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https://github.com/a2x/cs2-dumper.git
synced 2026-04-17 19:49:58 +08:00
📦 Game Update 13940
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@@ -6,49 +6,49 @@ pub mod animationsystem_dll {
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}
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pub mod client_dll {
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pub const LegacyGameUI001: usize = 0x857800;
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pub const Source2ClientUI001: usize = 0x846640;
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pub const Source2ClientPrediction001: usize = 0x76b370;
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pub const ClientToolsInfo_001: usize = 0x6f6de0;
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pub const Source2Client002: usize = 0x6f6e00;
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pub const GameClientExports001: usize = 0x6f6df0;
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pub const EmptyWorldService001_Client: usize = 0x43fe20;
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pub const Source2ClientConfig001: usize = 0x427070;
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pub const LegacyGameUI001: usize = 0x857a80;
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pub const Source2ClientUI001: usize = 0x8468c0;
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pub const Source2ClientPrediction001: usize = 0x76b390;
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pub const ClientToolsInfo_001: usize = 0x6f6e00;
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pub const Source2Client002: usize = 0x6f6e20;
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pub const GameClientExports001: usize = 0x6f6e10;
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pub const EmptyWorldService001_Client: usize = 0x43fe30;
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pub const Source2ClientConfig001: usize = 0x427080;
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}
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pub mod engine2_dll {
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pub const SimpleEngineLoopService_001: usize = 0x1e3560;
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pub const ClientServerEngineLoopService_001: usize = 0x1d9220;
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pub const KeyValueCache001: usize = 0x1d55c0;
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pub const HostStateMgr001: usize = 0x1d3000;
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pub const GameEventSystemServerV001: usize = 0x1ce420;
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pub const GameEventSystemClientV001: usize = 0x1ce410;
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pub const EngineServiceMgr001: usize = 0x1c9d30;
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pub const VProfService_001: usize = 0x1b7ea0;
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pub const ToolService_001: usize = 0x1b6c00;
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pub const StatsService_001: usize = 0x1b1e80;
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pub const SplitScreenService_001: usize = 0x1af0f0;
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pub const SoundService_001: usize = 0x1a9c40;
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pub const ScreenshotService001: usize = 0x1a5b10;
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pub const RenderService_001: usize = 0x1a2e70;
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pub const NetworkService_001: usize = 0x1a2980;
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pub const NetworkServerService_001: usize = 0x19da10;
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pub const NetworkP2PService_001: usize = 0x199420;
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pub const NetworkClientService_001: usize = 0x193050;
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pub const MapListService_001: usize = 0x18c090;
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pub const InputService_001: usize = 0x179e00;
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pub const GameUIService_001: usize = 0x1748c0;
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pub const GameResourceServiceServerV001: usize = 0x172620;
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pub const GameResourceServiceClientV001: usize = 0x172610;
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pub const BugService001: usize = 0x16b640;
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pub const BenchmarkService001: usize = 0x169e10;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x117530;
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pub const EngineGameUI001: usize = 0x1167f0;
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pub const INETSUPPORT_001: usize = 0xe6030;
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pub const Source2EngineToServerStringTable001: usize = 0xa1080;
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pub const Source2EngineToServer001: usize = 0x8ae50;
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pub const Source2EngineToClientStringTable001: usize = 0x83800;
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pub const Source2EngineToClient001: usize = 0x595e0;
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pub const SimpleEngineLoopService_001: usize = 0x1e3c20;
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pub const ClientServerEngineLoopService_001: usize = 0x1d9870;
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pub const KeyValueCache001: usize = 0x1d5c10;
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pub const HostStateMgr001: usize = 0x1d3650;
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pub const GameEventSystemServerV001: usize = 0x1cea70;
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pub const GameEventSystemClientV001: usize = 0x1cea60;
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pub const EngineServiceMgr001: usize = 0x1ca380;
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pub const VProfService_001: usize = 0x1b84f0;
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pub const ToolService_001: usize = 0x1b7250;
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pub const StatsService_001: usize = 0x1b24d0;
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pub const SplitScreenService_001: usize = 0x1af740;
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pub const SoundService_001: usize = 0x1aa290;
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pub const ScreenshotService001: usize = 0x1a6160;
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pub const RenderService_001: usize = 0x1a34c0;
