// Generated using https://github.com/a2x/cs2-dumper
// 2024-03-29 14:38:50.188610842 UTC

#pragma once

#include <cstddef>

namespace cs2_dumper {
    namespace schemas {
        // Module: libanimationsystem.so
        // Classes count: 353
        // Enums count: 0
        namespace libanimationsystem {
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace BoneDemoCaptureSettings_t {
                constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_flChainLength = 0x8; // float32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace IKDemoCaptureSettings_t {
                constexpr std::ptrdiff_t m_parentBoneName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_eMode = 0x8; // IKChannelMode
                constexpr std::ptrdiff_t m_ikChainName = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_oneBoneStart = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_oneBoneEnd = 0x20; // CUtlString
            }
            // Parent: None
            // Fields count: 16
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimDemoCaptureSettings {
                constexpr std::ptrdiff_t m_rangeBoneChainLength = 0x0; // Vector2D
                constexpr std::ptrdiff_t m_rangeMaxSplineErrorRotation = 0x8; // Vector2D
                constexpr std::ptrdiff_t m_flMaxSplineErrorTranslation = 0x10; // float32
                constexpr std::ptrdiff_t m_flMaxSplineErrorScale = 0x14; // float32
                constexpr std::ptrdiff_t m_flIkRotation_MaxSplineError = 0x18; // float32
                constexpr std::ptrdiff_t m_flIkTranslation_MaxSplineError = 0x1C; // float32
                constexpr std::ptrdiff_t m_flMaxQuantizationErrorRotation = 0x20; // float32
                constexpr std::ptrdiff_t m_flMaxQuantizationErrorTranslation = 0x24; // float32
                constexpr std::ptrdiff_t m_flMaxQuantizationErrorScale = 0x28; // float32
                constexpr std::ptrdiff_t m_flIkRotation_MaxQuantizationError = 0x2C; // float32
                constexpr std::ptrdiff_t m_flIkTranslation_MaxQuantizationError = 0x30; // float32
                constexpr std::ptrdiff_t m_baseSequence = 0x38; // CUtlString
                constexpr std::ptrdiff_t m_nBaseSequenceFrame = 0x40; // int32
                constexpr std::ptrdiff_t m_boneSelectionMode = 0x44; // EDemoBoneSelectionMode
                constexpr std::ptrdiff_t m_bones = 0x48; // CUtlVector<BoneDemoCaptureSettings_t>
                constexpr std::ptrdiff_t m_ikChains = 0x60; // CUtlVector<IKDemoCaptureSettings_t>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimReplayFrame {
                constexpr std::ptrdiff_t m_inputDataBlocks = 0x10; // CUtlVector<CUtlBinaryBlock>
                constexpr std::ptrdiff_t m_instanceData = 0x28; // CUtlBinaryBlock
                constexpr std::ptrdiff_t m_startingLocalToWorldTransform = 0x40; // CTransform
                constexpr std::ptrdiff_t m_localToWorldTransform = 0x60; // CTransform
                constexpr std::ptrdiff_t m_timeStamp = 0x80; // float32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimGraphDebugReplay {
                constexpr std::ptrdiff_t m_animGraphFileName = 0x40; // CUtlString
                constexpr std::ptrdiff_t m_frameList = 0x48; // CUtlVector<CSmartPtr<CAnimReplayFrame>>
                constexpr std::ptrdiff_t m_startIndex = 0x60; // int32
                constexpr std::ptrdiff_t m_writeIndex = 0x64; // int32
                constexpr std::ptrdiff_t m_frameCount = 0x68; // int32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimGraphModelBinding {
                constexpr std::ptrdiff_t m_modelName = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_pSharedData = 0x10; // CSmartPtr<CAnimUpdateSharedData>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CAnimInputDamping {
                constexpr std::ptrdiff_t m_speedFunction = 0x8; // DampingSpeedFunction
                constexpr std::ptrdiff_t m_fSpeedScale = 0xC; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimParamHandle {
                constexpr std::ptrdiff_t m_type = 0x0; // AnimParamType_t
                constexpr std::ptrdiff_t m_index = 0x1; // uint8
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimParamHandleMap {
                constexpr std::ptrdiff_t m_list = 0x0; // CUtlHashtable<uint16,int16>
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimParameterManagerUpdater {
                constexpr std::ptrdiff_t m_parameters = 0x18; // CUtlVector<CSmartPtr<CAnimParameterBase>>
                constexpr std::ptrdiff_t m_idToIndexMap = 0x30; // CUtlHashtable<AnimParamID,int32>
                constexpr std::ptrdiff_t m_nameToIndexMap = 0x50; // CUtlHashtable<CUtlString,int32>
                constexpr std::ptrdiff_t m_indexToHandle = 0x70; // CUtlVector<CAnimParamHandle>
                constexpr std::ptrdiff_t m_autoResetParams = 0x88; // CUtlVector<CUtlPair<CAnimParamHandle,CAnimVariant>>
                constexpr std::ptrdiff_t m_autoResetMap = 0xA0; // CUtlHashtable<CAnimParamHandle,int16>
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimUpdateSharedData {
                constexpr std::ptrdiff_t m_nodes = 0x10; // CUtlVector<CSmartPtr<CAnimUpdateNodeBase>>
                constexpr std::ptrdiff_t m_nodeIndexMap = 0x28; // CUtlHashtable<CAnimNodePath,int32>
                constexpr std::ptrdiff_t m_components = 0x48; // CUtlVector<CSmartPtr<CAnimComponentUpdater>>
                constexpr std::ptrdiff_t m_pParamListUpdater = 0x60; // CSmartPtr<CAnimParameterManagerUpdater>
                constexpr std::ptrdiff_t m_pTagManagerUpdater = 0x68; // CSmartPtr<CAnimTagManagerUpdater>
                constexpr std::ptrdiff_t m_scriptManager = 0x70; // CSmartPtr<CAnimScriptManager>
                constexpr std::ptrdiff_t m_settings = 0x78; // CAnimGraphSettingsManager
                constexpr std::ptrdiff_t m_pStaticPoseCache = 0xA8; // CSmartPtr<CStaticPoseCacheBuilder>
                constexpr std::ptrdiff_t m_pSkeleton = 0xB0; // CSmartPtr<CAnimSkeleton>
                constexpr std::ptrdiff_t m_rootNodePath = 0xB8; // CAnimNodePath
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBlendCurve {
                constexpr std::ptrdiff_t m_flControlPoint1 = 0x0; // float32
                constexpr std::ptrdiff_t m_flControlPoint2 = 0x4; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ParamSpanSample_t {
                constexpr std::ptrdiff_t m_value = 0x0; // CAnimVariant
                constexpr std::ptrdiff_t m_flCycle = 0x14; // float32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ParamSpan_t {
                constexpr std::ptrdiff_t m_samples = 0x0; // CUtlVector<ParamSpanSample_t>
                constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle
                constexpr std::ptrdiff_t m_eParamType = 0x1A; // AnimParamType_t
                constexpr std::ptrdiff_t m_flStartCycle = 0x1C; // float32
                constexpr std::ptrdiff_t m_flEndCycle = 0x20; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParamSpanUpdater {
                constexpr std::ptrdiff_t m_spans = 0x0; // CUtlVector<ParamSpan_t>
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimGraphSettingsGroup {
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimGraphSettingsManager {
                constexpr std::ptrdiff_t m_settingsGroups = 0x18; // CUtlVector<CSmartPtr<CAnimGraphSettingsGroup>>
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CCachedPose {
                constexpr std::ptrdiff_t m_transforms = 0x8; // CUtlVector<CTransform>
                constexpr std::ptrdiff_t m_morphWeights = 0x20; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_hSequence = 0x38; // HSequence
                constexpr std::ptrdiff_t m_flCycle = 0x3C; // float32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStaticPoseCache {
                constexpr std::ptrdiff_t m_poses = 0x10; // CUtlVector<CCachedPose>
                constexpr std::ptrdiff_t m_nBoneCount = 0x28; // int32
                constexpr std::ptrdiff_t m_nMorphCount = 0x2C; // int32
            }
            // Parent: CStaticPoseCache
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStaticPoseCacheBuilder {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimActionUpdater {
            }
            // Parent: CAnimActionUpdater
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CEmitTagActionUpdater {
                constexpr std::ptrdiff_t m_nTagIndex = 0x18; // int32
                constexpr std::ptrdiff_t m_bIsZeroDuration = 0x1C; // bool
            }
            // Parent: CAnimActionUpdater
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSetParameterActionUpdater {
                constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle
                constexpr std::ptrdiff_t m_value = 0x1A; // CAnimVariant
            }
            // Parent: CAnimActionUpdater
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CToggleComponentActionUpdater {
                constexpr std::ptrdiff_t m_componentID = 0x18; // AnimComponentID
                constexpr std::ptrdiff_t m_bSetEnabled = 0x1C; // bool
            }
            // Parent: CAnimActionUpdater
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CExpressionActionUpdater {
                constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle
                constexpr std::ptrdiff_t m_eParamType = 0x1A; // AnimParamType_t
                constexpr std::ptrdiff_t m_hScript = 0x1C; // AnimScriptHandle
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimTagBase {
                constexpr std::ptrdiff_t m_name = 0x18; // CGlobalSymbol
                constexpr std::ptrdiff_t m_group = 0x20; // CGlobalSymbol
                constexpr std::ptrdiff_t m_tagID = 0x28; // AnimTagID
                constexpr std::ptrdiff_t m_bIsReferenced = 0x40; // bool
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimTagManagerUpdater {
                constexpr std::ptrdiff_t m_tags = 0x18; // CUtlVector<CSmartPtr<CAnimTagBase>>
            }
            // Parent: CAnimTagBase
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CAudioAnimTag {
                constexpr std::ptrdiff_t m_clipName = 0x50; // CUtlString
                constexpr std::ptrdiff_t m_attachmentName = 0x58; // CUtlString
                constexpr std::ptrdiff_t m_flVolume = 0x60; // float32
                constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x64; // bool
                constexpr std::ptrdiff_t m_bStopWhenGraphEnds = 0x65; // bool
                constexpr std::ptrdiff_t m_bPlayOnServer = 0x66; // bool
                constexpr std::ptrdiff_t m_bPlayOnClient = 0x67; // bool
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            // MPropertyElementNameFn
            namespace CBodyGroupSetting {
                constexpr std::ptrdiff_t m_BodyGroupName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nBodyGroupOption = 0x8; // int32
            }
            // Parent: CAnimTagBase
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CBodyGroupAnimTag {
                constexpr std::ptrdiff_t m_nPriority = 0x50; // int32
                constexpr std::ptrdiff_t m_bodyGroupSettings = 0x58; // CUtlVector<CBodyGroupSetting>
            }
            // Parent: CAnimTagBase
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CClothSettingsAnimTag {
                constexpr std::ptrdiff_t m_flStiffness = 0x50; // float32
                constexpr std::ptrdiff_t m_flEaseIn = 0x54; // float32
                constexpr std::ptrdiff_t m_flEaseOut = 0x58; // float32
                constexpr std::ptrdiff_t m_nVertexSet = 0x60; // CUtlString
            }
            // Parent: CAnimTagBase
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CFootFallAnimTag {
                constexpr std::ptrdiff_t m_foot = 0x50; // FootFallTagFoot_t
            }
            // Parent: CAnimTagBase
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CFootstepLandedAnimTag {
                constexpr std::ptrdiff_t m_FootstepType = 0x50; // FootstepLandedFootSoundType_t
                constexpr std::ptrdiff_t m_OverrideSoundName = 0x58; // CUtlString
                constexpr std::ptrdiff_t m_DebugAnimSourceString = 0x60; // CUtlString
                constexpr std::ptrdiff_t m_BoneName = 0x68; // CUtlString
            }
            // Parent: CAnimTagBase
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CMaterialAttributeAnimTag {
                constexpr std::ptrdiff_t m_AttributeName = 0x50; // CUtlString
                constexpr std::ptrdiff_t m_AttributeType = 0x58; // MatterialAttributeTagType_t
                constexpr std::ptrdiff_t m_flValue = 0x5C; // float32
                constexpr std::ptrdiff_t m_Color = 0x60; // Color
            }
            // Parent: CAnimTagBase
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CParticleAnimTag {
                constexpr std::ptrdiff_t m_hParticleSystem = 0x50; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_particleSystemName = 0x58; // CUtlString
                constexpr std::ptrdiff_t m_configName = 0x60; // CUtlString
                constexpr std::ptrdiff_t m_bDetachFromOwner = 0x68; // bool
                constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x69; // bool
                constexpr std::ptrdiff_t m_bTagEndStopIsInstant = 0x6A; // bool
                constexpr std::ptrdiff_t m_attachmentName = 0x70; // CUtlString
                constexpr std::ptrdiff_t m_attachmentType = 0x78; // ParticleAttachment_t
                constexpr std::ptrdiff_t m_attachmentCP1Name = 0x80; // CUtlString
                constexpr std::ptrdiff_t m_attachmentCP1Type = 0x88; // ParticleAttachment_t
            }
            // Parent: CAnimTagBase
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CRagdollAnimTag {
                constexpr std::ptrdiff_t m_nPoseControl = 0x50; // AnimPoseControl
                constexpr std::ptrdiff_t m_flFrequency = 0x54; // float32
                constexpr std::ptrdiff_t m_flDampingRatio = 0x58; // float32
                constexpr std::ptrdiff_t m_flDecayDuration = 0x5C; // float32
                constexpr std::ptrdiff_t m_flDecayBias = 0x60; // float32
                constexpr std::ptrdiff_t m_bDestroy = 0x64; // bool
            }
            // Parent: CAnimTagBase
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CSequenceFinishedAnimTag {
