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📦 Game Update 13940
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@@ -1193,15 +1193,16 @@ pub mod C_BaseButton {
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}
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pub mod C_BaseCSGrenade {
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pub const m_bRedraw: usize = 0x18f0;
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pub const m_bIsHeldByPlayer: usize = 0x18f1;
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pub const m_bPinPulled: usize = 0x18f2;
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pub const m_bJumpThrow: usize = 0x18f3;
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pub const m_eThrowStatus: usize = 0x18f4;
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pub const m_fThrowTime: usize = 0x18f8;
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pub const m_flThrowStrength: usize = 0x18fc;
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pub const m_flThrowStrengthApproach: usize = 0x1900;
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pub const m_fDropTime: usize = 0x1904;
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pub const m_bClientPredictDelete: usize = 0x18d0;
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pub const m_bRedraw: usize = 0x18f8;
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pub const m_bIsHeldByPlayer: usize = 0x18f9;
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pub const m_bPinPulled: usize = 0x18fa;
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pub const m_bJumpThrow: usize = 0x18fb;
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pub const m_eThrowStatus: usize = 0x18fc;
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pub const m_fThrowTime: usize = 0x1900;
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pub const m_flThrowStrength: usize = 0x1904;
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pub const m_flThrowStrengthApproach: usize = 0x1908;
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pub const m_fDropTime: usize = 0x190c;
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}
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pub mod C_BaseCSGrenadeProjectile {
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