so.rs | 1642 ++++++++++++++++++++++- output/libsoundsystem.so.cs | 170 ++- output/libsoundsystem.so.hpp | 170 ++- output/libsoundsystem.so.json | 195 ++- output/libsoundsystem.so.rs | 183 ++- output/libvphysics2.so.cs | 19 +- output/libvphysics2.so.hpp | 19 +- output/libvphysics2.so.json | 22 +- output/libvphysics2.so.rs | 21 +- output/libworldrenderer.so.cs | 21 +- output/libworldrenderer.so.hpp | 21 +- output/libworldrenderer.so.json | 22 +- output/libworldrenderer.so.rs | 22 +- output/offsets.cs | 2 +- output/offsets.hpp | 2 +- output/offsets.rs | 2 +- src/source2/schema_system/mod.rs | 6 +- 77 files changed, 15104 insertions(+), 262 deletions(-) create mode 100644 output/libpanorama.so.cs create mode 100644 output/libpanorama.so.hpp create mode 100644 output/libpanorama.so.json create mode 100644 output/libpanorama.so.rs diff --git a/output/buttons.cs b/output/buttons.cs index f5fe9c8e..feaf95a1 100644 --- a/output/buttons.cs +++ b/output/buttons.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper { // Module: client.dll diff --git a/output/buttons.hpp b/output/buttons.hpp index b1ceb5f2..29e2f542 100644 --- a/output/buttons.hpp +++ b/output/buttons.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once diff --git a/output/buttons.rs b/output/buttons.rs index 0648e26b..ac6d25ef 100644 --- a/output/buttons.rs +++ b/output/buttons.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, unused)] diff --git a/output/info.json b/output/info.json index 794b6ee8..343be7bb 100644 --- a/output/info.json +++ b/output/info.json @@ -1,4 +1,4 @@ { "build_number": 14002, - "timestamp": "2024-04-16T02:29:53.956513739+00:00" + "timestamp": "2024-04-16T02:45:41.243985329+00:00" } \ No newline at end of file diff --git a/output/interfaces.cs b/output/interfaces.cs index e9f3c680..036b5416 100644 --- a/output/interfaces.cs +++ b/output/interfaces.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Interfaces { // Module: libanimationsystem.so diff --git a/output/interfaces.hpp b/output/interfaces.hpp index 0053528f..55a35b5f 100644 --- a/output/interfaces.hpp +++ b/output/interfaces.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once diff --git a/output/interfaces.rs b/output/interfaces.rs index 2d3bd2e7..edc82d4c 100644 --- a/output/interfaces.rs +++ b/output/interfaces.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, unused)] diff --git a/output/libanimationsystem.so.cs b/output/libanimationsystem.so.cs index fd8743be..90eab935 100644 --- a/output/libanimationsystem.so.cs +++ b/output/libanimationsystem.so.cs @@ -1,11 +1,682 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libanimationsystem.so // Classes count: 362 - // Enums count: 0 + // Enums count: 70 public static class LibanimationsystemSo { + // Alignment: 4 + // Members count: 17 + public enum SeqCmd_t : uint { + SeqCmd_Nop = 0x0, + SeqCmd_LinearDelta = 0x1, + SeqCmd_FetchFrameRange = 0x2, + SeqCmd_Slerp = 0x3, + SeqCmd_Add = 0x4, + SeqCmd_Subtract = 0x5, + SeqCmd_Scale = 0x6, + SeqCmd_Copy = 0x7, + SeqCmd_Blend = 0x8, + SeqCmd_Worldspace = 0x9, + SeqCmd_Sequence = 0xA, + SeqCmd_FetchCycle = 0xB, + SeqCmd_FetchFrame = 0xC, + SeqCmd_IKLockInPlace = 0xD, + SeqCmd_IKRestoreAll = 0xE, + SeqCmd_ReverseSequence = 0xF, + SeqCmd_Transform = 0x10 + } + // Alignment: 4 + // Members count: 4 + public enum BoneTransformSpace_t : uint { + BoneTransformSpace_Invalid = 0xFFFFFFFFFFFFFFFF, + BoneTransformSpace_Parent = 0x0, + BoneTransformSpace_Model = 0x1, + BoneTransformSpace_World = 0x2 + } + // Alignment: 4 + // Members count: 5 + public enum CAnimationGraphVisualizerPrimitiveType : uint { + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Text = 0x0, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Sphere = 0x1, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Line = 0x2, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Pie = 0x3, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Axis = 0x4 + } + // Alignment: 1 + // Members count: 3 + public enum NmTransitionRule_t : byte { + AllowTransition = 0x0, + ConditionallyAllowTransition = 0x1, + BlockTransition = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum BinaryNodeTiming : uint { + UseChild1 = 0x0, + UseChild2 = 0x1, + SyncChildren = 0x2 + } + // Alignment: 4 + // Members count: 7 + public enum SolveIKChainAnimNodeDebugSetting : uint { + SOLVEIKCHAINANIMNODEDEBUGSETTING_None = 0x0, + SOLVEIKCHAINANIMNODEDEBUGSETTING_X_Axis_Circle = 0x1, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Y_Axis_Circle = 0x2, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Z_Axis_Circle = 0x3, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Forward = 0x4, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Up = 0x5, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Left = 0x6 + } + // Alignment: 1 + // Members count: 5 + public enum MovementGait_t : byte { + eInvalid = 0xFFFFFFFFFFFFFFFF, + eWalk = 0x0, + eJog = 0x1, + eRun = 0x2, + eSprint = 0x3 + } + // Alignment: 4 + // Members count: 3 + public enum IKTargetCoordinateSystem : uint { + IKTARGETCOORDINATESYSTEM_WorldSpace = 0x0, + IKTARGETCOORDINATESYSTEM_ModelSpace = 0x1, + IKTARGETCOORDINATESYSTEM_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum VPhysXAggregateData_t__VPhysXFlagEnum_t : uint { + FLAG_IS_POLYSOUP_GEOMETRY = 0x1, + FLAG_LEVEL_COLLISION = 0x10, + FLAG_IGNORE_SCALE_OBSOLETE_DO_NOT_USE = 0x20 + } + // Alignment: 4 + // Members count: 2 + public enum MatterialAttributeTagType_t : uint { + MATERIAL_ATTRIBUTE_TAG_VALUE = 0x0, + MATERIAL_ATTRIBUTE_TAG_COLOR = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum AnimPoseControl : uint { + NoPoseControl = 0x0, + AbsolutePoseControl = 0x1, + RelativePoseControl = 0x2 + } + // Alignment: 1 + // Members count: 4 + public enum NmTransitionRuleCondition_t : byte { + AnyAllowed = 0x0, + FullyAllowed = 0x1, + ConditionallyAllowed = 0x2, + Blocked = 0x3 + } + // Alignment: 4 + // Members count: 2 + public enum EDemoBoneSelectionMode : uint { + CaptureAllBones = 0x0, + CaptureSelectedBones = 0x1 + } + // Alignment: 4 + // Members count: 2 + public enum StepPhase : uint { + StepPhase_OnGround = 0x0, + StepPhase_InAir = 0x1 + } + // Alignment: 4 + // Members count: 26 + public enum FlexOpCode_t : uint { + FLEX_OP_CONST = 0x1, + FLEX_OP_FETCH1 = 0x2, + FLEX_OP_FETCH2 = 0x3, + FLEX_OP_ADD = 0x4, + FLEX_OP_SUB = 0x5, + FLEX_OP_MUL = 0x6, + FLEX_OP_DIV = 0x7, + FLEX_OP_NEG = 0x8, + FLEX_OP_EXP = 0x9, + FLEX_OP_OPEN = 0xA, + FLEX_OP_CLOSE = 0xB, + FLEX_OP_COMMA = 0xC, + FLEX_OP_MAX = 0xD, + FLEX_OP_MIN = 0xE, + FLEX_OP_2WAY_0 = 0xF, + FLEX_OP_2WAY_1 = 0x10, + FLEX_OP_NWAY = 0x11, + FLEX_OP_COMBO = 0x12, + FLEX_OP_DOMINATE = 0x13, + FLEX_OP_DME_LOWER_EYELID = 0x14, + FLEX_OP_DME_UPPER_EYELID = 0x15, + FLEX_OP_SQRT = 0x16, + FLEX_OP_REMAPVALCLAMPED = 0x17, + FLEX_OP_SIN = 0x18, + FLEX_OP_COS = 0x19, + FLEX_OP_ABS = 0x1A + } + // Alignment: 4 + // Members count: 2 + public enum AnimNodeNetworkMode : uint { + ServerAuthoritative = 0x0, + ClientSimulate = 0x1 + } + // Alignment: 4 + // Members count: 5 + public enum VPhysXBodyPart_t__VPhysXFlagEnum_t : uint { + FLAG_STATIC = 0x1, + FLAG_KINEMATIC = 0x2, + FLAG_JOINT = 0x4, + FLAG_MASS = 0x8, + FLAG_ALWAYS_DYNAMIC_ON_CLIENT = 0x10 + } + // Alignment: 1 + // Members count: 9 + public enum AnimParamType_t : byte { + ANIMPARAM_UNKNOWN = 0x0, + ANIMPARAM_BOOL = 0x1, + ANIMPARAM_ENUM = 0x2, + ANIMPARAM_INT = 0x3, + ANIMPARAM_FLOAT = 0x4, + ANIMPARAM_VECTOR = 0x5, + ANIMPARAM_QUATERNION = 0x6, + ANIMPARAM_GLOBALSYMBOL = 0x7, + ANIMPARAM_COUNT = 0x8 + } + // Alignment: 4 + // Members count: 3 + public enum IKTargetSource : uint { + IKTARGETSOURCE_Bone = 0x0, + IKTARGETSOURCE_AnimgraphParameter = 0x1, + IKTARGETSOURCE_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 15 + public enum PermModelInfo_t__FlagEnum : uint { + FLAG_TRANSLUCENT = 0x1, + FLAG_TRANSLUCENT_TWO_PASS = 0x2, + FLAG_MODEL_IS_RUNTIME_COMBINED = 0x4, + FLAG_SOURCE1_IMPORT = 0x8, + FLAG_MODEL_PART_CHILD = 0x10, + FLAG_NAV_GEN_NONE = 0x20, + FLAG_NAV_GEN_HULL = 0x40, + FLAG_NO_FORCED_FADE = 0x800, + FLAG_HAS_SKINNED_MESHES = 0x400, + FLAG_DO_NOT_CAST_SHADOWS = 0x20000, + FLAG_FORCE_PHONEME_CROSSFADE = 0x1000, + FLAG_NO_ANIM_EVENTS = 0x100000, + FLAG_ANIMATION_DRIVEN_FLEXES = 0x200000, + FLAG_IMPLICIT_BIND_POSE_SEQUENCE = 0x400000, + FLAG_MODEL_DOC = 0x800000 + } + // Alignment: 4 + // Members count: 3 + public enum AnimParamNetworkSetting : uint { + Auto = 0x0, + AlwaysNetwork = 0x1, + NeverNetwork = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum MorphFlexControllerRemapType_t : uint { + MORPH_FLEXCONTROLLER_REMAP_PASSTHRU = 0x0, + MORPH_FLEXCONTROLLER_REMAP_2WAY = 0x1, + MORPH_FLEXCONTROLLER_REMAP_NWAY = 0x2, + MORPH_FLEXCONTROLLER_REMAP_EYELID = 0x3 + } + // Alignment: 4 + // Members count: 8 + public enum MeshDrawPrimitiveFlags_t : uint { + MESH_DRAW_FLAGS_NONE = 0x0, + MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 0x1, + MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 0x2, + MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 0x8, + MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 0x10, + MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 0x20, + MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 0x40, + MESH_DRAW_FLAGS_DRAW_LAST = 0x80 + } + // Alignment: 4 + // Members count: 4 + public enum ModelBoneFlexComponent_t : uint { + MODEL_BONE_FLEX_INVALID = 0xFFFFFFFFFFFFFFFF, + MODEL_BONE_FLEX_TX = 0x0, + MODEL_BONE_FLEX_TY = 0x1, + MODEL_BONE_FLEX_TZ = 0x2 + } + // Alignment: 1 + // Members count: 3 + public enum PoseType_t : byte { + POSETYPE_STATIC = 0x0, + POSETYPE_DYNAMIC = 0x1, + POSETYPE_INVALID = 0xFF + } + // Alignment: 4 + // Members count: 37 + public enum AnimValueSource : uint { + MoveHeading = 0x0, + MoveSpeed = 0x1, + ForwardSpeed = 0x2, + StrafeSpeed = 0x3, + FacingHeading = 0x4, + ManualFacingHeading = 0x5, + LookHeading = 0x6, + LookPitch = 0x7, + LookDistance = 0x8, + Parameter = 0x9, + WayPointHeading = 0xA, + WayPointDistance = 0xB, + BoundaryRadius = 0xC, + TargetMoveHeading = 0xD, + TargetMoveSpeed = 0xE, + AccelerationHeading = 0xF, + AccelerationSpeed = 0x10, + SlopeHeading = 0x11, + SlopeAngle = 0x12, + SlopePitch = 0x13, + SlopeYaw = 0x14, + GoalDistance = 0x15, + AccelerationLeftRight = 0x16, + AccelerationFrontBack = 0x17, + RootMotionSpeed = 0x18, + RootMotionTurnSpeed = 0x19, + MoveHeadingRelativeToLookHeading = 0x1A, + MaxMoveSpeed = 0x1B, + FingerCurl_Thumb = 0x1C, + FingerCurl_Index = 0x1D, + FingerCurl_Middle = 0x1E, + FingerCurl_Ring = 0x1F, + FingerCurl_Pinky = 0x20, + FingerSplay_Thumb_Index = 0x21, + FingerSplay_Index_Middle = 0x22, + FingerSplay_Middle_Ring = 0x23, + FingerSplay_Ring_Pinky = 0x24 + } + // Alignment: 4 + // Members count: 2 + public enum RagdollPoseControl : uint { + Absolute = 0x0, + Relative = 0x1 + } + // Alignment: 4 + // Members count: 6 + public enum IKSolverType : uint { + IKSOLVER_Perlin = 0x0, + IKSOLVER_TwoBone = 0x1, + IKSOLVER_Fabrik = 0x2, + IKSOLVER_DogLeg3Bone = 0x3, + IKSOLVER_CCD = 0x4, + IKSOLVER_COUNT = 0x5 + } + // Alignment: 4 + // Members count: 2 + public enum Blend2DMode : uint { + Blend2DMode_General = 0x0, + Blend2DMode_Directional = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum ChoiceChangeMethod : uint { + OnReset = 0x0, + OnCycleEnd = 0x1, + OnResetOrCycleEnd = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum ChoiceBlendMethod : uint { + SingleBlendTime = 0x0, + PerChoiceBlendTimes = 0x1 + } + // Alignment: 4 + // Members count: 4 + public enum VPhysXConstraintParams_t__EnumFlags0_t : uint { + FLAG0_SHIFT_INTERPENETRATE = 0x0, + FLAG0_SHIFT_CONSTRAIN = 0x1, + FLAG0_SHIFT_BREAKABLE_FORCE = 0x2, + FLAG0_SHIFT_BREAKABLE_TORQUE = 0x3 + } + // Alignment: 4 + // Members count: 4 + public enum BlendKeyType : uint { + BlendKey_UserValue = 0x0, + BlendKey_Velocity = 0x1, + BlendKey_Distance = 0x2, + BlendKey_RemainingDistance = 0x3 + } + // Alignment: 4 + // Members count: 4 + public enum StateActionBehavior : uint { + STATETAGBEHAVIOR_ACTIVE_WHILE_CURRENT = 0x0, + STATETAGBEHAVIOR_FIRE_ON_ENTER = 0x1, + STATETAGBEHAVIOR_FIRE_ON_EXIT = 0x2, + STATETAGBEHAVIOR_FIRE_ON_ENTER_AND_EXIT = 0x3 + } + // Alignment: 1 + // Members count: 6 + public enum NmFootPhaseCondition_t : byte { + LeftFootDown = 0x0, + LeftFootPassing = 0x1, + LeftPhase = 0x4, + RightFootDown = 0x2, + RightFootPassing = 0x3, + RightPhase = 0x5 + } + // Alignment: 4 + // Members count: 22 + public enum ModelSkeletonData_t__BoneFlags_t : uint { + FLAG_NO_BONE_FLAGS = 0x0, + FLAG_BONEFLEXDRIVER = 0x4, + FLAG_CLOTH = 0x8, + FLAG_PHYSICS = 0x10, + FLAG_ATTACHMENT = 0x20, + FLAG_ANIMATION = 0x40, + FLAG_MESH = 0x80, + FLAG_HITBOX = 0x100, + FLAG_BONE_USED_BY_VERTEX_LOD0 = 0x400, + FLAG_BONE_USED_BY_VERTEX_LOD1 = 0x800, + FLAG_BONE_USED_BY_VERTEX_LOD2 = 0x1000, + FLAG_BONE_USED_BY_VERTEX_LOD3 = 0x2000, + FLAG_BONE_USED_BY_VERTEX_LOD4 = 0x4000, + FLAG_BONE_USED_BY_VERTEX_LOD5 = 0x8000, + FLAG_BONE_USED_BY_VERTEX_LOD6 = 0x10000, + FLAG_BONE_USED_BY_VERTEX_LOD7 = 0x20000, + FLAG_BONE_MERGE_READ = 0x40000, + FLAG_BONE_MERGE_WRITE = 0x80000, + FLAG_ALL_BONE_FLAGS = 0xFFFFF, + BLEND_PREALIGNED = 0x100000, + FLAG_RIGIDLENGTH = 0x200000, + FLAG_PROCEDURAL = 0x400000 + } + // Alignment: 4 + // Members count: 4 + public enum MorphBundleType_t : uint { + MORPH_BUNDLE_TYPE_NONE = 0x0, + MORPH_BUNDLE_TYPE_POSITION_SPEED = 0x1, + MORPH_BUNDLE_TYPE_NORMAL_WRINKLE = 0x2, + MORPH_BUNDLE_TYPE_COUNT = 0x3 + } + // Alignment: 4 + // Members count: 5 + public enum ResetCycleOption : uint { + Beginning = 0x0, + SameCycleAsSource = 0x1, + InverseSourceCycle = 0x2, + FixedValue = 0x3, + SameTimeAsSource = 0x4 + } + // Alignment: 4 + // Members count: 4 + public enum IKChannelMode : uint { + TwoBone = 0x0, + TwoBone_Translate = 0x1, + OneBone = 0x2, + OneBone_Translate = 0x3 + } + // Alignment: 1 + // Members count: 4 + public enum NmFootPhase_t : byte { + LeftFootDown = 0x0, + RightFootPassing = 0x1, + RightFootDown = 0x2, + LeftFootPassing = 0x3 + } + // Alignment: 4 + // Members count: 3 + public enum FootstepLandedFootSoundType_t : uint { + FOOTSOUND_Left = 0x0, + FOOTSOUND_Right = 0x1, + FOOTSOUND_UseOverrideSound = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum FootLockSubVisualization : uint { + FOOTLOCKSUBVISUALIZATION_ReachabilityAnalysis = 0x0, + FOOTLOCKSUBVISUALIZATION_IKSolve = 0x1 + } + // Alignment: 4 + // Members count: 2 + public enum NmFrameSnapEventMode_t : uint { + Floor = 0x0, + Round = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum FootPinningTimingSource : uint { + FootMotion = 0x0, + Tag = 0x1, + Parameter = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum DampingSpeedFunction : uint { + NoDamping = 0x0, + Constant = 0x1, + Spring = 0x2 + } + // Alignment: 4 + // Members count: 6 + public enum AnimationProcessingType_t : uint { + ANIMATION_PROCESSING_SERVER_SIMULATION = 0x0, + ANIMATION_PROCESSING_CLIENT_SIMULATION = 0x1, + ANIMATION_PROCESSING_CLIENT_PREDICTION = 0x2, + ANIMATION_PROCESSING_CLIENT_INTERPOLATION = 0x3, + ANIMATION_PROCESSING_CLIENT_RENDER = 0x4, + ANIMATION_PROCESSING_MAX = 0x5 + } + // Alignment: 4 + // Members count: 3 + public enum JiggleBoneSimSpace : uint { + SimSpace_Local = 0x0, + SimSpace_Model = 0x1, + SimSpace_World = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum StanceOverrideMode : uint { + Sequence = 0x0, + Node = 0x1 + } + // Alignment: 4 + // Members count: 2 + public enum IkEndEffectorType : uint { + IkEndEffector_Attachment = 0x0, + IkEndEffector_Bone = 0x1 + } + // Alignment: 2 + // Members count: 3 + public enum AnimScriptType : ushort { + ANIMSCRIPT_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, + ANIMSCRIPT_FUSE_GENERAL = 0x0, + ANIMSCRIPT_FUSE_STATEMACHINE = 0x1 + } + // Alignment: 4 + // Members count: 4 + public enum SeqPoseSetting_t : uint { + SEQ_POSE_SETTING_CONSTANT = 0x0, + SEQ_POSE_SETTING_ROTATION = 0x1, + SEQ_POSE_SETTING_POSITION = 0x2, + SEQ_POSE_SETTING_VELOCITY = 0x3 + } + // Alignment: 4 + // Members count: 13 + public enum AnimParamButton_t : uint { + ANIMPARAM_BUTTON_NONE = 0x0, + ANIMPARAM_BUTTON_DPAD_UP = 0x1, + ANIMPARAM_BUTTON_DPAD_RIGHT = 0x2, + ANIMPARAM_BUTTON_DPAD_DOWN = 0x3, + ANIMPARAM_BUTTON_DPAD_LEFT = 0x4, + ANIMPARAM_BUTTON_A = 0x5, + ANIMPARAM_BUTTON_B = 0x6, + ANIMPARAM_BUTTON_X = 0x7, + ANIMPARAM_BUTTON_Y = 0x8, + ANIMPARAM_BUTTON_LEFT_SHOULDER = 0x9, + ANIMPARAM_BUTTON_RIGHT_SHOULDER = 0xA, + ANIMPARAM_BUTTON_LTRIGGER = 0xB, + ANIMPARAM_BUTTON_RTRIGGER = 0xC + } + // Alignment: 4 + // Members count: 3 + public enum SelectorTagBehavior_t : uint { + SelectorTagBehavior_OnWhileCurrent = 0x0, + SelectorTagBehavior_OffWhenFinished = 0x1, + SelectorTagBehavior_OffBeforeFinished = 0x2 + } + // Alignment: 1 + // Members count: 3 + public enum CNmBoneMask__WeightInfo_t : byte { + Zero = 0x0, + Mixed = 0x1, + One = 0x2 + } + // Alignment: 4 + // Members count: 18 + public enum ParticleAttachment_t : uint { + PATTACH_INVALID = 0xFFFFFFFFFFFFFFFF, + PATTACH_ABSORIGIN = 0x0, + PATTACH_ABSORIGIN_FOLLOW = 0x1, + PATTACH_CUSTOMORIGIN = 0x2, + PATTACH_CUSTOMORIGIN_FOLLOW = 0x3, + PATTACH_POINT = 0x4, + PATTACH_POINT_FOLLOW = 0x5, + PATTACH_EYES_FOLLOW = 0x6, + PATTACH_OVERHEAD_FOLLOW = 0x7, + PATTACH_WORLDORIGIN = 0x8, + PATTACH_ROOTBONE_FOLLOW = 0x9, + PATTACH_RENDERORIGIN_FOLLOW = 0xA, + PATTACH_MAIN_VIEW = 0xB, + PATTACH_WATERWAKE = 0xC, + PATTACH_CENTER_FOLLOW = 0xD, + PATTACH_CUSTOM_GAME_STATE_1 = 0xE, + PATTACH_HEALTHBAR = 0xF, + MAX_PATTACH_TYPES = 0x10 + } + // Alignment: 4 + // Members count: 3 + public enum FieldNetworkOption : uint { + Auto = 0x0, + ForceEnable = 0x1, + ForceDisable = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum VPhysXJoint_t__Flags_t : uint { + JOINT_FLAGS_NONE = 0x0, + JOINT_FLAGS_BODY1_FIXED = 0x1, + JOINT_FLAGS_USE_BLOCK_SOLVER = 0x2 + } + // Alignment: 1 + // Members count: 3 + public enum VelocityMetricMode : byte { + DirectionOnly = 0x0, + MagnitudeOnly = 0x1, + DirectionAndMagnitude = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum FacingMode : uint { + FacingMode_Manual = 0x0, + FacingMode_Path = 0x1, + FacingMode_LookTarget = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum AimMatrixBlendMode : uint { + AimMatrixBlendMode_None = 0x0, + AimMatrixBlendMode_Additive = 0x1, + AimMatrixBlendMode_ModelSpaceAdditive = 0x2, + AimMatrixBlendMode_BoneMask = 0x3 + } + // Alignment: 4 + // Members count: 7 + public enum AnimationSnapshotType_t : uint { + ANIMATION_SNAPSHOT_SERVER_SIMULATION = 0x0, + ANIMATION_SNAPSHOT_CLIENT_SIMULATION = 0x1, + ANIMATION_SNAPSHOT_CLIENT_PREDICTION = 0x2, + ANIMATION_SNAPSHOT_CLIENT_INTERPOLATION = 0x3, + ANIMATION_SNAPSHOT_CLIENT_RENDER = 0x4, + ANIMATION_SNAPSHOT_FINAL_COMPOSITE = 0x5, + ANIMATION_SNAPSHOT_MAX = 0x6 + } + // Alignment: 4 + // Members count: 8 + public enum FootFallTagFoot_t : uint { + FOOT1 = 0x0, + FOOT2 = 0x1, + FOOT3 = 0x2, + FOOT4 = 0x3, + FOOT5 = 0x4, + FOOT6 = 0x5, + FOOT7 = 0x6, + FOOT8 = 0x7 + } + // Alignment: 4 + // Members count: 4 + public enum ChoiceMethod : uint { + WeightedRandom = 0x0, + WeightedRandomNoRepeat = 0x1, + Iterate = 0x2, + IterateRandom = 0x3 + } + // Alignment: 4 + // Members count: 13 + public enum AnimVectorSource : uint { + MoveDirection = 0x0, + FacingDirection = 0x1, + LookDirection = 0x2, + VectorParameter = 0x3, + WayPointDirection = 0x4, + Acceleration = 0x5, + SlopeNormal = 0x6, + SlopeNormal_WorldSpace = 0x7, + LookTarget = 0x8, + LookTarget_WorldSpace = 0x9, + WayPointPosition = 0xA, + GoalPosition = 0xB, + RootMotionVelocity = 0xC + } + // Alignment: 4 + // Members count: 4 + public enum IkTargetType : uint { + IkTarget_Attachment = 0x0, + IkTarget_Bone = 0x1, + IkTarget_Parameter_ModelSpace = 0x2, + IkTarget_Parameter_WorldSpace = 0x3 + } + // Alignment: 4 + // Members count: 4 + public enum BoneMaskBlendSpace : uint { + BlendSpace_Parent = 0x0, + BlendSpace_Model = 0x1, + BlendSpace_Model_RotationOnly = 0x2, + BlendSpace_Model_TranslationOnly = 0x3 + } + // Alignment: 4 + // Members count: 5 + public enum ModelConfigAttachmentType_t : uint { + MODEL_CONFIG_ATTACHMENT_INVALID = 0xFFFFFFFFFFFFFFFF, + MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0x0, + MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 0x1, + MODEL_CONFIG_ATTACHMENT_BONEMERGE = 0x2, + MODEL_CONFIG_ATTACHMENT_COUNT = 0x3 + } + // Alignment: 4 + // Members count: 2 + public enum BinaryNodeChildOption : uint { + Child1 = 0x0, + Child2 = 0x1 + } + // Alignment: 4 + // Members count: 2 + public enum JumpCorrectionMethod : uint { + ScaleMotion = 0x0, + AddCorrectionDelta = 0x1 + } + // Alignment: 4 + // Members count: 2 + public enum MoodType_t : uint { + eMoodType_Head = 0x0, + eMoodType_Body = 0x1 + } // Parent: None // Fields count: 3 // diff --git a/output/libanimationsystem.so.hpp b/output/libanimationsystem.so.hpp index 0ce4feac..a63f90aa 100644 --- a/output/libanimationsystem.so.hpp +++ b/output/libanimationsystem.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,679 @@ namespace cs2_dumper { namespace schemas { // Module: libanimationsystem.so // Classes count: 362 - // Enums count: 0 + // Enums count: 70 namespace libanimationsystem_so { + // Alignment: 4 + // Members count: 17 + enum class SeqCmd_t : uint32_t { + SeqCmd_Nop = 0x0, + SeqCmd_LinearDelta = 0x1, + SeqCmd_FetchFrameRange = 0x2, + SeqCmd_Slerp = 0x3, + SeqCmd_Add = 0x4, + SeqCmd_Subtract = 0x5, + SeqCmd_Scale = 0x6, + SeqCmd_Copy = 0x7, + SeqCmd_Blend = 0x8, + SeqCmd_Worldspace = 0x9, + SeqCmd_Sequence = 0xA, + SeqCmd_FetchCycle = 0xB, + SeqCmd_FetchFrame = 0xC, + SeqCmd_IKLockInPlace = 0xD, + SeqCmd_IKRestoreAll = 0xE, + SeqCmd_ReverseSequence = 0xF, + SeqCmd_Transform = 0x10 + }; + // Alignment: 4 + // Members count: 4 + enum class BoneTransformSpace_t : uint32_t { + BoneTransformSpace_Invalid = 0xFFFFFFFFFFFFFFFF, + BoneTransformSpace_Parent = 0x0, + BoneTransformSpace_Model = 0x1, + BoneTransformSpace_World = 0x2 + }; + // Alignment: 4 + // Members count: 5 + enum class CAnimationGraphVisualizerPrimitiveType : uint32_t { + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Text = 0x0, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Sphere = 0x1, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Line = 0x2, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Pie = 0x3, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Axis = 0x4 + }; + // Alignment: 1 + // Members count: 3 + enum class NmTransitionRule_t : uint8_t { + AllowTransition = 0x0, + ConditionallyAllowTransition = 0x1, + BlockTransition = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class BinaryNodeTiming : uint32_t { + UseChild1 = 0x0, + UseChild2 = 0x1, + SyncChildren = 0x2 + }; + // Alignment: 4 + // Members count: 7 + enum class SolveIKChainAnimNodeDebugSetting : uint32_t { + SOLVEIKCHAINANIMNODEDEBUGSETTING_None = 0x0, + SOLVEIKCHAINANIMNODEDEBUGSETTING_X_Axis_Circle = 0x1, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Y_Axis_Circle = 0x2, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Z_Axis_Circle = 0x3, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Forward = 0x4, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Up = 0x5, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Left = 0x6 + }; + // Alignment: 1 + // Members count: 5 + enum class MovementGait_t : uint8_t { + eInvalid = 0xFFFFFFFFFFFFFFFF, + eWalk = 0x0, + eJog = 0x1, + eRun = 0x2, + eSprint = 0x3 + }; + // Alignment: 4 + // Members count: 3 + enum class IKTargetCoordinateSystem : uint32_t { + IKTARGETCOORDINATESYSTEM_WorldSpace = 0x0, + IKTARGETCOORDINATESYSTEM_ModelSpace = 0x1, + IKTARGETCOORDINATESYSTEM_COUNT = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class VPhysXAggregateData_t__VPhysXFlagEnum_t : uint32_t { + FLAG_IS_POLYSOUP_GEOMETRY = 0x1, + FLAG_LEVEL_COLLISION = 0x10, + FLAG_IGNORE_SCALE_OBSOLETE_DO_NOT_USE = 0x20 + }; + // Alignment: 4 + // Members count: 2 + enum class MatterialAttributeTagType_t : uint32_t { + MATERIAL_ATTRIBUTE_TAG_VALUE = 0x0, + MATERIAL_ATTRIBUTE_TAG_COLOR = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class AnimPoseControl : uint32_t { + NoPoseControl = 0x0, + AbsolutePoseControl = 0x1, + RelativePoseControl = 0x2 + }; + // Alignment: 1 + // Members count: 4 + enum class NmTransitionRuleCondition_t : uint8_t { + AnyAllowed = 0x0, + FullyAllowed = 0x1, + ConditionallyAllowed = 0x2, + Blocked = 0x3 + }; + // Alignment: 4 + // Members count: 2 + enum class EDemoBoneSelectionMode : uint32_t { + CaptureAllBones = 0x0, + CaptureSelectedBones = 0x1 + }; + // Alignment: 4 + // Members count: 2 + enum class StepPhase : uint32_t { + StepPhase_OnGround = 0x0, + StepPhase_InAir = 0x1 + }; + // Alignment: 4 + // Members count: 26 + enum class FlexOpCode_t : uint32_t { + FLEX_OP_CONST = 0x1, + FLEX_OP_FETCH1 = 0x2, + FLEX_OP_FETCH2 = 0x3, + FLEX_OP_ADD = 0x4, + FLEX_OP_SUB = 0x5, + FLEX_OP_MUL = 0x6, + FLEX_OP_DIV = 0x7, + FLEX_OP_NEG = 0x8, + FLEX_OP_EXP = 0x9, + FLEX_OP_OPEN = 0xA, + FLEX_OP_CLOSE = 0xB, + FLEX_OP_COMMA = 0xC, + FLEX_OP_MAX = 0xD, + FLEX_OP_MIN = 0xE, + FLEX_OP_2WAY_0 = 0xF, + FLEX_OP_2WAY_1 = 0x10, + FLEX_OP_NWAY = 0x11, + FLEX_OP_COMBO = 0x12, + FLEX_OP_DOMINATE = 0x13, + FLEX_OP_DME_LOWER_EYELID = 0x14, + FLEX_OP_DME_UPPER_EYELID = 0x15, + FLEX_OP_SQRT = 0x16, + FLEX_OP_REMAPVALCLAMPED = 0x17, + FLEX_OP_SIN = 0x18, + FLEX_OP_COS = 0x19, + FLEX_OP_ABS = 0x1A + }; + // Alignment: 4 + // Members count: 2 + enum class AnimNodeNetworkMode : uint32_t { + ServerAuthoritative = 0x0, + ClientSimulate = 0x1 + }; + // Alignment: 4 + // Members count: 5 + enum class VPhysXBodyPart_t__VPhysXFlagEnum_t : uint32_t { + FLAG_STATIC = 0x1, + FLAG_KINEMATIC = 0x2, + FLAG_JOINT = 0x4, + FLAG_MASS = 0x8, + FLAG_ALWAYS_DYNAMIC_ON_CLIENT = 0x10 + }; + // Alignment: 1 + // Members count: 9 + enum class AnimParamType_t : uint8_t { + ANIMPARAM_UNKNOWN = 0x0, + ANIMPARAM_BOOL = 0x1, + ANIMPARAM_ENUM = 0x2, + ANIMPARAM_INT = 0x3, + ANIMPARAM_FLOAT = 0x4, + ANIMPARAM_VECTOR = 0x5, + ANIMPARAM_QUATERNION = 0x6, + ANIMPARAM_GLOBALSYMBOL = 0x7, + ANIMPARAM_COUNT = 0x8 + }; + // Alignment: 4 + // Members count: 3 + enum class IKTargetSource : uint32_t { + IKTARGETSOURCE_Bone = 0x0, + IKTARGETSOURCE_AnimgraphParameter = 0x1, + IKTARGETSOURCE_COUNT = 0x2 + }; + // Alignment: 4 + // Members count: 15 + enum class PermModelInfo_t__FlagEnum : uint32_t { + FLAG_TRANSLUCENT = 0x1, + FLAG_TRANSLUCENT_TWO_PASS = 0x2, + FLAG_MODEL_IS_RUNTIME_COMBINED = 0x4, + FLAG_SOURCE1_IMPORT = 0x8, + FLAG_MODEL_PART_CHILD = 0x10, + FLAG_NAV_GEN_NONE = 0x20, + FLAG_NAV_GEN_HULL = 0x40, + FLAG_NO_FORCED_FADE = 0x800, + FLAG_HAS_SKINNED_MESHES = 0x400, + FLAG_DO_NOT_CAST_SHADOWS = 0x20000, + FLAG_FORCE_PHONEME_CROSSFADE = 0x1000, + FLAG_NO_ANIM_EVENTS = 0x100000, + FLAG_ANIMATION_DRIVEN_FLEXES = 0x200000, + FLAG_IMPLICIT_BIND_POSE_SEQUENCE = 0x400000, + FLAG_MODEL_DOC = 0x800000 + }; + // Alignment: 4 + // Members count: 3 + enum class AnimParamNetworkSetting : uint32_t { + Auto = 0x0, + AlwaysNetwork = 0x1, + NeverNetwork = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class MorphFlexControllerRemapType_t : uint32_t { + MORPH_FLEXCONTROLLER_REMAP_PASSTHRU = 0x0, + MORPH_FLEXCONTROLLER_REMAP_2WAY = 0x1, + MORPH_FLEXCONTROLLER_REMAP_NWAY = 0x2, + MORPH_FLEXCONTROLLER_REMAP_EYELID = 0x3 + }; + // Alignment: 4 + // Members count: 8 + enum class MeshDrawPrimitiveFlags_t : uint32_t { + MESH_DRAW_FLAGS_NONE = 0x0, + MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 0x1, + MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 0x2, + MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 0x8, + MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 0x10, + MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 0x20, + MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 0x40, + MESH_DRAW_FLAGS_DRAW_LAST = 0x80 + }; + // Alignment: 4 + // Members count: 4 + enum class ModelBoneFlexComponent_t : uint32_t { + MODEL_BONE_FLEX_INVALID = 0xFFFFFFFFFFFFFFFF, + MODEL_BONE_FLEX_TX = 0x0, + MODEL_BONE_FLEX_TY = 0x1, + MODEL_BONE_FLEX_TZ = 0x2 + }; + // Alignment: 1 + // Members count: 3 + enum class PoseType_t : uint8_t { + POSETYPE_STATIC = 0x0, + POSETYPE_DYNAMIC = 0x1, + POSETYPE_INVALID = 0xFF + }; + // Alignment: 4 + // Members count: 37 + enum class AnimValueSource : uint32_t { + MoveHeading = 0x0, + MoveSpeed = 0x1, + ForwardSpeed = 0x2, + StrafeSpeed = 0x3, + FacingHeading = 0x4, + ManualFacingHeading = 0x5, + LookHeading = 0x6, + LookPitch = 0x7, + LookDistance = 0x8, + Parameter = 0x9, + WayPointHeading = 0xA, + WayPointDistance = 0xB, + BoundaryRadius = 0xC, + TargetMoveHeading = 0xD, + TargetMoveSpeed = 0xE, + AccelerationHeading = 0xF, + AccelerationSpeed = 0x10, + SlopeHeading = 0x11, + SlopeAngle = 0x12, + SlopePitch = 0x13, + SlopeYaw = 0x14, + GoalDistance = 0x15, + AccelerationLeftRight = 0x16, + AccelerationFrontBack = 0x17, + RootMotionSpeed = 0x18, + RootMotionTurnSpeed = 0x19, + MoveHeadingRelativeToLookHeading = 0x1A, + MaxMoveSpeed = 0x1B, + FingerCurl_Thumb = 0x1C, + FingerCurl_Index = 0x1D, + FingerCurl_Middle = 0x1E, + FingerCurl_Ring = 0x1F, + FingerCurl_Pinky = 0x20, + FingerSplay_Thumb_Index = 0x21, + FingerSplay_Index_Middle = 0x22, + FingerSplay_Middle_Ring = 0x23, + FingerSplay_Ring_Pinky = 0x24 + }; + // Alignment: 4 + // Members count: 2 + enum class RagdollPoseControl : uint32_t { + Absolute = 0x0, + Relative = 0x1 + }; + // Alignment: 4 + // Members count: 6 + enum class IKSolverType : uint32_t { + IKSOLVER_Perlin = 0x0, + IKSOLVER_TwoBone = 0x1, + IKSOLVER_Fabrik = 0x2, + IKSOLVER_DogLeg3Bone = 0x3, + IKSOLVER_CCD = 0x4, + IKSOLVER_COUNT = 0x5 + }; + // Alignment: 4 + // Members count: 2 + enum class Blend2DMode : uint32_t { + Blend2DMode_General = 0x0, + Blend2DMode_Directional = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class ChoiceChangeMethod : uint32_t { + OnReset = 0x0, + OnCycleEnd = 0x1, + OnResetOrCycleEnd = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class ChoiceBlendMethod : uint32_t { + SingleBlendTime = 0x0, + PerChoiceBlendTimes = 0x1 + }; + // Alignment: 4 + // Members count: 4 + enum class VPhysXConstraintParams_t__EnumFlags0_t : uint32_t { + FLAG0_SHIFT_INTERPENETRATE = 0x0, + FLAG0_SHIFT_CONSTRAIN = 0x1, + FLAG0_SHIFT_BREAKABLE_FORCE = 0x2, + FLAG0_SHIFT_BREAKABLE_TORQUE = 0x3 + }; + // Alignment: 4 + // Members count: 4 + enum class BlendKeyType : uint32_t { + BlendKey_UserValue = 0x0, + BlendKey_Velocity = 0x1, + BlendKey_Distance = 0x2, + BlendKey_RemainingDistance = 0x3 + }; + // Alignment: 4 + // Members count: 4 + enum class StateActionBehavior : uint32_t { + STATETAGBEHAVIOR_ACTIVE_WHILE_CURRENT = 0x0, + STATETAGBEHAVIOR_FIRE_ON_ENTER = 0x1, + STATETAGBEHAVIOR_FIRE_ON_EXIT = 0x2, + STATETAGBEHAVIOR_FIRE_ON_ENTER_AND_EXIT = 0x3 + }; + // Alignment: 1 + // Members count: 6 + enum class NmFootPhaseCondition_t : uint8_t { + LeftFootDown = 0x0, + LeftFootPassing = 0x1, + LeftPhase = 0x4, + RightFootDown = 0x2, + RightFootPassing = 0x3, + RightPhase = 0x5 + }; + // Alignment: 4 + // Members count: 22 + enum class ModelSkeletonData_t__BoneFlags_t : uint32_t { + FLAG_NO_BONE_FLAGS = 0x0, + FLAG_BONEFLEXDRIVER = 0x4, + FLAG_CLOTH = 0x8, + FLAG_PHYSICS = 0x10, + FLAG_ATTACHMENT = 0x20, + FLAG_ANIMATION = 0x40, + FLAG_MESH = 0x80, + FLAG_HITBOX = 0x100, + FLAG_BONE_USED_BY_VERTEX_LOD0 = 0x400, + FLAG_BONE_USED_BY_VERTEX_LOD1 = 0x800, + FLAG_BONE_USED_BY_VERTEX_LOD2 = 0x1000, + FLAG_BONE_USED_BY_VERTEX_LOD3 = 0x2000, + FLAG_BONE_USED_BY_VERTEX_LOD4 = 0x4000, + FLAG_BONE_USED_BY_VERTEX_LOD5 = 0x8000, + FLAG_BONE_USED_BY_VERTEX_LOD6 = 0x10000, + FLAG_BONE_USED_BY_VERTEX_LOD7 = 0x20000, + FLAG_BONE_MERGE_READ = 0x40000, + FLAG_BONE_MERGE_WRITE = 0x80000, + FLAG_ALL_BONE_FLAGS = 0xFFFFF, + BLEND_PREALIGNED = 0x100000, + FLAG_RIGIDLENGTH = 0x200000, + FLAG_PROCEDURAL = 0x400000 + }; + // Alignment: 4 + // Members count: 4 + enum class MorphBundleType_t : uint32_t { + MORPH_BUNDLE_TYPE_NONE = 0x0, + MORPH_BUNDLE_TYPE_POSITION_SPEED = 0x1, + MORPH_BUNDLE_TYPE_NORMAL_WRINKLE = 0x2, + MORPH_BUNDLE_TYPE_COUNT = 0x3 + }; + // Alignment: 4 + // Members count: 5 + enum class ResetCycleOption : uint32_t { + Beginning = 0x0, + SameCycleAsSource = 0x1, + InverseSourceCycle = 0x2, + FixedValue = 0x3, + SameTimeAsSource = 0x4 + }; + // Alignment: 4 + // Members count: 4 + enum class IKChannelMode : uint32_t { + TwoBone = 0x0, + TwoBone_Translate = 0x1, + OneBone = 0x2, + OneBone_Translate = 0x3 + }; + // Alignment: 1 + // Members count: 4 + enum class NmFootPhase_t : uint8_t { + LeftFootDown = 0x0, + RightFootPassing = 0x1, + RightFootDown = 0x2, + LeftFootPassing = 0x3 + }; + // Alignment: 4 + // Members count: 3 + enum class FootstepLandedFootSoundType_t : uint32_t { + FOOTSOUND_Left = 0x0, + FOOTSOUND_Right = 0x1, + FOOTSOUND_UseOverrideSound = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class FootLockSubVisualization : uint32_t { + FOOTLOCKSUBVISUALIZATION_ReachabilityAnalysis = 0x0, + FOOTLOCKSUBVISUALIZATION_IKSolve = 0x1 + }; + // Alignment: 4 + // Members count: 2 + enum class NmFrameSnapEventMode_t : uint32_t { + Floor = 0x0, + Round = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class FootPinningTimingSource : uint32_t { + FootMotion = 0x0, + Tag = 0x1, + Parameter = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class DampingSpeedFunction : uint32_t { + NoDamping = 0x0, + Constant = 0x1, + Spring = 0x2 + }; + // Alignment: 4 + // Members count: 6 + enum class AnimationProcessingType_t : uint32_t { + ANIMATION_PROCESSING_SERVER_SIMULATION = 0x0, + ANIMATION_PROCESSING_CLIENT_SIMULATION = 0x1, + ANIMATION_PROCESSING_CLIENT_PREDICTION = 0x2, + ANIMATION_PROCESSING_CLIENT_INTERPOLATION = 0x3, + ANIMATION_PROCESSING_CLIENT_RENDER = 0x4, + ANIMATION_PROCESSING_MAX = 0x5 + }; + // Alignment: 4 + // Members count: 3 + enum class JiggleBoneSimSpace : uint32_t { + SimSpace_Local = 0x0, + SimSpace_Model = 0x1, + SimSpace_World = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class StanceOverrideMode : uint32_t { + Sequence = 0x0, + Node = 0x1 + }; + // Alignment: 4 + // Members count: 2 + enum class IkEndEffectorType : uint32_t { + IkEndEffector_Attachment = 0x0, + IkEndEffector_Bone = 0x1 + }; + // Alignment: 2 + // Members count: 3 + enum class AnimScriptType : uint16_t { + ANIMSCRIPT_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, + ANIMSCRIPT_FUSE_GENERAL = 0x0, + ANIMSCRIPT_FUSE_STATEMACHINE = 0x1 + }; + // Alignment: 4 + // Members count: 4 + enum class SeqPoseSetting_t : uint32_t { + SEQ_POSE_SETTING_CONSTANT = 0x0, + SEQ_POSE_SETTING_ROTATION = 0x1, + SEQ_POSE_SETTING_POSITION = 0x2, + SEQ_POSE_SETTING_VELOCITY = 0x3 + }; + // Alignment: 4 + // Members count: 13 + enum class AnimParamButton_t : uint32_t { + ANIMPARAM_BUTTON_NONE = 0x0, + ANIMPARAM_BUTTON_DPAD_UP = 0x1, + ANIMPARAM_BUTTON_DPAD_RIGHT = 0x2, + ANIMPARAM_BUTTON_DPAD_DOWN = 0x3, + ANIMPARAM_BUTTON_DPAD_LEFT = 0x4, + ANIMPARAM_BUTTON_A = 0x5, + ANIMPARAM_BUTTON_B = 0x6, + ANIMPARAM_BUTTON_X = 0x7, + ANIMPARAM_BUTTON_Y = 0x8, + ANIMPARAM_BUTTON_LEFT_SHOULDER = 0x9, + ANIMPARAM_BUTTON_RIGHT_SHOULDER = 0xA, + ANIMPARAM_BUTTON_LTRIGGER = 0xB, + ANIMPARAM_BUTTON_RTRIGGER = 0xC + }; + // Alignment: 4 + // Members count: 3 + enum class SelectorTagBehavior_t : uint32_t { + SelectorTagBehavior_OnWhileCurrent = 0x0, + SelectorTagBehavior_OffWhenFinished = 0x1, + SelectorTagBehavior_OffBeforeFinished = 0x2 + }; + // Alignment: 1 + // Members count: 3 + enum class CNmBoneMask__WeightInfo_t : uint8_t { + Zero = 0x0, + Mixed = 0x1, + One = 0x2 + }; + // Alignment: 4 + // Members count: 18 + enum class ParticleAttachment_t : uint32_t { + PATTACH_INVALID = 0xFFFFFFFFFFFFFFFF, + PATTACH_ABSORIGIN = 0x0, + PATTACH_ABSORIGIN_FOLLOW = 0x1, + PATTACH_CUSTOMORIGIN = 0x2, + PATTACH_CUSTOMORIGIN_FOLLOW = 0x3, + PATTACH_POINT = 0x4, + PATTACH_POINT_FOLLOW = 0x5, + PATTACH_EYES_FOLLOW = 0x6, + PATTACH_OVERHEAD_FOLLOW = 0x7, + PATTACH_WORLDORIGIN = 0x8, + PATTACH_ROOTBONE_FOLLOW = 0x9, + PATTACH_RENDERORIGIN_FOLLOW = 0xA, + PATTACH_MAIN_VIEW = 0xB, + PATTACH_WATERWAKE = 0xC, + PATTACH_CENTER_FOLLOW = 0xD, + PATTACH_CUSTOM_GAME_STATE_1 = 0xE, + PATTACH_HEALTHBAR = 0xF, + MAX_PATTACH_TYPES = 0x10 + }; + // Alignment: 4 + // Members count: 3 + enum class FieldNetworkOption : uint32_t { + Auto = 0x0, + ForceEnable = 0x1, + ForceDisable = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class VPhysXJoint_t__Flags_t : uint32_t { + JOINT_FLAGS_NONE = 0x0, + JOINT_FLAGS_BODY1_FIXED = 0x1, + JOINT_FLAGS_USE_BLOCK_SOLVER = 0x2 + }; + // Alignment: 1 + // Members count: 3 + enum class VelocityMetricMode : uint8_t { + DirectionOnly = 0x0, + MagnitudeOnly = 0x1, + DirectionAndMagnitude = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class FacingMode : uint32_t { + FacingMode_Manual = 0x0, + FacingMode_Path = 0x1, + FacingMode_LookTarget = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class AimMatrixBlendMode : uint32_t { + AimMatrixBlendMode_None = 0x0, + AimMatrixBlendMode_Additive = 0x1, + AimMatrixBlendMode_ModelSpaceAdditive = 0x2, + AimMatrixBlendMode_BoneMask = 0x3 + }; + // Alignment: 4 + // Members count: 7 + enum class AnimationSnapshotType_t : uint32_t { + ANIMATION_SNAPSHOT_SERVER_SIMULATION = 0x0, + ANIMATION_SNAPSHOT_CLIENT_SIMULATION = 0x1, + ANIMATION_SNAPSHOT_CLIENT_PREDICTION = 0x2, + ANIMATION_SNAPSHOT_CLIENT_INTERPOLATION = 0x3, + ANIMATION_SNAPSHOT_CLIENT_RENDER = 0x4, + ANIMATION_SNAPSHOT_FINAL_COMPOSITE = 0x5, + ANIMATION_SNAPSHOT_MAX = 0x6 + }; + // Alignment: 4 + // Members count: 8 + enum class FootFallTagFoot_t : uint32_t { + FOOT1 = 0x0, + FOOT2 = 0x1, + FOOT3 = 0x2, + FOOT4 = 0x3, + FOOT5 = 0x4, + FOOT6 = 0x5, + FOOT7 = 0x6, + FOOT8 = 0x7 + }; + // Alignment: 4 + // Members count: 4 + enum class ChoiceMethod : uint32_t { + WeightedRandom = 0x0, + WeightedRandomNoRepeat = 0x1, + Iterate = 0x2, + IterateRandom = 0x3 + }; + // Alignment: 4 + // Members count: 13 + enum class AnimVectorSource : uint32_t { + MoveDirection = 0x0, + FacingDirection = 0x1, + LookDirection = 0x2, + VectorParameter = 0x3, + WayPointDirection = 0x4, + Acceleration = 0x5, + SlopeNormal = 0x6, + SlopeNormal_WorldSpace = 0x7, + LookTarget = 0x8, + LookTarget_WorldSpace = 0x9, + WayPointPosition = 0xA, + GoalPosition = 0xB, + RootMotionVelocity = 0xC + }; + // Alignment: 4 + // Members count: 4 + enum class IkTargetType : uint32_t { + IkTarget_Attachment = 0x0, + IkTarget_Bone = 0x1, + IkTarget_Parameter_ModelSpace = 0x2, + IkTarget_Parameter_WorldSpace = 0x3 + }; + // Alignment: 4 + // Members count: 4 + enum class BoneMaskBlendSpace : uint32_t { + BlendSpace_Parent = 0x0, + BlendSpace_Model = 0x1, + BlendSpace_Model_RotationOnly = 0x2, + BlendSpace_Model_TranslationOnly = 0x3 + }; + // Alignment: 4 + // Members count: 5 + enum class ModelConfigAttachmentType_t : uint32_t { + MODEL_CONFIG_ATTACHMENT_INVALID = 0xFFFFFFFFFFFFFFFF, + MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0x0, + MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 0x1, + MODEL_CONFIG_ATTACHMENT_BONEMERGE = 0x2, + MODEL_CONFIG_ATTACHMENT_COUNT = 0x3 + }; + // Alignment: 4 + // Members count: 2 + enum class BinaryNodeChildOption : uint32_t { + Child1 = 0x0, + Child2 = 0x1 + }; + // Alignment: 4 + // Members count: 2 + enum class JumpCorrectionMethod : uint32_t { + ScaleMotion = 0x0, + AddCorrectionDelta = 0x1 + }; + // Alignment: 4 + // Members count: 2 + enum class MoodType_t : uint32_t { + eMoodType_Head = 0x0, + eMoodType_Body = 0x1 + }; // Parent: None // Fields count: 3 // diff --git a/output/libanimationsystem.so.json b/output/libanimationsystem.so.json index 4bc61232..f0b40788 100644 --- a/output/libanimationsystem.so.json +++ b/output/libanimationsystem.so.json @@ -5655,6 +5655,818 @@ "parent": null } }, - "enums": {} + "enums": { + "AimMatrixBlendMode": { + "alignment": 4, + "members": { + "AimMatrixBlendMode_Additive": 1, + "AimMatrixBlendMode_BoneMask": 3, + "AimMatrixBlendMode_ModelSpaceAdditive": 2, + "AimMatrixBlendMode_None": 0 + }, + "type": "uint32" + }, + "AnimNodeNetworkMode": { + "alignment": 4, + "members": { + "ClientSimulate": 1, + "ServerAuthoritative": 0 + }, + "type": "uint32" + }, + "AnimParamButton_t": { + "alignment": 4, + "members": { + "ANIMPARAM_BUTTON_A": 5, + "ANIMPARAM_BUTTON_B": 6, + "ANIMPARAM_BUTTON_DPAD_DOWN": 3, + "ANIMPARAM_BUTTON_DPAD_LEFT": 4, + "ANIMPARAM_BUTTON_DPAD_RIGHT": 2, + "ANIMPARAM_BUTTON_DPAD_UP": 1, + "ANIMPARAM_BUTTON_LEFT_SHOULDER": 9, + "ANIMPARAM_BUTTON_LTRIGGER": 11, + "ANIMPARAM_BUTTON_NONE": 0, + "ANIMPARAM_BUTTON_RIGHT_SHOULDER": 10, + "ANIMPARAM_BUTTON_RTRIGGER": 12, + "ANIMPARAM_BUTTON_X": 7, + "ANIMPARAM_BUTTON_Y": 8 + }, + "type": "uint32" + }, + "AnimParamNetworkSetting": { + "alignment": 4, + "members": { + "AlwaysNetwork": 1, + "Auto": 0, + "NeverNetwork": 2 + }, + "type": "uint32" + }, + "AnimParamType_t": { + "alignment": 1, + "members": { + "ANIMPARAM_BOOL": 1, + "ANIMPARAM_COUNT": 8, + "ANIMPARAM_ENUM": 2, + "ANIMPARAM_FLOAT": 4, + "ANIMPARAM_GLOBALSYMBOL": 7, + "ANIMPARAM_INT": 3, + "ANIMPARAM_QUATERNION": 6, + "ANIMPARAM_UNKNOWN": 0, + "ANIMPARAM_VECTOR": 5 + }, + "type": "uint8" + }, + "AnimPoseControl": { + "alignment": 4, + "members": { + "AbsolutePoseControl": 1, + "NoPoseControl": 0, + "RelativePoseControl": 2 + }, + "type": "uint32" + }, + "AnimScriptType": { + "alignment": 2, + "members": { + "ANIMSCRIPT_FUSE_GENERAL": 0, + "ANIMSCRIPT_FUSE_STATEMACHINE": 1, + "ANIMSCRIPT_TYPE_INVALID": -1 + }, + "type": "uint16" + }, + "AnimValueSource": { + "alignment": 4, + "members": { + "AccelerationFrontBack": 23, + "AccelerationHeading": 15, + "AccelerationLeftRight": 22, + "AccelerationSpeed": 16, + "BoundaryRadius": 12, + "FacingHeading": 4, + "FingerCurl_Index": 29, + "FingerCurl_Middle": 30, + "FingerCurl_Pinky": 32, + "FingerCurl_Ring": 31, + "FingerCurl_Thumb": 28, + "FingerSplay_Index_Middle": 34, + "FingerSplay_Middle_Ring": 35, + "FingerSplay_Ring_Pinky": 36, + "FingerSplay_Thumb_Index": 33, + "ForwardSpeed": 2, + "GoalDistance": 21, + "LookDistance": 8, + "LookHeading": 6, + "LookPitch": 7, + "ManualFacingHeading": 5, + "MaxMoveSpeed": 27, + "MoveHeading": 0, + "MoveHeadingRelativeToLookHeading": 26, + "MoveSpeed": 1, + "Parameter": 9, + "RootMotionSpeed": 24, + "RootMotionTurnSpeed": 25, + "SlopeAngle": 18, + "SlopeHeading": 17, + "SlopePitch": 19, + "SlopeYaw": 20, + "StrafeSpeed": 3, + "TargetMoveHeading": 13, + "TargetMoveSpeed": 14, + "WayPointDistance": 11, + "WayPointHeading": 10 + }, + "type": "uint32" + }, + "AnimVectorSource": { + "alignment": 4, + "members": { + "Acceleration": 5, + "FacingDirection": 1, + "GoalPosition": 11, + "LookDirection": 2, + "LookTarget": 8, + "LookTarget_WorldSpace": 9, + "MoveDirection": 0, + "RootMotionVelocity": 12, + "SlopeNormal": 6, + "SlopeNormal_WorldSpace": 7, + "VectorParameter": 3, + "WayPointDirection": 4, + "WayPointPosition": 10 + }, + "type": "uint32" + }, + "AnimationProcessingType_t": { + "alignment": 4, + "members": { + "ANIMATION_PROCESSING_CLIENT_INTERPOLATION": 3, + "ANIMATION_PROCESSING_CLIENT_PREDICTION": 2, + "ANIMATION_PROCESSING_CLIENT_RENDER": 4, + "ANIMATION_PROCESSING_CLIENT_SIMULATION": 1, + "ANIMATION_PROCESSING_MAX": 5, + "ANIMATION_PROCESSING_SERVER_SIMULATION": 0 + }, + "type": "uint32" + }, + "AnimationSnapshotType_t": { + "alignment": 4, + "members": { + "ANIMATION_SNAPSHOT_CLIENT_INTERPOLATION": 3, + "ANIMATION_SNAPSHOT_CLIENT_PREDICTION": 2, + "ANIMATION_SNAPSHOT_CLIENT_RENDER": 4, + "ANIMATION_SNAPSHOT_CLIENT_SIMULATION": 1, + "ANIMATION_SNAPSHOT_FINAL_COMPOSITE": 5, + "ANIMATION_SNAPSHOT_MAX": 6, + "ANIMATION_SNAPSHOT_SERVER_SIMULATION": 0 + }, + "type": "uint32" + }, + "BinaryNodeChildOption": { + "alignment": 4, + "members": { + "Child1": 0, + "Child2": 1 + }, + "type": "uint32" + }, + "BinaryNodeTiming": { + "alignment": 4, + "members": { + "SyncChildren": 2, + "UseChild1": 0, + "UseChild2": 1 + }, + "type": "uint32" + }, + "Blend2DMode": { + "alignment": 4, + "members": { + "Blend2DMode_Directional": 1, + "Blend2DMode_General": 0 + }, + "type": "uint32" + }, + "BlendKeyType": { + "alignment": 4, + "members": { + "BlendKey_Distance": 2, + "BlendKey_RemainingDistance": 3, + "BlendKey_UserValue": 0, + "BlendKey_Velocity": 1 + }, + "type": "uint32" + }, + "BoneMaskBlendSpace": { + "alignment": 4, + "members": { + "BlendSpace_Model": 1, + "BlendSpace_Model_RotationOnly": 2, + "BlendSpace_Model_TranslationOnly": 3, + "BlendSpace_Parent": 0 + }, + "type": "uint32" + }, + "BoneTransformSpace_t": { + "alignment": 4, + "members": { + "BoneTransformSpace_Invalid": -1, + "BoneTransformSpace_Model": 1, + "BoneTransformSpace_Parent": 0, + "BoneTransformSpace_World": 2 + }, + "type": "uint32" + }, + "CAnimationGraphVisualizerPrimitiveType": { + "alignment": 4, + "members": { + "ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Axis": 4, + "ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Line": 2, + "ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Pie": 3, + "ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Sphere": 1, + "ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Text": 0 + }, + "type": "uint32" + }, + "CNmBoneMask__WeightInfo_t": { + "alignment": 1, + "members": { + "Mixed": 1, + "One": 2, + "Zero": 0 + }, + "type": "uint8" + }, + "ChoiceBlendMethod": { + "alignment": 4, + "members": { + "PerChoiceBlendTimes": 1, + "SingleBlendTime": 0 + }, + "type": "uint32" + }, + "ChoiceChangeMethod": { + "alignment": 4, + "members": { + "OnCycleEnd": 1, + "OnReset": 0, + "OnResetOrCycleEnd": 2 + }, + "type": "uint32" + }, + "ChoiceMethod": { + "alignment": 4, + "members": { + "Iterate": 2, + "IterateRandom": 3, + "WeightedRandom": 0, + "WeightedRandomNoRepeat": 1 + }, + "type": "uint32" + }, + "DampingSpeedFunction": { + "alignment": 4, + "members": { + "Constant": 1, + "NoDamping": 0, + "Spring": 2 + }, + "type": "uint32" + }, + "EDemoBoneSelectionMode": { + "alignment": 4, + "members": { + "CaptureAllBones": 0, + "CaptureSelectedBones": 1 + }, + "type": "uint32" + }, + "FacingMode": { + "alignment": 4, + "members": { + "FacingMode_LookTarget": 2, + "FacingMode_Manual": 0, + "FacingMode_Path": 1 + }, + "type": "uint32" + }, + "FieldNetworkOption": { + "alignment": 4, + "members": { + "Auto": 0, + "ForceDisable": 2, + "ForceEnable": 1 + }, + "type": "uint32" + }, + "FlexOpCode_t": { + "alignment": 4, + "members": { + "FLEX_OP_2WAY_0": 15, + "FLEX_OP_2WAY_1": 16, + "FLEX_OP_ABS": 26, + "FLEX_OP_ADD": 4, + "FLEX_OP_CLOSE": 11, + "FLEX_OP_COMBO": 18, + "FLEX_OP_COMMA": 12, + "FLEX_OP_CONST": 1, + "FLEX_OP_COS": 25, + "FLEX_OP_DIV": 7, + "FLEX_OP_DME_LOWER_EYELID": 20, + "FLEX_OP_DME_UPPER_EYELID": 21, + "FLEX_OP_DOMINATE": 19, + "FLEX_OP_EXP": 9, + "FLEX_OP_FETCH1": 2, + "FLEX_OP_FETCH2": 3, + "FLEX_OP_MAX": 13, + "FLEX_OP_MIN": 14, + "FLEX_OP_MUL": 6, + "FLEX_OP_NEG": 8, + "FLEX_OP_NWAY": 17, + "FLEX_OP_OPEN": 10, + "FLEX_OP_REMAPVALCLAMPED": 23, + "FLEX_OP_SIN": 24, + "FLEX_OP_SQRT": 22, + "FLEX_OP_SUB": 5 + }, + "type": "uint32" + }, + "FootFallTagFoot_t": { + "alignment": 4, + "members": { + "FOOT1": 0, + "FOOT2": 1, + "FOOT3": 2, + "FOOT4": 3, + "FOOT5": 4, + "FOOT6": 5, + "FOOT7": 6, + "FOOT8": 7 + }, + "type": "uint32" + }, + "FootLockSubVisualization": { + "alignment": 4, + "members": { + "FOOTLOCKSUBVISUALIZATION_IKSolve": 1, + "FOOTLOCKSUBVISUALIZATION_ReachabilityAnalysis": 0 + }, + "type": "uint32" + }, + "FootPinningTimingSource": { + "alignment": 4, + "members": { + "FootMotion": 0, + "Parameter": 2, + "Tag": 1 + }, + "type": "uint32" + }, + "FootstepLandedFootSoundType_t": { + "alignment": 4, + "members": { + "FOOTSOUND_Left": 0, + "FOOTSOUND_Right": 1, + "FOOTSOUND_UseOverrideSound": 2 + }, + "type": "uint32" + }, + "IKChannelMode": { + "alignment": 4, + "members": { + "OneBone": 2, + "OneBone_Translate": 3, + "TwoBone": 0, + "TwoBone_Translate": 1 + }, + "type": "uint32" + }, + "IKSolverType": { + "alignment": 4, + "members": { + "IKSOLVER_CCD": 4, + "IKSOLVER_COUNT": 5, + "IKSOLVER_DogLeg3Bone": 3, + "IKSOLVER_Fabrik": 2, + "IKSOLVER_Perlin": 0, + "IKSOLVER_TwoBone": 1 + }, + "type": "uint32" + }, + "IKTargetCoordinateSystem": { + "alignment": 4, + "members": { + "IKTARGETCOORDINATESYSTEM_COUNT": 2, + "IKTARGETCOORDINATESYSTEM_ModelSpace": 1, + "IKTARGETCOORDINATESYSTEM_WorldSpace": 0 + }, + "type": "uint32" + }, + "IKTargetSource": { + "alignment": 4, + "members": { + "IKTARGETSOURCE_AnimgraphParameter": 1, + "IKTARGETSOURCE_Bone": 0, + "IKTARGETSOURCE_COUNT": 2 + }, + "type": "uint32" + }, + "IkEndEffectorType": { + "alignment": 4, + "members": { + "IkEndEffector_Attachment": 0, + "IkEndEffector_Bone": 1 + }, + "type": "uint32" + }, + "IkTargetType": { + "alignment": 4, + "members": { + "IkTarget_Attachment": 0, + "IkTarget_Bone": 1, + "IkTarget_Parameter_ModelSpace": 2, + "IkTarget_Parameter_WorldSpace": 3 + }, + "type": "uint32" + }, + "JiggleBoneSimSpace": { + "alignment": 4, + "members": { + "SimSpace_Local": 0, + "SimSpace_Model": 1, + "SimSpace_World": 2 + }, + "type": "uint32" + }, + "JumpCorrectionMethod": { + "alignment": 4, + "members": { + "AddCorrectionDelta": 1, + "ScaleMotion": 0 + }, + "type": "uint32" + }, + "MatterialAttributeTagType_t": { + "alignment": 4, + "members": { + "MATERIAL_ATTRIBUTE_TAG_COLOR": 1, + "MATERIAL_ATTRIBUTE_TAG_VALUE": 0 + }, + "type": "uint32" + }, + "MeshDrawPrimitiveFlags_t": { + "alignment": 4, + "members": { + "MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS": 64, + "MESH_DRAW_FLAGS_DRAW_LAST": 128, + "MESH_DRAW_FLAGS_NONE": 0, + "MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT": 2, + "MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING": 16, + "MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH": 1, + "MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING": 32, + "MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL": 8 + }, + "type": "uint32" + }, + "ModelBoneFlexComponent_t": { + "alignment": 4, + "members": { + "MODEL_BONE_FLEX_INVALID": -1, + "MODEL_BONE_FLEX_TX": 0, + "MODEL_BONE_FLEX_TY": 1, + "MODEL_BONE_FLEX_TZ": 2 + }, + "type": "uint32" + }, + "ModelConfigAttachmentType_t": { + "alignment": 4, + "members": { + "MODEL_CONFIG_ATTACHMENT_BONEMERGE": 2, + "MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT": 0, + "MODEL_CONFIG_ATTACHMENT_COUNT": 3, + "MODEL_CONFIG_ATTACHMENT_INVALID": -1, + "MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE": 1 + }, + "type": "uint32" + }, + "ModelSkeletonData_t__BoneFlags_t": { + "alignment": 4, + "members": { + "BLEND_PREALIGNED": 1048576, + "FLAG_ALL_BONE_FLAGS": 1048575, + "FLAG_ANIMATION": 64, + "FLAG_ATTACHMENT": 32, + "FLAG_BONEFLEXDRIVER": 4, + "FLAG_BONE_MERGE_READ": 262144, + "FLAG_BONE_MERGE_WRITE": 524288, + "FLAG_BONE_USED_BY_VERTEX_LOD0": 1024, + "FLAG_BONE_USED_BY_VERTEX_LOD1": 2048, + "FLAG_BONE_USED_BY_VERTEX_LOD2": 4096, + "FLAG_BONE_USED_BY_VERTEX_LOD3": 8192, + "FLAG_BONE_USED_BY_VERTEX_LOD4": 16384, + "FLAG_BONE_USED_BY_VERTEX_LOD5": 32768, + "FLAG_BONE_USED_BY_VERTEX_LOD6": 65536, + "FLAG_BONE_USED_BY_VERTEX_LOD7": 131072, + "FLAG_CLOTH": 8, + "FLAG_HITBOX": 256, + "FLAG_MESH": 128, + "FLAG_NO_BONE_FLAGS": 0, + "FLAG_PHYSICS": 16, + "FLAG_PROCEDURAL": 4194304, + "FLAG_RIGIDLENGTH": 2097152 + }, + "type": "uint32" + }, + "MoodType_t": { + "alignment": 4, + "members": { + "eMoodType_Body": 1, + "eMoodType_Head": 0 + }, + "type": "uint32" + }, + "MorphBundleType_t": { + "alignment": 4, + "members": { + "MORPH_BUNDLE_TYPE_COUNT": 3, + "MORPH_BUNDLE_TYPE_NONE": 0, + "MORPH_BUNDLE_TYPE_NORMAL_WRINKLE": 2, + "MORPH_BUNDLE_TYPE_POSITION_SPEED": 1 + }, + "type": "uint32" + }, + "MorphFlexControllerRemapType_t": { + "alignment": 4, + "members": { + "MORPH_FLEXCONTROLLER_REMAP_2WAY": 1, + "MORPH_FLEXCONTROLLER_REMAP_EYELID": 3, + "MORPH_FLEXCONTROLLER_REMAP_NWAY": 2, + "MORPH_FLEXCONTROLLER_REMAP_PASSTHRU": 0 + }, + "type": "uint32" + }, + "MovementGait_t": { + "alignment": 1, + "members": { + "eInvalid": -1, + "eJog": 1, + "eRun": 2, + "eSprint": 3, + "eWalk": 0 + }, + "type": "uint8" + }, + "NmFootPhaseCondition_t": { + "alignment": 1, + "members": { + "LeftFootDown": 0, + "LeftFootPassing": 1, + "LeftPhase": 4, + "RightFootDown": 2, + "RightFootPassing": 3, + "RightPhase": 5 + }, + "type": "uint8" + }, + "NmFootPhase_t": { + "alignment": 1, + "members": { + "LeftFootDown": 0, + "LeftFootPassing": 3, + "RightFootDown": 2, + "RightFootPassing": 1 + }, + "type": "uint8" + }, + "NmFrameSnapEventMode_t": { + "alignment": 4, + "members": { + "Floor": 0, + "Round": 1 + }, + "type": "uint32" + }, + "NmTransitionRuleCondition_t": { + "alignment": 1, + "members": { + "AnyAllowed": 0, + "Blocked": 3, + "ConditionallyAllowed": 2, + "FullyAllowed": 1 + }, + "type": "uint8" + }, + "NmTransitionRule_t": { + "alignment": 1, + "members": { + "AllowTransition": 0, + "BlockTransition": 2, + "ConditionallyAllowTransition": 1 + }, + "type": "uint8" + }, + "ParticleAttachment_t": { + "alignment": 4, + "members": { + "MAX_PATTACH_TYPES": 16, + "PATTACH_ABSORIGIN": 0, + "PATTACH_ABSORIGIN_FOLLOW": 1, + "PATTACH_CENTER_FOLLOW": 13, + "PATTACH_CUSTOMORIGIN": 2, + "PATTACH_CUSTOMORIGIN_FOLLOW": 3, + "PATTACH_CUSTOM_GAME_STATE_1": 14, + "PATTACH_EYES_FOLLOW": 6, + "PATTACH_HEALTHBAR": 15, + "PATTACH_INVALID": -1, + "PATTACH_MAIN_VIEW": 11, + "PATTACH_OVERHEAD_FOLLOW": 7, + "PATTACH_POINT": 4, + "PATTACH_POINT_FOLLOW": 5, + "PATTACH_RENDERORIGIN_FOLLOW": 10, + "PATTACH_ROOTBONE_FOLLOW": 9, + "PATTACH_WATERWAKE": 12, + "PATTACH_WORLDORIGIN": 8 + }, + "type": "uint32" + }, + "PermModelInfo_t__FlagEnum": { + "alignment": 4, + "members": { + "FLAG_ANIMATION_DRIVEN_FLEXES": 2097152, + "FLAG_DO_NOT_CAST_SHADOWS": 131072, + "FLAG_FORCE_PHONEME_CROSSFADE": 4096, + "FLAG_HAS_SKINNED_MESHES": 1024, + "FLAG_IMPLICIT_BIND_POSE_SEQUENCE": 4194304, + "FLAG_MODEL_DOC": 8388608, + "FLAG_MODEL_IS_RUNTIME_COMBINED": 4, + "FLAG_MODEL_PART_CHILD": 16, + "FLAG_NAV_GEN_HULL": 64, + "FLAG_NAV_GEN_NONE": 32, + "FLAG_NO_ANIM_EVENTS": 1048576, + "FLAG_NO_FORCED_FADE": 2048, + "FLAG_SOURCE1_IMPORT": 8, + "FLAG_TRANSLUCENT": 1, + "FLAG_TRANSLUCENT_TWO_PASS": 2 + }, + "type": "uint32" + }, + "PoseType_t": { + "alignment": 1, + "members": { + "POSETYPE_DYNAMIC": 1, + "POSETYPE_INVALID": 255, + "POSETYPE_STATIC": 0 + }, + "type": "uint8" + }, + "RagdollPoseControl": { + "alignment": 4, + "members": { + "Absolute": 0, + "Relative": 1 + }, + "type": "uint32" + }, + "ResetCycleOption": { + "alignment": 4, + "members": { + "Beginning": 0, + "FixedValue": 3, + "InverseSourceCycle": 2, + "SameCycleAsSource": 1, + "SameTimeAsSource": 4 + }, + "type": "uint32" + }, + "SelectorTagBehavior_t": { + "alignment": 4, + "members": { + "SelectorTagBehavior_OffBeforeFinished": 2, + "SelectorTagBehavior_OffWhenFinished": 1, + "SelectorTagBehavior_OnWhileCurrent": 0 + }, + "type": "uint32" + }, + "SeqCmd_t": { + "alignment": 4, + "members": { + "SeqCmd_Add": 4, + "SeqCmd_Blend": 8, + "SeqCmd_Copy": 7, + "SeqCmd_FetchCycle": 11, + "SeqCmd_FetchFrame": 12, + "SeqCmd_FetchFrameRange": 2, + "SeqCmd_IKLockInPlace": 13, + "SeqCmd_IKRestoreAll": 14, + "SeqCmd_LinearDelta": 1, + "SeqCmd_Nop": 0, + "SeqCmd_ReverseSequence": 15, + "SeqCmd_Scale": 6, + "SeqCmd_Sequence": 10, + "SeqCmd_Slerp": 3, + "SeqCmd_Subtract": 5, + "SeqCmd_Transform": 16, + "SeqCmd_Worldspace": 9 + }, + "type": "uint32" + }, + "SeqPoseSetting_t": { + "alignment": 4, + "members": { + "SEQ_POSE_SETTING_CONSTANT": 0, + "SEQ_POSE_SETTING_POSITION": 2, + "SEQ_POSE_SETTING_ROTATION": 1, + "SEQ_POSE_SETTING_VELOCITY": 3 + }, + "type": "uint32" + }, + "SolveIKChainAnimNodeDebugSetting": { + "alignment": 4, + "members": { + "SOLVEIKCHAINANIMNODEDEBUGSETTING_Forward": 4, + "SOLVEIKCHAINANIMNODEDEBUGSETTING_Left": 6, + "SOLVEIKCHAINANIMNODEDEBUGSETTING_None": 0, + "SOLVEIKCHAINANIMNODEDEBUGSETTING_Up": 5, + "SOLVEIKCHAINANIMNODEDEBUGSETTING_X_Axis_Circle": 1, + "SOLVEIKCHAINANIMNODEDEBUGSETTING_Y_Axis_Circle": 2, + "SOLVEIKCHAINANIMNODEDEBUGSETTING_Z_Axis_Circle": 3 + }, + "type": "uint32" + }, + "StanceOverrideMode": { + "alignment": 4, + "members": { + "Node": 1, + "Sequence": 0 + }, + "type": "uint32" + }, + "StateActionBehavior": { + "alignment": 4, + "members": { + "STATETAGBEHAVIOR_ACTIVE_WHILE_CURRENT": 0, + "STATETAGBEHAVIOR_FIRE_ON_ENTER": 1, + "STATETAGBEHAVIOR_FIRE_ON_ENTER_AND_EXIT": 3, + "STATETAGBEHAVIOR_FIRE_ON_EXIT": 2 + }, + "type": "uint32" + }, + "StepPhase": { + "alignment": 4, + "members": { + "StepPhase_InAir": 1, + "StepPhase_OnGround": 0 + }, + "type": "uint32" + }, + "VPhysXAggregateData_t__VPhysXFlagEnum_t": { + "alignment": 4, + "members": { + "FLAG_IGNORE_SCALE_OBSOLETE_DO_NOT_USE": 32, + "FLAG_IS_POLYSOUP_GEOMETRY": 1, + "FLAG_LEVEL_COLLISION": 16 + }, + "type": "uint32" + }, + "VPhysXBodyPart_t__VPhysXFlagEnum_t": { + "alignment": 4, + "members": { + "FLAG_ALWAYS_DYNAMIC_ON_CLIENT": 16, + "FLAG_JOINT": 4, + "FLAG_KINEMATIC": 2, + "FLAG_MASS": 8, + "FLAG_STATIC": 1 + }, + "type": "uint32" + }, + "VPhysXConstraintParams_t__EnumFlags0_t": { + "alignment": 4, + "members": { + "FLAG0_SHIFT_BREAKABLE_FORCE": 2, + "FLAG0_SHIFT_BREAKABLE_TORQUE": 3, + "FLAG0_SHIFT_CONSTRAIN": 1, + "FLAG0_SHIFT_INTERPENETRATE": 0 + }, + "type": "uint32" + }, + "VPhysXJoint_t__Flags_t": { + "alignment": 4, + "members": { + "JOINT_FLAGS_BODY1_FIXED": 1, + "JOINT_FLAGS_NONE": 0, + "JOINT_FLAGS_USE_BLOCK_SOLVER": 2 + }, + "type": "uint32" + }, + "VelocityMetricMode": { + "alignment": 1, + "members": { + "DirectionAndMagnitude": 2, + "DirectionOnly": 0, + "MagnitudeOnly": 1 + }, + "type": "uint8" + } + } } } \ No newline at end of file diff --git a/output/libanimationsystem.so.rs b/output/libanimationsystem.so.rs index 5d4cc06c..29f86d9d 100644 --- a/output/libanimationsystem.so.rs +++ b/output/libanimationsystem.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,749 @@ pub mod cs2_dumper { pub mod schemas { // Module: libanimationsystem.so // Classes count: 362 - // Enums count: 0 + // Enums count: 70 pub mod libanimationsystem_so { + // Alignment: 4 + // Members count: 17 + #[repr(u32)] + pub enum SeqCmd_t { + SeqCmd_Nop = 0x0, + SeqCmd_LinearDelta = 0x1, + SeqCmd_FetchFrameRange = 0x2, + SeqCmd_Slerp = 0x3, + SeqCmd_Add = 0x4, + SeqCmd_Subtract = 0x5, + SeqCmd_Scale = 0x6, + SeqCmd_Copy = 0x7, + SeqCmd_Blend = 0x8, + SeqCmd_Worldspace = 0x9, + SeqCmd_Sequence = 0xA, + SeqCmd_FetchCycle = 0xB, + SeqCmd_FetchFrame = 0xC, + SeqCmd_IKLockInPlace = 0xD, + SeqCmd_IKRestoreAll = 0xE, + SeqCmd_ReverseSequence = 0xF, + SeqCmd_Transform = 0x10 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum BoneTransformSpace_t { + BoneTransformSpace_Invalid = u32::MAX, + BoneTransformSpace_Parent = 0x0, + BoneTransformSpace_Model = 0x1, + BoneTransformSpace_World = 0x2 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum CAnimationGraphVisualizerPrimitiveType { + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Text = 0x0, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Sphere = 0x1, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Line = 0x2, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Pie = 0x3, + ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Axis = 0x4 + } + // Alignment: 1 + // Members count: 3 + #[repr(u8)] + pub enum NmTransitionRule_t { + AllowTransition = 0x0, + ConditionallyAllowTransition = 0x1, + BlockTransition = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum BinaryNodeTiming { + UseChild1 = 0x0, + UseChild2 = 0x1, + SyncChildren = 0x2 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum SolveIKChainAnimNodeDebugSetting { + SOLVEIKCHAINANIMNODEDEBUGSETTING_None = 0x0, + SOLVEIKCHAINANIMNODEDEBUGSETTING_X_Axis_Circle = 0x1, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Y_Axis_Circle = 0x2, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Z_Axis_Circle = 0x3, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Forward = 0x4, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Up = 0x5, + SOLVEIKCHAINANIMNODEDEBUGSETTING_Left = 0x6 + } + // Alignment: 1 + // Members count: 5 + #[repr(u8)] + pub enum MovementGait_t { + eInvalid = u8::MAX, + eWalk = 0x0, + eJog = 0x1, + eRun = 0x2, + eSprint = 0x3 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum IKTargetCoordinateSystem { + IKTARGETCOORDINATESYSTEM_WorldSpace = 0x0, + IKTARGETCOORDINATESYSTEM_ModelSpace = 0x1, + IKTARGETCOORDINATESYSTEM_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum VPhysXAggregateData_t__VPhysXFlagEnum_t { + FLAG_IS_POLYSOUP_GEOMETRY = 0x1, + FLAG_LEVEL_COLLISION = 0x10, + FLAG_IGNORE_SCALE_OBSOLETE_DO_NOT_USE = 0x20 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum MatterialAttributeTagType_t { + MATERIAL_ATTRIBUTE_TAG_VALUE = 0x0, + MATERIAL_ATTRIBUTE_TAG_COLOR = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum AnimPoseControl { + NoPoseControl = 0x0, + AbsolutePoseControl = 0x1, + RelativePoseControl = 0x2 + } + // Alignment: 1 + // Members count: 4 + #[repr(u8)] + pub enum NmTransitionRuleCondition_t { + AnyAllowed = 0x0, + FullyAllowed = 0x1, + ConditionallyAllowed = 0x2, + Blocked = 0x3 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum EDemoBoneSelectionMode { + CaptureAllBones = 0x0, + CaptureSelectedBones = 0x1 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum StepPhase { + StepPhase_OnGround = 0x0, + StepPhase_InAir = 0x1 + } + // Alignment: 4 + // Members count: 26 + #[repr(u32)] + pub enum FlexOpCode_t { + FLEX_OP_CONST = 0x1, + FLEX_OP_FETCH1 = 0x2, + FLEX_OP_FETCH2 = 0x3, + FLEX_OP_ADD = 0x4, + FLEX_OP_SUB = 0x5, + FLEX_OP_MUL = 0x6, + FLEX_OP_DIV = 0x7, + FLEX_OP_NEG = 0x8, + FLEX_OP_EXP = 0x9, + FLEX_OP_OPEN = 0xA, + FLEX_OP_CLOSE = 0xB, + FLEX_OP_COMMA = 0xC, + FLEX_OP_MAX = 0xD, + FLEX_OP_MIN = 0xE, + FLEX_OP_2WAY_0 = 0xF, + FLEX_OP_2WAY_1 = 0x10, + FLEX_OP_NWAY = 0x11, + FLEX_OP_COMBO = 0x12, + FLEX_OP_DOMINATE = 0x13, + FLEX_OP_DME_LOWER_EYELID = 0x14, + FLEX_OP_DME_UPPER_EYELID = 0x15, + FLEX_OP_SQRT = 0x16, + FLEX_OP_REMAPVALCLAMPED = 0x17, + FLEX_OP_SIN = 0x18, + FLEX_OP_COS = 0x19, + FLEX_OP_ABS = 0x1A + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum AnimNodeNetworkMode { + ServerAuthoritative = 0x0, + ClientSimulate = 0x1 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum VPhysXBodyPart_t__VPhysXFlagEnum_t { + FLAG_STATIC = 0x1, + FLAG_KINEMATIC = 0x2, + FLAG_JOINT = 0x4, + FLAG_MASS = 0x8, + FLAG_ALWAYS_DYNAMIC_ON_CLIENT = 0x10 + } + // Alignment: 1 + // Members count: 9 + #[repr(u8)] + pub enum AnimParamType_t { + ANIMPARAM_UNKNOWN = 0x0, + ANIMPARAM_BOOL = 0x1, + ANIMPARAM_ENUM = 0x2, + ANIMPARAM_INT = 0x3, + ANIMPARAM_FLOAT = 0x4, + ANIMPARAM_VECTOR = 0x5, + ANIMPARAM_QUATERNION = 0x6, + ANIMPARAM_GLOBALSYMBOL = 0x7, + ANIMPARAM_COUNT = 0x8 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum IKTargetSource { + IKTARGETSOURCE_Bone = 0x0, + IKTARGETSOURCE_AnimgraphParameter = 0x1, + IKTARGETSOURCE_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 15 + #[repr(u32)] + pub enum PermModelInfo_t__FlagEnum { + FLAG_TRANSLUCENT = 0x1, + FLAG_TRANSLUCENT_TWO_PASS = 0x2, + FLAG_MODEL_IS_RUNTIME_COMBINED = 0x4, + FLAG_SOURCE1_IMPORT = 0x8, + FLAG_MODEL_PART_CHILD = 0x10, + FLAG_NAV_GEN_NONE = 0x20, + FLAG_NAV_GEN_HULL = 0x40, + FLAG_NO_FORCED_FADE = 0x800, + FLAG_HAS_SKINNED_MESHES = 0x400, + FLAG_DO_NOT_CAST_SHADOWS = 0x20000, + FLAG_FORCE_PHONEME_CROSSFADE = 0x1000, + FLAG_NO_ANIM_EVENTS = 0x100000, + FLAG_ANIMATION_DRIVEN_FLEXES = 0x200000, + FLAG_IMPLICIT_BIND_POSE_SEQUENCE = 0x400000, + FLAG_MODEL_DOC = 0x800000 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum AnimParamNetworkSetting { + Auto = 0x0, + AlwaysNetwork = 0x1, + NeverNetwork = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum MorphFlexControllerRemapType_t { + MORPH_FLEXCONTROLLER_REMAP_PASSTHRU = 0x0, + MORPH_FLEXCONTROLLER_REMAP_2WAY = 0x1, + MORPH_FLEXCONTROLLER_REMAP_NWAY = 0x2, + MORPH_FLEXCONTROLLER_REMAP_EYELID = 0x3 + } + // Alignment: 4 + // Members count: 8 + #[repr(u32)] + pub enum MeshDrawPrimitiveFlags_t { + MESH_DRAW_FLAGS_NONE = 0x0, + MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 0x1, + MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 0x2, + MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 0x8, + MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 0x10, + MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 0x20, + MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 0x40, + MESH_DRAW_FLAGS_DRAW_LAST = 0x80 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ModelBoneFlexComponent_t { + MODEL_BONE_FLEX_INVALID = u32::MAX, + MODEL_BONE_FLEX_TX = 0x0, + MODEL_BONE_FLEX_TY = 0x1, + MODEL_BONE_FLEX_TZ = 0x2 + } + // Alignment: 1 + // Members count: 3 + #[repr(u8)] + pub enum PoseType_t { + POSETYPE_STATIC = 0x0, + POSETYPE_DYNAMIC = 0x1, + POSETYPE_INVALID = 0xFF + } + // Alignment: 4 + // Members count: 37 + #[repr(u32)] + pub enum AnimValueSource { + MoveHeading = 0x0, + MoveSpeed = 0x1, + ForwardSpeed = 0x2, + StrafeSpeed = 0x3, + FacingHeading = 0x4, + ManualFacingHeading = 0x5, + LookHeading = 0x6, + LookPitch = 0x7, + LookDistance = 0x8, + Parameter = 0x9, + WayPointHeading = 0xA, + WayPointDistance = 0xB, + BoundaryRadius = 0xC, + TargetMoveHeading = 0xD, + TargetMoveSpeed = 0xE, + AccelerationHeading = 0xF, + AccelerationSpeed = 0x10, + SlopeHeading = 0x11, + SlopeAngle = 0x12, + SlopePitch = 0x13, + SlopeYaw = 0x14, + GoalDistance = 0x15, + AccelerationLeftRight = 0x16, + AccelerationFrontBack = 0x17, + RootMotionSpeed = 0x18, + RootMotionTurnSpeed = 0x19, + MoveHeadingRelativeToLookHeading = 0x1A, + MaxMoveSpeed = 0x1B, + FingerCurl_Thumb = 0x1C, + FingerCurl_Index = 0x1D, + FingerCurl_Middle = 0x1E, + FingerCurl_Ring = 0x1F, + FingerCurl_Pinky = 0x20, + FingerSplay_Thumb_Index = 0x21, + FingerSplay_Index_Middle = 0x22, + FingerSplay_Middle_Ring = 0x23, + FingerSplay_Ring_Pinky = 0x24 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum RagdollPoseControl { + Absolute = 0x0, + Relative = 0x1 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum IKSolverType { + IKSOLVER_Perlin = 0x0, + IKSOLVER_TwoBone = 0x1, + IKSOLVER_Fabrik = 0x2, + IKSOLVER_DogLeg3Bone = 0x3, + IKSOLVER_CCD = 0x4, + IKSOLVER_COUNT = 0x5 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum Blend2DMode { + Blend2DMode_General = 0x0, + Blend2DMode_Directional = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ChoiceChangeMethod { + OnReset = 0x0, + OnCycleEnd = 0x1, + OnResetOrCycleEnd = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ChoiceBlendMethod { + SingleBlendTime = 0x0, + PerChoiceBlendTimes = 0x1 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum VPhysXConstraintParams_t__EnumFlags0_t { + FLAG0_SHIFT_INTERPENETRATE = 0x0, + FLAG0_SHIFT_CONSTRAIN = 0x1, + FLAG0_SHIFT_BREAKABLE_FORCE = 0x2, + FLAG0_SHIFT_BREAKABLE_TORQUE = 0x3 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum BlendKeyType { + BlendKey_UserValue = 0x0, + BlendKey_Velocity = 0x1, + BlendKey_Distance = 0x2, + BlendKey_RemainingDistance = 0x3 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum StateActionBehavior { + STATETAGBEHAVIOR_ACTIVE_WHILE_CURRENT = 0x0, + STATETAGBEHAVIOR_FIRE_ON_ENTER = 0x1, + STATETAGBEHAVIOR_FIRE_ON_EXIT = 0x2, + STATETAGBEHAVIOR_FIRE_ON_ENTER_AND_EXIT = 0x3 + } + // Alignment: 1 + // Members count: 6 + #[repr(u8)] + pub enum NmFootPhaseCondition_t { + LeftFootDown = 0x0, + LeftFootPassing = 0x1, + LeftPhase = 0x4, + RightFootDown = 0x2, + RightFootPassing = 0x3, + RightPhase = 0x5 + } + // Alignment: 4 + // Members count: 22 + #[repr(u32)] + pub enum ModelSkeletonData_t__BoneFlags_t { + FLAG_NO_BONE_FLAGS = 0x0, + FLAG_BONEFLEXDRIVER = 0x4, + FLAG_CLOTH = 0x8, + FLAG_PHYSICS = 0x10, + FLAG_ATTACHMENT = 0x20, + FLAG_ANIMATION = 0x40, + FLAG_MESH = 0x80, + FLAG_HITBOX = 0x100, + FLAG_BONE_USED_BY_VERTEX_LOD0 = 0x400, + FLAG_BONE_USED_BY_VERTEX_LOD1 = 0x800, + FLAG_BONE_USED_BY_VERTEX_LOD2 = 0x1000, + FLAG_BONE_USED_BY_VERTEX_LOD3 = 0x2000, + FLAG_BONE_USED_BY_VERTEX_LOD4 = 0x4000, + FLAG_BONE_USED_BY_VERTEX_LOD5 = 0x8000, + FLAG_BONE_USED_BY_VERTEX_LOD6 = 0x10000, + FLAG_BONE_USED_BY_VERTEX_LOD7 = 0x20000, + FLAG_BONE_MERGE_READ = 0x40000, + FLAG_BONE_MERGE_WRITE = 0x80000, + FLAG_ALL_BONE_FLAGS = 0xFFFFF, + BLEND_PREALIGNED = 0x100000, + FLAG_RIGIDLENGTH = 0x200000, + FLAG_PROCEDURAL = 0x400000 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum MorphBundleType_t { + MORPH_BUNDLE_TYPE_NONE = 0x0, + MORPH_BUNDLE_TYPE_POSITION_SPEED = 0x1, + MORPH_BUNDLE_TYPE_NORMAL_WRINKLE = 0x2, + MORPH_BUNDLE_TYPE_COUNT = 0x3 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum ResetCycleOption { + Beginning = 0x0, + SameCycleAsSource = 0x1, + InverseSourceCycle = 0x2, + FixedValue = 0x3, + SameTimeAsSource = 0x4 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum IKChannelMode { + TwoBone = 0x0, + TwoBone_Translate = 0x1, + OneBone = 0x2, + OneBone_Translate = 0x3 + } + // Alignment: 1 + // Members count: 4 + #[repr(u8)] + pub enum NmFootPhase_t { + LeftFootDown = 0x0, + RightFootPassing = 0x1, + RightFootDown = 0x2, + LeftFootPassing = 0x3 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum FootstepLandedFootSoundType_t { + FOOTSOUND_Left = 0x0, + FOOTSOUND_Right = 0x1, + FOOTSOUND_UseOverrideSound = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum FootLockSubVisualization { + FOOTLOCKSUBVISUALIZATION_ReachabilityAnalysis = 0x0, + FOOTLOCKSUBVISUALIZATION_IKSolve = 0x1 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum NmFrameSnapEventMode_t { + Floor = 0x0, + Round = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum FootPinningTimingSource { + FootMotion = 0x0, + Tag = 0x1, + Parameter = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum DampingSpeedFunction { + NoDamping = 0x0, + Constant = 0x1, + Spring = 0x2 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum AnimationProcessingType_t { + ANIMATION_PROCESSING_SERVER_SIMULATION = 0x0, + ANIMATION_PROCESSING_CLIENT_SIMULATION = 0x1, + ANIMATION_PROCESSING_CLIENT_PREDICTION = 0x2, + ANIMATION_PROCESSING_CLIENT_INTERPOLATION = 0x3, + ANIMATION_PROCESSING_CLIENT_RENDER = 0x4, + ANIMATION_PROCESSING_MAX = 0x5 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum JiggleBoneSimSpace { + SimSpace_Local = 0x0, + SimSpace_Model = 0x1, + SimSpace_World = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum StanceOverrideMode { + Sequence = 0x0, + Node = 0x1 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum IkEndEffectorType { + IkEndEffector_Attachment = 0x0, + IkEndEffector_Bone = 0x1 + } + // Alignment: 2 + // Members count: 3 + #[repr(u16)] + pub enum AnimScriptType { + ANIMSCRIPT_TYPE_INVALID = u16::MAX, + ANIMSCRIPT_FUSE_GENERAL = 0x0, + ANIMSCRIPT_FUSE_STATEMACHINE = 0x1 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum SeqPoseSetting_t { + SEQ_POSE_SETTING_CONSTANT = 0x0, + SEQ_POSE_SETTING_ROTATION = 0x1, + SEQ_POSE_SETTING_POSITION = 0x2, + SEQ_POSE_SETTING_VELOCITY = 0x3 + } + // Alignment: 4 + // Members count: 13 + #[repr(u32)] + pub enum AnimParamButton_t { + ANIMPARAM_BUTTON_NONE = 0x0, + ANIMPARAM_BUTTON_DPAD_UP = 0x1, + ANIMPARAM_BUTTON_DPAD_RIGHT = 0x2, + ANIMPARAM_BUTTON_DPAD_DOWN = 0x3, + ANIMPARAM_BUTTON_DPAD_LEFT = 0x4, + ANIMPARAM_BUTTON_A = 0x5, + ANIMPARAM_BUTTON_B = 0x6, + ANIMPARAM_BUTTON_X = 0x7, + ANIMPARAM_BUTTON_Y = 0x8, + ANIMPARAM_BUTTON_LEFT_SHOULDER = 0x9, + ANIMPARAM_BUTTON_RIGHT_SHOULDER = 0xA, + ANIMPARAM_BUTTON_LTRIGGER = 0xB, + ANIMPARAM_BUTTON_RTRIGGER = 0xC + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum SelectorTagBehavior_t { + SelectorTagBehavior_OnWhileCurrent = 0x0, + SelectorTagBehavior_OffWhenFinished = 0x1, + SelectorTagBehavior_OffBeforeFinished = 0x2 + } + // Alignment: 1 + // Members count: 3 + #[repr(u8)] + pub enum CNmBoneMask__WeightInfo_t { + Zero = 0x0, + Mixed = 0x1, + One = 0x2 + } + // Alignment: 4 + // Members count: 18 + #[repr(u32)] + pub enum ParticleAttachment_t { + PATTACH_INVALID = u32::MAX, + PATTACH_ABSORIGIN = 0x0, + PATTACH_ABSORIGIN_FOLLOW = 0x1, + PATTACH_CUSTOMORIGIN = 0x2, + PATTACH_CUSTOMORIGIN_FOLLOW = 0x3, + PATTACH_POINT = 0x4, + PATTACH_POINT_FOLLOW = 0x5, + PATTACH_EYES_FOLLOW = 0x6, + PATTACH_OVERHEAD_FOLLOW = 0x7, + PATTACH_WORLDORIGIN = 0x8, + PATTACH_ROOTBONE_FOLLOW = 0x9, + PATTACH_RENDERORIGIN_FOLLOW = 0xA, + PATTACH_MAIN_VIEW = 0xB, + PATTACH_WATERWAKE = 0xC, + PATTACH_CENTER_FOLLOW = 0xD, + PATTACH_CUSTOM_GAME_STATE_1 = 0xE, + PATTACH_HEALTHBAR = 0xF, + MAX_PATTACH_TYPES = 0x10 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum FieldNetworkOption { + Auto = 0x0, + ForceEnable = 0x1, + ForceDisable = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum VPhysXJoint_t__Flags_t { + JOINT_FLAGS_NONE = 0x0, + JOINT_FLAGS_BODY1_FIXED = 0x1, + JOINT_FLAGS_USE_BLOCK_SOLVER = 0x2 + } + // Alignment: 1 + // Members count: 3 + #[repr(u8)] + pub enum VelocityMetricMode { + DirectionOnly = 0x0, + MagnitudeOnly = 0x1, + DirectionAndMagnitude = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum FacingMode { + FacingMode_Manual = 0x0, + FacingMode_Path = 0x1, + FacingMode_LookTarget = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum AimMatrixBlendMode { + AimMatrixBlendMode_None = 0x0, + AimMatrixBlendMode_Additive = 0x1, + AimMatrixBlendMode_ModelSpaceAdditive = 0x2, + AimMatrixBlendMode_BoneMask = 0x3 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum AnimationSnapshotType_t { + ANIMATION_SNAPSHOT_SERVER_SIMULATION = 0x0, + ANIMATION_SNAPSHOT_CLIENT_SIMULATION = 0x1, + ANIMATION_SNAPSHOT_CLIENT_PREDICTION = 0x2, + ANIMATION_SNAPSHOT_CLIENT_INTERPOLATION = 0x3, + ANIMATION_SNAPSHOT_CLIENT_RENDER = 0x4, + ANIMATION_SNAPSHOT_FINAL_COMPOSITE = 0x5, + ANIMATION_SNAPSHOT_MAX = 0x6 + } + // Alignment: 4 + // Members count: 8 + #[repr(u32)] + pub enum FootFallTagFoot_t { + FOOT1 = 0x0, + FOOT2 = 0x1, + FOOT3 = 0x2, + FOOT4 = 0x3, + FOOT5 = 0x4, + FOOT6 = 0x5, + FOOT7 = 0x6, + FOOT8 = 0x7 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ChoiceMethod { + WeightedRandom = 0x0, + WeightedRandomNoRepeat = 0x1, + Iterate = 0x2, + IterateRandom = 0x3 + } + // Alignment: 4 + // Members count: 13 + #[repr(u32)] + pub enum AnimVectorSource { + MoveDirection = 0x0, + FacingDirection = 0x1, + LookDirection = 0x2, + VectorParameter = 0x3, + WayPointDirection = 0x4, + Acceleration = 0x5, + SlopeNormal = 0x6, + SlopeNormal_WorldSpace = 0x7, + LookTarget = 0x8, + LookTarget_WorldSpace = 0x9, + WayPointPosition = 0xA, + GoalPosition = 0xB, + RootMotionVelocity = 0xC + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum IkTargetType { + IkTarget_Attachment = 0x0, + IkTarget_Bone = 0x1, + IkTarget_Parameter_ModelSpace = 0x2, + IkTarget_Parameter_WorldSpace = 0x3 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum BoneMaskBlendSpace { + BlendSpace_Parent = 0x0, + BlendSpace_Model = 0x1, + BlendSpace_Model_RotationOnly = 0x2, + BlendSpace_Model_TranslationOnly = 0x3 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum ModelConfigAttachmentType_t { + MODEL_CONFIG_ATTACHMENT_INVALID = u32::MAX, + MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0x0, + MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 0x1, + MODEL_CONFIG_ATTACHMENT_BONEMERGE = 0x2, + MODEL_CONFIG_ATTACHMENT_COUNT = 0x3 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum BinaryNodeChildOption { + Child1 = 0x0, + Child2 = 0x1 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum JumpCorrectionMethod { + ScaleMotion = 0x0, + AddCorrectionDelta = 0x1 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum MoodType_t { + eMoodType_Head = 0x0, + eMoodType_Body = 0x1 + } // Parent: None // Fields count: 3 // diff --git a/output/libclient.so.cs b/output/libclient.so.cs index e33b8675..cc619390 100644 --- a/output/libclient.so.cs +++ b/output/libclient.so.cs @@ -1,11 +1,87 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libclient.so // Classes count: 147 - // Enums count: 13 + // Enums count: 7 public static class LibclientSo { + // Alignment: 4 + // Members count: 14 + public enum CompositeMaterialInputLooseVariableType_t : uint { + LOOSE_VARIABLE_TYPE_BOOLEAN = 0x0, + LOOSE_VARIABLE_TYPE_INTEGER1 = 0x1, + LOOSE_VARIABLE_TYPE_INTEGER2 = 0x2, + LOOSE_VARIABLE_TYPE_INTEGER3 = 0x3, + LOOSE_VARIABLE_TYPE_INTEGER4 = 0x4, + LOOSE_VARIABLE_TYPE_FLOAT1 = 0x5, + LOOSE_VARIABLE_TYPE_FLOAT2 = 0x6, + LOOSE_VARIABLE_TYPE_FLOAT3 = 0x7, + LOOSE_VARIABLE_TYPE_FLOAT4 = 0x8, + LOOSE_VARIABLE_TYPE_COLOR4 = 0x9, + LOOSE_VARIABLE_TYPE_STRING = 0xA, + LOOSE_VARIABLE_TYPE_SYSTEMVAR = 0xB, + LOOSE_VARIABLE_TYPE_RESOURCE_MATERIAL = 0xC, + LOOSE_VARIABLE_TYPE_RESOURCE_TEXTURE = 0xD + } + // Alignment: 4 + // Members count: 7 + public enum CompositeMaterialInputTextureType_t : uint { + INPUT_TEXTURE_TYPE_DEFAULT = 0x0, + INPUT_TEXTURE_TYPE_NORMALMAP = 0x1, + INPUT_TEXTURE_TYPE_COLOR = 0x2, + INPUT_TEXTURE_TYPE_MASKS = 0x3, + INPUT_TEXTURE_TYPE_ROUGHNESS = 0x4, + INPUT_TEXTURE_TYPE_PEARLESCENCE_MASK = 0x5, + INPUT_TEXTURE_TYPE_AO = 0x6 + } + // Alignment: 4 + // Members count: 6 + public enum CompositeMaterialInputContainerSourceType_t : uint { + CONTAINER_SOURCE_TYPE_TARGET_MATERIAL = 0x0, + CONTAINER_SOURCE_TYPE_MATERIAL_FROM_TARGET_ATTR = 0x1, + CONTAINER_SOURCE_TYPE_SPECIFIC_MATERIAL = 0x2, + CONTAINER_SOURCE_TYPE_LOOSE_VARIABLES = 0x3, + CONTAINER_SOURCE_TYPE_VARIABLE_FROM_TARGET_ATTR = 0x4, + CONTAINER_SOURCE_TYPE_TARGET_INSTANCE_MATERIAL = 0x5 + } + // Alignment: 4 + // Members count: 10 + public enum CompMatPropertyMutatorType_t : uint { + COMP_MAT_PROPERTY_MUTATOR_INIT = 0x0, + COMP_MAT_PROPERTY_MUTATOR_COPY_MATCHING_KEYS = 0x1, + COMP_MAT_PROPERTY_MUTATOR_COPY_KEYS_WITH_SUFFIX = 0x2, + COMP_MAT_PROPERTY_MUTATOR_COPY_PROPERTY = 0x3, + COMP_MAT_PROPERTY_MUTATOR_SET_VALUE = 0x4, + COMP_MAT_PROPERTY_MUTATOR_GENERATE_TEXTURE = 0x5, + COMP_MAT_PROPERTY_MUTATOR_CONDITIONAL_MUTATORS = 0x6, + COMP_MAT_PROPERTY_MUTATOR_POP_INPUT_QUEUE = 0x7, + COMP_MAT_PROPERTY_MUTATOR_DRAW_TEXT = 0x8, + COMP_MAT_PROPERTY_MUTATOR_RANDOM_ROLL_INPUT_VARIABLES = 0x9 + } + // Alignment: 4 + // Members count: 2 + public enum CompositeMaterialVarSystemVar_t : uint { + COMPMATSYSVAR_COMPOSITETIME = 0x0, + COMPMATSYSVAR_EMPTY_RESOURCE_SPACER = 0x1 + } + // Alignment: 4 + // Members count: 6 + public enum CompositeMaterialMatchFilterType_t : uint { + MATCH_FILTER_MATERIAL_ATTRIBUTE_EXISTS = 0x0, + MATCH_FILTER_MATERIAL_SHADER = 0x1, + MATCH_FILTER_MATERIAL_NAME_SUBSTR = 0x2, + MATCH_FILTER_MATERIAL_ATTRIBUTE_EQUALS = 0x3, + MATCH_FILTER_MATERIAL_PROPERTY_EXISTS = 0x4, + MATCH_FILTER_MATERIAL_PROPERTY_EQUALS = 0x5 + } + // Alignment: 4 + // Members count: 3 + public enum CompMatPropertyMutatorConditionType_t : uint { + COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_EXISTS = 0x0, + COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1, + COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2 + } // Parent: C_BaseCSGrenade // Fields count: 0 public static class C_HEGrenade { diff --git a/output/libclient.so.hpp b/output/libclient.so.hpp index d0cea415..1158f997 100644 --- a/output/libclient.so.hpp +++ b/output/libclient.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,84 @@ namespace cs2_dumper { namespace schemas { // Module: libclient.so // Classes count: 147 - // Enums count: 13 + // Enums count: 7 namespace libclient_so { + // Alignment: 4 + // Members count: 14 + enum class CompositeMaterialInputLooseVariableType_t : uint32_t { + LOOSE_VARIABLE_TYPE_BOOLEAN = 0x0, + LOOSE_VARIABLE_TYPE_INTEGER1 = 0x1, + LOOSE_VARIABLE_TYPE_INTEGER2 = 0x2, + LOOSE_VARIABLE_TYPE_INTEGER3 = 0x3, + LOOSE_VARIABLE_TYPE_INTEGER4 = 0x4, + LOOSE_VARIABLE_TYPE_FLOAT1 = 0x5, + LOOSE_VARIABLE_TYPE_FLOAT2 = 0x6, + LOOSE_VARIABLE_TYPE_FLOAT3 = 0x7, + LOOSE_VARIABLE_TYPE_FLOAT4 = 0x8, + LOOSE_VARIABLE_TYPE_COLOR4 = 0x9, + LOOSE_VARIABLE_TYPE_STRING = 0xA, + LOOSE_VARIABLE_TYPE_SYSTEMVAR = 0xB, + LOOSE_VARIABLE_TYPE_RESOURCE_MATERIAL = 0xC, + LOOSE_VARIABLE_TYPE_RESOURCE_TEXTURE = 0xD + }; + // Alignment: 4 + // Members count: 7 + enum class CompositeMaterialInputTextureType_t : uint32_t { + INPUT_TEXTURE_TYPE_DEFAULT = 0x0, + INPUT_TEXTURE_TYPE_NORMALMAP = 0x1, + INPUT_TEXTURE_TYPE_COLOR = 0x2, + INPUT_TEXTURE_TYPE_MASKS = 0x3, + INPUT_TEXTURE_TYPE_ROUGHNESS = 0x4, + INPUT_TEXTURE_TYPE_PEARLESCENCE_MASK = 0x5, + INPUT_TEXTURE_TYPE_AO = 0x6 + }; + // Alignment: 4 + // Members count: 6 + enum class CompositeMaterialInputContainerSourceType_t : uint32_t { + CONTAINER_SOURCE_TYPE_TARGET_MATERIAL = 0x0, + CONTAINER_SOURCE_TYPE_MATERIAL_FROM_TARGET_ATTR = 0x1, + CONTAINER_SOURCE_TYPE_SPECIFIC_MATERIAL = 0x2, + CONTAINER_SOURCE_TYPE_LOOSE_VARIABLES = 0x3, + CONTAINER_SOURCE_TYPE_VARIABLE_FROM_TARGET_ATTR = 0x4, + CONTAINER_SOURCE_TYPE_TARGET_INSTANCE_MATERIAL = 0x5 + }; + // Alignment: 4 + // Members count: 10 + enum class CompMatPropertyMutatorType_t : uint32_t { + COMP_MAT_PROPERTY_MUTATOR_INIT = 0x0, + COMP_MAT_PROPERTY_MUTATOR_COPY_MATCHING_KEYS = 0x1, + COMP_MAT_PROPERTY_MUTATOR_COPY_KEYS_WITH_SUFFIX = 0x2, + COMP_MAT_PROPERTY_MUTATOR_COPY_PROPERTY = 0x3, + COMP_MAT_PROPERTY_MUTATOR_SET_VALUE = 0x4, + COMP_MAT_PROPERTY_MUTATOR_GENERATE_TEXTURE = 0x5, + COMP_MAT_PROPERTY_MUTATOR_CONDITIONAL_MUTATORS = 0x6, + COMP_MAT_PROPERTY_MUTATOR_POP_INPUT_QUEUE = 0x7, + COMP_MAT_PROPERTY_MUTATOR_DRAW_TEXT = 0x8, + COMP_MAT_PROPERTY_MUTATOR_RANDOM_ROLL_INPUT_VARIABLES = 0x9 + }; + // Alignment: 4 + // Members count: 2 + enum class CompositeMaterialVarSystemVar_t : uint32_t { + COMPMATSYSVAR_COMPOSITETIME = 0x0, + COMPMATSYSVAR_EMPTY_RESOURCE_SPACER = 0x1 + }; + // Alignment: 4 + // Members count: 6 + enum class CompositeMaterialMatchFilterType_t : uint32_t { + MATCH_FILTER_MATERIAL_ATTRIBUTE_EXISTS = 0x0, + MATCH_FILTER_MATERIAL_SHADER = 0x1, + MATCH_FILTER_MATERIAL_NAME_SUBSTR = 0x2, + MATCH_FILTER_MATERIAL_ATTRIBUTE_EQUALS = 0x3, + MATCH_FILTER_MATERIAL_PROPERTY_EXISTS = 0x4, + MATCH_FILTER_MATERIAL_PROPERTY_EQUALS = 0x5 + }; + // Alignment: 4 + // Members count: 3 + enum class CompMatPropertyMutatorConditionType_t : uint32_t { + COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_EXISTS = 0x0, + COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1, + COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2 + }; // Parent: C_BaseCSGrenade // Fields count: 0 namespace C_HEGrenade { diff --git a/output/libclient.so.json b/output/libclient.so.json index 7fe303fc..5b487c66 100644 --- a/output/libclient.so.json +++ b/output/libclient.so.json @@ -5778,80 +5778,95 @@ } }, "enums": { - "CBumpMineProjectile": { - "alignment": 16, - "members": {}, - "type": "unknown" - }, - "CCSWeaponBaseVData": { - "alignment": 13, + "CompMatPropertyMutatorConditionType_t": { + "alignment": 4, "members": { - "": 0 + "COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_EXISTS": 0, + "COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS": 2, + "COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS": 1 }, - "type": "unknown" + "type": "uint32" }, - "CHostageRescueZone": { - "alignment": 12, - "members": {}, - "type": "unknown" - }, - "CTripWireFireProjectile": { - "alignment": 16, - "members": {}, - "type": "unknown" - }, - "C_CSGO_TeamSelectTerroristPosition": { - "alignment": 65, - "members": {}, - "type": "unknown" - }, - "C_CSWeaponBase": { - "alignment": 41, + "CompMatPropertyMutatorType_t": { + "alignment": 4, "members": { - "": 0 + "COMP_MAT_PROPERTY_MUTATOR_CONDITIONAL_MUTATORS": 6, + "COMP_MAT_PROPERTY_MUTATOR_COPY_KEYS_WITH_SUFFIX": 2, + "COMP_MAT_PROPERTY_MUTATOR_COPY_MATCHING_KEYS": 1, + "COMP_MAT_PROPERTY_MUTATOR_COPY_PROPERTY": 3, + "COMP_MAT_PROPERTY_MUTATOR_DRAW_TEXT": 8, + "COMP_MAT_PROPERTY_MUTATOR_GENERATE_TEXTURE": 5, + "COMP_MAT_PROPERTY_MUTATOR_INIT": 0, + "COMP_MAT_PROPERTY_MUTATOR_POP_INPUT_QUEUE": 7, + "COMP_MAT_PROPERTY_MUTATOR_RANDOM_ROLL_INPUT_VARIABLES": 9, + "COMP_MAT_PROPERTY_MUTATOR_SET_VALUE": 4 }, - "type": "unknown" + "type": "uint32" }, - "C_Chicken": { - "alignment": 36, + "CompositeMaterialInputContainerSourceType_t": { + "alignment": 4, "members": { - "": 0 + "CONTAINER_SOURCE_TYPE_LOOSE_VARIABLES": 3, + "CONTAINER_SOURCE_TYPE_MATERIAL_FROM_TARGET_ATTR": 1, + "CONTAINER_SOURCE_TYPE_SPECIFIC_MATERIAL": 2, + "CONTAINER_SOURCE_TYPE_TARGET_INSTANCE_MATERIAL": 5, + "CONTAINER_SOURCE_TYPE_TARGET_MATERIAL": 0, + "CONTAINER_SOURCE_TYPE_VARIABLE_FROM_TARGET_ATTR": 4 }, - "type": "unknown" + "type": "uint32" }, - "C_FuncBrush": { - "alignment": 12, - "members": {}, - "type": "unknown" - }, - "C_FuncMoveLinear": { - "alignment": 12, - "members": {}, - "type": "unknown" - }, - "C_Hostage": { - "alignment": 17, + "CompositeMaterialInputLooseVariableType_t": { + "alignment": 4, "members": { - "": 0 + "LOOSE_VARIABLE_TYPE_BOOLEAN": 0, + "LOOSE_VARIABLE_TYPE_COLOR4": 9, + "LOOSE_VARIABLE_TYPE_FLOAT1": 5, + "LOOSE_VARIABLE_TYPE_FLOAT2": 6, + "LOOSE_VARIABLE_TYPE_FLOAT3": 7, + "LOOSE_VARIABLE_TYPE_FLOAT4": 8, + "LOOSE_VARIABLE_TYPE_INTEGER1": 1, + "LOOSE_VARIABLE_TYPE_INTEGER2": 2, + "LOOSE_VARIABLE_TYPE_INTEGER3": 3, + "LOOSE_VARIABLE_TYPE_INTEGER4": 4, + "LOOSE_VARIABLE_TYPE_RESOURCE_MATERIAL": 12, + "LOOSE_VARIABLE_TYPE_RESOURCE_TEXTURE": 13, + "LOOSE_VARIABLE_TYPE_STRING": 10, + "LOOSE_VARIABLE_TYPE_SYSTEMVAR": 11 }, - "type": "unknown" + "type": "uint32" }, - "C_NetTestBaseCombatCharacter": { - "alignment": 16, - "members": {}, - "type": "unknown" - }, - "C_PhysPropClientside": { - "alignment": 16, + "CompositeMaterialInputTextureType_t": { + "alignment": 4, "members": { - "": 0 + "INPUT_TEXTURE_TYPE_AO": 6, + "INPUT_TEXTURE_TYPE_COLOR": 2, + "INPUT_TEXTURE_TYPE_DEFAULT": 0, + "INPUT_TEXTURE_TYPE_MASKS": 3, + "INPUT_TEXTURE_TYPE_NORMALMAP": 1, + "INPUT_TEXTURE_TYPE_PEARLESCENCE_MASK": 5, + "INPUT_TEXTURE_TYPE_ROUGHNESS": 4 }, - "type": "unknown" + "type": "uint32" }, - "C_WeaponNegev": { - "alignment": 41, - "members": {}, - "type": "unknown" + "CompositeMaterialMatchFilterType_t": { + "alignment": 4, + "members": { + "MATCH_FILTER_MATERIAL_ATTRIBUTE_EQUALS": 3, + "MATCH_FILTER_MATERIAL_ATTRIBUTE_EXISTS": 0, + "MATCH_FILTER_MATERIAL_NAME_SUBSTR": 2, + "MATCH_FILTER_MATERIAL_PROPERTY_EQUALS": 5, + "MATCH_FILTER_MATERIAL_PROPERTY_EXISTS": 4, + "MATCH_FILTER_MATERIAL_SHADER": 1 + }, + "type": "uint32" + }, + "CompositeMaterialVarSystemVar_t": { + "alignment": 4, + "members": { + "COMPMATSYSVAR_COMPOSITETIME": 0, + "COMPMATSYSVAR_EMPTY_RESOURCE_SPACER": 1 + }, + "type": "uint32" } } } diff --git a/output/libclient.so.rs b/output/libclient.so.rs index 2b22055b..abbc5495 100644 --- a/output/libclient.so.rs +++ b/output/libclient.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,91 @@ pub mod cs2_dumper { pub mod schemas { // Module: libclient.so // Classes count: 147 - // Enums count: 13 + // Enums count: 7 pub mod libclient_so { + // Alignment: 4 + // Members count: 14 + #[repr(u32)] + pub enum CompositeMaterialInputLooseVariableType_t { + LOOSE_VARIABLE_TYPE_BOOLEAN = 0x0, + LOOSE_VARIABLE_TYPE_INTEGER1 = 0x1, + LOOSE_VARIABLE_TYPE_INTEGER2 = 0x2, + LOOSE_VARIABLE_TYPE_INTEGER3 = 0x3, + LOOSE_VARIABLE_TYPE_INTEGER4 = 0x4, + LOOSE_VARIABLE_TYPE_FLOAT1 = 0x5, + LOOSE_VARIABLE_TYPE_FLOAT2 = 0x6, + LOOSE_VARIABLE_TYPE_FLOAT3 = 0x7, + LOOSE_VARIABLE_TYPE_FLOAT4 = 0x8, + LOOSE_VARIABLE_TYPE_COLOR4 = 0x9, + LOOSE_VARIABLE_TYPE_STRING = 0xA, + LOOSE_VARIABLE_TYPE_SYSTEMVAR = 0xB, + LOOSE_VARIABLE_TYPE_RESOURCE_MATERIAL = 0xC, + LOOSE_VARIABLE_TYPE_RESOURCE_TEXTURE = 0xD + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum CompositeMaterialInputTextureType_t { + INPUT_TEXTURE_TYPE_DEFAULT = 0x0, + INPUT_TEXTURE_TYPE_NORMALMAP = 0x1, + INPUT_TEXTURE_TYPE_COLOR = 0x2, + INPUT_TEXTURE_TYPE_MASKS = 0x3, + INPUT_TEXTURE_TYPE_ROUGHNESS = 0x4, + INPUT_TEXTURE_TYPE_PEARLESCENCE_MASK = 0x5, + INPUT_TEXTURE_TYPE_AO = 0x6 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum CompositeMaterialInputContainerSourceType_t { + CONTAINER_SOURCE_TYPE_TARGET_MATERIAL = 0x0, + CONTAINER_SOURCE_TYPE_MATERIAL_FROM_TARGET_ATTR = 0x1, + CONTAINER_SOURCE_TYPE_SPECIFIC_MATERIAL = 0x2, + CONTAINER_SOURCE_TYPE_LOOSE_VARIABLES = 0x3, + CONTAINER_SOURCE_TYPE_VARIABLE_FROM_TARGET_ATTR = 0x4, + CONTAINER_SOURCE_TYPE_TARGET_INSTANCE_MATERIAL = 0x5 + } + // Alignment: 4 + // Members count: 10 + #[repr(u32)] + pub enum CompMatPropertyMutatorType_t { + COMP_MAT_PROPERTY_MUTATOR_INIT = 0x0, + COMP_MAT_PROPERTY_MUTATOR_COPY_MATCHING_KEYS = 0x1, + COMP_MAT_PROPERTY_MUTATOR_COPY_KEYS_WITH_SUFFIX = 0x2, + COMP_MAT_PROPERTY_MUTATOR_COPY_PROPERTY = 0x3, + COMP_MAT_PROPERTY_MUTATOR_SET_VALUE = 0x4, + COMP_MAT_PROPERTY_MUTATOR_GENERATE_TEXTURE = 0x5, + COMP_MAT_PROPERTY_MUTATOR_CONDITIONAL_MUTATORS = 0x6, + COMP_MAT_PROPERTY_MUTATOR_POP_INPUT_QUEUE = 0x7, + COMP_MAT_PROPERTY_MUTATOR_DRAW_TEXT = 0x8, + COMP_MAT_PROPERTY_MUTATOR_RANDOM_ROLL_INPUT_VARIABLES = 0x9 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum CompositeMaterialVarSystemVar_t { + COMPMATSYSVAR_COMPOSITETIME = 0x0, + COMPMATSYSVAR_EMPTY_RESOURCE_SPACER = 0x1 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum CompositeMaterialMatchFilterType_t { + MATCH_FILTER_MATERIAL_ATTRIBUTE_EXISTS = 0x0, + MATCH_FILTER_MATERIAL_SHADER = 0x1, + MATCH_FILTER_MATERIAL_NAME_SUBSTR = 0x2, + MATCH_FILTER_MATERIAL_ATTRIBUTE_EQUALS = 0x3, + MATCH_FILTER_MATERIAL_PROPERTY_EXISTS = 0x4, + MATCH_FILTER_MATERIAL_PROPERTY_EQUALS = 0x5 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum CompMatPropertyMutatorConditionType_t { + COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_EXISTS = 0x0, + COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1, + COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2 + } // Parent: C_BaseCSGrenade // Fields count: 0 pub mod C_HEGrenade { diff --git a/output/libengine2.so.cs b/output/libengine2.so.cs index f9765bdc..e6d1e1ec 100644 --- a/output/libengine2.so.cs +++ b/output/libengine2.so.cs @@ -1,11 +1,42 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libengine2.so // Classes count: 44 - // Enums count: 0 + // Enums count: 4 public static class Libengine2So { + // Alignment: 4 + // Members count: 3 + public enum EntityDormancyType_t : uint { + ENTITY_NOT_DORMANT = 0x0, + ENTITY_DORMANT = 0x1, + ENTITY_SUSPENDED = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum EntityIOTargetType_t : uint { + ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF, + ENTITY_IO_TARGET_ENTITYNAME = 0x2, + ENTITY_IO_TARGET_EHANDLE = 0x6, + ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7 + } + // Alignment: 4 + // Members count: 3 + public enum SpawnDebugOverrideState_t : uint { + SPAWN_DEBUG_OVERRIDE_NONE = 0x0, + SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1, + SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2 + } + // Alignment: 4 + // Members count: 5 + public enum SpawnDebugRestrictionOverrideState_t : uint { + SPAWN_DEBUG_RESTRICT_NONE = 0x0, + SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1, + SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2, + SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4, + SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8 + } // Parent: EventSimulate_t // Fields count: 0 public static class EventClientPostSimulate_t { diff --git a/output/libengine2.so.hpp b/output/libengine2.so.hpp index 627d3ef1..41f3ca8a 100644 --- a/output/libengine2.so.hpp +++ b/output/libengine2.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,39 @@ namespace cs2_dumper { namespace schemas { // Module: libengine2.so // Classes count: 44 - // Enums count: 0 + // Enums count: 4 namespace libengine2_so { + // Alignment: 4 + // Members count: 3 + enum class EntityDormancyType_t : uint32_t { + ENTITY_NOT_DORMANT = 0x0, + ENTITY_DORMANT = 0x1, + ENTITY_SUSPENDED = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class EntityIOTargetType_t : uint32_t { + ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF, + ENTITY_IO_TARGET_ENTITYNAME = 0x2, + ENTITY_IO_TARGET_EHANDLE = 0x6, + ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7 + }; + // Alignment: 4 + // Members count: 3 + enum class SpawnDebugOverrideState_t : uint32_t { + SPAWN_DEBUG_OVERRIDE_NONE = 0x0, + SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1, + SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2 + }; + // Alignment: 4 + // Members count: 5 + enum class SpawnDebugRestrictionOverrideState_t : uint32_t { + SPAWN_DEBUG_RESTRICT_NONE = 0x0, + SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1, + SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2, + SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4, + SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8 + }; // Parent: EventSimulate_t // Fields count: 0 namespace EventClientPostSimulate_t { diff --git a/output/libengine2.so.json b/output/libengine2.so.json index 351a943b..8411d970 100644 --- a/output/libengine2.so.json +++ b/output/libengine2.so.json @@ -321,6 +321,46 @@ "parent": null } }, - "enums": {} + "enums": { + "EntityDormancyType_t": { + "alignment": 4, + "members": { + "ENTITY_DORMANT": 1, + "ENTITY_NOT_DORMANT": 0, + "ENTITY_SUSPENDED": 2 + }, + "type": "uint32" + }, + "EntityIOTargetType_t": { + "alignment": 4, + "members": { + "ENTITY_IO_TARGET_EHANDLE": 6, + "ENTITY_IO_TARGET_ENTITYNAME": 2, + "ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME": 7, + "ENTITY_IO_TARGET_INVALID": -1 + }, + "type": "uint32" + }, + "SpawnDebugOverrideState_t": { + "alignment": 4, + "members": { + "SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED": 2, + "SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED": 1, + "SPAWN_DEBUG_OVERRIDE_NONE": 0 + }, + "type": "uint32" + }, + "SpawnDebugRestrictionOverrideState_t": { + "alignment": 4, + "members": { + "SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS": 1, + "SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS": 8, + "SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS": 4, + "SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS": 2, + "SPAWN_DEBUG_RESTRICT_NONE": 0 + }, + "type": "uint32" + } + } } } \ No newline at end of file diff --git a/output/libengine2.so.rs b/output/libengine2.so.rs index 6d9d2dfe..62b62b55 100644 --- a/output/libengine2.so.rs +++ b/output/libengine2.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,43 @@ pub mod cs2_dumper { pub mod schemas { // Module: libengine2.so // Classes count: 44 - // Enums count: 0 + // Enums count: 4 pub mod libengine2_so { + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum EntityDormancyType_t { + ENTITY_NOT_DORMANT = 0x0, + ENTITY_DORMANT = 0x1, + ENTITY_SUSPENDED = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum EntityIOTargetType_t { + ENTITY_IO_TARGET_INVALID = u32::MAX, + ENTITY_IO_TARGET_ENTITYNAME = 0x2, + ENTITY_IO_TARGET_EHANDLE = 0x6, + ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum SpawnDebugOverrideState_t { + SPAWN_DEBUG_OVERRIDE_NONE = 0x0, + SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1, + SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum SpawnDebugRestrictionOverrideState_t { + SPAWN_DEBUG_RESTRICT_NONE = 0x0, + SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1, + SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2, + SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4, + SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8 + } // Parent: EventSimulate_t // Fields count: 0 pub mod EventClientPostSimulate_t { diff --git a/output/libhost.so.cs b/output/libhost.so.cs index 1d569ad9..6d0da7d7 100644 --- a/output/libhost.so.cs +++ b/output/libhost.so.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libhost.so diff --git a/output/libhost.so.hpp b/output/libhost.so.hpp index 52b8944b..ef6afc6d 100644 --- a/output/libhost.so.hpp +++ b/output/libhost.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once diff --git a/output/libhost.so.rs b/output/libhost.so.rs index 5c8d1f51..eb874101 100644 --- a/output/libhost.so.rs +++ b/output/libhost.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/libmaterialsystem2.so.cs b/output/libmaterialsystem2.so.cs index 03903a07..639fead2 100644 --- a/output/libmaterialsystem2.so.cs +++ b/output/libmaterialsystem2.so.cs @@ -1,11 +1,48 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libmaterialsystem2.so // Classes count: 13 - // Enums count: 0 + // Enums count: 5 public static class Libmaterialsystem2So { + // Alignment: 4 + // Members count: 4 + public enum VertJustification_e : uint { + VERT_JUSTIFICATION_TOP = 0x0, + VERT_JUSTIFICATION_CENTER = 0x1, + VERT_JUSTIFICATION_BOTTOM = 0x2, + VERT_JUSTIFICATION_NONE = 0x3 + } + // Alignment: 4 + // Members count: 3 + public enum LayoutPositionType_e : uint { + LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0, + LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1, + LAYOUTPOSITIONTYPE_NONE = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum ViewFadeMode_t : uint { + VIEW_FADE_CONSTANT_COLOR = 0x0, + VIEW_FADE_MODULATE = 0x1, + VIEW_FADE_MOD2X = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum BloomBlendMode_t : uint { + BLOOM_BLEND_ADD = 0x0, + BLOOM_BLEND_SCREEN = 0x1, + BLOOM_BLEND_BLUR = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum HorizJustification_e : uint { + HORIZ_JUSTIFICATION_LEFT = 0x0, + HORIZ_JUSTIFICATION_CENTER = 0x1, + HORIZ_JUSTIFICATION_RIGHT = 0x2, + HORIZ_JUSTIFICATION_NONE = 0x3 + } // Parent: None // Fields count: 1 // diff --git a/output/libmaterialsystem2.so.hpp b/output/libmaterialsystem2.so.hpp index 62294795..9aac4919 100644 --- a/output/libmaterialsystem2.so.hpp +++ b/output/libmaterialsystem2.