// Generated using https://github.com/a2x/cs2-dumper
// 2024-03-29 14:47:15.019433800 UTC

namespace CS2Dumper.Interfaces {
    // Module: animationsystem.dll
    public static class Animationsystem {
        public const nint AnimationSystemUtils_001 = 0x72E80;
        public const nint AnimationSystem_001 = 0x6DA00;
    }
    // Module: client.dll
    public static class Client {
        public const nint ClientToolsInfo_001 = 0x732F00;
        public const nint EmptyWorldService001_Client = 0x480850;
        public const nint GameClientExports001 = 0x732F10;
        public const nint LegacyGameUI001 = 0x8AEE40;
        public const nint Source2Client002 = 0x732F20;
        public const nint Source2ClientConfig001 = 0x46BA90;
        public const nint Source2ClientPrediction001 = 0x7AF990;
        public const nint Source2ClientUI001 = 0x89E460;
    }
    // Module: engine2.dll
    public static class Engine2 {
        public const nint BenchmarkService001 = 0x177230;
        public const nint BugService001 = 0x178A90;
        public const nint ClientServerEngineLoopService_001 = 0x1EAE60;
        public const nint EngineGameUI001 = 0x121E70;
        public const nint EngineServiceMgr001 = 0x1DBC10;
        public const nint GameEventSystemClientV001 = 0x1E02B0;
        public const nint GameEventSystemServerV001 = 0x1E02C0;
        public const nint GameResourceServiceClientV001 = 0x17FC50;
        public const nint GameResourceServiceServerV001 = 0x17FC60;
        public const nint GameUIService_001 = 0x182600;
        public const nint HostStateMgr001 = 0x1E4D10;
        public const nint INETSUPPORT_001 = 0xF0DE0;
        public const nint InputService_001 = 0x188120;
        public const nint KeyValueCache001 = 0x1E7530;
        public const nint MapListService_001 = 0x19B050;
        public const nint NetworkClientService_001 = 0x1A2210;
        public const nint NetworkP2PService_001 = 0x1A8F50;
        public const nint NetworkServerService_001 = 0x1AD4C0;
        public const nint NetworkService_001 = 0x1B26E0;
        public const nint RenderService_001 = 0x1B2BD0;
        public const nint ScreenshotService001 = 0x1B5590;
        public const nint SimpleEngineLoopService_001 = 0x1F7050;
        public const nint SoundService_001 = 0x1B9B90;
        public const nint Source2EngineToClient001 = 0x61A90;
        public const nint Source2EngineToClientStringTable001 = 0x8AB70;
        public const nint Source2EngineToServer001 = 0x92140;
        public const nint Source2EngineToServerStringTable001 = 0xA9830;
        public const nint SplitScreenService_001 = 0x1C0430;
        public const nint StatsService_001 = 0x1C3110;
        public const nint ToolService_001 = 0x1C7D60;
        public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x122AE0;
        public const nint VProfService_001 = 0x1C90E0;
    }
    // Module: filesystem_stdio.dll
    public static class FilesystemStdio {
        public const nint VAsyncFileSystem2_001 = 0x67960;
        public const nint VFileSystem017 = 0x67950;
    }
    // Module: host.dll
    public static class Host {
        public const nint DebugDrawQueueManager001 = 0x11AE0;
        public const nint GameModelInfo001 = 0x12090;
        public const nint GameSystem2HostHook = 0x12170;
        public const nint HostUtils001 = 0x12920;
        public const nint PredictionDiffManager001 = 0x17340;
        public const nint SaveRestoreDataVersion001 = 0x19060;
        public const nint SinglePlayerSharedMemory001 = 0x19070;
        public const nint Source2Host001 = 0x193F0;
    }
    // Module: imemanager.dll
    public static class Imemanager {
        public const nint IMEManager001 = 0xC470;
    }
    // Module: inputsystem.dll
    public static class Inputsystem {
        public const nint InputStackSystemVersion001 = 0x1850;
        public const nint InputSystemVersion001 = 0x2A40;
    }
    // Module: localize.dll
    public static class Localize {
        public const nint Localize_001 = 0x3830;
    }
    // Module: matchmaking.dll
    public static class Matchmaking {
        public const nint GameTypes001 = 0x53800;
        public const nint MATCHFRAMEWORK_001 = 0x105690;
    }
    // Module: materialsystem2.dll
    public static class Materialsystem2 {
        public const nint FontManager_001 = 0x37A80;
        public const nint MaterialUtils_001 = 0x4DB40;
        public const nint PostProcessingSystem_001 = 0x42A80;
        public const nint TextLayout_001 = 0x4A200;
        public const nint VMaterialSystem2_001 = 0x25F80;
    }
    // Module: meshsystem.dll
    public static class Meshsystem {
        public const nint MeshSystem001 = 0x7440;
    }
    // Module: navsystem.dll
    public static class Navsystem {
        public const nint NavSystem001 = 0x8E30;
    }
    // Module: networksystem.dll
    public static class Networksystem {
        public const nint FlattenedSerializersVersion001 = 0x7EF90;
        public const nint NetworkMessagesVersion001 = 0x9FC90;
        public const nint NetworkSystemVersion001 = 0xBFA00;
        public const nint SerializedEntitiesVersion001 = 0xD6930;
    }
