📦 Game Update 13966

This commit is contained in:
a2x
2023-11-03 11:50:43 +10:00
parent 2b5e87c849
commit 1d32f72cd5
80 changed files with 6318 additions and 6128 deletions

View File

@@ -1,34 +1,32 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Mon, 30 Oct 2023 00:17:09 +0000
* Fri, 3 Nov 2023 01:49:49 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod client_dll { // client.dll
pub const dwBaseEntityModel_setModel: usize = 0x57EA50;
pub const dwEntityList: usize = 0x17995C0;
pub const dwForceAttack: usize = 0x169EE60;
pub const dwForceAttack2: usize = 0x169EEF0;
pub const dwForceBackward: usize = 0x169F130;
pub const dwForceCrouch: usize = 0x169F400;
pub const dwForceForward: usize = 0x169F0A0;
pub const dwForceJump: usize = 0x169F370;
pub const dwForceLeft: usize = 0x169F1C0;
pub const dwForceRight: usize = 0x169F250;
pub const dwGameEntitySystem: usize = 0x1952588;
pub const dwGameEntitySystem_getBaseEntity: usize = 0x602050;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x5F3D40;
pub const dwGameRules: usize = 0x17F5488;
pub const dwGlobalVars: usize = 0x169AFE0;
pub const dwGlowManager: usize = 0x17F4C10;
pub const dwInterfaceLinkList: usize = 0x1980298;
pub const dwLocalPlayerController: usize = 0x17E8158;
pub const dwLocalPlayerPawn: usize = 0x1886C48;
pub const dwPlantedC4: usize = 0x188BFE0;
pub const dwViewAngles: usize = 0x18E6770;
pub const dwViewMatrix: usize = 0x1887730;
pub const dwViewRender: usize = 0x1888128;
pub const dwBaseEntityModel_setModel: usize = 0x5812D0;
pub const dwEntityList: usize = 0x17AA8F8;
pub const dwForceBackward: usize = 0x16AF570;
pub const dwForceCrouch: usize = 0x16AF840;
pub const dwForceForward: usize = 0x16AF4E0;
pub const dwForceJump: usize = 0x16AF7B0;
pub const dwForceLeft: usize = 0x16AF600;
pub const dwForceRight: usize = 0x16AF690;
pub const dwGameEntitySystem: usize = 0x1964168;
pub const dwGameEntitySystem_getBaseEntity: usize = 0x6048E0;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x5F65D0;
pub const dwGameRules: usize = 0x1806F58;
pub const dwGlobalVars: usize = 0x16AB2E0;
pub const dwGlowManager: usize = 0x18066B8;
pub const dwInterfaceLinkList: usize = 0x1991E78;
pub const dwLocalPlayerController: usize = 0x17F9C18;
pub const dwLocalPlayerPawn: usize = 0x16B6318;
pub const dwPlantedC4: usize = 0x189DB08;
pub const dwViewAngles: usize = 0x18F8090;
pub const dwViewMatrix: usize = 0x1899080;
pub const dwViewRender: usize = 0x1899A58;
}
pub mod engine2_dll { // engine2.dll
@@ -37,8 +35,8 @@ pub mod engine2_dll { // engine2.dll
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5396DC;
pub const dwWindowWidth: usize = 0x5396D8;
pub const dwWindowHeight: usize = 0x5397DC;
pub const dwWindowWidth: usize = 0x5397D8;
}
pub mod inputsystem_dll { // inputsystem.dll