📦 Game Update 13966

This commit is contained in:
a2x
2023-11-03 11:50:43 +10:00
parent 2b5e87c849
commit 1d32f72cd5
80 changed files with 6318 additions and 6128 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 27 Oct 2023 01:03:22 +0000
* Fri, 3 Nov 2023 01:49:47 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
@@ -176,13 +176,12 @@ pub mod SceneObject_t {
pub const m_skin: usize = 0x50; // CUtlString
pub const m_nObjectTypeFlags: usize = 0x58; // ObjectTypeFlags_t
pub const m_vLightingOrigin: usize = 0x5C; // Vector
pub const m_nLightGroup: usize = 0x68; // uint32_t
pub const m_nOverlayRenderOrder: usize = 0x6C; // int16_t
pub const m_nLODOverride: usize = 0x6E; // int16_t
pub const m_nCubeMapPrecomputedHandshake: usize = 0x70; // int32_t
pub const m_nLightProbeVolumePrecomputedHandshake: usize = 0x74; // int32_t
pub const m_renderableModel: usize = 0x80; // CStrongHandle<InfoForResourceTypeCModel>
pub const m_renderable: usize = 0x88; // CStrongHandle<InfoForResourceTypeCRenderMesh>
pub const m_nOverlayRenderOrder: usize = 0x68; // int16_t
pub const m_nLODOverride: usize = 0x6A; // int16_t
pub const m_nCubeMapPrecomputedHandshake: usize = 0x6C; // int32_t
pub const m_nLightProbeVolumePrecomputedHandshake: usize = 0x70; // int32_t
pub const m_renderableModel: usize = 0x78; // CStrongHandle<InfoForResourceTypeCModel>
pub const m_renderable: usize = 0x80; // CStrongHandle<InfoForResourceTypeCRenderMesh>
}
pub mod VMapResourceData_t {