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📦 Game Update 13966
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@@ -1,6 +1,6 @@
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'''
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Created using https://github.com/a2x/cs2-dumper
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Fri, 27 Oct 2023 01:03:22 +0000
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Fri, 3 Nov 2023 01:49:47 +0000
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'''
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class AggregateLODSetup_t:
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@@ -154,13 +154,12 @@ class SceneObject_t:
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m_skin = 0x50 # CUtlString
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m_nObjectTypeFlags = 0x58 # ObjectTypeFlags_t
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m_vLightingOrigin = 0x5C # Vector
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m_nLightGroup = 0x68 # uint32_t
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m_nOverlayRenderOrder = 0x6C # int16_t
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m_nLODOverride = 0x6E # int16_t
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m_nCubeMapPrecomputedHandshake = 0x70 # int32_t
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m_nLightProbeVolumePrecomputedHandshake = 0x74 # int32_t
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m_renderableModel = 0x80 # CStrongHandle<InfoForResourceTypeCModel>
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m_renderable = 0x88 # CStrongHandle<InfoForResourceTypeCRenderMesh>
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m_nOverlayRenderOrder = 0x68 # int16_t
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m_nLODOverride = 0x6A # int16_t
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m_nCubeMapPrecomputedHandshake = 0x6C # int32_t
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m_nLightProbeVolumePrecomputedHandshake = 0x70 # int32_t
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m_renderableModel = 0x78 # CStrongHandle<InfoForResourceTypeCModel>
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m_renderable = 0x80 # CStrongHandle<InfoForResourceTypeCRenderMesh>
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class VMapResourceData_t:
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