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,45 @@ namespace cs2_dumper { namespace schemas { // Module: libmaterialsystem2.so // Classes count: 13 - // Enums count: 0 + // Enums count: 5 namespace libmaterialsystem2_so { + // Alignment: 4 + // Members count: 4 + enum class VertJustification_e : uint32_t { + VERT_JUSTIFICATION_TOP = 0x0, + VERT_JUSTIFICATION_CENTER = 0x1, + VERT_JUSTIFICATION_BOTTOM = 0x2, + VERT_JUSTIFICATION_NONE = 0x3 + }; + // Alignment: 4 + // Members count: 3 + enum class LayoutPositionType_e : uint32_t { + LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0, + LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1, + LAYOUTPOSITIONTYPE_NONE = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class ViewFadeMode_t : uint32_t { + VIEW_FADE_CONSTANT_COLOR = 0x0, + VIEW_FADE_MODULATE = 0x1, + VIEW_FADE_MOD2X = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class BloomBlendMode_t : uint32_t { + BLOOM_BLEND_ADD = 0x0, + BLOOM_BLEND_SCREEN = 0x1, + BLOOM_BLEND_BLUR = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class HorizJustification_e : uint32_t { + HORIZ_JUSTIFICATION_LEFT = 0x0, + HORIZ_JUSTIFICATION_CENTER = 0x1, + HORIZ_JUSTIFICATION_RIGHT = 0x2, + HORIZ_JUSTIFICATION_NONE = 0x3 + }; // Parent: None // Fields count: 1 // diff --git a/output/libmaterialsystem2.so.json b/output/libmaterialsystem2.so.json index dd3c22c2..8639200e 100644 --- a/output/libmaterialsystem2.so.json +++ b/output/libmaterialsystem2.so.json @@ -213,6 +213,54 @@ "parent": null } }, - "enums": {} + "enums": { + "BloomBlendMode_t": { + "alignment": 4, + "members": { + "BLOOM_BLEND_ADD": 0, + "BLOOM_BLEND_BLUR": 2, + "BLOOM_BLEND_SCREEN": 1 + }, + "type": "uint32" + }, + "HorizJustification_e": { + "alignment": 4, + "members": { + "HORIZ_JUSTIFICATION_CENTER": 1, + "HORIZ_JUSTIFICATION_LEFT": 0, + "HORIZ_JUSTIFICATION_NONE": 3, + "HORIZ_JUSTIFICATION_RIGHT": 2 + }, + "type": "uint32" + }, + "LayoutPositionType_e": { + "alignment": 4, + "members": { + "LAYOUTPOSITIONTYPE_FRACTIONAL": 1, + "LAYOUTPOSITIONTYPE_NONE": 2, + "LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE": 0 + }, + "type": "uint32" + }, + "VertJustification_e": { + "alignment": 4, + "members": { + "VERT_JUSTIFICATION_BOTTOM": 2, + "VERT_JUSTIFICATION_CENTER": 1, + "VERT_JUSTIFICATION_NONE": 3, + "VERT_JUSTIFICATION_TOP": 0 + }, + "type": "uint32" + }, + "ViewFadeMode_t": { + "alignment": 4, + "members": { + "VIEW_FADE_CONSTANT_COLOR": 0, + "VIEW_FADE_MOD2X": 2, + "VIEW_FADE_MODULATE": 1 + }, + "type": "uint32" + } + } } } \ No newline at end of file diff --git a/output/libmaterialsystem2.so.rs b/output/libmaterialsystem2.so.rs index 28974ce6..72120c0e 100644 --- a/output/libmaterialsystem2.so.rs +++ b/output/libmaterialsystem2.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,50 @@ pub mod cs2_dumper { pub mod schemas { // Module: libmaterialsystem2.so // Classes count: 13 - // Enums count: 0 + // Enums count: 5 pub mod libmaterialsystem2_so { + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum VertJustification_e { + VERT_JUSTIFICATION_TOP = 0x0, + VERT_JUSTIFICATION_CENTER = 0x1, + VERT_JUSTIFICATION_BOTTOM = 0x2, + VERT_JUSTIFICATION_NONE = 0x3 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum LayoutPositionType_e { + LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0, + LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1, + LAYOUTPOSITIONTYPE_NONE = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ViewFadeMode_t { + VIEW_FADE_CONSTANT_COLOR = 0x0, + VIEW_FADE_MODULATE = 0x1, + VIEW_FADE_MOD2X = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum BloomBlendMode_t { + BLOOM_BLEND_ADD = 0x0, + BLOOM_BLEND_SCREEN = 0x1, + BLOOM_BLEND_BLUR = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum HorizJustification_e { + HORIZ_JUSTIFICATION_LEFT = 0x0, + HORIZ_JUSTIFICATION_CENTER = 0x1, + HORIZ_JUSTIFICATION_RIGHT = 0x2, + HORIZ_JUSTIFICATION_NONE = 0x3 + } // Parent: None // Fields count: 1 // diff --git a/output/libnetworksystem.so.cs b/output/libnetworksystem.so.cs index cfac6da4..14bf7e46 100644 --- a/output/libnetworksystem.so.cs +++ b/output/libnetworksystem.so.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libnetworksystem.so diff --git a/output/libnetworksystem.so.hpp b/output/libnetworksystem.so.hpp index ff4421cc..431ee72f 100644 --- a/output/libnetworksystem.so.hpp +++ b/output/libnetworksystem.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once diff --git a/output/libnetworksystem.so.rs b/output/libnetworksystem.so.rs index c6e21184..e10be97f 100644 --- a/output/libnetworksystem.so.rs +++ b/output/libnetworksystem.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/libpanorama.so.cs b/output/libpanorama.so.cs new file mode 100644 index 00000000..8cea649a --- /dev/null +++ b/output/libpanorama.so.cs @@ -0,0 +1,46 @@ +// Generated using https://github.com/a2x/cs2-dumper +// 2024-04-16 02:45:41.243985329 UTC + +namespace CS2Dumper.Schemas { + // Module: libpanorama.so + // Classes count: 0 + // Enums count: 2 + public static class LibpanoramaSo { + // Alignment: 4 + // Members count: 13 + public enum ELayoutNodeType : uint { + ROOT = 0x0, + STYLES = 0x1, + SCRIPT_BODY = 0x2, + SCRIPTS = 0x3, + SNIPPETS = 0x4, + INCLUDE = 0x5, + SNIPPET = 0x6, + PANEL = 0x7, + PANEL_ATTRIBUTE = 0x8, + PANEL_ATTRIBUTE_VALUE = 0x9, + REFERENCE_CONTENT = 0xA, + REFERENCE_COMPILED = 0xB, + REFERENCE_PASSTHROUGH = 0xC + } + // Alignment: 4 + // Members count: 15 + public enum EStyleNodeType : uint { + ROOT = 0x0, + EXPRESSION = 0x1, + PROPERTY = 0x2, + DEFINE = 0x3, + IMPORT = 0x4, + KEYFRAMES = 0x5, + KEYFRAME_SELECTOR = 0x6, + STYLE_SELECTOR = 0x7, + WHITESPACE = 0x8, + EXPRESSION_TEXT = 0x9, + EXPRESSION_URL = 0xA, + EXPRESSION_CONCAT = 0xB, + REFERENCE_CONTENT = 0xC, + REFERENCE_COMPILED = 0xD, + REFERENCE_PASSTHROUGH = 0xE + } + } +} diff --git a/output/libpanorama.so.hpp b/output/libpanorama.so.hpp new file mode 100644 index 00000000..5650b2d8 --- /dev/null +++ b/output/libpanorama.so.hpp @@ -0,0 +1,52 @@ +// Generated using https://github.com/a2x/cs2-dumper +// 2024-04-16 02:45:41.243985329 UTC + +#pragma once + +#include + +namespace cs2_dumper { + namespace schemas { + // Module: libpanorama.so + // Classes count: 0 + // Enums count: 2 + namespace libpanorama_so { + // Alignment: 4 + // Members count: 13 + enum class ELayoutNodeType : uint32_t { + ROOT = 0x0, + STYLES = 0x1, + SCRIPT_BODY = 0x2, + SCRIPTS = 0x3, + SNIPPETS = 0x4, + INCLUDE = 0x5, + SNIPPET = 0x6, + PANEL = 0x7, + PANEL_ATTRIBUTE = 0x8, + PANEL_ATTRIBUTE_VALUE = 0x9, + REFERENCE_CONTENT = 0xA, + REFERENCE_COMPILED = 0xB, + REFERENCE_PASSTHROUGH = 0xC + }; + // Alignment: 4 + // Members count: 15 + enum class EStyleNodeType : uint32_t { + ROOT = 0x0, + EXPRESSION = 0x1, + PROPERTY = 0x2, + DEFINE = 0x3, + IMPORT = 0x4, + KEYFRAMES = 0x5, + KEYFRAME_SELECTOR = 0x6, + STYLE_SELECTOR = 0x7, + WHITESPACE = 0x8, + EXPRESSION_TEXT = 0x9, + EXPRESSION_URL = 0xA, + EXPRESSION_CONCAT = 0xB, + REFERENCE_CONTENT = 0xC, + REFERENCE_COMPILED = 0xD, + REFERENCE_PASSTHROUGH = 0xE + }; + } + } +} diff --git a/output/libpanorama.so.json b/output/libpanorama.so.json new file mode 100644 index 00000000..d616b6cc --- /dev/null +++ b/output/libpanorama.so.json @@ -0,0 +1,47 @@ +{ + "libpanorama.so": { + "classes": {}, + "enums": { + "ELayoutNodeType": { + "alignment": 4, + "members": { + "INCLUDE": 5, + "PANEL": 7, + "PANEL_ATTRIBUTE": 8, + "PANEL_ATTRIBUTE_VALUE": 9, + "REFERENCE_COMPILED": 11, + "REFERENCE_CONTENT": 10, + "REFERENCE_PASSTHROUGH": 12, + "ROOT": 0, + "SCRIPTS": 3, + "SCRIPT_BODY": 2, + "SNIPPET": 6, + "SNIPPETS": 4, + "STYLES": 1 + }, + "type": "uint32" + }, + "EStyleNodeType": { + "alignment": 4, + "members": { + "DEFINE": 3, + "EXPRESSION": 1, + "EXPRESSION_CONCAT": 11, + "EXPRESSION_TEXT": 9, + "EXPRESSION_URL": 10, + "IMPORT": 4, + "KEYFRAMES": 5, + "KEYFRAME_SELECTOR": 6, + "PROPERTY": 2, + "REFERENCE_COMPILED": 13, + "REFERENCE_CONTENT": 12, + "REFERENCE_PASSTHROUGH": 14, + "ROOT": 0, + "STYLE_SELECTOR": 7, + "WHITESPACE": 8 + }, + "type": "uint32" + } + } + } +} \ No newline at end of file diff --git a/output/libpanorama.so.rs b/output/libpanorama.so.rs new file mode 100644 index 00000000..51284fa0 --- /dev/null +++ b/output/libpanorama.so.rs @@ -0,0 +1,52 @@ +// Generated using https://github.com/a2x/cs2-dumper +// 2024-04-16 02:45:41.243985329 UTC + +#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] + +pub mod cs2_dumper { + pub mod schemas { + // Module: libpanorama.so + // Classes count: 0 + // Enums count: 2 + pub mod libpanorama_so { + // Alignment: 4 + // Members count: 13 + #[repr(u32)] + pub enum ELayoutNodeType { + ROOT = 0x0, + STYLES = 0x1, + SCRIPT_BODY = 0x2, + SCRIPTS = 0x3, + SNIPPETS = 0x4, + INCLUDE = 0x5, + SNIPPET = 0x6, + PANEL = 0x7, + PANEL_ATTRIBUTE = 0x8, + PANEL_ATTRIBUTE_VALUE = 0x9, + REFERENCE_CONTENT = 0xA, + REFERENCE_COMPILED = 0xB, + REFERENCE_PASSTHROUGH = 0xC + } + // Alignment: 4 + // Members count: 15 + #[repr(u32)] + pub enum EStyleNodeType { + ROOT = 0x0, + EXPRESSION = 0x1, + PROPERTY = 0x2, + DEFINE = 0x3, + IMPORT = 0x4, + KEYFRAMES = 0x5, + KEYFRAME_SELECTOR = 0x6, + STYLE_SELECTOR = 0x7, + WHITESPACE = 0x8, + EXPRESSION_TEXT = 0x9, + EXPRESSION_URL = 0xA, + EXPRESSION_CONCAT = 0xB, + REFERENCE_CONTENT = 0xC, + REFERENCE_COMPILED = 0xD, + REFERENCE_PASSTHROUGH = 0xE + } + } + } +} diff --git a/output/libparticles.so.cs b/output/libparticles.so.cs index a61aedd6..da37defa 100644 --- a/output/libparticles.so.cs +++ b/output/libparticles.so.cs @@ -1,11 +1,657 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libparticles.so // Classes count: 441 - // Enums count: 0 + // Enums count: 71 public static class LibparticlesSo { + // Alignment: 4 + // Members count: 6 + public enum ParticleSetMethod_t : uint { + PARTICLE_SET_REPLACE_VALUE = 0x0, + PARTICLE_SET_SCALE_INITIAL_VALUE = 0x1, + PARTICLE_SET_ADD_TO_INITIAL_VALUE = 0x2, + PARTICLE_SET_RAMP_CURRENT_VALUE = 0x3, + PARTICLE_SET_SCALE_CURRENT_VALUE = 0x4, + PARTICLE_SET_ADD_TO_CURRENT_VALUE = 0x5 + } + // Alignment: 4 + // Members count: 7 + public enum Detail2Combo_t : uint { + DETAIL_2_COMBO_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, + DETAIL_2_COMBO_OFF = 0x0, + DETAIL_2_COMBO_ADD = 0x1, + DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2, + DETAIL_2_COMBO_MOD2X = 0x3, + DETAIL_2_COMBO_MUL = 0x4, + DETAIL_2_COMBO_CROSSFADE = 0x5 + } + // Alignment: 4 + // Members count: 4 + public enum MissingParentInheritBehavior_t : uint { + MISSING_PARENT_DO_NOTHING = 0xFFFFFFFFFFFFFFFF, + MISSING_PARENT_KILL = 0x0, + MISSING_PARENT_FIND_NEW = 0x1, + MISSING_PARENT_SAME_INDEX = 0x2 + } + // Alignment: 4 + // Members count: 5 + public enum ParticleFloatBiasType_t : uint { + PF_BIAS_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, + PF_BIAS_TYPE_STANDARD = 0x0, + PF_BIAS_TYPE_GAIN = 0x1, + PF_BIAS_TYPE_EXPONENTIAL = 0x2, + PF_BIAS_TYPE_COUNT = 0x3 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleTraceMissBehavior_t : uint { + PARTICLE_TRACE_MISS_BEHAVIOR_NONE = 0x0, + PARTICLE_TRACE_MISS_BEHAVIOR_KILL = 0x1, + PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END = 0x2 + } + // Alignment: 4 + // Members count: 7 + public enum PFuncVisualizationType_t : uint { + PFUNC_VISUALIZATION_SPHERE_WIREFRAME = 0x0, + PFUNC_VISUALIZATION_SPHERE_SOLID = 0x1, + PFUNC_VISUALIZATION_BOX = 0x2, + PFUNC_VISUALIZATION_RING = 0x3, + PFUNC_VISUALIZATION_PLANE = 0x4, + PFUNC_VISUALIZATION_LINE = 0x5, + PFUNC_VISUALIZATION_CYLINDER = 0x6 + } + // Alignment: 4 + // Members count: 4 + public enum ParticleVRHandChoiceList_t : uint { + PARTICLE_VRHAND_LEFT = 0x0, + PARTICLE_VRHAND_RIGHT = 0x1, + PARTICLE_VRHAND_CP = 0x2, + PARTICLE_VRHAND_CP_OBJECT = 0x3 + } + // Alignment: 4 + // Members count: 3 + public enum PetGroundType_t : uint { + PET_GROUND_NONE = 0x0, + PET_GROUND_GRID = 0x1, + PET_GROUND_PLANE = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum InheritableBoolType_t : uint { + INHERITABLE_BOOL_INHERIT = 0x0, + INHERITABLE_BOOL_FALSE = 0x1, + INHERITABLE_BOOL_TRUE = 0x2 + } + // Alignment: 4 + // Members count: 24 + public enum ParticleFloatType_t : uint { + PF_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, + PF_TYPE_LITERAL = 0x0, + PF_TYPE_NAMED_VALUE = 0x1, + PF_TYPE_RANDOM_UNIFORM = 0x2, + PF_TYPE_RANDOM_BIASED = 0x3, + PF_TYPE_COLLECTION_AGE = 0x4, + PF_TYPE_ENDCAP_AGE = 0x5, + PF_TYPE_CONTROL_POINT_COMPONENT = 0x6, + PF_TYPE_CONTROL_POINT_CHANGE_AGE = 0x7, + PF_TYPE_CONTROL_POINT_SPEED = 0x8, + PF_TYPE_PARTICLE_DETAIL_LEVEL = 0x9, + PF_TYPE_CONCURRENT_DEF_COUNT = 0xA, + PF_TYPE_CLOSEST_CAMERA_DISTANCE = 0xB, + PF_TYPE_RENDERER_CAMERA_DISTANCE = 0xC, + PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT = 0xD, + PF_TYPE_PARTICLE_NOISE = 0xE, + PF_TYPE_PARTICLE_AGE = 0xF, + PF_TYPE_PARTICLE_AGE_NORMALIZED = 0x10, + PF_TYPE_PARTICLE_FLOAT = 0x11, + PF_TYPE_PARTICLE_VECTOR_COMPONENT = 0x12, + PF_TYPE_PARTICLE_SPEED = 0x13, + PF_TYPE_PARTICLE_NUMBER = 0x14, + PF_TYPE_PARTICLE_NUMBER_NORMALIZED = 0x15, + PF_TYPE_COUNT = 0x16 + } + // Alignment: 4 + // Members count: 6 + public enum ParticlePostProcessPriorityGroup_t : uint { + PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME = 0x0, + PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE = 0x1, + PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT = 0x2, + PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW = 0x3, + PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH = 0x4, + PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI = 0x5 + } + // Alignment: 4 + // Members count: 6 + public enum PFNoiseTurbulence_t : uint { + PF_NOISE_TURB_NONE = 0x0, + PF_NOISE_TURB_HIGHLIGHT = 0x1, + PF_NOISE_TURB_FEEDBACK = 0x2, + PF_NOISE_TURB_LOOPY = 0x3, + PF_NOISE_TURB_CONTRAST = 0x4, + PF_NOISE_TURB_ALTERNATE = 0x5 + } + // Alignment: 4 + // Members count: 5 + public enum ParticleColorBlendMode_t : uint { + PARTICLEBLEND_DEFAULT = 0x0, + PARTICLEBLEND_OVERLAY = 0x1, + PARTICLEBLEND_DARKEN = 0x2, + PARTICLEBLEND_LIGHTEN = 0x3, + PARTICLEBLEND_MULTIPLY = 0x4 + } + // Alignment: 4 + // Members count: 13 + public enum ParticleColorBlendType_t : uint { + PARTICLE_COLOR_BLEND_MULTIPLY = 0x0, + PARTICLE_COLOR_BLEND_MULTIPLY2X = 0x1, + PARTICLE_COLOR_BLEND_DIVIDE = 0x2, + PARTICLE_COLOR_BLEND_ADD = 0x3, + PARTICLE_COLOR_BLEND_SUBTRACT = 0x4, + PARTICLE_COLOR_BLEND_MOD2X = 0x5, + PARTICLE_COLOR_BLEND_SCREEN = 0x6, + PARTICLE_COLOR_BLEND_MAX = 0x7, + PARTICLE_COLOR_BLEND_MIN = 0x8, + PARTICLE_COLOR_BLEND_REPLACE = 0x9, + PARTICLE_COLOR_BLEND_AVERAGE = 0xA, + PARTICLE_COLOR_BLEND_NEGATE = 0xB, + PARTICLE_COLOR_BLEND_LUMINANCE = 0xC + } + // Alignment: 4 + // Members count: 4 + public enum DetailCombo_t : uint { + DETAIL_COMBO_OFF = 0x0, + DETAIL_COMBO_ADD = 0x1, + DETAIL_COMBO_ADD_SELF_ILLUM = 0x2, + DETAIL_COMBO_MOD2X = 0x3 + } + // Alignment: 4 + // Members count: 9 + public enum ScalarExpressionType_t : uint { + SCALAR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, + SCALAR_EXPRESSION_ADD = 0x0, + SCALAR_EXPRESSION_SUBTRACT = 0x1, + SCALAR_EXPRESSION_MUL = 0x2, + SCALAR_EXPRESSION_DIVIDE = 0x3, + SCALAR_EXPRESSION_INPUT_1 = 0x4, + SCALAR_EXPRESSION_MIN = 0x5, + SCALAR_EXPRESSION_MAX = 0x6, + SCALAR_EXPRESSION_MOD = 0x7 + } + // Alignment: 4 + // Members count: 14 + public enum SpriteCardPerParticleScale_t : uint { + SPRITECARD_TEXTURE_PP_SCALE_NONE = 0x0, + SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE = 0x1, + SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME = 0x2, + SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1 = 0x3, + SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2 = 0x4, + SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA = 0x5, + SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS = 0x6, + SPRITECARD_TEXTURE_PP_SCALE_ROLL = 0x7, + SPRITECARD_TEXTURE_PP_SCALE_YAW = 0x8, + SPRITECARD_TEXTURE_PP_SCALE_PITCH = 0x9, + SPRITECARD_TEXTURE_PP_SCALE_RANDOM = 0xA, + SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM = 0xB, + SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME = 0xC, + SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME = 0xD + } + // Alignment: 4 + // Members count: 2 + public enum BlurFilterType_t : uint { + BLURFILTER_GAUSSIAN = 0x0, + BLURFILTER_BOX = 0x1 + } + // Alignment: 4 + // Members count: 2 + public enum StandardLightingAttenuationStyle_t : uint { + LIGHT_STYLE_OLD = 0x0, + LIGHT_STYLE_NEW = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleParentSetMode_t : uint { + PARTICLE_SET_PARENT_NO = 0x0, + PARTICLE_SET_PARENT_IMMEDIATE = 0x1, + PARTICLE_SET_PARENT_ROOT = 0x1 + } + // Alignment: 4 + // Members count: 5 + public enum ParticleModelType_t : uint { + PM_TYPE_INVALID = 0x0, + PM_TYPE_NAMED_VALUE_MODEL = 0x1, + PM_TYPE_NAMED_VALUE_EHANDLE = 0x2, + PM_TYPE_CONTROL_POINT = 0x3, + PM_TYPE_COUNT = 0x4 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleLightingQuality_t : uint { + PARTICLE_LIGHTING_PER_PARTICLE = 0x0, + PARTICLE_LIGHTING_PER_VERTEX = 0x1, + PARTICLE_LIGHTING_PER_PIXEL = 0xFFFFFFFFFFFFFFFF + } + // Alignment: 4 + // Members count: 4 + public enum PFNoiseType_t : uint { + PF_NOISE_TYPE_PERLIN = 0x0, + PF_NOISE_TYPE_SIMPLEX = 0x1, + PF_NOISE_TYPE_WORLEY = 0x2, + PF_NOISE_TYPE_CURL = 0x3 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleDirectionNoiseType_t : uint { + PARTICLE_DIR_NOISE_PERLIN = 0x0, + PARTICLE_DIR_NOISE_CURL = 0x1, + PARTICLE_DIR_NOISE_WORLEY_BASIC = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum ParticleHitboxBiasType_t : uint { + PARTICLE_HITBOX_BIAS_ENTITY = 0x0, + PARTICLE_HITBOX_BIAS_HITBOX = 0x1 + } + // Alignment: 4 + // Members count: 6 + public enum ParticleControlPointAxis_t : uint { + PARTICLE_CP_AXIS_X = 0x0, + PARTICLE_CP_AXIS_Y = 0x1, + PARTICLE_CP_AXIS_Z = 0x2, + PARTICLE_CP_AXIS_NEGATIVE_X = 0x3, + PARTICLE_CP_AXIS_NEGATIVE_Y = 0x4, + PARTICLE_CP_AXIS_NEGATIVE_Z = 0x5 + } + // Alignment: 4 + // Members count: 12 + public enum ParticlePinDistance_t : uint { + PARTICLE_PIN_DISTANCE_NONE = 0xFFFFFFFFFFFFFFFF, + PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0, + PARTICLE_PIN_DISTANCE_FARTHEST = 0x1, + PARTICLE_PIN_DISTANCE_FIRST = 0x2, + PARTICLE_PIN_DISTANCE_LAST = 0x3, + PARTICLE_PIN_DISTANCE_CENTER = 0x5, + PARTICLE_PIN_DISTANCE_CP = 0x6, + PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER = 0x7, + PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH = 0x8, + PARTICLE_PIN_SPEED = 0x9, + PARTICLE_PIN_COLLECTION_AGE = 0xA, + PARTICLE_PIN_FLOAT_VALUE = 0xB + } + // Alignment: 4 + // Members count: 7 + public enum VectorFloatExpressionType_t : uint { + VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, + VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0, + VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1, + VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2, + VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 0x3, + VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 0x4, + VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 0x5 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleFogType_t : uint { + PARTICLE_FOG_GAME_DEFAULT = 0x0, + PARTICLE_FOG_ENABLED = 0x1, + PARTICLE_FOG_DISABLED = 0x2 + } + // Alignment: 4 + // Members count: 9 + public enum VectorExpressionType_t : uint { + VECTOR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, + VECTOR_EXPRESSION_ADD = 0x0, + VECTOR_EXPRESSION_SUBTRACT = 0x1, + VECTOR_EXPRESSION_MUL = 0x2, + VECTOR_EXPRESSION_DIVIDE = 0x3, + VECTOR_EXPRESSION_INPUT_1 = 0x4, + VECTOR_EXPRESSION_MIN = 0x5, + VECTOR_EXPRESSION_MAX = 0x6, + VECTOR_EXPRESSION_CROSSPRODUCT = 0x7 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleRotationLockType_t : uint { + PARTICLE_ROTATION_LOCK_NONE = 0x0, + PARTICLE_ROTATION_LOCK_ROTATIONS = 0x1, + PARTICLE_ROTATION_LOCK_NORMAL = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum HitboxLerpType_t : uint { + HITBOX_LERP_LIFETIME = 0x0, + HITBOX_LERP_CONSTANT = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum AnimationType_t : uint { + ANIMATION_TYPE_FIXED_RATE = 0x0, + ANIMATION_TYPE_FIT_LIFETIME = 0x1, + ANIMATION_TYPE_MANUAL_FRAMES = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum ParticleAttrBoxFlags_t : uint { + PARTICLE_ATTR_BOX_FLAGS_NONE = 0x0, + PARTICLE_ATTR_BOX_FLAGS_WATER = 0x1 + } + // Alignment: 4 + // Members count: 5 + public enum ParticleTopology_t : uint { + PARTICLE_TOPOLOGY_POINTS = 0x0, + PARTICLE_TOPOLOGY_LINES = 0x1, + PARTICLE_TOPOLOGY_TRIS = 0x2, + PARTICLE_TOPOLOGY_QUADS = 0x3, + PARTICLE_TOPOLOGY_CUBES = 0x4 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleLightBehaviorChoiceList_t : uint { + PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION = 0x0, + PARTICLE_LIGHT_BEHAVIOR_ROPE = 0x1, + PARTICLE_LIGHT_BEHAVIOR_TRAILS = 0x2 + } + // Alignment: 4 + // Members count: 8 + public enum ParticleFloatMapType_t : uint { + PF_MAP_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, + PF_MAP_TYPE_DIRECT = 0x0, + PF_MAP_TYPE_MULT = 0x1, + PF_MAP_TYPE_REMAP = 0x2, + PF_MAP_TYPE_REMAP_BIASED = 0x3, + PF_MAP_TYPE_CURVE = 0x4, + PF_MAP_TYPE_NOTCHED = 0x5, + PF_MAP_TYPE_COUNT = 0x6 + } + // Alignment: 4 + // Members count: 4 + public enum ParticleTraceSet_t : uint { + PARTICLE_TRACE_SET_ALL = 0x0, + PARTICLE_TRACE_SET_STATIC = 0x1, + PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 0x2, + PARTICLE_TRACE_SET_DYNAMIC = 0x3 + } + // Alignment: 4 + // Members count: 7 + public enum ParticleTextureLayerBlendType_t : uint { + SPRITECARD_TEXTURE_BLEND_MULTIPLY = 0x0, + SPRITECARD_TEXTURE_BLEND_MOD2X = 0x1, + SPRITECARD_TEXTURE_BLEND_REPLACE = 0x2, + SPRITECARD_TEXTURE_BLEND_ADD = 0x3, + SPRITECARD_TEXTURE_BLEND_SUBTRACT = 0x4, + SPRITECARD_TEXTURE_BLEND_AVERAGE = 0x5, + SPRITECARD_TEXTURE_BLEND_LUMINANCE = 0x6 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleSelection_t : uint { + PARTICLE_SELECTION_FIRST = 0x0, + PARTICLE_SELECTION_LAST = 0x1, + PARTICLE_SELECTION_NUMBER = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum ParticleFloatInputMode_t : uint { + PF_INPUT_MODE_INVALID = 0xFFFFFFFFFFFFFFFF, + PF_INPUT_MODE_CLAMPED = 0x0, + PF_INPUT_MODE_LOOPED = 0x1, + PF_INPUT_MODE_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum SnapshotIndexType_t : uint { + SNAPSHOT_INDEX_INCREMENT = 0x0, + SNAPSHOT_INDEX_DIRECT = 0x1 + } + // Alignment: 4 + // Members count: 7 + public enum ParticleOutputBlendMode_t : uint { + PARTICLE_OUTPUT_BLEND_MODE_ALPHA = 0x0, + PARTICLE_OUTPUT_BLEND_MODE_ADD = 0x1, + PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD = 0x2, + PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD = 0x3, + PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD = 0x4, + PARTICLE_OUTPUT_BLEND_MODE_MOD2X = 0x5, + PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN = 0x6 + } + // Alignment: 4 + // Members count: 2 + public enum ParticleLightnintBranchBehavior_t : uint { + PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR = 0x0, + PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR = 0x1 + } + // Alignment: 4 + // Members count: 2 + public enum MaterialProxyType_t : uint { + MATERIAL_PROXY_STATUS_EFFECT = 0x0, + MATERIAL_PROXY_TINT = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleDepthFeatheringMode_t : uint { + PARTICLE_DEPTH_FEATHERING_OFF = 0x0, + PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 0x1, + PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum ParticleFloatRandomMode_t : uint { + PF_RANDOM_MODE_INVALID = 0xFFFFFFFFFFFFFFFF, + PF_RANDOM_MODE_CONSTANT = 0x0, + PF_RANDOM_MODE_VARYING = 0x1, + PF_RANDOM_MODE_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum PFNoiseModifier_t : uint { + PF_NOISE_MODIFIER_NONE = 0x0, + PF_NOISE_MODIFIER_LINES = 0x1, + PF_NOISE_MODIFIER_CLUMPS = 0x2, + PF_NOISE_MODIFIER_RINGS = 0x3 + } + // Alignment: 4 + // Members count: 19 + public enum ParticleVecType_t : uint { + PVEC_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, + PVEC_TYPE_LITERAL = 0x0, + PVEC_TYPE_LITERAL_COLOR = 0x1, + PVEC_TYPE_NAMED_VALUE = 0x2, + PVEC_TYPE_PARTICLE_VECTOR = 0x3, + PVEC_TYPE_PARTICLE_VELOCITY = 0x4, + PVEC_TYPE_CP_VALUE = 0x5, + PVEC_TYPE_CP_RELATIVE_POSITION = 0x6, + PVEC_TYPE_CP_RELATIVE_DIR = 0x7, + PVEC_TYPE_CP_RELATIVE_RANDOM_DIR = 0x8, + PVEC_TYPE_FLOAT_COMPONENTS = 0x9, + PVEC_TYPE_FLOAT_INTERP_CLAMPED = 0xA, + PVEC_TYPE_FLOAT_INTERP_OPEN = 0xB, + PVEC_TYPE_FLOAT_INTERP_GRADIENT = 0xC, + PVEC_TYPE_RANDOM_UNIFORM = 0xD, + PVEC_TYPE_RANDOM_UNIFORM_OFFSET = 0xE, + PVEC_TYPE_CP_DELTA = 0xF, + PVEC_TYPE_CLOSEST_CAMERA_POSITION = 0x10, + PVEC_TYPE_COUNT = 0x11 + } + // Alignment: 4 + // Members count: 2 + public enum ParticleLightUnitChoiceList_t : uint { + PARTICLE_LIGHT_UNIT_CANDELAS = 0x0, + PARTICLE_LIGHT_UNIT_LUMENS = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleFalloffFunction_t : uint { + PARTICLE_FALLOFF_CONSTANT = 0x0, + PARTICLE_FALLOFF_LINEAR = 0x1, + PARTICLE_FALLOFF_EXPONENTIAL = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleSequenceCropOverride_t : uint { + PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = 0xFFFFFFFFFFFFFFFF, + PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0, + PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1 + } + // Alignment: 4 + // Members count: 4 + public enum ParticleDetailLevel_t : uint { + PARTICLEDETAIL_LOW = 0x0, + PARTICLEDETAIL_MEDIUM = 0x1, + PARTICLEDETAIL_HIGH = 0x2, + PARTICLEDETAIL_ULTRA = 0x3 + } + // Alignment: 4 + // Members count: 3 + public enum BBoxVolumeType_t : uint { + BBOX_VOLUME = 0x0, + BBOX_DIMENSIONS = 0x1, + BBOX_MINS_MAXS = 0x2 + } + // Alignment: 4 + // Members count: 10 + public enum SpriteCardTextureType_t : uint { + SPRITECARD_TEXTURE_DIFFUSE = 0x0, + SPRITECARD_TEXTURE_ZOOM = 0x1, + SPRITECARD_TEXTURE_1D_COLOR_LOOKUP = 0x2, + SPRITECARD_TEXTURE_UVDISTORTION = 0x3, + SPRITECARD_TEXTURE_UVDISTORTION_ZOOM = 0x4, + SPRITECARD_TEXTURE_NORMALMAP = 0x5, + SPRITECARD_TEXTURE_ANIMMOTIONVEC = 0x6, + SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A = 0x7, + SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B = 0x8, + SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C = 0x9 + } + // Alignment: 4 + // Members count: 4 + public enum ParticleAlphaReferenceType_t : uint { + PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA = 0x0, + PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA = 0x1, + PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE = 0x2, + PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE = 0x3 + } + // Alignment: 4 + // Members count: 15 + public enum SpriteCardTextureChannel_t : uint { + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB = 0x0, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA = 0x1, + SPRITECARD_TEXTURE_CHANNEL_MIX_A = 0x2, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A = 0x3, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK = 0x4, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK = 0x5, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA = 0x6, + SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA = 0x7, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA = 0x8, + SPRITECARD_TEXTURE_CHANNEL_MIX_R = 0x9, + SPRITECARD_TEXTURE_CHANNEL_MIX_G = 0xA, + SPRITECARD_TEXTURE_CHANNEL_MIX_B = 0xB, + SPRITECARD_TEXTURE_CHANNEL_MIX_RALPHA = 0xC, + SPRITECARD_TEXTURE_CHANNEL_MIX_GALPHA = 0xD, + SPRITECARD_TEXTURE_CHANNEL_MIX_BALPHA = 0xE + } + // Alignment: 4 + // Members count: 5 + public enum ParticleTransformType_t : uint { + PT_TYPE_INVALID = 0x0, + PT_TYPE_NAMED_VALUE = 0x1, + PT_TYPE_CONTROL_POINT = 0x2, + PT_TYPE_CONTROL_POINT_RANGE = 0x3, + PT_TYPE_COUNT = 0x4 + } + // Alignment: 4 + // Members count: 2 + public enum ParticleHitboxDataSelection_t : uint { + PARTICLE_HITBOX_AVERAGE_SPEED = 0x0, + PARTICLE_HITBOX_COUNT = 0x1 + } + // Alignment: 4 + // Members count: 6 + public enum ParticleOrientationChoiceList_t : uint { + PARTICLE_ORIENTATION_SCREEN_ALIGNED = 0x0, + PARTICLE_ORIENTATION_SCREEN_Z_ALIGNED = 0x1, + PARTICLE_ORIENTATION_WORLD_Z_ALIGNED = 0x2, + PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL = 0x3, + PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL = 0x4, + PARTICLE_ORIENTATION_FULL_3AXIS_ROTATION = 0x5 + } + // Alignment: 4 + // Members count: 5 + public enum ParticleCollisionMode_t : uint { + COLLISION_MODE_PER_PARTICLE_TRACE = 0x3, + COLLISION_MODE_USE_NEAREST_TRACE = 0x2, + COLLISION_MODE_PER_FRAME_PLANESET = 0x1, + COLLISION_MODE_INITIAL_TRACE_DOWN = 0x0, + COLLISION_MODE_DISABLED = 0xFFFFFFFFFFFFFFFF + } + // Alignment: 4 + // Members count: 2 + public enum ParticleSortingChoiceList_t : uint { + PARTICLE_SORTING_NEAREST = 0x0, + PARTICLE_SORTING_CREATION_TIME = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleEndcapMode_t : uint { + PARTICLE_ENDCAP_ALWAYS_ON = 0xFFFFFFFFFFFFFFFF, + PARTICLE_ENDCAP_ENDCAP_OFF = 0x0, + PARTICLE_ENDCAP_ENDCAP_ON = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum ClosestPointTestType_t : uint { + PARTICLE_CLOSEST_TYPE_BOX = 0x0, + PARTICLE_CLOSEST_TYPE_CAPSULE = 0x1, + PARTICLE_CLOSEST_TYPE_HYBRID = 0x2 + } + // Alignment: 4 + // Members count: 6 + public enum ParticleImpulseType_t : uint { + IMPULSE_TYPE_NONE = 0x0, + IMPULSE_TYPE_GENERIC = 0x1, + IMPULSE_TYPE_ROPE = 0x2, + IMPULSE_TYPE_EXPLOSION = 0x4, + IMPULSE_TYPE_EXPLOSION_UNDERWATER = 0x8, + IMPULSE_TYPE_PARTICLE_SYSTEM = 0x10 + } + // Alignment: 4 + // Members count: 2 + public enum SpriteCardShaderType_t : uint { + SPRITECARD_SHADER_BASE = 0x0, + SPRITECARD_SHADER_CUSTOM = 0x1 + } + // Alignment: 4 + // Members count: 2 + public enum ParticleOmni2LightTypeChoiceList_t : uint { + PARTICLE_OMNI2_LIGHT_TYPE_POINT = 0x0, + PARTICLE_OMNI2_LIGHT_TYPE_SPHERE = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum ParticleLightFogLightingMode_t : uint { + PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE = 0x0, + PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC = 0x2, + PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC_NOSHADOWS = 0x4 + } + // Alignment: 4 + // Members count: 4 + public enum ParticleLightTypeChoiceList_t : uint { + PARTICLE_LIGHT_TYPE_POINT = 0x0, + PARTICLE_LIGHT_TYPE_SPOT = 0x1, + PARTICLE_LIGHT_TYPE_FX = 0x2, + PARTICLE_LIGHT_TYPE_CAPSULE = 0x3 + } + // Alignment: 4 + // Members count: 2 + public enum ParticleOrientationSetMode_t : uint { + PARTICLE_ORIENTATION_SET_FROM_VELOCITY = 0x0, + PARTICLE_ORIENTATION_SET_FROM_ROTATIONS = 0x1 + } + // Alignment: 4 + // Members count: 2 + public enum TextureRepetitionMode_t : uint { + TEXTURE_REPETITION_PARTICLE = 0x0, + TEXTURE_REPETITION_PATH = 0x1 + } // Parent: CParticleFunctionOperator // Fields count: 2 // diff --git a/output/libparticles.so.hpp b/output/libparticles.so.hpp index 1afca7b8..b2596380 100644 --- a/output/libparticles.so.hpp +++ b/output/libparticles.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,654 @@ namespace cs2_dumper { namespace schemas { // Module: libparticles.so // Classes count: 441 - // Enums count: 0 + // Enums count: 71 namespace libparticles_so { + // Alignment: 4 + // Members count: 6 + enum class ParticleSetMethod_t : uint32_t { + PARTICLE_SET_REPLACE_VALUE = 0x0, + PARTICLE_SET_SCALE_INITIAL_VALUE = 0x1, + PARTICLE_SET_ADD_TO_INITIAL_VALUE = 0x2, + PARTICLE_SET_RAMP_CURRENT_VALUE = 0x3, + PARTICLE_SET_SCALE_CURRENT_VALUE = 0x4, + PARTICLE_SET_ADD_TO_CURRENT_VALUE = 0x5 + }; + // Alignment: 4 + // Members count: 7 + enum class Detail2Combo_t : uint32_t { + DETAIL_2_COMBO_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, + DETAIL_2_COMBO_OFF = 0x0, + DETAIL_2_COMBO_ADD = 0x1, + DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2, + DETAIL_2_COMBO_MOD2X = 0x3, + DETAIL_2_COMBO_MUL = 0x4, + DETAIL_2_COMBO_CROSSFADE = 0x5 + }; + // Alignment: 4 + // Members count: 4 + enum class MissingParentInheritBehavior_t : uint32_t { + MISSING_PARENT_DO_NOTHING = 0xFFFFFFFFFFFFFFFF, + MISSING_PARENT_KILL = 0x0, + MISSING_PARENT_FIND_NEW = 0x1, + MISSING_PARENT_SAME_INDEX = 0x2 + }; + // Alignment: 4 + // Members count: 5 + enum class ParticleFloatBiasType_t : uint32_t { + PF_BIAS_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, + PF_BIAS_TYPE_STANDARD = 0x0, + PF_BIAS_TYPE_GAIN = 0x1, + PF_BIAS_TYPE_EXPONENTIAL = 0x2, + PF_BIAS_TYPE_COUNT = 0x3 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleTraceMissBehavior_t : uint32_t { + PARTICLE_TRACE_MISS_BEHAVIOR_NONE = 0x0, + PARTICLE_TRACE_MISS_BEHAVIOR_KILL = 0x1, + PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END = 0x2 + }; + // Alignment: 4 + // Members count: 7 + enum class PFuncVisualizationType_t : uint32_t { + PFUNC_VISUALIZATION_SPHERE_WIREFRAME = 0x0, + PFUNC_VISUALIZATION_SPHERE_SOLID = 0x1, + PFUNC_VISUALIZATION_BOX = 0x2, + PFUNC_VISUALIZATION_RING = 0x3, + PFUNC_VISUALIZATION_PLANE = 0x4, + PFUNC_VISUALIZATION_LINE = 0x5, + PFUNC_VISUALIZATION_CYLINDER = 0x6 + }; + // Alignment: 4 + // Members count: 4 + enum class ParticleVRHandChoiceList_t : uint32_t { + PARTICLE_VRHAND_LEFT = 0x0, + PARTICLE_VRHAND_RIGHT = 0x1, + PARTICLE_VRHAND_CP = 0x2, + PARTICLE_VRHAND_CP_OBJECT = 0x3 + }; + // Alignment: 4 + // Members count: 3 + enum class PetGroundType_t : uint32_t { + PET_GROUND_NONE = 0x0, + PET_GROUND_GRID = 0x1, + PET_GROUND_PLANE = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class InheritableBoolType_t : uint32_t { + INHERITABLE_BOOL_INHERIT = 0x0, + INHERITABLE_BOOL_FALSE = 0x1, + INHERITABLE_BOOL_TRUE = 0x2 + }; + // Alignment: 4 + // Members count: 24 + enum class ParticleFloatType_t : uint32_t { + PF_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, + PF_TYPE_LITERAL = 0x0, + PF_TYPE_NAMED_VALUE = 0x1, + PF_TYPE_RANDOM_UNIFORM = 0x2, + PF_TYPE_RANDOM_BIASED = 0x3, + PF_TYPE_COLLECTION_AGE = 0x4, + PF_TYPE_ENDCAP_AGE = 0x5, + PF_TYPE_CONTROL_POINT_COMPONENT = 0x6, + PF_TYPE_CONTROL_POINT_CHANGE_AGE = 0x7, + PF_TYPE_CONTROL_POINT_SPEED = 0x8, + PF_TYPE_PARTICLE_DETAIL_LEVEL = 0x9, + PF_TYPE_CONCURRENT_DEF_COUNT = 0xA, + PF_TYPE_CLOSEST_CAMERA_DISTANCE = 0xB, + PF_TYPE_RENDERER_CAMERA_DISTANCE = 0xC, + PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT = 0xD, + PF_TYPE_PARTICLE_NOISE = 0xE, + PF_TYPE_PARTICLE_AGE = 0xF, + PF_TYPE_PARTICLE_AGE_NORMALIZED = 0x10, + PF_TYPE_PARTICLE_FLOAT = 0x11, + PF_TYPE_PARTICLE_VECTOR_COMPONENT = 0x12, + PF_TYPE_PARTICLE_SPEED = 0x13, + PF_TYPE_PARTICLE_NUMBER = 0x14, + PF_TYPE_PARTICLE_NUMBER_NORMALIZED = 0x15, + PF_TYPE_COUNT = 0x16 + }; + // Alignment: 4 + // Members count: 6 + enum class ParticlePostProcessPriorityGroup_t : uint32_t { + PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME = 0x0, + PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE = 0x1, + PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT = 0x2, + PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW = 0x3, + PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH = 0x4, + PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI = 0x5 + }; + // Alignment: 4 + // Members count: 6 + enum class PFNoiseTurbulence_t : uint32_t { + PF_NOISE_TURB_NONE = 0x0, + PF_NOISE_TURB_HIGHLIGHT = 0x1, + PF_NOISE_TURB_FEEDBACK = 0x2, + PF_NOISE_TURB_LOOPY = 0x3, + PF_NOISE_TURB_CONTRAST = 0x4, + PF_NOISE_TURB_ALTERNATE = 0x5 + }; + // Alignment: 4 + // Members count: 5 + enum class ParticleColorBlendMode_t : uint32_t { + PARTICLEBLEND_DEFAULT = 0x0, + PARTICLEBLEND_OVERLAY = 0x1, + PARTICLEBLEND_DARKEN = 0x2, + PARTICLEBLEND_LIGHTEN = 0x3, + PARTICLEBLEND_MULTIPLY = 0x4 + }; + // Alignment: 4 + // Members count: 13 + enum class ParticleColorBlendType_t : uint32_t { + PARTICLE_COLOR_BLEND_MULTIPLY = 0x0, + PARTICLE_COLOR_BLEND_MULTIPLY2X = 0x1, + PARTICLE_COLOR_BLEND_DIVIDE = 0x2, + PARTICLE_COLOR_BLEND_ADD = 0x3, + PARTICLE_COLOR_BLEND_SUBTRACT = 0x4, + PARTICLE_COLOR_BLEND_MOD2X = 0x5, + PARTICLE_COLOR_BLEND_SCREEN = 0x6, + PARTICLE_COLOR_BLEND_MAX = 0x7, + PARTICLE_COLOR_BLEND_MIN = 0x8, + PARTICLE_COLOR_BLEND_REPLACE = 0x9, + PARTICLE_COLOR_BLEND_AVERAGE = 0xA, + PARTICLE_COLOR_BLEND_NEGATE = 0xB, + PARTICLE_COLOR_BLEND_LUMINANCE = 0xC + }; + // Alignment: 4 + // Members count: 4 + enum class DetailCombo_t : uint32_t { + DETAIL_COMBO_OFF = 0x0, + DETAIL_COMBO_ADD = 0x1, + DETAIL_COMBO_ADD_SELF_ILLUM = 0x2, + DETAIL_COMBO_MOD2X = 0x3 + }; + // Alignment: 4 + // Members count: 9 + enum class ScalarExpressionType_t : uint32_t { + SCALAR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, + SCALAR_EXPRESSION_ADD = 0x0, + SCALAR_EXPRESSION_SUBTRACT = 0x1, + SCALAR_EXPRESSION_MUL = 0x2, + SCALAR_EXPRESSION_DIVIDE = 0x3, + SCALAR_EXPRESSION_INPUT_1 = 0x4, + SCALAR_EXPRESSION_MIN = 0x5, + SCALAR_EXPRESSION_MAX = 0x6, + SCALAR_EXPRESSION_MOD = 0x7 + }; + // Alignment: 4 + // Members count: 14 + enum class SpriteCardPerParticleScale_t : uint32_t { + SPRITECARD_TEXTURE_PP_SCALE_NONE = 0x0, + SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE = 0x1, + SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME = 0x2, + SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1 = 0x3, + SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2 = 0x4, + SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA = 0x5, + SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS = 0x6, + SPRITECARD_TEXTURE_PP_SCALE_ROLL = 0x7, + SPRITECARD_TEXTURE_PP_SCALE_YAW = 0x8, + SPRITECARD_TEXTURE_PP_SCALE_PITCH = 0x9, + SPRITECARD_TEXTURE_PP_SCALE_RANDOM = 0xA, + SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM = 0xB, + SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME = 0xC, + SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME = 0xD + }; + // Alignment: 4 + // Members count: 2 + enum class BlurFilterType_t : uint32_t { + BLURFILTER_GAUSSIAN = 0x0, + BLURFILTER_BOX = 0x1 + }; + // Alignment: 4 + // Members count: 2 + enum class StandardLightingAttenuationStyle_t : uint32_t { + LIGHT_STYLE_OLD = 0x0, + LIGHT_STYLE_NEW = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleParentSetMode_t : uint32_t { + PARTICLE_SET_PARENT_NO = 0x0, + PARTICLE_SET_PARENT_IMMEDIATE = 0x1, + PARTICLE_SET_PARENT_ROOT = 0x1 + }; + // Alignment: 4 + // Members count: 5 + enum class ParticleModelType_t : uint32_t { + PM_TYPE_INVALID = 0x0, + PM_TYPE_NAMED_VALUE_MODEL = 0x1, + PM_TYPE_NAMED_VALUE_EHANDLE = 0x2, + PM_TYPE_CONTROL_POINT = 0x3, + PM_TYPE_COUNT = 0x4 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleLightingQuality_t : uint32_t { + PARTICLE_LIGHTING_PER_PARTICLE = 0x0, + PARTICLE_LIGHTING_PER_VERTEX = 0x1, + PARTICLE_LIGHTING_PER_PIXEL = 0xFFFFFFFFFFFFFFFF + }; + // Alignment: 4 + // Members count: 4 + enum class PFNoiseType_t : uint32_t { + PF_NOISE_TYPE_PERLIN = 0x0, + PF_NOISE_TYPE_SIMPLEX = 0x1, + PF_NOISE_TYPE_WORLEY = 0x2, + PF_NOISE_TYPE_CURL = 0x3 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleDirectionNoiseType_t : uint32_t { + PARTICLE_DIR_NOISE_PERLIN = 0x0, + PARTICLE_DIR_NOISE_CURL = 0x1, + PARTICLE_DIR_NOISE_WORLEY_BASIC = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class ParticleHitboxBiasType_t : uint32_t { + PARTICLE_HITBOX_BIAS_ENTITY = 0x0, + PARTICLE_HITBOX_BIAS_HITBOX = 0x1 + }; + // Alignment: 4 + // Members count: 6 + enum class ParticleControlPointAxis_t : uint32_t { + PARTICLE_CP_AXIS_X = 0x0, + PARTICLE_CP_AXIS_Y = 0x1, + PARTICLE_CP_AXIS_Z = 0x2, + PARTICLE_CP_AXIS_NEGATIVE_X = 0x3, + PARTICLE_CP_AXIS_NEGATIVE_Y = 0x4, + PARTICLE_CP_AXIS_NEGATIVE_Z = 0x5 + }; + // Alignment: 4 + // Members count: 12 + enum class ParticlePinDistance_t : uint32_t { + PARTICLE_PIN_DISTANCE_NONE = 0xFFFFFFFFFFFFFFFF, + PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0, + PARTICLE_PIN_DISTANCE_FARTHEST = 0x1, + PARTICLE_PIN_DISTANCE_FIRST = 0x2, + PARTICLE_PIN_DISTANCE_LAST = 0x3, + PARTICLE_PIN_DISTANCE_CENTER = 0x5, + PARTICLE_PIN_DISTANCE_CP = 0x6, + PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER = 0x7, + PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH = 0x8, + PARTICLE_PIN_SPEED = 0x9, + PARTICLE_PIN_COLLECTION_AGE = 0xA, + PARTICLE_PIN_FLOAT_VALUE = 0xB + }; + // Alignment: 4 + // Members count: 7 + enum class VectorFloatExpressionType_t : uint32_t { + VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, + VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0, + VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1, + VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2, + VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 0x3, + VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 0x4, + VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 0x5 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleFogType_t : uint32_t { + PARTICLE_FOG_GAME_DEFAULT = 0x0, + PARTICLE_FOG_ENABLED = 0x1, + PARTICLE_FOG_DISABLED = 0x2 + }; + // Alignment: 4 + // Members count: 9 + enum class VectorExpressionType_t : uint32_t { + VECTOR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, + VECTOR_EXPRESSION_ADD = 0x0, + VECTOR_EXPRESSION_SUBTRACT = 0x1, + VECTOR_EXPRESSION_MUL = 0x2, + VECTOR_EXPRESSION_DIVIDE = 0x3, + VECTOR_EXPRESSION_INPUT_1 = 0x4, + VECTOR_EXPRESSION_MIN = 0x5, + VECTOR_EXPRESSION_MAX = 0x6, + VECTOR_EXPRESSION_CROSSPRODUCT = 0x7 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleRotationLockType_t : uint32_t { + PARTICLE_ROTATION_LOCK_NONE = 0x0, + PARTICLE_ROTATION_LOCK_ROTATIONS = 0x1, + PARTICLE_ROTATION_LOCK_NORMAL = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class HitboxLerpType_t : uint32_t { + HITBOX_LERP_LIFETIME = 0x0, + HITBOX_LERP_CONSTANT = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class AnimationType_t : uint32_t { + ANIMATION_TYPE_FIXED_RATE = 0x0, + ANIMATION_TYPE_FIT_LIFETIME = 0x1, + ANIMATION_TYPE_MANUAL_FRAMES = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class ParticleAttrBoxFlags_t : uint32_t { + PARTICLE_ATTR_BOX_FLAGS_NONE = 0x0, + PARTICLE_ATTR_BOX_FLAGS_WATER = 0x1 + }; + // Alignment: 4 + // Members count: 5 + enum class ParticleTopology_t : uint32_t { + PARTICLE_TOPOLOGY_POINTS = 0x0, + PARTICLE_TOPOLOGY_LINES = 0x1, + PARTICLE_TOPOLOGY_TRIS = 0x2, + PARTICLE_TOPOLOGY_QUADS = 0x3, + PARTICLE_TOPOLOGY_CUBES = 0x4 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleLightBehaviorChoiceList_t : uint32_t { + PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION = 0x0, + PARTICLE_LIGHT_BEHAVIOR_ROPE = 0x1, + PARTICLE_LIGHT_BEHAVIOR_TRAILS = 0x2 + }; + // Alignment: 4 + // Members count: 8 + enum class ParticleFloatMapType_t : uint32_t { + PF_MAP_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, + PF_MAP_TYPE_DIRECT = 0x0, + PF_MAP_TYPE_MULT = 0x1, + PF_MAP_TYPE_REMAP = 0x2, + PF_MAP_TYPE_REMAP_BIASED = 0x3, + PF_MAP_TYPE_CURVE = 0x4, + PF_MAP_TYPE_NOTCHED = 0x5, + PF_MAP_TYPE_COUNT = 0x6 + }; + // Alignment: 4 + // Members count: 4 + enum class ParticleTraceSet_t : uint32_t { + PARTICLE_TRACE_SET_ALL = 0x0, + PARTICLE_TRACE_SET_STATIC = 0x1, + PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 0x2, + PARTICLE_TRACE_SET_DYNAMIC = 0x3 + }; + // Alignment: 4 + // Members count: 7 + enum class ParticleTextureLayerBlendType_t : uint32_t { + SPRITECARD_TEXTURE_BLEND_MULTIPLY = 0x0, + SPRITECARD_TEXTURE_BLEND_MOD2X = 0x1, + SPRITECARD_TEXTURE_BLEND_REPLACE = 0x2, + SPRITECARD_TEXTURE_BLEND_ADD = 0x3, + SPRITECARD_TEXTURE_BLEND_SUBTRACT = 0x4, + SPRITECARD_TEXTURE_BLEND_AVERAGE = 0x5, + SPRITECARD_TEXTURE_BLEND_LUMINANCE = 0x6 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleSelection_t : uint32_t { + PARTICLE_SELECTION_FIRST = 0x0, + PARTICLE_SELECTION_LAST = 0x1, + PARTICLE_SELECTION_NUMBER = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class ParticleFloatInputMode_t : uint32_t { + PF_INPUT_MODE_INVALID = 0xFFFFFFFFFFFFFFFF, + PF_INPUT_MODE_CLAMPED = 0x0, + PF_INPUT_MODE_LOOPED = 0x1, + PF_INPUT_MODE_COUNT = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class SnapshotIndexType_t : uint32_t { + SNAPSHOT_INDEX_INCREMENT = 0x0, + SNAPSHOT_INDEX_DIRECT = 0x1 + }; + // Alignment: 4 + // Members count: 7 + enum class ParticleOutputBlendMode_t : uint32_t { + PARTICLE_OUTPUT_BLEND_MODE_ALPHA = 0x0, + PARTICLE_OUTPUT_BLEND_MODE_ADD = 0x1, + PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD = 0x2, + PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD = 0x3, + PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD = 0x4, + PARTICLE_OUTPUT_BLEND_MODE_MOD2X = 0x5, + PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN = 0x6 + }; + // Alignment: 4 + // Members count: 2 + enum class ParticleLightnintBranchBehavior_t : uint32_t { + PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR = 0x0, + PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR = 0x1 + }; + // Alignment: 4 + // Members count: 2 + enum class MaterialProxyType_t : uint32_t { + MATERIAL_PROXY_STATUS_EFFECT = 0x0, + MATERIAL_PROXY_TINT = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleDepthFeatheringMode_t : uint32_t { + PARTICLE_DEPTH_FEATHERING_OFF = 0x0, + PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 0x1, + PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class ParticleFloatRandomMode_t : uint32_t { + PF_RANDOM_MODE_INVALID = 0xFFFFFFFFFFFFFFFF, + PF_RANDOM_MODE_CONSTANT = 0x0, + PF_RANDOM_MODE_VARYING = 0x1, + PF_RANDOM_MODE_COUNT = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class PFNoiseModifier_t : uint32_t { + PF_NOISE_MODIFIER_NONE = 0x0, + PF_NOISE_MODIFIER_LINES = 0x1, + PF_NOISE_MODIFIER_CLUMPS = 0x2, + PF_NOISE_MODIFIER_RINGS = 0x3 + }; + // Alignment: 4 + // Members count: 19 + enum class ParticleVecType_t : uint32_t { + PVEC_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, + PVEC_TYPE_LITERAL = 0x0, + PVEC_TYPE_LITERAL_COLOR = 0x1, + PVEC_TYPE_NAMED_VALUE = 0x2, + PVEC_TYPE_PARTICLE_VECTOR = 0x3, + PVEC_TYPE_PARTICLE_VELOCITY = 0x4, + PVEC_TYPE_CP_VALUE = 0x5, + PVEC_TYPE_CP_RELATIVE_POSITION = 0x6, + PVEC_TYPE_CP_RELATIVE_DIR = 0x7, + PVEC_TYPE_CP_RELATIVE_RANDOM_DIR = 0x8, + PVEC_TYPE_FLOAT_COMPONENTS = 0x9, + PVEC_TYPE_FLOAT_INTERP_CLAMPED = 0xA, + PVEC_TYPE_FLOAT_INTERP_OPEN = 0xB, + PVEC_TYPE_FLOAT_INTERP_GRADIENT = 0xC, + PVEC_TYPE_RANDOM_UNIFORM = 0xD, + PVEC_TYPE_RANDOM_UNIFORM_OFFSET = 0xE, + PVEC_TYPE_CP_DELTA = 0xF, + PVEC_TYPE_CLOSEST_CAMERA_POSITION = 0x10, + PVEC_TYPE_COUNT = 0x11 + }; + // Alignment: 4 + // Members count: 2 + enum class ParticleLightUnitChoiceList_t : uint32_t { + PARTICLE_LIGHT_UNIT_CANDELAS = 0x0, + PARTICLE_LIGHT_UNIT_LUMENS = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleFalloffFunction_t : uint32_t { + PARTICLE_FALLOFF_CONSTANT = 0x0, + PARTICLE_FALLOFF_LINEAR = 0x1, + PARTICLE_FALLOFF_EXPONENTIAL = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleSequenceCropOverride_t : uint32_t { + PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = 0xFFFFFFFFFFFFFFFF, + PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0, + PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1 + }; + // Alignment: 4 + // Members count: 4 + enum class ParticleDetailLevel_t : uint32_t { + PARTICLEDETAIL_LOW = 0x0, + PARTICLEDETAIL_MEDIUM = 0x1, + PARTICLEDETAIL_HIGH = 0x2, + PARTICLEDETAIL_ULTRA = 0x3 + }; + // Alignment: 4 + // Members count: 3 + enum class BBoxVolumeType_t : uint32_t { + BBOX_VOLUME = 0x0, + BBOX_DIMENSIONS = 0x1, + BBOX_MINS_MAXS = 0x2 + }; + // Alignment: 4 + // Members count: 10 + enum class SpriteCardTextureType_t : uint32_t { + SPRITECARD_TEXTURE_DIFFUSE = 0x0, + SPRITECARD_TEXTURE_ZOOM = 0x1, + SPRITECARD_TEXTURE_1D_COLOR_LOOKUP = 0x2, + SPRITECARD_TEXTURE_UVDISTORTION = 0x3, + SPRITECARD_TEXTURE_UVDISTORTION_ZOOM = 0x4, + SPRITECARD_TEXTURE_NORMALMAP = 0x5, + SPRITECARD_TEXTURE_ANIMMOTIONVEC = 0x6, + SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A = 0x7, + SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B = 0x8, + SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C = 0x9 + }; + // Alignment: 4 + // Members count: 4 + enum class ParticleAlphaReferenceType_t : uint32_t { + PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA = 0x0, + PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA = 0x1, + PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE = 0x2, + PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE = 0x3 + }; + // Alignment: 4 + // Members count: 15 + enum class SpriteCardTextureChannel_t : uint32_t { + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB = 0x0, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA = 0x1, + SPRITECARD_TEXTURE_CHANNEL_MIX_A = 0x2, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A = 0x3, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK = 0x4, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK = 0x5, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA = 0x6, + SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA = 0x7, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA = 0x8, + SPRITECARD_TEXTURE_CHANNEL_MIX_R = 0x9, + SPRITECARD_TEXTURE_CHANNEL_MIX_G = 0xA, + SPRITECARD_TEXTURE_CHANNEL_MIX_B = 0xB, + SPRITECARD_TEXTURE_CHANNEL_MIX_RALPHA = 0xC, + SPRITECARD_TEXTURE_CHANNEL_MIX_GALPHA = 0xD, + SPRITECARD_TEXTURE_CHANNEL_MIX_BALPHA = 0xE + }; + // Alignment: 4 + // Members count: 5 + enum class ParticleTransformType_t : uint32_t { + PT_TYPE_INVALID = 0x0, + PT_TYPE_NAMED_VALUE = 0x1, + PT_TYPE_CONTROL_POINT = 0x2, + PT_TYPE_CONTROL_POINT_RANGE = 0x3, + PT_TYPE_COUNT = 0x4 + }; + // Alignment: 4 + // Members count: 2 + enum class ParticleHitboxDataSelection_t : uint32_t { + PARTICLE_HITBOX_AVERAGE_SPEED = 0x0, + PARTICLE_HITBOX_COUNT = 0x1 + }; + // Alignment: 4 + // Members count: 6 + enum class ParticleOrientationChoiceList_t : uint32_t { + PARTICLE_ORIENTATION_SCREEN_ALIGNED = 0x0, + PARTICLE_ORIENTATION_SCREEN_Z_ALIGNED = 0x1, + PARTICLE_ORIENTATION_WORLD_Z_ALIGNED = 0x2, + PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL = 0x3, + PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL = 0x4, + PARTICLE_ORIENTATION_FULL_3AXIS_ROTATION = 0x5 + }; + // Alignment: 4 + // Members count: 5 + enum class ParticleCollisionMode_t : uint32_t { + COLLISION_MODE_PER_PARTICLE_TRACE = 0x3, + COLLISION_MODE_USE_NEAREST_TRACE = 0x2, + COLLISION_MODE_PER_FRAME_PLANESET = 0x1, + COLLISION_MODE_INITIAL_TRACE_DOWN = 0x0, + COLLISION_MODE_DISABLED = 0xFFFFFFFFFFFFFFFF + }; + // Alignment: 4 + // Members count: 2 + enum class ParticleSortingChoiceList_t : uint32_t { + PARTICLE_SORTING_NEAREST = 0x0, + PARTICLE_SORTING_CREATION_TIME = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleEndcapMode_t : uint32_t { + PARTICLE_ENDCAP_ALWAYS_ON = 0xFFFFFFFFFFFFFFFF, + PARTICLE_ENDCAP_ENDCAP_OFF = 0x0, + PARTICLE_ENDCAP_ENDCAP_ON = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class ClosestPointTestType_t : uint32_t { + PARTICLE_CLOSEST_TYPE_BOX = 0x0, + PARTICLE_CLOSEST_TYPE_CAPSULE = 0x1, + PARTICLE_CLOSEST_TYPE_HYBRID = 0x2 + }; + // Alignment: 4 + // Members count: 6 + enum class ParticleImpulseType_t : uint32_t { + IMPULSE_TYPE_NONE = 0x0, + IMPULSE_TYPE_GENERIC = 0x1, + IMPULSE_TYPE_ROPE = 0x2, + IMPULSE_TYPE_EXPLOSION = 0x4, + IMPULSE_TYPE_EXPLOSION_UNDERWATER = 0x8, + IMPULSE_TYPE_PARTICLE_SYSTEM = 0x10 + }; + // Alignment: 4 + // Members count: 2 + enum class SpriteCardShaderType_t : uint32_t { + SPRITECARD_SHADER_BASE = 0x0, + SPRITECARD_SHADER_CUSTOM = 0x1 + }; + // Alignment: 4 + // Members count: 2 + enum class ParticleOmni2LightTypeChoiceList_t : uint32_t { + PARTICLE_OMNI2_LIGHT_TYPE_POINT = 0x0, + PARTICLE_OMNI2_LIGHT_TYPE_SPHERE = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class ParticleLightFogLightingMode_t : uint32_t { + PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE = 0x0, + PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC = 0x2, + PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC_NOSHADOWS = 0x4 + }; + // Alignment: 4 + // Members count: 4 + enum class ParticleLightTypeChoiceList_t : uint32_t { + PARTICLE_LIGHT_TYPE_POINT = 0x0, + PARTICLE_LIGHT_TYPE_SPOT = 0x1, + PARTICLE_LIGHT_TYPE_FX = 0x2, + PARTICLE_LIGHT_TYPE_CAPSULE = 0x3 + }; + // Alignment: 4 + // Members count: 2 + enum class ParticleOrientationSetMode_t : uint32_t { + PARTICLE_ORIENTATION_SET_FROM_VELOCITY = 0x0, + PARTICLE_ORIENTATION_SET_FROM_ROTATIONS = 0x1 + }; + // Alignment: 4 + // Members count: 2 + enum class TextureRepetitionMode_t : uint32_t { + TEXTURE_REPETITION_PARTICLE = 0x0, + TEXTURE_REPETITION_PATH = 0x1 + }; // Parent: CParticleFunctionOperator // Fields count: 2 // diff --git a/output/libparticles.so.json b/output/libparticles.so.json index 3707b932..c8897822 100644 --- a/output/libparticles.so.json +++ b/output/libparticles.so.json @@ -7615,6 +7615,795 @@ "parent": null } }, - "enums": {} + "enums": { + "AnimationType_t": { + "alignment": 4, + "members": { + "ANIMATION_TYPE_FIT_LIFETIME": 1, + "ANIMATION_TYPE_FIXED_RATE": 0, + "ANIMATION_TYPE_MANUAL_FRAMES": 2 + }, + "type": "uint32" + }, + "BBoxVolumeType_t": { + "alignment": 4, + "members": { + "BBOX_DIMENSIONS": 1, + "BBOX_MINS_MAXS": 2, + "BBOX_VOLUME": 0 + }, + "type": "uint32" + }, + "BlurFilterType_t": { + "alignment": 4, + "members": { + "BLURFILTER_BOX": 1, + "BLURFILTER_GAUSSIAN": 0 + }, + "type": "uint32" + }, + "ClosestPointTestType_t": { + "alignment": 4, + "members": { + "PARTICLE_CLOSEST_TYPE_BOX": 0, + "PARTICLE_CLOSEST_TYPE_CAPSULE": 1, + "PARTICLE_CLOSEST_TYPE_HYBRID": 2 + }, + "type": "uint32" + }, + "Detail2Combo_t": { + "alignment": 4, + "members": { + "DETAIL_2_COMBO_ADD": 1, + "DETAIL_2_COMBO_ADD_SELF_ILLUM": 2, + "DETAIL_2_COMBO_CROSSFADE": 5, + "DETAIL_2_COMBO_MOD2X": 3, + "DETAIL_2_COMBO_MUL": 4, + "DETAIL_2_COMBO_OFF": 0, + "DETAIL_2_COMBO_UNINITIALIZED": -1 + }, + "type": "uint32" + }, + "DetailCombo_t": { + "alignment": 4, + "members": { + "DETAIL_COMBO_ADD": 1, + "DETAIL_COMBO_ADD_SELF_ILLUM": 2, + "DETAIL_COMBO_MOD2X": 3, + "DETAIL_COMBO_OFF": 0 + }, + "type": "uint32" + }, + "HitboxLerpType_t": { + "alignment": 4, + "members": { + "HITBOX_LERP_CONSTANT": 1, + "HITBOX_LERP_LIFETIME": 0 + }, + "type": "uint32" + }, + "InheritableBoolType_t": { + "alignment": 4, + "members": { + "INHERITABLE_BOOL_FALSE": 1, + "INHERITABLE_BOOL_INHERIT": 0, + "INHERITABLE_BOOL_TRUE": 2 + }, + "type": "uint32" + }, + "MaterialProxyType_t": { + "alignment": 4, + "members": { + "MATERIAL_PROXY_STATUS_EFFECT": 0, + "MATERIAL_PROXY_TINT": 1 + }, + "type": "uint32" + }, + "MissingParentInheritBehavior_t": { + "alignment": 4, + "members": { + "MISSING_PARENT_DO_NOTHING": -1, + "MISSING_PARENT_FIND_NEW": 1, + "MISSING_PARENT_KILL": 0, + "MISSING_PARENT_SAME_INDEX": 2 + }, + "type": "uint32" + }, + "PFNoiseModifier_t": { + "alignment": 4, + "members": { + "PF_NOISE_MODIFIER_CLUMPS": 2, + "PF_NOISE_MODIFIER_LINES": 1, + "PF_NOISE_MODIFIER_NONE": 0, + "PF_NOISE_MODIFIER_RINGS": 3 + }, + "type": "uint32" + }, + "PFNoiseTurbulence_t": { + "alignment": 4, + "members": { + "PF_NOISE_TURB_ALTERNATE": 5, + "PF_NOISE_TURB_CONTRAST": 4, + "PF_NOISE_TURB_FEEDBACK": 2, + "PF_NOISE_TURB_HIGHLIGHT": 1, + "PF_NOISE_TURB_LOOPY": 3, + "PF_NOISE_TURB_NONE": 0 + }, + "type": "uint32" + }, + "PFNoiseType_t": { + "alignment": 4, + "members": { + "PF_NOISE_TYPE_CURL": 3, + "PF_NOISE_TYPE_PERLIN": 0, + "PF_NOISE_TYPE_SIMPLEX": 1, + "PF_NOISE_TYPE_WORLEY": 2 + }, + "type": "uint32" + }, + "PFuncVisualizationType_t": { + "alignment": 4, + "members": { + "PFUNC_VISUALIZATION_BOX": 2, + "PFUNC_VISUALIZATION_CYLINDER": 6, + "PFUNC_VISUALIZATION_LINE": 5, + "PFUNC_VISUALIZATION_PLANE": 4, + "PFUNC_VISUALIZATION_RING": 3, + "PFUNC_VISUALIZATION_SPHERE_SOLID": 1, + "PFUNC_VISUALIZATION_SPHERE_WIREFRAME": 0 + }, + "type": "uint32" + }, + "ParticleAlphaReferenceType_t": { + "alignment": 4, + "members": { + "PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA": 0, + "PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE": 2, + "PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA": 1, + "PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE": 3 + }, + "type": "uint32" + }, + "ParticleAttrBoxFlags_t": { + "alignment": 4, + "members": { + "PARTICLE_ATTR_BOX_FLAGS_NONE": 0, + "PARTICLE_ATTR_BOX_FLAGS_WATER": 1 + }, + "type": "uint32" + }, + "ParticleCollisionMode_t": { + "alignment": 4, + "members": { + "COLLISION_MODE_DISABLED": -1, + "COLLISION_MODE_INITIAL_TRACE_DOWN": 0, + "COLLISION_MODE_PER_FRAME_PLANESET": 1, + "COLLISION_MODE_PER_PARTICLE_TRACE": 3, + "COLLISION_MODE_USE_NEAREST_TRACE": 2 + }, + "type": "uint32" + }, + "ParticleColorBlendMode_t": { + "alignment": 4, + "members": { + "PARTICLEBLEND_DARKEN": 2, + "PARTICLEBLEND_DEFAULT": 0, + "PARTICLEBLEND_LIGHTEN": 3, + "PARTICLEBLEND_MULTIPLY": 4, + "PARTICLEBLEND_OVERLAY": 1 + }, + "type": "uint32" + }, + "ParticleColorBlendType_t": { + "alignment": 4, + "members": { + "PARTICLE_COLOR_BLEND_ADD": 3, + "PARTICLE_COLOR_BLEND_AVERAGE": 10, + "PARTICLE_COLOR_BLEND_DIVIDE": 2, + "PARTICLE_COLOR_BLEND_LUMINANCE": 12, + "PARTICLE_COLOR_BLEND_MAX": 7, + "PARTICLE_COLOR_BLEND_MIN": 8, + "PARTICLE_COLOR_BLEND_MOD2X": 5, + "PARTICLE_COLOR_BLEND_MULTIPLY": 0, + "PARTICLE_COLOR_BLEND_MULTIPLY2X": 1, + "PARTICLE_COLOR_BLEND_NEGATE": 11, + "PARTICLE_COLOR_BLEND_REPLACE": 9, + "PARTICLE_COLOR_BLEND_SCREEN": 6, + "PARTICLE_COLOR_BLEND_SUBTRACT": 4 + }, + "type": "uint32" + }, + "ParticleControlPointAxis_t": { + "alignment": 4, + "members": { + "PARTICLE_CP_AXIS_NEGATIVE_X": 3, + "PARTICLE_CP_AXIS_NEGATIVE_Y": 4, + "PARTICLE_CP_AXIS_NEGATIVE_Z": 5, + "PARTICLE_CP_AXIS_X": 0, + "PARTICLE_CP_AXIS_Y": 1, + "PARTICLE_CP_AXIS_Z": 2 + }, + "type": "uint32" + }, + "ParticleDepthFeatheringMode_t": { + "alignment": 4, + "members": { + "PARTICLE_DEPTH_FEATHERING_OFF": 0, + "PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL": 1, + "PARTICLE_DEPTH_FEATHERING_ON_REQUIRED": 2 + }, + "type": "uint32" + }, + "ParticleDetailLevel_t": { + "alignment": 4, + "members": { + "PARTICLEDETAIL_HIGH": 2, + "PARTICLEDETAIL_LOW": 0, + "PARTICLEDETAIL_MEDIUM": 1, + "PARTICLEDETAIL_ULTRA": 3 + }, + "type": "uint32" + }, + "ParticleDirectionNoiseType_t": { + "alignment": 4, + "members": { + "PARTICLE_DIR_NOISE_CURL": 1, + "PARTICLE_DIR_NOISE_PERLIN": 0, + "PARTICLE_DIR_NOISE_WORLEY_BASIC": 2 + }, + "type": "uint32" + }, + "ParticleEndcapMode_t": { + "alignment": 4, + "members": { + "PARTICLE_ENDCAP_ALWAYS_ON": -1, + "PARTICLE_ENDCAP_ENDCAP_OFF": 0, + "PARTICLE_ENDCAP_ENDCAP_ON": 1 + }, + "type": "uint32" + }, + "ParticleFalloffFunction_t": { + "alignment": 4, + "members": { + "PARTICLE_FALLOFF_CONSTANT": 0, + "PARTICLE_FALLOFF_EXPONENTIAL": 2, + "PARTICLE_FALLOFF_LINEAR": 1 + }, + "type": "uint32" + }, + "ParticleFloatBiasType_t": { + "alignment": 4, + "members": { + "PF_BIAS_TYPE_COUNT": 3, + "PF_BIAS_TYPE_EXPONENTIAL": 2, + "PF_BIAS_TYPE_GAIN": 1, + "PF_BIAS_TYPE_INVALID": -1, + "PF_BIAS_TYPE_STANDARD": 0 + }, + "type": "uint32" + }, + "ParticleFloatInputMode_t": { + "alignment": 4, + "members": { + "PF_INPUT_MODE_CLAMPED": 0, + "PF_INPUT_MODE_COUNT": 2, + "PF_INPUT_MODE_INVALID": -1, + "PF_INPUT_MODE_LOOPED": 1 + }, + "type": "uint32" + }, + "ParticleFloatMapType_t": { + "alignment": 4, + "members": { + "PF_MAP_TYPE_COUNT": 6, + "PF_MAP_TYPE_CURVE": 4, + "PF_MAP_TYPE_DIRECT": 0, + "PF_MAP_TYPE_INVALID": -1, + "PF_MAP_TYPE_MULT": 1, + "PF_MAP_TYPE_NOTCHED": 5, + "PF_MAP_TYPE_REMAP": 2, + "PF_MAP_TYPE_REMAP_BIASED": 3 + }, + "type": "uint32" + }, + "ParticleFloatRandomMode_t": { + "alignment": 4, + "members": { + "PF_RANDOM_MODE_CONSTANT": 0, + "PF_RANDOM_MODE_COUNT": 2, + "PF_RANDOM_MODE_INVALID": -1, + "PF_RANDOM_MODE_VARYING": 1 + }, + "type": "uint32" + }, + "ParticleFloatType_t": { + "alignment": 4, + "members": { + "PF_TYPE_CLOSEST_CAMERA_DISTANCE": 11, + "PF_TYPE_COLLECTION_AGE": 4, + "PF_TYPE_CONCURRENT_DEF_COUNT": 10, + "PF_TYPE_CONTROL_POINT_CHANGE_AGE": 7, + "PF_TYPE_CONTROL_POINT_COMPONENT": 6, + "PF_TYPE_CONTROL_POINT_SPEED": 8, + "PF_TYPE_COUNT": 22, + "PF_TYPE_ENDCAP_AGE": 5, + "PF_TYPE_INVALID": -1, + "PF_TYPE_LITERAL": 0, + "PF_TYPE_NAMED_VALUE": 1, + "PF_TYPE_PARTICLE_AGE": 15, + "PF_TYPE_PARTICLE_AGE_NORMALIZED": 16, + "PF_TYPE_PARTICLE_DETAIL_LEVEL": 9, + "PF_TYPE_PARTICLE_FLOAT": 17, + "PF_TYPE_PARTICLE_NOISE": 14, + "PF_TYPE_PARTICLE_NUMBER": 20, + "PF_TYPE_PARTICLE_NUMBER_NORMALIZED": 21, + "PF_TYPE_PARTICLE_SPEED": 19, + "PF_TYPE_PARTICLE_VECTOR_COMPONENT": 18, + "PF_TYPE_RANDOM_BIASED": 3, + "PF_TYPE_RANDOM_UNIFORM": 2, + "PF_TYPE_RENDERER_CAMERA_DISTANCE": 12, + "PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT": 13 + }, + "type": "uint32" + }, + "ParticleFogType_t": { + "alignment": 4, + "members": { + "PARTICLE_FOG_DISABLED": 2, + "PARTICLE_FOG_ENABLED": 1, + "PARTICLE_FOG_GAME_DEFAULT": 0 + }, + "type": "uint32" + }, + "ParticleHitboxBiasType_t": { + "alignment": 4, + "members": { + "PARTICLE_HITBOX_BIAS_ENTITY": 0, + "PARTICLE_HITBOX_BIAS_HITBOX": 1 + }, + "type": "uint32" + }, + "ParticleHitboxDataSelection_t": { + "alignment": 4, + "members": { + "PARTICLE_HITBOX_AVERAGE_SPEED": 0, + "PARTICLE_HITBOX_COUNT": 1 + }, + "type": "uint32" + }, + "ParticleImpulseType_t": { + "alignment": 4, + "members": { + "IMPULSE_TYPE_EXPLOSION": 4, + "IMPULSE_TYPE_EXPLOSION_UNDERWATER": 8, + "IMPULSE_TYPE_GENERIC": 1, + "IMPULSE_TYPE_NONE": 0, + "IMPULSE_TYPE_PARTICLE_SYSTEM": 16, + "IMPULSE_TYPE_ROPE": 2 + }, + "type": "uint32" + }, + "ParticleLightBehaviorChoiceList_t": { + "alignment": 4, + "members": { + "PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION": 0, + "PARTICLE_LIGHT_BEHAVIOR_ROPE": 1, + "PARTICLE_LIGHT_BEHAVIOR_TRAILS": 2 + }, + "type": "uint32" + }, + "ParticleLightFogLightingMode_t": { + "alignment": 4, + "members": { + "PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC": 2, + "PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC_NOSHADOWS": 4, + "PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE": 0 + }, + "type": "uint32" + }, + "ParticleLightTypeChoiceList_t": { + "alignment": 4, + "members": { + "PARTICLE_LIGHT_TYPE_CAPSULE": 3, + "PARTICLE_LIGHT_TYPE_FX": 2, + "PARTICLE_LIGHT_TYPE_POINT": 0, + "PARTICLE_LIGHT_TYPE_SPOT": 1 + }, + "type": "uint32" + }, + "ParticleLightUnitChoiceList_t": { + "alignment": 4, + "members": { + "PARTICLE_LIGHT_UNIT_CANDELAS": 0, + "PARTICLE_LIGHT_UNIT_LUMENS": 1 + }, + "type": "uint32" + }, + "ParticleLightingQuality_t": { + "alignment": 4, + "members": { + "PARTICLE_LIGHTING_PER_PARTICLE": 0, + "PARTICLE_LIGHTING_PER_PIXEL": -1, + "PARTICLE_LIGHTING_PER_VERTEX": 1 + }, + "type": "uint32" + }, + "ParticleLightnintBranchBehavior_t": { + "alignment": 4, + "members": { + "PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR": 0, + "PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR": 1 + }, + "type": "uint32" + }, + "ParticleModelType_t": { + "alignment": 4, + "members": { + "PM_TYPE_CONTROL_POINT": 3, + "PM_TYPE_COUNT": 4, + "PM_TYPE_INVALID": 0, + "PM_TYPE_NAMED_VALUE_EHANDLE": 2, + "PM_TYPE_NAMED_VALUE_MODEL": 1 + }, + "type": "uint32" + }, + "ParticleOmni2LightTypeChoiceList_t": { + "alignment": 4, + "members": { + "PARTICLE_OMNI2_LIGHT_TYPE_POINT": 0, + "PARTICLE_OMNI2_LIGHT_TYPE_SPHERE": 1 + }, + "type": "uint32" + }, + "ParticleOrientationChoiceList_t": { + "alignment": 4, + "members": { + "PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL": 3, + "PARTICLE_ORIENTATION_FULL_3AXIS_ROTATION": 5, + "PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL": 4, + "PARTICLE_ORIENTATION_SCREEN_ALIGNED": 0, + "PARTICLE_ORIENTATION_SCREEN_Z_ALIGNED": 1, + "PARTICLE_ORIENTATION_WORLD_Z_ALIGNED": 2 + }, + "type": "uint32" + }, + "ParticleOrientationSetMode_t": { + "alignment": 4, + "members": { + "PARTICLE_ORIENTATION_SET_FROM_ROTATIONS": 1, + "PARTICLE_ORIENTATION_SET_FROM_VELOCITY": 0 + }, + "type": "uint32" + }, + "ParticleOutputBlendMode_t": { + "alignment": 4, + "members": { + "PARTICLE_OUTPUT_BLEND_MODE_ADD": 1, + "PARTICLE_OUTPUT_BLEND_MODE_ALPHA": 0, + "PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD": 2, + "PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD": 3, + "PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN": 6, + "PARTICLE_OUTPUT_BLEND_MODE_MOD2X": 5, + "PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD": 4 + }, + "type": "uint32" + }, + "ParticleParentSetMode_t": { + "alignment": 4, + "members": { + "PARTICLE_SET_PARENT_IMMEDIATE": 1, + "PARTICLE_SET_PARENT_NO": 0, + "PARTICLE_SET_PARENT_ROOT": 1 + }, + "type": "uint32" + }, + "ParticlePinDistance_t": { + "alignment": 4, + "members": { + "PARTICLE_PIN_COLLECTION_AGE": 10, + "PARTICLE_PIN_DISTANCE_CENTER": 5, + "PARTICLE_PIN_DISTANCE_CP": 6, + "PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH": 8, + "PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER": 7, + "PARTICLE_PIN_DISTANCE_FARTHEST": 1, + "PARTICLE_PIN_DISTANCE_FIRST": 2, + "PARTICLE_PIN_DISTANCE_LAST": 3, + "PARTICLE_PIN_DISTANCE_NEIGHBOR": 0, + "PARTICLE_PIN_DISTANCE_NONE": -1, + "PARTICLE_PIN_FLOAT_VALUE": 11, + "PARTICLE_PIN_SPEED": 9 + }, + "type": "uint32" + }, + "ParticlePostProcessPriorityGroup_t": { + "alignment": 4, + "members": { + "PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT": 2, + "PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH": 4, + "PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW": 3, + "PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI": 5, + "PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE": 1, + "PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME": 0 + }, + "type": "uint32" + }, + "ParticleRotationLockType_t": { + "alignment": 4, + "members": { + "PARTICLE_ROTATION_LOCK_NONE": 0, + "PARTICLE_ROTATION_LOCK_NORMAL": 2, + "PARTICLE_ROTATION_LOCK_ROTATIONS": 1 + }, + "type": "uint32" + }, + "ParticleSelection_t": { + "alignment": 4, + "members": { + "PARTICLE_SELECTION_FIRST": 0, + "PARTICLE_SELECTION_LAST": 1, + "PARTICLE_SELECTION_NUMBER": 2 + }, + "type": "uint32" + }, + "ParticleSequenceCropOverride_t": { + "alignment": 4, + "members": { + "PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT": -1, + "PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF": 0, + "PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON": 1 + }, + "type": "uint32" + }, + "ParticleSetMethod_t": { + "alignment": 4, + "members": { + "PARTICLE_SET_ADD_TO_CURRENT_VALUE": 5, + "PARTICLE_SET_ADD_TO_INITIAL_VALUE": 2, + "PARTICLE_SET_RAMP_CURRENT_VALUE": 3, + "PARTICLE_SET_REPLACE_VALUE": 0, + "PARTICLE_SET_SCALE_CURRENT_VALUE": 4, + "PARTICLE_SET_SCALE_INITIAL_VALUE": 1 + }, + "type": "uint32" + }, + "ParticleSortingChoiceList_t": { + "alignment": 4, + "members": { + "PARTICLE_SORTING_CREATION_TIME": 1, + "PARTICLE_SORTING_NEAREST": 0 + }, + "type": "uint32" + }, + "ParticleTextureLayerBlendType_t": { + "alignment": 4, + "members": { + "SPRITECARD_TEXTURE_BLEND_ADD": 3, + "SPRITECARD_TEXTURE_BLEND_AVERAGE": 5, + "SPRITECARD_TEXTURE_BLEND_LUMINANCE": 6, + "SPRITECARD_TEXTURE_BLEND_MOD2X": 1, + "SPRITECARD_TEXTURE_BLEND_MULTIPLY": 0, + "SPRITECARD_TEXTURE_BLEND_REPLACE": 2, + "SPRITECARD_TEXTURE_BLEND_SUBTRACT": 4 + }, + "type": "uint32" + }, + "ParticleTopology_t": { + "alignment": 4, + "members": { + "PARTICLE_TOPOLOGY_CUBES": 4, + "PARTICLE_TOPOLOGY_LINES": 1, + "PARTICLE_TOPOLOGY_POINTS": 0, + "PARTICLE_TOPOLOGY_QUADS": 3, + "PARTICLE_TOPOLOGY_TRIS": 2 + }, + "type": "uint32" + }, + "ParticleTraceMissBehavior_t": { + "alignment": 4, + "members": { + "PARTICLE_TRACE_MISS_BEHAVIOR_KILL": 1, + "PARTICLE_TRACE_MISS_BEHAVIOR_NONE": 0, + "PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END": 2 + }, + "type": "uint32" + }, + "ParticleTraceSet_t": { + "alignment": 4, + "members": { + "PARTICLE_TRACE_SET_ALL": 0, + "PARTICLE_TRACE_SET_DYNAMIC": 3, + "PARTICLE_TRACE_SET_STATIC": 1, + "PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED": 2 + }, + "type": "uint32" + }, + "ParticleTransformType_t": { + "alignment": 4, + "members": { + "PT_TYPE_CONTROL_POINT": 2, + "PT_TYPE_CONTROL_POINT_RANGE": 3, + "PT_TYPE_COUNT": 4, + "PT_TYPE_INVALID": 0, + "PT_TYPE_NAMED_VALUE": 1 + }, + "type": "uint32" + }, + "ParticleVRHandChoiceList_t": { + "alignment": 4, + "members": { + "PARTICLE_VRHAND_CP": 2, + "PARTICLE_VRHAND_CP_OBJECT": 3, + "PARTICLE_VRHAND_LEFT": 0, + "PARTICLE_VRHAND_RIGHT": 1 + }, + "type": "uint32" + }, + "ParticleVecType_t": { + "alignment": 4, + "members": { + "PVEC_TYPE_CLOSEST_CAMERA_POSITION": 16, + "PVEC_TYPE_COUNT": 17, + "PVEC_TYPE_CP_DELTA": 15, + "PVEC_TYPE_CP_RELATIVE_DIR": 7, + "PVEC_TYPE_CP_RELATIVE_POSITION": 6, + "PVEC_TYPE_CP_RELATIVE_RANDOM_DIR": 8, + "PVEC_TYPE_CP_VALUE": 5, + "PVEC_TYPE_FLOAT_COMPONENTS": 9, + "PVEC_TYPE_FLOAT_INTERP_CLAMPED": 10, + "PVEC_TYPE_FLOAT_INTERP_GRADIENT": 12, + "PVEC_TYPE_FLOAT_INTERP_OPEN": 11, + "PVEC_TYPE_INVALID": -1, + "PVEC_TYPE_LITERAL": 0, + "PVEC_TYPE_LITERAL_COLOR": 1, + "PVEC_TYPE_NAMED_VALUE": 2, + "PVEC_TYPE_PARTICLE_VECTOR": 3, + "PVEC_TYPE_PARTICLE_VELOCITY": 4, + "PVEC_TYPE_RANDOM_UNIFORM": 13, + "PVEC_TYPE_RANDOM_UNIFORM_OFFSET": 14 + }, + "type": "uint32" + }, + "PetGroundType_t": { + "alignment": 4, + "members": { + "PET_GROUND_GRID": 1, + "PET_GROUND_NONE": 0, + "PET_GROUND_PLANE": 2 + }, + "type": "uint32" + }, + "ScalarExpressionType_t": { + "alignment": 4, + "members": { + "SCALAR_EXPRESSION_ADD": 0, + "SCALAR_EXPRESSION_DIVIDE": 3, + "SCALAR_EXPRESSION_INPUT_1": 4, + "SCALAR_EXPRESSION_MAX": 6, + "SCALAR_EXPRESSION_MIN": 5, + "SCALAR_EXPRESSION_MOD": 7, + "SCALAR_EXPRESSION_MUL": 2, + "SCALAR_EXPRESSION_SUBTRACT": 1, + "SCALAR_EXPRESSION_UNINITIALIZED": -1 + }, + "type": "uint32" + }, + "SnapshotIndexType_t": { + "alignment": 4, + "members": { + "SNAPSHOT_INDEX_DIRECT": 1, + "SNAPSHOT_INDEX_INCREMENT": 0 + }, + "type": "uint32" + }, + "SpriteCardPerParticleScale_t": { + "alignment": 4, + "members": { + "SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME": 2, + "SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM": 11, + "SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME": 13, + "SPRITECARD_TEXTURE_PP_SCALE_NONE": 0, + "SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE": 1, + "SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA": 5, + "SPRITECARD_TEXTURE_PP_SCALE_PITCH": 9, + "SPRITECARD_TEXTURE_PP_SCALE_RANDOM": 10, + "SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME": 12, + "SPRITECARD_TEXTURE_PP_SCALE_ROLL": 7, + "SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1": 3, + "SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2": 4, + "SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS": 6, + "SPRITECARD_TEXTURE_PP_SCALE_YAW": 8 + }, + "type": "uint32" + }, + "SpriteCardShaderType_t": { + "alignment": 4, + "members": { + "SPRITECARD_SHADER_BASE": 0, + "SPRITECARD_SHADER_CUSTOM": 1 + }, + "type": "uint32" + }, + "SpriteCardTextureChannel_t": { + "alignment": 4, + "members": { + "SPRITECARD_TEXTURE_CHANNEL_MIX_A": 2, + "SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA": 7, + "SPRITECARD_TEXTURE_CHANNEL_MIX_B": 11, + "SPRITECARD_TEXTURE_CHANNEL_MIX_BALPHA": 14, + "SPRITECARD_TEXTURE_CHANNEL_MIX_G": 10, + "SPRITECARD_TEXTURE_CHANNEL_MIX_GALPHA": 13, + "SPRITECARD_TEXTURE_CHANNEL_MIX_R": 9, + "SPRITECARD_TEXTURE_CHANNEL_MIX_RALPHA": 12, + "SPRITECARD_TEXTURE_CHANNEL_MIX_RGB": 0, + "SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA": 1, + "SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA": 6, + "SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A": 3, + "SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK": 4, + "SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA": 8, + "SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK": 5 + }, + "type": "uint32" + }, + "SpriteCardTextureType_t": { + "alignment": 4, + "members": { + "SPRITECARD_TEXTURE_1D_COLOR_LOOKUP": 2, + "SPRITECARD_TEXTURE_ANIMMOTIONVEC": 6, + "SPRITECARD_TEXTURE_DIFFUSE": 0, + "SPRITECARD_TEXTURE_NORMALMAP": 5, + "SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A": 7, + "SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B": 8, + "SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C": 9, + "SPRITECARD_TEXTURE_UVDISTORTION": 3, + "SPRITECARD_TEXTURE_UVDISTORTION_ZOOM": 4, + "SPRITECARD_TEXTURE_ZOOM": 1 + }, + "type": "uint32" + }, + "StandardLightingAttenuationStyle_t": { + "alignment": 4, + "members": { + "LIGHT_STYLE_NEW": 1, + "LIGHT_STYLE_OLD": 0 + }, + "type": "uint32" + }, + "TextureRepetitionMode_t": { + "alignment": 4, + "members": { + "TEXTURE_REPETITION_PARTICLE": 0, + "TEXTURE_REPETITION_PATH": 1 + }, + "type": "uint32" + }, + "VectorExpressionType_t": { + "alignment": 4, + "members": { + "VECTOR_EXPRESSION_ADD": 0, + "VECTOR_EXPRESSION_CROSSPRODUCT": 7, + "VECTOR_EXPRESSION_DIVIDE": 3, + "VECTOR_EXPRESSION_INPUT_1": 4, + "VECTOR_EXPRESSION_MAX": 6, + "VECTOR_EXPRESSION_MIN": 5, + "VECTOR_EXPRESSION_MUL": 2, + "VECTOR_EXPRESSION_SUBTRACT": 1, + "VECTOR_EXPRESSION_UNINITIALIZED": -1 + }, + "type": "uint32" + }, + "VectorFloatExpressionType_t": { + "alignment": 4, + "members": { + "VECTOR_FLOAT_EXPRESSION_DISTANCE": 1, + "VECTOR_FLOAT_EXPRESSION_DISTANCESQR": 2, + "VECTOR_FLOAT_EXPRESSION_DOTPRODUCT": 0, + "VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH": 3, + "VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR": 4, + "VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE": 5, + "VECTOR_FLOAT_EXPRESSION_UNINITIALIZED": -1 + }, + "type": "uint32" + } + } } } \ No newline at end of file diff --git a/output/libparticles.so.rs b/output/libparticles.so.rs index 11d8013f..36a6b20b 100644 --- a/output/libparticles.so.rs +++ b/output/libparticles.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,725 @@ pub mod cs2_dumper { pub mod schemas { // Module: libparticles.so // Classes count: 441 - // Enums count: 0 + // Enums count: 71 pub mod libparticles_so { + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum ParticleSetMethod_t { + PARTICLE_SET_REPLACE_VALUE = 0x0, + PARTICLE_SET_SCALE_INITIAL_VALUE = 0x1, + PARTICLE_SET_ADD_TO_INITIAL_VALUE = 0x2, + PARTICLE_SET_RAMP_CURRENT_VALUE = 0x3, + PARTICLE_SET_SCALE_CURRENT_VALUE = 0x4, + PARTICLE_SET_ADD_TO_CURRENT_VALUE = 0x5 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum Detail2Combo_t { + DETAIL_2_COMBO_UNINITIALIZED = u32::MAX, + DETAIL_2_COMBO_OFF = 0x0, + DETAIL_2_COMBO_ADD = 0x1, + DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2, + DETAIL_2_COMBO_MOD2X = 0x3, + DETAIL_2_COMBO_MUL = 0x4, + DETAIL_2_COMBO_CROSSFADE = 0x5 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum MissingParentInheritBehavior_t { + MISSING_PARENT_DO_NOTHING = u32::MAX, + MISSING_PARENT_KILL = 0x0, + MISSING_PARENT_FIND_NEW = 0x1, + MISSING_PARENT_SAME_INDEX = 0x2 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum ParticleFloatBiasType_t { + PF_BIAS_TYPE_INVALID = u32::MAX, + PF_BIAS_TYPE_STANDARD = 0x0, + PF_BIAS_TYPE_GAIN = 0x1, + PF_BIAS_TYPE_EXPONENTIAL = 0x2, + PF_BIAS_TYPE_COUNT = 0x3 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleTraceMissBehavior_t { + PARTICLE_TRACE_MISS_BEHAVIOR_NONE = 0x0, + PARTICLE_TRACE_MISS_BEHAVIOR_KILL = 0x1, + PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END = 0x2 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum PFuncVisualizationType_t { + PFUNC_VISUALIZATION_SPHERE_WIREFRAME = 0x0, + PFUNC_VISUALIZATION_SPHERE_SOLID = 0x1, + PFUNC_VISUALIZATION_BOX = 0x2, + PFUNC_VISUALIZATION_RING = 0x3, + PFUNC_VISUALIZATION_PLANE = 0x4, + PFUNC_VISUALIZATION_LINE = 0x5, + PFUNC_VISUALIZATION_CYLINDER = 0x6 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ParticleVRHandChoiceList_t { + PARTICLE_VRHAND_LEFT = 0x0, + PARTICLE_VRHAND_RIGHT = 0x1, + PARTICLE_VRHAND_CP = 0x2, + PARTICLE_VRHAND_CP_OBJECT = 0x3 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum PetGroundType_t { + PET_GROUND_NONE = 0x0, + PET_GROUND_GRID = 0x1, + PET_GROUND_PLANE = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum InheritableBoolType_t { + INHERITABLE_BOOL_INHERIT = 0x0, + INHERITABLE_BOOL_FALSE = 0x1, + INHERITABLE_BOOL_TRUE = 0x2 + } + // Alignment: 4 + // Members count: 24 + #[repr(u32)] + pub enum ParticleFloatType_t { + PF_TYPE_INVALID = u32::MAX, + PF_TYPE_LITERAL = 0x0, + PF_TYPE_NAMED_VALUE = 0x1, + PF_TYPE_RANDOM_UNIFORM = 0x2, + PF_TYPE_RANDOM_BIASED = 0x3, + PF_TYPE_COLLECTION_AGE = 0x4, + PF_TYPE_ENDCAP_AGE = 0x5, + PF_TYPE_CONTROL_POINT_COMPONENT = 0x6, + PF_TYPE_CONTROL_POINT_CHANGE_AGE = 0x7, + PF_TYPE_CONTROL_POINT_SPEED = 0x8, + PF_TYPE_PARTICLE_DETAIL_LEVEL = 0x9, + PF_TYPE_CONCURRENT_DEF_COUNT = 0xA, + PF_TYPE_CLOSEST_CAMERA_DISTANCE = 0xB, + PF_TYPE_RENDERER_CAMERA_DISTANCE = 0xC, + PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT = 0xD, + PF_TYPE_PARTICLE_NOISE = 0xE, + PF_TYPE_PARTICLE_AGE = 0xF, + PF_TYPE_PARTICLE_AGE_NORMALIZED = 0x10, + PF_TYPE_PARTICLE_FLOAT = 0x11, + PF_TYPE_PARTICLE_VECTOR_COMPONENT = 0x12, + PF_TYPE_PARTICLE_SPEED = 0x13, + PF_TYPE_PARTICLE_NUMBER = 0x14, + PF_TYPE_PARTICLE_NUMBER_NORMALIZED = 0x15, + PF_TYPE_COUNT = 0x16 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum ParticlePostProcessPriorityGroup_t { + PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME = 0x0, + PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE = 0x1, + PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT = 0x2, + PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW = 0x3, + PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH = 0x4, + PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI = 0x5 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum PFNoiseTurbulence_t { + PF_NOISE_TURB_NONE = 0x0, + PF_NOISE_TURB_HIGHLIGHT = 0x1, + PF_NOISE_TURB_FEEDBACK = 0x2, + PF_NOISE_TURB_LOOPY = 0x3, + PF_NOISE_TURB_CONTRAST = 0x4, + PF_NOISE_TURB_ALTERNATE = 0x5 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum ParticleColorBlendMode_t { + PARTICLEBLEND_DEFAULT = 0x0, + PARTICLEBLEND_OVERLAY = 0x1, + PARTICLEBLEND_DARKEN = 0x2, + PARTICLEBLEND_LIGHTEN = 0x3, + PARTICLEBLEND_MULTIPLY = 0x4 + } + // Alignment: 4 + // Members count: 13 + #[repr(u32)] + pub enum ParticleColorBlendType_t { + PARTICLE_COLOR_BLEND_MULTIPLY = 0x0, + PARTICLE_COLOR_BLEND_MULTIPLY2X = 0x1, + PARTICLE_COLOR_BLEND_DIVIDE = 0x2, + PARTICLE_COLOR_BLEND_ADD = 0x3, + PARTICLE_COLOR_BLEND_SUBTRACT = 0x4, + PARTICLE_COLOR_BLEND_MOD2X = 0x5, + PARTICLE_COLOR_BLEND_SCREEN = 0x6, + PARTICLE_COLOR_BLEND_MAX = 0x7, + PARTICLE_COLOR_BLEND_MIN = 0x8, + PARTICLE_COLOR_BLEND_REPLACE = 0x9, + PARTICLE_COLOR_BLEND_AVERAGE = 0xA, + PARTICLE_COLOR_BLEND_NEGATE = 0xB, + PARTICLE_COLOR_BLEND_LUMINANCE = 0xC + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum DetailCombo_t { + DETAIL_COMBO_OFF = 0x0, + DETAIL_COMBO_ADD = 0x1, + DETAIL_COMBO_ADD_SELF_ILLUM = 0x2, + DETAIL_COMBO_MOD2X = 0x3 + } + // Alignment: 4 + // Members count: 9 + #[repr(u32)] + pub enum ScalarExpressionType_t { + SCALAR_EXPRESSION_UNINITIALIZED = u32::MAX, + SCALAR_EXPRESSION_ADD = 0x0, + SCALAR_EXPRESSION_SUBTRACT = 0x1, + SCALAR_EXPRESSION_MUL = 0x2, + SCALAR_EXPRESSION_DIVIDE = 0x3, + SCALAR_EXPRESSION_INPUT_1 = 0x4, + SCALAR_EXPRESSION_MIN = 0x5, + SCALAR_EXPRESSION_MAX = 0x6, + SCALAR_EXPRESSION_MOD = 0x7 + } + // Alignment: 4 + // Members count: 14 + #[repr(u32)] + pub enum SpriteCardPerParticleScale_t { + SPRITECARD_TEXTURE_PP_SCALE_NONE = 0x0, + SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE = 0x1, + SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME = 0x2, + SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1 = 0x3, + SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2 = 0x4, + SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA = 0x5, + SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS = 0x6, + SPRITECARD_TEXTURE_PP_SCALE_ROLL = 0x7, + SPRITECARD_TEXTURE_PP_SCALE_YAW = 0x8, + SPRITECARD_TEXTURE_PP_SCALE_PITCH = 0x9, + SPRITECARD_TEXTURE_PP_SCALE_RANDOM = 0xA, + SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM = 0xB, + SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME = 0xC, + SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME = 0xD + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum BlurFilterType_t { + BLURFILTER_GAUSSIAN = 0x0, + BLURFILTER_BOX = 0x1 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum StandardLightingAttenuationStyle_t { + LIGHT_STYLE_OLD = 0x0, + LIGHT_STYLE_NEW = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleParentSetMode_t { + PARTICLE_SET_PARENT_NO = 0x0, + PARTICLE_SET_PARENT_IMMEDIATE = 0x1, + PARTICLE_SET_PARENT_ROOT = 0x1 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum ParticleModelType_t { + PM_TYPE_INVALID = 0x0, + PM_TYPE_NAMED_VALUE_MODEL = 0x1, + PM_TYPE_NAMED_VALUE_EHANDLE = 0x2, + PM_TYPE_CONTROL_POINT = 0x3, + PM_TYPE_COUNT = 0x4 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleLightingQuality_t { + PARTICLE_LIGHTING_PER_PARTICLE = 0x0, + PARTICLE_LIGHTING_PER_VERTEX = 0x1, + PARTICLE_LIGHTING_PER_PIXEL = u32::MAX + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum PFNoiseType_t { + PF_NOISE_TYPE_PERLIN = 0x0, + PF_NOISE_TYPE_SIMPLEX = 0x1, + PF_NOISE_TYPE_WORLEY = 0x2, + PF_NOISE_TYPE_CURL = 0x3 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleDirectionNoiseType_t { + PARTICLE_DIR_NOISE_PERLIN = 0x0, + PARTICLE_DIR_NOISE_CURL = 0x1, + PARTICLE_DIR_NOISE_WORLEY_BASIC = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ParticleHitboxBiasType_t { + PARTICLE_HITBOX_BIAS_ENTITY = 0x0, + PARTICLE_HITBOX_BIAS_HITBOX = 0x1 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum ParticleControlPointAxis_t { + PARTICLE_CP_AXIS_X = 0x0, + PARTICLE_CP_AXIS_Y = 0x1, + PARTICLE_CP_AXIS_Z = 0x2, + PARTICLE_CP_AXIS_NEGATIVE_X = 0x3, + PARTICLE_CP_AXIS_NEGATIVE_Y = 0x4, + PARTICLE_CP_AXIS_NEGATIVE_Z = 0x5 + } + // Alignment: 4 + // Members count: 12 + #[repr(u32)] + pub enum ParticlePinDistance_t { + PARTICLE_PIN_DISTANCE_NONE = u32::MAX, + PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0, + PARTICLE_PIN_DISTANCE_FARTHEST = 0x1, + PARTICLE_PIN_DISTANCE_FIRST = 0x2, + PARTICLE_PIN_DISTANCE_LAST = 0x3, + PARTICLE_PIN_DISTANCE_CENTER = 0x5, + PARTICLE_PIN_DISTANCE_CP = 0x6, + PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER = 0x7, + PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH = 0x8, + PARTICLE_PIN_SPEED = 0x9, + PARTICLE_PIN_COLLECTION_AGE = 0xA, + PARTICLE_PIN_FLOAT_VALUE = 0xB + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum VectorFloatExpressionType_t { + VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = u32::MAX, + VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0, + VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1, + VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2, + VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 0x3, + VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 0x4, + VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 0x5 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleFogType_t { + PARTICLE_FOG_GAME_DEFAULT = 0x0, + PARTICLE_FOG_ENABLED = 0x1, + PARTICLE_FOG_DISABLED = 0x2 + } + // Alignment: 4 + // Members count: 9 + #[repr(u32)] + pub enum VectorExpressionType_t { + VECTOR_EXPRESSION_UNINITIALIZED = u32::MAX, + VECTOR_EXPRESSION_ADD = 0x0, + VECTOR_EXPRESSION_SUBTRACT = 0x1, + VECTOR_EXPRESSION_MUL = 0x2, + VECTOR_EXPRESSION_DIVIDE = 0x3, + VECTOR_EXPRESSION_INPUT_1 = 0x4, + VECTOR_EXPRESSION_MIN = 0x5, + VECTOR_EXPRESSION_MAX = 0x6, + VECTOR_EXPRESSION_CROSSPRODUCT = 0x7 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleRotationLockType_t { + PARTICLE_ROTATION_LOCK_NONE = 0x0, + PARTICLE_ROTATION_LOCK_ROTATIONS = 0x1, + PARTICLE_ROTATION_LOCK_NORMAL = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum HitboxLerpType_t { + HITBOX_LERP_LIFETIME = 0x0, + HITBOX_LERP_CONSTANT = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum AnimationType_t { + ANIMATION_TYPE_FIXED_RATE = 0x0, + ANIMATION_TYPE_FIT_LIFETIME = 0x1, + ANIMATION_TYPE_MANUAL_FRAMES = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ParticleAttrBoxFlags_t { + PARTICLE_ATTR_BOX_FLAGS_NONE = 0x0, + PARTICLE_ATTR_BOX_FLAGS_WATER = 0x1 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum ParticleTopology_t { + PARTICLE_TOPOLOGY_POINTS = 0x0, + PARTICLE_TOPOLOGY_LINES = 0x1, + PARTICLE_TOPOLOGY_TRIS = 0x2, + PARTICLE_TOPOLOGY_QUADS = 0x3, + PARTICLE_TOPOLOGY_CUBES = 0x4 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleLightBehaviorChoiceList_t { + PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION = 0x0, + PARTICLE_LIGHT_BEHAVIOR_ROPE = 0x1, + PARTICLE_LIGHT_BEHAVIOR_TRAILS = 0x2 + } + // Alignment: 4 + // Members count: 8 + #[repr(u32)] + pub enum ParticleFloatMapType_t { + PF_MAP_TYPE_INVALID = u32::MAX, + PF_MAP_TYPE_DIRECT = 0x0, + PF_MAP_TYPE_MULT = 0x1, + PF_MAP_TYPE_REMAP = 0x2, + PF_MAP_TYPE_REMAP_BIASED = 0x3, + PF_MAP_TYPE_CURVE = 0x4, + PF_MAP_TYPE_NOTCHED = 0x5, + PF_MAP_TYPE_COUNT = 0x6 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ParticleTraceSet_t { + PARTICLE_TRACE_SET_ALL = 0x0, + PARTICLE_TRACE_SET_STATIC = 0x1, + PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 0x2, + PARTICLE_TRACE_SET_DYNAMIC = 0x3 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum ParticleTextureLayerBlendType_t { + SPRITECARD_TEXTURE_BLEND_MULTIPLY = 0x0, + SPRITECARD_TEXTURE_BLEND_MOD2X = 0x1, + SPRITECARD_TEXTURE_BLEND_REPLACE = 0x2, + SPRITECARD_TEXTURE_BLEND_ADD = 0x3, + SPRITECARD_TEXTURE_BLEND_SUBTRACT = 0x4, + SPRITECARD_TEXTURE_BLEND_AVERAGE = 0x5, + SPRITECARD_TEXTURE_BLEND_LUMINANCE = 0x6 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleSelection_t { + PARTICLE_SELECTION_FIRST = 0x0, + PARTICLE_SELECTION_LAST = 0x1, + PARTICLE_SELECTION_NUMBER = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ParticleFloatInputMode_t { + PF_INPUT_MODE_INVALID = u32::MAX, + PF_INPUT_MODE_CLAMPED = 0x0, + PF_INPUT_MODE_LOOPED = 0x1, + PF_INPUT_MODE_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum SnapshotIndexType_t { + SNAPSHOT_INDEX_INCREMENT = 0x0, + SNAPSHOT_INDEX_DIRECT = 0x1 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum ParticleOutputBlendMode_t { + PARTICLE_OUTPUT_BLEND_MODE_ALPHA = 0x0, + PARTICLE_OUTPUT_BLEND_MODE_ADD = 0x1, + PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD = 0x2, + PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD = 0x3, + PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD = 0x4, + PARTICLE_OUTPUT_BLEND_MODE_MOD2X = 0x5, + PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN = 0x6 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ParticleLightnintBranchBehavior_t { + PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR = 0x0, + PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR = 0x1 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum MaterialProxyType_t { + MATERIAL_PROXY_STATUS_EFFECT = 0x0, + MATERIAL_PROXY_TINT = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleDepthFeatheringMode_t { + PARTICLE_DEPTH_FEATHERING_OFF = 0x0, + PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 0x1, + PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ParticleFloatRandomMode_t { + PF_RANDOM_MODE_INVALID = u32::MAX, + PF_RANDOM_MODE_CONSTANT = 0x0, + PF_RANDOM_MODE_VARYING = 0x1, + PF_RANDOM_MODE_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum PFNoiseModifier_t { + PF_NOISE_MODIFIER_NONE = 0x0, + PF_NOISE_MODIFIER_LINES = 0x1, + PF_NOISE_MODIFIER_CLUMPS = 0x2, + PF_NOISE_MODIFIER_RINGS = 0x3 + } + // Alignment: 4 + // Members count: 19 + #[repr(u32)] + pub enum ParticleVecType_t { + PVEC_TYPE_INVALID = u32::MAX, + PVEC_TYPE_LITERAL = 0x0, + PVEC_TYPE_LITERAL_COLOR = 0x1, + PVEC_TYPE_NAMED_VALUE = 0x2, + PVEC_TYPE_PARTICLE_VECTOR = 0x3, + PVEC_TYPE_PARTICLE_VELOCITY = 0x4, + PVEC_TYPE_CP_VALUE = 0x5, + PVEC_TYPE_CP_RELATIVE_POSITION = 0x6, + PVEC_TYPE_CP_RELATIVE_DIR = 0x7, + PVEC_TYPE_CP_RELATIVE_RANDOM_DIR = 0x8, + PVEC_TYPE_FLOAT_COMPONENTS = 0x9, + PVEC_TYPE_FLOAT_INTERP_CLAMPED = 0xA, + PVEC_TYPE_FLOAT_INTERP_OPEN = 0xB, + PVEC_TYPE_FLOAT_INTERP_GRADIENT = 0xC, + PVEC_TYPE_RANDOM_UNIFORM = 0xD, + PVEC_TYPE_RANDOM_UNIFORM_OFFSET = 0xE, + PVEC_TYPE_CP_DELTA = 0xF, + PVEC_TYPE_CLOSEST_CAMERA_POSITION = 0x10, + PVEC_TYPE_COUNT = 0x11 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ParticleLightUnitChoiceList_t { + PARTICLE_LIGHT_UNIT_CANDELAS = 0x0, + PARTICLE_LIGHT_UNIT_LUMENS = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleFalloffFunction_t { + PARTICLE_FALLOFF_CONSTANT = 0x0, + PARTICLE_FALLOFF_LINEAR = 0x1, + PARTICLE_FALLOFF_EXPONENTIAL = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleSequenceCropOverride_t { + PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = u32::MAX, + PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0, + PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ParticleDetailLevel_t { + PARTICLEDETAIL_LOW = 0x0, + PARTICLEDETAIL_MEDIUM = 0x1, + PARTICLEDETAIL_HIGH = 0x2, + PARTICLEDETAIL_ULTRA = 0x3 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum BBoxVolumeType_t { + BBOX_VOLUME = 0x0, + BBOX_DIMENSIONS = 0x1, + BBOX_MINS_MAXS = 0x2 + } + // Alignment: 4 + // Members count: 10 + #[repr(u32)] + pub enum SpriteCardTextureType_t { + SPRITECARD_TEXTURE_DIFFUSE = 0x0, + SPRITECARD_TEXTURE_ZOOM = 0x1, + SPRITECARD_TEXTURE_1D_COLOR_LOOKUP = 0x2, + SPRITECARD_TEXTURE_UVDISTORTION = 0x3, + SPRITECARD_TEXTURE_UVDISTORTION_ZOOM = 0x4, + SPRITECARD_TEXTURE_NORMALMAP = 0x5, + SPRITECARD_TEXTURE_ANIMMOTIONVEC = 0x6, + SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A = 0x7, + SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B = 0x8, + SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C = 0x9 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ParticleAlphaReferenceType_t { + PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA = 0x0, + PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA = 0x1, + PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE = 0x2, + PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE = 0x3 + } + // Alignment: 4 + // Members count: 15 + #[repr(u32)] + pub enum SpriteCardTextureChannel_t { + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB = 0x0, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA = 0x1, + SPRITECARD_TEXTURE_CHANNEL_MIX_A = 0x2, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A = 0x3, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK = 0x4, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK = 0x5, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA = 0x6, + SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA = 0x7, + SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA = 0x8, + SPRITECARD_TEXTURE_CHANNEL_MIX_R = 0x9, + SPRITECARD_TEXTURE_CHANNEL_MIX_G = 0xA, + SPRITECARD_TEXTURE_CHANNEL_MIX_B = 0xB, + SPRITECARD_TEXTURE_CHANNEL_MIX_RALPHA = 0xC, + SPRITECARD_TEXTURE_CHANNEL_MIX_GALPHA = 0xD, + SPRITECARD_TEXTURE_CHANNEL_MIX_BALPHA = 0xE + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum ParticleTransformType_t { + PT_TYPE_INVALID = 0x0, + PT_TYPE_NAMED_VALUE = 0x1, + PT_TYPE_CONTROL_POINT = 0x2, + PT_TYPE_CONTROL_POINT_RANGE = 0x3, + PT_TYPE_COUNT = 0x4 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ParticleHitboxDataSelection_t { + PARTICLE_HITBOX_AVERAGE_SPEED = 0x0, + PARTICLE_HITBOX_COUNT = 0x1 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum ParticleOrientationChoiceList_t { + PARTICLE_ORIENTATION_SCREEN_ALIGNED = 0x0, + PARTICLE_ORIENTATION_SCREEN_Z_ALIGNED = 0x1, + PARTICLE_ORIENTATION_WORLD_Z_ALIGNED = 0x2, + PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL = 0x3, + PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL = 0x4, + PARTICLE_ORIENTATION_FULL_3AXIS_ROTATION = 0x5 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum ParticleCollisionMode_t { + COLLISION_MODE_PER_PARTICLE_TRACE = 0x3, + COLLISION_MODE_USE_NEAREST_TRACE = 0x2, + COLLISION_MODE_PER_FRAME_PLANESET = 0x1, + COLLISION_MODE_INITIAL_TRACE_DOWN = 0x0, + COLLISION_MODE_DISABLED = u32::MAX + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ParticleSortingChoiceList_t { + PARTICLE_SORTING_NEAREST = 0x0, + PARTICLE_SORTING_CREATION_TIME = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleEndcapMode_t { + PARTICLE_ENDCAP_ALWAYS_ON = u32::MAX, + PARTICLE_ENDCAP_ENDCAP_OFF = 0x0, + PARTICLE_ENDCAP_ENDCAP_ON = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ClosestPointTestType_t { + PARTICLE_CLOSEST_TYPE_BOX = 0x0, + PARTICLE_CLOSEST_TYPE_CAPSULE = 0x1, + PARTICLE_CLOSEST_TYPE_HYBRID = 0x2 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum ParticleImpulseType_t { + IMPULSE_TYPE_NONE = 0x0, + IMPULSE_TYPE_GENERIC = 0x1, + IMPULSE_TYPE_ROPE = 0x2, + IMPULSE_TYPE_EXPLOSION = 0x4, + IMPULSE_TYPE_EXPLOSION_UNDERWATER = 0x8, + IMPULSE_TYPE_PARTICLE_SYSTEM = 0x10 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum SpriteCardShaderType_t { + SPRITECARD_SHADER_BASE = 0x0, + SPRITECARD_SHADER_CUSTOM = 0x1 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ParticleOmni2LightTypeChoiceList_t { + PARTICLE_OMNI2_LIGHT_TYPE_POINT = 0x0, + PARTICLE_OMNI2_LIGHT_TYPE_SPHERE = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ParticleLightFogLightingMode_t { + PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE = 0x0, + PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC = 0x2, + PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC_NOSHADOWS = 0x4 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ParticleLightTypeChoiceList_t { + PARTICLE_LIGHT_TYPE_POINT = 0x0, + PARTICLE_LIGHT_TYPE_SPOT = 0x1, + PARTICLE_LIGHT_TYPE_FX = 0x2, + PARTICLE_LIGHT_TYPE_CAPSULE = 0x3 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ParticleOrientationSetMode_t { + PARTICLE_ORIENTATION_SET_FROM_VELOCITY = 0x0, + PARTICLE_ORIENTATION_SET_FROM_ROTATIONS = 0x1 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum TextureRepetitionMode_t { + TEXTURE_REPETITION_PARTICLE = 0x0, + TEXTURE_REPETITION_PATH = 0x1 + } // Parent: CParticleFunctionOperator // Fields count: 2 // diff --git a/output/libpulse_system.so.cs b/output/libpulse_system.so.cs index db2dfdcf..878eef11 100644 --- a/output/libpulse_system.so.cs +++ b/output/libpulse_system.so.cs @@ -1,11 +1,136 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libpulse_system.so // Classes count: 85 - // Enums count: 0 + // Enums count: 7 public static class LibpulseSystemSo { + // Alignment: 4 + // Members count: 3 + public enum PulseTestEnumShape_t : uint { + CIRCLE = 0x64, + SQUARE = 0xC8, + TRIANGLE = 0x12C + } + // Alignment: 4 + // Members count: 2 + public enum PulseMethodCallMode_t : uint { + SYNC_WAIT_FOR_COMPLETION = 0x0, + ASYNC_FIRE_AND_FORGET = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum PulseCursorExecResult_t : uint { + Succeeded = 0x0, + Canceled = 0x1, + Failed = 0x2 + } + // Alignment: 4 + // Members count: 19 + public enum PulseValueType_t : uint { + PVAL_INVALID = 0xFFFFFFFFFFFFFFFF, + PVAL_BOOL = 0x0, + PVAL_INT = 0x1, + PVAL_FLOAT = 0x2, + PVAL_STRING = 0x3, + PVAL_VEC3 = 0x4, + PVAL_TRANSFORM = 0x5, + PVAL_COLOR_RGB = 0x6, + PVAL_EHANDLE = 0x7, + PVAL_RESOURCE = 0x8, + PVAL_SNDEVT_GUID = 0x9, + PVAL_ENTITY_NAME = 0xA, + PVAL_SCHEMA_PTR = 0xB, + PVAL_TYPESAFE_INT = 0xC, + PVAL_CURSOR_FLOW = 0xD, + PVAL_ANY = 0xE, + PVAL_SCHEMA_ENUM = 0xF, + PVAL_PANORAMA_PANEL_HANDLE = 0x10, + PVAL_COUNT = 0x11 + } + // Alignment: 2 + // Members count: 61 + public enum PulseInstructionCode_t : ushort { + INVALID = 0x0, + IMMEDIATE_HALT = 0x1, + RETURN_VOID = 0x2, + RETURN_VALUE = 0x3, + NOP = 0x4, + JUMP = 0x5, + JUMP_COND = 0x6, + CHUNK_LEAP = 0x7, + CHUNK_LEAP_COND = 0x8, + PULSE_CALL_SYNC = 0x9, + PULSE_CALL_ASYNC_FIRE = 0xA, + CELL_INVOKE = 0xB, + LIBRARY_INVOKE = 0xC, + SET_VAR = 0xD, + GET_VAR = 0xE, + GET_CONST = 0xF, + SET_REGISTER_DOMAIN_VALUE = 0x10, + COPY = 0x11, + NOT = 0x12, + NEGATE = 0x13, + ADD = 0x14, + SUB = 0x15, + MUL = 0x16, + DIV = 0x17, + MOD = 0x18, + LT = 0x19, + LTE = 0x1A, + EQ = 0x1B, + NE = 0x1C, + AND = 0x1D, + OR = 0x1E, + CONVERT_VALUE = 0x1F, + LAST_SERIALIZED_CODE = 0x20, + NEGATE_INT = 0x21, + NEGATE_FLOAT = 0x22, + ADD_INT = 0x23, + ADD_FLOAT = 0x24, + ADD_STRING = 0x25, + SUB_INT = 0x26, + SUB_FLOAT = 0x27, + MUL_INT = 0x28, + MUL_FLOAT = 0x29, + DIV_INT = 0x2A, + DIV_FLOAT = 0x2B, + MOD_INT = 0x2C, + MOD_FLOAT = 0x2D, + LT_INT = 0x2E, + LT_FLOAT = 0x2F, + LTE_INT = 0x30, + LTE_FLOAT = 0x31, + EQ_BOOL = 0x32, + EQ_INT = 0x33, + EQ_FLOAT = 0x34, + EQ_STRING = 0x35, + EQ_ENTITY_NAME = 0x36, + NE_BOOL = 0x37, + NE_INT = 0x38, + NE_FLOAT = 0x39, + NE_STRING = 0x3A, + NE_ENTITY_NAME = 0x3B, + GET_CONST_INLINE_STORAGE = 0x3C + } + // Alignment: 4 + // Members count: 5 + public enum PulseTestEnumColor_t : uint { + BLACK = 0x0, + WHITE = 0x1, + RED = 0x2, + GREEN = 0x3, + BLUE = 0x4 + } + // Alignment: 4 + // Members count: 4 + public enum PulseCursorCancelPriority_t : uint { + None = 0x0, + CancelOnSucceeded = 0x1, + SoftCancel = 0x2, + HardCancel = 0x3 + } // Parent: CPulseCell_BaseFlow // Fields count: 1 // diff --git a/output/libpulse_system.so.hpp b/output/libpulse_system.so.hpp index 1098d468..4104ad06 100644 --- a/output/libpulse_system.so.hpp +++ b/output/libpulse_system.