📦 Game Update 13966

This commit is contained in:
a2x
2023-11-03 11:50:43 +10:00
parent 2b5e87c849
commit 1d32f72cd5
80 changed files with 6318 additions and 6128 deletions

View File

@@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 27 Oct 2023 01:03:22 +0000
Fri, 3 Nov 2023 01:49:47 +0000
'''
class AggregateLODSetup_t:
@@ -154,13 +154,12 @@ class SceneObject_t:
m_skin = 0x50 # CUtlString
m_nObjectTypeFlags = 0x58 # ObjectTypeFlags_t
m_vLightingOrigin = 0x5C # Vector
m_nLightGroup = 0x68 # uint32_t
m_nOverlayRenderOrder = 0x6C # int16_t
m_nLODOverride = 0x6E # int16_t
m_nCubeMapPrecomputedHandshake = 0x70 # int32_t
m_nLightProbeVolumePrecomputedHandshake = 0x74 # int32_t
m_renderableModel = 0x80 # CStrongHandle<InfoForResourceTypeCModel>
m_renderable = 0x88 # CStrongHandle<InfoForResourceTypeCRenderMesh>
m_nOverlayRenderOrder = 0x68 # int16_t
m_nLODOverride = 0x6A # int16_t
m_nCubeMapPrecomputedHandshake = 0x6C # int32_t
m_nLightProbeVolumePrecomputedHandshake = 0x70 # int32_t
m_renderableModel = 0x78 # CStrongHandle<InfoForResourceTypeCModel>
m_renderable = 0x80 # CStrongHandle<InfoForResourceTypeCRenderMesh>
class VMapResourceData_t: