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📦 Game Update 13974
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@@ -1,6 +1,6 @@
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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Tue, 21 Nov 2023 00:47:41 +0000
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* Fri, 1 Dec 2023 04:38:00 +0000
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*/
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#pragma once
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@@ -156,6 +156,8 @@ namespace EventClientProcessGameInput_t {
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namespace EventClientProcessInput_t {
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constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
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constexpr std::ptrdiff_t m_flRealTime = 0x28; // float
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constexpr std::ptrdiff_t m_flTickInterval = 0x2C; // float
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constexpr std::ptrdiff_t m_flTickStartTime = 0x30; // double
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}
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namespace EventClientProcessNetworking_t {
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@@ -177,11 +179,6 @@ namespace EventFrameBoundary_t {
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constexpr std::ptrdiff_t m_flFrameTime = 0x0; // float
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}
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namespace EventHostTimescaleChanged_t {
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constexpr std::ptrdiff_t m_flOldValue = 0x0; // float
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constexpr std::ptrdiff_t m_flNewValue = 0x4; // float
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}
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namespace EventModInitialized_t {
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}
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