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Fetch networkGameClient_maxClients offset
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@@ -10,5 +10,6 @@ public static class client_dll {
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public static class engine2_dll {
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public const nint networkGameClient = 0x48AAB0;
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public const nint networkGameClient_maxClients = 0x250;
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public const nint networkGameClient_signOnState = 0x240;
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}
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