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,133 @@ namespace cs2_dumper { namespace schemas { // Module: libpulse_system.so // Classes count: 85 - // Enums count: 0 + // Enums count: 7 namespace libpulse_system_so { + // Alignment: 4 + // Members count: 3 + enum class PulseTestEnumShape_t : uint32_t { + CIRCLE = 0x64, + SQUARE = 0xC8, + TRIANGLE = 0x12C + }; + // Alignment: 4 + // Members count: 2 + enum class PulseMethodCallMode_t : uint32_t { + SYNC_WAIT_FOR_COMPLETION = 0x0, + ASYNC_FIRE_AND_FORGET = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class PulseCursorExecResult_t : uint32_t { + Succeeded = 0x0, + Canceled = 0x1, + Failed = 0x2 + }; + // Alignment: 4 + // Members count: 19 + enum class PulseValueType_t : uint32_t { + PVAL_INVALID = 0xFFFFFFFFFFFFFFFF, + PVAL_BOOL = 0x0, + PVAL_INT = 0x1, + PVAL_FLOAT = 0x2, + PVAL_STRING = 0x3, + PVAL_VEC3 = 0x4, + PVAL_TRANSFORM = 0x5, + PVAL_COLOR_RGB = 0x6, + PVAL_EHANDLE = 0x7, + PVAL_RESOURCE = 0x8, + PVAL_SNDEVT_GUID = 0x9, + PVAL_ENTITY_NAME = 0xA, + PVAL_SCHEMA_PTR = 0xB, + PVAL_TYPESAFE_INT = 0xC, + PVAL_CURSOR_FLOW = 0xD, + PVAL_ANY = 0xE, + PVAL_SCHEMA_ENUM = 0xF, + PVAL_PANORAMA_PANEL_HANDLE = 0x10, + PVAL_COUNT = 0x11 + }; + // Alignment: 2 + // Members count: 61 + enum class PulseInstructionCode_t : uint16_t { + INVALID = 0x0, + IMMEDIATE_HALT = 0x1, + RETURN_VOID = 0x2, + RETURN_VALUE = 0x3, + NOP = 0x4, + JUMP = 0x5, + JUMP_COND = 0x6, + CHUNK_LEAP = 0x7, + CHUNK_LEAP_COND = 0x8, + PULSE_CALL_SYNC = 0x9, + PULSE_CALL_ASYNC_FIRE = 0xA, + CELL_INVOKE = 0xB, + LIBRARY_INVOKE = 0xC, + SET_VAR = 0xD, + GET_VAR = 0xE, + GET_CONST = 0xF, + SET_REGISTER_DOMAIN_VALUE = 0x10, + COPY = 0x11, + NOT = 0x12, + NEGATE = 0x13, + ADD = 0x14, + SUB = 0x15, + MUL = 0x16, + DIV = 0x17, + MOD = 0x18, + LT = 0x19, + LTE = 0x1A, + EQ = 0x1B, + NE = 0x1C, + AND = 0x1D, + OR = 0x1E, + CONVERT_VALUE = 0x1F, + LAST_SERIALIZED_CODE = 0x20, + NEGATE_INT = 0x21, + NEGATE_FLOAT = 0x22, + ADD_INT = 0x23, + ADD_FLOAT = 0x24, + ADD_STRING = 0x25, + SUB_INT = 0x26, + SUB_FLOAT = 0x27, + MUL_INT = 0x28, + MUL_FLOAT = 0x29, + DIV_INT = 0x2A, + DIV_FLOAT = 0x2B, + MOD_INT = 0x2C, + MOD_FLOAT = 0x2D, + LT_INT = 0x2E, + LT_FLOAT = 0x2F, + LTE_INT = 0x30, + LTE_FLOAT = 0x31, + EQ_BOOL = 0x32, + EQ_INT = 0x33, + EQ_FLOAT = 0x34, + EQ_STRING = 0x35, + EQ_ENTITY_NAME = 0x36, + NE_BOOL = 0x37, + NE_INT = 0x38, + NE_FLOAT = 0x39, + NE_STRING = 0x3A, + NE_ENTITY_NAME = 0x3B, + GET_CONST_INLINE_STORAGE = 0x3C + }; + // Alignment: 4 + // Members count: 5 + enum class PulseTestEnumColor_t : uint32_t { + BLACK = 0x0, + WHITE = 0x1, + RED = 0x2, + GREEN = 0x3, + BLUE = 0x4 + }; + // Alignment: 4 + // Members count: 4 + enum class PulseCursorCancelPriority_t : uint32_t { + None = 0x0, + CancelOnSucceeded = 0x1, + SoftCancel = 0x2, + HardCancel = 0x3 + }; // Parent: CPulseCell_BaseFlow // Fields count: 1 // diff --git a/output/libpulse_system.so.json b/output/libpulse_system.so.json index 768f3dad..29b869e3 100644 --- a/output/libpulse_system.so.json +++ b/output/libpulse_system.so.json @@ -1363,6 +1363,146 @@ "parent": null } }, - "enums": {} + "enums": { + "PulseCursorCancelPriority_t": { + "alignment": 4, + "members": { + "CancelOnSucceeded": 1, + "HardCancel": 3, + "None": 0, + "SoftCancel": 2 + }, + "type": "uint32" + }, + "PulseCursorExecResult_t": { + "alignment": 4, + "members": { + "Canceled": 1, + "Failed": 2, + "Succeeded": 0 + }, + "type": "uint32" + }, + "PulseInstructionCode_t": { + "alignment": 2, + "members": { + "ADD": 20, + "ADD_FLOAT": 36, + "ADD_INT": 35, + "ADD_STRING": 37, + "AND": 29, + "CELL_INVOKE": 11, + "CHUNK_LEAP": 7, + "CHUNK_LEAP_COND": 8, + "CONVERT_VALUE": 31, + "COPY": 17, + "DIV": 23, + "DIV_FLOAT": 43, + "DIV_INT": 42, + "EQ": 27, + "EQ_BOOL": 50, + "EQ_ENTITY_NAME": 54, + "EQ_FLOAT": 52, + "EQ_INT": 51, + "EQ_STRING": 53, + "GET_CONST": 15, + "GET_CONST_INLINE_STORAGE": 60, + "GET_VAR": 14, + "IMMEDIATE_HALT": 1, + "INVALID": 0, + "JUMP": 5, + "JUMP_COND": 6, + "LAST_SERIALIZED_CODE": 32, + "LIBRARY_INVOKE": 12, + "LT": 25, + "LTE": 26, + "LTE_FLOAT": 49, + "LTE_INT": 48, + "LT_FLOAT": 47, + "LT_INT": 46, + "MOD": 24, + "MOD_FLOAT": 45, + "MOD_INT": 44, + "MUL": 22, + "MUL_FLOAT": 41, + "MUL_INT": 40, + "NE": 28, + "NEGATE": 19, + "NEGATE_FLOAT": 34, + "NEGATE_INT": 33, + "NE_BOOL": 55, + "NE_ENTITY_NAME": 59, + "NE_FLOAT": 57, + "NE_INT": 56, + "NE_STRING": 58, + "NOP": 4, + "NOT": 18, + "OR": 30, + "PULSE_CALL_ASYNC_FIRE": 10, + "PULSE_CALL_SYNC": 9, + "RETURN_VALUE": 3, + "RETURN_VOID": 2, + "SET_REGISTER_DOMAIN_VALUE": 16, + "SET_VAR": 13, + "SUB": 21, + "SUB_FLOAT": 39, + "SUB_INT": 38 + }, + "type": "uint16" + }, + "PulseMethodCallMode_t": { + "alignment": 4, + "members": { + "ASYNC_FIRE_AND_FORGET": 1, + "SYNC_WAIT_FOR_COMPLETION": 0 + }, + "type": "uint32" + }, + "PulseTestEnumColor_t": { + "alignment": 4, + "members": { + "BLACK": 0, + "BLUE": 4, + "GREEN": 3, + "RED": 2, + "WHITE": 1 + }, + "type": "uint32" + }, + "PulseTestEnumShape_t": { + "alignment": 4, + "members": { + "CIRCLE": 100, + "SQUARE": 200, + "TRIANGLE": 300 + }, + "type": "uint32" + }, + "PulseValueType_t": { + "alignment": 4, + "members": { + "PVAL_ANY": 14, + "PVAL_BOOL": 0, + "PVAL_COLOR_RGB": 6, + "PVAL_COUNT": 17, + "PVAL_CURSOR_FLOW": 13, + "PVAL_EHANDLE": 7, + "PVAL_ENTITY_NAME": 10, + "PVAL_FLOAT": 2, + "PVAL_INT": 1, + "PVAL_INVALID": -1, + "PVAL_PANORAMA_PANEL_HANDLE": 16, + "PVAL_RESOURCE": 8, + "PVAL_SCHEMA_ENUM": 15, + "PVAL_SCHEMA_PTR": 11, + "PVAL_SNDEVT_GUID": 9, + "PVAL_STRING": 3, + "PVAL_TRANSFORM": 5, + "PVAL_TYPESAFE_INT": 12, + "PVAL_VEC3": 4 + }, + "type": "uint32" + } + } } } \ No newline at end of file diff --git a/output/libpulse_system.so.rs b/output/libpulse_system.so.rs index 5c6c214f..9bac7b9f 100644 --- a/output/libpulse_system.so.rs +++ b/output/libpulse_system.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,140 @@ pub mod cs2_dumper { pub mod schemas { // Module: libpulse_system.so // Classes count: 85 - // Enums count: 0 + // Enums count: 7 pub mod libpulse_system_so { + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum PulseTestEnumShape_t { + CIRCLE = 0x64, + SQUARE = 0xC8, + TRIANGLE = 0x12C + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum PulseMethodCallMode_t { + SYNC_WAIT_FOR_COMPLETION = 0x0, + ASYNC_FIRE_AND_FORGET = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum PulseCursorExecResult_t { + Succeeded = 0x0, + Canceled = 0x1, + Failed = 0x2 + } + // Alignment: 4 + // Members count: 19 + #[repr(u32)] + pub enum PulseValueType_t { + PVAL_INVALID = u32::MAX, + PVAL_BOOL = 0x0, + PVAL_INT = 0x1, + PVAL_FLOAT = 0x2, + PVAL_STRING = 0x3, + PVAL_VEC3 = 0x4, + PVAL_TRANSFORM = 0x5, + PVAL_COLOR_RGB = 0x6, + PVAL_EHANDLE = 0x7, + PVAL_RESOURCE = 0x8, + PVAL_SNDEVT_GUID = 0x9, + PVAL_ENTITY_NAME = 0xA, + PVAL_SCHEMA_PTR = 0xB, + PVAL_TYPESAFE_INT = 0xC, + PVAL_CURSOR_FLOW = 0xD, + PVAL_ANY = 0xE, + PVAL_SCHEMA_ENUM = 0xF, + PVAL_PANORAMA_PANEL_HANDLE = 0x10, + PVAL_COUNT = 0x11 + } + // Alignment: 2 + // Members count: 61 + #[repr(u16)] + pub enum PulseInstructionCode_t { + INVALID = 0x0, + IMMEDIATE_HALT = 0x1, + RETURN_VOID = 0x2, + RETURN_VALUE = 0x3, + NOP = 0x4, + JUMP = 0x5, + JUMP_COND = 0x6, + CHUNK_LEAP = 0x7, + CHUNK_LEAP_COND = 0x8, + PULSE_CALL_SYNC = 0x9, + PULSE_CALL_ASYNC_FIRE = 0xA, + CELL_INVOKE = 0xB, + LIBRARY_INVOKE = 0xC, + SET_VAR = 0xD, + GET_VAR = 0xE, + GET_CONST = 0xF, + SET_REGISTER_DOMAIN_VALUE = 0x10, + COPY = 0x11, + NOT = 0x12, + NEGATE = 0x13, + ADD = 0x14, + SUB = 0x15, + MUL = 0x16, + DIV = 0x17, + MOD = 0x18, + LT = 0x19, + LTE = 0x1A, + EQ = 0x1B, + NE = 0x1C, + AND = 0x1D, + OR = 0x1E, + CONVERT_VALUE = 0x1F, + LAST_SERIALIZED_CODE = 0x20, + NEGATE_INT = 0x21, + NEGATE_FLOAT = 0x22, + ADD_INT = 0x23, + ADD_FLOAT = 0x24, + ADD_STRING = 0x25, + SUB_INT = 0x26, + SUB_FLOAT = 0x27, + MUL_INT = 0x28, + MUL_FLOAT = 0x29, + DIV_INT = 0x2A, + DIV_FLOAT = 0x2B, + MOD_INT = 0x2C, + MOD_FLOAT = 0x2D, + LT_INT = 0x2E, + LT_FLOAT = 0x2F, + LTE_INT = 0x30, + LTE_FLOAT = 0x31, + EQ_BOOL = 0x32, + EQ_INT = 0x33, + EQ_FLOAT = 0x34, + EQ_STRING = 0x35, + EQ_ENTITY_NAME = 0x36, + NE_BOOL = 0x37, + NE_INT = 0x38, + NE_FLOAT = 0x39, + NE_STRING = 0x3A, + NE_ENTITY_NAME = 0x3B, + GET_CONST_INLINE_STORAGE = 0x3C + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum PulseTestEnumColor_t { + BLACK = 0x0, + WHITE = 0x1, + RED = 0x2, + GREEN = 0x3, + BLUE = 0x4 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum PulseCursorCancelPriority_t { + None = 0x0, + CancelOnSucceeded = 0x1, + SoftCancel = 0x2, + HardCancel = 0x3 + } // Parent: CPulseCell_BaseFlow // Fields count: 1 // diff --git a/output/librendersystemvulkan.so.cs b/output/librendersystemvulkan.so.cs index 92e21730..773bb489 100644 --- a/output/librendersystemvulkan.so.cs +++ b/output/librendersystemvulkan.so.cs @@ -1,11 +1,71 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: librendersystemvulkan.so // Classes count: 3 - // Enums count: 0 + // Enums count: 5 public static class LibrendersystemvulkanSo { + // Alignment: 4 + // Members count: 13 + public enum RenderPrimitiveType_t : uint { + RENDER_PRIM_POINTS = 0x0, + RENDER_PRIM_LINES = 0x1, + RENDER_PRIM_LINES_WITH_ADJACENCY = 0x2, + RENDER_PRIM_LINE_STRIP = 0x3, + RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY = 0x4, + RENDER_PRIM_TRIANGLES = 0x5, + RENDER_PRIM_TRIANGLES_WITH_ADJACENCY = 0x6, + RENDER_PRIM_TRIANGLE_STRIP = 0x7, + RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY = 0x8, + RENDER_PRIM_INSTANCED_QUADS = 0x9, + RENDER_PRIM_HETEROGENOUS = 0xA, + RENDER_PRIM_COMPUTE_SHADER = 0xB, + RENDER_PRIM_TYPE_COUNT = 0xC + } + // Alignment: 4 + // Members count: 12 + public enum RenderBufferFlags_t : uint { + RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1, + RENDER_BUFFER_USAGE_INDEX_BUFFER = 0x2, + RENDER_BUFFER_USAGE_SHADER_RESOURCE = 0x4, + RENDER_BUFFER_USAGE_UNORDERED_ACCESS = 0x8, + RENDER_BUFFER_BYTEADDRESS_BUFFER = 0x10, + RENDER_BUFFER_STRUCTURED_BUFFER = 0x20, + RENDER_BUFFER_APPEND_CONSUME_BUFFER = 0x40, + RENDER_BUFFER_UAV_COUNTER = 0x80, + RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 0x100, + RENDER_BUFFER_ACCELERATION_STRUCTURE = 0x200, + RENDER_BUFFER_SHADER_BINDING_TABLE = 0x400, + RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 0x800 + } + // Alignment: 1 + // Members count: 8 + public enum RenderMultisampleType_t : byte { + RENDER_MULTISAMPLE_INVALID = 0xFFFFFFFFFFFFFFFF, + RENDER_MULTISAMPLE_NONE = 0x0, + RENDER_MULTISAMPLE_2X = 0x1, + RENDER_MULTISAMPLE_4X = 0x2, + RENDER_MULTISAMPLE_6X = 0x3, + RENDER_MULTISAMPLE_8X = 0x4, + RENDER_MULTISAMPLE_16X = 0x5, + RENDER_MULTISAMPLE_TYPE_COUNT = 0x6 + } + // Alignment: 4 + // Members count: 4 + public enum InputLayoutVariation_t : uint { + INPUT_LAYOUT_VARIATION_DEFAULT = 0x0, + INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 0x1, + INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID = 0x2, + INPUT_LAYOUT_VARIATION_MAX = 0x3 + } + // Alignment: 4 + // Members count: 3 + public enum RenderSlotType_t : uint { + RENDER_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF, + RENDER_SLOT_PER_VERTEX = 0x0, + RENDER_SLOT_PER_INSTANCE = 0x1 + } // Parent: None // Fields count: 4 public static class VsInputSignatureElement_t { diff --git a/output/librendersystemvulkan.so.hpp b/output/librendersystemvulkan.so.hpp index 54621911..37a0f96c 100644 --- a/output/librendersystemvulkan.so.hpp +++ b/output/librendersystemvulkan.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,68 @@ namespace cs2_dumper { namespace schemas { // Module: librendersystemvulkan.so // Classes count: 3 - // Enums count: 0 + // Enums count: 5 namespace librendersystemvulkan_so { + // Alignment: 4 + // Members count: 13 + enum class RenderPrimitiveType_t : uint32_t { + RENDER_PRIM_POINTS = 0x0, + RENDER_PRIM_LINES = 0x1, + RENDER_PRIM_LINES_WITH_ADJACENCY = 0x2, + RENDER_PRIM_LINE_STRIP = 0x3, + RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY = 0x4, + RENDER_PRIM_TRIANGLES = 0x5, + RENDER_PRIM_TRIANGLES_WITH_ADJACENCY = 0x6, + RENDER_PRIM_TRIANGLE_STRIP = 0x7, + RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY = 0x8, + RENDER_PRIM_INSTANCED_QUADS = 0x9, + RENDER_PRIM_HETEROGENOUS = 0xA, + RENDER_PRIM_COMPUTE_SHADER = 0xB, + RENDER_PRIM_TYPE_COUNT = 0xC + }; + // Alignment: 4 + // Members count: 12 + enum class RenderBufferFlags_t : uint32_t { + RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1, + RENDER_BUFFER_USAGE_INDEX_BUFFER = 0x2, + RENDER_BUFFER_USAGE_SHADER_RESOURCE = 0x4, + RENDER_BUFFER_USAGE_UNORDERED_ACCESS = 0x8, + RENDER_BUFFER_BYTEADDRESS_BUFFER = 0x10, + RENDER_BUFFER_STRUCTURED_BUFFER = 0x20, + RENDER_BUFFER_APPEND_CONSUME_BUFFER = 0x40, + RENDER_BUFFER_UAV_COUNTER = 0x80, + RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 0x100, + RENDER_BUFFER_ACCELERATION_STRUCTURE = 0x200, + RENDER_BUFFER_SHADER_BINDING_TABLE = 0x400, + RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 0x800 + }; + // Alignment: 1 + // Members count: 8 + enum class RenderMultisampleType_t : uint8_t { + RENDER_MULTISAMPLE_INVALID = 0xFFFFFFFFFFFFFFFF, + RENDER_MULTISAMPLE_NONE = 0x0, + RENDER_MULTISAMPLE_2X = 0x1, + RENDER_MULTISAMPLE_4X = 0x2, + RENDER_MULTISAMPLE_6X = 0x3, + RENDER_MULTISAMPLE_8X = 0x4, + RENDER_MULTISAMPLE_16X = 0x5, + RENDER_MULTISAMPLE_TYPE_COUNT = 0x6 + }; + // Alignment: 4 + // Members count: 4 + enum class InputLayoutVariation_t : uint32_t { + INPUT_LAYOUT_VARIATION_DEFAULT = 0x0, + INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 0x1, + INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID = 0x2, + INPUT_LAYOUT_VARIATION_MAX = 0x3 + }; + // Alignment: 4 + // Members count: 3 + enum class RenderSlotType_t : uint32_t { + RENDER_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF, + RENDER_SLOT_PER_VERTEX = 0x0, + RENDER_SLOT_PER_INSTANCE = 0x1 + }; // Parent: None // Fields count: 4 namespace VsInputSignatureElement_t { diff --git a/output/librendersystemvulkan.so.json b/output/librendersystemvulkan.so.json index 7c52b326..1d555c34 100644 --- a/output/librendersystemvulkan.so.json +++ b/output/librendersystemvulkan.so.json @@ -32,6 +32,77 @@ "parent": null } }, - "enums": {} + "enums": { + "InputLayoutVariation_t": { + "alignment": 4, + "members": { + "INPUT_LAYOUT_VARIATION_DEFAULT": 0, + "INPUT_LAYOUT_VARIATION_MAX": 3, + "INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID": 1, + "INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID": 2 + }, + "type": "uint32" + }, + "RenderBufferFlags_t": { + "alignment": 4, + "members": { + "RENDER_BUFFER_ACCELERATION_STRUCTURE": 512, + "RENDER_BUFFER_APPEND_CONSUME_BUFFER": 64, + "RENDER_BUFFER_BYTEADDRESS_BUFFER": 16, + "RENDER_BUFFER_PER_FRAME_WRITE_ONCE": 2048, + "RENDER_BUFFER_SHADER_BINDING_TABLE": 1024, + "RENDER_BUFFER_STRUCTURED_BUFFER": 32, + "RENDER_BUFFER_UAV_COUNTER": 128, + "RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS": 256, + "RENDER_BUFFER_USAGE_INDEX_BUFFER": 2, + "RENDER_BUFFER_USAGE_SHADER_RESOURCE": 4, + "RENDER_BUFFER_USAGE_UNORDERED_ACCESS": 8, + "RENDER_BUFFER_USAGE_VERTEX_BUFFER": 1 + }, + "type": "uint32" + }, + "RenderMultisampleType_t": { + "alignment": 1, + "members": { + "RENDER_MULTISAMPLE_16X": 5, + "RENDER_MULTISAMPLE_2X": 1, + "RENDER_MULTISAMPLE_4X": 2, + "RENDER_MULTISAMPLE_6X": 3, + "RENDER_MULTISAMPLE_8X": 4, + "RENDER_MULTISAMPLE_INVALID": -1, + "RENDER_MULTISAMPLE_NONE": 0, + "RENDER_MULTISAMPLE_TYPE_COUNT": 6 + }, + "type": "uint8" + }, + "RenderPrimitiveType_t": { + "alignment": 4, + "members": { + "RENDER_PRIM_COMPUTE_SHADER": 11, + "RENDER_PRIM_HETEROGENOUS": 10, + "RENDER_PRIM_INSTANCED_QUADS": 9, + "RENDER_PRIM_LINES": 1, + "RENDER_PRIM_LINES_WITH_ADJACENCY": 2, + "RENDER_PRIM_LINE_STRIP": 3, + "RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY": 4, + "RENDER_PRIM_POINTS": 0, + "RENDER_PRIM_TRIANGLES": 5, + "RENDER_PRIM_TRIANGLES_WITH_ADJACENCY": 6, + "RENDER_PRIM_TRIANGLE_STRIP": 7, + "RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY": 8, + "RENDER_PRIM_TYPE_COUNT": 12 + }, + "type": "uint32" + }, + "RenderSlotType_t": { + "alignment": 4, + "members": { + "RENDER_SLOT_INVALID": -1, + "RENDER_SLOT_PER_INSTANCE": 1, + "RENDER_SLOT_PER_VERTEX": 0 + }, + "type": "uint32" + } + } } } \ No newline at end of file diff --git a/output/librendersystemvulkan.so.rs b/output/librendersystemvulkan.so.rs index e3b2fa6c..661bdd22 100644 --- a/output/librendersystemvulkan.so.rs +++ b/output/librendersystemvulkan.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,73 @@ pub mod cs2_dumper { pub mod schemas { // Module: librendersystemvulkan.so // Classes count: 3 - // Enums count: 0 + // Enums count: 5 pub mod librendersystemvulkan_so { + // Alignment: 4 + // Members count: 13 + #[repr(u32)] + pub enum RenderPrimitiveType_t { + RENDER_PRIM_POINTS = 0x0, + RENDER_PRIM_LINES = 0x1, + RENDER_PRIM_LINES_WITH_ADJACENCY = 0x2, + RENDER_PRIM_LINE_STRIP = 0x3, + RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY = 0x4, + RENDER_PRIM_TRIANGLES = 0x5, + RENDER_PRIM_TRIANGLES_WITH_ADJACENCY = 0x6, + RENDER_PRIM_TRIANGLE_STRIP = 0x7, + RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY = 0x8, + RENDER_PRIM_INSTANCED_QUADS = 0x9, + RENDER_PRIM_HETEROGENOUS = 0xA, + RENDER_PRIM_COMPUTE_SHADER = 0xB, + RENDER_PRIM_TYPE_COUNT = 0xC + } + // Alignment: 4 + // Members count: 12 + #[repr(u32)] + pub enum RenderBufferFlags_t { + RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1, + RENDER_BUFFER_USAGE_INDEX_BUFFER = 0x2, + RENDER_BUFFER_USAGE_SHADER_RESOURCE = 0x4, + RENDER_BUFFER_USAGE_UNORDERED_ACCESS = 0x8, + RENDER_BUFFER_BYTEADDRESS_BUFFER = 0x10, + RENDER_BUFFER_STRUCTURED_BUFFER = 0x20, + RENDER_BUFFER_APPEND_CONSUME_BUFFER = 0x40, + RENDER_BUFFER_UAV_COUNTER = 0x80, + RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 0x100, + RENDER_BUFFER_ACCELERATION_STRUCTURE = 0x200, + RENDER_BUFFER_SHADER_BINDING_TABLE = 0x400, + RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 0x800 + } + // Alignment: 1 + // Members count: 8 + #[repr(u8)] + pub enum RenderMultisampleType_t { + RENDER_MULTISAMPLE_INVALID = u8::MAX, + RENDER_MULTISAMPLE_NONE = 0x0, + RENDER_MULTISAMPLE_2X = 0x1, + RENDER_MULTISAMPLE_4X = 0x2, + RENDER_MULTISAMPLE_6X = 0x3, + RENDER_MULTISAMPLE_8X = 0x4, + RENDER_MULTISAMPLE_16X = 0x5, + RENDER_MULTISAMPLE_TYPE_COUNT = 0x6 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum InputLayoutVariation_t { + INPUT_LAYOUT_VARIATION_DEFAULT = 0x0, + INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 0x1, + INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID = 0x2, + INPUT_LAYOUT_VARIATION_MAX = 0x3 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum RenderSlotType_t { + RENDER_SLOT_INVALID = u32::MAX, + RENDER_SLOT_PER_VERTEX = 0x0, + RENDER_SLOT_PER_INSTANCE = 0x1 + } // Parent: None // Fields count: 4 pub mod VsInputSignatureElement_t { diff --git a/output/libresourcesystem.so.cs b/output/libresourcesystem.so.cs index 8243858b..4708cf12 100644 --- a/output/libresourcesystem.so.cs +++ b/output/libresourcesystem.so.cs @@ -1,11 +1,30 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libresourcesystem.so // Classes count: 59 - // Enums count: 0 + // Enums count: 2 public static class LibresourcesystemSo { + // Alignment: 1 + // Members count: 9 + public enum FuseVariableType_t : byte { + INVALID = 0x0, + BOOL = 0x1, + INT8 = 0x2, + INT16 = 0x3, + INT32 = 0x4, + UINT8 = 0x5, + UINT16 = 0x6, + UINT32 = 0x7, + FLOAT32 = 0x8 + } + // Alignment: 1 + // Members count: 2 + public enum FuseVariableAccess_t : byte { + WRITABLE = 0x0, + READ_ONLY = 0x1 + } // Parent: None // Fields count: 0 // diff --git a/output/libresourcesystem.so.hpp b/output/libresourcesystem.so.hpp index 6cbbde99..d3bdd338 100644 --- a/output/libresourcesystem.so.hpp +++ b/output/libresourcesystem.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,27 @@ namespace cs2_dumper { namespace schemas { // Module: libresourcesystem.so // Classes count: 59 - // Enums count: 0 + // Enums count: 2 namespace libresourcesystem_so { + // Alignment: 1 + // Members count: 9 + enum class FuseVariableType_t : uint8_t { + INVALID = 0x0, + BOOL = 0x1, + INT8 = 0x2, + INT16 = 0x3, + INT32 = 0x4, + UINT8 = 0x5, + UINT16 = 0x6, + UINT32 = 0x7, + FLOAT32 = 0x8 + }; + // Alignment: 1 + // Members count: 2 + enum class FuseVariableAccess_t : uint8_t { + WRITABLE = 0x0, + READ_ONLY = 0x1 + }; // Parent: None // Fields count: 0 // diff --git a/output/libresourcesystem.so.json b/output/libresourcesystem.so.json index bb496f64..4f324ad6 100644 --- a/output/libresourcesystem.so.json +++ b/output/libresourcesystem.so.json @@ -616,6 +616,30 @@ "parent": null } }, - "enums": {} + "enums": { + "FuseVariableAccess_t": { + "alignment": 1, + "members": { + "READ_ONLY": 1, + "WRITABLE": 0 + }, + "type": "uint8" + }, + "FuseVariableType_t": { + "alignment": 1, + "members": { + "BOOL": 1, + "FLOAT32": 8, + "INT16": 3, + "INT32": 4, + "INT8": 2, + "INVALID": 0, + "UINT16": 6, + "UINT32": 7, + "UINT8": 5 + }, + "type": "uint8" + } + } } } \ No newline at end of file diff --git a/output/libresourcesystem.so.rs b/output/libresourcesystem.so.rs index 7acebaa9..9111e6df 100644 --- a/output/libresourcesystem.so.rs +++ b/output/libresourcesystem.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,29 @@ pub mod cs2_dumper { pub mod schemas { // Module: libresourcesystem.so // Classes count: 59 - // Enums count: 0 + // Enums count: 2 pub mod libresourcesystem_so { + // Alignment: 1 + // Members count: 9 + #[repr(u8)] + pub enum FuseVariableType_t { + INVALID = 0x0, + BOOL = 0x1, + INT8 = 0x2, + INT16 = 0x3, + INT32 = 0x4, + UINT8 = 0x5, + UINT16 = 0x6, + UINT32 = 0x7, + FLOAT32 = 0x8 + } + // Alignment: 1 + // Members count: 2 + #[repr(u8)] + pub enum FuseVariableAccess_t { + WRITABLE = 0x0, + READ_ONLY = 0x1 + } // Parent: None // Fields count: 0 // diff --git a/output/libscenesystem.so.cs b/output/libscenesystem.so.cs index 41b4d3d7..25d482cd 100644 --- a/output/libscenesystem.so.cs +++ b/output/libscenesystem.so.cs @@ -1,11 +1,19 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libscenesystem.so // Classes count: 9 - // Enums count: 0 + // Enums count: 1 public static class LibscenesystemSo { + // Alignment: 1 + // Members count: 4 + public enum DisableShadows_t : byte { + kDisableShadows_None = 0x0, + kDisableShadows_All = 0x1, + kDisableShadows_Baked = 0x2, + kDisableShadows_Realtime = 0x3 + } // Parent: None // Fields count: 10 // diff --git a/output/libscenesystem.so.hpp b/output/libscenesystem.so.hpp index 9a786644..561f1e20 100644 --- a/output/libscenesystem.so.hpp +++ b/output/libscenesystem.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,16 @@ namespace cs2_dumper { namespace schemas { // Module: libscenesystem.so // Classes count: 9 - // Enums count: 0 + // Enums count: 1 namespace libscenesystem_so { + // Alignment: 1 + // Members count: 4 + enum class DisableShadows_t : uint8_t { + kDisableShadows_None = 0x0, + kDisableShadows_All = 0x1, + kDisableShadows_Baked = 0x2, + kDisableShadows_Realtime = 0x3 + }; // Parent: None // Fields count: 10 // diff --git a/output/libscenesystem.so.json b/output/libscenesystem.so.json index 83d6a2f2..26101ae4 100644 --- a/output/libscenesystem.so.json +++ b/output/libscenesystem.so.json @@ -125,6 +125,17 @@ "parent": null } }, - "enums": {} + "enums": { + "DisableShadows_t": { + "alignment": 1, + "members": { + "kDisableShadows_All": 1, + "kDisableShadows_Baked": 2, + "kDisableShadows_None": 0, + "kDisableShadows_Realtime": 3 + }, + "type": "uint8" + } + } } } \ No newline at end of file diff --git a/output/libscenesystem.so.rs b/output/libscenesystem.so.rs index dc7fdcd7..b6baf51f 100644 --- a/output/libscenesystem.so.rs +++ b/output/libscenesystem.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,17 @@ pub mod cs2_dumper { pub mod schemas { // Module: libscenesystem.so // Classes count: 9 - // Enums count: 0 + // Enums count: 1 pub mod libscenesystem_so { + // Alignment: 1 + // Members count: 4 + #[repr(u8)] + pub enum DisableShadows_t { + kDisableShadows_None = 0x0, + kDisableShadows_All = 0x1, + kDisableShadows_Baked = 0x2, + kDisableShadows_Realtime = 0x3 + } // Parent: None // Fields count: 10 // diff --git a/output/libschemasystem.so.cs b/output/libschemasystem.so.cs index b5176870..91b6c3fb 100644 --- a/output/libschemasystem.so.cs +++ b/output/libschemasystem.so.cs @@ -1,11 +1,103 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libschemasystem.so // Classes count: 7 - // Enums count: 0 + // Enums count: 2 public static class LibschemasystemSo { + // Alignment: 1 + // Members count: 81 + public enum fieldtype_t : byte { + FIELD_VOID = 0x0, + FIELD_FLOAT32 = 0x1, + FIELD_STRING = 0x2, + FIELD_VECTOR = 0x3, + FIELD_QUATERNION = 0x4, + FIELD_INT32 = 0x5, + FIELD_BOOLEAN = 0x6, + FIELD_INT16 = 0x7, + FIELD_CHARACTER = 0x8, + FIELD_COLOR32 = 0x9, + FIELD_EMBEDDED = 0xA, + FIELD_CUSTOM = 0xB, + FIELD_CLASSPTR = 0xC, + FIELD_EHANDLE = 0xD, + FIELD_POSITION_VECTOR = 0xE, + FIELD_TIME = 0xF, + FIELD_TICK = 0x10, + FIELD_SOUNDNAME = 0x11, + FIELD_INPUT = 0x12, + FIELD_FUNCTION = 0x13, + FIELD_VMATRIX = 0x14, + FIELD_VMATRIX_WORLDSPACE = 0x15, + FIELD_MATRIX3X4_WORLDSPACE = 0x16, + FIELD_INTERVAL = 0x17, + FIELD_UNUSED = 0x18, + FIELD_VECTOR2D = 0x19, + FIELD_INT64 = 0x1A, + FIELD_VECTOR4D = 0x1B, + FIELD_RESOURCE = 0x1C, + FIELD_TYPEUNKNOWN = 0x1D, + FIELD_CSTRING = 0x1E, + FIELD_HSCRIPT = 0x1F, + FIELD_VARIANT = 0x20, + FIELD_UINT64 = 0x21, + FIELD_FLOAT64 = 0x22, + FIELD_POSITIVEINTEGER_OR_NULL = 0x23, + FIELD_HSCRIPT_NEW_INSTANCE = 0x24, + FIELD_UINT32 = 0x25, + FIELD_UTLSTRINGTOKEN = 0x26, + FIELD_QANGLE = 0x27, + FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_VECTOR = 0x28, + FIELD_HMATERIAL = 0x29, + FIELD_HMODEL = 0x2A, + FIELD_NETWORK_QUANTIZED_VECTOR = 0x2B, + FIELD_NETWORK_QUANTIZED_FLOAT = 0x2C, + FIELD_DIRECTION_VECTOR_WORLDSPACE = 0x2D, + FIELD_QANGLE_WORLDSPACE = 0x2E, + FIELD_QUATERNION_WORLDSPACE = 0x2F, + FIELD_HSCRIPT_LIGHTBINDING = 0x30, + FIELD_V8_VALUE = 0x31, + FIELD_V8_OBJECT = 0x32, + FIELD_V8_ARRAY = 0x33, + FIELD_V8_CALLBACK_INFO = 0x34, + FIELD_UTLSTRING = 0x35, + FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_POSITION_VECTOR = 0x36, + FIELD_HRENDERTEXTURE = 0x37, + FIELD_HPARTICLESYSTEMDEFINITION = 0x38, + FIELD_UINT8 = 0x39, + FIELD_UINT16 = 0x3A, + FIELD_CTRANSFORM = 0x3B, + FIELD_CTRANSFORM_WORLDSPACE = 0x3C, + FIELD_HPOSTPROCESSING = 0x3D, + FIELD_MATRIX3X4 = 0x3E, + FIELD_SHIM = 0x3F, + FIELD_CMOTIONTRANSFORM = 0x40, + FIELD_CMOTIONTRANSFORM_WORLDSPACE = 0x41, + FIELD_ATTACHMENT_HANDLE = 0x42, + FIELD_AMMO_INDEX = 0x43, + FIELD_CONDITION_ID = 0x44, + FIELD_AI_SCHEDULE_BITS = 0x45, + FIELD_MODIFIER_HANDLE = 0x46, + FIELD_ROTATION_VECTOR = 0x47, + FIELD_ROTATION_VECTOR_WORLDSPACE = 0x48, + FIELD_HVDATA = 0x49, + FIELD_SCALE32 = 0x4A, + FIELD_STRING_AND_TOKEN = 0x4B, + FIELD_ENGINE_TIME = 0x4C, + FIELD_ENGINE_TICK = 0x4D, + FIELD_WORLD_GROUP_ID = 0x4E, + FIELD_GLOBALSYMBOL = 0x4F, + FIELD_TYPECOUNT = 0x50 + } + // Alignment: 4 + // Members count: 3 + public enum ThreeState_t : uint { + TRS_FALSE = 0x0, + TRS_TRUE = 0x1, + TRS_NONE = 0x2 + } // Parent: None // Fields count: 0 // diff --git a/output/libschemasystem.so.hpp b/output/libschemasystem.so.hpp index 57658e63..fc405d0a 100644 --- a/output/libschemasystem.so.hpp +++ b/output/libschemasystem.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,100 @@ namespace cs2_dumper { namespace schemas { // Module: libschemasystem.so // Classes count: 7 - // Enums count: 0 + // Enums count: 2 namespace libschemasystem_so { + // Alignment: 1 + // Members count: 81 + enum class fieldtype_t : uint8_t { + FIELD_VOID = 0x0, + FIELD_FLOAT32 = 0x1, + FIELD_STRING = 0x2, + FIELD_VECTOR = 0x3, + FIELD_QUATERNION = 0x4, + FIELD_INT32 = 0x5, + FIELD_BOOLEAN = 0x6, + FIELD_INT16 = 0x7, + FIELD_CHARACTER = 0x8, + FIELD_COLOR32 = 0x9, + FIELD_EMBEDDED = 0xA, + FIELD_CUSTOM = 0xB, + FIELD_CLASSPTR = 0xC, + FIELD_EHANDLE = 0xD, + FIELD_POSITION_VECTOR = 0xE, + FIELD_TIME = 0xF, + FIELD_TICK = 0x10, + FIELD_SOUNDNAME = 0x11, + FIELD_INPUT = 0x12, + FIELD_FUNCTION = 0x13, + FIELD_VMATRIX = 0x14, + FIELD_VMATRIX_WORLDSPACE = 0x15, + FIELD_MATRIX3X4_WORLDSPACE = 0x16, + FIELD_INTERVAL = 0x17, + FIELD_UNUSED = 0x18, + FIELD_VECTOR2D = 0x19, + FIELD_INT64 = 0x1A, + FIELD_VECTOR4D = 0x1B, + FIELD_RESOURCE = 0x1C, + FIELD_TYPEUNKNOWN = 0x1D, + FIELD_CSTRING = 0x1E, + FIELD_HSCRIPT = 0x1F, + FIELD_VARIANT = 0x20, + FIELD_UINT64 = 0x21, + FIELD_FLOAT64 = 0x22, + FIELD_POSITIVEINTEGER_OR_NULL = 0x23, + FIELD_HSCRIPT_NEW_INSTANCE = 0x24, + FIELD_UINT32 = 0x25, + FIELD_UTLSTRINGTOKEN = 0x26, + FIELD_QANGLE = 0x27, + FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_VECTOR = 0x28, + FIELD_HMATERIAL = 0x29, + FIELD_HMODEL = 0x2A, + FIELD_NETWORK_QUANTIZED_VECTOR = 0x2B, + FIELD_NETWORK_QUANTIZED_FLOAT = 0x2C, + FIELD_DIRECTION_VECTOR_WORLDSPACE = 0x2D, + FIELD_QANGLE_WORLDSPACE = 0x2E, + FIELD_QUATERNION_WORLDSPACE = 0x2F, + FIELD_HSCRIPT_LIGHTBINDING = 0x30, + FIELD_V8_VALUE = 0x31, + FIELD_V8_OBJECT = 0x32, + FIELD_V8_ARRAY = 0x33, + FIELD_V8_CALLBACK_INFO = 0x34, + FIELD_UTLSTRING = 0x35, + FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_POSITION_VECTOR = 0x36, + FIELD_HRENDERTEXTURE = 0x37, + FIELD_HPARTICLESYSTEMDEFINITION = 0x38, + FIELD_UINT8 = 0x39, + FIELD_UINT16 = 0x3A, + FIELD_CTRANSFORM = 0x3B, + FIELD_CTRANSFORM_WORLDSPACE = 0x3C, + FIELD_HPOSTPROCESSING = 0x3D, + FIELD_MATRIX3X4 = 0x3E, + FIELD_SHIM = 0x3F, + FIELD_CMOTIONTRANSFORM = 0x40, + FIELD_CMOTIONTRANSFORM_WORLDSPACE = 0x41, + FIELD_ATTACHMENT_HANDLE = 0x42, + FIELD_AMMO_INDEX = 0x43, + FIELD_CONDITION_ID = 0x44, + FIELD_AI_SCHEDULE_BITS = 0x45, + FIELD_MODIFIER_HANDLE = 0x46, + FIELD_ROTATION_VECTOR = 0x47, + FIELD_ROTATION_VECTOR_WORLDSPACE = 0x48, + FIELD_HVDATA = 0x49, + FIELD_SCALE32 = 0x4A, + FIELD_STRING_AND_TOKEN = 0x4B, + FIELD_ENGINE_TIME = 0x4C, + FIELD_ENGINE_TICK = 0x4D, + FIELD_WORLD_GROUP_ID = 0x4E, + FIELD_GLOBALSYMBOL = 0x4F, + FIELD_TYPECOUNT = 0x50 + }; + // Alignment: 4 + // Members count: 3 + enum class ThreeState_t : uint32_t { + TRS_FALSE = 0x0, + TRS_TRUE = 0x1, + TRS_NONE = 0x2 + }; // Parent: None // Fields count: 0 // diff --git a/output/libschemasystem.so.json b/output/libschemasystem.so.json index 0a836c13..57fdd187 100644 --- a/output/libschemasystem.so.json +++ b/output/libschemasystem.so.json @@ -96,6 +96,103 @@ "parent": null } }, - "enums": {} + "enums": { + "ThreeState_t": { + "alignment": 4, + "members": { + "TRS_FALSE": 0, + "TRS_NONE": 2, + "TRS_TRUE": 1 + }, + "type": "uint32" + }, + "fieldtype_t": { + "alignment": 1, + "members": { + "FIELD_AI_SCHEDULE_BITS": 69, + "FIELD_AMMO_INDEX": 67, + "FIELD_ATTACHMENT_HANDLE": 66, + "FIELD_BOOLEAN": 6, + "FIELD_CHARACTER": 8, + "FIELD_CLASSPTR": 12, + "FIELD_CMOTIONTRANSFORM": 64, + "FIELD_CMOTIONTRANSFORM_WORLDSPACE": 65, + "FIELD_COLOR32": 9, + "FIELD_CONDITION_ID": 68, + "FIELD_CSTRING": 30, + "FIELD_CTRANSFORM": 59, + "FIELD_CTRANSFORM_WORLDSPACE": 60, + "FIELD_CUSTOM": 11, + "FIELD_DIRECTION_VECTOR_WORLDSPACE": 45, + "FIELD_EHANDLE": 13, + "FIELD_EMBEDDED": 10, + "FIELD_ENGINE_TICK": 77, + "FIELD_ENGINE_TIME": 76, + "FIELD_FLOAT32": 1, + "FIELD_FLOAT64": 34, + "FIELD_FUNCTION": 19, + "FIELD_GLOBALSYMBOL": 79, + "FIELD_HMATERIAL": 41, + "FIELD_HMODEL": 42, + "FIELD_HPARTICLESYSTEMDEFINITION": 56, + "FIELD_HPOSTPROCESSING": 61, + "FIELD_HRENDERTEXTURE": 55, + "FIELD_HSCRIPT": 31, + "FIELD_HSCRIPT_LIGHTBINDING": 48, + "FIELD_HSCRIPT_NEW_INSTANCE": 36, + "FIELD_HVDATA": 73, + "FIELD_INPUT": 18, + "FIELD_INT16": 7, + "FIELD_INT32": 5, + "FIELD_INT64": 26, + "FIELD_INTERVAL": 23, + "FIELD_MATRIX3X4": 62, + "FIELD_MATRIX3X4_WORLDSPACE": 22, + "FIELD_MODIFIER_HANDLE": 70, + "FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_POSITION_VECTOR": 54, + "FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_VECTOR": 40, + "FIELD_NETWORK_QUANTIZED_FLOAT": 44, + "FIELD_NETWORK_QUANTIZED_VECTOR": 43, + "FIELD_POSITION_VECTOR": 14, + "FIELD_POSITIVEINTEGER_OR_NULL": 35, + "FIELD_QANGLE": 39, + "FIELD_QANGLE_WORLDSPACE": 46, + "FIELD_QUATERNION": 4, + "FIELD_QUATERNION_WORLDSPACE": 47, + "FIELD_RESOURCE": 28, + "FIELD_ROTATION_VECTOR": 71, + "FIELD_ROTATION_VECTOR_WORLDSPACE": 72, + "FIELD_SCALE32": 74, + "FIELD_SHIM": 63, + "FIELD_SOUNDNAME": 17, + "FIELD_STRING": 2, + "FIELD_STRING_AND_TOKEN": 75, + "FIELD_TICK": 16, + "FIELD_TIME": 15, + "FIELD_TYPECOUNT": 80, + "FIELD_TYPEUNKNOWN": 29, + "FIELD_UINT16": 58, + "FIELD_UINT32": 37, + "FIELD_UINT64": 33, + "FIELD_UINT8": 57, + "FIELD_UNUSED": 24, + "FIELD_UTLSTRING": 53, + "FIELD_UTLSTRINGTOKEN": 38, + "FIELD_V8_ARRAY": 51, + "FIELD_V8_CALLBACK_INFO": 52, + "FIELD_V8_OBJECT": 50, + "FIELD_V8_VALUE": 49, + "FIELD_VARIANT": 32, + "FIELD_VECTOR": 3, + "FIELD_VECTOR2D": 25, + "FIELD_VECTOR4D": 27, + "FIELD_VMATRIX": 20, + "FIELD_VMATRIX_WORLDSPACE": 21, + "FIELD_VOID": 0, + "FIELD_WORLD_GROUP_ID": 78 + }, + "type": "uint8" + } + } } } \ No newline at end of file diff --git a/output/libschemasystem.so.rs b/output/libschemasystem.so.rs index 02829afb..ddd179e0 100644 --- a/output/libschemasystem.so.rs +++ b/output/libschemasystem.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,102 @@ pub mod cs2_dumper { pub mod schemas { // Module: libschemasystem.so // Classes count: 7 - // Enums count: 0 + // Enums count: 2 pub mod libschemasystem_so { + // Alignment: 1 + // Members count: 81 + #[repr(u8)] + pub enum fieldtype_t { + FIELD_VOID = 0x0, + FIELD_FLOAT32 = 0x1, + FIELD_STRING = 0x2, + FIELD_VECTOR = 0x3, + FIELD_QUATERNION = 0x4, + FIELD_INT32 = 0x5, + FIELD_BOOLEAN = 0x6, + FIELD_INT16 = 0x7, + FIELD_CHARACTER = 0x8, + FIELD_COLOR32 = 0x9, + FIELD_EMBEDDED = 0xA, + FIELD_CUSTOM = 0xB, + FIELD_CLASSPTR = 0xC, + FIELD_EHANDLE = 0xD, + FIELD_POSITION_VECTOR = 0xE, + FIELD_TIME = 0xF, + FIELD_TICK = 0x10, + FIELD_SOUNDNAME = 0x11, + FIELD_INPUT = 0x12, + FIELD_FUNCTION = 0x13, + FIELD_VMATRIX = 0x14, + FIELD_VMATRIX_WORLDSPACE = 0x15, + FIELD_MATRIX3X4_WORLDSPACE = 0x16, + FIELD_INTERVAL = 0x17, + FIELD_UNUSED = 0x18, + FIELD_VECTOR2D = 0x19, + FIELD_INT64 = 0x1A, + FIELD_VECTOR4D = 0x1B, + FIELD_RESOURCE = 0x1C, + FIELD_TYPEUNKNOWN = 0x1D, + FIELD_CSTRING = 0x1E, + FIELD_HSCRIPT = 0x1F, + FIELD_VARIANT = 0x20, + FIELD_UINT64 = 0x21, + FIELD_FLOAT64 = 0x22, + FIELD_POSITIVEINTEGER_OR_NULL = 0x23, + FIELD_HSCRIPT_NEW_INSTANCE = 0x24, + FIELD_UINT32 = 0x25, + FIELD_UTLSTRINGTOKEN = 0x26, + FIELD_QANGLE = 0x27, + FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_VECTOR = 0x28, + FIELD_HMATERIAL = 0x29, + FIELD_HMODEL = 0x2A, + FIELD_NETWORK_QUANTIZED_VECTOR = 0x2B, + FIELD_NETWORK_QUANTIZED_FLOAT = 0x2C, + FIELD_DIRECTION_VECTOR_WORLDSPACE = 0x2D, + FIELD_QANGLE_WORLDSPACE = 0x2E, + FIELD_QUATERNION_WORLDSPACE = 0x2F, + FIELD_HSCRIPT_LIGHTBINDING = 0x30, + FIELD_V8_VALUE = 0x31, + FIELD_V8_OBJECT = 0x32, + FIELD_V8_ARRAY = 0x33, + FIELD_V8_CALLBACK_INFO = 0x34, + FIELD_UTLSTRING = 0x35, + FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_POSITION_VECTOR = 0x36, + FIELD_HRENDERTEXTURE = 0x37, + FIELD_HPARTICLESYSTEMDEFINITION = 0x38, + FIELD_UINT8 = 0x39, + FIELD_UINT16 = 0x3A, + FIELD_CTRANSFORM = 0x3B, + FIELD_CTRANSFORM_WORLDSPACE = 0x3C, + FIELD_HPOSTPROCESSING = 0x3D, + FIELD_MATRIX3X4 = 0x3E, + FIELD_SHIM = 0x3F, + FIELD_CMOTIONTRANSFORM = 0x40, + FIELD_CMOTIONTRANSFORM_WORLDSPACE = 0x41, + FIELD_ATTACHMENT_HANDLE = 0x42, + FIELD_AMMO_INDEX = 0x43, + FIELD_CONDITION_ID = 0x44, + FIELD_AI_SCHEDULE_BITS = 0x45, + FIELD_MODIFIER_HANDLE = 0x46, + FIELD_ROTATION_VECTOR = 0x47, + FIELD_ROTATION_VECTOR_WORLDSPACE = 0x48, + FIELD_HVDATA = 0x49, + FIELD_SCALE32 = 0x4A, + FIELD_STRING_AND_TOKEN = 0x4B, + FIELD_ENGINE_TIME = 0x4C, + FIELD_ENGINE_TICK = 0x4D, + FIELD_WORLD_GROUP_ID = 0x4E, + FIELD_GLOBALSYMBOL = 0x4F, + FIELD_TYPECOUNT = 0x50 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ThreeState_t { + TRS_FALSE = 0x0, + TRS_TRUE = 0x1, + TRS_NONE = 0x2 + } // Parent: None // Fields count: 0 // diff --git a/output/libserver.so.cs b/output/libserver.so.cs index f5a2b9bb..eb6f52ed 100644 --- a/output/libserver.so.cs +++ b/output/libserver.so.cs @@ -1,19 +1,1518 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libserver.so // Classes count: 218 - // Enums count: 16 + // Enums count: 126 public static class LibserverSo { - // Alignment: 8 + // Alignment: 4 + // Members count: 3 + public enum PropDoorRotatingOpenDirection_e : uint { + DOOR_ROTATING_OPEN_BOTH_WAYS = 0x0, + DOOR_ROTATING_OPEN_FORWARD = 0x1, + DOOR_ROTATING_OPEN_BACKWARD = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum SceneOnPlayerDeath_t : uint { + SCENE_ONPLAYERDEATH_DO_NOTHING = 0x0, + SCENE_ONPLAYERDEATH_CANCEL = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum LessonPanelLayoutFileTypes_t : uint { + LAYOUT_HAND_DEFAULT = 0x0, + LAYOUT_WORLD_DEFAULT = 0x1, + LAYOUT_CUSTOM = 0x2 + } + // Alignment: 4 // Members count: 5 - public enum CTestEffect : ulong { - = 0x0, - = 0x0, - = 0x0, - = 0x0, - = 0x0 + public enum TimelineCompression_t : uint { + TIMELINE_COMPRESSION_SUM = 0x0, + TIMELINE_COMPRESSION_COUNT_PER_INTERVAL = 0x1, + TIMELINE_COMPRESSION_AVERAGE = 0x2, + TIMELINE_COMPRESSION_AVERAGE_BLEND = 0x3, + TIMELINE_COMPRESSION_TOTAL = 0x4 + } + // Alignment: 4 + // Members count: 3 + public enum SubclassVDataChangeType_t : uint { + SUBCLASS_VDATA_CREATED = 0x0, + SUBCLASS_VDATA_SUBCLASS_CHANGED = 0x1, + SUBCLASS_VDATA_RELOADED = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum C4LightEffect_t : uint { + eLightEffectNone = 0x0, + eLightEffectDropped = 0x1, + eLightEffectThirdPersonHeld = 0x2 + } + // Alignment: 4 + // Members count: 5 + public enum StanceType_t : uint { + STANCE_CURRENT = 0xFFFFFFFFFFFFFFFF, + STANCE_DEFAULT = 0x0, + STANCE_CROUCHING = 0x1, + STANCE_PRONE = 0x2, + NUM_STANCES = 0x3 + } + // Alignment: 4 + // Members count: 3 + public enum Explosions : uint { + expRandom = 0x0, + expDirected = 0x1, + expUsePrecise = 0x2 + } + // Alignment: 4 + // Members count: 9 + public enum PreviewCharacterMode : uint { + DIORAMA = 0x0, + MAIN_MENU = 0x1, + BUY_MENU = 0x2, + TEAM_SELECT = 0x3, + END_OF_MATCH = 0x4, + INVENTORY_INSPECT = 0x5, + WALKING = 0x6, + TEAM_INTRO = 0x7, + WINGMAN_INTRO = 0x8 + } + // Alignment: 4 + // Members count: 3 + public enum ObserverInterpState_t : uint { + OBSERVER_INTERP_NONE = 0x0, + OBSERVER_INTERP_TRAVELING = 0x1, + OBSERVER_INTERP_SETTLING = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum WorldTextPanelOrientation_t : uint { + WORLDTEXT_ORIENTATION_DEFAULT = 0x0, + WORLDTEXT_ORIENTATION_FACEUSER = 0x1, + WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum WorldTextPanelHorizontalAlign_t : uint { + WORLDTEXT_HORIZONTAL_ALIGN_LEFT = 0x0, + WORLDTEXT_HORIZONTAL_ALIGN_CENTER = 0x1, + WORLDTEXT_HORIZONTAL_ALIGN_RIGHT = 0x2 + } + // Alignment: 1 + // Members count: 3 + public enum SequenceFinishNotifyState_t : byte { + eDoNotNotify = 0x0, + eNotifyWhenFinished = 0x1, + eNotifyTriggered = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum SoundEventStartType_t : uint { + SOUNDEVENT_START_PLAYER = 0x0, + SOUNDEVENT_START_WORLD = 0x1, + SOUNDEVENT_START_ENTITY = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum TrainOrientationType_t : uint { + TrainOrientation_Fixed = 0x0, + TrainOrientation_AtPathTracks = 0x1, + TrainOrientation_LinearBlend = 0x2, + TrainOrientation_EaseInEaseOut = 0x3 + } + // Alignment: 4 + // Members count: 7 + public enum CSWeaponCategory : uint { + WEAPONCATEGORY_OTHER = 0x0, + WEAPONCATEGORY_MELEE = 0x1, + WEAPONCATEGORY_SECONDARY = 0x2, + WEAPONCATEGORY_SMG = 0x3, + WEAPONCATEGORY_RIFLE = 0x4, + WEAPONCATEGORY_HEAVY = 0x5, + WEAPONCATEGORY_COUNT = 0x6 + } + // Alignment: 1 + // Members count: 3 + public enum BeginDeathLifeStateTransition_t : byte { + NO_CHANGE_IN_LIFESTATE = 0x0, + TRANSITION_TO_LIFESTATE_DYING = 0x1, + TRANSITION_TO_LIFESTATE_DEAD = 0x2 + } + // Alignment: 4 + // Members count: 24 + public enum PlayerAnimEvent_t : uint { + PLAYERANIMEVENT_FIRE_GUN_PRIMARY = 0x0, + PLAYERANIMEVENT_FIRE_GUN_SECONDARY = 0x1, + PLAYERANIMEVENT_GRENADE_PULL_PIN = 0x2, + PLAYERANIMEVENT_THROW_GRENADE = 0x3, + PLAYERANIMEVENT_JUMP = 0x4, + PLAYERANIMEVENT_RELOAD = 0x5, + PLAYERANIMEVENT_CLEAR_FIRING = 0x6, + PLAYERANIMEVENT_DEPLOY = 0x7, + PLAYERANIMEVENT_SILENCER_STATE = 0x8, + PLAYERANIMEVENT_SILENCER_TOGGLE = 0x9, + PLAYERANIMEVENT_THROW_GRENADE_UNDERHAND = 0xA, + PLAYERANIMEVENT_CATCH_WEAPON = 0xB, + PLAYERANIMEVENT_LOOKATWEAPON_REQUEST = 0xC, + PLAYERANIMEVENT_RELOAD_CANCEL_LOOKATWEAPON = 0xD, + PLAYERANIMEVENT_HAULBACK = 0xE, + PLAYERANIMEVENT_IDLE = 0xF, + PLAYERANIMEVENT_STRIKE_HIT = 0x10, + PLAYERANIMEVENT_STRIKE_MISS = 0x11, + PLAYERANIMEVENT_BACKSTAB = 0x12, + PLAYERANIMEVENT_DRYFIRE = 0x13, + PLAYERANIMEVENT_FIDGET = 0x14, + PLAYERANIMEVENT_RELEASE = 0x15, + PLAYERANIMEVENT_TAUNT = 0x16, + PLAYERANIMEVENT_COUNT = 0x17 + } + // Alignment: 1 + // Members count: 9 + public enum ItemFlagTypes_t : byte { + ITEM_FLAG_NONE = 0x0, + ITEM_FLAG_CAN_SELECT_WITHOUT_AMMO = 0x1, + ITEM_FLAG_NOAUTORELOAD = 0x2, + ITEM_FLAG_NOAUTOSWITCHEMPTY = 0x4, + ITEM_FLAG_LIMITINWORLD = 0x8, + ITEM_FLAG_EXHAUSTIBLE = 0x10, + ITEM_FLAG_DOHITLOCATIONDMG = 0x20, + ITEM_FLAG_NOAMMOPICKUPS = 0x40, + ITEM_FLAG_NOITEMPICKUP = 0x80 + } + // Alignment: 1 + // Members count: 2 + public enum ShatterPanelMode : byte { + SHATTER_GLASS = 0x0, + SHATTER_DRYWALL = 0x1 + } + // Alignment: 1 + // Members count: 10 + public enum SurroundingBoundsType_t : byte { + USE_OBB_COLLISION_BOUNDS = 0x0, + USE_BEST_COLLISION_BOUNDS = 0x1, + USE_HITBOXES = 0x2, + USE_SPECIFIED_BOUNDS = 0x3, + USE_GAME_CODE = 0x4, + USE_ROTATION_EXPANDED_BOUNDS = 0x5, + USE_ROTATION_EXPANDED_ORIENTED_BOUNDS = 0x6, + USE_COLLISION_BOUNDS_NEVER_VPHYSICS = 0x7, + USE_ROTATION_EXPANDED_SEQUENCE_BOUNDS = 0x8, + SURROUNDING_TYPE_BIT_COUNT = 0x3 + } + // Alignment: 4 + // Members count: 5 + public enum LifeState_t : uint { + LIFE_ALIVE = 0x0, + LIFE_DYING = 0x1, + LIFE_DEAD = 0x2, + LIFE_RESPAWNABLE = 0x3, + LIFE_RESPAWNING = 0x4 + } + // Alignment: 4 + // Members count: 5 + public enum NPCFollowFormation_t : uint { + Default = 0xFFFFFFFFFFFFFFFF, + CloseCircle = 0x0, + WideCircle = 0x1, + MediumCircle = 0x5, + Sidekick = 0x6 + } + // Alignment: 4 + // Members count: 3 + public enum CSWeaponMode : uint { + Primary_Mode = 0x0, + Secondary_Mode = 0x1, + WeaponMode_MAX = 0x2 + } + // Alignment: 1 + // Members count: 3 + public enum OnFrame : byte { + ONFRAME_UNKNOWN = 0x0, + ONFRAME_TRUE = 0x1, + ONFRAME_FALSE = 0x2 + } + // Alignment: 4 + // Members count: 12 + public enum Materials : uint { + matGlass = 0x0, + matWood = 0x1, + matMetal = 0x2, + matFlesh = 0x3, + matCinderBlock = 0x4, + matCeilingTile = 0x5, + matComputer = 0x6, + matUnbreakableGlass = 0x7, + matRocks = 0x8, + matWeb = 0x9, + matNone = 0xA, + matLastMaterial = 0xB + } + // Alignment: 4 + // Members count: 6 + public enum ScriptedMoveTo_t : uint { + CINE_MOVETO_WAIT = 0x0, + CINE_MOVETO_WALK = 0x1, + CINE_MOVETO_RUN = 0x2, + CINE_MOVETO_CUSTOM = 0x3, + CINE_MOVETO_TELEPORT = 0x4, + CINE_MOVETO_WAIT_FACING = 0x5 + } + // Alignment: 4 + // Members count: 5 + public enum AnimLoopMode_t : uint { + ANIM_LOOP_MODE_INVALID = 0xFFFFFFFFFFFFFFFF, + ANIM_LOOP_MODE_NOT_LOOPING = 0x0, + ANIM_LOOP_MODE_LOOPING = 0x1, + ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS = 0x2, + ANIM_LOOP_MODE_COUNT = 0x3 + } + // Alignment: 4 + // Members count: 23 + public enum SoundFlags_t : uint { + SOUND_NONE = 0x0, + SOUND_COMBAT = 0x1, + SOUND_WORLD = 0x2, + SOUND_PLAYER = 0x4, + SOUND_DANGER = 0x8, + SOUND_BULLET_IMPACT = 0x10, + SOUND_THUMPER = 0x20, + SOUND_PHYSICS_DANGER = 0x40, + SOUND_MOVE_AWAY = 0x80, + SOUND_PLAYER_VEHICLE = 0x100, + SOUND_GLASS_BREAK = 0x200, + SOUND_PHYSICS_OBJECT = 0x400, + SOUND_CONTEXT_GUNFIRE = 0x100000, + SOUND_CONTEXT_COMBINE_ONLY = 0x200000, + SOUND_CONTEXT_REACT_TO_SOURCE = 0x400000, + SOUND_CONTEXT_EXPLOSION = 0x800000, + SOUND_CONTEXT_EXCLUDE_COMBINE = 0x1000000, + SOUND_CONTEXT_DANGER_APPROACH = 0x2000000, + SOUND_CONTEXT_ALLIES_ONLY = 0x4000000, + SOUND_CONTEXT_PANIC_NPCS = 0x8000000, + ALL_CONTEXTS = 0xFFF00000, + ALL_SCENTS = 0x0, + ALL_SOUNDS = 0xFFFFF + } + // Alignment: 4 + // Members count: 10 + public enum Class_T : uint { + CLASS_NONE = 0x0, + CLASS_PLAYER = 0x1, + CLASS_PLAYER_ALLY = 0x2, + CLASS_BOMB = 0x3, + CLASS_FOOT_CONTACT_SHADOW = 0x4, + CLASS_WEAPON = 0x5, + CLASS_WATER_SPLASHER = 0x6, + CLASS_WEAPON_VIEWMODEL = 0x7, + CLASS_DOOR = 0x8, + NUM_CLASSIFY_CLASSES = 0x9 + } + // Alignment: 4 + // Members count: 2 + public enum filter_t : uint { + FILTER_AND = 0x0, + FILTER_OR = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum CSWeaponSilencerType : uint { + WEAPONSILENCER_NONE = 0x0, + WEAPONSILENCER_DETACHABLE = 0x1, + WEAPONSILENCER_INTEGRATED = 0x2 + } + // Alignment: 4 + // Members count: 17 + public enum BaseExplosionTypes_t : uint { + EXPLOSION_TYPE_DEFAULT = 0x0, + EXPLOSION_TYPE_GRENADE = 0x1, + EXPLOSION_TYPE_MOLOTOV = 0x2, + EXPLOSION_TYPE_FIREWORKS = 0x3, + EXPLOSION_TYPE_GASCAN = 0x4, + EXPLOSION_TYPE_GASCYLINDER = 0x5, + EXPLOSION_TYPE_EXPLOSIVEBARREL = 0x6, + EXPLOSION_TYPE_ELECTRICAL = 0x7, + EXPLOSION_TYPE_EMP = 0x8, + EXPLOSION_TYPE_SHRAPNEL = 0x9, + EXPLOSION_TYPE_SMOKEGRENADE = 0xA, + EXPLOSION_TYPE_FLASHBANG = 0xB, + EXPLOSION_TYPE_TRIPMINE = 0xC, + EXPLOSION_TYPE_ICE = 0xD, + EXPLOSION_TYPE_NONE = 0xE, + EXPLOSION_TYPE_CUSTOM = 0xF, + EXPLOSION_TYPE_COUNT = 0x10 + } + // Alignment: 4 + // Members count: 43 + public enum GameAnimEventIndex_t : uint { + AE_EMPTY = 0x0, + AE_CL_PLAYSOUND = 0x1, + AE_CL_PLAYSOUND_ATTACHMENT = 0x2, + AE_CL_PLAYSOUND_POSITION = 0x3, + AE_SV_PLAYSOUND = 0x4, + AE_CL_STOPSOUND = 0x5, + AE_CL_PLAYSOUND_LOOPING = 0x6, + AE_CL_CREATE_PARTICLE_EFFECT = 0x7, + AE_CL_STOP_PARTICLE_EFFECT = 0x8, + AE_CL_CREATE_PARTICLE_EFFECT_CFG = 0x9, + AE_SV_CREATE_PARTICLE_EFFECT_CFG = 0xA, + AE_SV_STOP_PARTICLE_EFFECT = 0xB, + AE_FOOTSTEP = 0xC, + AE_RAGDOLL = 0xD, + AE_CL_STOP_RAGDOLL_CONTROL = 0xE, + AE_CL_ENABLE_BODYGROUP = 0xF, + AE_CL_DISABLE_BODYGROUP = 0x10, + AE_BODYGROUP_SET_VALUE = 0x11, + AE_CL_BODYGROUP_SET_VALUE_CMODEL_WPN = 0x12, + AE_WEAPON_PERFORM_ATTACK = 0x13, + AE_FIRE_INPUT = 0x14, + AE_CL_CLOTH_ATTR = 0x15, + AE_CL_CLOTH_GROUND_OFFSET = 0x16, + AE_CL_CLOTH_STIFFEN = 0x17, + AE_CL_CLOTH_EFFECT = 0x18, + AE_CL_CREATE_ANIM_SCOPE_PROP = 0x19, + AE_PULSE_GRAPH = 0x1A, + AE_PULSE_GRAPH_LOOKAT = 0x1B, + AE_PULSE_GRAPH_AIMAT = 0x1C, + AE_PULSE_GRAPH_IKLOCKLEFTARM = 0x1D, + AE_PULSE_GRAPH_IKLOCKRIGHTARM = 0x1E, + AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x1F, + AE_CL_BODYGROUP_SET_TO_CLIP = 0x20, + AE_CL_BODYGROUP_SET_TO_NEXTCLIP = 0x21, + AE_SV_SHOW_SILENCER = 0x22, + AE_SV_ATTACH_SILENCER_COMPLETE = 0x23, + AE_SV_HIDE_SILENCER = 0x24, + AE_SV_DETACH_SILENCER_COMPLETE = 0x25, + AE_CL_EJECT_MAG = 0x26, + AE_WPN_COMPLETE_RELOAD = 0x27, + AE_WPN_HEALTHSHOT_INJECT = 0x28, + AE_CL_C4_SCREEN_TEXT = 0x29, + AE_GRENADE_THROW_COMPLETE = 0x2A + } + // Alignment: 1 + // Members count: 3 + public enum FixAngleSet_t : byte { + None = 0x0, + Absolute = 0x1, + Relative = 0x2 + } + // Alignment: 4 + // Members count: 7 + public enum IChoreoServices__ScriptState_t : uint { + SCRIPT_PLAYING = 0x0, + SCRIPT_WAIT = 0x1, + SCRIPT_POST_IDLE = 0x2, + SCRIPT_CLEANUP = 0x3, + SCRIPT_WALK_TO_MARK = 0x4, + SCRIPT_RUN_TO_MARK = 0x5, + SCRIPT_CUSTOM_MOVE_TO_MARK = 0x6 + } + // Alignment: 4 + // Members count: 2 + public enum CommandEntitySpecType_t : uint { + SPEC_SEARCH = 0x0, + SPEC_TYPES_COUNT = 0x1 + } + // Alignment: 4 + // Members count: 5 + public enum Touch_t : uint { + touch_none = 0x0, + touch_player_only = 0x1, + touch_npc_only = 0x2, + touch_player_or_npc = 0x3, + touch_player_or_npc_or_physicsprop = 0x4 + } + // Alignment: 4 + // Members count: 3 + public enum TrainVelocityType_t : uint { + TrainVelocity_Instantaneous = 0x0, + TrainVelocity_LinearBlend = 0x1, + TrainVelocity_EaseInEaseOut = 0x2 + } + // Alignment: 4 + // Members count: 20 + public enum CSWeaponType : uint { + WEAPONTYPE_KNIFE = 0x0, + WEAPONTYPE_PISTOL = 0x1, + WEAPONTYPE_SUBMACHINEGUN = 0x2, + WEAPONTYPE_RIFLE = 0x3, + WEAPONTYPE_SHOTGUN = 0x4, + WEAPONTYPE_SNIPER_RIFLE = 0x5, + WEAPONTYPE_MACHINEGUN = 0x6, + WEAPONTYPE_C4 = 0x7, + WEAPONTYPE_TASER = 0x8, + WEAPONTYPE_GRENADE = 0x9, + WEAPONTYPE_EQUIPMENT = 0xA, + WEAPONTYPE_STACKABLEITEM = 0xB, + WEAPONTYPE_FISTS = 0xC, + WEAPONTYPE_BREACHCHARGE = 0xD, + WEAPONTYPE_BUMPMINE = 0xE, + WEAPONTYPE_TABLET = 0xF, + WEAPONTYPE_MELEE = 0x10, + WEAPONTYPE_SHIELD = 0x11, + WEAPONTYPE_ZONE_REPULSOR = 0x12, + WEAPONTYPE_UNKNOWN = 0x13 + } + // Alignment: 4 + // Members count: 3 + public enum EntFinderMethod_t : uint { + ENT_FIND_METHOD_NEAREST = 0x0, + ENT_FIND_METHOD_FARTHEST = 0x1, + ENT_FIND_METHOD_RANDOM = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum PropDoorRotatingSpawnPos_t : uint { + DOOR_SPAWN_CLOSED = 0x0, + DOOR_SPAWN_OPEN_FORWARD = 0x1, + DOOR_SPAWN_OPEN_BACK = 0x2, + DOOR_SPAWN_AJAR = 0x3 + } + // Alignment: 1 + // Members count: 2 + public enum ShardSolid_t : byte { + SHARD_SOLID = 0x0, + SHARD_DEBRIS = 0x1 + } + // Alignment: 1 + // Members count: 13 + public enum RenderMode_t : byte { + kRenderNormal = 0x0, + kRenderTransColor = 0x1, + kRenderTransTexture = 0x2, + kRenderGlow = 0x3, + kRenderTransAlpha = 0x4, + kRenderTransAdd = 0x5, + kRenderEnvironmental = 0x6, + kRenderTransAddFrameBlend = 0x7, + kRenderTransAlphaAdd = 0x8, + kRenderWorldGlow = 0x9, + kRenderNone = 0xA, + kRenderDevVisualizer = 0xB, + kRenderModeCount = 0xC + } + // Alignment: 4 + // Members count: 3 + public enum ForcedCrouchState_t : uint { + FORCEDCROUCH_NONE = 0x0, + FORCEDCROUCH_CROUCHED = 0x1, + FORCEDCROUCH_UNCROUCHED = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum PerformanceMode_t : uint { + PM_NORMAL = 0x0, + PM_NO_GIBS = 0x1, + PM_FULL_GIBS = 0x2, + PM_REDUCED_GIBS = 0x3 + } + // Alignment: 4 + // Members count: 8 + public enum TOGGLE_STATE : uint { + TS_AT_TOP = 0x0, + TS_AT_BOTTOM = 0x1, + TS_GOING_UP = 0x2, + TS_GOING_DOWN = 0x3, + DOOR_OPEN = 0x0, + DOOR_CLOSED = 0x1, + DOOR_OPENING = 0x2, + DOOR_CLOSING = 0x3 + } + // Alignment: 4 + // Members count: 74 + public enum loadout_slot_t : uint { + LOADOUT_SLOT_PROMOTED = 0xFFFFFFFFFFFFFFFE, + LOADOUT_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF, + LOADOUT_SLOT_MELEE = 0x0, + LOADOUT_SLOT_C4 = 