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pub const NetworkService_001: usize = 0x1a2fd0;
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pub const NetworkServerService_001: usize = 0x19e060;
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pub const NetworkP2PService_001: usize = 0x199a70;
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pub const NetworkClientService_001: usize = 0x1936a0;
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pub const MapListService_001: usize = 0x18c6e0;
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pub const InputService_001: usize = 0x17a450;
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pub const GameUIService_001: usize = 0x174f10;
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pub const GameResourceServiceServerV001: usize = 0x172c70;
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pub const GameResourceServiceClientV001: usize = 0x172c60;
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pub const BugService001: usize = 0x16bc90;
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pub const BenchmarkService001: usize = 0x16a460;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x117b80;
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pub const EngineGameUI001: usize = 0x116e40;
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pub const INETSUPPORT_001: usize = 0xe6680;
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pub const Source2EngineToServerStringTable001: usize = 0xa1190;
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pub const Source2EngineToServer001: usize = 0x8af60;
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pub const Source2EngineToClientStringTable001: usize = 0x83910;
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pub const Source2EngineToClient001: usize = 0x596f0;
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}
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pub mod filesystem_stdio_dll {
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@@ -82,14 +82,14 @@ pub mod localize_dll {
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x506a0;
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pub const MATCHFRAMEWORK_001: usize = 0x1015c0;
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pub const MATCHFRAMEWORK_001: usize = 0x1017d0;
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}
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pub mod materialsystem2_dll {
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pub const MaterialUtils_001: usize = 0x4db70;
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pub const TextLayout_001: usize = 0x4a2c0;
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pub const PostProcessingSystem_001: usize = 0x42a60;
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pub const FontManager_001: usize = 0x37840;
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pub const MaterialUtils_001: usize = 0x4dd80;
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pub const TextLayout_001: usize = 0x4a4d0;
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pub const PostProcessingSystem_001: usize = 0x42c70;
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pub const FontManager_001: usize = 0x37a50;
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pub const VMaterialSystem2_001: usize = 0x25fb0;
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}
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@@ -113,7 +113,7 @@ pub mod panorama_dll {
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}
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pub mod panorama_text_pango_dll {
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pub const PanoramaTextServices001: usize = 0x4caa0;
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pub const PanoramaTextServices001: usize = 0x4ccb0;
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}
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pub mod panoramauiclient_dll {
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@@ -144,7 +144,7 @@ pub mod scenefilecache_dll {
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}
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pub mod scenesystem_dll {
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pub const SceneUtils_001: usize = 0x13bc30;
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pub const SceneUtils_001: usize = 0x13be40;
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pub const SceneSystem_002: usize = 0xc9b50;
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pub const RenderingPipelines_001: usize = 0x8da90;
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}
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@@ -154,7 +154,7 @@ pub mod schemasystem_dll {
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}
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pub mod server_dll {
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pub const NavGameTest001: usize = 0xa9d520;
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pub const NavGameTest001: usize = 0xa9d770;
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pub const ServerToolsInfo_001: usize = 0x8a7820;
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pub const Source2GameClients001: usize = 0x8a7830;
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pub const Source2GameEntities001: usize = 0x8a7840;
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@@ -167,8 +167,8 @@ pub mod server_dll {
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}
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x155da0;
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pub const SoundOpSystemEdit001: usize = 0x8b110;
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pub const SoundOpSystem001: usize = 0x155fb0;
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pub const SoundOpSystemEdit001: usize = 0x8b320;
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pub const VMixEditTool001: usize = 0x716e0;
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pub const SoundSystem001: usize = 0x46460;
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}
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@@ -200,7 +200,7 @@ pub mod steamclient64_dll {
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}
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pub mod tier0_dll {
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pub const VStringTokenSystem001: usize = 0x18d100;
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pub const VStringTokenSystem001: usize = 0x18d310;
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pub const TestScriptMgr001: usize = 0x13f510;
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pub const VProcessUtils002: usize = 0x12f520;
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pub const VEngineCvar007: usize = 0x615f0;
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