                constexpr std::ptrdiff_t m_sequenceName = 0x50; // CUtlString
            }
            // Parent: CAnimTagBase
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CStringAnimTag {
            }
            // Parent: CAnimTagBase
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CTaskStatusAnimTag {
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimComponentUpdater {
                constexpr std::ptrdiff_t m_name = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_id = 0x20; // AnimComponentID
                constexpr std::ptrdiff_t m_networkMode = 0x24; // AnimNodeNetworkMode
                constexpr std::ptrdiff_t m_bStartEnabled = 0x28; // bool
            }
            // Parent: CAnimComponentUpdater
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimScriptComponentUpdater {
                constexpr std::ptrdiff_t m_hScript = 0x30; // AnimScriptHandle
            }
            // Parent: CAnimComponentUpdater
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CCPPScriptComponentUpdater {
                constexpr std::ptrdiff_t m_scriptsToRun = 0x30; // CUtlVector<CGlobalSymbol>
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CDampedValueUpdateItem {
                constexpr std::ptrdiff_t m_damping = 0x0; // CAnimInputDamping
                constexpr std::ptrdiff_t m_hParamIn = 0x18; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hParamOut = 0x1A; // CAnimParamHandle
            }
            // Parent: CAnimComponentUpdater
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CDampedValueComponentUpdater {
                constexpr std::ptrdiff_t m_items = 0x30; // CUtlVector<CDampedValueUpdateItem>
            }
            // Parent: CAnimComponentUpdater
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CDemoSettingsComponentUpdater {
                constexpr std::ptrdiff_t m_settings = 0x30; // CAnimDemoCaptureSettings
            }
            // Parent: CAnimComponentUpdater
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CLODComponentUpdater {
                constexpr std::ptrdiff_t m_nServerLOD = 0x30; // int32
            }
            // Parent: CAnimComponentUpdater
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CLookComponentUpdater {
                constexpr std::ptrdiff_t m_hLookHeading = 0x34; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hLookHeadingVelocity = 0x36; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hLookPitch = 0x38; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hLookDistance = 0x3A; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hLookDirection = 0x3C; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hLookTarget = 0x3E; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hLookTargetWorldSpace = 0x40; // CAnimParamHandle
                constexpr std::ptrdiff_t m_bNetworkLookTarget = 0x42; // bool
            }
            // Parent: CAnimComponentUpdater
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMovementComponentUpdater {
                constexpr std::ptrdiff_t m_motors = 0x30; // CUtlVector<CSmartPtr<CAnimMotorUpdaterBase>>
                constexpr std::ptrdiff_t m_facingDamping = 0x48; // CAnimInputDamping
                constexpr std::ptrdiff_t m_eDefaultFacingMode = 0x58; // FacingMode
                constexpr std::ptrdiff_t m_nDefaultMotorIndex = 0x64; // int32
                constexpr std::ptrdiff_t m_flDefaultRunSpeed = 0x68; // float32
                constexpr std::ptrdiff_t m_bMoveVarsDisabled = 0x6C; // bool
                constexpr std::ptrdiff_t m_bNetworkPath = 0x6D; // bool
                constexpr std::ptrdiff_t m_bNetworkFacing = 0x6E; // bool
                constexpr std::ptrdiff_t m_paramHandles = 0x6F; // CAnimParamHandle[30]
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace WeightList {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_weights = 0x8; // CUtlVector<float32>
            }
            // Parent: CAnimComponentUpdater
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CRagdollComponentUpdater {
                constexpr std::ptrdiff_t m_ragdollNodePaths = 0x30; // CUtlVector<CAnimNodePath>
                constexpr std::ptrdiff_t m_boneIndices = 0x48; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_boneNames = 0x60; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_weightLists = 0x78; // CUtlVector<WeightList>
                constexpr std::ptrdiff_t m_flSpringFrequencyMin = 0x90; // float32
                constexpr std::ptrdiff_t m_flSpringFrequencyMax = 0x94; // float32
                constexpr std::ptrdiff_t m_flMaxStretch = 0x98; // float32
                constexpr std::ptrdiff_t m_bSolidCollisionAtZeroWeight = 0x9C; // bool
            }
            // Parent: CAnimComponentUpdater
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSlopeComponentUpdater {
                constexpr std::ptrdiff_t m_flTraceDistance = 0x34; // float32
                constexpr std::ptrdiff_t m_hSlopeAngle = 0x38; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hSlopeAngleFront = 0x3A; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hSlopeAngleSide = 0x3C; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hSlopeHeading = 0x3E; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hSlopeNormal = 0x40; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hSlopeNormal_WorldSpace = 0x42; // CAnimParamHandle
            }
            // Parent: CAnimComponentUpdater
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStateMachineComponentUpdater {
                constexpr std::ptrdiff_t m_stateMachine = 0x30; // CAnimStateMachineUpdater
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionDataSet {
                constexpr std::ptrdiff_t m_groups = 0x0; // CUtlVector<CMotionGraphGroup>
                constexpr std::ptrdiff_t m_nDimensionCount = 0x18; // int32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionGraphGroup {
                constexpr std::ptrdiff_t m_searchDB = 0x0; // CMotionSearchDB
                constexpr std::ptrdiff_t m_motionGraphs = 0xB8; // CUtlVector<CSmartPtr<CMotionGraph>>
                constexpr std::ptrdiff_t m_motionGraphConfigs = 0xD0; // CUtlVector<CMotionGraphConfig>
                constexpr std::ptrdiff_t m_sampleToConfig = 0xE8; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_hIsActiveScript = 0x100; // AnimScriptHandle
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SampleCode {
                constexpr std::ptrdiff_t m_subCode = 0x0; // uint8[8]
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MotionDBIndex {
                constexpr std::ptrdiff_t m_nIndex = 0x0; // uint32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVectorQuantizer {
                constexpr std::ptrdiff_t m_centroidVectors = 0x0; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_nCentroids = 0x18; // int32
                constexpr std::ptrdiff_t m_nDimensions = 0x1C; // int32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CProductQuantizer {
                constexpr std::ptrdiff_t m_subQuantizers = 0x0; // CUtlVector<CVectorQuantizer>
                constexpr std::ptrdiff_t m_nDimensions = 0x18; // int32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionSearchNode {
                constexpr std::ptrdiff_t m_children = 0x0; // CUtlVector<CMotionSearchNode*>
                constexpr std::ptrdiff_t m_quantizer = 0x18; // CVectorQuantizer
                constexpr std::ptrdiff_t m_sampleCodes = 0x38; // CUtlVector<CUtlVector<SampleCode>>
                constexpr std::ptrdiff_t m_sampleIndices = 0x50; // CUtlVector<CUtlVector<int32>>
                constexpr std::ptrdiff_t m_selectableSamples = 0x68; // CUtlVector<int32>
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionSearchDB {
                constexpr std::ptrdiff_t m_rootNode = 0x0; // CMotionSearchNode
                constexpr std::ptrdiff_t m_residualQuantizer = 0x80; // CProductQuantizer
                constexpr std::ptrdiff_t m_codeIndices = 0xA0; // CUtlVector<MotionDBIndex>
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionGraph {
                constexpr std::ptrdiff_t m_paramSpans = 0x10; // CParamSpanUpdater
                constexpr std::ptrdiff_t m_tags = 0x28; // CUtlVector<TagSpan_t>
                constexpr std::ptrdiff_t m_pRootNode = 0x40; // CSmartPtr<CMotionNode>
                constexpr std::ptrdiff_t m_nParameterCount = 0x48; // int32
                constexpr std::ptrdiff_t m_nConfigStartIndex = 0x4C; // int32
                constexpr std::ptrdiff_t m_nConfigCount = 0x50; // int32
                constexpr std::ptrdiff_t m_bLoop = 0x54; // bool
            }
            // Parent: CMotionGraph
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CEditableMotionGraph {
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionNode {
                constexpr std::ptrdiff_t m_name = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_id = 0x20; // AnimNodeID
            }
            // Parent: CMotionNode
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionNodeSequence {
                constexpr std::ptrdiff_t m_tags = 0x28; // CUtlVector<TagSpan_t>
                constexpr std::ptrdiff_t m_hSequence = 0x40; // HSequence
                constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x44; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MotionBlendItem {
                constexpr std::ptrdiff_t m_pChild = 0x0; // CSmartPtr<CMotionNode>
                constexpr std::ptrdiff_t m_flKeyValue = 0x8; // float32
            }
            // Parent: CMotionNode
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionNodeBlend1D {
                constexpr std::ptrdiff_t m_blendItems = 0x28; // CUtlVector<MotionBlendItem>
                constexpr std::ptrdiff_t m_nParamIndex = 0x40; // int32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionMetricEvaluator {
                constexpr std::ptrdiff_t m_means = 0x18; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_standardDeviations = 0x30; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_flWeight = 0x48; // float32
                constexpr std::ptrdiff_t m_nDimensionStartIndex = 0x4C; // int32
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBlockSelectionMetricEvaluator {
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBonePositionMetricEvaluator {
                constexpr std::ptrdiff_t m_nBoneIndex = 0x50; // int32
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBoneVelocityMetricEvaluator {
                constexpr std::ptrdiff_t m_nBoneIndex = 0x50; // int32
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CCurrentRotationVelocityMetricEvaluator {
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CCurrentVelocityMetricEvaluator {
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CDistanceRemainingMetricEvaluator {
                constexpr std::ptrdiff_t m_flMaxDistance = 0x50; // float32
                constexpr std::ptrdiff_t m_flMinDistance = 0x54; // float32
                constexpr std::ptrdiff_t m_flStartGoalFilterDistance = 0x58; // float32
                constexpr std::ptrdiff_t m_flMaxGoalOvershootScale = 0x5C; // float32
                constexpr std::ptrdiff_t m_bFilterFixedMinDistance = 0x60; // bool
                constexpr std::ptrdiff_t m_bFilterGoalDistance = 0x61; // bool
                constexpr std::ptrdiff_t m_bFilterGoalOvershoot = 0x62; // bool
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootCycleMetricEvaluator {
                constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector<int32>
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootPositionMetricEvaluator {
                constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_bIgnoreSlope = 0x68; // bool
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFutureFacingMetricEvaluator {
                constexpr std::ptrdiff_t m_flDistance = 0x50; // float32
                constexpr std::ptrdiff_t m_flTime = 0x54; // float32
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFutureVelocityMetricEvaluator {
                constexpr std::ptrdiff_t m_flDistance = 0x50; // float32
                constexpr std::ptrdiff_t m_flStoppingDistance = 0x54; // float32
                constexpr std::ptrdiff_t m_flTargetSpeed = 0x58; // float32
                constexpr std::ptrdiff_t m_eMode = 0x5C; // VelocityMetricMode
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPathMetricEvaluator {
                constexpr std::ptrdiff_t m_pathTimeSamples = 0x50; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_flDistance = 0x68; // float32
                constexpr std::ptrdiff_t m_bExtrapolateMovement = 0x6C; // bool
                constexpr std::ptrdiff_t m_flMinExtrapolationSpeed = 0x70; // float32
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStepsRemainingMetricEvaluator {
                constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_flMinStepsRemaining = 0x68; // float32
            }
            // Parent: CMotionMetricEvaluator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CTimeRemainingMetricEvaluator {
                constexpr std::ptrdiff_t m_bMatchByTimeRemaining = 0x50; // bool
                constexpr std::ptrdiff_t m_flMaxTimeRemaining = 0x54; // float32
                constexpr std::ptrdiff_t m_bFilterByTimeRemaining = 0x58; // bool
                constexpr std::ptrdiff_t m_flMinTimeRemaining = 0x5C; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimMotorUpdaterBase {
                constexpr std::ptrdiff_t m_name = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_bDefault = 0x18; // bool
            }
            // Parent: CAnimMotorUpdaterBase
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPathAnimMotorUpdaterBase {
                constexpr std::ptrdiff_t m_bLockToPath = 0x19; // bool
            }
            // Parent: CPathAnimMotorUpdaterBase
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CDampedPathAnimMotorUpdater {
                constexpr std::ptrdiff_t m_flAnticipationTime = 0x20; // float32
                constexpr std::ptrdiff_t m_flMinSpeedScale = 0x24; // float32
                constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x28; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x2A; // CAnimParamHandle
                constexpr std::ptrdiff_t m_flSpringConstant = 0x2C; // float32
