📦 Game Update 13974

This commit is contained in:
a2x
2023-12-01 14:38:32 +10:00
parent b7ee68c67e
commit 170df6cc47
79 changed files with 1700 additions and 1686 deletions

View File

@@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Tue, 21 Nov 2023 00:47:43 +0000
* Fri, 1 Dec 2023 04:38:02 +0000
*/
#pragma once
@@ -8,40 +8,40 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwEntityList = 0x17B5200;
constexpr std::ptrdiff_t dwForceAttack = 0x16B5510;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16B55A0;
constexpr std::ptrdiff_t dwForceBackward = 0x16B57E0;
constexpr std::ptrdiff_t dwForceCrouch = 0x16B5AB0;
constexpr std::ptrdiff_t dwForceForward = 0x16B5750;
constexpr std::ptrdiff_t dwForceJump = 0x16B5A20;
constexpr std::ptrdiff_t dwForceLeft = 0x16B5870;
constexpr std::ptrdiff_t dwForceRight = 0x16B5900;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18E08E0;
constexpr std::ptrdiff_t dwEntityList = 0x17BB470;
constexpr std::ptrdiff_t dwForceAttack = 0x16BB940;
constexpr std::ptrdiff_t dwForceAttack2 = 0x16BB9D0;
constexpr std::ptrdiff_t dwForceBackward = 0x16BBC10;
constexpr std::ptrdiff_t dwForceCrouch = 0x16BBEE0;
constexpr std::ptrdiff_t dwForceForward = 0x16BBB80;
constexpr std::ptrdiff_t dwForceJump = 0x16BBE50;
constexpr std::ptrdiff_t dwForceLeft = 0x16BBCA0;
constexpr std::ptrdiff_t dwForceRight = 0x16BBD30;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x18E6CA0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1810EB0;
constexpr std::ptrdiff_t dwGlobalVars = 0x16B1670;
constexpr std::ptrdiff_t dwGlowManager = 0x1810ED8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x190E578;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1804518;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16BC5B8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1818478;
constexpr std::ptrdiff_t dwPrediction = 0x16BC480;
constexpr std::ptrdiff_t dwSensitivity = 0x1812468;
constexpr std::ptrdiff_t dwGameRules = 0x1817298;
constexpr std::ptrdiff_t dwGlobalVars = 0x16B7AB0;
constexpr std::ptrdiff_t dwGlowManager = 0x18172B8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1914938;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x180A8F0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C29E8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x181E858;
constexpr std::ptrdiff_t dwPrediction = 0x16C28B0;
constexpr std::ptrdiff_t dwSensitivity = 0x18189A8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x18744C0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1813840;
constexpr std::ptrdiff_t dwViewRender = 0x18140C0;
constexpr std::ptrdiff_t dwViewAngles = 0x187A8C0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1819C10;
constexpr std::ptrdiff_t dwViewRender = 0x181A490;
}
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t dwBuildNumber = 0x48B514;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x48AAC0;
constexpr std::ptrdiff_t dwBuildNumber = 0x48A344;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x4898F8;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x541D8C;
constexpr std::ptrdiff_t dwWindowWidth = 0x541D88;
constexpr std::ptrdiff_t dwWindowHeight = 0x540A4C;
constexpr std::ptrdiff_t dwWindowWidth = 0x540A48;
}
namespace inputsystem_dll { // inputsystem.dll