Add python file builder

This commit is contained in:
a2x
2023-10-17 12:06:23 +10:00
parent c55bdf15a2
commit 0a86db6b40
86 changed files with 17670 additions and 436 deletions

View File

@@ -1,14 +1,14 @@
/*
* https://github.com/a2x/cs2-dumper
* 2023-10-15 12:13:33.222923700 UTC
* 2023-10-17 02:04:51.720428600 UTC
*/
public static class animationsystem_dll {
public static class AnimationsystemDll {
public const nint AnimationSystemUtils_001 = 0x64670;
public const nint AnimationSystem_001 = 0x5F1D0;
}
public static class client_dll {
public static class ClientDll {
public const nint LegacyGameUI001 = 0x88F360;
public const nint Source2ClientUI001 = 0x87DE00;
public const nint Source2ClientPrediction001 = 0x79B660;
@@ -19,7 +19,7 @@ public static class client_dll {
public const nint Source2ClientConfig001 = 0x4721F0;
}
public static class engine2_dll {
public static class Engine2Dll {
public const nint SimpleEngineLoopService_001 = 0x1E1C70;
public const nint ClientServerEngineLoopService_001 = 0x1D7940;
public const nint KeyValueCache001 = 0x1D3F80;
@@ -54,12 +54,12 @@ public static class engine2_dll {
public const nint Source2EngineToClient001 = 0x5A1B0;
}
public static class filesystem_stdio_dll {
public static class FilesystemStdioDll {
public const nint VAsyncFileSystem2_001 = 0x66D30;
public const nint VFileSystem017 = 0x66D20;
}
public static class host_dll {
public static class HostDll {
public const nint Source2Host001 = 0x18E10;
public const nint SinglePlayerSharedMemory001 = 0x18A90;
public const nint SaveRestoreDataVersion001 = 0x18A80;
@@ -70,25 +70,25 @@ public static class host_dll {
public const nint DebugDrawQueueManager001 = 0x11710;
}
public static class imemanager_dll {
public static class ImemanagerDll {
public const nint IMEManager001 = 0xC470;
}
public static class inputsystem_dll {
public static class InputsystemDll {
public const nint InputSystemVersion001 = 0x28D0;
public const nint InputStackSystemVersion001 = 0x16F0;
}
public static class localize_dll {
public static class LocalizeDll {
public const nint Localize_001 = 0x3830;
}
public static class matchmaking_dll {
public static class MatchmakingDll {
public const nint GameTypes001 = 0x50270;
public const nint MATCHFRAMEWORK_001 = 0x101030;
}
public static class materialsystem2_dll {
public static class Materialsystem2Dll {
public const nint MaterialUtils_001 = 0x4DB80;
public const nint TextLayout_001 = 0x4A2D0;
public const nint PostProcessingSystem_001 = 0x42A50;
@@ -96,67 +96,67 @@ public static class materialsystem2_dll {
public const nint VMaterialSystem2_001 = 0x25EB0;
}
public static class meshsystem_dll {
public static class MeshsystemDll {
public const nint MeshSystem001 = 0x7270;
}
public static class navsystem_dll {
public static class NavsystemDll {
public const nint NavSystem001 = 0x76F0;
}
public static class networksystem_dll {
public static class NetworksystemDll {
public const nint SerializedEntitiesVersion001 = 0xD1A60;
public const nint NetworkSystemVersion001 = 0xBBF70;
public const nint NetworkMessagesVersion001 = 0x9C010;
public const nint FlattenedSerializersVersion001 = 0x7B890;
}
public static class panorama_dll {
public static class PanoramaDll {
public const nint PanoramaUIEngine001 = 0x57EE0;
}
public static class panorama_text_pango_dll {
public static class PanoramaTextPangoDll {
public const nint PanoramaTextServices001 = 0x4CBD0;
}
public static class panoramauiclient_dll {
public static class PanoramauiclientDll {
public const nint PanoramaUIClient001 = 0x12780;
}
public static class particles_dll {
public static class ParticlesDll {
public const nint ParticleSystemMgr003 = 0x52D20;
}
public static class pulse_system_dll {
public static class PulseSystemDll {
public const nint IPulseSystem_001 = 0x5B80;
}
public static class rendersystemdx11_dll {
public static class Rendersystemdx11Dll {
public const nint RenderUtils_001 = 0x52C90;
public const nint VRenderDeviceMgrBackdoor001 = 0x4A3A0;
public const nint RenderDeviceMgr001 = 0x4A390;
}
public static class resourcesystem_dll {
public static class ResourcesystemDll {
public const nint ResourceSystem013 = 0x10650;
}
public static class scenefilecache_dll {
public static class ScenefilecacheDll {
public const nint SceneFileCache002 = 0x68E0;
public const nint ResponseRulesCache001 = 0x3190;
}
public static class scenesystem_dll {
public static class ScenesystemDll {
public const nint SceneUtils_001 = 0x13D030;
public const nint SceneSystem_002 = 0xCAE10;
public const nint RenderingPipelines_001 = 0x8EED0;
}
public static class schemasystem_dll {
public static class SchemasystemDll {
public const nint SchemaSystem_001 = 0xA930;
}
public static class server_dll {
public static class ServerDll {
public const nint NavGameTest001 = 0xA2C470;
public const nint ServerToolsInfo_001 = 0x830DE0;
public const nint Source2GameClients001 = 0x830DF0;
@@ -169,18 +169,18 @@ public static class server_dll {
public const nint Source2GameDirector001 = 0x13EAB0;
}
public static class soundsystem_dll {
public static class SoundsystemDll {
public const nint SoundOpSystem001 = 0x156160;
public const nint SoundOpSystemEdit001 = 0x8B540;
public const nint VMixEditTool001 = 0x71740;
public const nint SoundSystem001 = 0x46540;
}
public static class steamaudio_dll {
public static class SteamaudioDll {
public const nint SteamAudio001 = 0x12EE0;
}
public static class steamclient64_dll {
public static class Steamclient64Dll {
public const nint IVALIDATE001 = 0x833640;
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x82F4C0;
public const nint SteamClient020 = 0x62CAF0;
@@ -202,39 +202,39 @@ public static class steamclient64_dll {
public const nint p2pvoicesingleton002 = 0xD5840;
}
public static class tier0_dll {
public static class Tier0Dll {
public const nint VStringTokenSystem001 = 0x18C390;
public const nint TestScriptMgr001 = 0x13F6F0;
public const nint VProcessUtils002 = 0x12F870;
public const nint VEngineCvar007 = 0x61C50;
}
public static class v8system_dll {
public static class V8SystemDll {
public const nint Source2V8System001 = 0x1670;
}
public static class valve_avi_dll {
public static class ValveAviDll {
public const nint VAvi001 = 0x2F90;
}
public static class valve_wmf_dll {
public static class ValveWmfDll {
public const nint VMediaFoundation001 = 0x12D0;
}
public static class vphysics2_dll {
public static class Vphysics2Dll {
public const nint VPhysics2_Handle_Interface_001 = 0x5FA50;
public const nint VPhysics2_Interface_001 = 0x5B7F0;
}
public static class vscript_dll {
public static class VscriptDll {
public const nint VScriptManager010 = 0x31DA0;
}
public static class vstdlib_s64_dll {
public static class VstdlibS64Dll {
public const nint IVALIDATE001 = 0x24FF0;
public const nint VEngineCvar002 = 0x5750;
}
public static class worldrenderer_dll {
public static class WorldrendererDll {
public const nint WorldRendererMgr001 = 0x21530;
}