                constexpr std::ptrdiff_t m_flMinSpringTension = 0x30; // float32
                constexpr std::ptrdiff_t m_flMaxSpringTension = 0x34; // float32
            }
            // Parent: CPathAnimMotorUpdaterBase
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPathAnimMotorUpdater {
            }
            // Parent: CAnimMotorUpdaterBase
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPlayerInputAnimMotorUpdater {
                constexpr std::ptrdiff_t m_sampleTimes = 0x20; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_flSpringConstant = 0x3C; // float32
                constexpr std::ptrdiff_t m_flAnticipationDistance = 0x40; // float32
                constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x44; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x46; // CAnimParamHandle
                constexpr std::ptrdiff_t m_bUseAcceleration = 0x48; // bool
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace AimMatrixOpFixedSettings_t {
                constexpr std::ptrdiff_t m_attachment = 0x0; // CAnimAttachment
                constexpr std::ptrdiff_t m_damping = 0x80; // CAnimInputDamping
                constexpr std::ptrdiff_t m_poseCacheHandles = 0x90; // CPoseHandle[10]
                constexpr std::ptrdiff_t m_eBlendMode = 0xB8; // AimMatrixBlendMode
                constexpr std::ptrdiff_t m_fAngleIncrement = 0xBC; // float32
                constexpr std::ptrdiff_t m_nSequenceMaxFrame = 0xC0; // int32
                constexpr std::ptrdiff_t m_nBoneMaskIndex = 0xC4; // int32
                constexpr std::ptrdiff_t m_bTargetIsPosition = 0xC8; // bool
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FollowAttachmentSettings_t {
                constexpr std::ptrdiff_t m_attachment = 0x0; // CAnimAttachment
                constexpr std::ptrdiff_t m_boneIndex = 0x80; // int32
                constexpr std::ptrdiff_t m_bMatchTranslation = 0x84; // bool
                constexpr std::ptrdiff_t m_bMatchRotation = 0x85; // bool
            }
            // Parent: None
            // Fields count: 18
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FootLockPoseOpFixedSettings {
                constexpr std::ptrdiff_t m_footInfo = 0x0; // CUtlVector<FootFixedData_t>
                constexpr std::ptrdiff_t m_hipDampingSettings = 0x18; // CAnimInputDamping
                constexpr std::ptrdiff_t m_nHipBoneIndex = 0x28; // int32
                constexpr std::ptrdiff_t m_ikSolverType = 0x2C; // IKSolverType
                constexpr std::ptrdiff_t m_bApplyTilt = 0x30; // bool
                constexpr std::ptrdiff_t m_bApplyHipDrop = 0x31; // bool
                constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x32; // bool
                constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x33; // bool
                constexpr std::ptrdiff_t m_bApplyLegTwistLimits = 0x34; // bool
                constexpr std::ptrdiff_t m_flMaxFootHeight = 0x38; // float32
                constexpr std::ptrdiff_t m_flExtensionScale = 0x3C; // float32
                constexpr std::ptrdiff_t m_flMaxLegTwist = 0x40; // float32
                constexpr std::ptrdiff_t m_bEnableLockBreaking = 0x44; // bool
                constexpr std::ptrdiff_t m_flLockBreakTolerance = 0x48; // float32
                constexpr std::ptrdiff_t m_flLockBlendTime = 0x4C; // float32
                constexpr std::ptrdiff_t m_bEnableStretching = 0x50; // bool
                constexpr std::ptrdiff_t m_flMaxStretchAmount = 0x54; // float32
                constexpr std::ptrdiff_t m_flStretchExtensionScale = 0x58; // float32
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FootPinningPoseOpFixedData_t {
                constexpr std::ptrdiff_t m_footInfo = 0x0; // CUtlVector<FootFixedData_t>
                constexpr std::ptrdiff_t m_flBlendTime = 0x18; // float32
                constexpr std::ptrdiff_t m_flLockBreakDistance = 0x1C; // float32
                constexpr std::ptrdiff_t m_flMaxLegTwist = 0x20; // float32
                constexpr std::ptrdiff_t m_nHipBoneIndex = 0x24; // int32
                constexpr std::ptrdiff_t m_bApplyLegTwistLimits = 0x28; // bool
                constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x29; // bool
            }
            // Parent: None
            // Fields count: 17
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace HitReactFixedSettings_t {
                constexpr std::ptrdiff_t m_nWeightListIndex = 0x0; // int32
                constexpr std::ptrdiff_t m_nEffectedBoneCount = 0x4; // int32
                constexpr std::ptrdiff_t m_flMaxImpactForce = 0x8; // float32
                constexpr std::ptrdiff_t m_flMinImpactForce = 0xC; // float32
                constexpr std::ptrdiff_t m_flWhipImpactScale = 0x10; // float32
                constexpr std::ptrdiff_t m_flCounterRotationScale = 0x14; // float32
                constexpr std::ptrdiff_t m_flDistanceFadeScale = 0x18; // float32
                constexpr std::ptrdiff_t m_flPropagationScale = 0x1C; // float32
                constexpr std::ptrdiff_t m_flWhipDelay = 0x20; // float32
                constexpr std::ptrdiff_t m_flSpringStrength = 0x24; // float32
                constexpr std::ptrdiff_t m_flWhipSpringStrength = 0x28; // float32
                constexpr std::ptrdiff_t m_flMaxAngleRadians = 0x2C; // float32
                constexpr std::ptrdiff_t m_nHipBoneIndex = 0x30; // int32
                constexpr std::ptrdiff_t m_flHipBoneTranslationScale = 0x34; // float32
                constexpr std::ptrdiff_t m_flHipDipSpringStrength = 0x38; // float32
                constexpr std::ptrdiff_t m_flHipDipImpactScale = 0x3C; // float32
                constexpr std::ptrdiff_t m_flHipDipDelay = 0x40; // float32
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace JiggleBoneSettings_t {
                constexpr std::ptrdiff_t m_nBoneIndex = 0x0; // int32
                constexpr std::ptrdiff_t m_flSpringStrength = 0x4; // float32
                constexpr std::ptrdiff_t m_flMaxTimeStep = 0x8; // float32
                constexpr std::ptrdiff_t m_flDamping = 0xC; // float32
                constexpr std::ptrdiff_t m_vBoundsMaxLS = 0x10; // Vector
                constexpr std::ptrdiff_t m_vBoundsMinLS = 0x1C; // Vector
                constexpr std::ptrdiff_t m_eSimSpace = 0x28; // JiggleBoneSimSpace
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace JiggleBoneSettingsList_t {
                constexpr std::ptrdiff_t m_boneSettings = 0x0; // CUtlVector<JiggleBoneSettings_t>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace LookAtBone_t {
                constexpr std::ptrdiff_t m_index = 0x0; // int32
                constexpr std::ptrdiff_t m_weight = 0x4; // float32
            }
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace LookAtOpFixedSettings_t {
                constexpr std::ptrdiff_t m_attachment = 0x0; // CAnimAttachment
                constexpr std::ptrdiff_t m_damping = 0x80; // CAnimInputDamping
                constexpr std::ptrdiff_t m_bones = 0x90; // CUtlVector<LookAtBone_t>
                constexpr std::ptrdiff_t m_flYawLimit = 0xA8; // float32
                constexpr std::ptrdiff_t m_flPitchLimit = 0xAC; // float32
                constexpr std::ptrdiff_t m_flHysteresisInnerAngle = 0xB0; // float32
                constexpr std::ptrdiff_t m_flHysteresisOuterAngle = 0xB4; // float32
                constexpr std::ptrdiff_t m_bRotateYawForward = 0xB8; // bool
                constexpr std::ptrdiff_t m_bMaintainUpDirection = 0xB9; // bool
                constexpr std::ptrdiff_t m_bTargetIsPosition = 0xBA; // bool
                constexpr std::ptrdiff_t m_bUseHysteresis = 0xBB; // bool
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ChainToSolveData_t {
                constexpr std::ptrdiff_t m_nChainIndex = 0x0; // int32
                constexpr std::ptrdiff_t m_SolverSettings = 0x4; // IKSolverSettings_t
                constexpr std::ptrdiff_t m_TargetSettings = 0x10; // IKTargetSettings_t
                constexpr std::ptrdiff_t m_DebugSetting = 0x38; // SolveIKChainAnimNodeDebugSetting
                constexpr std::ptrdiff_t m_flDebugNormalizedValue = 0x3C; // float32
                constexpr std::ptrdiff_t m_vDebugOffset = 0x40; // VectorAligned
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SolveIKChainPoseOpFixedSettings_t {
                constexpr std::ptrdiff_t m_ChainsToSolveData = 0x0; // CUtlVector<ChainToSolveData_t>
                constexpr std::ptrdiff_t m_bMatchTargetOrientation = 0x18; // bool
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimParameterBase {
                constexpr std::ptrdiff_t m_name = 0x18; // CGlobalSymbol
                constexpr std::ptrdiff_t m_group = 0x20; // CUtlString
                constexpr std::ptrdiff_t m_id = 0x28; // AnimParamID
                constexpr std::ptrdiff_t m_componentName = 0x40; // CUtlString
                constexpr std::ptrdiff_t m_bNetworkingRequested = 0x60; // bool
                constexpr std::ptrdiff_t m_bIsReferenced = 0x61; // bool
            }
            // Parent: CAnimParameterBase
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CConcreteAnimParameter {
                constexpr std::ptrdiff_t m_previewButton = 0x64; // AnimParamButton_t
                constexpr std::ptrdiff_t m_eNetworkSetting = 0x68; // AnimParamNetworkSetting
                constexpr std::ptrdiff_t m_bUseMostRecentValue = 0x6C; // bool
                constexpr std::ptrdiff_t m_bAutoReset = 0x6D; // bool
                constexpr std::ptrdiff_t m_bGameWritable = 0x6E; // bool
                constexpr std::ptrdiff_t m_bGraphWritable = 0x6F; // bool
            }
            // Parent: CAnimParameterBase
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVirtualAnimParameter {
                constexpr std::ptrdiff_t m_expressionString = 0x68; // CUtlString
                constexpr std::ptrdiff_t m_eParamType = 0x70; // AnimParamType_t
            }
            // Parent: CConcreteAnimParameter
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CBoolAnimParameter {
                constexpr std::ptrdiff_t m_bDefaultValue = 0x70; // bool
            }
            // Parent: CConcreteAnimParameter
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CEnumAnimParameter {
                constexpr std::ptrdiff_t m_defaultValue = 0x78; // uint8
                constexpr std::ptrdiff_t m_enumOptions = 0x80; // CUtlVector<CUtlString>
            }
            // Parent: CConcreteAnimParameter
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CIntAnimParameter {
                constexpr std::ptrdiff_t m_defaultValue = 0x70; // int32
                constexpr std::ptrdiff_t m_minValue = 0x74; // int32
                constexpr std::ptrdiff_t m_maxValue = 0x78; // int32
            }
            // Parent: CConcreteAnimParameter
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CFloatAnimParameter {
                constexpr std::ptrdiff_t m_fDefaultValue = 0x70; // float32
                constexpr std::ptrdiff_t m_fMinValue = 0x74; // float32
                constexpr std::ptrdiff_t m_fMaxValue = 0x78; // float32
                constexpr std::ptrdiff_t m_bInterpolate = 0x7C; // bool
            }
            // Parent: CConcreteAnimParameter
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CVectorAnimParameter {
                constexpr std::ptrdiff_t m_defaultValue = 0x70; // Vector
                constexpr std::ptrdiff_t m_bInterpolate = 0x7C; // bool
            }
            // Parent: CConcreteAnimParameter
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CQuaternionAnimParameter {
                constexpr std::ptrdiff_t m_defaultValue = 0x70; // Quaternion
                constexpr std::ptrdiff_t m_bInterpolate = 0x80; // bool
            }
            // Parent: CConcreteAnimParameter
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CSymbolAnimParameter {
                constexpr std::ptrdiff_t m_defaultValue = 0x70; // CGlobalSymbol
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ScriptInfo_t {
                constexpr std::ptrdiff_t m_code = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_paramsModified = 0x8; // CUtlVector<CAnimParamHandle>
                constexpr std::ptrdiff_t m_proxyReadParams = 0x20; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_proxyWriteParams = 0x38; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_eScriptType = 0x50; // AnimScriptType
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimScriptManager {
                constexpr std::ptrdiff_t m_scriptInfo = 0x10; // CUtlVector<ScriptInfo_t>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStateActionUpdater {
                constexpr std::ptrdiff_t m_pAction = 0x0; // CSmartPtr<CAnimActionUpdater>
                constexpr std::ptrdiff_t m_eBehavior = 0x8; // StateActionBehavior
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CTransitionUpdateData {
                constexpr std::ptrdiff_t m_srcStateIndex = 0x0; // uint8
                constexpr std::ptrdiff_t m_destStateIndex = 0x1; // uint8
                constexpr std::ptrdiff_t m_bDisabled = 0x0; // bitfield:1
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStateUpdateData {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_hScript = 0x8; // AnimScriptHandle
                constexpr std::ptrdiff_t m_transitionIndices = 0x10; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_actions = 0x28; // CUtlVector<CStateActionUpdater>
                constexpr std::ptrdiff_t m_stateID = 0x40; // AnimStateID
                constexpr std::ptrdiff_t m_bIsStartState = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bIsEndState = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bIsPassthrough = 0x0; // bitfield:1
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimStateMachineUpdater {
                constexpr std::ptrdiff_t m_states = 0x8; // CUtlVector<CStateUpdateData>
                constexpr std::ptrdiff_t m_transitions = 0x20; // CUtlVector<CTransitionUpdateData>
                constexpr std::ptrdiff_t m_startStateIndex = 0x50; // int32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimUpdateNodeRef {
                constexpr std::ptrdiff_t m_nodeIndex = 0x8; // int32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimUpdateNodeBase {
