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📦 Game Update 13969
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@@ -1,31 +1,31 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Fri, 10 Nov 2023 07:08:46 +0000
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* Tue, 14 Nov 2023 03:29:46 +0000
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*/
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public static class client_dll { // client.dll
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public const nint dwEntityList = 0x17ADAE0;
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public const nint dwForceAttack = 0x16B2310;
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public const nint dwForceAttack2 = 0x16B23A0;
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public const nint dwForceBackward = 0x16B25E0;
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public const nint dwForceCrouch = 0x16B28B0;
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public const nint dwForceForward = 0x16B2550;
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public const nint dwForceJump = 0x16B2820;
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public const nint dwForceLeft = 0x16B2670;
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public const nint dwForceRight = 0x16B2700;
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public const nint dwGameEntitySystem = 0x18D72D0;
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public const nint dwEntityList = 0x17ADAF0;
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public const nint dwForceAttack = 0x16B2300;
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public const nint dwForceAttack2 = 0x16B2390;
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public const nint dwForceBackward = 0x16B25D0;
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public const nint dwForceCrouch = 0x16B28A0;
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public const nint dwForceForward = 0x16B2540;
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public const nint dwForceJump = 0x16B2810;
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public const nint dwForceLeft = 0x16B2660;
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public const nint dwForceRight = 0x16B26F0;
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public const nint dwGameEntitySystem = 0x18D8110;
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public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
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public const nint dwGameRules = 0x1809720;
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public const nint dwGlobalVars = 0x16AE498;
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public const nint dwGlowManager = 0x1809748;
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public const nint dwInterfaceLinkList = 0x1904F68;
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public const nint dwLocalPlayerController = 0x17FCDB8;
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public const nint dwGameRules = 0x1809740;
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public const nint dwGlobalVars = 0x16AE488;
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public const nint dwGlowManager = 0x1809768;
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public const nint dwInterfaceLinkList = 0x1905DA8;
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public const nint dwLocalPlayerController = 0x17FCDC8;
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public const nint dwLocalPlayerPawn = 0x16B9388;
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public const nint dwPlantedC4 = 0x1810CC8;
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public const nint dwPlantedC4 = 0x1810CD8;
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public const nint dwPrediction = 0x16B9250;
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public const nint dwViewAngles = 0x186B0F8;
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public const nint dwViewMatrix = 0x180C0E0;
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public const nint dwViewRender = 0x180C938;
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public const nint dwViewAngles = 0x186B108;
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public const nint dwViewMatrix = 0x180C100;
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public const nint dwViewRender = 0x180C958;
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}
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public static class engine2_dll { // engine2.dll
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