📦 Game Update 13993

This commit is contained in:
a2x
2024-02-16 11:32:21 +10:00
parent cd30a731df
commit 209c3232ce
78 changed files with 557 additions and 548 deletions

View File

@@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:58 +0000
Fri, 16 Feb 2024 11:36:44 +0000
'''
class ActiveModelConfig_t:
@@ -1585,7 +1585,7 @@ class C_CSGOViewModel: # C_PredictedViewModel
m_nOldWeaponParity = 0xF70 # uint32_t
m_nLastKnownAssociatedWeaponEntIndex = 0xF74 # CEntityIndex
m_bNeedToQueueHighResComposite = 0xF78 # bool
m_vLoweredWeaponOffset = 0xFBC # QAngle
m_vLoweredWeaponOffset = 0xFDC # QAngle
class C_CSGO_CounterTerroristTeamIntroCamera: # C_CSGO_TeamPreviewCamera
@@ -2066,7 +2066,7 @@ class C_CSWeaponBase: # C_BasePlayerWeapon
m_iAlpha = 0x16B8 # int32_t
m_iScopeTextureID = 0x16BC # int32_t
m_iCrosshairTextureID = 0x16C0 # int32_t
m_flGunAccuracyPosition = 0x16C4 # float
m_flGunAccuracyPositionDeprecated = 0x16C4 # float
m_nLastEmptySoundCmdNum = 0x16C8 # int32_t
m_nViewModelIndex = 0x16CC # uint32_t
m_bReloadsWithClips = 0x16D0 # bool
@@ -3187,8 +3187,9 @@ class C_Precipitation: # C_BaseTrigger
class C_PrecipitationBlocker: # C_BaseModelEntity
class C_PredictedViewModel: # C_BaseViewModel
m_LagAnglesHistory = 0xF40 # QAngle
m_vPredictedOffset = 0xF58 # Vector
m_vPredictedLagOffset = 0xF40 # Vector
m_targetSpeed = 0xF4C # QAngle
m_currentSpeed = 0xF58 # QAngle
class C_PropDoorRotating: # C_BasePropDoor