                constexpr std::ptrdiff_t m_nodePath = 0x14; // CAnimNodePath
                constexpr std::ptrdiff_t m_networkMode = 0x44; // AnimNodeNetworkMode
                constexpr std::ptrdiff_t m_name = 0x50; // CUtlString
            }
            // Parent: CAnimUpdateNodeBase
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBinaryUpdateNode {
                constexpr std::ptrdiff_t m_pChild1 = 0x58; // CAnimUpdateNodeRef
                constexpr std::ptrdiff_t m_pChild2 = 0x68; // CAnimUpdateNodeRef
                constexpr std::ptrdiff_t m_timingBehavior = 0x78; // BinaryNodeTiming
                constexpr std::ptrdiff_t m_flTimingBlend = 0x7C; // float32
                constexpr std::ptrdiff_t m_bResetChild1 = 0x80; // bool
                constexpr std::ptrdiff_t m_bResetChild2 = 0x81; // bool
            }
            // Parent: CAnimUpdateNodeBase
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBlendUpdateNode {
                constexpr std::ptrdiff_t m_children = 0x60; // CUtlVector<CAnimUpdateNodeRef>
                constexpr std::ptrdiff_t m_sortedOrder = 0x78; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_targetValues = 0x90; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_blendValueSource = 0xAC; // AnimValueSource
                constexpr std::ptrdiff_t m_paramIndex = 0xB0; // CAnimParamHandle
                constexpr std::ptrdiff_t m_damping = 0xB8; // CAnimInputDamping
                constexpr std::ptrdiff_t m_blendKeyType = 0xC8; // BlendKeyType
                constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xCC; // bool
                constexpr std::ptrdiff_t m_bSyncCycles = 0xCD; // bool
                constexpr std::ptrdiff_t m_bLoop = 0xCE; // bool
                constexpr std::ptrdiff_t m_bLockWhenWaning = 0xCF; // bool
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace BlendItem_t {
                constexpr std::ptrdiff_t m_tags = 0x0; // CUtlVector<TagSpan_t>
                constexpr std::ptrdiff_t m_pChild = 0x18; // CAnimUpdateNodeRef
                constexpr std::ptrdiff_t m_hSequence = 0x28; // HSequence
                constexpr std::ptrdiff_t m_vPos = 0x2C; // Vector2D
                constexpr std::ptrdiff_t m_flDuration = 0x34; // float32
                constexpr std::ptrdiff_t m_bUseCustomDuration = 0x38; // bool
            }
            // Parent: CAnimUpdateNodeBase
            // Fields count: 15
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBlend2DUpdateNode {
                constexpr std::ptrdiff_t m_items = 0x60; // CUtlVector<BlendItem_t>
                constexpr std::ptrdiff_t m_tags = 0x78; // CUtlVector<TagSpan_t>
                constexpr std::ptrdiff_t m_paramSpans = 0x90; // CParamSpanUpdater
                constexpr std::ptrdiff_t m_nodeItemIndices = 0xA8; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_damping = 0xC0; // CAnimInputDamping
                constexpr std::ptrdiff_t m_blendSourceX = 0xD0; // AnimValueSource
                constexpr std::ptrdiff_t m_paramX = 0xD4; // CAnimParamHandle
                constexpr std::ptrdiff_t m_blendSourceY = 0xD8; // AnimValueSource
                constexpr std::ptrdiff_t m_paramY = 0xDC; // CAnimParamHandle
                constexpr std::ptrdiff_t m_eBlendMode = 0xE0; // Blend2DMode
                constexpr std::ptrdiff_t m_playbackSpeed = 0xE4; // float32
                constexpr std::ptrdiff_t m_bLoop = 0xE8; // bool
                constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xE9; // bool
                constexpr std::ptrdiff_t m_bLockWhenWaning = 0xEA; // bool
                constexpr std::ptrdiff_t m_bAnimEventsAndTagsOnMostWeightedOnly = 0xEB; // bool
            }
            // Parent: CBinaryUpdateNode
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBoneMaskUpdateNode {
                constexpr std::ptrdiff_t m_nWeightListIndex = 0x88; // int32
                constexpr std::ptrdiff_t m_flRootMotionBlend = 0x8C; // float32
                constexpr std::ptrdiff_t m_blendSpace = 0x90; // BoneMaskBlendSpace
                constexpr std::ptrdiff_t m_footMotionTiming = 0x94; // BinaryNodeChildOption
                constexpr std::ptrdiff_t m_bUseBlendScale = 0x98; // bool
                constexpr std::ptrdiff_t m_blendValueSource = 0x9C; // AnimValueSource
                constexpr std::ptrdiff_t m_hBlendParameter = 0xA0; // CAnimParamHandle
            }
            // Parent: CAnimUpdateNodeBase
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CChoiceUpdateNode {
                constexpr std::ptrdiff_t m_children = 0x58; // CUtlVector<CAnimUpdateNodeRef>
                constexpr std::ptrdiff_t m_weights = 0x70; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_blendTimes = 0x88; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_choiceMethod = 0xA0; // ChoiceMethod
                constexpr std::ptrdiff_t m_choiceChangeMethod = 0xA4; // ChoiceChangeMethod
                constexpr std::ptrdiff_t m_blendMethod = 0xA8; // ChoiceBlendMethod
                constexpr std::ptrdiff_t m_blendTime = 0xAC; // float32
                constexpr std::ptrdiff_t m_bCrossFade = 0xB0; // bool
                constexpr std::ptrdiff_t m_bResetChosen = 0xB1; // bool
                constexpr std::ptrdiff_t m_bDontResetSameSelection = 0xB2; // bool
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CDirectPlaybackTagData {
                constexpr std::ptrdiff_t m_sequenceName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_tags = 0x8; // CUtlVector<TagSpan_t>
            }
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FootFixedData_t {
                constexpr std::ptrdiff_t m_vToeOffset = 0x0; // VectorAligned
                constexpr std::ptrdiff_t m_vHeelOffset = 0x10; // VectorAligned
                constexpr std::ptrdiff_t m_nTargetBoneIndex = 0x20; // int32
                constexpr std::ptrdiff_t m_nAnkleBoneIndex = 0x24; // int32
                constexpr std::ptrdiff_t m_nIKAnchorBoneIndex = 0x28; // int32
                constexpr std::ptrdiff_t m_ikChainIndex = 0x2C; // int32
                constexpr std::ptrdiff_t m_flMaxIKLength = 0x30; // float32
                constexpr std::ptrdiff_t m_nFootIndex = 0x34; // int32
                constexpr std::ptrdiff_t m_nTagIndex = 0x38; // int32
                constexpr std::ptrdiff_t m_flMaxRotationLeft = 0x3C; // float32
                constexpr std::ptrdiff_t m_flMaxRotationRight = 0x40; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace TraceSettings_t {
                constexpr std::ptrdiff_t m_flTraceHeight = 0x0; // float32
                constexpr std::ptrdiff_t m_flTraceRadius = 0x4; // float32
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FootFixedSettings {
                constexpr std::ptrdiff_t m_traceSettings = 0x0; // TraceSettings_t
                constexpr std::ptrdiff_t m_vFootBaseBindPosePositionMS = 0x10; // VectorAligned
                constexpr std::ptrdiff_t m_flFootBaseLength = 0x20; // float32
                constexpr std::ptrdiff_t m_flMaxRotationLeft = 0x24; // float32
                constexpr std::ptrdiff_t m_flMaxRotationRight = 0x28; // float32
                constexpr std::ptrdiff_t m_footstepLandedTagIndex = 0x2C; // int32
                constexpr std::ptrdiff_t m_bEnableTracing = 0x30; // bool
                constexpr std::ptrdiff_t m_flTraceAngleBlend = 0x34; // float32
                constexpr std::ptrdiff_t m_nDisableTagIndex = 0x38; // int32
                constexpr std::ptrdiff_t m_nFootIndex = 0x3C; // int32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FootStepTrigger {
                constexpr std::ptrdiff_t m_tags = 0x0; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_nFootIndex = 0x18; // int32
                constexpr std::ptrdiff_t m_triggerPhase = 0x1C; // StepPhase
            }
            // Parent: CAnimUpdateNodeBase
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CLeafUpdateNode {
            }
            // Parent: CLeafUpdateNode
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CLeanMatrixUpdateNode {
                constexpr std::ptrdiff_t m_frameCorners = 0x5C; // int32[3][3]
                constexpr std::ptrdiff_t m_poses = 0x80; // CPoseHandle[9]
                constexpr std::ptrdiff_t m_damping = 0xA8; // CAnimInputDamping
                constexpr std::ptrdiff_t m_blendSource = 0xB8; // AnimVectorSource
                constexpr std::ptrdiff_t m_paramIndex = 0xBC; // CAnimParamHandle
                constexpr std::ptrdiff_t m_verticalAxis = 0xC0; // Vector
                constexpr std::ptrdiff_t m_horizontalAxis = 0xCC; // Vector
                constexpr std::ptrdiff_t m_hSequence = 0xD8; // HSequence
                constexpr std::ptrdiff_t m_flMaxValue = 0xDC; // float32
                constexpr std::ptrdiff_t m_nSequenceMaxFrame = 0xE0; // int32
            }
            // Parent: CLeafUpdateNode
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionGraphUpdateNode {
                constexpr std::ptrdiff_t m_pMotionGraph = 0x58; // CSmartPtr<CMotionGraph>
            }
            // Parent: CLeafUpdateNode
            // Fields count: 23
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionMatchingUpdateNode {
                constexpr std::ptrdiff_t m_dataSet = 0x58; // CMotionDataSet
                constexpr std::ptrdiff_t m_metrics = 0x78; // CUtlVector<CSmartPtr<CMotionMetricEvaluator>>
                constexpr std::ptrdiff_t m_weights = 0x90; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_bSearchEveryTick = 0xE0; // bool
                constexpr std::ptrdiff_t m_flSearchInterval = 0xE4; // float32
                constexpr std::ptrdiff_t m_bSearchWhenClipEnds = 0xE8; // bool
                constexpr std::ptrdiff_t m_bSearchWhenGoalChanges = 0xE9; // bool
                constexpr std::ptrdiff_t m_blendCurve = 0xEC; // CBlendCurve
                constexpr std::ptrdiff_t m_flSampleRate = 0xF4; // float32
                constexpr std::ptrdiff_t m_flBlendTime = 0xF8; // float32
                constexpr std::ptrdiff_t m_bLockClipWhenWaning = 0xFC; // bool
                constexpr std::ptrdiff_t m_flSelectionThreshold = 0x100; // float32
                constexpr std::ptrdiff_t m_flReselectionTimeWindow = 0x104; // float32
                constexpr std::ptrdiff_t m_bEnableRotationCorrection = 0x108; // bool
                constexpr std::ptrdiff_t m_bGoalAssist = 0x109; // bool
                constexpr std::ptrdiff_t m_flGoalAssistDistance = 0x10C; // float32
                constexpr std::ptrdiff_t m_flGoalAssistTolerance = 0x110; // float32
                constexpr std::ptrdiff_t m_distanceScale_Damping = 0x118; // CAnimInputDamping
                constexpr std::ptrdiff_t m_flDistanceScale_OuterRadius = 0x128; // float32
                constexpr std::ptrdiff_t m_flDistanceScale_InnerRadius = 0x12C; // float32
                constexpr std::ptrdiff_t m_flDistanceScale_MaxScale = 0x130; // float32
                constexpr std::ptrdiff_t m_flDistanceScale_MinScale = 0x134; // float32
                constexpr std::ptrdiff_t m_bEnableDistanceScaling = 0x138; // bool
            }
            // Parent: CAnimUpdateNodeBase
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSelectorUpdateNode {
                constexpr std::ptrdiff_t m_children = 0x58; // CUtlVector<CAnimUpdateNodeRef>
                constexpr std::ptrdiff_t m_tags = 0x70; // CUtlVector<int8>
                constexpr std::ptrdiff_t m_blendCurve = 0x8C; // CBlendCurve
                constexpr std::ptrdiff_t m_flBlendTime = 0x94; // CAnimValue<float32>
                constexpr std::ptrdiff_t m_hParameter = 0x9C; // CAnimParamHandle
                constexpr std::ptrdiff_t m_eTagBehavior = 0xA0; // SelectorTagBehavior_t
                constexpr std::ptrdiff_t m_bResetOnChange = 0xA4; // bool
                constexpr std::ptrdiff_t m_bSyncCyclesOnChange = 0xA5; // bool
            }
            // Parent: CLeafUpdateNode
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSequenceUpdateNode {
                constexpr std::ptrdiff_t m_paramSpans = 0x60; // CParamSpanUpdater
                constexpr std::ptrdiff_t m_tags = 0x78; // CUtlVector<TagSpan_t>
                constexpr std::ptrdiff_t m_hSequence = 0x94; // HSequence
                constexpr std::ptrdiff_t m_playbackSpeed = 0x98; // float32
                constexpr std::ptrdiff_t m_duration = 0x9C; // float32
                constexpr std::ptrdiff_t m_bLoop = 0xA0; // bool
            }
            // Parent: CLeafUpdateNode
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSingleFrameUpdateNode {
                constexpr std::ptrdiff_t m_actions = 0x58; // CUtlVector<CSmartPtr<CAnimActionUpdater>>
                constexpr std::ptrdiff_t m_hPoseCacheHandle = 0x70; // CPoseHandle
                constexpr std::ptrdiff_t m_hSequence = 0x74; // HSequence
                constexpr std::ptrdiff_t m_flCycle = 0x78; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSolveIKTargetHandle_t {
                constexpr std::ptrdiff_t m_positionHandle = 0x0; // CAnimParamHandle
                constexpr std::ptrdiff_t m_orientationHandle = 0x2; // CAnimParamHandle
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace StanceInfo_t {
                constexpr std::ptrdiff_t m_vPosition = 0x0; // Vector
                constexpr std::ptrdiff_t m_flDirection = 0xC; // float32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStateNodeTransitionData {
                constexpr std::ptrdiff_t m_curve = 0x0; // CBlendCurve
                constexpr std::ptrdiff_t m_blendDuration = 0x8; // CAnimValue<float32>
                constexpr std::ptrdiff_t m_resetCycleValue = 0x10; // CAnimValue<float32>
                constexpr std::ptrdiff_t m_bReset = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_resetCycleOption = 0x0; // bitfield:3
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStateNodeStateData {
                constexpr std::ptrdiff_t m_pChild = 0x0; // CAnimUpdateNodeRef
                constexpr std::ptrdiff_t m_bExclusiveRootMotion = 0x0; // bitfield:1
            }
            // Parent: CAnimUpdateNodeBase
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStateMachineUpdateNode {
                constexpr std::ptrdiff_t m_stateMachine = 0x68; // CAnimStateMachineUpdater
