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📦 Game Update 13993
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Thu, 15 Feb 2024 02:02:58 +0000
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* Fri, 16 Feb 2024 11:36:44 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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@@ -1745,7 +1745,7 @@ pub mod C_CSGOViewModel { // C_PredictedViewModel
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pub const m_nOldWeaponParity: usize = 0xF70; // uint32_t
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pub const m_nLastKnownAssociatedWeaponEntIndex: usize = 0xF74; // CEntityIndex
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pub const m_bNeedToQueueHighResComposite: usize = 0xF78; // bool
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pub const m_vLoweredWeaponOffset: usize = 0xFBC; // QAngle
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pub const m_vLoweredWeaponOffset: usize = 0xFDC; // QAngle
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}
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pub mod C_CSGO_CounterTerroristTeamIntroCamera { // C_CSGO_TeamPreviewCamera
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@@ -2264,7 +2264,7 @@ pub mod C_CSWeaponBase { // C_BasePlayerWeapon
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pub const m_iAlpha: usize = 0x16B8; // int32_t
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pub const m_iScopeTextureID: usize = 0x16BC; // int32_t
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pub const m_iCrosshairTextureID: usize = 0x16C0; // int32_t
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pub const m_flGunAccuracyPosition: usize = 0x16C4; // float
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pub const m_flGunAccuracyPositionDeprecated: usize = 0x16C4; // float
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pub const m_nLastEmptySoundCmdNum: usize = 0x16C8; // int32_t
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pub const m_nViewModelIndex: usize = 0x16CC; // uint32_t
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pub const m_bReloadsWithClips: usize = 0x16D0; // bool
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@@ -3506,8 +3506,9 @@ pub mod C_PrecipitationBlocker { // C_BaseModelEntity
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}
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pub mod C_PredictedViewModel { // C_BaseViewModel
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pub const m_LagAnglesHistory: usize = 0xF40; // QAngle
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pub const m_vPredictedOffset: usize = 0xF58; // Vector
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pub const m_vPredictedLagOffset: usize = 0xF40; // Vector
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pub const m_targetSpeed: usize = 0xF4C; // QAngle
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pub const m_currentSpeed: usize = 0xF58; // QAngle
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}
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pub mod C_PropDoorRotating { // C_BasePropDoor
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