mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 13:19:58 +08:00
📦 Game Update 13993
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
'''
|
||||
Created using https://github.com/a2x/cs2-dumper
|
||||
Thu, 15 Feb 2024 02:02:58 +0000
|
||||
Fri, 16 Feb 2024 11:36:44 +0000
|
||||
'''
|
||||
|
||||
class ActiveModelConfig_t:
|
||||
@@ -1585,7 +1585,7 @@ class C_CSGOViewModel: # C_PredictedViewModel
|
||||
m_nOldWeaponParity = 0xF70 # uint32_t
|
||||
m_nLastKnownAssociatedWeaponEntIndex = 0xF74 # CEntityIndex
|
||||
m_bNeedToQueueHighResComposite = 0xF78 # bool
|
||||
m_vLoweredWeaponOffset = 0xFBC # QAngle
|
||||
m_vLoweredWeaponOffset = 0xFDC # QAngle
|
||||
|
||||
class C_CSGO_CounterTerroristTeamIntroCamera: # C_CSGO_TeamPreviewCamera
|
||||
|
||||
@@ -2066,7 +2066,7 @@ class C_CSWeaponBase: # C_BasePlayerWeapon
|
||||
m_iAlpha = 0x16B8 # int32_t
|
||||
m_iScopeTextureID = 0x16BC # int32_t
|
||||
m_iCrosshairTextureID = 0x16C0 # int32_t
|
||||
m_flGunAccuracyPosition = 0x16C4 # float
|
||||
m_flGunAccuracyPositionDeprecated = 0x16C4 # float
|
||||
m_nLastEmptySoundCmdNum = 0x16C8 # int32_t
|
||||
m_nViewModelIndex = 0x16CC # uint32_t
|
||||
m_bReloadsWithClips = 0x16D0 # bool
|
||||
@@ -3187,8 +3187,9 @@ class C_Precipitation: # C_BaseTrigger
|
||||
class C_PrecipitationBlocker: # C_BaseModelEntity
|
||||
|
||||
class C_PredictedViewModel: # C_BaseViewModel
|
||||
m_LagAnglesHistory = 0xF40 # QAngle
|
||||
m_vPredictedOffset = 0xF58 # Vector
|
||||
m_vPredictedLagOffset = 0xF40 # Vector
|
||||
m_targetSpeed = 0xF4C # QAngle
|
||||
m_currentSpeed = 0xF58 # QAngle
|
||||
|
||||
class C_PropDoorRotating: # C_BasePropDoor
|
||||
|
||||
|
||||
Reference in New Issue
Block a user