                constexpr std::ptrdiff_t m_stateData = 0xC0; // CUtlVector<CStateNodeStateData>
                constexpr std::ptrdiff_t m_transitionData = 0xD8; // CUtlVector<CStateNodeTransitionData>
                constexpr std::ptrdiff_t m_bBlockWaningTags = 0xF4; // bool
                constexpr std::ptrdiff_t m_bLockStateWhenWaning = 0xF5; // bool
            }
            // Parent: CBinaryUpdateNode
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSubtractUpdateNode {
                constexpr std::ptrdiff_t m_footMotionTiming = 0x88; // BinaryNodeChildOption
                constexpr std::ptrdiff_t m_bApplyToFootMotion = 0x8C; // bool
                constexpr std::ptrdiff_t m_bApplyChannelsSeparately = 0x8D; // bool
                constexpr std::ptrdiff_t m_bUseModelSpace = 0x8E; // bool
            }
            // Parent: None
            // Fields count: 15
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace TwoBoneIKSettings_t {
                constexpr std::ptrdiff_t m_endEffectorType = 0x0; // IkEndEffectorType
                constexpr std::ptrdiff_t m_endEffectorAttachment = 0x10; // CAnimAttachment
                constexpr std::ptrdiff_t m_targetType = 0x90; // IkTargetType
                constexpr std::ptrdiff_t m_targetAttachment = 0xA0; // CAnimAttachment
                constexpr std::ptrdiff_t m_targetBoneIndex = 0x120; // int32
                constexpr std::ptrdiff_t m_hPositionParam = 0x124; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hRotationParam = 0x126; // CAnimParamHandle
                constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x128; // bool
                constexpr std::ptrdiff_t m_vLsFallbackHingeAxis = 0x130; // VectorAligned
                constexpr std::ptrdiff_t m_nFixedBoneIndex = 0x140; // int32
                constexpr std::ptrdiff_t m_nMiddleBoneIndex = 0x144; // int32
                constexpr std::ptrdiff_t m_nEndBoneIndex = 0x148; // int32
                constexpr std::ptrdiff_t m_bMatchTargetOrientation = 0x14C; // bool
                constexpr std::ptrdiff_t m_bConstrainTwist = 0x14D; // bool
                constexpr std::ptrdiff_t m_flMaxTwist = 0x150; // float32
            }
            // Parent: CAnimUpdateNodeBase
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CUnaryUpdateNode {
                constexpr std::ptrdiff_t m_pChildNode = 0x58; // CAnimUpdateNodeRef
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CWayPointHelperUpdateNode {
                constexpr std::ptrdiff_t m_flStartCycle = 0x6C; // float32
                constexpr std::ptrdiff_t m_flEndCycle = 0x70; // float32
                constexpr std::ptrdiff_t m_bOnlyGoals = 0x74; // bool
                constexpr std::ptrdiff_t m_bPreventOvershoot = 0x75; // bool
                constexpr std::ptrdiff_t m_bPreventUndershoot = 0x76; // bool
            }
            // Parent: CLeafUpdateNode
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CZeroPoseUpdateNode {
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace TagSpan_t {
                constexpr std::ptrdiff_t m_tagIndex = 0x0; // int32
                constexpr std::ptrdiff_t m_startCycle = 0x4; // float32
                constexpr std::ptrdiff_t m_endCycle = 0x8; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimNodePath {
                constexpr std::ptrdiff_t m_path = 0x0; // AnimNodeID[11]
                constexpr std::ptrdiff_t m_nCount = 0x2C; // int32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ConfigIndex {
                constexpr std::ptrdiff_t m_nGroup = 0x0; // uint16
                constexpr std::ptrdiff_t m_nConfig = 0x2; // uint16
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MotionIndex {
                constexpr std::ptrdiff_t m_nGroup = 0x0; // uint16
                constexpr std::ptrdiff_t m_nMotion = 0x2; // uint16
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMotionGraphConfig {
                constexpr std::ptrdiff_t m_paramValues = 0x0; // float32[4]
                constexpr std::ptrdiff_t m_flDuration = 0x10; // float32
                constexpr std::ptrdiff_t m_nMotionIndex = 0x14; // MotionIndex
                constexpr std::ptrdiff_t m_nSampleStart = 0x18; // int32
                constexpr std::ptrdiff_t m_nSampleCount = 0x1C; // int32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPoseHandle {
                constexpr std::ptrdiff_t m_nIndex = 0x0; // uint16
                constexpr std::ptrdiff_t m_eType = 0x2; // PoseType_t
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimationGraphVisualizerPrimitiveBase {
                constexpr std::ptrdiff_t m_Type = 0x8; // CAnimationGraphVisualizerPrimitiveType
                constexpr std::ptrdiff_t m_OwningAnimNodePaths = 0xC; // AnimNodeID[11]
                constexpr std::ptrdiff_t m_nOwningAnimNodePathCount = 0x38; // int32
            }
            // Parent: CAnimationGraphVisualizerPrimitiveBase
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimationGraphVisualizerText {
                constexpr std::ptrdiff_t m_vWsPosition = 0x40; // VectorAligned
                constexpr std::ptrdiff_t m_Color = 0x50; // Color
                constexpr std::ptrdiff_t m_Text = 0x58; // CUtlString
            }
            // Parent: CAnimationGraphVisualizerPrimitiveBase
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimationGraphVisualizerSphere {
                constexpr std::ptrdiff_t m_vWsPosition = 0x40; // VectorAligned
                constexpr std::ptrdiff_t m_flRadius = 0x50; // float32
                constexpr std::ptrdiff_t m_Color = 0x54; // Color
            }
            // Parent: CAnimationGraphVisualizerPrimitiveBase
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimationGraphVisualizerLine {
                constexpr std::ptrdiff_t m_vWsPositionStart = 0x40; // VectorAligned
                constexpr std::ptrdiff_t m_vWsPositionEnd = 0x50; // VectorAligned
                constexpr std::ptrdiff_t m_Color = 0x60; // Color
            }
            // Parent: CAnimationGraphVisualizerPrimitiveBase
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimationGraphVisualizerPie {
                constexpr std::ptrdiff_t m_vWsCenter = 0x40; // VectorAligned
                constexpr std::ptrdiff_t m_vWsStart = 0x50; // VectorAligned
                constexpr std::ptrdiff_t m_vWsEnd = 0x60; // VectorAligned
                constexpr std::ptrdiff_t m_Color = 0x70; // Color
            }
            // Parent: CAnimationGraphVisualizerPrimitiveBase
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimationGraphVisualizerAxis {
                constexpr std::ptrdiff_t m_xWsTransform = 0x40; // CTransform
                constexpr std::ptrdiff_t m_flAxisSize = 0x60; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyEditClassAsString
            namespace AnimNodeID {
                constexpr std::ptrdiff_t m_id = 0x0; // uint32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyEditClassAsString
            namespace AnimNodeOutputID {
                constexpr std::ptrdiff_t m_id = 0x0; // uint32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyEditClassAsString
            namespace AnimStateID {
                constexpr std::ptrdiff_t m_id = 0x0; // uint32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyEditClassAsString
            namespace AnimParamID {
                constexpr std::ptrdiff_t m_id = 0x0; // uint32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyEditClassAsString
            namespace AnimTagID {
                constexpr std::ptrdiff_t m_id = 0x0; // uint32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyEditClassAsString
            namespace AnimComponentID {
                constexpr std::ptrdiff_t m_id = 0x0; // uint32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyEditClassAsString
            namespace AnimScriptHandle {
                constexpr std::ptrdiff_t m_id = 0x0; // uint32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimAttachment {
                constexpr std::ptrdiff_t m_influenceRotations = 0x0; // Quaternion[3]
                constexpr std::ptrdiff_t m_influenceOffsets = 0x30; // VectorAligned[3]
                constexpr std::ptrdiff_t m_influenceIndices = 0x60; // int32[3]
                constexpr std::ptrdiff_t m_influenceWeights = 0x6C; // float32[3]
                constexpr std::ptrdiff_t m_numInfluences = 0x78; // uint8
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VPhysics2ShapeDef_t {
                constexpr std::ptrdiff_t m_spheres = 0x0; // CUtlVector<RnSphereDesc_t>
                constexpr std::ptrdiff_t m_capsules = 0x18; // CUtlVector<RnCapsuleDesc_t>
                constexpr std::ptrdiff_t m_hulls = 0x30; // CUtlVector<RnHullDesc_t>
                constexpr std::ptrdiff_t m_meshes = 0x48; // CUtlVector<RnMeshDesc_t>
                constexpr std::ptrdiff_t m_CollisionAttributeIndices = 0x60; // CUtlVector<uint16>
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VPhysXBodyPart_t {
                constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32
                constexpr std::ptrdiff_t m_flMass = 0x4; // float32
                constexpr std::ptrdiff_t m_rnShape = 0x8; // VPhysics2ShapeDef_t
                constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x80; // uint16
                constexpr std::ptrdiff_t m_nReserved = 0x82; // uint16
                constexpr std::ptrdiff_t m_flInertiaScale = 0x84; // float32
                constexpr std::ptrdiff_t m_flLinearDamping = 0x88; // float32
                constexpr std::ptrdiff_t m_flAngularDamping = 0x8C; // float32
                constexpr std::ptrdiff_t m_bOverrideMassCenter = 0x90; // bool
                constexpr std::ptrdiff_t m_vMassCenterOverride = 0x94; // Vector
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VPhysXCollisionAttributes_t {
                constexpr std::ptrdiff_t m_CollisionGroup = 0x0; // uint32
                constexpr std::ptrdiff_t m_InteractAs = 0x8; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_InteractWith = 0x20; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_InteractExclude = 0x38; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_CollisionGroupString = 0x50; // CUtlString
                constexpr std::ptrdiff_t m_InteractAsStrings = 0x58; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_InteractWithStrings = 0x70; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_InteractExcludeStrings = 0x88; // CUtlVector<CUtlString>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VPhysXRange_t {
                constexpr std::ptrdiff_t m_flMin = 0x0; // float32
                constexpr std::ptrdiff_t m_flMax = 0x4; // float32
            }
            // Parent: None
            // Fields count: 46
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VPhysXConstraintParams_t {
                constexpr std::ptrdiff_t m_nType = 0x0; // int8
                constexpr std::ptrdiff_t m_nTranslateMotion = 0x1; // int8
                constexpr std::ptrdiff_t m_nRotateMotion = 0x2; // int8
                constexpr std::ptrdiff_t m_nFlags = 0x3; // int8
                constexpr std::ptrdiff_t m_anchor = 0x4; // Vector[2]
                constexpr std::ptrdiff_t m_axes = 0x1C; // QuaternionStorage[2]
                constexpr std::ptrdiff_t m_maxForce = 0x3C; // float32
                constexpr std::ptrdiff_t m_maxTorque = 0x40; // float32
                constexpr std::ptrdiff_t m_linearLimitValue = 0x44; // float32
                constexpr std::ptrdiff_t m_linearLimitRestitution = 0x48; // float32
                constexpr std::ptrdiff_t m_linearLimitSpring = 0x4C; // float32
                constexpr std::ptrdiff_t m_linearLimitDamping = 0x50; // float32
                constexpr std::ptrdiff_t m_twistLowLimitValue = 0x54; // float32
                constexpr std::ptrdiff_t m_twistLowLimitRestitution = 0x58; // float32
                constexpr std::ptrdiff_t m_twistLowLimitSpring = 0x5C; // float32
                constexpr std::ptrdiff_t m_twistLowLimitDamping = 0x60; // float32
                constexpr std::ptrdiff_t m_twistHighLimitValue = 0x64; // float32
                constexpr std::ptrdiff_t m_twistHighLimitRestitution = 0x68; // float32
                constexpr std::ptrdiff_t m_twistHighLimitSpring = 0x6C; // float32
                constexpr std::ptrdiff_t m_twistHighLimitDamping = 0x70; // float32
                constexpr std::ptrdiff_t m_swing1LimitValue = 0x74; // float32
                constexpr std::ptrdiff_t m_swing1LimitRestitution = 0x78; // float32
                constexpr std::ptrdiff_t m_swing1LimitSpring = 0x7C; // float32
                constexpr std::ptrdiff_t m_swing1LimitDamping = 0x80; // float32
                constexpr std::ptrdiff_t m_swing2LimitValue = 0x84; // float32
                constexpr std::ptrdiff_t m_swing2LimitRestitution = 0x88; // float32
                constexpr std::ptrdiff_t m_swing2LimitSpring = 0x8C; // float32
                constexpr std::ptrdiff_t m_swing2LimitDamping = 0x90; // float32
                constexpr std::ptrdiff_t m_goalPosition = 0x94; // Vector
                constexpr std::ptrdiff_t m_goalOrientation = 0xA0; // QuaternionStorage
                constexpr std::ptrdiff_t m_goalAngularVelocity = 0xB0; // Vector
                constexpr std::ptrdiff_t m_driveSpringX = 0xBC; // float32
                constexpr std::ptrdiff_t m_driveSpringY = 0xC0; // float32
                constexpr std::ptrdiff_t m_driveSpringZ = 0xC4; // float32
                constexpr std::ptrdiff_t m_driveDampingX = 0xC8; // float32
                constexpr std::ptrdiff_t m_driveDampingY = 0xCC; // float32
                constexpr std::ptrdiff_t m_driveDampingZ = 0xD0; // float32
                constexpr std::ptrdiff_t m_driveSpringTwist = 0xD4; // float32
                constexpr std::ptrdiff_t m_driveSpringSwing = 0xD8; // float32
                constexpr std::ptrdiff_t m_driveSpringSlerp = 0xDC; // float32
                constexpr std::ptrdiff_t m_driveDampingTwist = 0xE0; // float32
                constexpr std::ptrdiff_t m_driveDampingSwing = 0xE4; // float32
                constexpr std::ptrdiff_t m_driveDampingSlerp = 0xE8; // float32
                constexpr std::ptrdiff_t m_solverIterationCount = 0xEC; // int32
