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https://github.com/a2x/cs2-dumper.git
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Updated README
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@@ -2,19 +2,19 @@
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#include <cstddef>
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namespace MaterialParam_t {
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constexpr std::ptrdiff_t m_name = 0x0;
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}
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namespace MaterialParamInt_t {
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constexpr std::ptrdiff_t m_nValue = 0x8;
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namespace MaterialParamBuffer_t {
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constexpr std::ptrdiff_t m_value = 0x8;
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}
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namespace MaterialParamFloat_t {
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constexpr std::ptrdiff_t m_flValue = 0x8;
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}
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namespace MaterialParamVector_t {
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namespace MaterialParamInt_t {
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constexpr std::ptrdiff_t m_nValue = 0x8;
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}
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namespace MaterialParamString_t {
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constexpr std::ptrdiff_t m_value = 0x8;
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}
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@@ -22,12 +22,12 @@ namespace MaterialParamTexture_t {
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constexpr std::ptrdiff_t m_pValue = 0x8;
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}
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namespace MaterialParamString_t {
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namespace MaterialParamVector_t {
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constexpr std::ptrdiff_t m_value = 0x8;
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}
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namespace MaterialParamBuffer_t {
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constexpr std::ptrdiff_t m_value = 0x8;
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namespace MaterialParam_t {
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constexpr std::ptrdiff_t m_name = 0x0;
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}
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namespace MaterialResourceData_t {
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@@ -47,24 +47,6 @@ namespace MaterialResourceData_t {
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constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118;
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}
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namespace PostProcessingTonemapParameters_t {
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constexpr std::ptrdiff_t m_flExposureBias = 0x0;
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constexpr std::ptrdiff_t m_flShoulderStrength = 0x4;
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constexpr std::ptrdiff_t m_flLinearStrength = 0x8;
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constexpr std::ptrdiff_t m_flLinearAngle = 0xc;
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constexpr std::ptrdiff_t m_flToeStrength = 0x10;
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constexpr std::ptrdiff_t m_flToeNum = 0x14;
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constexpr std::ptrdiff_t m_flToeDenom = 0x18;
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constexpr std::ptrdiff_t m_flWhitePoint = 0x1c;
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constexpr std::ptrdiff_t m_flLuminanceSource = 0x20;
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constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24;
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constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28;
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constexpr std::ptrdiff_t m_flMinShadowLum = 0x2c;
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constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30;
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constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34;
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constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38;
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}
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namespace PostProcessingBloomParameters_t {
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constexpr std::ptrdiff_t m_blendMode = 0x0;
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constexpr std::ptrdiff_t m_flBloomStrength = 0x4;
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@@ -78,15 +60,6 @@ namespace PostProcessingBloomParameters_t {
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constexpr std::ptrdiff_t m_vBlurTint = 0x34;
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}
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namespace PostProcessingVignetteParameters_t {
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constexpr std::ptrdiff_t m_flVignetteStrength = 0x0;
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constexpr std::ptrdiff_t m_vCenter = 0x4;
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constexpr std::ptrdiff_t m_flRadius = 0xc;
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constexpr std::ptrdiff_t m_flRoundness = 0x10;
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constexpr std::ptrdiff_t m_flFeather = 0x14;
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constexpr std::ptrdiff_t m_vColorTint = 0x18;
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}
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namespace PostProcessingLocalContrastParameters_t {
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constexpr std::ptrdiff_t m_flLocalContrastStrength = 0x0;
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constexpr std::ptrdiff_t m_flLocalContrastEdgeStrength = 0x4;
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@@ -109,3 +82,29 @@ namespace PostProcessingResource_t {
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constexpr std::ptrdiff_t m_bHasColorCorrection = 0x110;
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}
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namespace PostProcessingTonemapParameters_t {
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constexpr std::ptrdiff_t m_flExposureBias = 0x0;
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constexpr std::ptrdiff_t m_flShoulderStrength = 0x4;
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constexpr std::ptrdiff_t m_flLinearStrength = 0x8;
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constexpr std::ptrdiff_t m_flLinearAngle = 0xc;
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constexpr std::ptrdiff_t m_flToeStrength = 0x10;
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constexpr std::ptrdiff_t m_flToeNum = 0x14;
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constexpr std::ptrdiff_t m_flToeDenom = 0x18;
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constexpr std::ptrdiff_t m_flWhitePoint = 0x1c;
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constexpr std::ptrdiff_t m_flLuminanceSource = 0x20;
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constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24;
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constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28;
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constexpr std::ptrdiff_t m_flMinShadowLum = 0x2c;
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constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30;
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constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34;
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constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38;
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}
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namespace PostProcessingVignetteParameters_t {
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constexpr std::ptrdiff_t m_flVignetteStrength = 0x0;
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constexpr std::ptrdiff_t m_vCenter = 0x4;
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constexpr std::ptrdiff_t m_flRadius = 0xc;
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constexpr std::ptrdiff_t m_flRoundness = 0x10;
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constexpr std::ptrdiff_t m_flFeather = 0x14;
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constexpr std::ptrdiff_t m_vColorTint = 0x18;
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}
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