📦 Game Update 13960

This commit is contained in:
a2x
2023-10-10 12:58:12 +10:00
parent 96a378be0b
commit 143a32ffbc
59 changed files with 311 additions and 318 deletions

View File

@@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-07 01:42:59.457428600 UTC
// 2023-10-10 02:56:33.305207800 UTC
public static class animationsystem_dll {
public const nint AnimationSystemUtils_001 = 0x64670;
@@ -7,24 +7,24 @@ public static class animationsystem_dll {
}
public static class client_dll {
public const nint LegacyGameUI001 = 0x88C300;
public const nint Source2ClientUI001 = 0x87ADA0;
public const nint Source2ClientPrediction001 = 0x79A020;
public const nint ClientToolsInfo_001 = 0x725F30;
public const nint Source2Client002 = 0x725F50;
public const nint GameClientExports001 = 0x725F40;
public const nint EmptyWorldService001_Client = 0x48A3D0;
public const nint Source2ClientConfig001 = 0x471730;
public const nint LegacyGameUI001 = 0x88D230;
public const nint Source2ClientUI001 = 0x87BCD0;
public const nint Source2ClientPrediction001 = 0x79AE80;
public const nint ClientToolsInfo_001 = 0x726D90;
public const nint Source2Client002 = 0x726DB0;
public const nint GameClientExports001 = 0x726DA0;
public const nint EmptyWorldService001_Client = 0x48A8B0;
public const nint Source2ClientConfig001 = 0x471B70;
}
public static class engine2_dll {
public const nint SimpleEngineLoopService_001 = 0x1E1AE0;
public const nint ClientServerEngineLoopService_001 = 0x1D77B0;
public const nint KeyValueCache001 = 0x1D3DF0;
public const nint HostStateMgr001 = 0x1D1800;
public const nint GameEventSystemServerV001 = 0x1CCEC0;
public const nint GameEventSystemClientV001 = 0x1CCEB0;
public const nint EngineServiceMgr001 = 0x1C8BA0;
public const nint SimpleEngineLoopService_001 = 0x1E1BB0;
public const nint ClientServerEngineLoopService_001 = 0x1D7880;
public const nint KeyValueCache001 = 0x1D3EC0;
public const nint HostStateMgr001 = 0x1D18D0;
public const nint GameEventSystemServerV001 = 0x1CCF90;
public const nint GameEventSystemClientV001 = 0x1CCF80;
public const nint EngineServiceMgr001 = 0x1C8C70;
public const nint VProfService_001 = 0x1B6750;
public const nint ToolService_001 = 0x1B54B0;
public const nint StatsService_001 = 0x1B0730;
@@ -155,16 +155,16 @@ public static class schemasystem_dll {
}
public static class server_dll {
public const nint NavGameTest001 = 0xA2C240;
public const nint ServerToolsInfo_001 = 0x830BB0;
public const nint Source2GameClients001 = 0x830BC0;
public const nint Source2GameEntities001 = 0x830BD0;
public const nint Source2Server001 = 0x830BE0;
public const nint EmptyWorldService001_Server = 0x586BD0;
public const nint Source2ServerConfig001 = 0x566B70;
public const nint EntitySubclassUtilsV001 = 0x2C8020;
public const nint customnavsystem001 = 0x244D00;
public const nint Source2GameDirector001 = 0x13EA00;
public const nint NavGameTest001 = 0xA2DFA0;
public const nint ServerToolsInfo_001 = 0x832910;
public const nint Source2GameClients001 = 0x832920;
public const nint Source2GameEntities001 = 0x832930;
public const nint Source2Server001 = 0x832940;
public const nint EmptyWorldService001_Server = 0x5877F0;
public const nint Source2ServerConfig001 = 0x5674F0;
public const nint EntitySubclassUtilsV001 = 0x2C8070;
public const nint customnavsystem001 = 0x244D50;
public const nint Source2GameDirector001 = 0x13EA50;
}
public static class soundsystem_dll {