📦 Game Update 13966

This commit is contained in:
a2x
2023-11-03 11:50:43 +10:00
parent 2b5e87c849
commit 1d32f72cd5
80 changed files with 6318 additions and 6128 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Mon, 30 Oct 2023 00:17:09 +0000
* Fri, 3 Nov 2023 01:49:49 +0000
*/
#pragma once
@@ -8,29 +8,27 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x57EA50;
constexpr std::ptrdiff_t dwEntityList = 0x17995C0;
constexpr std::ptrdiff_t dwForceAttack = 0x169EE60;
constexpr std::ptrdiff_t dwForceAttack2 = 0x169EEF0;
constexpr std::ptrdiff_t dwForceBackward = 0x169F130;
constexpr std::ptrdiff_t dwForceCrouch = 0x169F400;
constexpr std::ptrdiff_t dwForceForward = 0x169F0A0;
constexpr std::ptrdiff_t dwForceJump = 0x169F370;
constexpr std::ptrdiff_t dwForceLeft = 0x169F1C0;
constexpr std::ptrdiff_t dwForceRight = 0x169F250;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1952588;
constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x602050;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F3D40;
constexpr std::ptrdiff_t dwGameRules = 0x17F5488;
constexpr std::ptrdiff_t dwGlobalVars = 0x169AFE0;
constexpr std::ptrdiff_t dwGlowManager = 0x17F4C10;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1980298;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17E8158;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1886C48;
constexpr std::ptrdiff_t dwPlantedC4 = 0x188BFE0;
constexpr std::ptrdiff_t dwViewAngles = 0x18E6770;
constexpr std::ptrdiff_t dwViewMatrix = 0x1887730;
constexpr std::ptrdiff_t dwViewRender = 0x1888128;
constexpr std::ptrdiff_t dwBaseEntityModel_setModel = 0x5812D0;
constexpr std::ptrdiff_t dwEntityList = 0x17AA8F8;
constexpr std::ptrdiff_t dwForceBackward = 0x16AF570;
constexpr std::ptrdiff_t dwForceCrouch = 0x16AF840;
constexpr std::ptrdiff_t dwForceForward = 0x16AF4E0;
constexpr std::ptrdiff_t dwForceJump = 0x16AF7B0;
constexpr std::ptrdiff_t dwForceLeft = 0x16AF600;
constexpr std::ptrdiff_t dwForceRight = 0x16AF690;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1964168;
constexpr std::ptrdiff_t dwGameEntitySystem_getBaseEntity = 0x6048E0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x5F65D0;
constexpr std::ptrdiff_t dwGameRules = 0x1806F58;
constexpr std::ptrdiff_t dwGlobalVars = 0x16AB2E0;
constexpr std::ptrdiff_t dwGlowManager = 0x18066B8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1991E78;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17F9C18;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16B6318;
constexpr std::ptrdiff_t dwPlantedC4 = 0x189DB08;
constexpr std::ptrdiff_t dwViewAngles = 0x18F8090;
constexpr std::ptrdiff_t dwViewMatrix = 0x1899080;
constexpr std::ptrdiff_t dwViewRender = 0x1899A58;
}
namespace engine2_dll { // engine2.dll
@@ -39,8 +37,8 @@ namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x5396DC;
constexpr std::ptrdiff_t dwWindowWidth = 0x5396D8;
constexpr std::ptrdiff_t dwWindowHeight = 0x5397DC;
constexpr std::ptrdiff_t dwWindowWidth = 0x5397D8;
}
namespace inputsystem_dll { // inputsystem.dll