mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 16:39:58 +08:00
📦 Game Update 13993
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Thu, 15 Feb 2024 02:02:58 +0000
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* Fri, 16 Feb 2024 11:36:44 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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@@ -11,49 +11,49 @@ pub mod animationsystem_dll { // animationsystem.dll
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}
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pub mod client_dll { // client.dll
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pub const LegacyGameUI001: usize = 0x8AAF90;
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pub const Source2ClientUI001: usize = 0x89A1F0;
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pub const Source2ClientPrediction001: usize = 0x7AD120;
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pub const ClientToolsInfo_001: usize = 0x731A30;
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pub const Source2Client002: usize = 0x731A50;
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pub const GameClientExports001: usize = 0x731A40;
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pub const EmptyWorldService001_Client: usize = 0x4840B0;
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pub const Source2ClientConfig001: usize = 0x46ECD0;
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pub const LegacyGameUI001: usize = 0x8ABC70;
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pub const Source2ClientUI001: usize = 0x89AED0;
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pub const Source2ClientPrediction001: usize = 0x7ADF60;
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pub const ClientToolsInfo_001: usize = 0x7322E0;
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pub const Source2Client002: usize = 0x732300;
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pub const GameClientExports001: usize = 0x7322F0;
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pub const EmptyWorldService001_Client: usize = 0x484300;
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pub const Source2ClientConfig001: usize = 0x46EF20;
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}
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pub mod engine2_dll { // engine2.dll
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pub const SimpleEngineLoopService_001: usize = 0x1F5BF0;
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pub const ClientServerEngineLoopService_001: usize = 0x1E9AD0;
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pub const KeyValueCache001: usize = 0x1E6230;
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pub const HostStateMgr001: usize = 0x1E3A10;
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pub const GameEventSystemServerV001: usize = 0x1DEFC0;
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pub const GameEventSystemClientV001: usize = 0x1DEFB0;
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pub const EngineServiceMgr001: usize = 0x1DA910;
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pub const VProfService_001: usize = 0x1C7EF0;
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pub const ToolService_001: usize = 0x1C6B70;
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pub const StatsService_001: usize = 0x1C1F20;
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pub const SplitScreenService_001: usize = 0x1BF240;
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pub const SoundService_001: usize = 0x1B89D0;
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pub const ScreenshotService001: usize = 0x1B43D0;
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pub const RenderService_001: usize = 0x1B1A10;
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pub const NetworkService_001: usize = 0x1B1520;
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pub const NetworkServerService_001: usize = 0x1AC300;
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pub const NetworkP2PService_001: usize = 0x1A7D90;
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pub const NetworkClientService_001: usize = 0x1A1050;
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pub const MapListService_001: usize = 0x199E90;
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pub const InputService_001: usize = 0x1876F0;
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pub const GameUIService_001: usize = 0x181BF0;
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pub const GameResourceServiceServerV001: usize = 0x17F250;
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pub const GameResourceServiceClientV001: usize = 0x17F240;
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pub const BugService001: usize = 0x178080;
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pub const BenchmarkService001: usize = 0x176820;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122660;
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pub const EngineGameUI001: usize = 0x1219F0;
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pub const INETSUPPORT_001: usize = 0xF0A30;
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pub const Source2EngineToServerStringTable001: usize = 0xA95C0;
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pub const Source2EngineToServer001: usize = 0x91F40;
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pub const Source2EngineToClientStringTable001: usize = 0x8A970;
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pub const Source2EngineToClient001: usize = 0x61890;
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pub const SimpleEngineLoopService_001: usize = 0x1F6D30;
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pub const ClientServerEngineLoopService_001: usize = 0x1EAB40;
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pub const KeyValueCache001: usize = 0x1E7210;
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pub const HostStateMgr001: usize = 0x1E49F0;
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pub const GameEventSystemServerV001: usize = 0x1DFFA0;
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pub const GameEventSystemClientV001: usize = 0x1DFF90;
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pub const EngineServiceMgr001: usize = 0x1DB8F0;
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pub const VProfService_001: usize = 0x1C8ED0;
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pub const ToolService_001: usize = 0x1C7B50;
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pub const StatsService_001: usize = 0x1C2F00;
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pub const SplitScreenService_001: usize = 0x1C0220;
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pub const SoundService_001: usize = 0x1B9980;
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pub const ScreenshotService001: usize = 0x1B5380;
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pub const RenderService_001: usize = 0x1B29C0;
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pub const NetworkService_001: usize = 0x1B24D0;
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pub const NetworkServerService_001: usize = 0x1AD2B0;
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pub const NetworkP2PService_001: usize = 0x1A8D40;
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pub const NetworkClientService_001: usize = 0x1A2000;
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pub const MapListService_001: usize = 0x19AE40;
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pub const InputService_001: usize = 0x187F00;
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pub const GameUIService_001: usize = 0x1823E0;
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pub const GameResourceServiceServerV001: usize = 0x17FA40;
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pub const GameResourceServiceClientV001: usize = 0x17FA30;
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pub const BugService001: usize = 0x178870;
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pub const BenchmarkService001: usize = 0x177010;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1228C0;
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pub const EngineGameUI001: usize = 0x121C50;
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pub const INETSUPPORT_001: usize = 0xF0BC0;
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pub const Source2EngineToServerStringTable001: usize = 0xA9750;
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pub const Source2EngineToServer001: usize = 0x920D0;
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pub const Source2EngineToClientStringTable001: usize = 0x8AB00;
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pub const Source2EngineToClient001: usize = 0x61A20;
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}
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pub mod filesystem_stdio_dll { // filesystem_stdio.dll
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@@ -134,9 +134,9 @@ pub mod pulse_system_dll { // pulse_system.dll
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}
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pub mod rendersystemdx11_dll { // rendersystemdx11.dll
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pub const RenderUtils_001: usize = 0x53940;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4B030;
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pub const RenderDeviceMgr001: usize = 0x4B020;
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pub const RenderUtils_001: usize = 0x53C20;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4B2B0;
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pub const RenderDeviceMgr001: usize = 0x4B2A0;
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}
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pub mod resourcesystem_dll { // resourcesystem.dll
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@@ -159,11 +159,11 @@ pub mod schemasystem_dll { // schemasystem.dll
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}
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pub mod server_dll { // server.dll
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pub const NavGameTest001: usize = 0xA41A60;
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pub const ServerToolsInfo_001: usize = 0x830120;
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pub const Source2GameClients001: usize = 0x830130;
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pub const Source2GameEntities001: usize = 0x830140;
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pub const Source2Server001: usize = 0x830150;
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pub const NavGameTest001: usize = 0xA41CF0;
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pub const ServerToolsInfo_001: usize = 0x8303B0;
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pub const Source2GameClients001: usize = 0x8303C0;
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pub const Source2GameEntities001: usize = 0x8303D0;
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pub const Source2Server001: usize = 0x8303E0;
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pub const EmptyWorldService001_Server: usize = 0x574950;
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pub const Source2ServerConfig001: usize = 0x565A80;
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pub const EntitySubclassUtilsV001: usize = 0x2B9040;
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