Merge output files into correct subfolder

This commit is contained in:
a2x
2024-03-29 01:54:30 +10:00
parent 87fccce283
commit 058d471ba8
30 changed files with 35475 additions and 320682 deletions

View File

@@ -1,61 +1,61 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-03-27 13:29:16.446880100 UTC
// 2024-03-28 15:47:06.987281800 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
public static class Animationsystem {
public const nint AnimationSystemUtils001 = 0x72E80;
public const nint AnimationSystem001 = 0x6DA00;
public const nint AnimationSystemUtils_001 = 0x72E80;
public const nint AnimationSystem_001 = 0x6DA00;
}
// Module: client.dll
public static class Client {
public const nint ClientToolsInfo001 = 0x732F00;
public const nint EmptyWorldService001Client = 0x480850;
public const nint ClientToolsInfo_001 = 0x732F00;
public const nint EmptyWorldService001_Client = 0x480850;
public const nint GameClientExports001 = 0x732F10;
public const nint LegacyGameUi001 = 0x8AEE40;
public const nint LegacyGameUI001 = 0x8AEE40;
public const nint Source2Client002 = 0x732F20;
public const nint Source2ClientConfig001 = 0x46BA90;
public const nint Source2ClientPrediction001 = 0x7AF990;
public const nint Source2ClientUi001 = 0x89E460;
public const nint Source2ClientUI001 = 0x89E460;
}
// Module: engine2.dll
public static class Engine2 {
public const nint BenchmarkService001 = 0x177230;
public const nint BugService001 = 0x178A90;
public const nint ClientServerEngineLoopService001 = 0x1EAE60;
public const nint EngineGameUi001 = 0x121E70;
public const nint ClientServerEngineLoopService_001 = 0x1EAE60;
public const nint EngineGameUI001 = 0x121E70;
public const nint EngineServiceMgr001 = 0x1DBC10;
public const nint GameEventSystemClientV001 = 0x1E02B0;
public const nint GameEventSystemServerV001 = 0x1E02C0;
public const nint GameResourceServiceClientV001 = 0x17FC50;
public const nint GameResourceServiceServerV001 = 0x17FC60;
public const nint GameUiService001 = 0x182600;
public const nint GameUIService_001 = 0x182600;
public const nint HostStateMgr001 = 0x1E4D10;
public const nint Inetsupport001 = 0xF0DE0;
public const nint InputService001 = 0x188120;
public const nint INETSUPPORT_001 = 0xF0DE0;
public const nint InputService_001 = 0x188120;
public const nint KeyValueCache001 = 0x1E7530;
public const nint MapListService001 = 0x19B050;
public const nint NetworkClientService001 = 0x1A2210;
public const nint NetworkP2pService001 = 0x1A8F50;
public const nint NetworkServerService001 = 0x1AD4C0;
public const nint NetworkService001 = 0x1B26E0;
public const nint RenderService001 = 0x1B2BD0;
public const nint MapListService_001 = 0x19B050;
public const nint NetworkClientService_001 = 0x1A2210;
public const nint NetworkP2PService_001 = 0x1A8F50;
public const nint NetworkServerService_001 = 0x1AD4C0;
public const nint NetworkService_001 = 0x1B26E0;
public const nint RenderService_001 = 0x1B2BD0;
public const nint ScreenshotService001 = 0x1B5590;
public const nint SimpleEngineLoopService001 = 0x1F7050;
public const nint SoundService001 = 0x1B9B90;
public const nint SimpleEngineLoopService_001 = 0x1F7050;
public const nint SoundService_001 = 0x1B9B90;
public const nint Source2EngineToClient001 = 0x61A90;
public const nint Source2EngineToClientStringTable001 = 0x8AB70;
public const nint Source2EngineToServer001 = 0x92140;
public const nint Source2EngineToServerStringTable001 = 0xA9830;
public const nint SplitScreenService001 = 0x1C0430;
public const nint StatsService001 = 0x1C3110;
public const nint ToolService001 = 0x1C7D60;
public const nint VengineGameuifuncsVersion005 = 0x122AE0;
public const nint VProfService001 = 0x1C90E0;
public const nint SplitScreenService_001 = 0x1C0430;
public const nint StatsService_001 = 0x1C3110;
public const nint ToolService_001 = 0x1C7D60;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x122AE0;
public const nint VProfService_001 = 0x1C90E0;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdio {
public const nint VAsyncFileSystem2001 = 0x67960;
public const nint VAsyncFileSystem2_001 = 0x67960;
public const nint VFileSystem017 = 0x67950;
}
// Module: host.dll
@@ -71,7 +71,7 @@ namespace CS2Dumper.Interfaces {
}
// Module: imemanager.dll
public static class Imemanager {
public const nint ImeManager001 = 0xC470;
public const nint IMEManager001 = 0xC470;
}
// Module: inputsystem.dll
public static class Inputsystem {
@@ -80,20 +80,20 @@ namespace CS2Dumper.Interfaces {
}
// Module: localize.dll
public static class Localize {
public const nint Localize001 = 0x3830;
public const nint Localize_001 = 0x3830;
}
// Module: matchmaking.dll
public static class Matchmaking {