    // Module: panorama.dll
    public static class Panorama {
        public const nint PanoramaUIEngine001 = 0x5D960;
    }
    // Module: panorama_text_pango.dll
    public static class PanoramaTextPango {
        public const nint PanoramaTextServices001 = 0x4CBE0;
    }
    // Module: panoramauiclient.dll
    public static class Panoramauiclient {
        public const nint PanoramaUIClient001 = 0x12010;
    }
    // Module: particles.dll
    public static class Particles {
        public const nint ParticleSystemMgr003 = 0x591D0;
    }
    // Module: pulse_system.dll
    public static class PulseSystem {
        public const nint IPulseSystem_001 = 0x44C0;
    }
    // Module: rendersystemdx11.dll
    public static class Rendersystemdx11 {
        public const nint RenderDeviceMgr001 = 0x4C7D0;
        public const nint RenderUtils_001 = 0x55150;
        public const nint VRenderDeviceMgrBackdoor001 = 0x4C7E0;
    }
    // Module: resourcesystem.dll
    public static class Resourcesystem {
        public const nint ResourceSystem013 = 0x10920;
    }
    // Module: scenefilecache.dll
    public static class Scenefilecache {
        public const nint ResponseRulesCache001 = 0x31A0;
        public const nint SceneFileCache002 = 0x6A60;
    }
    // Module: scenesystem.dll
    public static class Scenesystem {
        public const nint RenderingPipelines_001 = 0x86480;
        public const nint SceneSystem_002 = 0xBD200;
        public const nint SceneUtils_001 = 0x12FCF0;
    }
    // Module: schemasystem.dll
    public static class Schemasystem {
        public const nint SchemaSystem_001 = 0xAA50;
    }
    // Module: server.dll
    public static class Server {
        public const nint EmptyWorldService001_Server = 0x572840;
        public const nint EntitySubclassUtilsV001 = 0x2AF7A0;
        public const nint NavGameTest001 = 0xA46F10;
        public const nint ServerToolsInfo_001 = 0x8322D0;
        public const nint Source2GameClients001 = 0x8322E0;
        public const nint Source2GameDirector001 = 0x11EAB0;
        public const nint Source2GameEntities001 = 0x8322F0;
        public const nint Source2Server001 = 0x832300;
        public const nint Source2ServerConfig001 = 0x566BC0;
        public const nint customnavsystem001 = 0x22C660;
    }
    // Module: soundsystem.dll
    public static class Soundsystem {
        public const nint SoundOpSystem001 = 0x16A640;
        public const nint SoundOpSystemEdit001 = 0x96A50;
        public const nint SoundSystem001 = 0x48320;
        public const nint VMixEditTool001 = 0x75C30;
    }
    // Module: steamaudio.dll
    public static class Steamaudio {
        public const nint SteamAudio001 = 0x5AA70;
    }
    // Module: steamclient64.dll
    public static class Steamclient64 {
        public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x8621C0;
        public const nint IVALIDATE001 = 0x866250;
        public const nint SteamClient006 = 0x663700;
        public const nint SteamClient007 = 0x663710;
        public const nint SteamClient008 = 0x663720;
        public const nint SteamClient009 = 0x663730;
        public const nint SteamClient010 = 0x663740;
        public const nint SteamClient011 = 0x663750;
        public const nint SteamClient012 = 0x663760;
        public const nint SteamClient013 = 0x663770;
        public const nint SteamClient014 = 0x663780;
        public const nint SteamClient015 = 0x663790;
        public const nint SteamClient016 = 0x6637A0;
        public const nint SteamClient017 = 0x6637B0;
        public const nint SteamClient018 = 0x6637C0;
        public const nint SteamClient019 = 0x6637D0;
        public const nint SteamClient020 = 0x6637E0;
        public const nint SteamClient021 = 0x6637F0;
        public const nint p2pvoice002 = 0xD9FD0;
        public const nint p2pvoicesingleton002 = 0xD6A30;
    }
    // Module: tier0.dll
    public static class Tier0 {
        public const nint TestScriptMgr001 = 0x140790;
        public const nint VEngineCvar007 = 0x63290;
        public const nint VProcessUtils002 = 0x131C70;
        public const nint VStringTokenSystem001 = 0x190600;
    }
    // Module: v8system.dll
    public static class V8system {
        public const nint Source2V8System001 = 0x1950;
    }
    // Module: valve_avi.dll
    public static class ValveAvi {
        public const nint VAvi001 = 0x2F90;
    }
    // Module: valve_wmf.dll
    public static class ValveWmf {
        public const nint VMediaFoundation001 = 0x12D0;
    }
    // Module: vphysics2.dll
    public static class Vphysics2 {
        public const nint VPhysics2_Handle_Interface_001 = 0x5BCB0;
        public const nint VPhysics2_Interface_001 = 0x57130;
    }
    // Module: vscript.dll
    public static class Vscript {
        public const nint VScriptManager010 = 0x32000;
    }
    // Module: vstdlib_s64.dll
    public static class VstdlibS64 {
        public const nint IVALIDATE001 = 0x25120;
        public const nint VEngineCvar002 = 0x5760;
    }
    // Module: worldrenderer.dll
    public static class Worldrenderer {
        public const nint WorldRendererMgr001 = 0x205E0;
    }
}