                constexpr std::ptrdiff_t m_projectionLinearTolerance = 0xF0; // float32
                constexpr std::ptrdiff_t m_projectionAngularTolerance = 0xF4; // float32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VPhysXConstraint2_t {
                constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32
                constexpr std::ptrdiff_t m_nParent = 0x4; // uint16
                constexpr std::ptrdiff_t m_nChild = 0x6; // uint16
                constexpr std::ptrdiff_t m_params = 0x8; // VPhysXConstraintParams_t
            }
            // Parent: None
            // Fields count: 24
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VPhysXJoint_t {
                constexpr std::ptrdiff_t m_nType = 0x0; // uint16
                constexpr std::ptrdiff_t m_nBody1 = 0x2; // uint16
                constexpr std::ptrdiff_t m_nBody2 = 0x4; // uint16
                constexpr std::ptrdiff_t m_nFlags = 0x6; // uint16
                constexpr std::ptrdiff_t m_Frame1 = 0x10; // CTransform
                constexpr std::ptrdiff_t m_Frame2 = 0x30; // CTransform
                constexpr std::ptrdiff_t m_bEnableCollision = 0x50; // bool
                constexpr std::ptrdiff_t m_bEnableLinearLimit = 0x51; // bool
                constexpr std::ptrdiff_t m_LinearLimit = 0x54; // VPhysXRange_t
                constexpr std::ptrdiff_t m_bEnableLinearMotor = 0x5C; // bool
                constexpr std::ptrdiff_t m_vLinearTargetVelocity = 0x60; // Vector
                constexpr std::ptrdiff_t m_flMaxForce = 0x6C; // float32
                constexpr std::ptrdiff_t m_bEnableSwingLimit = 0x70; // bool
                constexpr std::ptrdiff_t m_SwingLimit = 0x74; // VPhysXRange_t
                constexpr std::ptrdiff_t m_bEnableTwistLimit = 0x7C; // bool
                constexpr std::ptrdiff_t m_TwistLimit = 0x80; // VPhysXRange_t
                constexpr std::ptrdiff_t m_bEnableAngularMotor = 0x88; // bool
                constexpr std::ptrdiff_t m_vAngularTargetVelocity = 0x8C; // Vector
                constexpr std::ptrdiff_t m_flMaxTorque = 0x98; // float32
                constexpr std::ptrdiff_t m_flLinearFrequency = 0x9C; // float32
                constexpr std::ptrdiff_t m_flLinearDampingRatio = 0xA0; // float32
                constexpr std::ptrdiff_t m_flAngularFrequency = 0xA4; // float32
                constexpr std::ptrdiff_t m_flAngularDampingRatio = 0xA8; // float32
                constexpr std::ptrdiff_t m_flFriction = 0xAC; // float32
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PhysSoftbodyDesc_t {
                constexpr std::ptrdiff_t m_ParticleBoneHash = 0x0; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_Particles = 0x18; // CUtlVector<RnSoftbodyParticle_t>
                constexpr std::ptrdiff_t m_Springs = 0x30; // CUtlVector<RnSoftbodySpring_t>
                constexpr std::ptrdiff_t m_Capsules = 0x48; // CUtlVector<RnSoftbodyCapsule_t>
                constexpr std::ptrdiff_t m_InitPose = 0x60; // CUtlVector<CTransform>
                constexpr std::ptrdiff_t m_ParticleBoneName = 0x78; // CUtlVector<CUtlString>
            }
            // Parent: None
            // Fields count: 16
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VPhysXAggregateData_t {
                constexpr std::ptrdiff_t m_nFlags = 0x0; // uint16
                constexpr std::ptrdiff_t m_nRefCounter = 0x2; // uint16
                constexpr std::ptrdiff_t m_bonesHash = 0x8; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_boneNames = 0x20; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_indexNames = 0x38; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_indexHash = 0x50; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_bindPose = 0x68; // CUtlVector<matrix3x4a_t>
                constexpr std::ptrdiff_t m_parts = 0x80; // CUtlVector<VPhysXBodyPart_t>
                constexpr std::ptrdiff_t m_constraints2 = 0x98; // CUtlVector<VPhysXConstraint2_t>
                constexpr std::ptrdiff_t m_joints = 0xB0; // CUtlVector<VPhysXJoint_t>
                constexpr std::ptrdiff_t m_pFeModel = 0xC8; // PhysFeModelDesc_t*
                constexpr std::ptrdiff_t m_boneParents = 0xD0; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_surfacePropertyHashes = 0xE8; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_collisionAttributes = 0x100; // CUtlVector<VPhysXCollisionAttributes_t>
                constexpr std::ptrdiff_t m_debugPartNames = 0x118; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_embeddedKeyvalues = 0x130; // CUtlString
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPhysSurfacePropertiesPhysics {
                constexpr std::ptrdiff_t m_friction = 0x0; // float32
                constexpr std::ptrdiff_t m_elasticity = 0x4; // float32
                constexpr std::ptrdiff_t m_density = 0x8; // float32
                constexpr std::ptrdiff_t m_thickness = 0xC; // float32
                constexpr std::ptrdiff_t m_softContactFrequency = 0x10; // float32
                constexpr std::ptrdiff_t m_softContactDampingRatio = 0x14; // float32
                constexpr std::ptrdiff_t m_wheelDrag = 0x18; // float32
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPhysSurfacePropertiesAudio {
                constexpr std::ptrdiff_t m_reflectivity = 0x0; // float32
                constexpr std::ptrdiff_t m_hardnessFactor = 0x4; // float32
                constexpr std::ptrdiff_t m_roughnessFactor = 0x8; // float32
                constexpr std::ptrdiff_t m_roughThreshold = 0xC; // float32
                constexpr std::ptrdiff_t m_hardThreshold = 0x10; // float32
                constexpr std::ptrdiff_t m_hardVelocityThreshold = 0x14; // float32
                constexpr std::ptrdiff_t m_flStaticImpactVolume = 0x18; // float32
                constexpr std::ptrdiff_t m_flOcclusionFactor = 0x1C; // float32
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPhysSurfacePropertiesSoundNames {
                constexpr std::ptrdiff_t m_impactSoft = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_impactHard = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_scrapeSmooth = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_scrapeRough = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_bulletImpact = 0x20; // CUtlString
                constexpr std::ptrdiff_t m_rolling = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_break = 0x30; // CUtlString
                constexpr std::ptrdiff_t m_strain = 0x38; // CUtlString
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPhysSurfaceProperties {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nameHash = 0x8; // uint32
                constexpr std::ptrdiff_t m_baseNameHash = 0xC; // uint32
                constexpr std::ptrdiff_t m_bHidden = 0x18; // bool
                constexpr std::ptrdiff_t m_description = 0x20; // CUtlString
                constexpr std::ptrdiff_t m_physics = 0x28; // CPhysSurfacePropertiesPhysics
                constexpr std::ptrdiff_t m_audioSounds = 0x48; // CPhysSurfacePropertiesSoundNames
                constexpr std::ptrdiff_t m_audioParams = 0x88; // CPhysSurfacePropertiesAudio
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVPhysXSurfacePropertiesList {
                constexpr std::ptrdiff_t m_surfacePropertiesList = 0x0; // CUtlVector<CPhysSurfaceProperties*>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MaterialGroup_t {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_materials = 0x8; // CUtlVector<CStrongHandle<InfoForResourceTypeIMaterial2>>
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ModelSkeletonData_t {
                constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_nParent = 0x18; // CUtlVector<int16>
                constexpr std::ptrdiff_t m_boneSphere = 0x30; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_nFlag = 0x48; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_bonePosParent = 0x60; // CUtlVector<Vector>
                constexpr std::ptrdiff_t m_boneRotParent = 0x78; // CUtlVector<QuaternionStorage>
                constexpr std::ptrdiff_t m_boneScaleParent = 0x90; // CUtlVector<float32>
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PermModelInfo_t {
                constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32
                constexpr std::ptrdiff_t m_vHullMin = 0x4; // Vector
                constexpr std::ptrdiff_t m_vHullMax = 0x10; // Vector
                constexpr std::ptrdiff_t m_vViewMin = 0x1C; // Vector
                constexpr std::ptrdiff_t m_vViewMax = 0x28; // Vector
                constexpr std::ptrdiff_t m_flMass = 0x34; // float32
                constexpr std::ptrdiff_t m_vEyePosition = 0x38; // Vector
                constexpr std::ptrdiff_t m_flMaxEyeDeflection = 0x44; // float32
                constexpr std::ptrdiff_t m_sSurfaceProperty = 0x48; // CUtlString
                constexpr std::ptrdiff_t m_keyValueText = 0x50; // CUtlString
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PermModelExtPart_t {
                constexpr std::ptrdiff_t m_Transform = 0x0; // CTransform
                constexpr std::ptrdiff_t m_Name = 0x20; // CUtlString
                constexpr std::ptrdiff_t m_nParent = 0x28; // int32
                constexpr std::ptrdiff_t m_refModel = 0x30; // CStrongHandle<InfoForResourceTypeCModel>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ModelBoneFlexDriverControl_t {
                constexpr std::ptrdiff_t m_nBoneComponent = 0x0; // ModelBoneFlexComponent_t
                constexpr std::ptrdiff_t m_flexController = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_flexControllerToken = 0x10; // uint32
                constexpr std::ptrdiff_t m_flMin = 0x14; // float32
                constexpr std::ptrdiff_t m_flMax = 0x18; // float32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ModelBoneFlexDriver_t {
                constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_boneNameToken = 0x8; // uint32
                constexpr std::ptrdiff_t m_controls = 0x10; // CUtlVector<ModelBoneFlexDriverControl_t>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PermModelDataAnimatedMaterialAttribute_t {
                constexpr std::ptrdiff_t m_AttributeName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nNumChannels = 0x8; // int32
            }
            // Parent: None
            // Fields count: 23
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PermModelData_t {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_modelInfo = 0x8; // PermModelInfo_t
                constexpr std::ptrdiff_t m_ExtParts = 0x60; // CUtlVector<PermModelExtPart_t>
                constexpr std::ptrdiff_t m_refMeshes = 0x78; // CUtlVector<CStrongHandle<InfoForResourceTypeCRenderMesh>>
                constexpr std::ptrdiff_t m_refMeshGroupMasks = 0x90; // CUtlVector<uint64>
                constexpr std::ptrdiff_t m_refPhysGroupMasks = 0xA8; // CUtlVector<uint64>
                constexpr std::ptrdiff_t m_refLODGroupMasks = 0xC0; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_lodGroupSwitchDistances = 0xD8; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_refPhysicsData = 0xF0; // CUtlVector<CStrongHandle<InfoForResourceTypeCPhysAggregateData>>
                constexpr std::ptrdiff_t m_refPhysicsHitboxData = 0x108; // CUtlVector<CStrongHandle<InfoForResourceTypeCPhysAggregateData>>
                constexpr std::ptrdiff_t m_refAnimGroups = 0x120; // CUtlVector<CStrongHandle<InfoForResourceTypeCAnimationGroup>>
                constexpr std::ptrdiff_t m_refSequenceGroups = 0x138; // CUtlVector<CStrongHandle<InfoForResourceTypeCSequenceGroupData>>
                constexpr std::ptrdiff_t m_meshGroups = 0x150; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_materialGroups = 0x168; // CUtlVector<MaterialGroup_t>
                constexpr std::ptrdiff_t m_nDefaultMeshGroupMask = 0x180; // uint64
                constexpr std::ptrdiff_t m_modelSkeleton = 0x188; // ModelSkeletonData_t
                constexpr std::ptrdiff_t m_remappingTable = 0x230; // CUtlVector<int16>
                constexpr std::ptrdiff_t m_remappingTableStarts = 0x248; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_boneFlexDrivers = 0x260; // CUtlVector<ModelBoneFlexDriver_t>
                constexpr std::ptrdiff_t m_pModelConfigList = 0x278; // CModelConfigList*
                constexpr std::ptrdiff_t m_BodyGroupsHiddenInTools = 0x280; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_refAnimIncludeModels = 0x298; // CUtlVector<CStrongHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_AnimatedMaterialAttributes = 0x2B0; // CUtlVector<PermModelDataAnimatedMaterialAttribute_t>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigElement {
                constexpr std::ptrdiff_t m_ElementName = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_NestedElements = 0x10; // CUtlVector<CModelConfigElement*>
            }
            // Parent: CModelConfigElement
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigElement_AttachedModel {
                constexpr std::ptrdiff_t m_InstanceName = 0x48; // CUtlString
                constexpr std::ptrdiff_t m_EntityClass = 0x50; // CUtlString
                constexpr std::ptrdiff_t m_hModel = 0x58; // CStrongHandle<InfoForResourceTypeCModel>
                constexpr std::ptrdiff_t m_vOffset = 0x60; // Vector
                constexpr std::ptrdiff_t m_aAngOffset = 0x6C; // QAngle
                constexpr std::ptrdiff_t m_AttachmentName = 0x78; // CUtlString
                constexpr std::ptrdiff_t m_LocalAttachmentOffsetName = 0x80; // CUtlString
                constexpr std::ptrdiff_t m_AttachmentType = 0x88; // ModelConfigAttachmentType_t
                constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x8C; // bool
                constexpr std::ptrdiff_t m_bUserSpecifiedColor = 0x8D; // bool
                constexpr std::ptrdiff_t m_bUserSpecifiedMaterialGroup = 0x8E; // bool
                constexpr std::ptrdiff_t m_bAcceptParentMaterialDrivenDecals = 0x8F; // bool
                constexpr std::ptrdiff_t m_BodygroupOnOtherModels = 0x90; // CUtlString
                constexpr std::ptrdiff_t m_MaterialGroupOnOtherModels = 0x98; // CUtlString
            }
            // Parent: CModelConfigElement
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigElement_UserPick {
