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📦 Game Update 14017
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-21 00:09:51.615729800 UTC
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// 2024-06-25 22:56:23.392130600 UTC
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namespace CS2Dumper.Schemas {
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// Module: particles.dll
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@@ -1869,10 +1869,10 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class C_INIT_VelocityRadialRandom {
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public const nint m_nControlPointNumber = 0x1C0; // int32
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public const nint m_fSpeedMin = 0x1C4; // float32
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public const nint m_fSpeedMax = 0x1C8; // float32
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public const nint m_vecLocalCoordinateSystemSpeedScale = 0x1CC; // Vector
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public const nint m_bIgnoreDelta = 0x1D9; // bool
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public const nint m_fSpeedMin = 0x1C8; // CPerParticleFloatInput
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public const nint m_fSpeedMax = 0x320; // CPerParticleFloatInput
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public const nint m_vecLocalCoordinateSystemSpeedScale = 0x478; // Vector
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public const nint m_bIgnoreDelta = 0x485; // bool
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}
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// Parent: CParticleFunctionInitializer
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// Fields count: 3
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