public const nint GameTypes001 = 0x53800;
public const nint Matchframework001 = 0x105690;
public const nint MATCHFRAMEWORK_001 = 0x105690;
}
// Module: materialsystem2.dll
public static class Materialsystem2 {
public const nint FontManager001 = 0x37A80;
public const nint MaterialUtils001 = 0x4DB40;
public const nint PostProcessingSystem001 = 0x42A80;
public const nint TextLayout001 = 0x4A200;
public const nint VMaterialSystem2001 = 0x25F80;
public const nint FontManager_001 = 0x37A80;
public const nint MaterialUtils_001 = 0x4DB40;
public const nint PostProcessingSystem_001 = 0x42A80;
public const nint TextLayout_001 = 0x4A200;
public const nint VMaterialSystem2_001 = 0x25F80;
}
// Module: meshsystem.dll
public static class Meshsystem {
@@ -112,7 +112,7 @@ namespace CS2Dumper.Interfaces {
}
// Module: panorama.dll
public static class Panorama {
public const nint PanoramaUiEngine001 = 0x5D960;
public const nint PanoramaUIEngine001 = 0x5D960;
}
// Module: panorama_text_pango.dll
public static class PanoramaTextPango {
@@ -120,7 +120,7 @@ namespace CS2Dumper.Interfaces {
}
// Module: panoramauiclient.dll
public static class Panoramauiclient {
public const nint PanoramaUiClient001 = 0x12010;
public const nint PanoramaUIClient001 = 0x12010;
}
// Module: particles.dll
public static class Particles {
@@ -128,12 +128,12 @@ namespace CS2Dumper.Interfaces {
}
// Module: pulse_system.dll
public static class PulseSystem {
public const nint IPulseSystem001 = 0x44C0;
public const nint IPulseSystem_001 = 0x44C0;
}
// Module: rendersystemdx11.dll
public static class Rendersystemdx11 {
public const nint RenderDeviceMgr001 = 0x4C7D0;
public const nint RenderUtils001 = 0x55150;
public const nint RenderUtils_001 = 0x55150;
public const nint VRenderDeviceMgrBackdoor001 = 0x4C7E0;
}
// Module: resourcesystem.dll
@@ -147,26 +147,26 @@ namespace CS2Dumper.Interfaces {
}
// Module: scenesystem.dll
public static class Scenesystem {
public const nint RenderingPipelines001 = 0x86480;
public const nint SceneSystem002 = 0xBD200;
public const nint SceneUtils001 = 0x12FCF0;
public const nint RenderingPipelines_001 = 0x86480;
public const nint SceneSystem_002 = 0xBD200;
public const nint SceneUtils_001 = 0x12FCF0;
}
// Module: schemasystem.dll
public static class Schemasystem {
public const nint SchemaSystem001 = 0xAA50;
public const nint SchemaSystem_001 = 0xAA50;
}
// Module: server.dll
public static class Server {
public const nint EmptyWorldService001Server = 0x572840;
public const nint EmptyWorldService001_Server = 0x572840;
public const nint EntitySubclassUtilsV001 = 0x2AF7A0;
public const nint NavGameTest001 = 0xA46F10;
public const nint ServerToolsInfo001 = 0x8322D0;
public const nint ServerToolsInfo_001 = 0x8322D0;
public const nint Source2GameClients001 = 0x8322E0;
public const nint Source2GameDirector001 = 0x11EAB0;
public const nint Source2GameEntities001 = 0x8322F0;
public const nint Source2Server001 = 0x832300;
public const nint Source2ServerConfig001 = 0x566BC0;
public const nint Customnavsystem001 = 0x22C660;
public const nint customnavsystem001 = 0x22C660;
}
// Module: soundsystem.dll
public static class Soundsystem {
@@ -181,8 +181,8 @@ namespace CS2Dumper.Interfaces {
}
// Module: steamclient64.dll
public static class Steamclient64 {
public const nint ClientengineInterfaceVersion005 = 0x8621C0;
public const nint Ivalidate001 = 0x866250;
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x8621C0;
public const nint IVALIDATE001 = 0x866250;
public const nint SteamClient006 = 0x663700;
public const nint SteamClient007 = 0x663710;
public const nint SteamClient008 = 0x663720;
@@ -199,8 +199,8 @@ namespace CS2Dumper.Interfaces {
public const nint SteamClient019 = 0x6637D0;
public const nint SteamClient020 = 0x6637E0;
public const nint SteamClient021 = 0x6637F0;
public const nint P2pvoice002 = 0xD9FD0;
public const nint P2pvoicesingleton002 = 0xD6A30;
public const nint p2pvoice002 = 0xD9FD0;
public const nint p2pvoicesingleton002 = 0xD6A30;
}
// Module: tier0.dll
public static class Tier0 {
@@ -223,8 +223,8 @@ namespace CS2Dumper.Interfaces {
}
// Module: vphysics2.dll
public static class Vphysics2 {
public const nint VPhysics2HandleInterface001 = 0x5BCB0;
public const nint VPhysics2Interface001 = 0x57130;
public const nint VPhysics2_Handle_Interface_001 = 0x5BCB0;
public const nint VPhysics2_Interface_001 = 0x57130;
}
// Module: vscript.dll
public static class Vscript {
@@ -232,7 +232,7 @@ namespace CS2Dumper.Interfaces {
}
// Module: vstdlib_s64.dll
public static class VstdlibS64 {
public const nint Ivalidate001 = 0x25120;
public const nint IVALIDATE001 = 0x25120;
public const nint VEngineCvar002 = 0x5760;
}
// Module: worldrenderer.dll