                constexpr std::ptrdiff_t m_Choices = 0x48; // CUtlVector<CUtlString>
            }
            // Parent: CModelConfigElement
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigElement_RandomPick {
                constexpr std::ptrdiff_t m_Choices = 0x48; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_ChoiceWeights = 0x60; // CUtlVector<float32>
            }
            // Parent: CModelConfigElement
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigElement_SetMaterialGroup {
                constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; // CUtlString
            }
            // Parent: CModelConfigElement
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigElement_SetMaterialGroupOnAttachedModels {
                constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; // CUtlString
            }
            // Parent: CModelConfigElement
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigElement_SetRenderColor {
                constexpr std::ptrdiff_t m_Color = 0x48; // Color
            }
            // Parent: CModelConfigElement
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigElement_RandomColor {
                constexpr std::ptrdiff_t m_Gradient = 0x48; // CColorGradient
            }
            // Parent: CModelConfigElement
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigElement_SetBodygroup {
                constexpr std::ptrdiff_t m_GroupName = 0x48; // CUtlString
                constexpr std::ptrdiff_t m_nChoice = 0x50; // int32
            }
            // Parent: CModelConfigElement
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigElement_SetBodygroupOnAttachedModels {
                constexpr std::ptrdiff_t m_GroupName = 0x48; // CUtlString
                constexpr std::ptrdiff_t m_nChoice = 0x50; // int32
            }
            // Parent: CModelConfigElement
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigElement_Command {
                constexpr std::ptrdiff_t m_Command = 0x48; // CUtlString
                constexpr std::ptrdiff_t m_Args = 0x50; // KeyValues3
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfig {
                constexpr std::ptrdiff_t m_ConfigName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_Elements = 0x8; // CUtlVector<CModelConfigElement*>
                constexpr std::ptrdiff_t m_bTopLevel = 0x20; // bool
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CModelConfigList {
                constexpr std::ptrdiff_t m_bHideMaterialGroupInTools = 0x0; // bool
                constexpr std::ptrdiff_t m_bHideRenderColorInTools = 0x1; // bool
                constexpr std::ptrdiff_t m_Configs = 0x8; // CUtlVector<CModelConfig*>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CRenderBufferBinding {
                constexpr std::ptrdiff_t m_hBuffer = 0x0; // uint64
                constexpr std::ptrdiff_t m_nBindOffsetBytes = 0x10; // uint32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SkeletonBoneBounds_t {
                constexpr std::ptrdiff_t m_vecCenter = 0x0; // Vector
                constexpr std::ptrdiff_t m_vecSize = 0xC; // Vector
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RenderSkeletonBone_t {
                constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_parentName = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_invBindPose = 0x10; // matrix3x4_t
                constexpr std::ptrdiff_t m_bbox = 0x40; // SkeletonBoneBounds_t
                constexpr std::ptrdiff_t m_flSphereRadius = 0x58; // float32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CRenderSkeleton {
                constexpr std::ptrdiff_t m_bones = 0x0; // CUtlVector<RenderSkeletonBone_t>
                constexpr std::ptrdiff_t m_boneParents = 0x30; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_nBoneWeightCount = 0x48; // int32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CDrawCullingData {
                constexpr std::ptrdiff_t m_vConeApex = 0x0; // Vector
                constexpr std::ptrdiff_t m_ConeAxis = 0xC; // int8[3]
                constexpr std::ptrdiff_t m_ConeCutoff = 0xF; // int8
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMaterialDrawDescriptor {
                constexpr std::ptrdiff_t m_nPrimitiveType = 0x0; // RenderPrimitiveType_t
                constexpr std::ptrdiff_t m_nBaseVertex = 0x4; // int32
                constexpr std::ptrdiff_t m_nVertexCount = 0x8; // int32
                constexpr std::ptrdiff_t m_nStartIndex = 0xC; // int32
                constexpr std::ptrdiff_t m_nIndexCount = 0x10; // int32
                constexpr std::ptrdiff_t m_flUvDensity = 0x14; // float32
                constexpr std::ptrdiff_t m_vTintColor = 0x18; // Vector
                constexpr std::ptrdiff_t m_flAlpha = 0x24; // float32
                constexpr std::ptrdiff_t m_nFirstMeshlet = 0x2C; // uint32
                constexpr std::ptrdiff_t m_nNumMeshlets = 0x30; // uint16
                constexpr std::ptrdiff_t m_indexBuffer = 0xB8; // CRenderBufferBinding
                constexpr std::ptrdiff_t m_material = 0xE0; // CStrongHandle<InfoForResourceTypeIMaterial2>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMeshletDescriptor {
                constexpr std::ptrdiff_t m_PackedAABB = 0x0; // PackedAABB_t
                constexpr std::ptrdiff_t m_CullingData = 0x8; // CDrawCullingData
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSceneObjectData {
                constexpr std::ptrdiff_t m_vMinBounds = 0x0; // Vector
                constexpr std::ptrdiff_t m_vMaxBounds = 0xC; // Vector
                constexpr std::ptrdiff_t m_drawCalls = 0x18; // CUtlVector<CMaterialDrawDescriptor>
                constexpr std::ptrdiff_t m_drawBounds = 0x30; // CUtlVector<AABB_t>
                constexpr std::ptrdiff_t m_meshlets = 0x48; // CUtlVector<CMeshletDescriptor>
                constexpr std::ptrdiff_t m_vTintColor = 0x60; // Vector4D
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAttachment {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_influenceNames = 0x8; // CUtlString[3]
                constexpr std::ptrdiff_t m_vInfluenceRotations = 0x20; // Quaternion[3]
                constexpr std::ptrdiff_t m_vInfluenceOffsets = 0x50; // Vector[3]
                constexpr std::ptrdiff_t m_influenceWeights = 0x74; // float32[3]
                constexpr std::ptrdiff_t m_bInfluenceRootTransform = 0x80; // bool[3]
                constexpr std::ptrdiff_t m_nInfluences = 0x83; // uint8
                constexpr std::ptrdiff_t m_bIgnoreRotation = 0x84; // bool
            }
            // Parent: None
            // Fields count: 13
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CHitBox {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_sSurfaceProperty = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_sBoneName = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_vMinBounds = 0x18; // Vector
                constexpr std::ptrdiff_t m_vMaxBounds = 0x24; // Vector
                constexpr std::ptrdiff_t m_flShapeRadius = 0x30; // float32
                constexpr std::ptrdiff_t m_nBoneNameHash = 0x34; // uint32
                constexpr std::ptrdiff_t m_nGroupId = 0x38; // int32
                constexpr std::ptrdiff_t m_nShapeType = 0x3C; // uint8
                constexpr std::ptrdiff_t m_bTranslationOnly = 0x3D; // bool
                constexpr std::ptrdiff_t m_CRC = 0x40; // uint32
                constexpr std::ptrdiff_t m_cRenderColor = 0x44; // Color
                constexpr std::ptrdiff_t m_nHitBoxIndex = 0x48; // uint16
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CHitBoxSet {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32
                constexpr std::ptrdiff_t m_HitBoxes = 0x10; // CUtlVector<CHitBox>
                constexpr std::ptrdiff_t m_SourceFilename = 0x28; // CUtlString
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CHitBoxSetList {
                constexpr std::ptrdiff_t m_HitBoxSets = 0x0; // CUtlVector<CHitBoxSet>
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace DynamicMeshDeformParams_t {
                constexpr std::ptrdiff_t m_flTensionCompressScale = 0x0; // float32
                constexpr std::ptrdiff_t m_flTensionStretchScale = 0x4; // float32
                constexpr std::ptrdiff_t m_bRecomputeSmoothNormalsAfterAnimation = 0x8; // bool
                constexpr std::ptrdiff_t m_bComputeDynamicMeshTensionAfterAnimation = 0x9; // bool
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RenderHairStrandInfo_t {
                constexpr std::ptrdiff_t m_nGuideIdx = 0x0; // uint32[3]
                constexpr std::ptrdiff_t m_nBaseTriIdx = 0xC; // uint32
                constexpr std::ptrdiff_t m_vGuideBarycentric = 0x10; // Vector2D
                constexpr std::ptrdiff_t m_vBaseBarycentric = 0x18; // Vector2D
                constexpr std::ptrdiff_t m_vRootOffset_flLengthScale = 0x20; // uint16[4]
                constexpr std::ptrdiff_t m_nPackedBaseMeshUv = 0x28; // uint32
                constexpr std::ptrdiff_t m_nPad = 0x2C; // uint32
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CRenderGroom {
                constexpr std::ptrdiff_t m_nSegmentsPerHairStrand = 0x0; // int32
                constexpr std::ptrdiff_t m_nGuideHairCount = 0x4; // int32
                constexpr std::ptrdiff_t m_nHairCount = 0x8; // int32
                constexpr std::ptrdiff_t m_nGroomGroupID = 0xC; // int32
                constexpr std::ptrdiff_t m_nAttachBoneIdx = 0x10; // int32
                constexpr std::ptrdiff_t m_hairInfoBufferData = 0x18; // CUtlBinaryBlock
                constexpr std::ptrdiff_t m_hairs = 0x30; // CUtlVector<RenderHairStrandInfo_t>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CRenderMesh {
                constexpr std::ptrdiff_t m_sceneObjects = 0x10; // CUtlVectorFixedGrowable<CSceneObjectData>
                constexpr std::ptrdiff_t m_constraints = 0xA0; // CUtlVector<CBaseConstraint*>
                constexpr std::ptrdiff_t m_skeleton = 0xB8; // CRenderSkeleton
                constexpr std::ptrdiff_t m_meshDeformParams = 0x1E0; // DynamicMeshDeformParams_t
                constexpr std::ptrdiff_t m_pGroomData = 0x1F0; // CRenderGroom*
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CConstraintTarget {
                constexpr std::ptrdiff_t m_qOffset = 0x20; // Quaternion
                constexpr std::ptrdiff_t m_vOffset = 0x30; // Vector
                constexpr std::ptrdiff_t m_nBoneHash = 0x3C; // uint32
                constexpr std::ptrdiff_t m_sName = 0x40; // CUtlString
                constexpr std::ptrdiff_t m_flWeight = 0x48; // float32
                constexpr std::ptrdiff_t m_bIsAttachment = 0x59; // bool
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CConstraintSlave {
                constexpr std::ptrdiff_t m_qBaseOrientation = 0x0; // Quaternion
                constexpr std::ptrdiff_t m_vBasePosition = 0x10; // Vector
                constexpr std::ptrdiff_t m_nBoneHash = 0x1C; // uint32
                constexpr std::ptrdiff_t m_flWeight = 0x20; // float32
                constexpr std::ptrdiff_t m_sName = 0x28; // CUtlString
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBoneConstraintBase {
            }
            // Parent: CBoneConstraintBase
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBaseConstraint {
                constexpr std::ptrdiff_t m_name = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_vUpVector = 0x30; // Vector
                constexpr std::ptrdiff_t m_slaves = 0x40; // CUtlVector<CConstraintSlave>
                constexpr std::ptrdiff_t m_targets = 0x58; // CUtlVector<CConstraintTarget>
            }
            // Parent: CBaseConstraint
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPointConstraint {
            }
            // Parent: CBaseConstraint
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace COrientConstraint {
            }
            // Parent: CBaseConstraint
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAimConstraint {
                constexpr std::ptrdiff_t m_qAimOffset = 0x70; // Quaternion
                constexpr std::ptrdiff_t m_nUpType = 0x80; // uint32
            }
            // Parent: CBaseConstraint
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CTwistConstraint {
                constexpr std::ptrdiff_t m_bInverse = 0x70; // bool
                constexpr std::ptrdiff_t m_qParentBindRotation = 0x80; // Quaternion
                constexpr std::ptrdiff_t m_qChildBindRotation = 0x90; // Quaternion
            }
            // Parent: CBaseConstraint
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CTiltTwistConstraint {
                constexpr std::ptrdiff_t m_nTargetAxis = 0x70; // int32
                constexpr std::ptrdiff_t m_nSlaveAxis = 0x74; // int32
            }
            // Parent: CBaseConstraint
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMorphConstraint {
                constexpr std::ptrdiff_t m_sTargetMorph = 0x70; // CUtlString
                constexpr std::ptrdiff_t m_nSlaveChannel = 0x78; // int32
                constexpr std::ptrdiff_t m_flMin = 0x7C; // float32
                constexpr std::ptrdiff_t m_flMax = 0x80; // float32
            }
            // Parent: CBaseConstraint
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParentConstraint {
            }
            // Parent: CBoneConstraintBase
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBoneConstraintPoseSpaceMorph {
                constexpr std::ptrdiff_t m_sBoneName = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_sAttachmentName = 0x30; // CUtlString
                constexpr std::ptrdiff_t m_outputMorph = 0x38; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_inputList = 0x50; // CUtlVector<CBoneConstraintPoseSpaceMorph::Input_t>
                constexpr std::ptrdiff_t m_bClamp = 0x68; // bool
            }
            // Parent: CBaseConstraint
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBoneConstraintPoseSpaceBone {
                constexpr std::ptrdiff_t m_inputList = 0x70; // CUtlVector<CBoneConstraintPoseSpaceBone::Input_t>
            }
            // Parent: CBoneConstraintBase
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBoneConstraintDotToMorph {
                constexpr std::ptrdiff_t m_sBoneName = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_sTargetBoneName = 0x30; // CUtlString
