📦 Game Update 13993

This commit is contained in:
a2x
2024-02-16 11:32:21 +10:00
parent cd30a731df
commit 209c3232ce
78 changed files with 557 additions and 548 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:58 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
@@ -11,49 +11,49 @@ pub mod animationsystem_dll { // animationsystem.dll
}
pub mod client_dll { // client.dll
pub const LegacyGameUI001: usize = 0x8AAF90;
pub const Source2ClientUI001: usize = 0x89A1F0;
pub const Source2ClientPrediction001: usize = 0x7AD120;
pub const ClientToolsInfo_001: usize = 0x731A30;
pub const Source2Client002: usize = 0x731A50;
pub const GameClientExports001: usize = 0x731A40;
pub const EmptyWorldService001_Client: usize = 0x4840B0;
pub const Source2ClientConfig001: usize = 0x46ECD0;
pub const LegacyGameUI001: usize = 0x8ABC70;
pub const Source2ClientUI001: usize = 0x89AED0;
pub const Source2ClientPrediction001: usize = 0x7ADF60;
pub const ClientToolsInfo_001: usize = 0x7322E0;
pub const Source2Client002: usize = 0x732300;
pub const GameClientExports001: usize = 0x7322F0;
pub const EmptyWorldService001_Client: usize = 0x484300;
pub const Source2ClientConfig001: usize = 0x46EF20;
}
pub mod engine2_dll { // engine2.dll
pub const SimpleEngineLoopService_001: usize = 0x1F5BF0;
pub const ClientServerEngineLoopService_001: usize = 0x1E9AD0;
pub const KeyValueCache001: usize = 0x1E6230;
pub const HostStateMgr001: usize = 0x1E3A10;
pub const GameEventSystemServerV001: usize = 0x1DEFC0;
pub const GameEventSystemClientV001: usize = 0x1DEFB0;
pub const EngineServiceMgr001: usize = 0x1DA910;
pub const VProfService_001: usize = 0x1C7EF0;
pub const ToolService_001: usize = 0x1C6B70;
pub const StatsService_001: usize = 0x1C1F20;
pub const SplitScreenService_001: usize = 0x1BF240;
pub const SoundService_001: usize = 0x1B89D0;
pub const ScreenshotService001: usize = 0x1B43D0;
pub const RenderService_001: usize = 0x1B1A10;
pub const NetworkService_001: usize = 0x1B1520;
pub const NetworkServerService_001: usize = 0x1AC300;
pub const NetworkP2PService_001: usize = 0x1A7D90;
pub const NetworkClientService_001: usize = 0x1A1050;
pub const MapListService_001: usize = 0x199E90;
pub const InputService_001: usize = 0x1876F0;
pub const GameUIService_001: usize = 0x181BF0;
pub const GameResourceServiceServerV001: usize = 0x17F250;
pub const GameResourceServiceClientV001: usize = 0x17F240;
pub const BugService001: usize = 0x178080;
pub const BenchmarkService001: usize = 0x176820;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122660;
pub const EngineGameUI001: usize = 0x1219F0;
pub const INETSUPPORT_001: usize = 0xF0A30;
pub const Source2EngineToServerStringTable001: usize = 0xA95C0;
pub const Source2EngineToServer001: usize = 0x91F40;
pub const Source2EngineToClientStringTable001: usize = 0x8A970;
pub const Source2EngineToClient001: usize = 0x61890;
pub const SimpleEngineLoopService_001: usize = 0x1F6D30;
pub const ClientServerEngineLoopService_001: usize = 0x1EAB40;
pub const KeyValueCache001: usize = 0x1E7210;
pub const HostStateMgr001: usize = 0x1E49F0;
pub const GameEventSystemServerV001: usize = 0x1DFFA0;
pub const GameEventSystemClientV001: usize = 0x1DFF90;
pub const EngineServiceMgr001: usize = 0x1DB8F0;
pub const VProfService_001: usize = 0x1C8ED0;
pub const ToolService_001: usize = 0x1C7B50;
pub const StatsService_001: usize = 0x1C2F00;
pub const SplitScreenService_001: usize = 0x1C0220;
pub const SoundService_001: usize = 0x1B9980;
pub const ScreenshotService001: usize = 0x1B5380;
pub const RenderService_001: usize = 0x1B29C0;
pub const NetworkService_001: usize = 0x1B24D0;
pub const NetworkServerService_001: usize = 0x1AD2B0;
pub const NetworkP2PService_001: usize = 0x1A8D40;
pub const NetworkClientService_001: usize = 0x1A2000;
pub const MapListService_001: usize = 0x19AE40;
pub const InputService_001: usize = 0x187F00;
pub const GameUIService_001: usize = 0x1823E0;
pub const GameResourceServiceServerV001: usize = 0x17FA40;
pub const GameResourceServiceClientV001: usize = 0x17FA30;
pub const BugService001: usize = 0x178870;
pub const BenchmarkService001: usize = 0x177010;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1228C0;
pub const EngineGameUI001: usize = 0x121C50;
pub const INETSUPPORT_001: usize = 0xF0BC0;
pub const Source2EngineToServerStringTable001: usize = 0xA9750;
pub const Source2EngineToServer001: usize = 0x920D0;
pub const Source2EngineToClientStringTable001: usize = 0x8AB00;
pub const Source2EngineToClient001: usize = 0x61A20;
}
pub mod filesystem_stdio_dll { // filesystem_stdio.dll
@@ -134,9 +134,9 @@ pub mod pulse_system_dll { // pulse_system.dll
}
pub mod rendersystemdx11_dll { // rendersystemdx11.dll
pub const RenderUtils_001: usize = 0x53940;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4B030;
pub const RenderDeviceMgr001: usize = 0x4B020;
pub const RenderUtils_001: usize = 0x53C20;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4B2B0;
pub const RenderDeviceMgr001: usize = 0x4B2A0;
}
pub mod resourcesystem_dll { // resourcesystem.dll
@@ -159,11 +159,11 @@ pub mod schemasystem_dll { // schemasystem.dll
}
pub mod server_dll { // server.dll
pub const NavGameTest001: usize = 0xA41A60;
pub const ServerToolsInfo_001: usize = 0x830120;
pub const Source2GameClients001: usize = 0x830130;
pub const Source2GameEntities001: usize = 0x830140;
pub const Source2Server001: usize = 0x830150;
pub const NavGameTest001: usize = 0xA41CF0;
pub const ServerToolsInfo_001: usize = 0x8303B0;
pub const Source2GameClients001: usize = 0x8303C0;
pub const Source2GameEntities001: usize = 0x8303D0;
pub const Source2Server001: usize = 0x8303E0;
pub const EmptyWorldService001_Server: usize = 0x574950;
pub const Source2ServerConfig001: usize = 0x565A80;
pub const EntitySubclassUtilsV001: usize = 0x2B9040;