// Generated using https://github.com/a2x/cs2-dumper
// 2025-10-22 23:24:33.374715900 UTC

#![allow(non_upper_case_globals, unused)]

pub mod cs2_dumper {
    pub mod offsets {
        // Module: client.dll
        pub mod client_dll {
            pub const dwCSGOInput: usize = 0x1E2FE00;
            pub const dwEntityList: usize = 0x1D07A80;
            pub const dwGameEntitySystem: usize = 0x1FAC650;
            pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
            pub const dwGameRules: usize = 0x1E25180;
            pub const dwGlobalVars: usize = 0x1BD8060;
            pub const dwGlowManager: usize = 0x1E22018;
            pub const dwLocalPlayerController: usize = 0x1E11978;
            pub const dwLocalPlayerPawn: usize = 0x1BE2D10;
            pub const dwPlantedC4: usize = 0x1E2B3D0;
            pub const dwPrediction: usize = 0x1BE2C40;
            pub const dwSensitivity: usize = 0x1E22A78;
            pub const dwSensitivity_sensitivity: usize = 0x50;
            pub const dwViewAngles: usize = 0x1E304B0;
            pub const dwViewMatrix: usize = 0x1E25F30;
            pub const dwViewRender: usize = 0x1E26AA8;
            pub const dwWeaponC4: usize = 0x1DC2E48;
        }
        // Module: engine2.dll
        pub mod engine2_dll {
            pub const dwBuildNumber: usize = 0x5EF3E4;
            pub const dwNetworkGameClient: usize = 0x5EE4F0;
            pub const dwNetworkGameClient_clientTickCount: usize = 0x358;
            pub const dwNetworkGameClient_deltaTick: usize = 0x23C;
            pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C142F;
            pub const dwNetworkGameClient_localPlayer: usize = 0xE8;
            pub const dwNetworkGameClient_maxClients: usize = 0x230;
            pub const dwNetworkGameClient_serverTickCount: usize = 0x23C;
            pub const dwNetworkGameClient_signOnState: usize = 0x220;
            pub const dwWindowHeight: usize = 0x8ED624;
            pub const dwWindowWidth: usize = 0x8ED620;
        }
        // Module: inputsystem.dll
        pub mod inputsystem_dll {
            pub const dwInputSystem: usize = 0x45A20;
        }
        // Module: matchmaking.dll
        pub mod matchmaking_dll {
            pub const dwGameTypes: usize = 0x1B5EE0;
        }
        // Module: soundsystem.dll
        pub mod soundsystem_dll {
            pub const dwSoundSystem: usize = 0x3EAE50;
            pub const dwSoundSystem_engineViewData: usize = 0x7C;
        }
    }
}
