📦 Game Update 13969

This commit is contained in:
a2x
2023-11-14 13:59:04 +10:00
parent e03721e1bb
commit 1cc8196f93
80 changed files with 2376 additions and 2369 deletions

View File

@@ -1,31 +1,31 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 10 Nov 2023 07:08:46 +0000
* Tue, 14 Nov 2023 03:29:46 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x17ADAE0;
public const nint dwForceAttack = 0x16B2310;
public const nint dwForceAttack2 = 0x16B23A0;
public const nint dwForceBackward = 0x16B25E0;
public const nint dwForceCrouch = 0x16B28B0;
public const nint dwForceForward = 0x16B2550;
public const nint dwForceJump = 0x16B2820;
public const nint dwForceLeft = 0x16B2670;
public const nint dwForceRight = 0x16B2700;
public const nint dwGameEntitySystem = 0x18D72D0;
public const nint dwEntityList = 0x17ADAF0;
public const nint dwForceAttack = 0x16B2300;
public const nint dwForceAttack2 = 0x16B2390;
public const nint dwForceBackward = 0x16B25D0;
public const nint dwForceCrouch = 0x16B28A0;
public const nint dwForceForward = 0x16B2540;
public const nint dwForceJump = 0x16B2810;
public const nint dwForceLeft = 0x16B2660;
public const nint dwForceRight = 0x16B26F0;
public const nint dwGameEntitySystem = 0x18D8110;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1809720;
public const nint dwGlobalVars = 0x16AE498;
public const nint dwGlowManager = 0x1809748;
public const nint dwInterfaceLinkList = 0x1904F68;
public const nint dwLocalPlayerController = 0x17FCDB8;
public const nint dwGameRules = 0x1809740;
public const nint dwGlobalVars = 0x16AE488;
public const nint dwGlowManager = 0x1809768;
public const nint dwInterfaceLinkList = 0x1905DA8;
public const nint dwLocalPlayerController = 0x17FCDC8;
public const nint dwLocalPlayerPawn = 0x16B9388;
public const nint dwPlantedC4 = 0x1810CC8;
public const nint dwPlantedC4 = 0x1810CD8;
public const nint dwPrediction = 0x16B9250;
public const nint dwViewAngles = 0x186B0F8;
public const nint dwViewMatrix = 0x180C0E0;
public const nint dwViewRender = 0x180C938;
public const nint dwViewAngles = 0x186B108;
public const nint dwViewMatrix = 0x180C100;
public const nint dwViewRender = 0x180C958;
}
public static class engine2_dll { // engine2.dll