📦 Game Update 13969

This commit is contained in:
a2x
2023-11-14 13:59:04 +10:00
parent e03721e1bb
commit 1cc8196f93
80 changed files with 2376 additions and 2369 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 10 Nov 2023 07:08:46 +0000
* Tue, 14 Nov 2023 03:29:46 +0000
*/
#pragma once
@@ -8,28 +8,28 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwEntityList = 0x17ADAE0;
constexpr std::ptrdiff_t dwForceAttack = 0x16B2310;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16B23A0;
constexpr std::ptrdiff_t dwForceBackward = 0x16B25E0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16B28B0;
constexpr std::ptrdiff_t dwForceForward = 0x16B2550;
constexpr std::ptrdiff_t dwForceJump = 0x16B2820;
constexpr std::ptrdiff_t dwForceLeft = 0x16B2670;
constexpr std::ptrdiff_t dwForceRight = 0x16B2700;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18D72D0;
constexpr std::ptrdiff_t dwEntityList = 0x17ADAF0;
constexpr std::ptrdiff_t dwForceAttack = 0x16B2300;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16B2390;
constexpr std::ptrdiff_t dwForceBackward = 0x16B25D0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16B28A0;
constexpr std::ptrdiff_t dwForceForward = 0x16B2540;
constexpr std::ptrdiff_t dwForceJump = 0x16B2810;
constexpr std::ptrdiff_t dwForceLeft = 0x16B2660;
constexpr std::ptrdiff_t dwForceRight = 0x16B26F0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18D8110;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1809720;
constexpr std::ptrdiff_t dwGlobalVars = 0x16AE498;
constexpr std::ptrdiff_t dwGlowManager = 0x1809748;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1904F68;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17FCDB8;
constexpr std::ptrdiff_t dwGameRules = 0x1809740;
constexpr std::ptrdiff_t dwGlobalVars = 0x16AE488;
constexpr std::ptrdiff_t dwGlowManager = 0x1809768;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1905DA8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17FCDC8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16B9388;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1810CC8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1810CD8;
constexpr std::ptrdiff_t dwPrediction = 0x16B9250;
constexpr std::ptrdiff_t dwViewAngles = 0x186B0F8;
constexpr std::ptrdiff_t dwViewMatrix = 0x180C0E0;
constexpr std::ptrdiff_t dwViewRender = 0x180C938;
constexpr std::ptrdiff_t dwViewAngles = 0x186B108;
constexpr std::ptrdiff_t dwViewMatrix = 0x180C100;
constexpr std::ptrdiff_t dwViewRender = 0x180C958;
}
namespace engine2_dll { // engine2.dll