0x1, + LOADOUT_SLOT_FIRST_AUTO_BUY_WEAPON = 0x0, + LOADOUT_SLOT_LAST_AUTO_BUY_WEAPON = 0x1, + LOADOUT_SLOT_SECONDARY0 = 0x2, + LOADOUT_SLOT_SECONDARY1 = 0x3, + LOADOUT_SLOT_SECONDARY2 = 0x4, + LOADOUT_SLOT_SECONDARY3 = 0x5, + LOADOUT_SLOT_SECONDARY4 = 0x6, + LOADOUT_SLOT_SECONDARY5 = 0x7, + LOADOUT_SLOT_SMG0 = 0x8, + LOADOUT_SLOT_SMG1 = 0x9, + LOADOUT_SLOT_SMG2 = 0xA, + LOADOUT_SLOT_SMG3 = 0xB, + LOADOUT_SLOT_SMG4 = 0xC, + LOADOUT_SLOT_SMG5 = 0xD, + LOADOUT_SLOT_RIFLE0 = 0xE, + LOADOUT_SLOT_RIFLE1 = 0xF, + LOADOUT_SLOT_RIFLE2 = 0x10, + LOADOUT_SLOT_RIFLE3 = 0x11, + LOADOUT_SLOT_RIFLE4 = 0x12, + LOADOUT_SLOT_RIFLE5 = 0x13, + LOADOUT_SLOT_HEAVY0 = 0x14, + LOADOUT_SLOT_HEAVY1 = 0x15, + LOADOUT_SLOT_HEAVY2 = 0x16, + LOADOUT_SLOT_HEAVY3 = 0x17, + LOADOUT_SLOT_HEAVY4 = 0x18, + LOADOUT_SLOT_HEAVY5 = 0x19, + LOADOUT_SLOT_FIRST_WHEEL_WEAPON = 0x2, + LOADOUT_SLOT_LAST_WHEEL_WEAPON = 0x19, + LOADOUT_SLOT_FIRST_PRIMARY_WEAPON = 0x8, + LOADOUT_SLOT_LAST_PRIMARY_WEAPON = 0x19, + LOADOUT_SLOT_FIRST_WHEEL_GRENADE = 0x1A, + LOADOUT_SLOT_GRENADE0 = 0x1A, + LOADOUT_SLOT_GRENADE1 = 0x1B, + LOADOUT_SLOT_GRENADE2 = 0x1C, + LOADOUT_SLOT_GRENADE3 = 0x1D, + LOADOUT_SLOT_GRENADE4 = 0x1E, + LOADOUT_SLOT_GRENADE5 = 0x1F, + LOADOUT_SLOT_LAST_WHEEL_GRENADE = 0x1F, + LOADOUT_SLOT_EQUIPMENT0 = 0x20, + LOADOUT_SLOT_EQUIPMENT1 = 0x21, + LOADOUT_SLOT_EQUIPMENT2 = 0x22, + LOADOUT_SLOT_EQUIPMENT3 = 0x23, + LOADOUT_SLOT_EQUIPMENT4 = 0x24, + LOADOUT_SLOT_EQUIPMENT5 = 0x25, + LOADOUT_SLOT_FIRST_WHEEL_EQUIPMENT = 0x20, + LOADOUT_SLOT_LAST_WHEEL_EQUIPMENT = 0x25, + LOADOUT_SLOT_CLOTHING_CUSTOMPLAYER = 0x26, + LOADOUT_SLOT_PET = 0x27, + LOADOUT_SLOT_CLOTHING_FACEMASK = 0x28, + LOADOUT_SLOT_CLOTHING_HANDS = 0x29, + LOADOUT_SLOT_FIRST_COSMETIC = 0x29, + LOADOUT_SLOT_LAST_COSMETIC = 0x29, + LOADOUT_SLOT_CLOTHING_EYEWEAR = 0x2A, + LOADOUT_SLOT_CLOTHING_HAT = 0x2B, + LOADOUT_SLOT_CLOTHING_LOWERBODY = 0x2C, + LOADOUT_SLOT_CLOTHING_TORSO = 0x2D, + LOADOUT_SLOT_CLOTHING_APPEARANCE = 0x2E, + LOADOUT_SLOT_MISC0 = 0x2F, + LOADOUT_SLOT_MISC1 = 0x30, + LOADOUT_SLOT_MISC2 = 0x31, + LOADOUT_SLOT_MISC3 = 0x32, + LOADOUT_SLOT_MISC4 = 0x33, + LOADOUT_SLOT_MISC5 = 0x34, + LOADOUT_SLOT_MISC6 = 0x35, + LOADOUT_SLOT_MUSICKIT = 0x36, + LOADOUT_SLOT_FLAIR0 = 0x37, + LOADOUT_SLOT_SPRAY0 = 0x38, + LOADOUT_SLOT_FIRST_ALL_CHARACTER = 0x36, + LOADOUT_SLOT_LAST_ALL_CHARACTER = 0x38, + LOADOUT_SLOT_COUNT = 0x39 + } + // Alignment: 4 + // Members count: 19 + public enum NavAttributeEnum : uint { + NAV_MESH_AVOID = 0x80, + NAV_MESH_STAIRS = 0x1000, + NAV_MESH_NON_ZUP = 0x8000, + NAV_MESH_SHORT_HEIGHT = 0x10000, + NAV_MESH_CROUCH = 0x10000, + NAV_MESH_JUMP = 0x2, + NAV_MESH_PRECISE = 0x4, + NAV_MESH_NO_JUMP = 0x8, + NAV_MESH_STOP = 0x10, + NAV_MESH_RUN = 0x20, + NAV_MESH_WALK = 0x40, + NAV_MESH_TRANSIENT = 0x100, + NAV_MESH_DONT_HIDE = 0x200, + NAV_MESH_STAND = 0x400, + NAV_MESH_NO_HOSTAGES = 0x800, + NAV_MESH_NO_MERGE = 0x2000, + NAV_MESH_OBSTACLE_TOP = 0x4000, + NAV_ATTR_FIRST_GAME_INDEX = 0x13, + NAV_ATTR_LAST_INDEX = 0x1F + } + // Alignment: 4 + // Members count: 3 + public enum MoveLinearAuthoredPos_t : uint { + MOVELINEAR_AUTHORED_AT_START_POSITION = 0x0, + MOVELINEAR_AUTHORED_AT_OPEN_POSITION = 0x1, + MOVELINEAR_AUTHORED_AT_CLOSED_POSITION = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum ValueRemapperMomentumType_t : uint { + MomentumType_None = 0x0, + MomentumType_Friction = 0x1, + MomentumType_SpringTowardSnapValue = 0x2, + MomentumType_SpringAwayFromSnapValue = 0x3 + } + // Alignment: 4 + // Members count: 12 + public enum Hull_t : uint { + HULL_HUMAN = 0x0, + HULL_SMALL_CENTERED = 0x1, + HULL_WIDE_HUMAN = 0x2, + HULL_TINY = 0x3, + HULL_MEDIUM = 0x4, + HULL_TINY_CENTERED = 0x5, + HULL_LARGE = 0x6, + HULL_LARGE_CENTERED = 0x7, + HULL_MEDIUM_TALL = 0x8, + HULL_SMALL = 0x9, + NUM_HULLS = 0xA, + HULL_NONE = 0xB + } + // Alignment: 4 + // Members count: 6 + public enum PreviewWeaponState : uint { + DROPPED = 0x0, + HOLSTERED = 0x1, + DEPLOYED = 0x2, + PLANTED = 0x3, + INSPECT = 0x4, + ICON = 0x5 + } + // Alignment: 4 + // Members count: 9 + public enum EInButtonState : uint { + IN_BUTTON_UP = 0x0, + IN_BUTTON_DOWN = 0x1, + IN_BUTTON_DOWN_UP = 0x2, + IN_BUTTON_UP_DOWN = 0x3, + IN_BUTTON_UP_DOWN_UP = 0x4, + IN_BUTTON_DOWN_UP_DOWN = 0x5, + IN_BUTTON_DOWN_UP_DOWN_UP = 0x6, + IN_BUTTON_UP_DOWN_UP_DOWN = 0x7, + IN_BUTTON_STATE_COUNT = 0x8 + } + // Alignment: 4 + // Members count: 4 + public enum BeamClipStyle_t : uint { + kNOCLIP = 0x0, + kGEOCLIP = 0x1, + kMODELCLIP = 0x2, + kBEAMCLIPSTYLE_NUMBITS = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum WeaponAttackType_t : uint { + eInvalid = 0xFFFFFFFFFFFFFFFF, + ePrimary = 0x0, + eSecondary = 0x1, + eCount = 0x2 + } + // Alignment: 4 + // Members count: 18 + public enum CSPlayerBlockingUseAction_t : uint { + k_CSPlayerBlockingUseAction_None = 0x0, + k_CSPlayerBlockingUseAction_DefusingDefault = 0x1, + k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2, + k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3, + k_CSPlayerBlockingUseAction_HostageDropping = 0x4, + k_CSPlayerBlockingUseAction_OpeningSafe = 0x5, + k_CSPlayerBlockingUseAction_EquippingParachute = 0x6, + k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x7, + k_CSPlayerBlockingUseAction_EquippingContract = 0x8, + k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 0x9, + k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0xA, + k_CSPlayerBlockingUseAction_PayingToOpenDoor = 0xB, + k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 0xC, + k_CSPlayerBlockingUseAction_EquippingExoJump = 0xD, + k_CSPlayerBlockingUseAction_PickingUpBumpMine = 0xE, + k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0xF, + k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x10, + k_CSPlayerBlockingUseAction_MaxCount = 0x11 + } + // Alignment: 4 + // Members count: 3 + public enum CSWeaponState_t : uint { + WEAPON_NOT_CARRIED = 0x0, + WEAPON_IS_CARRIED_BY_PLAYER = 0x1, + WEAPON_IS_ACTIVE = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum CommandExecMode_t : uint { + EXEC_MANUAL = 0x0, + EXEC_LEVELSTART = 0x1, + EXEC_PERIODIC = 0x2, + EXEC_MODES_COUNT = 0x3 + } + // Alignment: 1 + // Members count: 5 + public enum ShatterDamageCause : byte { + SHATTERDAMAGE_BULLET = 0x0, + SHATTERDAMAGE_MELEE = 0x1, + SHATTERDAMAGE_THROWN = 0x2, + SHATTERDAMAGE_SCRIPT = 0x3, + SHATTERDAMAGE_EXPLOSIVE = 0x4 + } + // Alignment: 4 + // Members count: 4 + public enum ScriptedOnDeath_t : uint { + SS_ONDEATH_NOT_APPLICABLE = 0xFFFFFFFFFFFFFFFF, + SS_ONDEATH_UNDEFINED = 0x0, + SS_ONDEATH_RAGDOLL = 0x1, + SS_ONDEATH_ANIMATED_DEATH = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum ScriptedMoveType_t : uint { + SCRIPTED_MOVETYPE_NONE = 0x0, + SCRIPTED_MOVETYPE_TO_WITH_DURATION = 0x1, + SCRIPTED_MOVETYPE_TO_WITH_MOVESPEED = 0x2, + SCRIPTED_MOVETYPE_SWEEP_TO_AT_MOVEMENT_SPEED = 0x3 + } + // Alignment: 4 + // Members count: 3 + public enum NPCLookType_t : uint { + Chest = 0x0, + Head = 0x1, + Eyes = 0x2 + } + // Alignment: 4 + // Members count: 17 + public enum gear_slot_t : uint { + GEAR_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF, + GEAR_SLOT_RIFLE = 0x0, + GEAR_SLOT_PISTOL = 0x1, + GEAR_SLOT_KNIFE = 0x2, + GEAR_SLOT_GRENADES = 0x3, + GEAR_SLOT_C4 = 0x4, + GEAR_SLOT_RESERVED_SLOT6 = 0x5, + GEAR_SLOT_RESERVED_SLOT7 = 0x6, + GEAR_SLOT_RESERVED_SLOT8 = 0x7, + GEAR_SLOT_RESERVED_SLOT9 = 0x8, + GEAR_SLOT_RESERVED_SLOT10 = 0x9, + GEAR_SLOT_RESERVED_SLOT11 = 0xA, + GEAR_SLOT_BOOSTS = 0xB, + GEAR_SLOT_UTILITY = 0xC, + GEAR_SLOT_COUNT = 0xD, + GEAR_SLOT_FIRST = 0x0, + GEAR_SLOT_LAST = 0xC + } + // Alignment: 4 + // Members count: 10 + public enum CSPlayerState : uint { + STATE_ACTIVE = 0x0, + STATE_WELCOME = 0x1, + STATE_PICKINGTEAM = 0x2, + STATE_PICKINGCLASS = 0x3, + STATE_DEATH_ANIM = 0x4, + STATE_DEATH_WAIT_FOR_KEY = 0x5, + STATE_OBSERVER_MODE = 0x6, + STATE_GUNGAME_RESPAWN = 0x7, + STATE_DORMANT = 0x8, + NUM_PLAYER_STATES = 0x9 + } + // Alignment: 4 + // Members count: 2 + public enum ScriptedConflictResponse_t : uint { + SS_CONFLICT_ENQUEUE = 0x0, + SS_CONFLICT_INTERRUPT = 0x1 + } + // Alignment: 1 + // Members count: 7 + public enum WaterLevel_t : byte { + WL_NotInWater = 0x0, + WL_Feet = 0x1, + WL_Knees = 0x2, + WL_Waist = 0x3, + WL_Chest = 0x4, + WL_FullyUnderwater = 0x5, + WL_Count = 0x6 + } + // Alignment: 4 + // Members count: 3 + public enum WorldTextPanelVerticalAlign_t : uint { + WORLDTEXT_VERTICAL_ALIGN_TOP = 0x0, + WORLDTEXT_VERTICAL_ALIGN_CENTER = 0x1, + WORLDTEXT_VERTICAL_ALIGN_BOTTOM = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum AmmoPosition_t : uint { + AMMO_POSITION_INVALID = 0xFFFFFFFFFFFFFFFF, + AMMO_POSITION_PRIMARY = 0x0, + AMMO_POSITION_SECONDARY = 0x1, + AMMO_POSITION_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 23 + public enum PreviewEOMCelebration : uint { + WALKUP = 0x0, + PUNCHING = 0x1, + SWAGGER = 0x2, + DROPDOWN = 0x3, + STRETCH = 0x4, + SWAT_FEMALE = 0x5, + MASK_F = 0x6, + GUERILLA = 0x7, + GUERILLA02 = 0x8, + GENDARMERIE = 0x9, + SCUBA_FEMALE = 0xA, + SCUBA_MALE = 0xB, + AVA_DEFEAT = 0xC, + GENDARMERIE_DEFEAT = 0xD, + MAE_DEFEAT = 0xE, + RICKSAW_DEFEAT = 0xF, + SCUBA_FEMALE_DEFEAT = 0x10, + SCUBA_MALE_DEFEAT = 0x11, + CRASSWATER_DEFEAT = 0x12, + DARRYL_DEFEAT = 0x13, + DOCTOR_DEFEAT = 0x14, + MUHLIK_DEFEAT = 0x15, + VYPA_DEFEAT = 0x16 + } + // Alignment: 4 + // Members count: 5 + public enum EntityDisolveType_t : uint { + ENTITY_DISSOLVE_INVALID = 0xFFFFFFFFFFFFFFFF, + ENTITY_DISSOLVE_NORMAL = 0x0, + ENTITY_DISSOLVE_ELECTRICAL = 0x1, + ENTITY_DISSOLVE_ELECTRICAL_LIGHT = 0x2, + ENTITY_DISSOLVE_CORE = 0x3 + } + // Alignment: 8 + // Members count: 21 + public enum InputBitMask_t : ulong { + IN_NONE = 0x0, + IN_ALL = 0xFFFFFFFFFFFFFFFF, + IN_ATTACK = 0x1, + IN_JUMP = 0x2, + IN_DUCK = 0x4, + IN_FORWARD = 0x8, + IN_BACK = 0x10, + IN_USE = 0x20, + IN_TURNLEFT = 0x80, + IN_TURNRIGHT = 0x100, + IN_MOVELEFT = 0x200, + IN_MOVERIGHT = 0x400, + IN_ATTACK2 = 0x800, + IN_RELOAD = 0x2000, + IN_SPEED = 0x10000, + IN_JOYAUTOSPRINT = 0x20000, + IN_FIRST_MOD_SPECIFIC_BIT = 0x100000000, + IN_USEORRELOAD = 0x100000000, + IN_SCORE = 0x200000000, + IN_ZOOM = 0x400000000, + IN_LOOK_AT_WEAPON = 0x800000000 + } + // Alignment: 4 + // Members count: 14 + public enum HitGroup_t : uint { + HITGROUP_INVALID = 0xFFFFFFFFFFFFFFFF, + HITGROUP_GENERIC = 0x0, + HITGROUP_HEAD = 0x1, + HITGROUP_CHEST = 0x2, + HITGROUP_STOMACH = 0x3, + HITGROUP_LEFTARM = 0x4, + HITGROUP_RIGHTARM = 0x5, + HITGROUP_LEFTLEG = 0x6, + HITGROUP_RIGHTLEG = 0x7, + HITGROUP_NECK = 0x8, + HITGROUP_UNUSED = 0x9, + HITGROUP_GEAR = 0xA, + HITGROUP_SPECIAL = 0xB, + HITGROUP_COUNT = 0xC + } + // Alignment: 4 + // Members count: 7 + public enum ChickenActivity : uint { + IDLE = 0x0, + WALK = 0x1, + RUN = 0x2, + HOP = 0x3, + JUMP = 0x4, + GLIDE = 0x5, + LAND = 0x6 + } + // Alignment: 4 + // Members count: 2 + public enum PointWorldTextReorientMode_t : uint { + POINT_WORLD_TEXT_REORIENT_NONE = 0x0, + POINT_WORLD_TEXT_REORIENT_AROUND_UP = 0x1 + } + // Alignment: 8 + // Members count: 39 + public enum DebugOverlayBits_t : ulong { + OVERLAY_TEXT_BIT = 0x1, + OVERLAY_NAME_BIT = 0x2, + OVERLAY_BBOX_BIT = 0x4, + OVERLAY_PIVOT_BIT = 0x8, + OVERLAY_MESSAGE_BIT = 0x10, + OVERLAY_ABSBOX_BIT = 0x20, + OVERLAY_RBOX_BIT = 0x40, + OVERLAY_SHOW_BLOCKSLOS = 0x80, + OVERLAY_ATTACHMENTS_BIT = 0x100, + OVERLAY_INTERPOLATED_ATTACHMENTS_BIT = 0x200, + OVERLAY_INTERPOLATED_PIVOT_BIT = 0x400, + OVERLAY_SKELETON_BIT = 0x800, + OVERLAY_INTERPOLATED_SKELETON_BIT = 0x1000, + OVERLAY_TRIGGER_BOUNDS_BIT = 0x2000, + OVERLAY_HITBOX_BIT = 0x4000, + OVERLAY_INTERPOLATED_HITBOX_BIT = 0x8000, + OVERLAY_AUTOAIM_BIT = 0x10000, + OVERLAY_NPC_SELECTED_BIT = 0x20000, + OVERLAY_JOINT_INFO_BIT = 0x40000, + OVERLAY_NPC_ROUTE_BIT = 0x80000, + OVERLAY_VISIBILITY_TRACES_BIT = 0x100000, + OVERLAY_NPC_ENEMIES_BIT = 0x400000, + OVERLAY_NPC_CONDITIONS_BIT = 0x800000, + OVERLAY_NPC_COMBAT_BIT = 0x1000000, + OVERLAY_NPC_TASK_BIT = 0x2000000, + OVERLAY_NPC_BODYLOCATIONS = 0x4000000, + OVERLAY_NPC_VIEWCONE_BIT = 0x8000000, + OVERLAY_NPC_KILL_BIT = 0x10000000, + OVERLAY_WC_CHANGE_ENTITY = 0x20000000, + OVERLAY_BUDDHA_MODE = 0x40000000, + OVERLAY_NPC_STEERING_REGULATIONS = 0x80000000, + OVERLAY_NPC_TASK_TEXT_BIT = 0x100000000, + OVERLAY_PROP_DEBUG = 0x200000000, + OVERLAY_NPC_RELATION_BIT = 0x400000000, + OVERLAY_VIEWOFFSET = 0x800000000, + OVERLAY_VCOLLIDE_WIREFRAME_BIT = 0x1000000000, + OVERLAY_ACTORNAME_BIT = 0x4000000000, + OVERLAY_NPC_CONDITIONS_TEXT_BIT = 0x8000000000, + OVERLAY_NPC_ABILITY_RANGE_DEBUG_BIT = 0x10000000000 + } + // Alignment: 4 + // Members count: 3 + public enum AmmoFlags_t : uint { + AMMO_FORCE_DROP_IF_CARRIED = 0x1, + AMMO_RESERVE_STAYS_WITH_WEAPON = 0x2, + AMMO_FLAG_MAX = 0x2 + } + // Alignment: 4 + // Members count: 6 + public enum HierarchyType_t : uint { + HIERARCHY_NONE = 0x0, + HIERARCHY_BONE_MERGE = 0x1, + HIERARCHY_ATTACHMENT = 0x2, + HIERARCHY_ABSORIGIN = 0x3, + HIERARCHY_BONE = 0x4, + HIERARCHY_TYPE_COUNT = 0x5 + } + // Alignment: 4 + // Members count: 3 + public enum doorCheck_e : uint { + DOOR_CHECK_FORWARD = 0x0, + DOOR_CHECK_BACKWARD = 0x1, + DOOR_CHECK_FULL = 0x2 + } + // Alignment: 4 + // Members count: 7 + public enum BeamType_t : uint { + BEAM_INVALID = 0x0, + BEAM_POINTS = 0x1, + BEAM_ENTPOINT = 0x2, + BEAM_ENTS = 0x3, + BEAM_HOSE = 0x4, + BEAM_SPLINE = 0x5, + BEAM_LASER = 0x6 + } + // Alignment: 4 + // Members count: 4 + public enum EntitySubclassScope_t : uint { + SUBCLASS_SCOPE_NONE = 0xFFFFFFFFFFFFFFFF, + SUBCLASS_SCOPE_PRECIPITATION = 0x0, + SUBCLASS_SCOPE_PLAYER_WEAPONS = 0x1, + SUBCLASS_SCOPE_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum PointTemplateClientOnlyEntityBehavior_t : uint { + CREATE_FOR_CURRENTLY_CONNECTED_CLIENTS_ONLY = 0x0, + CREATE_FOR_CLIENTS_WHO_CONNECT_LATER = 0x1 + } + // Alignment: 1 + // Members count: 5 + public enum ShatterGlassStressType : byte { + SHATTERGLASS_BLUNT = 0x0, + SHATTERGLASS_BALLISTIC = 0x1, + SHATTERGLASS_PULSE = 0x2, + SHATTERDRYWALL_CHUNKS = 0x3, + SHATTERGLASS_EXPLOSIVE = 0x4 + } + // Alignment: 4 + // Members count: 3 + public enum TrackOrientationType_t : uint { + TrackOrientation_Fixed = 0x0, + TrackOrientation_FacePath = 0x1, + TrackOrientation_FacePathAngles = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum WeaponSwitchReason_t : uint { + eDrawn = 0x0, + eEquipped = 0x1, + eUserInitiatedSwitchToLast = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum ValueRemapperRatchetType_t : uint { + RatchetType_Absolute = 0x0, + RatchetType_EachEngage = 0x1 + } + // Alignment: 4 + // Members count: 5 + public enum NavDirType : uint { + NORTH = 0x0, + EAST = 0x1, + SOUTH = 0x2, + WEST = 0x3, + NUM_NAV_DIR_TYPE_DIRECTIONS = 0x4 + } + // Alignment: 4 + // Members count: 2 + public enum CRR_Response__ResponseEnum_t : uint { + MAX_RESPONSE_NAME = 0xC0, + MAX_RULE_NAME = 0x80 + } + // Alignment: 4 + // Members count: 4 + public enum MoveMountingAmount_t : uint { + MOVE_MOUNT_NONE = 0x0, + MOVE_MOUNT_LOW = 0x1, + MOVE_MOUNT_HIGH = 0x2, + MOVE_MOUNT_MAXCOUNT = 0x3 + } + // Alignment: 1 + // Members count: 20 + public enum RenderFx_t : byte { + kRenderFxNone = 0x0, + kRenderFxPulseSlow = 0x1, + kRenderFxPulseFast = 0x2, + kRenderFxPulseSlowWide = 0x3, + kRenderFxPulseFastWide = 0x4, + kRenderFxFadeSlow = 0x5, + kRenderFxFadeFast = 0x6, + kRenderFxSolidSlow = 0x7, + kRenderFxSolidFast = 0x8, + kRenderFxStrobeSlow = 0x9, + kRenderFxStrobeFast = 0xA, + kRenderFxStrobeFaster = 0xB, + kRenderFxFlickerSlow = 0xC, + kRenderFxFlickerFast = 0xD, + kRenderFxNoDissipation = 0xE, + kRenderFxFadeOut = 0xF, + kRenderFxFadeIn = 0x10, + kRenderFxPulseFastWider = 0x11, + kRenderFxGlowShell = 0x12, + kRenderFxMax = 0x13 + } + // Alignment: 4 + // Members count: 35 + public enum vote_create_failed_t : uint { + VOTE_FAILED_GENERIC = 0x0, + VOTE_FAILED_TRANSITIONING_PLAYERS = 0x1, + VOTE_FAILED_RATE_EXCEEDED = 0x2, + VOTE_FAILED_YES_MUST_EXCEED_NO = 0x3, + VOTE_FAILED_QUORUM_FAILURE = 0x4, + VOTE_FAILED_ISSUE_DISABLED = 0x5, + VOTE_FAILED_MAP_NOT_FOUND = 0x6, + VOTE_FAILED_MAP_NAME_REQUIRED = 0x7, + VOTE_FAILED_FAILED_RECENTLY = 0x8, + VOTE_FAILED_TEAM_CANT_CALL = 0x9, + VOTE_FAILED_WAITINGFORPLAYERS = 0xA, + VOTE_FAILED_PLAYERNOTFOUND = 0xB, + VOTE_FAILED_CANNOT_KICK_ADMIN = 0xC, + VOTE_FAILED_SCRAMBLE_IN_PROGRESS = 0xD, + VOTE_FAILED_SPECTATOR = 0xE, + VOTE_FAILED_FAILED_RECENT_KICK = 0xF, + VOTE_FAILED_FAILED_RECENT_CHANGEMAP = 0x10, + VOTE_FAILED_FAILED_RECENT_SWAPTEAMS = 0x11, + VOTE_FAILED_FAILED_RECENT_SCRAMBLETEAMS = 0x12, + VOTE_FAILED_FAILED_RECENT_RESTART = 0x13, + VOTE_FAILED_SWAP_IN_PROGRESS = 0x14, + VOTE_FAILED_DISABLED = 0x15, + VOTE_FAILED_NEXTLEVEL_SET = 0x16, + VOTE_FAILED_TOO_EARLY_SURRENDER = 0x17, + VOTE_FAILED_MATCH_PAUSED = 0x18, + VOTE_FAILED_MATCH_NOT_PAUSED = 0x19, + VOTE_FAILED_NOT_IN_WARMUP = 0x1A, + VOTE_FAILED_NOT_10_PLAYERS = 0x1B, + VOTE_FAILED_TIMEOUT_ACTIVE = 0x1C, + VOTE_FAILED_TIMEOUT_INACTIVE = 0x1D, + VOTE_FAILED_TIMEOUT_EXHAUSTED = 0x1E, + VOTE_FAILED_CANT_ROUND_END = 0x1F, + VOTE_FAILED_REMATCH = 0x20, + VOTE_FAILED_CONTINUE = 0x21, + VOTE_FAILED_MAX = 0x22 + } + // Alignment: 4 + // Members count: 27 + public enum RumbleEffect_t : uint { + RUMBLE_INVALID = 0xFFFFFFFFFFFFFFFF, + RUMBLE_STOP_ALL = 0x0, + RUMBLE_PISTOL = 0x1, + RUMBLE_357 = 0x2, + RUMBLE_SMG1 = 0x3, + RUMBLE_AR2 = 0x4, + RUMBLE_SHOTGUN_SINGLE = 0x5, + RUMBLE_SHOTGUN_DOUBLE = 0x6, + RUMBLE_AR2_ALT_FIRE = 0x7, + RUMBLE_RPG_MISSILE = 0x8, + RUMBLE_CROWBAR_SWING = 0x9, + RUMBLE_AIRBOAT_GUN = 0xA, + RUMBLE_JEEP_ENGINE_LOOP = 0xB, + RUMBLE_FLAT_LEFT = 0xC, + RUMBLE_FLAT_RIGHT = 0xD, + RUMBLE_FLAT_BOTH = 0xE, + RUMBLE_DMG_LOW = 0xF, + RUMBLE_DMG_MED = 0x10, + RUMBLE_DMG_HIGH = 0x11, + RUMBLE_FALL_LONG = 0x12, + RUMBLE_FALL_SHORT = 0x13, + RUMBLE_PHYSCANNON_OPEN = 0x14, + RUMBLE_PHYSCANNON_PUNT = 0x15, + RUMBLE_PHYSCANNON_LOW = 0x16, + RUMBLE_PHYSCANNON_MEDIUM = 0x17, + RUMBLE_PHYSCANNON_HIGH = 0x18, + NUM_RUMBLE_EFFECTS = 0x19 + } + // Alignment: 4 + // Members count: 6 + public enum LatchDirtyPermission_t : uint { + LATCH_DIRTY_DISALLOW = 0x0, + LATCH_DIRTY_SERVER_CONTROLLED = 0x1, + LATCH_DIRTY_CLIENT_SIMULATED = 0x2, + LATCH_DIRTY_PREDICTION = 0x3, + LATCH_DIRTY_FRAMESIMULATE = 0x4, + LATCH_DIRTY_PARTICLE_SIMULATE = 0x5 + } + // Alignment: 4 + // Members count: 5 + public enum DoorState_t : uint { + DOOR_STATE_CLOSED = 0x0, + DOOR_STATE_OPENING = 0x1, + DOOR_STATE_OPEN = 0x2, + DOOR_STATE_CLOSING = 0x3, + DOOR_STATE_AJAR = 0x4 + } + // Alignment: 4 + // Members count: 3 + public enum ChatIgnoreType_t : uint { + CHAT_IGNORE_NONE = 0x0, + CHAT_IGNORE_ALL = 0x1, + CHAT_IGNORE_TEAM = 0x2 + } + // Alignment: 4 + // Members count: 7 + public enum PlayerConnectedState : uint { + PlayerNeverConnected = 0xFFFFFFFFFFFFFFFF, + PlayerConnected = 0x0, + PlayerConnecting = 0x1, + PlayerReconnecting = 0x2, + PlayerDisconnecting = 0x3, + PlayerDisconnected = 0x4, + PlayerReserved = 0x5 + } + // Alignment: 4 + // Members count: 3 + public enum SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t : uint { + kMIN_THRESHOLD = 0x0, + kMIN_FULL = 0x1, + kHIGHWATER = 0x2 + } + // Alignment: 4 + // Members count: 1 + public enum navproperties_t : uint { + NAV_IGNORE = 0x1 + } + // Alignment: 1 + // Members count: 9 + public enum SolidType_t : byte { + SOLID_NONE = 0x0, + SOLID_BSP = 0x1, + SOLID_BBOX = 0x2, + SOLID_OBB = 0x3, + SOLID_SPHERE = 0x4, + SOLID_POINT = 0x5, + SOLID_VPHYSICS = 0x6, + SOLID_CAPSULE = 0x7, + SOLID_LAST = 0x8 + } + // Alignment: 4 + // Members count: 24 + public enum DamageTypes_t : uint { + DMG_GENERIC = 0x0, + DMG_CRUSH = 0x1, + DMG_BULLET = 0x2, + DMG_SLASH = 0x4, + DMG_BURN = 0x8, + DMG_VEHICLE = 0x10, + DMG_FALL = 0x20, + DMG_BLAST = 0x40, + DMG_CLUB = 0x80, + DMG_SHOCK = 0x100, + DMG_SONIC = 0x200, + DMG_ENERGYBEAM = 0x400, + DMG_DROWN = 0x4000, + DMG_POISON = 0x8000, + DMG_RADIATION = 0x10000, + DMG_DROWNRECOVER = 0x20000, + DMG_ACID = 0x40000, + DMG_PHYSGUN = 0x100000, + DMG_DISSOLVE = 0x200000, + DMG_BLAST_SURFACE = 0x400000, + DMG_BUCKSHOT = 0x1000000, + DMG_LASTGENERICFLAG = 0x1000000, + DMG_HEADSHOT = 0x2000000, + DMG_DANGERZONE = 0x4000000 + } + // Alignment: 4 + // Members count: 3 + public enum PointWorldTextJustifyVertical_t : uint { + POINT_WORLD_TEXT_JUSTIFY_VERTICAL_BOTTOM = 0x0, + POINT_WORLD_TEXT_JUSTIFY_VERTICAL_CENTER = 0x1, + POINT_WORLD_TEXT_JUSTIFY_VERTICAL_TOP = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum attributeprovidertypes_t : uint { + PROVIDER_GENERIC = 0x0, + PROVIDER_WEAPON = 0x1 + } + // Alignment: 1 + // Members count: 6 + public enum MoveCollide_t : byte { + MOVECOLLIDE_DEFAULT = 0x0, + MOVECOLLIDE_FLY_BOUNCE = 0x1, + MOVECOLLIDE_FLY_CUSTOM = 0x2, + MOVECOLLIDE_FLY_SLIDE = 0x3, + MOVECOLLIDE_COUNT = 0x4, + MOVECOLLIDE_MAX_BITS = 0x3 + } + // Alignment: 4 + // Members count: 7 + public enum IChoreoServices__ChoreoState_t : uint { + STATE_PRE_SCRIPT = 0x0, + STATE_WAIT_FOR_SCRIPT = 0x1, + STATE_WALK_TO_MARK = 0x2, + STATE_SYNCHRONIZE_SCRIPT = 0x3, + STATE_PLAY_SCRIPT = 0x4, + STATE_PLAY_SCRIPT_POST_IDLE = 0x5, + STATE_PLAY_SCRIPT_POST_IDLE_DONE = 0x6 + } + // Alignment: 4 + // Members count: 4 + public enum ValueRemapperOutputType_t : uint { + OutputType_AnimationCycle = 0x0, + OutputType_RotationX = 0x1, + OutputType_RotationY = 0x2, + OutputType_RotationZ = 0x3 + } + // Alignment: 4 + // Members count: 3 + public enum PointTemplateOwnerSpawnGroupType_t : uint { + INSERT_INTO_POINT_TEMPLATE_SPAWN_GROUP = 0x0, + INSERT_INTO_CURRENTLY_ACTIVE_SPAWN_GROUP = 0x1, + INSERT_INTO_NEWLY_CREATED_SPAWN_GROUP = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum PointWorldTextJustifyHorizontal_t : uint { + POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_LEFT = 0x0, + POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_CENTER = 0x1, + POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_RIGHT = 0x2 + } + // Alignment: 4 + // Members count: 6 + public enum ShakeCommand_t : uint { + SHAKE_START = 0x0, + SHAKE_STOP = 0x1, + SHAKE_AMPLITUDE = 0x2, + SHAKE_FREQUENCY = 0x3, + SHAKE_START_RUMBLEONLY = 0x4, + SHAKE_START_NORUMBLE = 0x5 + } + // Alignment: 4 + // Members count: 3 + public enum TRAIN_CODE : uint { + TRAIN_SAFE = 0x0, + TRAIN_BLOCKING = 0x1, + TRAIN_FOLLOWING = 0x2 + } + // Alignment: 4 + // Members count: 3 + public enum BrushSolidities_e : uint { + BRUSHSOLID_TOGGLE = 0x0, + BRUSHSOLID_NEVER = 0x1, + BRUSHSOLID_ALWAYS = 0x2 + } + // Alignment: 4 + // Members count: 13 + public enum QuestProgress__Reason : uint { + QUEST_NONINITIALIZED = 0x0, + QUEST_OK = 0x1, + QUEST_NOT_ENOUGH_PLAYERS = 0x2, + QUEST_WARMUP = 0x3, + QUEST_NOT_CONNECTED_TO_STEAM = 0x4, + QUEST_NONOFFICIAL_SERVER = 0x5, + QUEST_NO_ENTITLEMENT = 0x6, + QUEST_NO_QUEST = 0x7, + QUEST_PLAYER_IS_BOT = 0x8, + QUEST_WRONG_MAP = 0x9, + QUEST_WRONG_MODE = 0xA, + QUEST_NOT_SYNCED_WITH_SERVER = 0xB, + QUEST_REASON_MAX = 0xC + } + // Alignment: 4 + // Members count: 2 + public enum ModifyDamageReturn_t : uint { + CONTINUE_TO_APPLY_DAMAGE = 0x0, + ABORT_DO_NOT_APPLY_DAMAGE = 0x1 + } + // Alignment: 4 + // Members count: 2 + public enum ShadowType_t : uint { + SHADOWS_NONE = 0x0, + SHADOWS_SIMPLE = 0x1 + } + // Alignment: 4 + // Members count: 8 + public enum GrenadeType_t : uint { + GRENADE_TYPE_EXPLOSIVE = 0x0, + GRENADE_TYPE_FLASH = 0x1, + GRENADE_TYPE_FIRE = 0x2, + GRENADE_TYPE_DECOY = 0x3, + GRENADE_TYPE_SMOKE = 0x4, + GRENADE_TYPE_SENSOR = 0x5, + GRENADE_TYPE_SNOWBALL = 0x6, + GRENADE_TYPE_TOTAL = 0x7 + } + // Alignment: 4 + // Members count: 2 + public enum ValueRemapperInputType_t : uint { + InputType_PlayerShootPosition = 0x0, + InputType_PlayerShootPositionAroundAxis = 0x1 + } + // Alignment: 1 + // Members count: 8 + public enum EKillTypes_t : byte { + KILL_NONE = 0x0, + KILL_DEFAULT = 0x1, + KILL_HEADSHOT = 0x2, + KILL_BLAST = 0x3, + KILL_BURN = 0x4, + KILL_SLASH = 0x5, + KILL_SHOCK = 0x6, + KILLTYPE_COUNT = 0x7 + } + // Alignment: 4 + // Members count: 25 + public enum WeaponSound_t : uint { + WEAPON_SOUND_EMPTY = 0x0, + WEAPON_SOUND_SECONDARY_EMPTY = 0x1, + WEAPON_SOUND_SINGLE = 0x2, + WEAPON_SOUND_SECONDARY_ATTACK = 0x3, + WEAPON_SOUND_MELEE_MISS = 0x4, + WEAPON_SOUND_MELEE_HIT = 0x5, + WEAPON_SOUND_MELEE_HIT_WORLD = 0x6, + WEAPON_SOUND_MELEE_HIT_PLAYER = 0x7, + WEAPON_SOUND_MELEE_HIT_NPC = 0x8, + WEAPON_SOUND_SPECIAL1 = 0x9, + WEAPON_SOUND_SPECIAL2 = 0xA, + WEAPON_SOUND_SPECIAL3 = 0xB, + WEAPON_SOUND_NEARLYEMPTY = 0xC, + WEAPON_SOUND_IMPACT = 0xD, + WEAPON_SOUND_REFLECT = 0xE, + WEAPON_SOUND_SECONDARY_IMPACT = 0xF, + WEAPON_SOUND_SECONDARY_REFLECT = 0x10, + WEAPON_SOUND_RELOAD = 0x11, + WEAPON_SOUND_SINGLE_ACCURATE = 0x12, + WEAPON_SOUND_ZOOM_IN = 0x13, + WEAPON_SOUND_ZOOM_OUT = 0x14, + WEAPON_SOUND_MOUSE_PRESSED = 0x15, + WEAPON_SOUND_DROP = 0x16, + WEAPON_SOUND_RADIO_USE = 0x17, + WEAPON_SOUND_NUM_TYPES = 0x18 + } + // Alignment: 4 + // Members count: 15 + public enum TakeDamageFlags_t : uint { + DFLAG_NONE = 0x0, + DFLAG_SUPPRESS_HEALTH_CHANGES = 0x1, + DFLAG_SUPPRESS_PHYSICS_FORCE = 0x2, + DFLAG_SUPPRESS_EFFECTS = 0x4, + DFLAG_PREVENT_DEATH = 0x8, + DFLAG_FORCE_DEATH = 0x10, + DFLAG_ALWAYS_GIB = 0x20, + DFLAG_NEVER_GIB = 0x40, + DFLAG_REMOVE_NO_RAGDOLL = 0x80, + DFLAG_SUPPRESS_DAMAGE_MODIFICATION = 0x100, + DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS = 0x200, + DFLAG_RADIUS_DMG = 0x400, + DMG_LASTDFLAG = 0x400, + DFLAG_IGNORE_ARMOR = 0x800, + DFLAG_SUPPRESS_UTILREMOVE = 0x1000 + } + // Alignment: 4 + // Members count: 2 + public enum ValueRemapperHapticsType_t : uint { + HaticsType_Default = 0x0, + HaticsType_None = 0x1 + } + // Alignment: 4 + // Members count: 10 + public enum Disposition_t : uint { + D_ER = 0x0, + D_HT = 0x1, + D_FR = 0x2, + D_LI = 0x3, + D_NU = 0x4, + D_ERROR = 0x0, + D_HATE = 0x1, + D_FEAR = 0x2, + D_LIKE = 0x3, + D_NEUTRAL = 0x4 + } + // Alignment: 4 + // Members count: 3 + public enum CanPlaySequence_t : uint { + CANNOT_PLAY = 0x0, + CAN_PLAY_NOW = 0x1, + CAN_PLAY_ENQUEUED = 0x2 + } + // Alignment: 4 + // Members count: 5 + public enum MedalRank_t : uint { + MEDAL_RANK_NONE = 0x0, + MEDAL_RANK_BRONZE = 0x1, + MEDAL_RANK_SILVER = 0x2, + MEDAL_RANK_GOLD = 0x3, + MEDAL_RANK_COUNT = 0x4 + } + // Alignment: 4 + // Members count: 7 + public enum ObserverMode_t : uint { + OBS_MODE_NONE = 0x0, + OBS_MODE_FIXED = 0x1, + OBS_MODE_IN_EYE = 0x2, + OBS_MODE_CHASE = 0x3, + OBS_MODE_ROAMING = 0x4, + OBS_MODE_DIRECTED = 0x5, + NUM_OBSERVER_MODES = 0x6 + } + // Alignment: 4 + // Members count: 2 + public enum FuncDoorSpawnPos_t : uint { + FUNC_DOOR_SPAWN_CLOSED = 0x0, + FUNC_DOOR_SPAWN_OPEN = 0x1 + } + // Alignment: 4 + // Members count: 3 + public enum EOverrideBlockLOS_t : uint { + BLOCK_LOS_DEFAULT = 0x0, + BLOCK_LOS_FORCE_FALSE = 0x1, + BLOCK_LOS_FORCE_TRUE = 0x2 + } + // Alignment: 1 + // Members count: 14 + public enum MoveType_t : byte { + MOVETYPE_NONE = 0x0, + MOVETYPE_OBSOLETE = 0x1, + MOVETYPE_WALK = 0x2, + MOVETYPE_FLY = 0x3, + MOVETYPE_FLYGRAVITY = 0x4, + MOVETYPE_VPHYSICS = 0x5, + MOVETYPE_PUSH = 0x6, + MOVETYPE_NOCLIP = 0x7, + MOVETYPE_OBSERVER = 0x8, + MOVETYPE_LADDER = 0x9, + MOVETYPE_CUSTOM = 0xA, + MOVETYPE_LAST = 0xB, + MOVETYPE_INVALID = 0xB, + MOVETYPE_MAX_BITS = 0x5 } // Parent: CBreakableProp // Fields count: 21 diff --git a/output/libserver.so.hpp b/output/libserver.so.hpp index 5e9aa66e..cc785104 100644 --- a/output/libserver.so.hpp +++ b/output/libserver.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,16 +9,1515 @@ namespace cs2_dumper { namespace schemas { // Module: libserver.so // Classes count: 218 - // Enums count: 16 + // Enums count: 126 namespace libserver_so { - // Alignment: 8 + // Alignment: 4 + // Members count: 3 + enum class PropDoorRotatingOpenDirection_e : uint32_t { + DOOR_ROTATING_OPEN_BOTH_WAYS = 0x0, + DOOR_ROTATING_OPEN_FORWARD = 0x1, + DOOR_ROTATING_OPEN_BACKWARD = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class SceneOnPlayerDeath_t : uint32_t { + SCENE_ONPLAYERDEATH_DO_NOTHING = 0x0, + SCENE_ONPLAYERDEATH_CANCEL = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class LessonPanelLayoutFileTypes_t : uint32_t { + LAYOUT_HAND_DEFAULT = 0x0, + LAYOUT_WORLD_DEFAULT = 0x1, + LAYOUT_CUSTOM = 0x2 + }; + // Alignment: 4 // Members count: 5 - enum class CTestEffect : uint64_t { - = 0x0, - = 0x0, - = 0x0, - = 0x0, - = 0x0 + enum class TimelineCompression_t : uint32_t { + TIMELINE_COMPRESSION_SUM = 0x0, + TIMELINE_COMPRESSION_COUNT_PER_INTERVAL = 0x1, + TIMELINE_COMPRESSION_AVERAGE = 0x2, + TIMELINE_COMPRESSION_AVERAGE_BLEND = 0x3, + TIMELINE_COMPRESSION_TOTAL = 0x4 + }; + // Alignment: 4 + // Members count: 3 + enum class SubclassVDataChangeType_t : uint32_t { + SUBCLASS_VDATA_CREATED = 0x0, + SUBCLASS_VDATA_SUBCLASS_CHANGED = 0x1, + SUBCLASS_VDATA_RELOADED = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class C4LightEffect_t : uint32_t { + eLightEffectNone = 0x0, + eLightEffectDropped = 0x1, + eLightEffectThirdPersonHeld = 0x2 + }; + // Alignment: 4 + // Members count: 5 + enum class StanceType_t : uint32_t { + STANCE_CURRENT = 0xFFFFFFFFFFFFFFFF, + STANCE_DEFAULT = 0x0, + STANCE_CROUCHING = 0x1, + STANCE_PRONE = 0x2, + NUM_STANCES = 0x3 + }; + // Alignment: 4 + // Members count: 3 + enum class Explosions : uint32_t { + expRandom = 0x0, + expDirected = 0x1, + expUsePrecise = 0x2 + }; + // Alignment: 4 + // Members count: 9 + enum class PreviewCharacterMode : uint32_t { + DIORAMA = 0x0, + MAIN_MENU = 0x1, + BUY_MENU = 0x2, + TEAM_SELECT = 0x3, + END_OF_MATCH = 0x4, + INVENTORY_INSPECT = 0x5, + WALKING = 0x6, + TEAM_INTRO = 0x7, + WINGMAN_INTRO = 0x8 + }; + // Alignment: 4 + // Members count: 3 + enum class ObserverInterpState_t : uint32_t { + OBSERVER_INTERP_NONE = 0x0, + OBSERVER_INTERP_TRAVELING = 0x1, + OBSERVER_INTERP_SETTLING = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class WorldTextPanelOrientation_t : uint32_t { + WORLDTEXT_ORIENTATION_DEFAULT = 0x0, + WORLDTEXT_ORIENTATION_FACEUSER = 0x1, + WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class WorldTextPanelHorizontalAlign_t : uint32_t { + WORLDTEXT_HORIZONTAL_ALIGN_LEFT = 0x0, + WORLDTEXT_HORIZONTAL_ALIGN_CENTER = 0x1, + WORLDTEXT_HORIZONTAL_ALIGN_RIGHT = 0x2 + }; + // Alignment: 1 + // Members count: 3 + enum class SequenceFinishNotifyState_t : uint8_t { + eDoNotNotify = 0x0, + eNotifyWhenFinished = 0x1, + eNotifyTriggered = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class SoundEventStartType_t : uint32_t { + SOUNDEVENT_START_PLAYER = 0x0, + SOUNDEVENT_START_WORLD = 0x1, + SOUNDEVENT_START_ENTITY = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class TrainOrientationType_t : uint32_t { + TrainOrientation_Fixed = 0x0, + TrainOrientation_AtPathTracks = 0x1, + TrainOrientation_LinearBlend = 0x2, + TrainOrientation_EaseInEaseOut = 0x3 + }; + // Alignment: 4 + // Members count: 7 + enum class CSWeaponCategory : uint32_t { + WEAPONCATEGORY_OTHER = 0x0, + WEAPONCATEGORY_MELEE = 0x1, + WEAPONCATEGORY_SECONDARY = 0x2, + WEAPONCATEGORY_SMG = 0x3, + WEAPONCATEGORY_RIFLE = 0x4, + WEAPONCATEGORY_HEAVY = 0x5, + WEAPONCATEGORY_COUNT = 0x6 + }; + // Alignment: 1 + // Members count: 3 + enum class BeginDeathLifeStateTransition_t : uint8_t { + NO_CHANGE_IN_LIFESTATE = 0x0, + TRANSITION_TO_LIFESTATE_DYING = 0x1, + TRANSITION_TO_LIFESTATE_DEAD = 0x2 + }; + // Alignment: 4 + // Members count: 24 + enum class PlayerAnimEvent_t : uint32_t { + PLAYERANIMEVENT_FIRE_GUN_PRIMARY = 0x0, + PLAYERANIMEVENT_FIRE_GUN_SECONDARY = 0x1, + PLAYERANIMEVENT_GRENADE_PULL_PIN = 0x2, + PLAYERANIMEVENT_THROW_GRENADE = 0x3, + PLAYERANIMEVENT_JUMP = 0x4, + PLAYERANIMEVENT_RELOAD = 0x5, + PLAYERANIMEVENT_CLEAR_FIRING = 0x6, + PLAYERANIMEVENT_DEPLOY = 0x7, + PLAYERANIMEVENT_SILENCER_STATE = 0x8, + PLAYERANIMEVENT_SILENCER_TOGGLE = 0x9, + PLAYERANIMEVENT_THROW_GRENADE_UNDERHAND = 0xA, + PLAYERANIMEVENT_CATCH_WEAPON = 0xB, + PLAYERANIMEVENT_LOOKATWEAPON_REQUEST = 0xC, + PLAYERANIMEVENT_RELOAD_CANCEL_LOOKATWEAPON = 0xD, + PLAYERANIMEVENT_HAULBACK = 0xE, + PLAYERANIMEVENT_IDLE = 0xF, + PLAYERANIMEVENT_STRIKE_HIT = 0x10, + PLAYERANIMEVENT_STRIKE_MISS = 0x11, + PLAYERANIMEVENT_BACKSTAB = 0x12, + PLAYERANIMEVENT_DRYFIRE = 0x13, + PLAYERANIMEVENT_FIDGET = 0x14, + PLAYERANIMEVENT_RELEASE = 0x15, + PLAYERANIMEVENT_TAUNT = 0x16, + PLAYERANIMEVENT_COUNT = 0x17 + }; + // Alignment: 1 + // Members count: 9 + enum class ItemFlagTypes_t : uint8_t { + ITEM_FLAG_NONE = 0x0, + ITEM_FLAG_CAN_SELECT_WITHOUT_AMMO = 0x1, + ITEM_FLAG_NOAUTORELOAD = 0x2, + ITEM_FLAG_NOAUTOSWITCHEMPTY = 0x4, + ITEM_FLAG_LIMITINWORLD = 0x8, + ITEM_FLAG_EXHAUSTIBLE = 0x10, + ITEM_FLAG_DOHITLOCATIONDMG = 0x20, + ITEM_FLAG_NOAMMOPICKUPS = 0x40, + ITEM_FLAG_NOITEMPICKUP = 0x80 + }; + // Alignment: 1 + // Members count: 2 + enum class ShatterPanelMode : uint8_t { + SHATTER_GLASS = 0x0, + SHATTER_DRYWALL = 0x1 + }; + // Alignment: 1 + // Members count: 10 + enum class SurroundingBoundsType_t : uint8_t { + USE_OBB_COLLISION_BOUNDS = 0x0, + USE_BEST_COLLISION_BOUNDS = 0x1, + USE_HITBOXES = 0x2, + USE_SPECIFIED_BOUNDS = 0x3, + USE_GAME_CODE = 0x4, + USE_ROTATION_EXPANDED_BOUNDS = 0x5, + USE_ROTATION_EXPANDED_ORIENTED_BOUNDS = 0x6, + USE_COLLISION_BOUNDS_NEVER_VPHYSICS = 0x7, + USE_ROTATION_EXPANDED_SEQUENCE_BOUNDS = 0x8, + SURROUNDING_TYPE_BIT_COUNT = 0x3 + }; + // Alignment: 4 + // Members count: 5 + enum class LifeState_t : uint32_t { + LIFE_ALIVE = 0x0, + LIFE_DYING = 0x1, + LIFE_DEAD = 0x2, + LIFE_RESPAWNABLE = 0x3, + LIFE_RESPAWNING = 0x4 + }; + // Alignment: 4 + // Members count: 5 + enum class NPCFollowFormation_t : uint32_t { + Default = 0xFFFFFFFFFFFFFFFF, + CloseCircle = 0x0, + WideCircle = 0x1, + MediumCircle = 0x5, + Sidekick = 0x6 + }; + // Alignment: 4 + // Members count: 3 + enum class CSWeaponMode : uint32_t { + Primary_Mode = 0x0, + Secondary_Mode = 0x1, + WeaponMode_MAX = 0x2 + }; + // Alignment: 1 + // Members count: 3 + enum class OnFrame : uint8_t { + ONFRAME_UNKNOWN = 0x0, + ONFRAME_TRUE = 0x1, + ONFRAME_FALSE = 0x2 + }; + // Alignment: 4 + // Members count: 12 + enum class Materials : uint32_t { + matGlass = 0x0, + matWood = 0x1, + matMetal = 0x2, + matFlesh = 0x3, + matCinderBlock = 0x4, + matCeilingTile = 0x5, + matComputer = 0x6, + matUnbreakableGlass = 0x7, + matRocks = 0x8, + matWeb = 0x9, + matNone = 0xA, + matLastMaterial = 0xB + }; + // Alignment: 4 + // Members count: 6 + enum class ScriptedMoveTo_t : uint32_t { + CINE_MOVETO_WAIT = 0x0, + CINE_MOVETO_WALK = 0x1, + CINE_MOVETO_RUN = 0x2, + CINE_MOVETO_CUSTOM = 0x3, + CINE_MOVETO_TELEPORT = 0x4, + CINE_MOVETO_WAIT_FACING = 0x5 + }; + // Alignment: 4 + // Members count: 5 + enum class AnimLoopMode_t : uint32_t { + ANIM_LOOP_MODE_INVALID = 0xFFFFFFFFFFFFFFFF, + ANIM_LOOP_MODE_NOT_LOOPING = 0x0, + ANIM_LOOP_MODE_LOOPING = 0x1, + ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS = 0x2, + ANIM_LOOP_MODE_COUNT = 0x3 + }; + // Alignment: 4 + // Members count: 23 + enum class SoundFlags_t : uint32_t { + SOUND_NONE = 0x0, + SOUND_COMBAT = 0x1, + SOUND_WORLD = 0x2, + SOUND_PLAYER = 0x4, + SOUND_DANGER = 0x8, + SOUND_BULLET_IMPACT = 0x10, + SOUND_THUMPER = 0x20, + SOUND_PHYSICS_DANGER = 0x40, + SOUND_MOVE_AWAY = 0x80, + SOUND_PLAYER_VEHICLE = 0x100, + SOUND_GLASS_BREAK = 0x200, + SOUND_PHYSICS_OBJECT = 0x400, + SOUND_CONTEXT_GUNFIRE = 0x100000, + SOUND_CONTEXT_COMBINE_ONLY = 0x200000, + SOUND_CONTEXT_REACT_TO_SOURCE = 0x400000, + SOUND_CONTEXT_EXPLOSION = 0x800000, + SOUND_CONTEXT_EXCLUDE_COMBINE = 0x1000000, + SOUND_CONTEXT_DANGER_APPROACH = 0x2000000, + SOUND_CONTEXT_ALLIES_ONLY = 0x4000000, + SOUND_CONTEXT_PANIC_NPCS = 0x8000000, + ALL_CONTEXTS = 0xFFF00000, + ALL_SCENTS = 0x0, + ALL_SOUNDS = 0xFFFFF + }; + // Alignment: 4 + // Members count: 10 + enum class Class_T : uint32_t { + CLASS_NONE = 0x0, + CLASS_PLAYER = 0x1, + CLASS_PLAYER_ALLY = 0x2, + CLASS_BOMB = 0x3, + CLASS_FOOT_CONTACT_SHADOW = 0x4, + CLASS_WEAPON = 0x5, + CLASS_WATER_SPLASHER = 0x6, + CLASS_WEAPON_VIEWMODEL = 0x7, + CLASS_DOOR = 0x8, + NUM_CLASSIFY_CLASSES = 0x9 + }; + // Alignment: 4 + // Members count: 2 + enum class filter_t : uint32_t { + FILTER_AND = 0x0, + FILTER_OR = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class CSWeaponSilencerType : uint32_t { + WEAPONSILENCER_NONE = 0x0, + WEAPONSILENCER_DETACHABLE = 0x1, + WEAPONSILENCER_INTEGRATED = 0x2 + }; + // Alignment: 4 + // Members count: 17 + enum class BaseExplosionTypes_t : uint32_t { + EXPLOSION_TYPE_DEFAULT = 0x0, + EXPLOSION_TYPE_GRENADE = 0x1, + EXPLOSION_TYPE_MOLOTOV = 0x2, + EXPLOSION_TYPE_FIREWORKS = 0x3, + EXPLOSION_TYPE_GASCAN = 0x4, + EXPLOSION_TYPE_GASCYLINDER = 0x5, + EXPLOSION_TYPE_EXPLOSIVEBARREL = 0x6, + EXPLOSION_TYPE_ELECTRICAL = 0x7, + EXPLOSION_TYPE_EMP = 0x8, + EXPLOSION_TYPE_SHRAPNEL = 0x9, + EXPLOSION_TYPE_SMOKEGRENADE = 0xA, + EXPLOSION_TYPE_FLASHBANG = 0xB, + EXPLOSION_TYPE_TRIPMINE = 0xC, + EXPLOSION_TYPE_ICE = 0xD, + EXPLOSION_TYPE_NONE = 0xE, + EXPLOSION_TYPE_CUSTOM = 0xF, + EXPLOSION_TYPE_COUNT = 0x10 + }; + // Alignment: 4 + // Members count: 43 + enum class GameAnimEventIndex_t : uint32_t { + AE_EMPTY = 0x0, + AE_CL_PLAYSOUND = 0x1, + AE_CL_PLAYSOUND_ATTACHMENT = 0x2, + AE_CL_PLAYSOUND_POSITION = 0x3, + AE_SV_PLAYSOUND = 0x4, + AE_CL_STOPSOUND = 0x5, + AE_CL_PLAYSOUND_LOOPING = 0x6, + AE_CL_CREATE_PARTICLE_EFFECT = 0x7, + AE_CL_STOP_PARTICLE_EFFECT = 0x8, + AE_CL_CREATE_PARTICLE_EFFECT_CFG = 0x9, + AE_SV_CREATE_PARTICLE_EFFECT_CFG = 0xA, + AE_SV_STOP_PARTICLE_EFFECT = 0xB, + AE_FOOTSTEP = 0xC, + AE_RAGDOLL = 0xD, + AE_CL_STOP_RAGDOLL_CONTROL = 0xE, + AE_CL_ENABLE_BODYGROUP = 0xF, + AE_CL_DISABLE_BODYGROUP = 0x10, + AE_BODYGROUP_SET_VALUE = 0x11, + AE_CL_BODYGROUP_SET_VALUE_CMODEL_WPN = 0x12, + AE_WEAPON_PERFORM_ATTACK = 0x13, + AE_FIRE_INPUT = 0x14, + AE_CL_CLOTH_ATTR = 0x15, + AE_CL_CLOTH_GROUND_OFFSET = 0x16, + AE_CL_CLOTH_STIFFEN = 0x17, + AE_CL_CLOTH_EFFECT = 0x18, + AE_CL_CREATE_ANIM_SCOPE_PROP = 0x19, + AE_PULSE_GRAPH = 0x1A, + AE_PULSE_GRAPH_LOOKAT = 0x1B, + AE_PULSE_GRAPH_AIMAT = 0x1C, + AE_PULSE_GRAPH_IKLOCKLEFTARM = 0x1D, + AE_PULSE_GRAPH_IKLOCKRIGHTARM = 0x1E, + AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x1F, + AE_CL_BODYGROUP_SET_TO_CLIP = 0x20, + AE_CL_BODYGROUP_SET_TO_NEXTCLIP = 0x21, + AE_SV_SHOW_SILENCER = 0x22, + AE_SV_ATTACH_SILENCER_COMPLETE = 0x23, + AE_SV_HIDE_SILENCER = 0x24, + AE_SV_DETACH_SILENCER_COMPLETE = 0x25, + AE_CL_EJECT_MAG = 0x26, + AE_WPN_COMPLETE_RELOAD = 0x27, + AE_WPN_HEALTHSHOT_INJECT = 0x28, + AE_CL_C4_SCREEN_TEXT = 0x29, + AE_GRENADE_THROW_COMPLETE = 0x2A + }; + // Alignment: 1 + // Members count: 3 + enum class FixAngleSet_t : uint8_t { + None = 0x0, + Absolute = 0x1, + Relative = 0x2 + }; + // Alignment: 4 + // Members count: 7 + enum class IChoreoServices__ScriptState_t : uint32_t { + SCRIPT_PLAYING = 0x0, + SCRIPT_WAIT = 0x1, + SCRIPT_POST_IDLE = 0x2, + SCRIPT_CLEANUP = 0x3, + SCRIPT_WALK_TO_MARK = 0x4, + SCRIPT_RUN_TO_MARK = 0x5, + SCRIPT_CUSTOM_MOVE_TO_MARK = 0x6 + }; + // Alignment: 4 + // Members count: 2 + enum class CommandEntitySpecType_t : uint32_t { + SPEC_SEARCH = 0x0, + SPEC_TYPES_COUNT = 0x1 + }; + // Alignment: 4 + // Members count: 5 + enum class Touch_t : uint32_t { + touch_none = 0x0, + touch_player_only = 0x1, + touch_npc_only = 0x2, + touch_player_or_npc = 0x3, + touch_player_or_npc_or_physicsprop = 0x4 + }; + // Alignment: 4 + // Members count: 3 + enum class TrainVelocityType_t : uint32_t { + TrainVelocity_Instantaneous = 0x0, + TrainVelocity_LinearBlend = 0x1, + TrainVelocity_EaseInEaseOut = 0x2 + }; + // Alignment: 4 + // Members count: 20 + enum class CSWeaponType : uint32_t { + WEAPONTYPE_KNIFE = 0x0, + WEAPONTYPE_PISTOL = 0x1, + WEAPONTYPE_SUBMACHINEGUN = 0x2, + WEAPONTYPE_RIFLE = 0x3, + WEAPONTYPE_SHOTGUN = 0x4, + WEAPONTYPE_SNIPER_RIFLE = 0x5, + WEAPONTYPE_MACHINEGUN = 0x6, + WEAPONTYPE_C4 = 0x7, + WEAPONTYPE_TASER = 0x8, + WEAPONTYPE_GRENADE = 0x9, + WEAPONTYPE_EQUIPMENT = 0xA, + WEAPONTYPE_STACKABLEITEM = 0xB, + WEAPONTYPE_FISTS = 0xC, + WEAPONTYPE_BREACHCHARGE = 0xD, + WEAPONTYPE_BUMPMINE = 0xE, + WEAPONTYPE_TABLET = 0xF, + WEAPONTYPE_MELEE = 0x10, + WEAPONTYPE_SHIELD = 0x11, + WEAPONTYPE_ZONE_REPULSOR = 0x12, + WEAPONTYPE_UNKNOWN = 0x13 + }; + // Alignment: 4 + // Members count: 3 + enum class EntFinderMethod_t : uint32_t { + ENT_FIND_METHOD_NEAREST = 0x0, + ENT_FIND_METHOD_FARTHEST = 0x1, + ENT_FIND_METHOD_RANDOM = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class PropDoorRotatingSpawnPos_t : uint32_t { + DOOR_SPAWN_CLOSED = 0x0, + DOOR_SPAWN_OPEN_FORWARD = 0x1, + DOOR_SPAWN_OPEN_BACK = 0x2, + DOOR_SPAWN_AJAR = 0x3 + }; + // Alignment: 1 + // Members count: 2 + enum class ShardSolid_t : uint8_t { + SHARD_SOLID = 0x0, + SHARD_DEBRIS = 0x1 + }; + // Alignment: 1 + // Members count: 13 + enum class RenderMode_t : uint8_t { + kRenderNormal = 0x0, + kRenderTransColor = 0x1, + kRenderTransTexture = 0x2, + kRenderGlow = 0x3, + kRenderTransAlpha = 0x4, + kRenderTransAdd = 0x5, + kRenderEnvironmental = 0x6, + kRenderTransAddFrameBlend = 0x7, + kRenderTransAlphaAdd = 0x8, + kRenderWorldGlow = 0x9, + kRenderNone = 0xA, + kRenderDevVisualizer = 0xB, + kRenderModeCount = 0xC + }; + // Alignment: 4 + // Members count: 3 + enum class ForcedCrouchState_t : uint32_t { + FORCEDCROUCH_NONE = 0x0, + FORCEDCROUCH_CROUCHED = 0x1, + FORCEDCROUCH_UNCROUCHED = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class PerformanceMode_t : uint32_t { + PM_NORMAL = 0x0, + PM_NO_GIBS = 0x1, + PM_FULL_GIBS = 0x2, + PM_REDUCED_GIBS = 0x3 + }; + // Alignment: 4 + // Members count: 8 + enum class TOGGLE_STATE : uint32_t { + TS_AT_TOP = 0x0, + TS_AT_BOTTOM = 0x1, + TS_GOING_UP = 0x2, + TS_GOING_DOWN = 0x3, + DOOR_OPEN = 0x0, + DOOR_CLOSED = 0x1, + DOOR_OPENING = 0x2, + DOOR_CLOSING = 0x3 + }; + // Alignment: 4 + // Members count: 74 + enum class loadout_slot_t : uint32_t { + LOADOUT_SLOT_PROMOTED = 0xFFFFFFFFFFFFFFFE, + LOADOUT_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF, + LOADOUT_SLOT_MELEE = 0x0, + LOADOUT_SLOT_C4 = 0x1, + LOADOUT_SLOT_FIRST_AUTO_BUY_WEAPON = 0x0, + LOADOUT_SLOT_LAST_AUTO_BUY_WEAPON = 0x1, + LOADOUT_SLOT_SECONDARY0 = 0x2, + LOADOUT_SLOT_SECONDARY1 = 0x3, + LOADOUT_SLOT_SECONDARY2 = 0x4, + LOADOUT_SLOT_SECONDARY3 = 0x5, + LOADOUT_SLOT_SECONDARY4 = 0x6, + LOADOUT_SLOT_SECONDARY5 = 0x7, + LOADOUT_SLOT_SMG0 = 0x8, + LOADOUT_SLOT_SMG1 = 0x9, + LOADOUT_SLOT_SMG2 = 0xA, + LOADOUT_SLOT_SMG3 = 0xB, + LOADOUT_SLOT_SMG4 = 0xC, + LOADOUT_SLOT_SMG5 = 0xD, + LOADOUT_SLOT_RIFLE0 = 0xE, + LOADOUT_SLOT_RIFLE1 = 0xF, + LOADOUT_SLOT_RIFLE2 = 0x10, + LOADOUT_SLOT_RIFLE3 = 0x11, + LOADOUT_SLOT_RIFLE4 = 0x12, + LOADOUT_SLOT_RIFLE5 = 0x13, + LOADOUT_SLOT_HEAVY0 = 0x14, + LOADOUT_SLOT_HEAVY1 = 0x15, + LOADOUT_SLOT_HEAVY2 = 0x16, + LOADOUT_SLOT_HEAVY3 = 0x17, + LOADOUT_SLOT_HEAVY4 = 0x18, + LOADOUT_SLOT_HEAVY5 = 0x19, + LOADOUT_SLOT_FIRST_WHEEL_WEAPON = 0x2, + LOADOUT_SLOT_LAST_WHEEL_WEAPON = 0x19, + LOADOUT_SLOT_FIRST_PRIMARY_WEAPON = 0x8, + LOADOUT_SLOT_LAST_PRIMARY_WEAPON = 0x19, + LOADOUT_SLOT_FIRST_WHEEL_GRENADE = 0x1A, + LOADOUT_SLOT_GRENADE0 = 0x1A, + LOADOUT_SLOT_GRENADE1 = 0x1B, + LOADOUT_SLOT_GRENADE2 = 0x1C, + LOADOUT_SLOT_GRENADE3 = 0x1D, + LOADOUT_SLOT_GRENADE4 = 0x1E, + LOADOUT_SLOT_GRENADE5 = 0x1F, + LOADOUT_SLOT_LAST_WHEEL_GRENADE = 0x1F, + LOADOUT_SLOT_EQUIPMENT0 = 0x20, + LOADOUT_SLOT_EQUIPMENT1 = 0x21, + LOADOUT_SLOT_EQUIPMENT2 = 0x22, + LOADOUT_SLOT_EQUIPMENT3 = 0x23, + LOADOUT_SLOT_EQUIPMENT4 = 0x24, + LOADOUT_SLOT_EQUIPMENT5 = 0x25, + LOADOUT_SLOT_FIRST_WHEEL_EQUIPMENT = 0x20, + LOADOUT_SLOT_LAST_WHEEL_EQUIPMENT = 0x25, + LOADOUT_SLOT_CLOTHING_CUSTOMPLAYER = 0x26, + LOADOUT_SLOT_PET = 0x27, + LOADOUT_SLOT_CLOTHING_FACEMASK = 0x28, + LOADOUT_SLOT_CLOTHING_HANDS = 0x29, + LOADOUT_SLOT_FIRST_COSMETIC = 0x29, + LOADOUT_SLOT_LAST_COSMETIC = 0x29, + LOADOUT_SLOT_CLOTHING_EYEWEAR = 0x2A, + LOADOUT_SLOT_CLOTHING_HAT = 0x2B, + LOADOUT_SLOT_CLOTHING_LOWERBODY = 0x2C, + LOADOUT_SLOT_CLOTHING_TORSO = 0x2D, + LOADOUT_SLOT_CLOTHING_APPEARANCE = 0x2E, + LOADOUT_SLOT_MISC0 = 0x2F, + LOADOUT_SLOT_MISC1 = 0x30, + LOADOUT_SLOT_MISC2 = 0x31, + LOADOUT_SLOT_MISC3 = 0x32, + LOADOUT_SLOT_MISC4 = 0x33, + LOADOUT_SLOT_MISC5 = 0x34, + LOADOUT_SLOT_MISC6 = 0x35, + LOADOUT_SLOT_MUSICKIT = 0x36, + LOADOUT_SLOT_FLAIR0 = 0x37, + LOADOUT_SLOT_SPRAY0 = 0x38, + LOADOUT_SLOT_FIRST_ALL_CHARACTER = 0x36, + LOADOUT_SLOT_LAST_ALL_CHARACTER = 0x38, + LOADOUT_SLOT_COUNT = 0x39 + }; + // Alignment: 4 + // Members count: 19 + enum class NavAttributeEnum : uint32_t { + NAV_MESH_AVOID = 0x80, + NAV_MESH_STAIRS = 0x1000, + NAV_MESH_NON_ZUP = 0x8000, + NAV_MESH_SHORT_HEIGHT = 0x10000, + NAV_MESH_CROUCH = 0x10000, + NAV_MESH_JUMP = 0x2, + NAV_MESH_PRECISE = 0x4, + NAV_MESH_NO_JUMP = 0x8, + NAV_MESH_STOP = 0x10, + NAV_MESH_RUN = 0x20, + NAV_MESH_WALK = 0x40, + NAV_MESH_TRANSIENT = 0x100, + NAV_MESH_DONT_HIDE = 0x200, + NAV_MESH_STAND = 0x400, + NAV_MESH_NO_HOSTAGES = 0x800, + NAV_MESH_NO_MERGE = 0x2000, + NAV_MESH_OBSTACLE_TOP = 0x4000, + NAV_ATTR_FIRST_GAME_INDEX = 0x13, + NAV_ATTR_LAST_INDEX = 0x1F + }; + // Alignment: 4 + // Members count: 3 + enum class MoveLinearAuthoredPos_t : uint32_t { + MOVELINEAR_AUTHORED_AT_START_POSITION = 0x0, + MOVELINEAR_AUTHORED_AT_OPEN_POSITION = 0x1, + MOVELINEAR_AUTHORED_AT_CLOSED_POSITION = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class ValueRemapperMomentumType_t : uint32_t { + MomentumType_None = 0x0, + MomentumType_Friction = 0x1, + MomentumType_SpringTowardSnapValue = 0x2, + MomentumType_SpringAwayFromSnapValue = 0x3 + }; + // Alignment: 4 + // Members count: 12 + enum class Hull_t : uint32_t { + HULL_HUMAN = 0x0, + HULL_SMALL_CENTERED = 0x1, + HULL_WIDE_HUMAN = 0x2, + HULL_TINY = 0x3, + HULL_MEDIUM = 0x4, + HULL_TINY_CENTERED = 0x5, + HULL_LARGE = 0x6, + HULL_LARGE_CENTERED = 0x7, + HULL_MEDIUM_TALL = 0x8, + HULL_SMALL = 0x9, + NUM_HULLS = 0xA, + HULL_NONE = 0xB + }; + // Alignment: 4 + // Members count: 6 + enum class PreviewWeaponState : uint32_t { + DROPPED = 0x0, + HOLSTERED = 0x1, + DEPLOYED = 0x2, + PLANTED = 0x3, + INSPECT = 0x4, + ICON = 0x5 + }; + // Alignment: 4 + // Members count: 9 + enum class EInButtonState : uint32_t { + IN_BUTTON_UP = 0x0, + IN_BUTTON_DOWN = 0x1, + IN_BUTTON_DOWN_UP = 0x2, + IN_BUTTON_UP_DOWN = 0x3, + IN_BUTTON_UP_DOWN_UP = 0x4, + IN_BUTTON_DOWN_UP_DOWN = 0x5, + IN_BUTTON_DOWN_UP_DOWN_UP = 0x6, + IN_BUTTON_UP_DOWN_UP_DOWN = 0x7, + IN_BUTTON_STATE_COUNT = 0x8 + }; + // Alignment: 4 + // Members count: 4 + enum class BeamClipStyle_t : uint32_t { + kNOCLIP = 0x0, + kGEOCLIP = 0x1, + kMODELCLIP = 0x2, + kBEAMCLIPSTYLE_NUMBITS = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class WeaponAttackType_t : uint32_t { + eInvalid = 0xFFFFFFFFFFFFFFFF, + ePrimary = 0x0, + eSecondary = 0x1, + eCount = 0x2 + }; + // Alignment: 4 + // Members count: 18 + enum class CSPlayerBlockingUseAction_t : uint32_t { + k_CSPlayerBlockingUseAction_None = 0x0, + k_CSPlayerBlockingUseAction_DefusingDefault = 0x1, + k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2, + k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3, + k_CSPlayerBlockingUseAction_HostageDropping = 0x4, + k_CSPlayerBlockingUseAction_OpeningSafe = 0x5, + k_CSPlayerBlockingUseAction_EquippingParachute = 0x6, + k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x7, + k_CSPlayerBlockingUseAction_EquippingContract = 0x8, + k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 0x9, + k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0xA, + k_CSPlayerBlockingUseAction_PayingToOpenDoor = 0xB, + k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 0xC, + k_CSPlayerBlockingUseAction_EquippingExoJump = 0xD, + k_CSPlayerBlockingUseAction_PickingUpBumpMine = 0xE, + k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0xF, + k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x10, + k_CSPlayerBlockingUseAction_MaxCount = 0x11 + }; + // Alignment: 4 + // Members count: 3 + enum class CSWeaponState_t : uint32_t { + WEAPON_NOT_CARRIED = 0x0, + WEAPON_IS_CARRIED_BY_PLAYER = 0x1, + WEAPON_IS_ACTIVE = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class CommandExecMode_t : uint32_t { + EXEC_MANUAL = 0x0, + EXEC_LEVELSTART = 0x1, + EXEC_PERIODIC = 0x2, + EXEC_MODES_COUNT = 0x3 + }; + // Alignment: 1 + // Members count: 5 + enum class ShatterDamageCause : uint8_t { + SHATTERDAMAGE_BULLET = 0x0, + SHATTERDAMAGE_MELEE = 0x1, + SHATTERDAMAGE_THROWN = 0x2, + SHATTERDAMAGE_SCRIPT = 0x3, + SHATTERDAMAGE_EXPLOSIVE = 0x4 + }; + // Alignment: 4 + // Members count: 4 + enum class ScriptedOnDeath_t : uint32_t { + SS_ONDEATH_NOT_APPLICABLE = 0xFFFFFFFFFFFFFFFF, + SS_ONDEATH_UNDEFINED = 0x0, + SS_ONDEATH_RAGDOLL = 0x1, + SS_ONDEATH_ANIMATED_DEATH = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class ScriptedMoveType_t : uint32_t { + SCRIPTED_MOVETYPE_NONE = 0x0, + SCRIPTED_MOVETYPE_TO_WITH_DURATION = 0x1, + SCRIPTED_MOVETYPE_TO_WITH_MOVESPEED = 0x2, + SCRIPTED_MOVETYPE_SWEEP_TO_AT_MOVEMENT_SPEED = 0x3 + }; + // Alignment: 4 + // Members count: 3 + enum class NPCLookType_t : uint32_t { + Chest = 0x0, + Head = 0x1, + Eyes = 0x2 + }; + // Alignment: 4 + // Members count: 17 + enum class gear_slot_t : uint32_t { + GEAR_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF, + GEAR_SLOT_RIFLE = 0x0, + GEAR_SLOT_PISTOL = 0x1, + GEAR_SLOT_KNIFE = 0x2, + GEAR_SLOT_GRENADES = 0x3, + GEAR_SLOT_C4 = 0x4, + GEAR_SLOT_RESERVED_SLOT6 = 0x5, + GEAR_SLOT_RESERVED_SLOT7 = 0x6, + GEAR_SLOT_RESERVED_SLOT8 = 0x7, + GEAR_SLOT_RESERVED_SLOT9 = 0x8, + GEAR_SLOT_RESERVED_SLOT10 = 0x9, + GEAR_SLOT_RESERVED_SLOT11 = 0xA, + GEAR_SLOT_BOOSTS = 0xB, + GEAR_SLOT_UTILITY = 0xC, + GEAR_SLOT_COUNT = 0xD, + GEAR_SLOT_FIRST = 0x0, + GEAR_SLOT_LAST = 0xC + }; + // Alignment: 4 + // Members count: 10 + enum class CSPlayerState : uint32_t { + STATE_ACTIVE = 0x0, + STATE_WELCOME = 0x1, + STATE_PICKINGTEAM = 0x2, + STATE_PICKINGCLASS = 0x3, + STATE_DEATH_ANIM = 0x4, + STATE_DEATH_WAIT_FOR_KEY = 0x5, + STATE_OBSERVER_MODE = 0x6, + STATE_GUNGAME_RESPAWN = 0x7, + STATE_DORMANT = 0x8, + NUM_PLAYER_STATES = 0x9 + }; + // Alignment: 4 + // Members count: 2 + enum class ScriptedConflictResponse_t : uint32_t { + SS_CONFLICT_ENQUEUE = 0x0, + SS_CONFLICT_INTERRUPT = 0x1 + }; + // Alignment: 1 + // Members count: 7 + enum class WaterLevel_t : uint8_t { + WL_NotInWater = 0x0, + WL_Feet = 0x1, + WL_Knees = 0x2, + WL_Waist = 0x3, + WL_Chest = 0x4, + WL_FullyUnderwater = 0x5, + WL_Count = 0x6 + }; + // Alignment: 4 + // Members count: 3 + enum class WorldTextPanelVerticalAlign_t : uint32_t { + WORLDTEXT_VERTICAL_ALIGN_TOP = 0x0, + WORLDTEXT_VERTICAL_ALIGN_CENTER = 0x1, + WORLDTEXT_VERTICAL_ALIGN_BOTTOM = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class AmmoPosition_t : uint32_t { + AMMO_POSITION_INVALID = 0xFFFFFFFFFFFFFFFF, + AMMO_POSITION_PRIMARY = 0x0, + AMMO_POSITION_SECONDARY = 0x1, + AMMO_POSITION_COUNT = 0x2 + }; + // Alignment: 4 + // Members count: 23 + enum class PreviewEOMCelebration : uint32_t { + WALKUP = 0x0, + PUNCHING = 0x1, + SWAGGER = 0x2, + DROPDOWN = 0x3, + STRETCH = 0x4, + SWAT_FEMALE = 0x5, + MASK_F = 0x6, + GUERILLA = 0x7, + GUERILLA02 = 0x8, + GENDARMERIE = 0x9, + SCUBA_FEMALE = 0xA, + SCUBA_MALE = 0xB, + AVA_DEFEAT = 0xC, + GENDARMERIE_DEFEAT = 0xD, + MAE_DEFEAT = 0xE, + RICKSAW_DEFEAT = 0xF, + SCUBA_FEMALE_DEFEAT = 0x10, + SCUBA_MALE_DEFEAT = 0x11, + CRASSWATER_DEFEAT = 0x12, + DARRYL_DEFEAT = 0x13, + DOCTOR_DEFEAT = 0x14, + MUHLIK_DEFEAT = 0x15, + VYPA_DEFEAT = 0x16 + }; + // Alignment: 4 + // Members count: 5 + enum class EntityDisolveType_t : uint32_t { + ENTITY_DISSOLVE_INVALID = 0xFFFFFFFFFFFFFFFF, + ENTITY_DISSOLVE_NORMAL = 0x0, + ENTITY_DISSOLVE_ELECTRICAL = 0x1, + ENTITY_DISSOLVE_ELECTRICAL_LIGHT = 0x2, + ENTITY_DISSOLVE_CORE = 0x3 + }; + // Alignment: 8 + // Members count: 21 + enum class InputBitMask_t : uint64_t { + IN_NONE = 0x0, + IN_ALL = 0xFFFFFFFFFFFFFFFF, + IN_ATTACK = 0x1, + IN_JUMP = 0x2, + IN_DUCK = 0x4, + IN_FORWARD = 0x8, + IN_BACK = 0x10, + IN_USE = 0x20, + IN_TURNLEFT = 0x80, + IN_TURNRIGHT = 0x100, + IN_MOVELEFT = 0x200, + IN_MOVERIGHT = 0x400, + IN_ATTACK2 = 0x800, + IN_RELOAD = 0x2000, + IN_SPEED = 0x10000, + IN_JOYAUTOSPRINT = 0x20000, + IN_FIRST_MOD_SPECIFIC_BIT = 0x100000000, + IN_USEORRELOAD = 0x100000000, + IN_SCORE = 0x200000000, + IN_ZOOM = 0x400000000, + IN_LOOK_AT_WEAPON = 0x800000000 + }; + // Alignment: 4 + // Members count: 14 + enum class HitGroup_t : uint32_t { + HITGROUP_INVALID = 0xFFFFFFFFFFFFFFFF, + HITGROUP_GENERIC = 0x0, + HITGROUP_HEAD = 0x1, + HITGROUP_CHEST = 0x2, + HITGROUP_STOMACH = 0x3, + HITGROUP_LEFTARM = 0x4, + HITGROUP_RIGHTARM = 0x5, + HITGROUP_LEFTLEG = 0x6, + HITGROUP_RIGHTLEG = 0x7, + HITGROUP_NECK = 0x8, + HITGROUP_UNUSED = 0x9, + HITGROUP_GEAR = 0xA, + HITGROUP_SPECIAL = 0xB, + HITGROUP_COUNT = 0xC + }; + // Alignment: 4 + // Members count: 7 + enum class ChickenActivity : uint32_t { + IDLE = 0x0, + WALK = 0x1, + RUN = 0x2, + HOP = 0x3, + JUMP = 0x4, + GLIDE = 0x5, + LAND = 0x6 + }; + // Alignment: 4 + // Members count: 2 + enum class PointWorldTextReorientMode_t : uint32_t { + POINT_WORLD_TEXT_REORIENT_NONE = 0x0, + POINT_WORLD_TEXT_REORIENT_AROUND_UP = 0x1 + }; + // Alignment: 8 + // Members count: 39 + enum class DebugOverlayBits_t : uint64_t { + OVERLAY_TEXT_BIT = 0x1, + OVERLAY_NAME_BIT = 0x2, + OVERLAY_BBOX_BIT = 0x4, + OVERLAY_PIVOT_BIT = 0x8, + OVERLAY_MESSAGE_BIT = 0x10, + OVERLAY_ABSBOX_BIT = 0x20, + OVERLAY_RBOX_BIT = 0x40, + OVERLAY_SHOW_BLOCKSLOS = 0x80, + OVERLAY_ATTACHMENTS_BIT = 0x100, + OVERLAY_INTERPOLATED_ATTACHMENTS_BIT = 0x200, + OVERLAY_INTERPOLATED_PIVOT_BIT = 0x400, + OVERLAY_SKELETON_BIT = 0x800, + OVERLAY_INTERPOLATED_SKELETON_BIT = 0x1000, + OVERLAY_TRIGGER_BOUNDS_BIT = 0x2000, + OVERLAY_HITBOX_BIT = 0x4000, + OVERLAY_INTERPOLATED_HITBOX_BIT = 0x8000, + OVERLAY_AUTOAIM_BIT = 0x10000, + OVERLAY_NPC_SELECTED_BIT = 0x20000, + OVERLAY_JOINT_INFO_BIT = 0x40000, + OVERLAY_NPC_ROUTE_BIT = 0x80000, + OVERLAY_VISIBILITY_TRACES_BIT = 0x100000, + OVERLAY_NPC_ENEMIES_BIT = 0x400000, + OVERLAY_NPC_CONDITIONS_BIT = 0x800000, + OVERLAY_NPC_COMBAT_BIT = 0x1000000, + OVERLAY_NPC_TASK_BIT = 0x2000000, + OVERLAY_NPC_BODYLOCATIONS = 0x4000000, + OVERLAY_NPC_VIEWCONE_BIT = 0x8000000, + OVERLAY_NPC_KILL_BIT = 0x10000000, + OVERLAY_WC_CHANGE_ENTITY = 0x20000000, + OVERLAY_BUDDHA_MODE = 0x40000000, + OVERLAY_NPC_STEERING_REGULATIONS = 0x80000000, + OVERLAY_NPC_TASK_TEXT_BIT = 0x100000000, + OVERLAY_PROP_DEBUG = 0x200000000, + OVERLAY_NPC_RELATION_BIT = 0x400000000, + OVERLAY_VIEWOFFSET = 0x800000000, + OVERLAY_VCOLLIDE_WIREFRAME_BIT = 0x1000000000, + OVERLAY_ACTORNAME_BIT = 0x4000000000, + OVERLAY_NPC_CONDITIONS_TEXT_BIT = 0x8000000000, + OVERLAY_NPC_ABILITY_RANGE_DEBUG_BIT = 0x10000000000 + }; + // Alignment: 4 + // Members count: 3 + enum class AmmoFlags_t : uint32_t { + AMMO_FORCE_DROP_IF_CARRIED = 0x1, + AMMO_RESERVE_STAYS_WITH_WEAPON = 0x2, + AMMO_FLAG_MAX = 0x2 + }; + // Alignment: 4 + // Members count: 6 + enum class HierarchyType_t : uint32_t { + HIERARCHY_NONE = 0x0, + HIERARCHY_BONE_MERGE = 0x1, + HIERARCHY_ATTACHMENT = 0x2, + HIERARCHY_ABSORIGIN = 0x3, + HIERARCHY_BONE = 0x4, + HIERARCHY_TYPE_COUNT = 0x5 + }; + // Alignment: 4 + // Members count: 3 + enum class doorCheck_e : uint32_t { + DOOR_CHECK_FORWARD = 0x0, + DOOR_CHECK_BACKWARD = 0x1, + DOOR_CHECK_FULL = 0x2 + }; + // Alignment: 4 + // Members count: 7 + enum class BeamType_t : uint32_t { + BEAM_INVALID = 0x0, + BEAM_POINTS = 0x1, + BEAM_ENTPOINT = 0x2, + BEAM_ENTS = 0x3, + BEAM_HOSE = 0x4, + BEAM_SPLINE = 0x5, + BEAM_LASER = 0x6 + }; + // Alignment: 4 + // Members count: 4 + enum class EntitySubclassScope_t : uint32_t { + SUBCLASS_SCOPE_NONE = 0xFFFFFFFFFFFFFFFF, + SUBCLASS_SCOPE_PRECIPITATION = 0x0, + SUBCLASS_SCOPE_PLAYER_WEAPONS = 0x1, + SUBCLASS_SCOPE_COUNT = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class PointTemplateClientOnlyEntityBehavior_t : uint32_t { + CREATE_FOR_CURRENTLY_CONNECTED_CLIENTS_ONLY = 0x0, + CREATE_FOR_CLIENTS_WHO_CONNECT_LATER = 0x1 + }; + // Alignment: 1 + // Members count: 5 + enum class ShatterGlassStressType : uint8_t { + SHATTERGLASS_BLUNT = 0x0, + SHATTERGLASS_BALLISTIC = 0x1, + SHATTERGLASS_PULSE = 0x2, + SHATTERDRYWALL_CHUNKS = 0x3, + SHATTERGLASS_EXPLOSIVE = 0x4 + }; + // Alignment: 4 + // Members count: 3 + enum class TrackOrientationType_t : uint32_t { + TrackOrientation_Fixed = 0x0, + TrackOrientation_FacePath = 0x1, + TrackOrientation_FacePathAngles = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class WeaponSwitchReason_t : uint32_t { + eDrawn = 0x0, + eEquipped = 0x1, + eUserInitiatedSwitchToLast = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class ValueRemapperRatchetType_t : uint32_t { + RatchetType_Absolute = 0x0, + RatchetType_EachEngage = 0x1 + }; + // Alignment: 4 + // Members count: 5 + enum class NavDirType : uint32_t { + NORTH = 0x0, + EAST = 0x1, + SOUTH = 0x2, + WEST = 0x3, + NUM_NAV_DIR_TYPE_DIRECTIONS = 0x4 + }; + // Alignment: 4 + // Members count: 2 + enum class CRR_Response__ResponseEnum_t : uint32_t { + MAX_RESPONSE_NAME = 0xC0, + MAX_RULE_NAME = 0x80 + }; + // Alignment: 4 + // Members count: 4 + enum class MoveMountingAmount_t : uint32_t { + MOVE_MOUNT_NONE = 0x0, + MOVE_MOUNT_LOW = 0x1, + MOVE_MOUNT_HIGH = 0x2, + MOVE_MOUNT_MAXCOUNT = 0x3 + }; + // Alignment: 1 + // Members count: 20 + enum class RenderFx_t : uint8_t { + kRenderFxNone = 0x0, + kRenderFxPulseSlow = 0x1, + kRenderFxPulseFast = 0x2, + kRenderFxPulseSlowWide = 0x3, + kRenderFxPulseFastWide = 0x4, + kRenderFxFadeSlow = 0x5, + kRenderFxFadeFast = 0x6, + kRenderFxSolidSlow = 0x7, + kRenderFxSolidFast = 0x8, + kRenderFxStrobeSlow = 0x9, + kRenderFxStrobeFast = 0xA, + kRenderFxStrobeFaster = 0xB, + kRenderFxFlickerSlow = 0xC, + kRenderFxFlickerFast = 0xD, + kRenderFxNoDissipation = 0xE, + kRenderFxFadeOut = 0xF, + kRenderFxFadeIn = 0x10, + kRenderFxPulseFastWider = 0x11, + kRenderFxGlowShell = 0x12, + kRenderFxMax = 0x13 + }; + // Alignment: 4 + // Members count: 35 + enum class vote_create_failed_t : uint32_t { + VOTE_FAILED_GENERIC = 0x0, + VOTE_FAILED_TRANSITIONING_PLAYERS = 0x1, + VOTE_FAILED_RATE_EXCEEDED = 0x2, + VOTE_FAILED_YES_MUST_EXCEED_NO = 0x3, + VOTE_FAILED_QUORUM_FAILURE = 0x4, + VOTE_FAILED_ISSUE_DISABLED = 0x5, + VOTE_FAILED_MAP_NOT_FOUND = 0x6, + VOTE_FAILED_MAP_NAME_REQUIRED = 0x7, + VOTE_FAILED_FAILED_RECENTLY = 0x8, + VOTE_FAILED_TEAM_CANT_CALL = 0x9, + VOTE_FAILED_WAITINGFORPLAYERS = 0xA, + VOTE_FAILED_PLAYERNOTFOUND = 0xB, + VOTE_FAILED_CANNOT_KICK_ADMIN = 0xC, + VOTE_FAILED_SCRAMBLE_IN_PROGRESS = 0xD, + VOTE_FAILED_SPECTATOR = 0xE, + VOTE_FAILED_FAILED_RECENT_KICK = 0xF, + VOTE_FAILED_FAILED_RECENT_CHANGEMAP = 0x10, + VOTE_FAILED_FAILED_RECENT_SWAPTEAMS = 0x11, + VOTE_FAILED_FAILED_RECENT_SCRAMBLETEAMS = 0x12, + VOTE_FAILED_FAILED_RECENT_RESTART = 0x13, + VOTE_FAILED_SWAP_IN_PROGRESS = 0x14, + VOTE_FAILED_DISABLED = 0x15, + VOTE_FAILED_NEXTLEVEL_SET = 0x16, + VOTE_FAILED_TOO_EARLY_SURRENDER = 0x17, + VOTE_FAILED_MATCH_PAUSED = 0x18, + VOTE_FAILED_MATCH_NOT_PAUSED = 0x19, + VOTE_FAILED_NOT_IN_WARMUP = 0x1A, + VOTE_FAILED_NOT_10_PLAYERS = 0x1B, + VOTE_FAILED_TIMEOUT_ACTIVE = 0x1C, + VOTE_FAILED_TIMEOUT_INACTIVE = 0x1D, + VOTE_FAILED_TIMEOUT_EXHAUSTED = 0x1E, + VOTE_FAILED_CANT_ROUND_END = 0x1F, + VOTE_FAILED_REMATCH = 0x20, + VOTE_FAILED_CONTINUE = 0x21, + VOTE_FAILED_MAX = 0x22 + }; + // Alignment: 4 + // Members count: 27 + enum class RumbleEffect_t : uint32_t { + RUMBLE_INVALID = 0xFFFFFFFFFFFFFFFF, + RUMBLE_STOP_ALL = 0x0, + RUMBLE_PISTOL = 0x1, + RUMBLE_357 = 0x2, + RUMBLE_SMG1 = 0x3, + RUMBLE_AR2 = 0x4, + RUMBLE_SHOTGUN_SINGLE = 0x5, + RUMBLE_SHOTGUN_DOUBLE = 0x6, + RUMBLE_AR2_ALT_FIRE = 0x7, + RUMBLE_RPG_MISSILE = 0x8, + RUMBLE_CROWBAR_SWING = 0x9, + RUMBLE_AIRBOAT_GUN = 0xA, + RUMBLE_JEEP_ENGINE_LOOP = 0xB, + RUMBLE_FLAT_LEFT = 0xC, + RUMBLE_FLAT_RIGHT = 0xD, + RUMBLE_FLAT_BOTH = 0xE, + RUMBLE_DMG_LOW = 0xF, + RUMBLE_DMG_MED = 0x10, + RUMBLE_DMG_HIGH = 0x11, + RUMBLE_FALL_LONG = 0x12, + RUMBLE_FALL_SHORT = 0x13, + RUMBLE_PHYSCANNON_OPEN = 0x14, + RUMBLE_PHYSCANNON_PUNT = 0x15, + RUMBLE_PHYSCANNON_LOW = 0x16, + RUMBLE_PHYSCANNON_MEDIUM = 0x17, + RUMBLE_PHYSCANNON_HIGH = 0x18, + NUM_RUMBLE_EFFECTS = 0x19 + }; + // Alignment: 4 + // Members count: 6 + enum class LatchDirtyPermission_t : uint32_t { + LATCH_DIRTY_DISALLOW = 0x0, + LATCH_DIRTY_SERVER_CONTROLLED = 0x1, + LATCH_DIRTY_CLIENT_SIMULATED = 0x2, + LATCH_DIRTY_PREDICTION = 0x3, + LATCH_DIRTY_FRAMESIMULATE = 0x4, + LATCH_DIRTY_PARTICLE_SIMULATE = 0x5 + }; + // Alignment: 4 + // Members count: 5 + enum class DoorState_t : uint32_t { + DOOR_STATE_CLOSED = 0x0, + DOOR_STATE_OPENING = 0x1, + DOOR_STATE_OPEN = 0x2, + DOOR_STATE_CLOSING = 0x3, + DOOR_STATE_AJAR = 0x4 + }; + // Alignment: 4 + // Members count: 3 + enum class ChatIgnoreType_t : uint32_t { + CHAT_IGNORE_NONE = 0x0, + CHAT_IGNORE_ALL = 0x1, + CHAT_IGNORE_TEAM = 0x2 + }; + // Alignment: 4 + // Members count: 7 + enum class PlayerConnectedState : uint32_t { + PlayerNeverConnected = 0xFFFFFFFFFFFFFFFF, + PlayerConnected = 0x0, + PlayerConnecting = 0x1, + PlayerReconnecting = 0x2, + PlayerDisconnecting = 0x3, + PlayerDisconnected = 0x4, + PlayerReserved = 0x5 + }; + // Alignment: 4 + // Members count: 3 + enum class SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t : uint32_t { + kMIN_THRESHOLD = 0x0, + kMIN_FULL = 0x1, + kHIGHWATER = 0x2 + }; + // Alignment: 4 + // Members count: 1 + enum class navproperties_t : uint32_t { + NAV_IGNORE = 0x1 + }; + // Alignment: 1 + // Members count: 9 + enum class SolidType_t : uint8_t { + SOLID_NONE = 0x0, + SOLID_BSP = 0x1, + SOLID_BBOX = 0x2, + SOLID_OBB = 0x3, + SOLID_SPHERE = 0x4, + SOLID_POINT = 0x5, + SOLID_VPHYSICS = 0x6, + SOLID_CAPSULE = 0x7, + SOLID_LAST = 0x8 + }; + // Alignment: 4 + // Members count: 24 + enum class DamageTypes_t : uint32_t { + DMG_GENERIC = 0x0, + DMG_CRUSH = 0x1, + DMG_BULLET = 0x2, + DMG_SLASH = 0x4, + DMG_BURN = 0x8, + DMG_VEHICLE = 0x10, + DMG_FALL = 0x20, + DMG_BLAST = 0x40, + DMG_CLUB = 0x80, + DMG_SHOCK = 0x100, + DMG_SONIC = 0x200, + DMG_ENERGYBEAM = 0x400, + DMG_DROWN = 0x4000, + DMG_POISON = 0x8000, + DMG_RADIATION = 0x10000, + DMG_DROWNRECOVER = 0x20000, + DMG_ACID = 0x40000, + DMG_PHYSGUN = 0x100000, + DMG_DISSOLVE = 0x200000, + DMG_BLAST_SURFACE = 0x400000, + DMG_BUCKSHOT = 0x1000000, + DMG_LASTGENERICFLAG = 0x1000000, + DMG_HEADSHOT = 0x2000000, + DMG_DANGERZONE = 0x4000000 + }; + // Alignment: 4 + // Members count: 3 + enum class PointWorldTextJustifyVertical_t : uint32_t { + POINT_WORLD_TEXT_JUSTIFY_VERTICAL_BOTTOM = 0x0, + POINT_WORLD_TEXT_JUSTIFY_VERTICAL_CENTER = 0x1, + POINT_WORLD_TEXT_JUSTIFY_VERTICAL_TOP = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class attributeprovidertypes_t : uint32_t { + PROVIDER_GENERIC = 0x0, + PROVIDER_WEAPON = 0x1 + }; + // Alignment: 1 + // Members count: 6 + enum class MoveCollide_t : uint8_t { + MOVECOLLIDE_DEFAULT = 0x0, + MOVECOLLIDE_FLY_BOUNCE = 0x1, + MOVECOLLIDE_FLY_CUSTOM = 0x2, + MOVECOLLIDE_FLY_SLIDE = 0x3, + MOVECOLLIDE_COUNT = 0x4, + MOVECOLLIDE_MAX_BITS = 0x3 + }; + // Alignment: 4 + // Members count: 7 + enum class IChoreoServices__ChoreoState_t : uint32_t { + STATE_PRE_SCRIPT = 0x0, + STATE_WAIT_FOR_SCRIPT = 0x1, + STATE_WALK_TO_MARK = 0x2, + STATE_SYNCHRONIZE_SCRIPT = 0x3, + STATE_PLAY_SCRIPT = 0x4, + STATE_PLAY_SCRIPT_POST_IDLE = 0x5, + STATE_PLAY_SCRIPT_POST_IDLE_DONE = 0x6 + }; + // Alignment: 4 + // Members count: 4 + enum class ValueRemapperOutputType_t : uint32_t { + OutputType_AnimationCycle = 0x0, + OutputType_RotationX = 0x1, + OutputType_RotationY = 0x2, + OutputType_RotationZ = 0x3 + }; + // Alignment: 4 + // Members count: 3 + enum class PointTemplateOwnerSpawnGroupType_t : uint32_t { + INSERT_INTO_POINT_TEMPLATE_SPAWN_GROUP = 0x0, + INSERT_INTO_CURRENTLY_ACTIVE_SPAWN_GROUP = 0x1, + INSERT_INTO_NEWLY_CREATED_SPAWN_GROUP = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class PointWorldTextJustifyHorizontal_t : uint32_t { + POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_LEFT = 0x0, + POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_CENTER = 0x1, + POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_RIGHT = 0x2 + }; + // Alignment: 4 + // Members count: 6 + enum class ShakeCommand_t : uint32_t { + SHAKE_START = 0x0, + SHAKE_STOP = 0x1, + SHAKE_AMPLITUDE = 0x2, + SHAKE_FREQUENCY = 0x3, + SHAKE_START_RUMBLEONLY = 0x4, + SHAKE_START_NORUMBLE = 0x5 + }; + // Alignment: 4 + // Members count: 3 + enum class TRAIN_CODE : uint32_t { + TRAIN_SAFE = 0x0, + TRAIN_BLOCKING = 0x1, + TRAIN_FOLLOWING = 0x2 + }; + // Alignment: 4 + // Members count: 3 + enum class BrushSolidities_e : uint32_t { + BRUSHSOLID_TOGGLE = 0x0, + BRUSHSOLID_NEVER = 0x1, + BRUSHSOLID_ALWAYS = 0x2 + }; + // Alignment: 4 + // Members count: 13 + enum class QuestProgress__Reason : uint32_t { + QUEST_NONINITIALIZED = 0x0, + QUEST_OK = 0x1, + QUEST_NOT_ENOUGH_PLAYERS = 0x2, + QUEST_WARMUP = 0x3, + QUEST_NOT_CONNECTED_TO_STEAM = 0x4, + QUEST_NONOFFICIAL_SERVER = 0x5, + QUEST_NO_ENTITLEMENT = 0x6, + QUEST_NO_QUEST = 0x7, + QUEST_PLAYER_IS_BOT = 0x8, + QUEST_WRONG_MAP = 0x9, + QUEST_WRONG_MODE = 0xA, + QUEST_NOT_SYNCED_WITH_SERVER = 0xB, + QUEST_REASON_MAX = 0xC + }; + // Alignment: 4 + // Members count: 2 + enum class ModifyDamageReturn_t : uint32_t { + CONTINUE_TO_APPLY_DAMAGE = 0x0, + ABORT_DO_NOT_APPLY_DAMAGE = 0x1 + }; + // Alignment: 4 + // Members count: 2 + enum class ShadowType_t : uint32_t { + SHADOWS_NONE = 0x0, + SHADOWS_SIMPLE = 0x1 + }; + // Alignment: 4 + // Members count: 8 + enum class GrenadeType_t : uint32_t { + GRENADE_TYPE_EXPLOSIVE = 0x0, + GRENADE_TYPE_FLASH = 0x1, + GRENADE_TYPE_FIRE = 0x2, + GRENADE_TYPE_DECOY = 0x3, + GRENADE_TYPE_SMOKE = 0x4, + GRENADE_TYPE_SENSOR = 0x5, + GRENADE_TYPE_SNOWBALL = 0x6, + GRENADE_TYPE_TOTAL = 0x7 + }; + // Alignment: 4 + // Members count: 2 + enum class ValueRemapperInputType_t : uint32_t { + InputType_PlayerShootPosition = 0x0, + InputType_PlayerShootPositionAroundAxis = 0x1 + }; + // Alignment: 1 + // Members count: 8 + enum class EKillTypes_t : uint8_t { + KILL_NONE = 0x0, + KILL_DEFAULT = 0x1, + KILL_HEADSHOT = 0x2, + KILL_BLAST = 0x3, + KILL_BURN = 0x4, + KILL_SLASH = 0x5, + KILL_SHOCK = 0x6, + KILLTYPE_COUNT = 0x7 + }; + // Alignment: 4 + // Members count: 25 + enum class WeaponSound_t : uint32_t { + WEAPON_SOUND_EMPTY = 0x0, + WEAPON_SOUND_SECONDARY_EMPTY = 0x1, + WEAPON_SOUND_SINGLE = 0x2, + WEAPON_SOUND_SECONDARY_ATTACK = 0x3, + WEAPON_SOUND_MELEE_MISS = 0x4, + WEAPON_SOUND_MELEE_HIT = 0x5, + WEAPON_SOUND_MELEE_HIT_WORLD = 0x6, + WEAPON_SOUND_MELEE_HIT_PLAYER = 0x7, + WEAPON_SOUND_MELEE_HIT_NPC = 0x8, + WEAPON_SOUND_SPECIAL1 = 0x9, + WEAPON_SOUND_SPECIAL2 = 0xA, + WEAPON_SOUND_SPECIAL3 = 0xB, + WEAPON_SOUND_NEARLYEMPTY = 0xC, + WEAPON_SOUND_IMPACT = 0xD, + WEAPON_SOUND_REFLECT = 0xE, + WEAPON_SOUND_SECONDARY_IMPACT = 0xF, + WEAPON_SOUND_SECONDARY_REFLECT = 0x10, + WEAPON_SOUND_RELOAD = 0x11, + WEAPON_SOUND_SINGLE_ACCURATE = 0x12, + WEAPON_SOUND_ZOOM_IN = 0x13, + WEAPON_SOUND_ZOOM_OUT = 0x14, + WEAPON_SOUND_MOUSE_PRESSED = 0x15, + WEAPON_SOUND_DROP = 0x16, + WEAPON_SOUND_RADIO_USE = 0x17, + WEAPON_SOUND_NUM_TYPES = 0x18 + }; + // Alignment: 4 + // Members count: 15 + enum class TakeDamageFlags_t : uint32_t { + DFLAG_NONE = 0x0, + DFLAG_SUPPRESS_HEALTH_CHANGES = 0x1, + DFLAG_SUPPRESS_PHYSICS_FORCE = 0x2, + DFLAG_SUPPRESS_EFFECTS = 0x4, + DFLAG_PREVENT_DEATH = 0x8, + DFLAG_FORCE_DEATH = 0x10, + DFLAG_ALWAYS_GIB = 0x20, + DFLAG_NEVER_GIB = 0x40, + DFLAG_REMOVE_NO_RAGDOLL = 0x80, + DFLAG_SUPPRESS_DAMAGE_MODIFICATION = 0x100, + DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS = 0x200, + DFLAG_RADIUS_DMG = 0x400, + DMG_LASTDFLAG = 0x400, + DFLAG_IGNORE_ARMOR = 0x800, + DFLAG_SUPPRESS_UTILREMOVE = 0x1000 + }; + // Alignment: 4 + // Members count: 2 + enum class ValueRemapperHapticsType_t : uint32_t { + HaticsType_Default = 0x0, + HaticsType_None = 0x1 + }; + // Alignment: 4 + // Members count: 10 + enum class Disposition_t : uint32_t { + D_ER = 0x0, + D_HT = 0x1, + D_FR = 0x2, + D_LI = 0x3, + D_NU = 0x4, + D_ERROR = 0x0, + D_HATE = 0x1, + D_FEAR = 0x2, + D_LIKE = 0x3, + D_NEUTRAL = 0x4 + }; + // Alignment: 4 + // Members count: 3 + enum class CanPlaySequence_t : uint32_t { + CANNOT_PLAY = 0x0, + CAN_PLAY_NOW = 0x1, + CAN_PLAY_ENQUEUED = 0x2 + }; + // Alignment: 4 + // Members count: 5 + enum class MedalRank_t : uint32_t { + MEDAL_RANK_NONE = 0x0, + MEDAL_RANK_BRONZE = 0x1, + MEDAL_RANK_SILVER = 0x2, + MEDAL_RANK_GOLD = 0x3, + MEDAL_RANK_COUNT = 0x4 + }; + // Alignment: 4 + // Members count: 7 + enum class ObserverMode_t : uint32_t { + OBS_MODE_NONE = 0x0, + OBS_MODE_FIXED = 0x1, + OBS_MODE_IN_EYE = 0x2, + OBS_MODE_CHASE = 0x3, + OBS_MODE_ROAMING = 0x4, + OBS_MODE_DIRECTED = 0x5, + NUM_OBSERVER_MODES = 0x6 + }; + // Alignment: 4 + // Members count: 2 + enum class FuncDoorSpawnPos_t : uint32_t { + FUNC_DOOR_SPAWN_CLOSED = 0x0, + FUNC_DOOR_SPAWN_OPEN = 0x1 + }; + // Alignment: 4 + // Members count: 3 + enum class EOverrideBlockLOS_t : uint32_t { + BLOCK_LOS_DEFAULT = 0x0, + BLOCK_LOS_FORCE_FALSE = 0x1, + BLOCK_LOS_FORCE_TRUE = 0x2 + }; + // Alignment: 1 + // Members count: 14 + enum class MoveType_t : uint8_t { + MOVETYPE_NONE = 0x0, + MOVETYPE_OBSOLETE = 0x1, + MOVETYPE_WALK = 0x2, + MOVETYPE_FLY = 0x3, + MOVETYPE_FLYGRAVITY = 0x4, + MOVETYPE_VPHYSICS = 0x5, + MOVETYPE_PUSH = 0x6, + MOVETYPE_NOCLIP = 0x7, + MOVETYPE_OBSERVER = 0x8, + MOVETYPE_LADDER = 0x9, + MOVETYPE_CUSTOM = 0xA, + MOVETYPE_LAST = 0xB, + MOVETYPE_INVALID = 0xB, + MOVETYPE_MAX_BITS = 0x5 }; // Parent: CBreakableProp // Fields count: 21 diff --git a/output/libserver.so.json b/output/libserver.so.json index ebb1e80f..470dbc18 100644 --- a/output/libserver.so.json +++ b/output/libserver.so.json @@ -5975,103 +5975,1765 @@ } }, "enums": { - "CC4": { - "alignment": 17, + "AmmoFlags_t": { + "alignment": 4, "members": { - "": 0 + "AMMO_FLAG_MAX": 2, + "AMMO_FORCE_DROP_IF_CARRIED": 1, + "AMMO_RESERVE_STAYS_WITH_WEAPON": 2 }, - "type": "unknown" + "type": "uint32" }, - "CCSPlayerPawn": { - "alignment": 35, + "AmmoPosition_t": { + "alignment": 4, "members": { - "": 0 + "AMMO_POSITION_COUNT": 2, + "AMMO_POSITION_INVALID": -1, + "AMMO_POSITION_PRIMARY": 0, + "AMMO_POSITION_SECONDARY": 1 }, - "type": "unknown" + "type": "uint32" }, - "CCSTakeDamageInfoAPI": { - "alignment": 0, - "members": {}, - "type": "unknown" - }, - "CFuncTrain": { - "alignment": 10, + "AnimLoopMode_t": { + "alignment": 4, "members": { - "": 0 + "ANIM_LOOP_MODE_COUNT": 3, + "ANIM_LOOP_MODE_INVALID": -1, + "ANIM_LOOP_MODE_LOOPING": 1, + "ANIM_LOOP_MODE_NOT_LOOPING": 0, + "ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS": 2 }, - "type": "unknown" + "type": "uint32" }, - "CGamePlayerEquip": { - "alignment": 10, - "members": {}, - "type": "unknown" - }, - "CInfoVisibilityBox": { - "alignment": 7, + "BaseExplosionTypes_t": { + "alignment": 4, "members": { - "": 0 + "EXPLOSION_TYPE_COUNT": 16, + "EXPLOSION_TYPE_CUSTOM": 15, + "EXPLOSION_TYPE_DEFAULT": 0, + "EXPLOSION_TYPE_ELECTRICAL": 7, + "EXPLOSION_TYPE_EMP": 8, + "EXPLOSION_TYPE_EXPLOSIVEBARREL": 6, + "EXPLOSION_TYPE_FIREWORKS": 3, + "EXPLOSION_TYPE_FLASHBANG": 11, + "EXPLOSION_TYPE_GASCAN": 4, + "EXPLOSION_TYPE_GASCYLINDER": 5, + "EXPLOSION_TYPE_GRENADE": 1, + "EXPLOSION_TYPE_ICE": 13, + "EXPLOSION_TYPE_MOLOTOV": 2, + "EXPLOSION_TYPE_NONE": 14, + "EXPLOSION_TYPE_SHRAPNEL": 9, + "EXPLOSION_TYPE_SMOKEGRENADE": 10, + "EXPLOSION_TYPE_TRIPMINE": 12 }, - "type": "unknown" + "type": "uint32" }, - "CMarkupVolumeTagged": { - "alignment": 10, + "BeamClipStyle_t": { + "alignment": 4, "members": { - "": 0 + "kBEAMCLIPSTYLE_NUMBITS": 2, + "kGEOCLIP": 1, + "kMODELCLIP": 2, + "kNOCLIP": 0 }, - "type": "unknown" + "type": "uint32" }, - "CRectLight": { - "alignment": 12, + "BeamType_t": { + "alignment": 4, "members": { - "": 0 + "BEAM_ENTPOINT": 2, + "BEAM_ENTS": 3, + "BEAM_HOSE": 4, + "BEAM_INVALID": 0, + "BEAM_LASER": 6, + "BEAM_POINTS": 1, + "BEAM_SPLINE": 5 }, - "type": "unknown" + "type": "uint32" }, - "CSensorGrenade": { - "alignment": 17, - "members": {}, - "type": "unknown" + 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"WEAPON_SOUND_MOUSE_PRESSED": 21, + "WEAPON_SOUND_NEARLYEMPTY": 12, + "WEAPON_SOUND_NUM_TYPES": 24, + "WEAPON_SOUND_RADIO_USE": 23, + "WEAPON_SOUND_REFLECT": 14, + "WEAPON_SOUND_RELOAD": 17, + "WEAPON_SOUND_SECONDARY_ATTACK": 3, + "WEAPON_SOUND_SECONDARY_EMPTY": 1, + "WEAPON_SOUND_SECONDARY_IMPACT": 15, + "WEAPON_SOUND_SECONDARY_REFLECT": 16, + "WEAPON_SOUND_SINGLE": 2, + "WEAPON_SOUND_SINGLE_ACCURATE": 18, + "WEAPON_SOUND_SPECIAL1": 9, + "WEAPON_SOUND_SPECIAL2": 10, + "WEAPON_SOUND_SPECIAL3": 11, + "WEAPON_SOUND_ZOOM_IN": 19, + "WEAPON_SOUND_ZOOM_OUT": 20 + }, + "type": "uint32" + }, + "WeaponSwitchReason_t": { + "alignment": 4, + "members": { + "eDrawn": 0, + "eEquipped": 1, + "eUserInitiatedSwitchToLast": 2 + }, + "type": "uint32" + }, + "WorldTextPanelHorizontalAlign_t": { + "alignment": 4, + "members": { + "WORLDTEXT_HORIZONTAL_ALIGN_CENTER": 1, + "WORLDTEXT_HORIZONTAL_ALIGN_LEFT": 0, + "WORLDTEXT_HORIZONTAL_ALIGN_RIGHT": 2 + }, + "type": "uint32" + }, + "WorldTextPanelOrientation_t": { + "alignment": 4, + "members": { + "WORLDTEXT_ORIENTATION_DEFAULT": 0, + "WORLDTEXT_ORIENTATION_FACEUSER": 1, + "WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT": 2 + }, + "type": "uint32" + }, + "WorldTextPanelVerticalAlign_t": { + "alignment": 4, + "members": { + "WORLDTEXT_VERTICAL_ALIGN_BOTTOM": 2, + "WORLDTEXT_VERTICAL_ALIGN_CENTER": 1, + "WORLDTEXT_VERTICAL_ALIGN_TOP": 0 + }, + "type": "uint32" + }, + "attributeprovidertypes_t": { + "alignment": 4, + "members": { + "PROVIDER_GENERIC": 0, + "PROVIDER_WEAPON": 1 + }, + "type": "uint32" + }, + "doorCheck_e": { + "alignment": 4, + "members": { + "DOOR_CHECK_BACKWARD": 1, + "DOOR_CHECK_FORWARD": 0, + "DOOR_CHECK_FULL": 2 + }, + "type": "uint32" + }, + "filter_t": { + "alignment": 4, + "members": { + "FILTER_AND": 0, + "FILTER_OR": 1 + }, + "type": "uint32" + }, + "gear_slot_t": { + "alignment": 4, + "members": { + "GEAR_SLOT_BOOSTS": 11, + "GEAR_SLOT_C4": 4, + "GEAR_SLOT_COUNT": 13, + "GEAR_SLOT_FIRST": 0, + "GEAR_SLOT_GRENADES": 3, + "GEAR_SLOT_INVALID": -1, + "GEAR_SLOT_KNIFE": 2, + "GEAR_SLOT_LAST": 12, + "GEAR_SLOT_PISTOL": 1, + "GEAR_SLOT_RESERVED_SLOT10": 9, + "GEAR_SLOT_RESERVED_SLOT11": 10, + "GEAR_SLOT_RESERVED_SLOT6": 5, + "GEAR_SLOT_RESERVED_SLOT7": 6, + "GEAR_SLOT_RESERVED_SLOT8": 7, + "GEAR_SLOT_RESERVED_SLOT9": 8, + "GEAR_SLOT_RIFLE": 0, + "GEAR_SLOT_UTILITY": 12 + }, + "type": "uint32" + }, + "loadout_slot_t": { + "alignment": 4, + "members": { + "LOADOUT_SLOT_C4": 1, + "LOADOUT_SLOT_CLOTHING_APPEARANCE": 46, + "LOADOUT_SLOT_CLOTHING_CUSTOMPLAYER": 38, + "LOADOUT_SLOT_CLOTHING_EYEWEAR": 42, + "LOADOUT_SLOT_CLOTHING_FACEMASK": 40, + "LOADOUT_SLOT_CLOTHING_HANDS": 41, + "LOADOUT_SLOT_CLOTHING_HAT": 43, + "LOADOUT_SLOT_CLOTHING_LOWERBODY": 44, + "LOADOUT_SLOT_CLOTHING_TORSO": 45, + "LOADOUT_SLOT_COUNT": 57, + "LOADOUT_SLOT_EQUIPMENT0": 32, + "LOADOUT_SLOT_EQUIPMENT1": 33, + "LOADOUT_SLOT_EQUIPMENT2": 34, + "LOADOUT_SLOT_EQUIPMENT3": 35, + "LOADOUT_SLOT_EQUIPMENT4": 36, + "LOADOUT_SLOT_EQUIPMENT5": 37, + "LOADOUT_SLOT_FIRST_ALL_CHARACTER": 54, + "LOADOUT_SLOT_FIRST_AUTO_BUY_WEAPON": 0, + "LOADOUT_SLOT_FIRST_COSMETIC": 41, + "LOADOUT_SLOT_FIRST_PRIMARY_WEAPON": 8, + "LOADOUT_SLOT_FIRST_WHEEL_EQUIPMENT": 32, + "LOADOUT_SLOT_FIRST_WHEEL_GRENADE": 26, + "LOADOUT_SLOT_FIRST_WHEEL_WEAPON": 2, + "LOADOUT_SLOT_FLAIR0": 55, + "LOADOUT_SLOT_GRENADE0": 26, + "LOADOUT_SLOT_GRENADE1": 27, + "LOADOUT_SLOT_GRENADE2": 28, + "LOADOUT_SLOT_GRENADE3": 29, + "LOADOUT_SLOT_GRENADE4": 30, + "LOADOUT_SLOT_GRENADE5": 31, + "LOADOUT_SLOT_HEAVY0": 20, + "LOADOUT_SLOT_HEAVY1": 21, + "LOADOUT_SLOT_HEAVY2": 22, + "LOADOUT_SLOT_HEAVY3": 23, + "LOADOUT_SLOT_HEAVY4": 24, + "LOADOUT_SLOT_HEAVY5": 25, + "LOADOUT_SLOT_INVALID": -1, + "LOADOUT_SLOT_LAST_ALL_CHARACTER": 56, + "LOADOUT_SLOT_LAST_AUTO_BUY_WEAPON": 1, + "LOADOUT_SLOT_LAST_COSMETIC": 41, + "LOADOUT_SLOT_LAST_PRIMARY_WEAPON": 25, + "LOADOUT_SLOT_LAST_WHEEL_EQUIPMENT": 37, + "LOADOUT_SLOT_LAST_WHEEL_GRENADE": 31, + "LOADOUT_SLOT_LAST_WHEEL_WEAPON": 25, + "LOADOUT_SLOT_MELEE": 0, + "LOADOUT_SLOT_MISC0": 47, + "LOADOUT_SLOT_MISC1": 48, + "LOADOUT_SLOT_MISC2": 49, + "LOADOUT_SLOT_MISC3": 50, + "LOADOUT_SLOT_MISC4": 51, + "LOADOUT_SLOT_MISC5": 52, + "LOADOUT_SLOT_MISC6": 53, + "LOADOUT_SLOT_MUSICKIT": 54, + "LOADOUT_SLOT_PET": 39, + "LOADOUT_SLOT_PROMOTED": -2, + "LOADOUT_SLOT_RIFLE0": 14, + "LOADOUT_SLOT_RIFLE1": 15, + "LOADOUT_SLOT_RIFLE2": 16, + "LOADOUT_SLOT_RIFLE3": 17, + "LOADOUT_SLOT_RIFLE4": 18, + "LOADOUT_SLOT_RIFLE5": 19, + "LOADOUT_SLOT_SECONDARY0": 2, + "LOADOUT_SLOT_SECONDARY1": 3, + "LOADOUT_SLOT_SECONDARY2": 4, + "LOADOUT_SLOT_SECONDARY3": 5, + "LOADOUT_SLOT_SECONDARY4": 6, + "LOADOUT_SLOT_SECONDARY5": 7, + "LOADOUT_SLOT_SMG0": 8, + "LOADOUT_SLOT_SMG1": 9, + "LOADOUT_SLOT_SMG2": 10, + "LOADOUT_SLOT_SMG3": 11, + "LOADOUT_SLOT_SMG4": 12, + "LOADOUT_SLOT_SMG5": 13, + "LOADOUT_SLOT_SPRAY0": 56 + }, + "type": "uint32" + }, + "navproperties_t": { + "alignment": 4, + "members": { + "NAV_IGNORE": 1 + }, + "type": "uint32" + }, + "vote_create_failed_t": { + "alignment": 4, + "members": { + "VOTE_FAILED_CANNOT_KICK_ADMIN": 12, + "VOTE_FAILED_CANT_ROUND_END": 31, + "VOTE_FAILED_CONTINUE": 33, + "VOTE_FAILED_DISABLED": 21, + "VOTE_FAILED_FAILED_RECENTLY": 8, + "VOTE_FAILED_FAILED_RECENT_CHANGEMAP": 16, + "VOTE_FAILED_FAILED_RECENT_KICK": 15, + "VOTE_FAILED_FAILED_RECENT_RESTART": 19, + "VOTE_FAILED_FAILED_RECENT_SCRAMBLETEAMS": 18, + "VOTE_FAILED_FAILED_RECENT_SWAPTEAMS": 17, + "VOTE_FAILED_GENERIC": 0, + "VOTE_FAILED_ISSUE_DISABLED": 5, + "VOTE_FAILED_MAP_NAME_REQUIRED": 7, + "VOTE_FAILED_MAP_NOT_FOUND": 6, + "VOTE_FAILED_MATCH_NOT_PAUSED": 25, + "VOTE_FAILED_MATCH_PAUSED": 24, + "VOTE_FAILED_MAX": 34, + "VOTE_FAILED_NEXTLEVEL_SET": 22, + "VOTE_FAILED_NOT_10_PLAYERS": 27, + "VOTE_FAILED_NOT_IN_WARMUP": 26, + "VOTE_FAILED_PLAYERNOTFOUND": 11, + "VOTE_FAILED_QUORUM_FAILURE": 4, + "VOTE_FAILED_RATE_EXCEEDED": 2, + "VOTE_FAILED_REMATCH": 32, + "VOTE_FAILED_SCRAMBLE_IN_PROGRESS": 13, + "VOTE_FAILED_SPECTATOR": 14, + "VOTE_FAILED_SWAP_IN_PROGRESS": 20, + "VOTE_FAILED_TEAM_CANT_CALL": 9, + "VOTE_FAILED_TIMEOUT_ACTIVE": 28, + "VOTE_FAILED_TIMEOUT_EXHAUSTED": 30, + "VOTE_FAILED_TIMEOUT_INACTIVE": 29, + "VOTE_FAILED_TOO_EARLY_SURRENDER": 23, + "VOTE_FAILED_TRANSITIONING_PLAYERS": 1, + "VOTE_FAILED_WAITINGFORPLAYERS": 10, + "VOTE_FAILED_YES_MUST_EXCEED_NO": 3 + }, + "type": "uint32" } } } diff --git a/output/libserver.so.rs b/output/libserver.so.rs index 613cb51b..f4f6255b 100644 --- a/output/libserver.so.rs +++ b/output/libserver.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,17 +7,1641 @@ pub mod cs2_dumper { pub mod schemas { // Module: libserver.so // Classes count: 218 - // Enums count: 16 + // Enums count: 126 pub mod libserver_so { - // Alignment: 8 + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum PropDoorRotatingOpenDirection_e { + DOOR_ROTATING_OPEN_BOTH_WAYS = 0x0, + DOOR_ROTATING_OPEN_FORWARD = 0x1, + DOOR_ROTATING_OPEN_BACKWARD = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum SceneOnPlayerDeath_t { + SCENE_ONPLAYERDEATH_DO_NOTHING = 0x0, + SCENE_ONPLAYERDEATH_CANCEL = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum LessonPanelLayoutFileTypes_t { + LAYOUT_HAND_DEFAULT = 0x0, + LAYOUT_WORLD_DEFAULT = 0x1, + LAYOUT_CUSTOM = 0x2 + } + // Alignment: 4 // Members count: 5 + #[repr(u32)] + pub enum TimelineCompression_t { + TIMELINE_COMPRESSION_SUM = 0x0, + TIMELINE_COMPRESSION_COUNT_PER_INTERVAL = 0x1, + TIMELINE_COMPRESSION_AVERAGE = 0x2, + TIMELINE_COMPRESSION_AVERAGE_BLEND = 0x3, + TIMELINE_COMPRESSION_TOTAL = 0x4 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum SubclassVDataChangeType_t { + SUBCLASS_VDATA_CREATED = 0x0, + SUBCLASS_VDATA_SUBCLASS_CHANGED = 0x1, + SUBCLASS_VDATA_RELOADED = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum C4LightEffect_t { + eLightEffectNone = 0x0, + eLightEffectDropped = 0x1, + eLightEffectThirdPersonHeld = 0x2 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum StanceType_t { + STANCE_CURRENT = u32::MAX, + STANCE_DEFAULT = 0x0, + STANCE_CROUCHING = 0x1, + STANCE_PRONE = 0x2, + NUM_STANCES = 0x3 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum Explosions { + expRandom = 0x0, + expDirected = 0x1, + expUsePrecise = 0x2 + } + // Alignment: 4 + // Members count: 9 + #[repr(u32)] + pub enum PreviewCharacterMode { + DIORAMA = 0x0, + MAIN_MENU = 0x1, + BUY_MENU = 0x2, + TEAM_SELECT = 0x3, + END_OF_MATCH = 0x4, + INVENTORY_INSPECT = 0x5, + WALKING = 0x6, + TEAM_INTRO = 0x7, + WINGMAN_INTRO = 0x8 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ObserverInterpState_t { + OBSERVER_INTERP_NONE = 0x0, + OBSERVER_INTERP_TRAVELING = 0x1, + OBSERVER_INTERP_SETTLING = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum WorldTextPanelOrientation_t { + WORLDTEXT_ORIENTATION_DEFAULT = 0x0, + WORLDTEXT_ORIENTATION_FACEUSER = 0x1, + WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum WorldTextPanelHorizontalAlign_t { + WORLDTEXT_HORIZONTAL_ALIGN_LEFT = 0x0, + WORLDTEXT_HORIZONTAL_ALIGN_CENTER = 0x1, + WORLDTEXT_HORIZONTAL_ALIGN_RIGHT = 0x2 + } + // Alignment: 1 + // Members count: 3 + #[repr(u8)] + pub enum SequenceFinishNotifyState_t { + eDoNotNotify = 0x0, + eNotifyWhenFinished = 0x1, + eNotifyTriggered = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum SoundEventStartType_t { + SOUNDEVENT_START_PLAYER = 0x0, + SOUNDEVENT_START_WORLD = 0x1, + SOUNDEVENT_START_ENTITY = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum TrainOrientationType_t { + TrainOrientation_Fixed = 0x0, + TrainOrientation_AtPathTracks = 0x1, + TrainOrientation_LinearBlend = 0x2, + TrainOrientation_EaseInEaseOut = 0x3 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum CSWeaponCategory { + WEAPONCATEGORY_OTHER = 0x0, + WEAPONCATEGORY_MELEE = 0x1, + WEAPONCATEGORY_SECONDARY = 0x2, + WEAPONCATEGORY_SMG = 0x3, + WEAPONCATEGORY_RIFLE = 0x4, + WEAPONCATEGORY_HEAVY = 0x5, + WEAPONCATEGORY_COUNT = 0x6 + } + // Alignment: 1 + // Members count: 3 + #[repr(u8)] + pub enum BeginDeathLifeStateTransition_t { + NO_CHANGE_IN_LIFESTATE = 0x0, + TRANSITION_TO_LIFESTATE_DYING = 0x1, + TRANSITION_TO_LIFESTATE_DEAD = 0x2 + } + // Alignment: 4 + // Members count: 24 + #[repr(u32)] + pub enum PlayerAnimEvent_t { + PLAYERANIMEVENT_FIRE_GUN_PRIMARY = 0x0, + PLAYERANIMEVENT_FIRE_GUN_SECONDARY = 0x1, + PLAYERANIMEVENT_GRENADE_PULL_PIN = 0x2, + PLAYERANIMEVENT_THROW_GRENADE = 0x3, + PLAYERANIMEVENT_JUMP = 0x4, + PLAYERANIMEVENT_RELOAD = 0x5, + PLAYERANIMEVENT_CLEAR_FIRING = 0x6, + PLAYERANIMEVENT_DEPLOY = 0x7, + PLAYERANIMEVENT_SILENCER_STATE = 0x8, + PLAYERANIMEVENT_SILENCER_TOGGLE = 0x9, + PLAYERANIMEVENT_THROW_GRENADE_UNDERHAND = 0xA, + PLAYERANIMEVENT_CATCH_WEAPON = 0xB, + PLAYERANIMEVENT_LOOKATWEAPON_REQUEST = 0xC, + PLAYERANIMEVENT_RELOAD_CANCEL_LOOKATWEAPON = 0xD, + PLAYERANIMEVENT_HAULBACK = 0xE, + PLAYERANIMEVENT_IDLE = 0xF, + PLAYERANIMEVENT_STRIKE_HIT = 0x10, + PLAYERANIMEVENT_STRIKE_MISS = 0x11, + PLAYERANIMEVENT_BACKSTAB = 0x12, + PLAYERANIMEVENT_DRYFIRE = 0x13, + PLAYERANIMEVENT_FIDGET = 0x14, + PLAYERANIMEVENT_RELEASE = 0x15, + PLAYERANIMEVENT_TAUNT = 0x16, + PLAYERANIMEVENT_COUNT = 0x17 + } + // Alignment: 1 + // Members count: 9 + #[repr(u8)] + pub enum ItemFlagTypes_t { + ITEM_FLAG_NONE = 0x0, + ITEM_FLAG_CAN_SELECT_WITHOUT_AMMO = 0x1, + ITEM_FLAG_NOAUTORELOAD = 0x2, + ITEM_FLAG_NOAUTOSWITCHEMPTY = 0x4, + ITEM_FLAG_LIMITINWORLD = 0x8, + ITEM_FLAG_EXHAUSTIBLE = 0x10, + ITEM_FLAG_DOHITLOCATIONDMG = 0x20, + ITEM_FLAG_NOAMMOPICKUPS = 0x40, + ITEM_FLAG_NOITEMPICKUP = 0x80 + } + // Alignment: 1 + // Members count: 2 + #[repr(u8)] + pub enum ShatterPanelMode { + SHATTER_GLASS = 0x0, + SHATTER_DRYWALL = 0x1 + } + // Alignment: 1 + // Members count: 10 + #[repr(u8)] + pub enum SurroundingBoundsType_t { + USE_OBB_COLLISION_BOUNDS = 0x0, + USE_BEST_COLLISION_BOUNDS = 0x1, + USE_HITBOXES = 0x2, + USE_SPECIFIED_BOUNDS = 0x3, + USE_GAME_CODE = 0x4, + USE_ROTATION_EXPANDED_BOUNDS = 0x5, + USE_ROTATION_EXPANDED_ORIENTED_BOUNDS = 0x6, + USE_COLLISION_BOUNDS_NEVER_VPHYSICS = 0x7, + USE_ROTATION_EXPANDED_SEQUENCE_BOUNDS = 0x8, + SURROUNDING_TYPE_BIT_COUNT = 0x3 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum LifeState_t { + LIFE_ALIVE = 0x0, + LIFE_DYING = 0x1, + LIFE_DEAD = 0x2, + LIFE_RESPAWNABLE = 0x3, + LIFE_RESPAWNING = 0x4 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum NPCFollowFormation_t { + Default = u32::MAX, + CloseCircle = 0x0, + WideCircle = 0x1, + MediumCircle = 0x5, + Sidekick = 0x6 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum CSWeaponMode { + Primary_Mode = 0x0, + Secondary_Mode = 0x1, + WeaponMode_MAX = 0x2 + } + // Alignment: 1 + // Members count: 3 + #[repr(u8)] + pub enum OnFrame { + ONFRAME_UNKNOWN = 0x0, + ONFRAME_TRUE = 0x1, + ONFRAME_FALSE = 0x2 + } + // Alignment: 4 + // Members count: 12 + #[repr(u32)] + pub enum Materials { + matGlass = 0x0, + matWood = 0x1, + matMetal = 0x2, + matFlesh = 0x3, + matCinderBlock = 0x4, + matCeilingTile = 0x5, + matComputer = 0x6, + matUnbreakableGlass = 0x7, + matRocks = 0x8, + matWeb = 0x9, + matNone = 0xA, + matLastMaterial = 0xB + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum ScriptedMoveTo_t { + CINE_MOVETO_WAIT = 0x0, + CINE_MOVETO_WALK = 0x1, + CINE_MOVETO_RUN = 0x2, + CINE_MOVETO_CUSTOM = 0x3, + CINE_MOVETO_TELEPORT = 0x4, + CINE_MOVETO_WAIT_FACING = 0x5 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum AnimLoopMode_t { + ANIM_LOOP_MODE_INVALID = u32::MAX, + ANIM_LOOP_MODE_NOT_LOOPING = 0x0, + ANIM_LOOP_MODE_LOOPING = 0x1, + ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS = 0x2, + ANIM_LOOP_MODE_COUNT = 0x3 + } + // Alignment: 4 + // Members count: 23 + #[repr(u32)] + pub enum SoundFlags_t { + SOUND_NONE = 0x0, + SOUND_COMBAT = 0x1, + SOUND_WORLD = 0x2, + SOUND_PLAYER = 0x4, + SOUND_DANGER = 0x8, + SOUND_BULLET_IMPACT = 0x10, + SOUND_THUMPER = 0x20, + SOUND_PHYSICS_DANGER = 0x40, + SOUND_MOVE_AWAY = 0x80, + SOUND_PLAYER_VEHICLE = 0x100, + SOUND_GLASS_BREAK = 0x200, + SOUND_PHYSICS_OBJECT = 0x400, + SOUND_CONTEXT_GUNFIRE = 0x100000, + SOUND_CONTEXT_COMBINE_ONLY = 0x200000, + SOUND_CONTEXT_REACT_TO_SOURCE = 0x400000, + SOUND_CONTEXT_EXPLOSION = 0x800000, + SOUND_CONTEXT_EXCLUDE_COMBINE = 0x1000000, + SOUND_CONTEXT_DANGER_APPROACH = 0x2000000, + SOUND_CONTEXT_ALLIES_ONLY = 0x4000000, + SOUND_CONTEXT_PANIC_NPCS = 0x8000000, + ALL_CONTEXTS = 0xFFF00000, + ALL_SCENTS = 0x0, + ALL_SOUNDS = 0xFFFFF + } + // Alignment: 4 + // Members count: 10 + #[repr(u32)] + pub enum Class_T { + CLASS_NONE = 0x0, + CLASS_PLAYER = 0x1, + CLASS_PLAYER_ALLY = 0x2, + CLASS_BOMB = 0x3, + CLASS_FOOT_CONTACT_SHADOW = 0x4, + CLASS_WEAPON = 0x5, + CLASS_WATER_SPLASHER = 0x6, + CLASS_WEAPON_VIEWMODEL = 0x7, + CLASS_DOOR = 0x8, + NUM_CLASSIFY_CLASSES = 0x9 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum filter_t { + FILTER_AND = 0x0, + FILTER_OR = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum CSWeaponSilencerType { + WEAPONSILENCER_NONE = 0x0, + WEAPONSILENCER_DETACHABLE = 0x1, + WEAPONSILENCER_INTEGRATED = 0x2 + } + // Alignment: 4 + // Members count: 17 + #[repr(u32)] + pub enum BaseExplosionTypes_t { + EXPLOSION_TYPE_DEFAULT = 0x0, + EXPLOSION_TYPE_GRENADE = 0x1, + EXPLOSION_TYPE_MOLOTOV = 0x2, + EXPLOSION_TYPE_FIREWORKS = 0x3, + EXPLOSION_TYPE_GASCAN = 0x4, + EXPLOSION_TYPE_GASCYLINDER = 0x5, + EXPLOSION_TYPE_EXPLOSIVEBARREL = 0x6, + EXPLOSION_TYPE_ELECTRICAL = 0x7, + EXPLOSION_TYPE_EMP = 0x8, + EXPLOSION_TYPE_SHRAPNEL = 0x9, + EXPLOSION_TYPE_SMOKEGRENADE = 0xA, + EXPLOSION_TYPE_FLASHBANG = 0xB, + EXPLOSION_TYPE_TRIPMINE = 0xC, + EXPLOSION_TYPE_ICE = 0xD, + EXPLOSION_TYPE_NONE = 0xE, + EXPLOSION_TYPE_CUSTOM = 0xF, + EXPLOSION_TYPE_COUNT = 0x10 + } + // Alignment: 4 + // Members count: 43 + #[repr(u32)] + pub enum GameAnimEventIndex_t { + AE_EMPTY = 0x0, + AE_CL_PLAYSOUND = 0x1, + AE_CL_PLAYSOUND_ATTACHMENT = 0x2, + AE_CL_PLAYSOUND_POSITION = 0x3, + AE_SV_PLAYSOUND = 0x4, + AE_CL_STOPSOUND = 0x5, + AE_CL_PLAYSOUND_LOOPING = 0x6, + AE_CL_CREATE_PARTICLE_EFFECT = 0x7, + AE_CL_STOP_PARTICLE_EFFECT = 0x8, + AE_CL_CREATE_PARTICLE_EFFECT_CFG = 0x9, + AE_SV_CREATE_PARTICLE_EFFECT_CFG = 0xA, + AE_SV_STOP_PARTICLE_EFFECT = 0xB, + AE_FOOTSTEP = 0xC, + AE_RAGDOLL = 0xD, + AE_CL_STOP_RAGDOLL_CONTROL = 0xE, + AE_CL_ENABLE_BODYGROUP = 0xF, + AE_CL_DISABLE_BODYGROUP = 0x10, + AE_BODYGROUP_SET_VALUE = 0x11, + AE_CL_BODYGROUP_SET_VALUE_CMODEL_WPN = 0x12, + AE_WEAPON_PERFORM_ATTACK = 0x13, + AE_FIRE_INPUT = 0x14, + AE_CL_CLOTH_ATTR = 0x15, + AE_CL_CLOTH_GROUND_OFFSET = 0x16, + AE_CL_CLOTH_STIFFEN = 0x17, + AE_CL_CLOTH_EFFECT = 0x18, + AE_CL_CREATE_ANIM_SCOPE_PROP = 0x19, + AE_PULSE_GRAPH = 0x1A, + AE_PULSE_GRAPH_LOOKAT = 0x1B, + AE_PULSE_GRAPH_AIMAT = 0x1C, + AE_PULSE_GRAPH_IKLOCKLEFTARM = 0x1D, + AE_PULSE_GRAPH_IKLOCKRIGHTARM = 0x1E, + AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x1F, + AE_CL_BODYGROUP_SET_TO_CLIP = 0x20, + AE_CL_BODYGROUP_SET_TO_NEXTCLIP = 0x21, + AE_SV_SHOW_SILENCER = 0x22, + AE_SV_ATTACH_SILENCER_COMPLETE = 0x23, + AE_SV_HIDE_SILENCER = 0x24, + AE_SV_DETACH_SILENCER_COMPLETE = 0x25, + AE_CL_EJECT_MAG = 0x26, + AE_WPN_COMPLETE_RELOAD = 0x27, + AE_WPN_HEALTHSHOT_INJECT = 0x28, + AE_CL_C4_SCREEN_TEXT = 0x29, + AE_GRENADE_THROW_COMPLETE = 0x2A + } + // Alignment: 1 + // Members count: 3 + #[repr(u8)] + pub enum FixAngleSet_t { + None = 0x0, + Absolute = 0x1, + Relative = 0x2 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum IChoreoServices__ScriptState_t { + SCRIPT_PLAYING = 0x0, + SCRIPT_WAIT = 0x1, + SCRIPT_POST_IDLE = 0x2, + SCRIPT_CLEANUP = 0x3, + SCRIPT_WALK_TO_MARK = 0x4, + SCRIPT_RUN_TO_MARK = 0x5, + SCRIPT_CUSTOM_MOVE_TO_MARK = 0x6 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum CommandEntitySpecType_t { + SPEC_SEARCH = 0x0, + SPEC_TYPES_COUNT = 0x1 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum Touch_t { + touch_none = 0x0, + touch_player_only = 0x1, + touch_npc_only = 0x2, + touch_player_or_npc = 0x3, + touch_player_or_npc_or_physicsprop = 0x4 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum TrainVelocityType_t { + TrainVelocity_Instantaneous = 0x0, + TrainVelocity_LinearBlend = 0x1, + TrainVelocity_EaseInEaseOut = 0x2 + } + // Alignment: 4 + // Members count: 20 + #[repr(u32)] + pub enum CSWeaponType { + WEAPONTYPE_KNIFE = 0x0, + WEAPONTYPE_PISTOL = 0x1, + WEAPONTYPE_SUBMACHINEGUN = 0x2, + WEAPONTYPE_RIFLE = 0x3, + WEAPONTYPE_SHOTGUN = 0x4, + WEAPONTYPE_SNIPER_RIFLE = 0x5, + WEAPONTYPE_MACHINEGUN = 0x6, + WEAPONTYPE_C4 = 0x7, + WEAPONTYPE_TASER = 0x8, + WEAPONTYPE_GRENADE = 0x9, + WEAPONTYPE_EQUIPMENT = 0xA, + WEAPONTYPE_STACKABLEITEM = 0xB, + WEAPONTYPE_FISTS = 0xC, + WEAPONTYPE_BREACHCHARGE = 0xD, + WEAPONTYPE_BUMPMINE = 0xE, + WEAPONTYPE_TABLET = 0xF, + WEAPONTYPE_MELEE = 0x10, + WEAPONTYPE_SHIELD = 0x11, + WEAPONTYPE_ZONE_REPULSOR = 0x12, + WEAPONTYPE_UNKNOWN = 0x13 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum EntFinderMethod_t { + ENT_FIND_METHOD_NEAREST = 0x0, + ENT_FIND_METHOD_FARTHEST = 0x1, + ENT_FIND_METHOD_RANDOM = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum PropDoorRotatingSpawnPos_t { + DOOR_SPAWN_CLOSED = 0x0, + DOOR_SPAWN_OPEN_FORWARD = 0x1, + DOOR_SPAWN_OPEN_BACK = 0x2, + DOOR_SPAWN_AJAR = 0x3 + } + // Alignment: 1 + // Members count: 2 + #[repr(u8)] + pub enum ShardSolid_t { + SHARD_SOLID = 0x0, + SHARD_DEBRIS = 0x1 + } + // Alignment: 1 + // Members count: 13 + #[repr(u8)] + pub enum RenderMode_t { + kRenderNormal = 0x0, + kRenderTransColor = 0x1, + kRenderTransTexture = 0x2, + kRenderGlow = 0x3, + kRenderTransAlpha = 0x4, + kRenderTransAdd = 0x5, + kRenderEnvironmental = 0x6, + kRenderTransAddFrameBlend = 0x7, + kRenderTransAlphaAdd = 0x8, + kRenderWorldGlow = 0x9, + kRenderNone = 0xA, + kRenderDevVisualizer = 0xB, + kRenderModeCount = 0xC + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ForcedCrouchState_t { + FORCEDCROUCH_NONE = 0x0, + FORCEDCROUCH_CROUCHED = 0x1, + FORCEDCROUCH_UNCROUCHED = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum PerformanceMode_t { + PM_NORMAL = 0x0, + PM_NO_GIBS = 0x1, + PM_FULL_GIBS = 0x2, + PM_REDUCED_GIBS = 0x3 + } + // Alignment: 4 + // Members count: 8 + #[repr(u32)] + pub enum TOGGLE_STATE { + TS_AT_TOP = 0x0, + TS_AT_BOTTOM = 0x1, + TS_GOING_UP = 0x2, + TS_GOING_DOWN = 0x3, + DOOR_OPEN = 0x0, + DOOR_CLOSED = 0x1, + DOOR_OPENING = 0x2, + DOOR_CLOSING = 0x3 + } + // Alignment: 4 + // Members count: 74 + #[repr(u32)] + pub enum loadout_slot_t { + LOADOUT_SLOT_PROMOTED = 0xFFFFFFFFFFFFFFFE, + LOADOUT_SLOT_INVALID = u32::MAX, + LOADOUT_SLOT_MELEE = 0x0, + LOADOUT_SLOT_C4 = 0x1, + LOADOUT_SLOT_FIRST_AUTO_BUY_WEAPON = 0x0, + LOADOUT_SLOT_LAST_AUTO_BUY_WEAPON = 0x1, + LOADOUT_SLOT_SECONDARY0 = 0x2, + LOADOUT_SLOT_SECONDARY1 = 0x3, + LOADOUT_SLOT_SECONDARY2 = 0x4, + LOADOUT_SLOT_SECONDARY3 = 0x5, + LOADOUT_SLOT_SECONDARY4 = 0x6, + LOADOUT_SLOT_SECONDARY5 = 0x7, + LOADOUT_SLOT_SMG0 = 0x8, + LOADOUT_SLOT_SMG1 = 0x9, + LOADOUT_SLOT_SMG2 = 0xA, + LOADOUT_SLOT_SMG3 = 0xB, + LOADOUT_SLOT_SMG4 = 0xC, + LOADOUT_SLOT_SMG5 = 0xD, + LOADOUT_SLOT_RIFLE0 = 0xE, + LOADOUT_SLOT_RIFLE1 = 0xF, + LOADOUT_SLOT_RIFLE2 = 0x10, + LOADOUT_SLOT_RIFLE3 = 0x11, + LOADOUT_SLOT_RIFLE4 = 0x12, + LOADOUT_SLOT_RIFLE5 = 0x13, + LOADOUT_SLOT_HEAVY0 = 0x14, + LOADOUT_SLOT_HEAVY1 = 0x15, + LOADOUT_SLOT_HEAVY2 = 0x16, + LOADOUT_SLOT_HEAVY3 = 0x17, + LOADOUT_SLOT_HEAVY4 = 0x18, + LOADOUT_SLOT_HEAVY5 = 0x19, + LOADOUT_SLOT_FIRST_WHEEL_WEAPON = 0x2, + LOADOUT_SLOT_LAST_WHEEL_WEAPON = 0x19, + LOADOUT_SLOT_FIRST_PRIMARY_WEAPON = 0x8, + LOADOUT_SLOT_LAST_PRIMARY_WEAPON = 0x19, + LOADOUT_SLOT_FIRST_WHEEL_GRENADE = 0x1A, + LOADOUT_SLOT_GRENADE0 = 0x1A, + LOADOUT_SLOT_GRENADE1 = 0x1B, + LOADOUT_SLOT_GRENADE2 = 0x1C, + LOADOUT_SLOT_GRENADE3 = 0x1D, + LOADOUT_SLOT_GRENADE4 = 0x1E, + LOADOUT_SLOT_GRENADE5 = 0x1F, + LOADOUT_SLOT_LAST_WHEEL_GRENADE = 0x1F, + LOADOUT_SLOT_EQUIPMENT0 = 0x20, + LOADOUT_SLOT_EQUIPMENT1 = 0x21, + LOADOUT_SLOT_EQUIPMENT2 = 0x22, + LOADOUT_SLOT_EQUIPMENT3 = 0x23, + LOADOUT_SLOT_EQUIPMENT4 = 0x24, + LOADOUT_SLOT_EQUIPMENT5 = 0x25, + LOADOUT_SLOT_FIRST_WHEEL_EQUIPMENT = 0x20, + LOADOUT_SLOT_LAST_WHEEL_EQUIPMENT = 0x25, + LOADOUT_SLOT_CLOTHING_CUSTOMPLAYER = 0x26, + LOADOUT_SLOT_PET = 0x27, + LOADOUT_SLOT_CLOTHING_FACEMASK = 0x28, + LOADOUT_SLOT_CLOTHING_HANDS = 0x29, + LOADOUT_SLOT_FIRST_COSMETIC = 0x29, + LOADOUT_SLOT_LAST_COSMETIC = 0x29, + LOADOUT_SLOT_CLOTHING_EYEWEAR = 0x2A, + LOADOUT_SLOT_CLOTHING_HAT = 0x2B, + LOADOUT_SLOT_CLOTHING_LOWERBODY = 0x2C, + LOADOUT_SLOT_CLOTHING_TORSO = 0x2D, + LOADOUT_SLOT_CLOTHING_APPEARANCE = 0x2E, + LOADOUT_SLOT_MISC0 = 0x2F, + LOADOUT_SLOT_MISC1 = 0x30, + LOADOUT_SLOT_MISC2 = 0x31, + LOADOUT_SLOT_MISC3 = 0x32, + LOADOUT_SLOT_MISC4 = 0x33, + LOADOUT_SLOT_MISC5 = 0x34, + LOADOUT_SLOT_MISC6 = 0x35, + LOADOUT_SLOT_MUSICKIT = 0x36, + LOADOUT_SLOT_FLAIR0 = 0x37, + LOADOUT_SLOT_SPRAY0 = 0x38, + LOADOUT_SLOT_FIRST_ALL_CHARACTER = 0x36, + LOADOUT_SLOT_LAST_ALL_CHARACTER = 0x38, + LOADOUT_SLOT_COUNT = 0x39 + } + // Alignment: 4 + // Members count: 19 + #[repr(u32)] + pub enum NavAttributeEnum { + NAV_MESH_AVOID = 0x80, + NAV_MESH_STAIRS = 0x1000, + NAV_MESH_NON_ZUP = 0x8000, + NAV_MESH_SHORT_HEIGHT = 0x10000, + NAV_MESH_CROUCH = 0x10000, + NAV_MESH_JUMP = 0x2, + NAV_MESH_PRECISE = 0x4, + NAV_MESH_NO_JUMP = 0x8, + NAV_MESH_STOP = 0x10, + NAV_MESH_RUN = 0x20, + NAV_MESH_WALK = 0x40, + NAV_MESH_TRANSIENT = 0x100, + NAV_MESH_DONT_HIDE = 0x200, + NAV_MESH_STAND = 0x400, + NAV_MESH_NO_HOSTAGES = 0x800, + NAV_MESH_NO_MERGE = 0x2000, + NAV_MESH_OBSTACLE_TOP = 0x4000, + NAV_ATTR_FIRST_GAME_INDEX = 0x13, + NAV_ATTR_LAST_INDEX = 0x1F + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum MoveLinearAuthoredPos_t { + MOVELINEAR_AUTHORED_AT_START_POSITION = 0x0, + MOVELINEAR_AUTHORED_AT_OPEN_POSITION = 0x1, + MOVELINEAR_AUTHORED_AT_CLOSED_POSITION = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ValueRemapperMomentumType_t { + MomentumType_None = 0x0, + MomentumType_Friction = 0x1, + MomentumType_SpringTowardSnapValue = 0x2, + MomentumType_SpringAwayFromSnapValue = 0x3 + } + // Alignment: 4 + // Members count: 12 + #[repr(u32)] + pub enum Hull_t { + HULL_HUMAN = 0x0, + HULL_SMALL_CENTERED = 0x1, + HULL_WIDE_HUMAN = 0x2, + HULL_TINY = 0x3, + HULL_MEDIUM = 0x4, + HULL_TINY_CENTERED = 0x5, + HULL_LARGE = 0x6, + HULL_LARGE_CENTERED = 0x7, + HULL_MEDIUM_TALL = 0x8, + HULL_SMALL = 0x9, + NUM_HULLS = 0xA, + HULL_NONE = 0xB + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum PreviewWeaponState { + DROPPED = 0x0, + HOLSTERED = 0x1, + DEPLOYED = 0x2, + PLANTED = 0x3, + INSPECT = 0x4, + ICON = 0x5 + } + // Alignment: 4 + // Members count: 9 + #[repr(u32)] + pub enum EInButtonState { + IN_BUTTON_UP = 0x0, + IN_BUTTON_DOWN = 0x1, + IN_BUTTON_DOWN_UP = 0x2, + IN_BUTTON_UP_DOWN = 0x3, + IN_BUTTON_UP_DOWN_UP = 0x4, + IN_BUTTON_DOWN_UP_DOWN = 0x5, + IN_BUTTON_DOWN_UP_DOWN_UP = 0x6, + IN_BUTTON_UP_DOWN_UP_DOWN = 0x7, + IN_BUTTON_STATE_COUNT = 0x8 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum BeamClipStyle_t { + kNOCLIP = 0x0, + kGEOCLIP = 0x1, + kMODELCLIP = 0x2, + kBEAMCLIPSTYLE_NUMBITS = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum WeaponAttackType_t { + eInvalid = u32::MAX, + ePrimary = 0x0, + eSecondary = 0x1, + eCount = 0x2 + } + // Alignment: 4 + // Members count: 18 + #[repr(u32)] + pub enum CSPlayerBlockingUseAction_t { + k_CSPlayerBlockingUseAction_None = 0x0, + k_CSPlayerBlockingUseAction_DefusingDefault = 0x1, + k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2, + k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3, + k_CSPlayerBlockingUseAction_HostageDropping = 0x4, + k_CSPlayerBlockingUseAction_OpeningSafe = 0x5, + k_CSPlayerBlockingUseAction_EquippingParachute = 0x6, + k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x7, + k_CSPlayerBlockingUseAction_EquippingContract = 0x8, + k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 0x9, + k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0xA, + k_CSPlayerBlockingUseAction_PayingToOpenDoor = 0xB, + k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 0xC, + k_CSPlayerBlockingUseAction_EquippingExoJump = 0xD, + k_CSPlayerBlockingUseAction_PickingUpBumpMine = 0xE, + k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0xF, + k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x10, + k_CSPlayerBlockingUseAction_MaxCount = 0x11 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum CSWeaponState_t { + WEAPON_NOT_CARRIED = 0x0, + WEAPON_IS_CARRIED_BY_PLAYER = 0x1, + WEAPON_IS_ACTIVE = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum CommandExecMode_t { + EXEC_MANUAL = 0x0, + EXEC_LEVELSTART = 0x1, + EXEC_PERIODIC = 0x2, + EXEC_MODES_COUNT = 0x3 + } + // Alignment: 1 + // Members count: 5 + #[repr(u8)] + pub enum ShatterDamageCause { + SHATTERDAMAGE_BULLET = 0x0, + SHATTERDAMAGE_MELEE = 0x1, + SHATTERDAMAGE_THROWN = 0x2, + SHATTERDAMAGE_SCRIPT = 0x3, + SHATTERDAMAGE_EXPLOSIVE = 0x4 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ScriptedOnDeath_t { + SS_ONDEATH_NOT_APPLICABLE = u32::MAX, + SS_ONDEATH_UNDEFINED = 0x0, + SS_ONDEATH_RAGDOLL = 0x1, + SS_ONDEATH_ANIMATED_DEATH = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ScriptedMoveType_t { + SCRIPTED_MOVETYPE_NONE = 0x0, + SCRIPTED_MOVETYPE_TO_WITH_DURATION = 0x1, + SCRIPTED_MOVETYPE_TO_WITH_MOVESPEED = 0x2, + SCRIPTED_MOVETYPE_SWEEP_TO_AT_MOVEMENT_SPEED = 0x3 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum NPCLookType_t { + Chest = 0x0, + Head = 0x1, + Eyes = 0x2 + } + // Alignment: 4 + // Members count: 17 + #[repr(u32)] + pub enum gear_slot_t { + GEAR_SLOT_INVALID = u32::MAX, + GEAR_SLOT_RIFLE = 0x0, + GEAR_SLOT_PISTOL = 0x1, + GEAR_SLOT_KNIFE = 0x2, + GEAR_SLOT_GRENADES = 0x3, + GEAR_SLOT_C4 = 0x4, + GEAR_SLOT_RESERVED_SLOT6 = 0x5, + GEAR_SLOT_RESERVED_SLOT7 = 0x6, + GEAR_SLOT_RESERVED_SLOT8 = 0x7, + GEAR_SLOT_RESERVED_SLOT9 = 0x8, + GEAR_SLOT_RESERVED_SLOT10 = 0x9, + GEAR_SLOT_RESERVED_SLOT11 = 0xA, + GEAR_SLOT_BOOSTS = 0xB, + GEAR_SLOT_UTILITY = 0xC, + GEAR_SLOT_COUNT = 0xD, + GEAR_SLOT_FIRST = 0x0, + GEAR_SLOT_LAST = 0xC + } + // Alignment: 4 + // Members count: 10 + #[repr(u32)] + pub enum CSPlayerState { + STATE_ACTIVE = 0x0, + STATE_WELCOME = 0x1, + STATE_PICKINGTEAM = 0x2, + STATE_PICKINGCLASS = 0x3, + STATE_DEATH_ANIM = 0x4, + STATE_DEATH_WAIT_FOR_KEY = 0x5, + STATE_OBSERVER_MODE = 0x6, + STATE_GUNGAME_RESPAWN = 0x7, + STATE_DORMANT = 0x8, + NUM_PLAYER_STATES = 0x9 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ScriptedConflictResponse_t { + SS_CONFLICT_ENQUEUE = 0x0, + SS_CONFLICT_INTERRUPT = 0x1 + } + // Alignment: 1 + // Members count: 7 + #[repr(u8)] + pub enum WaterLevel_t { + WL_NotInWater = 0x0, + WL_Feet = 0x1, + WL_Knees = 0x2, + WL_Waist = 0x3, + WL_Chest = 0x4, + WL_FullyUnderwater = 0x5, + WL_Count = 0x6 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum WorldTextPanelVerticalAlign_t { + WORLDTEXT_VERTICAL_ALIGN_TOP = 0x0, + WORLDTEXT_VERTICAL_ALIGN_CENTER = 0x1, + WORLDTEXT_VERTICAL_ALIGN_BOTTOM = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum AmmoPosition_t { + AMMO_POSITION_INVALID = u32::MAX, + AMMO_POSITION_PRIMARY = 0x0, + AMMO_POSITION_SECONDARY = 0x1, + AMMO_POSITION_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 23 + #[repr(u32)] + pub enum PreviewEOMCelebration { + WALKUP = 0x0, + PUNCHING = 0x1, + SWAGGER = 0x2, + DROPDOWN = 0x3, + STRETCH = 0x4, + SWAT_FEMALE = 0x5, + MASK_F = 0x6, + GUERILLA = 0x7, + GUERILLA02 = 0x8, + GENDARMERIE = 0x9, + SCUBA_FEMALE = 0xA, + SCUBA_MALE = 0xB, + AVA_DEFEAT = 0xC, + GENDARMERIE_DEFEAT = 0xD, + MAE_DEFEAT = 0xE, + RICKSAW_DEFEAT = 0xF, + SCUBA_FEMALE_DEFEAT = 0x10, + SCUBA_MALE_DEFEAT = 0x11, + CRASSWATER_DEFEAT = 0x12, + DARRYL_DEFEAT = 0x13, + DOCTOR_DEFEAT = 0x14, + MUHLIK_DEFEAT = 0x15, + VYPA_DEFEAT = 0x16 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum EntityDisolveType_t { + ENTITY_DISSOLVE_INVALID = u32::MAX, + ENTITY_DISSOLVE_NORMAL = 0x0, + ENTITY_DISSOLVE_ELECTRICAL = 0x1, + ENTITY_DISSOLVE_ELECTRICAL_LIGHT = 0x2, + ENTITY_DISSOLVE_CORE = 0x3 + } + // Alignment: 8 + // Members count: 21 #[repr(u64)] - pub enum CTestEffect { - = 0x0, - = 0x0, - = 0x0, - = 0x0, - = 0x0 + pub enum InputBitMask_t { + IN_NONE = 0x0, + IN_ALL = u64::MAX, + IN_ATTACK = 0x1, + IN_JUMP = 0x2, + IN_DUCK = 0x4, + IN_FORWARD = 0x8, + IN_BACK = 0x10, + IN_USE = 0x20, + IN_TURNLEFT = 0x80, + IN_TURNRIGHT = 0x100, + IN_MOVELEFT = 0x200, + IN_MOVERIGHT = 0x400, + IN_ATTACK2 = 0x800, + IN_RELOAD = 0x2000, + IN_SPEED = 0x10000, + IN_JOYAUTOSPRINT = 0x20000, + IN_FIRST_MOD_SPECIFIC_BIT = 0x100000000, + IN_USEORRELOAD = 0x100000000, + IN_SCORE = 0x200000000, + IN_ZOOM = 0x400000000, + IN_LOOK_AT_WEAPON = 0x800000000 + } + // Alignment: 4 + // Members count: 14 + #[repr(u32)] + pub enum HitGroup_t { + HITGROUP_INVALID = u32::MAX, + HITGROUP_GENERIC = 0x0, + HITGROUP_HEAD = 0x1, + HITGROUP_CHEST = 0x2, + HITGROUP_STOMACH = 0x3, + HITGROUP_LEFTARM = 0x4, + HITGROUP_RIGHTARM = 0x5, + HITGROUP_LEFTLEG = 0x6, + HITGROUP_RIGHTLEG = 0x7, + HITGROUP_NECK = 0x8, + HITGROUP_UNUSED = 0x9, + HITGROUP_GEAR = 0xA, + HITGROUP_SPECIAL = 0xB, + HITGROUP_COUNT = 0xC + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum ChickenActivity { + IDLE = 0x0, + WALK = 0x1, + RUN = 0x2, + HOP = 0x3, + JUMP = 0x4, + GLIDE = 0x5, + LAND = 0x6 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum PointWorldTextReorientMode_t { + POINT_WORLD_TEXT_REORIENT_NONE = 0x0, + POINT_WORLD_TEXT_REORIENT_AROUND_UP = 0x1 + } + // Alignment: 8 + // Members count: 39 + #[repr(u64)] + pub enum DebugOverlayBits_t { + OVERLAY_TEXT_BIT = 0x1, + OVERLAY_NAME_BIT = 0x2, + OVERLAY_BBOX_BIT = 0x4, + OVERLAY_PIVOT_BIT = 0x8, + OVERLAY_MESSAGE_BIT = 0x10, + OVERLAY_ABSBOX_BIT = 0x20, + OVERLAY_RBOX_BIT = 0x40, + OVERLAY_SHOW_BLOCKSLOS = 0x80, + OVERLAY_ATTACHMENTS_BIT = 0x100, + OVERLAY_INTERPOLATED_ATTACHMENTS_BIT = 0x200, + OVERLAY_INTERPOLATED_PIVOT_BIT = 0x400, + OVERLAY_SKELETON_BIT = 0x800, + OVERLAY_INTERPOLATED_SKELETON_BIT = 0x1000, + OVERLAY_TRIGGER_BOUNDS_BIT = 0x2000, + OVERLAY_HITBOX_BIT = 0x4000, + OVERLAY_INTERPOLATED_HITBOX_BIT = 0x8000, + OVERLAY_AUTOAIM_BIT = 0x10000, + OVERLAY_NPC_SELECTED_BIT = 0x20000, + OVERLAY_JOINT_INFO_BIT = 0x40000, + OVERLAY_NPC_ROUTE_BIT = 0x80000, + OVERLAY_VISIBILITY_TRACES_BIT = 0x100000, + OVERLAY_NPC_ENEMIES_BIT = 0x400000, + OVERLAY_NPC_CONDITIONS_BIT = 0x800000, + OVERLAY_NPC_COMBAT_BIT = 0x1000000, + OVERLAY_NPC_TASK_BIT = 0x2000000, + OVERLAY_NPC_BODYLOCATIONS = 0x4000000, + OVERLAY_NPC_VIEWCONE_BIT = 0x8000000, + OVERLAY_NPC_KILL_BIT = 0x10000000, + OVERLAY_WC_CHANGE_ENTITY = 0x20000000, + OVERLAY_BUDDHA_MODE = 0x40000000, + OVERLAY_NPC_STEERING_REGULATIONS = 0x80000000, + OVERLAY_NPC_TASK_TEXT_BIT = 0x100000000, + OVERLAY_PROP_DEBUG = 0x200000000, + OVERLAY_NPC_RELATION_BIT = 0x400000000, + OVERLAY_VIEWOFFSET = 0x800000000, + OVERLAY_VCOLLIDE_WIREFRAME_BIT = 0x1000000000, + OVERLAY_ACTORNAME_BIT = 0x4000000000, + OVERLAY_NPC_CONDITIONS_TEXT_BIT = 0x8000000000, + OVERLAY_NPC_ABILITY_RANGE_DEBUG_BIT = 0x10000000000 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum AmmoFlags_t { + AMMO_FORCE_DROP_IF_CARRIED = 0x1, + AMMO_RESERVE_STAYS_WITH_WEAPON = 0x2, + AMMO_FLAG_MAX = 0x2 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum HierarchyType_t { + HIERARCHY_NONE = 0x0, + HIERARCHY_BONE_MERGE = 0x1, + HIERARCHY_ATTACHMENT = 0x2, + HIERARCHY_ABSORIGIN = 0x3, + HIERARCHY_BONE = 0x4, + HIERARCHY_TYPE_COUNT = 0x5 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum doorCheck_e { + DOOR_CHECK_FORWARD = 0x0, + DOOR_CHECK_BACKWARD = 0x1, + DOOR_CHECK_FULL = 0x2 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum BeamType_t { + BEAM_INVALID = 0x0, + BEAM_POINTS = 0x1, + BEAM_ENTPOINT = 0x2, + BEAM_ENTS = 0x3, + BEAM_HOSE = 0x4, + BEAM_SPLINE = 0x5, + BEAM_LASER = 0x6 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum EntitySubclassScope_t { + SUBCLASS_SCOPE_NONE = u32::MAX, + SUBCLASS_SCOPE_PRECIPITATION = 0x0, + SUBCLASS_SCOPE_PLAYER_WEAPONS = 0x1, + SUBCLASS_SCOPE_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum PointTemplateClientOnlyEntityBehavior_t { + CREATE_FOR_CURRENTLY_CONNECTED_CLIENTS_ONLY = 0x0, + CREATE_FOR_CLIENTS_WHO_CONNECT_LATER = 0x1 + } + // Alignment: 1 + // Members count: 5 + #[repr(u8)] + pub enum ShatterGlassStressType { + SHATTERGLASS_BLUNT = 0x0, + SHATTERGLASS_BALLISTIC = 0x1, + SHATTERGLASS_PULSE = 0x2, + SHATTERDRYWALL_CHUNKS = 0x3, + SHATTERGLASS_EXPLOSIVE = 0x4 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum TrackOrientationType_t { + TrackOrientation_Fixed = 0x0, + TrackOrientation_FacePath = 0x1, + TrackOrientation_FacePathAngles = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum WeaponSwitchReason_t { + eDrawn = 0x0, + eEquipped = 0x1, + eUserInitiatedSwitchToLast = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ValueRemapperRatchetType_t { + RatchetType_Absolute = 0x0, + RatchetType_EachEngage = 0x1 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum NavDirType { + NORTH = 0x0, + EAST = 0x1, + SOUTH = 0x2, + WEST = 0x3, + NUM_NAV_DIR_TYPE_DIRECTIONS = 0x4 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum CRR_Response__ResponseEnum_t { + MAX_RESPONSE_NAME = 0xC0, + MAX_RULE_NAME = 0x80 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum MoveMountingAmount_t { + MOVE_MOUNT_NONE = 0x0, + MOVE_MOUNT_LOW = 0x1, + MOVE_MOUNT_HIGH = 0x2, + MOVE_MOUNT_MAXCOUNT = 0x3 + } + // Alignment: 1 + // Members count: 20 + #[repr(u8)] + pub enum RenderFx_t { + kRenderFxNone = 0x0, + kRenderFxPulseSlow = 0x1, + kRenderFxPulseFast = 0x2, + kRenderFxPulseSlowWide = 0x3, + kRenderFxPulseFastWide = 0x4, + kRenderFxFadeSlow = 0x5, + kRenderFxFadeFast = 0x6, + kRenderFxSolidSlow = 0x7, + kRenderFxSolidFast = 0x8, + kRenderFxStrobeSlow = 0x9, + kRenderFxStrobeFast = 0xA, + kRenderFxStrobeFaster = 0xB, + kRenderFxFlickerSlow = 0xC, + kRenderFxFlickerFast = 0xD, + kRenderFxNoDissipation = 0xE, + kRenderFxFadeOut = 0xF, + kRenderFxFadeIn = 0x10, + kRenderFxPulseFastWider = 0x11, + kRenderFxGlowShell = 0x12, + kRenderFxMax = 0x13 + } + // Alignment: 4 + // Members count: 35 + #[repr(u32)] + pub enum vote_create_failed_t { + VOTE_FAILED_GENERIC = 0x0, + VOTE_FAILED_TRANSITIONING_PLAYERS = 0x1, + VOTE_FAILED_RATE_EXCEEDED = 0x2, + VOTE_FAILED_YES_MUST_EXCEED_NO = 0x3, + VOTE_FAILED_QUORUM_FAILURE = 0x4, + VOTE_FAILED_ISSUE_DISABLED = 0x5, + VOTE_FAILED_MAP_NOT_FOUND = 0x6, + VOTE_FAILED_MAP_NAME_REQUIRED = 0x7, + VOTE_FAILED_FAILED_RECENTLY = 0x8, + VOTE_FAILED_TEAM_CANT_CALL = 0x9, + VOTE_FAILED_WAITINGFORPLAYERS = 0xA, + VOTE_FAILED_PLAYERNOTFOUND = 0xB, + VOTE_FAILED_CANNOT_KICK_ADMIN = 0xC, + VOTE_FAILED_SCRAMBLE_IN_PROGRESS = 0xD, + VOTE_FAILED_SPECTATOR = 0xE, + VOTE_FAILED_FAILED_RECENT_KICK = 0xF, + VOTE_FAILED_FAILED_RECENT_CHANGEMAP = 0x10, + VOTE_FAILED_FAILED_RECENT_SWAPTEAMS = 0x11, + VOTE_FAILED_FAILED_RECENT_SCRAMBLETEAMS = 0x12, + VOTE_FAILED_FAILED_RECENT_RESTART = 0x13, + VOTE_FAILED_SWAP_IN_PROGRESS = 0x14, + VOTE_FAILED_DISABLED = 0x15, + VOTE_FAILED_NEXTLEVEL_SET = 0x16, + VOTE_FAILED_TOO_EARLY_SURRENDER = 0x17, + VOTE_FAILED_MATCH_PAUSED = 0x18, + VOTE_FAILED_MATCH_NOT_PAUSED = 0x19, + VOTE_FAILED_NOT_IN_WARMUP = 0x1A, + VOTE_FAILED_NOT_10_PLAYERS = 0x1B, + VOTE_FAILED_TIMEOUT_ACTIVE = 0x1C, + VOTE_FAILED_TIMEOUT_INACTIVE = 0x1D, + VOTE_FAILED_TIMEOUT_EXHAUSTED = 0x1E, + VOTE_FAILED_CANT_ROUND_END = 0x1F, + VOTE_FAILED_REMATCH = 0x20, + VOTE_FAILED_CONTINUE = 0x21, + VOTE_FAILED_MAX = 0x22 + } + // Alignment: 4 + // Members count: 27 + #[repr(u32)] + pub enum RumbleEffect_t { + RUMBLE_INVALID = u32::MAX, + RUMBLE_STOP_ALL = 0x0, + RUMBLE_PISTOL = 0x1, + RUMBLE_357 = 0x2, + RUMBLE_SMG1 = 0x3, + RUMBLE_AR2 = 0x4, + RUMBLE_SHOTGUN_SINGLE = 0x5, + RUMBLE_SHOTGUN_DOUBLE = 0x6, + RUMBLE_AR2_ALT_FIRE = 0x7, + RUMBLE_RPG_MISSILE = 0x8, + RUMBLE_CROWBAR_SWING = 0x9, + RUMBLE_AIRBOAT_GUN = 0xA, + RUMBLE_JEEP_ENGINE_LOOP = 0xB, + RUMBLE_FLAT_LEFT = 0xC, + RUMBLE_FLAT_RIGHT = 0xD, + RUMBLE_FLAT_BOTH = 0xE, + RUMBLE_DMG_LOW = 0xF, + RUMBLE_DMG_MED = 0x10, + RUMBLE_DMG_HIGH = 0x11, + RUMBLE_FALL_LONG = 0x12, + RUMBLE_FALL_SHORT = 0x13, + RUMBLE_PHYSCANNON_OPEN = 0x14, + RUMBLE_PHYSCANNON_PUNT = 0x15, + RUMBLE_PHYSCANNON_LOW = 0x16, + RUMBLE_PHYSCANNON_MEDIUM = 0x17, + RUMBLE_PHYSCANNON_HIGH = 0x18, + NUM_RUMBLE_EFFECTS = 0x19 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum LatchDirtyPermission_t { + LATCH_DIRTY_DISALLOW = 0x0, + LATCH_DIRTY_SERVER_CONTROLLED = 0x1, + LATCH_DIRTY_CLIENT_SIMULATED = 0x2, + LATCH_DIRTY_PREDICTION = 0x3, + LATCH_DIRTY_FRAMESIMULATE = 0x4, + LATCH_DIRTY_PARTICLE_SIMULATE = 0x5 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum DoorState_t { + DOOR_STATE_CLOSED = 0x0, + DOOR_STATE_OPENING = 0x1, + DOOR_STATE_OPEN = 0x2, + DOOR_STATE_CLOSING = 0x3, + DOOR_STATE_AJAR = 0x4 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum ChatIgnoreType_t { + CHAT_IGNORE_NONE = 0x0, + CHAT_IGNORE_ALL = 0x1, + CHAT_IGNORE_TEAM = 0x2 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum PlayerConnectedState { + PlayerNeverConnected = u32::MAX, + PlayerConnected = 0x0, + PlayerConnecting = 0x1, + PlayerReconnecting = 0x2, + PlayerDisconnecting = 0x3, + PlayerDisconnected = 0x4, + PlayerReserved = 0x5 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t { + kMIN_THRESHOLD = 0x0, + kMIN_FULL = 0x1, + kHIGHWATER = 0x2 + } + // Alignment: 4 + // Members count: 1 + #[repr(u32)] + pub enum navproperties_t { + NAV_IGNORE = 0x1 + } + // Alignment: 1 + // Members count: 9 + #[repr(u8)] + pub enum SolidType_t { + SOLID_NONE = 0x0, + SOLID_BSP = 0x1, + SOLID_BBOX = 0x2, + SOLID_OBB = 0x3, + SOLID_SPHERE = 0x4, + SOLID_POINT = 0x5, + SOLID_VPHYSICS = 0x6, + SOLID_CAPSULE = 0x7, + SOLID_LAST = 0x8 + } + // Alignment: 4 + // Members count: 24 + #[repr(u32)] + pub enum DamageTypes_t { + DMG_GENERIC = 0x0, + DMG_CRUSH = 0x1, + DMG_BULLET = 0x2, + DMG_SLASH = 0x4, + DMG_BURN = 0x8, + DMG_VEHICLE = 0x10, + DMG_FALL = 0x20, + DMG_BLAST = 0x40, + DMG_CLUB = 0x80, + DMG_SHOCK = 0x100, + DMG_SONIC = 0x200, + DMG_ENERGYBEAM = 0x400, + DMG_DROWN = 0x4000, + DMG_POISON = 0x8000, + DMG_RADIATION = 0x10000, + DMG_DROWNRECOVER = 0x20000, + DMG_ACID = 0x40000, + DMG_PHYSGUN = 0x100000, + DMG_DISSOLVE = 0x200000, + DMG_BLAST_SURFACE = 0x400000, + DMG_BUCKSHOT = 0x1000000, + DMG_LASTGENERICFLAG = 0x1000000, + DMG_HEADSHOT = 0x2000000, + DMG_DANGERZONE = 0x4000000 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum PointWorldTextJustifyVertical_t { + POINT_WORLD_TEXT_JUSTIFY_VERTICAL_BOTTOM = 0x0, + POINT_WORLD_TEXT_JUSTIFY_VERTICAL_CENTER = 0x1, + POINT_WORLD_TEXT_JUSTIFY_VERTICAL_TOP = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum attributeprovidertypes_t { + PROVIDER_GENERIC = 0x0, + PROVIDER_WEAPON = 0x1 + } + // Alignment: 1 + // Members count: 6 + #[repr(u8)] + pub enum MoveCollide_t { + MOVECOLLIDE_DEFAULT = 0x0, + MOVECOLLIDE_FLY_BOUNCE = 0x1, + MOVECOLLIDE_FLY_CUSTOM = 0x2, + MOVECOLLIDE_FLY_SLIDE = 0x3, + MOVECOLLIDE_COUNT = 0x4, + MOVECOLLIDE_MAX_BITS = 0x3 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum IChoreoServices__ChoreoState_t { + STATE_PRE_SCRIPT = 0x0, + STATE_WAIT_FOR_SCRIPT = 0x1, + STATE_WALK_TO_MARK = 0x2, + STATE_SYNCHRONIZE_SCRIPT = 0x3, + STATE_PLAY_SCRIPT = 0x4, + STATE_PLAY_SCRIPT_POST_IDLE = 0x5, + STATE_PLAY_SCRIPT_POST_IDLE_DONE = 0x6 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum ValueRemapperOutputType_t { + OutputType_AnimationCycle = 0x0, + OutputType_RotationX = 0x1, + OutputType_RotationY = 0x2, + OutputType_RotationZ = 0x3 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum PointTemplateOwnerSpawnGroupType_t { + INSERT_INTO_POINT_TEMPLATE_SPAWN_GROUP = 0x0, + INSERT_INTO_CURRENTLY_ACTIVE_SPAWN_GROUP = 0x1, + INSERT_INTO_NEWLY_CREATED_SPAWN_GROUP = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum PointWorldTextJustifyHorizontal_t { + POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_LEFT = 0x0, + POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_CENTER = 0x1, + POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_RIGHT = 0x2 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum ShakeCommand_t { + SHAKE_START = 0x0, + SHAKE_STOP = 0x1, + SHAKE_AMPLITUDE = 0x2, + SHAKE_FREQUENCY = 0x3, + SHAKE_START_RUMBLEONLY = 0x4, + SHAKE_START_NORUMBLE = 0x5 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum TRAIN_CODE { + TRAIN_SAFE = 0x0, + TRAIN_BLOCKING = 0x1, + TRAIN_FOLLOWING = 0x2 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum BrushSolidities_e { + BRUSHSOLID_TOGGLE = 0x0, + BRUSHSOLID_NEVER = 0x1, + BRUSHSOLID_ALWAYS = 0x2 + } + // Alignment: 4 + // Members count: 13 + #[repr(u32)] + pub enum QuestProgress__Reason { + QUEST_NONINITIALIZED = 0x0, + QUEST_OK = 0x1, + QUEST_NOT_ENOUGH_PLAYERS = 0x2, + QUEST_WARMUP = 0x3, + QUEST_NOT_CONNECTED_TO_STEAM = 0x4, + QUEST_NONOFFICIAL_SERVER = 0x5, + QUEST_NO_ENTITLEMENT = 0x6, + QUEST_NO_QUEST = 0x7, + QUEST_PLAYER_IS_BOT = 0x8, + QUEST_WRONG_MAP = 0x9, + QUEST_WRONG_MODE = 0xA, + QUEST_NOT_SYNCED_WITH_SERVER = 0xB, + QUEST_REASON_MAX = 0xC + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ModifyDamageReturn_t { + CONTINUE_TO_APPLY_DAMAGE = 0x0, + ABORT_DO_NOT_APPLY_DAMAGE = 0x1 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ShadowType_t { + SHADOWS_NONE = 0x0, + SHADOWS_SIMPLE = 0x1 + } + // Alignment: 4 + // Members count: 8 + #[repr(u32)] + pub enum GrenadeType_t { + GRENADE_TYPE_EXPLOSIVE = 0x0, + GRENADE_TYPE_FLASH = 0x1, + GRENADE_TYPE_FIRE = 0x2, + GRENADE_TYPE_DECOY = 0x3, + GRENADE_TYPE_SMOKE = 0x4, + GRENADE_TYPE_SENSOR = 0x5, + GRENADE_TYPE_SNOWBALL = 0x6, + GRENADE_TYPE_TOTAL = 0x7 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ValueRemapperInputType_t { + InputType_PlayerShootPosition = 0x0, + InputType_PlayerShootPositionAroundAxis = 0x1 + } + // Alignment: 1 + // Members count: 8 + #[repr(u8)] + pub enum EKillTypes_t { + KILL_NONE = 0x0, + KILL_DEFAULT = 0x1, + KILL_HEADSHOT = 0x2, + KILL_BLAST = 0x3, + KILL_BURN = 0x4, + KILL_SLASH = 0x5, + KILL_SHOCK = 0x6, + KILLTYPE_COUNT = 0x7 + } + // Alignment: 4 + // Members count: 25 + #[repr(u32)] + pub enum WeaponSound_t { + WEAPON_SOUND_EMPTY = 0x0, + WEAPON_SOUND_SECONDARY_EMPTY = 0x1, + WEAPON_SOUND_SINGLE = 0x2, + WEAPON_SOUND_SECONDARY_ATTACK = 0x3, + WEAPON_SOUND_MELEE_MISS = 0x4, + WEAPON_SOUND_MELEE_HIT = 0x5, + WEAPON_SOUND_MELEE_HIT_WORLD = 0x6, + WEAPON_SOUND_MELEE_HIT_PLAYER = 0x7, + WEAPON_SOUND_MELEE_HIT_NPC = 0x8, + WEAPON_SOUND_SPECIAL1 = 0x9, + WEAPON_SOUND_SPECIAL2 = 0xA, + WEAPON_SOUND_SPECIAL3 = 0xB, + WEAPON_SOUND_NEARLYEMPTY = 0xC, + WEAPON_SOUND_IMPACT = 0xD, + WEAPON_SOUND_REFLECT = 0xE, + WEAPON_SOUND_SECONDARY_IMPACT = 0xF, + WEAPON_SOUND_SECONDARY_REFLECT = 0x10, + WEAPON_SOUND_RELOAD = 0x11, + WEAPON_SOUND_SINGLE_ACCURATE = 0x12, + WEAPON_SOUND_ZOOM_IN = 0x13, + WEAPON_SOUND_ZOOM_OUT = 0x14, + WEAPON_SOUND_MOUSE_PRESSED = 0x15, + WEAPON_SOUND_DROP = 0x16, + WEAPON_SOUND_RADIO_USE = 0x17, + WEAPON_SOUND_NUM_TYPES = 0x18 + } + // Alignment: 4 + // Members count: 15 + #[repr(u32)] + pub enum TakeDamageFlags_t { + DFLAG_NONE = 0x0, + DFLAG_SUPPRESS_HEALTH_CHANGES = 0x1, + DFLAG_SUPPRESS_PHYSICS_FORCE = 0x2, + DFLAG_SUPPRESS_EFFECTS = 0x4, + DFLAG_PREVENT_DEATH = 0x8, + DFLAG_FORCE_DEATH = 0x10, + DFLAG_ALWAYS_GIB = 0x20, + DFLAG_NEVER_GIB = 0x40, + DFLAG_REMOVE_NO_RAGDOLL = 0x80, + DFLAG_SUPPRESS_DAMAGE_MODIFICATION = 0x100, + DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS = 0x200, + DFLAG_RADIUS_DMG = 0x400, + DMG_LASTDFLAG = 0x400, + DFLAG_IGNORE_ARMOR = 0x800, + DFLAG_SUPPRESS_UTILREMOVE = 0x1000 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum ValueRemapperHapticsType_t { + HaticsType_Default = 0x0, + HaticsType_None = 0x1 + } + // Alignment: 4 + // Members count: 10 + #[repr(u32)] + pub enum Disposition_t { + D_ER = 0x0, + D_HT = 0x1, + D_FR = 0x2, + D_LI = 0x3, + D_NU = 0x4, + D_ERROR = 0x0, + D_HATE = 0x1, + D_FEAR = 0x2, + D_LIKE = 0x3, + D_NEUTRAL = 0x4 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum CanPlaySequence_t { + CANNOT_PLAY = 0x0, + CAN_PLAY_NOW = 0x1, + CAN_PLAY_ENQUEUED = 0x2 + } + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum MedalRank_t { + MEDAL_RANK_NONE = 0x0, + MEDAL_RANK_BRONZE = 0x1, + MEDAL_RANK_SILVER = 0x2, + MEDAL_RANK_GOLD = 0x3, + MEDAL_RANK_COUNT = 0x4 + } + // Alignment: 4 + // Members count: 7 + #[repr(u32)] + pub enum ObserverMode_t { + OBS_MODE_NONE = 0x0, + OBS_MODE_FIXED = 0x1, + OBS_MODE_IN_EYE = 0x2, + OBS_MODE_CHASE = 0x3, + OBS_MODE_ROAMING = 0x4, + OBS_MODE_DIRECTED = 0x5, + NUM_OBSERVER_MODES = 0x6 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum FuncDoorSpawnPos_t { + FUNC_DOOR_SPAWN_CLOSED = 0x0, + FUNC_DOOR_SPAWN_OPEN = 0x1 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum EOverrideBlockLOS_t { + BLOCK_LOS_DEFAULT = 0x0, + BLOCK_LOS_FORCE_FALSE = 0x1, + BLOCK_LOS_FORCE_TRUE = 0x2 + } + // Alignment: 1 + // Members count: 14 + #[repr(u8)] + pub enum MoveType_t { + MOVETYPE_NONE = 0x0, + MOVETYPE_OBSOLETE = 0x1, + MOVETYPE_WALK = 0x2, + MOVETYPE_FLY = 0x3, + MOVETYPE_FLYGRAVITY = 0x4, + MOVETYPE_VPHYSICS = 0x5, + MOVETYPE_PUSH = 0x6, + MOVETYPE_NOCLIP = 0x7, + MOVETYPE_OBSERVER = 0x8, + MOVETYPE_LADDER = 0x9, + MOVETYPE_CUSTOM = 0xA, + MOVETYPE_LAST = 0xB, + MOVETYPE_INVALID = 0xB, + MOVETYPE_MAX_BITS = 0x5 } // Parent: CBreakableProp // Fields count: 21 diff --git a/output/libsoundsystem.so.cs b/output/libsoundsystem.so.cs index 76603a4d..e0f118b2 100644 --- a/output/libsoundsystem.so.cs +++ b/output/libsoundsystem.so.cs @@ -1,11 +1,177 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libsoundsystem.so // Classes count: 51 - // Enums count: 0 + // Enums count: 13 public static class LibsoundsystemSo { + // Alignment: 4 + // Members count: 5 + public enum VMixLFOShape_t : uint { + LFO_SHAPE_SINE = 0x0, + LFO_SHAPE_SQUARE = 0x1, + LFO_SHAPE_TRI = 0x2, + LFO_SHAPE_SAW = 0x3, + LFO_SHAPE_NOISE = 0x4 + } + // Alignment: 2 + // Members count: 10 + public enum VMixFilterType_t : ushort { + FILTER_UNKNOWN = 0xFFFFFFFFFFFFFFFF, + FILTER_LOWPASS = 0x0, + FILTER_HIGHPASS = 0x1, + FILTER_BANDPASS = 0x2, + FILTER_NOTCH = 0x3, + FILTER_PEAKING_EQ = 0x4, + FILTER_LOW_SHELF = 0x5, + FILTER_HIGH_SHELF = 0x6, + FILTER_ALLPASS = 0x7, + FILTER_PASSTHROUGH = 0x8 + } + // Alignment: 4 + // Members count: 3 + public enum SosActionStopType_t : uint { + SOS_STOPTYPE_NONE = 0x0, + SOS_STOPTYPE_TIME = 0x1, + SOS_STOPTYPE_OPVAR = 0x2 + } + // Alignment: 4 + // Members count: 6 + public enum SosEditItemType_t : uint { + SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0, + SOS_EDIT_ITEM_TYPE_SOUNDEVENT = 0x1, + SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS = 0x2, + SOS_EDIT_ITEM_TYPE_STACK = 0x3, + SOS_EDIT_ITEM_TYPE_OPERATOR = 0x4, + SOS_EDIT_ITEM_TYPE_FIELD = 0x5 + } + // Alignment: 4 + // Members count: 2 + public enum SosActionSortType_t : uint { + SOS_SORTTYPE_HIGHEST = 0x0, + SOS_SORTTYPE_LOWEST = 0x1 + } + // Alignment: 2 + // Members count: 30 + public enum VMixProcessorType_t : ushort { + VPROCESSOR_UNKNOWN = 0x0, + VPROCESSOR_STEAMAUDIO_REVERB = 0x1, + VPROCESSOR_RT_PITCH = 0x2, + VPROCESSOR_STEAMAUDIO_HRTF = 0x3, + VPROCESSOR_DYNAMICS = 0x4, + VPROCESSOR_PRESETDSP = 0x5, + VPROCESSOR_DELAY = 0x6, + VPROCESSOR_MOD_DELAY = 0x7, + VPROCESSOR_DIFFUSOR = 0x8, + VPROCESSOR_BOXVERB = 0x9, + VPROCESSOR_FREEVERB = 0xA, + VPROCESSOR_PLATEVERB = 0xB, + VPROCESSOR_FULLWAVE_INTEGRATOR = 0xC, + VPROCESSOR_FILTER = 0xD, + VPROCESSOR_STEAMAUDIO_PATHING = 0xE, + VPROCESSOR_EQ8 = 0xF, + VPROCESSOR_ENVELOPE = 0x10, + VPROCESSOR_VOCODER = 0x11, + VPROCESSOR_CONVOLUTION = 0x12, + VPROCESSOR_DYNAMICS_3BAND = 0x13, + VPROCESSOR_DYNAMICS_COMPRESSOR = 0x14, + VPROCESSOR_SHAPER = 0x15, + VPROCESSOR_PANNER = 0x16, + VPROCESSOR_UTILITY = 0x17, + VPROCESSOR_AUTOFILTER = 0x18, + VPROCESSOR_OSC = 0x19, + VPROCESSOR_STEREODELAY = 0x1A, + VPROCESSOR_EFFECT_CHAIN = 0x1B, + VPROCESSOR_SUBGRAPH_SWITCH = 0x1C, + VPROCESSOR_STEAMAUDIO_DIRECT = 0x1D + } + // Alignment: 4 + // Members count: 30 + public enum soundlevel_t : uint { + SNDLVL_NONE = 0x0, + SNDLVL_20dB = 0x14, + SNDLVL_25dB = 0x19, + SNDLVL_30dB = 0x1E, + SNDLVL_35dB = 0x23, + SNDLVL_40dB = 0x28, + SNDLVL_45dB = 0x2D, + SNDLVL_50dB = 0x32, + SNDLVL_55dB = 0x37, + SNDLVL_IDLE = 0x3C, + SNDLVL_60dB = 0x3C, + SNDLVL_65dB = 0x41, + SNDLVL_STATIC = 0x42, + SNDLVL_70dB = 0x46, + SNDLVL_NORM = 0x4B, + SNDLVL_75dB = 0x4B, + SNDLVL_80dB = 0x50, + SNDLVL_TALKING = 0x50, + SNDLVL_85dB = 0x55, + SNDLVL_90dB = 0x5A, + SNDLVL_95dB = 0x5F, + SNDLVL_100dB = 0x64, + SNDLVL_105dB = 0x69, + SNDLVL_110dB = 0x6E, + SNDLVL_120dB = 0x78, + SNDLVL_130dB = 0x82, + SNDLVL_GUNFIRE = 0x8C, + SNDLVL_140dB = 0x8C, + SNDLVL_150dB = 0x96, + SNDLVL_180dB = 0xB4 + } + // Alignment: 4 + // Members count: 2 + public enum VMixPannerType_t : uint { + PANNER_TYPE_LINEAR = 0x0, + PANNER_TYPE_EQUAL_POWER = 0x1 + } + // Alignment: 4 + // Members count: 6 + public enum VMixChannelOperation_t : uint { + VMIX_CHAN_STEREO = 0x0, + VMIX_CHAN_LEFT = 0x1, + VMIX_CHAN_RIGHT = 0x2, + VMIX_CHAN_SWAP = 0x3, + VMIX_CHAN_MONO = 0x4, + VMIX_CHAN_MID_SIDE = 0x5 + } + // Alignment: 1 + // Members count: 9 + public enum VMixFilterSlope_t : byte { + FILTER_SLOPE_1POLE_6dB = 0x0, + FILTER_SLOPE_1POLE_12dB = 0x1, + FILTER_SLOPE_1POLE_18dB = 0x2, + FILTER_SLOPE_1POLE_24dB = 0x3, + FILTER_SLOPE_12dB = 0x4, + FILTER_SLOPE_24dB = 0x5, + FILTER_SLOPE_36dB = 0x6, + FILTER_SLOPE_48dB = 0x7, + FILTER_SLOPE_MAX = 0x7 + } + // Alignment: 4 + // Members count: 6 + public enum ActionType_t : uint { + SOS_ACTION_NONE = 0x0, + SOS_ACTION_LIMITER = 0x1, + SOS_ACTION_TIME_LIMIT = 0x2, + SOS_ACTION_TIME_BLOCK_LIMITER = 0x3, + SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x4, + SOS_ACTION_SOUNDEVENT_CLUSTER = 0x5 + } + // Alignment: 4 + // Members count: 3 + public enum VMixSubgraphSwitchInterpolationType_t : uint { + SUBGRAPH_INTERPOLATION_TEMPORAL_CROSSFADE = 0x0, + SUBGRAPH_INTERPOLATION_TEMPORAL_FADE_OUT = 0x1, + SUBGRAPH_INTERPOLATION_KEEP_LAST_SUBGRAPH_RUNNING = 0x2 + } + // Alignment: 4 + // Members count: 2 + public enum SosGroupType_t : uint { + SOS_GROUPTYPE_DYNAMIC = 0x0, + SOS_GROUPTYPE_STATIC = 0x1 + } // Parent: None // Fields count: 4 // diff --git a/output/libsoundsystem.so.hpp b/output/libsoundsystem.so.hpp index 858a0dd4..a3ba74ba 100644 --- a/output/libsoundsystem.so.hpp +++ b/output/libsoundsystem.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,174 @@ namespace cs2_dumper { namespace schemas { // Module: libsoundsystem.so // Classes count: 51 - // Enums count: 0 + // Enums count: 13 namespace libsoundsystem_so { + // Alignment: 4 + // Members count: 5 + enum class VMixLFOShape_t : uint32_t { + LFO_SHAPE_SINE = 0x0, + LFO_SHAPE_SQUARE = 0x1, + LFO_SHAPE_TRI = 0x2, + LFO_SHAPE_SAW = 0x3, + LFO_SHAPE_NOISE = 0x4 + }; + // Alignment: 2 + // Members count: 10 + enum class VMixFilterType_t : uint16_t { + FILTER_UNKNOWN = 0xFFFFFFFFFFFFFFFF, + FILTER_LOWPASS = 0x0, + FILTER_HIGHPASS = 0x1, + FILTER_BANDPASS = 0x2, + FILTER_NOTCH = 0x3, + FILTER_PEAKING_EQ = 0x4, + FILTER_LOW_SHELF = 0x5, + FILTER_HIGH_SHELF = 0x6, + FILTER_ALLPASS = 0x7, + FILTER_PASSTHROUGH = 0x8 + }; + // Alignment: 4 + // Members count: 3 + enum class SosActionStopType_t : uint32_t { + SOS_STOPTYPE_NONE = 0x0, + SOS_STOPTYPE_TIME = 0x1, + SOS_STOPTYPE_OPVAR = 0x2 + }; + // Alignment: 4 + // Members count: 6 + enum class SosEditItemType_t : uint32_t { + SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0, + SOS_EDIT_ITEM_TYPE_SOUNDEVENT = 0x1, + SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS = 0x2, + SOS_EDIT_ITEM_TYPE_STACK = 0x3, + SOS_EDIT_ITEM_TYPE_OPERATOR = 0x4, + SOS_EDIT_ITEM_TYPE_FIELD = 0x5 + }; + // Alignment: 4 + // Members count: 2 + enum class SosActionSortType_t : uint32_t { + SOS_SORTTYPE_HIGHEST = 0x0, + SOS_SORTTYPE_LOWEST = 0x1 + }; + // Alignment: 2 + // Members count: 30 + enum class VMixProcessorType_t : uint16_t { + VPROCESSOR_UNKNOWN = 0x0, + VPROCESSOR_STEAMAUDIO_REVERB = 0x1, + VPROCESSOR_RT_PITCH = 0x2, + VPROCESSOR_STEAMAUDIO_HRTF = 0x3, + VPROCESSOR_DYNAMICS = 0x4, + VPROCESSOR_PRESETDSP = 0x5, + VPROCESSOR_DELAY = 0x6, + VPROCESSOR_MOD_DELAY = 0x7, + VPROCESSOR_DIFFUSOR = 0x8, + VPROCESSOR_BOXVERB = 0x9, + VPROCESSOR_FREEVERB = 0xA, + VPROCESSOR_PLATEVERB = 0xB, + VPROCESSOR_FULLWAVE_INTEGRATOR = 0xC, + VPROCESSOR_FILTER = 0xD, + VPROCESSOR_STEAMAUDIO_PATHING = 0xE, + VPROCESSOR_EQ8 = 0xF, + VPROCESSOR_ENVELOPE = 0x10, + VPROCESSOR_VOCODER = 0x11, + VPROCESSOR_CONVOLUTION = 0x12, + VPROCESSOR_DYNAMICS_3BAND = 0x13, + VPROCESSOR_DYNAMICS_COMPRESSOR = 0x14, + VPROCESSOR_SHAPER = 0x15, + VPROCESSOR_PANNER = 0x16, + VPROCESSOR_UTILITY = 0x17, + VPROCESSOR_AUTOFILTER = 0x18, + VPROCESSOR_OSC = 0x19, + VPROCESSOR_STEREODELAY = 0x1A, + VPROCESSOR_EFFECT_CHAIN = 0x1B, + VPROCESSOR_SUBGRAPH_SWITCH = 0x1C, + VPROCESSOR_STEAMAUDIO_DIRECT = 0x1D + }; + // Alignment: 4 + // Members count: 30 + enum class soundlevel_t : uint32_t { + SNDLVL_NONE = 0x0, + SNDLVL_20dB = 0x14, + SNDLVL_25dB = 0x19, + SNDLVL_30dB = 0x1E, + SNDLVL_35dB = 0x23, + SNDLVL_40dB = 0x28, + SNDLVL_45dB = 0x2D, + SNDLVL_50dB = 0x32, + SNDLVL_55dB = 0x37, + SNDLVL_IDLE = 0x3C, + SNDLVL_60dB = 0x3C, + SNDLVL_65dB = 0x41, + SNDLVL_STATIC = 0x42, + SNDLVL_70dB = 0x46, + SNDLVL_NORM = 0x4B, + SNDLVL_75dB = 0x4B, + SNDLVL_80dB = 0x50, + SNDLVL_TALKING = 0x50, + SNDLVL_85dB = 0x55, + SNDLVL_90dB = 0x5A, + SNDLVL_95dB = 0x5F, + SNDLVL_100dB = 0x64, + SNDLVL_105dB = 0x69, + SNDLVL_110dB = 0x6E, + SNDLVL_120dB = 0x78, + SNDLVL_130dB = 0x82, + SNDLVL_GUNFIRE = 0x8C, + SNDLVL_140dB = 0x8C, + SNDLVL_150dB = 0x96, + SNDLVL_180dB = 0xB4 + }; + // Alignment: 4 + // Members count: 2 + enum class VMixPannerType_t : uint32_t { + PANNER_TYPE_LINEAR = 0x0, + PANNER_TYPE_EQUAL_POWER = 0x1 + }; + // Alignment: 4 + // Members count: 6 + enum class VMixChannelOperation_t : uint32_t { + VMIX_CHAN_STEREO = 0x0, + VMIX_CHAN_LEFT = 0x1, + VMIX_CHAN_RIGHT = 0x2, + VMIX_CHAN_SWAP = 0x3, + VMIX_CHAN_MONO = 0x4, + VMIX_CHAN_MID_SIDE = 0x5 + }; + // Alignment: 1 + // Members count: 9 + enum class VMixFilterSlope_t : uint8_t { + FILTER_SLOPE_1POLE_6dB = 0x0, + FILTER_SLOPE_1POLE_12dB = 0x1, + FILTER_SLOPE_1POLE_18dB = 0x2, + FILTER_SLOPE_1POLE_24dB = 0x3, + FILTER_SLOPE_12dB = 0x4, + FILTER_SLOPE_24dB = 0x5, + FILTER_SLOPE_36dB = 0x6, + FILTER_SLOPE_48dB = 0x7, + FILTER_SLOPE_MAX = 0x7 + }; + // Alignment: 4 + // Members count: 6 + enum class ActionType_t : uint32_t { + SOS_ACTION_NONE = 0x0, + SOS_ACTION_LIMITER = 0x1, + SOS_ACTION_TIME_LIMIT = 0x2, + SOS_ACTION_TIME_BLOCK_LIMITER = 0x3, + SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x4, + SOS_ACTION_SOUNDEVENT_CLUSTER = 0x5 + }; + // Alignment: 4 + // Members count: 3 + enum class VMixSubgraphSwitchInterpolationType_t : uint32_t { + SUBGRAPH_INTERPOLATION_TEMPORAL_CROSSFADE = 0x0, + SUBGRAPH_INTERPOLATION_TEMPORAL_FADE_OUT = 0x1, + SUBGRAPH_INTERPOLATION_KEEP_LAST_SUBGRAPH_RUNNING = 0x2 + }; + // Alignment: 4 + // Members count: 2 + enum class SosGroupType_t : uint32_t { + SOS_GROUPTYPE_DYNAMIC = 0x0, + SOS_GROUPTYPE_STATIC = 0x1 + }; // Parent: None // Fields count: 4 // diff --git a/output/libsoundsystem.so.json b/output/libsoundsystem.so.json index 14a1db26..be0c56a7 100644 --- a/output/libsoundsystem.so.json +++ b/output/libsoundsystem.so.json @@ -803,6 +803,199 @@ "parent": null } }, - "enums": {} + "enums": { + "ActionType_t": { + "alignment": 4, + "members": { + "SOS_ACTION_LIMITER": 1, + "SOS_ACTION_NONE": 0, + "SOS_ACTION_SET_SOUNDEVENT_PARAM": 4, + "SOS_ACTION_SOUNDEVENT_CLUSTER": 5, + "SOS_ACTION_TIME_BLOCK_LIMITER": 3, + "SOS_ACTION_TIME_LIMIT": 2 + }, + "type": "uint32" + }, + "SosActionSortType_t": { + "alignment": 4, + "members": { + "SOS_SORTTYPE_HIGHEST": 0, + "SOS_SORTTYPE_LOWEST": 1 + }, + "type": "uint32" + }, + "SosActionStopType_t": { + "alignment": 4, + "members": { + "SOS_STOPTYPE_NONE": 0, + "SOS_STOPTYPE_OPVAR": 2, + "SOS_STOPTYPE_TIME": 1 + }, + "type": "uint32" + }, + "SosEditItemType_t": { + "alignment": 4, + "members": { + "SOS_EDIT_ITEM_TYPE_FIELD": 5, + "SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS": 2, + "SOS_EDIT_ITEM_TYPE_OPERATOR": 4, + "SOS_EDIT_ITEM_TYPE_SOUNDEVENT": 1, + "SOS_EDIT_ITEM_TYPE_SOUNDEVENTS": 0, + "SOS_EDIT_ITEM_TYPE_STACK": 3 + }, + "type": "uint32" + }, + "SosGroupType_t": { + "alignment": 4, + "members": { + "SOS_GROUPTYPE_DYNAMIC": 0, + "SOS_GROUPTYPE_STATIC": 1 + }, + "type": "uint32" + }, + "VMixChannelOperation_t": { + "alignment": 4, + "members": { + "VMIX_CHAN_LEFT": 1, + "VMIX_CHAN_MID_SIDE": 5, + "VMIX_CHAN_MONO": 4, + "VMIX_CHAN_RIGHT": 2, + "VMIX_CHAN_STEREO": 0, + "VMIX_CHAN_SWAP": 3 + }, + "type": "uint32" + }, + "VMixFilterSlope_t": { + "alignment": 1, + "members": { + "FILTER_SLOPE_12dB": 4, + "FILTER_SLOPE_1POLE_12dB": 1, + "FILTER_SLOPE_1POLE_18dB": 2, + "FILTER_SLOPE_1POLE_24dB": 3, + "FILTER_SLOPE_1POLE_6dB": 0, + "FILTER_SLOPE_24dB": 5, + "FILTER_SLOPE_36dB": 6, + "FILTER_SLOPE_48dB": 7, + "FILTER_SLOPE_MAX": 7 + }, + "type": "uint8" + }, + "VMixFilterType_t": { + "alignment": 2, + "members": { + "FILTER_ALLPASS": 7, + "FILTER_BANDPASS": 2, + "FILTER_HIGHPASS": 1, + "FILTER_HIGH_SHELF": 6, + "FILTER_LOWPASS": 0, + "FILTER_LOW_SHELF": 5, + "FILTER_NOTCH": 3, + "FILTER_PASSTHROUGH": 8, + "FILTER_PEAKING_EQ": 4, + "FILTER_UNKNOWN": -1 + }, + "type": "uint16" + }, + "VMixLFOShape_t": { + "alignment": 4, + "members": { + "LFO_SHAPE_NOISE": 4, + "LFO_SHAPE_SAW": 3, + "LFO_SHAPE_SINE": 0, + "LFO_SHAPE_SQUARE": 1, + "LFO_SHAPE_TRI": 2 + }, + "type": "uint32" + }, + "VMixPannerType_t": { + "alignment": 4, + "members": { + "PANNER_TYPE_EQUAL_POWER": 1, + "PANNER_TYPE_LINEAR": 0 + }, + "type": "uint32" + }, + "VMixProcessorType_t": { + "alignment": 2, + "members": { + "VPROCESSOR_AUTOFILTER": 24, + "VPROCESSOR_BOXVERB": 9, + "VPROCESSOR_CONVOLUTION": 18, + "VPROCESSOR_DELAY": 6, + "VPROCESSOR_DIFFUSOR": 8, + "VPROCESSOR_DYNAMICS": 4, + "VPROCESSOR_DYNAMICS_3BAND": 19, + "VPROCESSOR_DYNAMICS_COMPRESSOR": 20, + "VPROCESSOR_EFFECT_CHAIN": 27, + "VPROCESSOR_ENVELOPE": 16, + "VPROCESSOR_EQ8": 15, + "VPROCESSOR_FILTER": 13, + "VPROCESSOR_FREEVERB": 10, + "VPROCESSOR_FULLWAVE_INTEGRATOR": 12, + "VPROCESSOR_MOD_DELAY": 7, + "VPROCESSOR_OSC": 25, + "VPROCESSOR_PANNER": 22, + "VPROCESSOR_PLATEVERB": 11, + "VPROCESSOR_PRESETDSP": 5, + "VPROCESSOR_RT_PITCH": 2, + "VPROCESSOR_SHAPER": 21, + "VPROCESSOR_STEAMAUDIO_DIRECT": 29, + "VPROCESSOR_STEAMAUDIO_HRTF": 3, + "VPROCESSOR_STEAMAUDIO_PATHING": 14, + "VPROCESSOR_STEAMAUDIO_REVERB": 1, + "VPROCESSOR_STEREODELAY": 26, + "VPROCESSOR_SUBGRAPH_SWITCH": 28, + "VPROCESSOR_UNKNOWN": 0, + "VPROCESSOR_UTILITY": 23, + "VPROCESSOR_VOCODER": 17 + }, + "type": "uint16" + }, + "VMixSubgraphSwitchInterpolationType_t": { + "alignment": 4, + "members": { + "SUBGRAPH_INTERPOLATION_KEEP_LAST_SUBGRAPH_RUNNING": 2, + "SUBGRAPH_INTERPOLATION_TEMPORAL_CROSSFADE": 0, + "SUBGRAPH_INTERPOLATION_TEMPORAL_FADE_OUT": 1 + }, + "type": "uint32" + }, + "soundlevel_t": { + "alignment": 4, + "members": { + "SNDLVL_100dB": 100, + "SNDLVL_105dB": 105, + "SNDLVL_110dB": 110, + "SNDLVL_120dB": 120, + "SNDLVL_130dB": 130, + "SNDLVL_140dB": 140, + "SNDLVL_150dB": 150, + "SNDLVL_180dB": 180, + "SNDLVL_20dB": 20, + "SNDLVL_25dB": 25, + "SNDLVL_30dB": 30, + "SNDLVL_35dB": 35, + "SNDLVL_40dB": 40, + "SNDLVL_45dB": 45, + "SNDLVL_50dB": 50, + "SNDLVL_55dB": 55, + "SNDLVL_60dB": 60, + "SNDLVL_65dB": 65, + "SNDLVL_70dB": 70, + "SNDLVL_75dB": 75, + "SNDLVL_80dB": 80, + "SNDLVL_85dB": 85, + "SNDLVL_90dB": 90, + "SNDLVL_95dB": 95, + "SNDLVL_GUNFIRE": 140, + "SNDLVL_IDLE": 60, + "SNDLVL_NONE": 0, + "SNDLVL_NORM": 75, + "SNDLVL_STATIC": 66, + "SNDLVL_TALKING": 80 + }, + "type": "uint32" + } + } } } \ No newline at end of file diff --git a/output/libsoundsystem.so.rs b/output/libsoundsystem.so.rs index e527a1e8..cdfd7443 100644 --- a/output/libsoundsystem.so.rs +++ b/output/libsoundsystem.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,187 @@ pub mod cs2_dumper { pub mod schemas { // Module: libsoundsystem.so // Classes count: 51 - // Enums count: 0 + // Enums count: 13 pub mod libsoundsystem_so { + // Alignment: 4 + // Members count: 5 + #[repr(u32)] + pub enum VMixLFOShape_t { + LFO_SHAPE_SINE = 0x0, + LFO_SHAPE_SQUARE = 0x1, + LFO_SHAPE_TRI = 0x2, + LFO_SHAPE_SAW = 0x3, + LFO_SHAPE_NOISE = 0x4 + } + // Alignment: 2 + // Members count: 10 + #[repr(u16)] + pub enum VMixFilterType_t { + FILTER_UNKNOWN = u16::MAX, + FILTER_LOWPASS = 0x0, + FILTER_HIGHPASS = 0x1, + FILTER_BANDPASS = 0x2, + FILTER_NOTCH = 0x3, + FILTER_PEAKING_EQ = 0x4, + FILTER_LOW_SHELF = 0x5, + FILTER_HIGH_SHELF = 0x6, + FILTER_ALLPASS = 0x7, + FILTER_PASSTHROUGH = 0x8 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum SosActionStopType_t { + SOS_STOPTYPE_NONE = 0x0, + SOS_STOPTYPE_TIME = 0x1, + SOS_STOPTYPE_OPVAR = 0x2 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum SosEditItemType_t { + SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0, + SOS_EDIT_ITEM_TYPE_SOUNDEVENT = 0x1, + SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS = 0x2, + SOS_EDIT_ITEM_TYPE_STACK = 0x3, + SOS_EDIT_ITEM_TYPE_OPERATOR = 0x4, + SOS_EDIT_ITEM_TYPE_FIELD = 0x5 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum SosActionSortType_t { + SOS_SORTTYPE_HIGHEST = 0x0, + SOS_SORTTYPE_LOWEST = 0x1 + } + // Alignment: 2 + // Members count: 30 + #[repr(u16)] + pub enum VMixProcessorType_t { + VPROCESSOR_UNKNOWN = 0x0, + VPROCESSOR_STEAMAUDIO_REVERB = 0x1, + VPROCESSOR_RT_PITCH = 0x2, + VPROCESSOR_STEAMAUDIO_HRTF = 0x3, + VPROCESSOR_DYNAMICS = 0x4, + VPROCESSOR_PRESETDSP = 0x5, + VPROCESSOR_DELAY = 0x6, + VPROCESSOR_MOD_DELAY = 0x7, + VPROCESSOR_DIFFUSOR = 0x8, + VPROCESSOR_BOXVERB = 0x9, + VPROCESSOR_FREEVERB = 0xA, + VPROCESSOR_PLATEVERB = 0xB, + VPROCESSOR_FULLWAVE_INTEGRATOR = 0xC, + VPROCESSOR_FILTER = 0xD, + VPROCESSOR_STEAMAUDIO_PATHING = 0xE, + VPROCESSOR_EQ8 = 0xF, + VPROCESSOR_ENVELOPE = 0x10, + VPROCESSOR_VOCODER = 0x11, + VPROCESSOR_CONVOLUTION = 0x12, + VPROCESSOR_DYNAMICS_3BAND = 0x13, + VPROCESSOR_DYNAMICS_COMPRESSOR = 0x14, + VPROCESSOR_SHAPER = 0x15, + VPROCESSOR_PANNER = 0x16, + VPROCESSOR_UTILITY = 0x17, + VPROCESSOR_AUTOFILTER = 0x18, + VPROCESSOR_OSC = 0x19, + VPROCESSOR_STEREODELAY = 0x1A, + VPROCESSOR_EFFECT_CHAIN = 0x1B, + VPROCESSOR_SUBGRAPH_SWITCH = 0x1C, + VPROCESSOR_STEAMAUDIO_DIRECT = 0x1D + } + // Alignment: 4 + // Members count: 30 + #[repr(u32)] + pub enum soundlevel_t { + SNDLVL_NONE = 0x0, + SNDLVL_20dB = 0x14, + SNDLVL_25dB = 0x19, + SNDLVL_30dB = 0x1E, + SNDLVL_35dB = 0x23, + SNDLVL_40dB = 0x28, + SNDLVL_45dB = 0x2D, + SNDLVL_50dB = 0x32, + SNDLVL_55dB = 0x37, + SNDLVL_IDLE = 0x3C, + SNDLVL_60dB = 0x3C, + SNDLVL_65dB = 0x41, + SNDLVL_STATIC = 0x42, + SNDLVL_70dB = 0x46, + SNDLVL_NORM = 0x4B, + SNDLVL_75dB = 0x4B, + SNDLVL_80dB = 0x50, + SNDLVL_TALKING = 0x50, + SNDLVL_85dB = 0x55, + SNDLVL_90dB = 0x5A, + SNDLVL_95dB = 0x5F, + SNDLVL_100dB = 0x64, + SNDLVL_105dB = 0x69, + SNDLVL_110dB = 0x6E, + SNDLVL_120dB = 0x78, + SNDLVL_130dB = 0x82, + SNDLVL_GUNFIRE = 0x8C, + SNDLVL_140dB = 0x8C, + SNDLVL_150dB = 0x96, + SNDLVL_180dB = 0xB4 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum VMixPannerType_t { + PANNER_TYPE_LINEAR = 0x0, + PANNER_TYPE_EQUAL_POWER = 0x1 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum VMixChannelOperation_t { + VMIX_CHAN_STEREO = 0x0, + VMIX_CHAN_LEFT = 0x1, + VMIX_CHAN_RIGHT = 0x2, + VMIX_CHAN_SWAP = 0x3, + VMIX_CHAN_MONO = 0x4, + VMIX_CHAN_MID_SIDE = 0x5 + } + // Alignment: 1 + // Members count: 9 + #[repr(u8)] + pub enum VMixFilterSlope_t { + FILTER_SLOPE_1POLE_6dB = 0x0, + FILTER_SLOPE_1POLE_12dB = 0x1, + FILTER_SLOPE_1POLE_18dB = 0x2, + FILTER_SLOPE_1POLE_24dB = 0x3, + FILTER_SLOPE_12dB = 0x4, + FILTER_SLOPE_24dB = 0x5, + FILTER_SLOPE_36dB = 0x6, + FILTER_SLOPE_48dB = 0x7, + FILTER_SLOPE_MAX = 0x7 + } + // Alignment: 4 + // Members count: 6 + #[repr(u32)] + pub enum ActionType_t { + SOS_ACTION_NONE = 0x0, + SOS_ACTION_LIMITER = 0x1, + SOS_ACTION_TIME_LIMIT = 0x2, + SOS_ACTION_TIME_BLOCK_LIMITER = 0x3, + SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x4, + SOS_ACTION_SOUNDEVENT_CLUSTER = 0x5 + } + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum VMixSubgraphSwitchInterpolationType_t { + SUBGRAPH_INTERPOLATION_TEMPORAL_CROSSFADE = 0x0, + SUBGRAPH_INTERPOLATION_TEMPORAL_FADE_OUT = 0x1, + SUBGRAPH_INTERPOLATION_KEEP_LAST_SUBGRAPH_RUNNING = 0x2 + } + // Alignment: 4 + // Members count: 2 + #[repr(u32)] + pub enum SosGroupType_t { + SOS_GROUPTYPE_DYNAMIC = 0x0, + SOS_GROUPTYPE_STATIC = 0x1 + } // Parent: None // Fields count: 4 // diff --git a/output/libvphysics2.so.cs b/output/libvphysics2.so.cs index 2a582cae..d52eca46 100644 --- a/output/libvphysics2.so.cs +++ b/output/libvphysics2.so.cs @@ -1,11 +1,26 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libvphysics2.so // Classes count: 88 - // Enums count: 0 + // Enums count: 2 public static class Libvphysics2So { + // Alignment: 4 + // Members count: 3 + public enum JointMotion_t : uint { + JOINT_MOTION_FREE = 0x0, + JOINT_MOTION_LOCKED = 0x1, + JOINT_MOTION_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 4 + public enum JointAxis_t : uint { + JOINT_AXIS_X = 0x0, + JOINT_AXIS_Y = 0x1, + JOINT_AXIS_Z = 0x2, + JOINT_AXIS_COUNT = 0x3 + } // Parent: None // Fields count: 2 // diff --git a/output/libvphysics2.so.hpp b/output/libvphysics2.so.hpp index 129f8a5c..ae6c8a38 100644 --- a/output/libvphysics2.so.hpp +++ b/output/libvphysics2.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,23 @@ namespace cs2_dumper { namespace schemas { // Module: libvphysics2.so // Classes count: 88 - // Enums count: 0 + // Enums count: 2 namespace libvphysics2_so { + // Alignment: 4 + // Members count: 3 + enum class JointMotion_t : uint32_t { + JOINT_MOTION_FREE = 0x0, + JOINT_MOTION_LOCKED = 0x1, + JOINT_MOTION_COUNT = 0x2 + }; + // Alignment: 4 + // Members count: 4 + enum class JointAxis_t : uint32_t { + JOINT_AXIS_X = 0x0, + JOINT_AXIS_Y = 0x1, + JOINT_AXIS_Z = 0x2, + JOINT_AXIS_COUNT = 0x3 + }; // Parent: None // Fields count: 2 // diff --git a/output/libvphysics2.so.json b/output/libvphysics2.so.json index d6324e37..12222ef0 100644 --- a/output/libvphysics2.so.json +++ b/output/libvphysics2.so.json @@ -1426,6 +1426,26 @@ "parent": "RnBodyDesc_t" } }, - "enums": {} + "enums": { + "JointAxis_t": { + "alignment": 4, + "members": { + "JOINT_AXIS_COUNT": 3, + "JOINT_AXIS_X": 0, + "JOINT_AXIS_Y": 1, + "JOINT_AXIS_Z": 2 + }, + "type": "uint32" + }, + "JointMotion_t": { + "alignment": 4, + "members": { + "JOINT_MOTION_COUNT": 2, + "JOINT_MOTION_FREE": 0, + "JOINT_MOTION_LOCKED": 1 + }, + "type": "uint32" + } + } } } \ No newline at end of file diff --git a/output/libvphysics2.so.rs b/output/libvphysics2.so.rs index dbba88e9..b8d065a3 100644 --- a/output/libvphysics2.so.rs +++ b/output/libvphysics2.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,25 @@ pub mod cs2_dumper { pub mod schemas { // Module: libvphysics2.so // Classes count: 88 - // Enums count: 0 + // Enums count: 2 pub mod libvphysics2_so { + // Alignment: 4 + // Members count: 3 + #[repr(u32)] + pub enum JointMotion_t { + JOINT_MOTION_FREE = 0x0, + JOINT_MOTION_LOCKED = 0x1, + JOINT_MOTION_COUNT = 0x2 + } + // Alignment: 4 + // Members count: 4 + #[repr(u32)] + pub enum JointAxis_t { + JOINT_AXIS_X = 0x0, + JOINT_AXIS_Y = 0x1, + JOINT_AXIS_Z = 0x2, + JOINT_AXIS_COUNT = 0x3 + } // Parent: None // Fields count: 2 // diff --git a/output/libworldrenderer.so.cs b/output/libworldrenderer.so.cs index cf20d18b..e014067b 100644 --- a/output/libworldrenderer.so.cs +++ b/output/libworldrenderer.so.cs @@ -1,11 +1,28 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Schemas { // Module: libworldrenderer.so // Classes count: 23 - // Enums count: 0 + // Enums count: 1 public static class LibworldrendererSo { + // Alignment: 4 + // Members count: 13 + public enum ObjectTypeFlags_t : uint { + OBJECT_TYPE_NONE = 0x0, + OBJECT_TYPE_MODEL = 0x8, + OBJECT_TYPE_BLOCK_LIGHT = 0x10, + OBJECT_TYPE_NO_SHADOWS = 0x20, + OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND = 0x40, + OBJECT_TYPE_DISABLED_IN_LOW_QUALITY = 0x80, + OBJECT_TYPE_NO_SUN_SHADOWS = 0x100, + OBJECT_TYPE_RENDER_WITH_DYNAMIC = 0x200, + OBJECT_TYPE_RENDER_TO_CUBEMAPS = 0x400, + OBJECT_TYPE_MODEL_HAS_LODS = 0x800, + OBJECT_TYPE_OVERLAY = 0x2000, + OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000, + OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000 + } // Parent: None // Fields count: 14 // diff --git a/output/libworldrenderer.so.hpp b/output/libworldrenderer.so.hpp index a33dcad5..84245867 100644 --- a/output/libworldrenderer.so.hpp +++ b/output/libworldrenderer.so.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once @@ -9,8 +9,25 @@ namespace cs2_dumper { namespace schemas { // Module: libworldrenderer.so // Classes count: 23 - // Enums count: 0 + // Enums count: 1 namespace libworldrenderer_so { + // Alignment: 4 + // Members count: 13 + enum class ObjectTypeFlags_t : uint32_t { + OBJECT_TYPE_NONE = 0x0, + OBJECT_TYPE_MODEL = 0x8, + OBJECT_TYPE_BLOCK_LIGHT = 0x10, + OBJECT_TYPE_NO_SHADOWS = 0x20, + OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND = 0x40, + OBJECT_TYPE_DISABLED_IN_LOW_QUALITY = 0x80, + OBJECT_TYPE_NO_SUN_SHADOWS = 0x100, + OBJECT_TYPE_RENDER_WITH_DYNAMIC = 0x200, + OBJECT_TYPE_RENDER_TO_CUBEMAPS = 0x400, + OBJECT_TYPE_MODEL_HAS_LODS = 0x800, + OBJECT_TYPE_OVERLAY = 0x2000, + OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000, + OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000 + }; // Parent: None // Fields count: 14 // diff --git a/output/libworldrenderer.so.json b/output/libworldrenderer.so.json index 9baed5e5..18b23535 100644 --- a/output/libworldrenderer.so.json +++ b/output/libworldrenderer.so.json @@ -377,6 +377,26 @@ "parent": null } }, - "enums": {} + "enums": { + "ObjectTypeFlags_t": { + "alignment": 4, + "members": { + "OBJECT_TYPE_BLOCK_LIGHT": 16, + "OBJECT_TYPE_DISABLED_IN_LOW_QUALITY": 128, + "OBJECT_TYPE_MODEL": 8, + "OBJECT_TYPE_MODEL_HAS_LODS": 2048, + "OBJECT_TYPE_NONE": 0, + "OBJECT_TYPE_NO_SHADOWS": 32, + "OBJECT_TYPE_NO_SUN_SHADOWS": 256, + "OBJECT_TYPE_OVERLAY": 8192, + "OBJECT_TYPE_PRECOMPUTED_VISMEMBERS": 16384, + "OBJECT_TYPE_RENDER_TO_CUBEMAPS": 1024, + "OBJECT_TYPE_RENDER_WITH_DYNAMIC": 512, + "OBJECT_TYPE_STATIC_CUBE_MAP": 32768, + "OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND": 64 + }, + "type": "uint32" + } + } } } \ No newline at end of file diff --git a/output/libworldrenderer.so.rs b/output/libworldrenderer.so.rs index f40a23bb..62c64704 100644 --- a/output/libworldrenderer.so.rs +++ b/output/libworldrenderer.so.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,8 +7,26 @@ pub mod cs2_dumper { pub mod schemas { // Module: libworldrenderer.so // Classes count: 23 - // Enums count: 0 + // Enums count: 1 pub mod libworldrenderer_so { + // Alignment: 4 + // Members count: 13 + #[repr(u32)] + pub enum ObjectTypeFlags_t { + OBJECT_TYPE_NONE = 0x0, + OBJECT_TYPE_MODEL = 0x8, + OBJECT_TYPE_BLOCK_LIGHT = 0x10, + OBJECT_TYPE_NO_SHADOWS = 0x20, + OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND = 0x40, + OBJECT_TYPE_DISABLED_IN_LOW_QUALITY = 0x80, + OBJECT_TYPE_NO_SUN_SHADOWS = 0x100, + OBJECT_TYPE_RENDER_WITH_DYNAMIC = 0x200, + OBJECT_TYPE_RENDER_TO_CUBEMAPS = 0x400, + OBJECT_TYPE_MODEL_HAS_LODS = 0x800, + OBJECT_TYPE_OVERLAY = 0x2000, + OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000, + OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000 + } // Parent: None // Fields count: 14 // diff --git a/output/offsets.cs b/output/offsets.cs index 91ea95d6..8dbb38f9 100644 --- a/output/offsets.cs +++ b/output/offsets.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC namespace CS2Dumper.Offsets { // Module: libclient.so diff --git a/output/offsets.hpp b/output/offsets.hpp index bdff0451..14a1810a 100644 --- a/output/offsets.hpp +++ b/output/offsets.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #pragma once diff --git a/output/offsets.rs b/output/offsets.rs index 264b7a36..a045fe5d 100644 --- a/output/offsets.rs +++ b/output/offsets.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2024-04-16 02:29:53.956513739 UTC +// 2024-04-16 02:45:41.243985329 UTC #![allow(non_upper_case_globals, unused)] diff --git a/src/source2/schema_system/mod.rs b/src/source2/schema_system/mod.rs index 5de632e0..0fdd9989 100644 --- a/src/source2/schema_system/mod.rs +++ b/src/source2/schema_system/mod.rs @@ -199,16 +199,18 @@ pub struct SchemaSystem { pad_02c4: [u8; 0x4], // 0x032C } -#[derive(Pod)] #[repr(C)] pub struct SchemaSystemTypeScope { pad_0000: [u8; 0x8], // 0x0000 pub name: [c_char; 256], // 0x0008 pad_0108: [u8; 0x518], // 0x0108 pub class_bindings: UtlTsHash>, // 0x0620 - pub enum_bindings: UtlTsHash>, // 0x2EB0 + pad_2eb0: [u8; 0x80e], // 0x2EB0 + pub enum_bindings: UtlTsHash>, // 0x36C0 } +unsafe impl Pod for SchemaSystemTypeScope {} + #[repr(C)] pub struct SchemaType { pad_0000: [u8; 0x8], // 0x0000