                constexpr std::ptrdiff_t m_sMorphChannelName = 0x38; // CUtlString
                constexpr std::ptrdiff_t m_flRemap = 0x40; // float32[4]
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFlexOp {
                constexpr std::ptrdiff_t m_OpCode = 0x0; // FlexOpCode_t
                constexpr std::ptrdiff_t m_Data = 0x4; // int32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFlexRule {
                constexpr std::ptrdiff_t m_nFlex = 0x0; // int32
                constexpr std::ptrdiff_t m_FlexOps = 0x8; // CUtlVector<CFlexOp>
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFlexDesc {
                constexpr std::ptrdiff_t m_szFacs = 0x0; // CUtlString
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFlexController {
                constexpr std::ptrdiff_t m_szName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_szType = 0x8; // CUtlString
                constexpr std::ptrdiff_t min = 0x10; // float32
                constexpr std::ptrdiff_t max = 0x14; // float32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMorphBundleData {
                constexpr std::ptrdiff_t m_flULeftSrc = 0x0; // float32
                constexpr std::ptrdiff_t m_flVTopSrc = 0x4; // float32
                constexpr std::ptrdiff_t m_offsets = 0x8; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_ranges = 0x20; // CUtlVector<float32>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMorphRectData {
                constexpr std::ptrdiff_t m_nXLeftDst = 0x0; // int16
                constexpr std::ptrdiff_t m_nYTopDst = 0x2; // int16
                constexpr std::ptrdiff_t m_flUWidthSrc = 0x4; // float32
                constexpr std::ptrdiff_t m_flVHeightSrc = 0x8; // float32
                constexpr std::ptrdiff_t m_bundleDatas = 0x10; // CUtlVector<CMorphBundleData>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMorphData {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_morphRectDatas = 0x8; // CUtlVector<CMorphRectData>
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMorphSetData {
                constexpr std::ptrdiff_t m_nWidth = 0xC; // int32
                constexpr std::ptrdiff_t m_nHeight = 0x10; // int32
                constexpr std::ptrdiff_t m_bundleTypes = 0x18; // CUtlVector<MorphBundleType_t>
                constexpr std::ptrdiff_t m_morphDatas = 0x30; // CUtlVector<CMorphData>
                constexpr std::ptrdiff_t m_pTextureAtlas = 0x48; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_FlexDesc = 0x50; // CUtlVector<CFlexDesc>
                constexpr std::ptrdiff_t m_FlexControllers = 0x68; // CUtlVector<CFlexController>
                constexpr std::ptrdiff_t m_FlexRules = 0x80; // CUtlVector<CFlexRule>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimFoot {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_vBallOffset = 0x8; // Vector
                constexpr std::ptrdiff_t m_vHeelOffset = 0x14; // Vector
                constexpr std::ptrdiff_t m_ankleBoneIndex = 0x20; // int32
                constexpr std::ptrdiff_t m_toeBoneIndex = 0x24; // int32
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimSkeleton {
                constexpr std::ptrdiff_t m_localSpaceTransforms = 0x10; // CUtlVector<CTransform>
                constexpr std::ptrdiff_t m_modelSpaceTransforms = 0x28; // CUtlVector<CTransform>
                constexpr std::ptrdiff_t m_boneNames = 0x40; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_children = 0x58; // CUtlVector<CUtlVector<int32>>
                constexpr std::ptrdiff_t m_parents = 0x70; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_feet = 0x88; // CUtlVector<CAnimFoot>
                constexpr std::ptrdiff_t m_morphNames = 0xA0; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_lodBoneCounts = 0xB8; // CUtlVector<int32>
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootDefinition {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_ankleBoneName = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_toeBoneName = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_vBallOffset = 0x18; // Vector
                constexpr std::ptrdiff_t m_vHeelOffset = 0x24; // Vector
                constexpr std::ptrdiff_t m_flFootLength = 0x30; // float32
                constexpr std::ptrdiff_t m_flBindPoseDirectionMS = 0x34; // float32
                constexpr std::ptrdiff_t m_flTraceHeight = 0x38; // float32
                constexpr std::ptrdiff_t m_flTraceRadius = 0x3C; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CCycleBase {
                constexpr std::ptrdiff_t m_flCycle = 0x0; // float32
            }
            // Parent: CCycleBase
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimCycle {
            }
            // Parent: CCycleBase
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootCycle {
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootCycleDefinition {
                constexpr std::ptrdiff_t m_vStancePositionMS = 0x0; // Vector
                constexpr std::ptrdiff_t m_vMidpointPositionMS = 0xC; // Vector
                constexpr std::ptrdiff_t m_flStanceDirectionMS = 0x18; // float32
                constexpr std::ptrdiff_t m_vToStrideStartPos = 0x1C; // Vector
                constexpr std::ptrdiff_t m_stanceCycle = 0x28; // CAnimCycle
                constexpr std::ptrdiff_t m_footLiftCycle = 0x2C; // CFootCycle
                constexpr std::ptrdiff_t m_footOffCycle = 0x30; // CFootCycle
                constexpr std::ptrdiff_t m_footStrikeCycle = 0x34; // CFootCycle
                constexpr std::ptrdiff_t m_footLandCycle = 0x38; // CFootCycle
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootTrajectory {
                constexpr std::ptrdiff_t m_vOffset = 0x0; // Vector
                constexpr std::ptrdiff_t m_flRotationOffset = 0xC; // float32
                constexpr std::ptrdiff_t m_flProgression = 0x10; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootTrajectories {
                constexpr std::ptrdiff_t m_trajectories = 0x0; // CUtlVector<CFootTrajectory>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootStride {
                constexpr std::ptrdiff_t m_definition = 0x0; // CFootCycleDefinition
                constexpr std::ptrdiff_t m_trajectories = 0x40; // CFootTrajectories
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootMotion {
                constexpr std::ptrdiff_t m_strides = 0x0; // CUtlVector<CFootStride>
                constexpr std::ptrdiff_t m_name = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_bAdditive = 0x20; // bool
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SkeletonAnimCapture_t {
                constexpr std::ptrdiff_t m_nEntIndex = 0x0; // CEntityIndex
                constexpr std::ptrdiff_t m_nEntParent = 0x4; // CEntityIndex
                constexpr std::ptrdiff_t m_ImportedCollision = 0x8; // CUtlVector<CEntityIndex>
                constexpr std::ptrdiff_t m_ModelName = 0x20; // CUtlString
                constexpr std::ptrdiff_t m_CaptureName = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_ModelBindPose = 0x30; // CUtlVector<SkeletonAnimCapture_t::Bone_t>
                constexpr std::ptrdiff_t m_FeModelInitPose = 0x48; // CUtlVector<SkeletonAnimCapture_t::Bone_t>
                constexpr std::ptrdiff_t m_nFlexControllers = 0x60; // int32
                constexpr std::ptrdiff_t m_bPredicted = 0x64; // bool
                constexpr std::ptrdiff_t m_Frames = 0xA8; // CUtlVector<SkeletonAnimCapture_t::Frame_t>
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SkeletonAnimCapture_t__Bone_t {
                constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_BindPose = 0x10; // CTransform
                constexpr std::ptrdiff_t m_nParent = 0x30; // int32
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SkeletonAnimCapture_t__FrameStamp_t {
                constexpr std::ptrdiff_t m_flTime = 0x0; // float32
                constexpr std::ptrdiff_t m_flEntitySimTime = 0x4; // float32
                constexpr std::ptrdiff_t m_bTeleportTick = 0x8; // bool
                constexpr std::ptrdiff_t m_bPredicted = 0x9; // bool
                constexpr std::ptrdiff_t m_flCurTime = 0xC; // float32
                constexpr std::ptrdiff_t m_flRealTime = 0x10; // float32
                constexpr std::ptrdiff_t m_nFrameCount = 0x14; // int32
                constexpr std::ptrdiff_t m_nTickCount = 0x18; // int32
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SkeletonAnimCapture_t__Frame_t {
                constexpr std::ptrdiff_t m_flTime = 0x0; // float32
                constexpr std::ptrdiff_t m_Stamp = 0x4; // SkeletonAnimCapture_t::FrameStamp_t
                constexpr std::ptrdiff_t m_Transform = 0x20; // CTransform
                constexpr std::ptrdiff_t m_bTeleport = 0x40; // bool
                constexpr std::ptrdiff_t m_CompositeBones = 0x48; // CUtlVector<CTransform>
                constexpr std::ptrdiff_t m_SimStateBones = 0x60; // CUtlVector<CTransform>
                constexpr std::ptrdiff_t m_FeModelAnims = 0x78; // CUtlVector<CTransform>
                constexpr std::ptrdiff_t m_FeModelPos = 0x90; // CUtlVector<VectorAligned>
                constexpr std::ptrdiff_t m_FlexControllerWeights = 0xA8; // CUtlVector<float32>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SkeletonAnimCapture_t__Camera_t {
                constexpr std::ptrdiff_t m_tmCamera = 0x0; // CTransform
                constexpr std::ptrdiff_t m_flTime = 0x20; // float32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SkeletonDemoDb_t {
                constexpr std::ptrdiff_t m_AnimCaptures = 0x0; // CUtlVector<SkeletonAnimCapture_t*>
                constexpr std::ptrdiff_t m_CameraTrack = 0x18; // CUtlVector<SkeletonAnimCapture_t::Camera_t>
                constexpr std::ptrdiff_t m_flRecordingTime = 0x30; // float32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmBoneMask {
                constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol
                constexpr std::ptrdiff_t m_weightInfo = 0x8; // CNmBoneMask::WeightInfo_t
                constexpr std::ptrdiff_t m_weights = 0x18; // CUtlVector<float32>
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmClip {
                constexpr std::ptrdiff_t m_skeleton = 0x0; // CStrongHandle<InfoForResourceTypeCNmSkeleton>
                constexpr std::ptrdiff_t m_nNumFrames = 0x8; // uint32
                constexpr std::ptrdiff_t m_flDuration = 0xC; // float32
                constexpr std::ptrdiff_t m_compressedPoseData = 0x10; // CUtlBinaryBlock
                constexpr std::ptrdiff_t m_trackCompressionSettings = 0x28; // CUtlVector<NmCompressionSettings_t>
                constexpr std::ptrdiff_t m_compressedPoseOffsets = 0x40; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_syncTrack = 0xA0; // CNmSyncTrack
                constexpr std::ptrdiff_t m_rootMotion = 0x150; // CNmRootMotionData
                constexpr std::ptrdiff_t m_bIsAdditive = 0x1A0; // bool
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace NmCompressionSettings_t {
                constexpr std::ptrdiff_t m_translationRangeX = 0x0; // NmCompressionSettings_t::QuantizationRange_t
                constexpr std::ptrdiff_t m_translationRangeY = 0x8; // NmCompressionSettings_t::QuantizationRange_t
                constexpr std::ptrdiff_t m_translationRangeZ = 0x10; // NmCompressionSettings_t::QuantizationRange_t
                constexpr std::ptrdiff_t m_scaleRange = 0x18; // NmCompressionSettings_t::QuantizationRange_t
                constexpr std::ptrdiff_t m_constantRotation = 0x20; // Quaternion
                constexpr std::ptrdiff_t m_bIsRotationStatic = 0x30; // bool
                constexpr std::ptrdiff_t m_bIsTranslationStatic = 0x31; // bool
                constexpr std::ptrdiff_t m_bIsScaleStatic = 0x32; // bool
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace NmCompressionSettings_t__QuantizationRange_t {
                constexpr std::ptrdiff_t m_flRangeStart = 0x0; // float32
                constexpr std::ptrdiff_t m_flRangeLength = 0x4; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmEvent {
                constexpr std::ptrdiff_t m_flStartTime = 0x8; // float32
                constexpr std::ptrdiff_t m_flDuration = 0xC; // float32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmRootMotionData {
                constexpr std::ptrdiff_t m_transforms = 0x0; // CUtlVector<CTransform>
                constexpr std::ptrdiff_t m_nNumFrames = 0x18; // int32
                constexpr std::ptrdiff_t m_flAverageLinearVelocity = 0x1C; // float32
                constexpr std::ptrdiff_t m_flAverageAngularVelocityRadians = 0x20; // float32
                constexpr std::ptrdiff_t m_totalDelta = 0x30; // CTransform
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmSkeleton {
                constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol
                constexpr std::ptrdiff_t m_boneIDs = 0x8; // CUtlLeanVector<CGlobalSymbol>
                constexpr std::ptrdiff_t m_parentIndices = 0x18; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_parentSpaceReferencePose = 0x30; // CUtlVector<CTransform>
                constexpr std::ptrdiff_t m_modelSpaceReferencePose = 0x48; // CUtlVector<CTransform>
                constexpr std::ptrdiff_t m_numBonesToSampleAtLowLOD = 0x60; // int32
                constexpr std::ptrdiff_t m_boneMasks = 0x68; // CUtlLeanVector<CNmBoneMask>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace NmSyncTrackTime_t {
                constexpr std::ptrdiff_t m_nEventIdx = 0x0; // int32
                constexpr std::ptrdiff_t m_percentageThrough = 0x4; // NmPercent_t
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace NmSyncTrackTimeRange_t {
                constexpr std::ptrdiff_t m_startTime = 0x0; // NmSyncTrackTime_t
                constexpr std::ptrdiff_t m_endTime = 0x8; // NmSyncTrackTime_t
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmSyncTrack {
                constexpr std::ptrdiff_t m_syncEvents = 0x0; // CUtlLeanVectorFixedGrowable<CNmSyncTrack::Event_t>
                constexpr std::ptrdiff_t m_nStartEventOffset = 0xA8; // int32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmSyncTrack__EventMarker_t {
                constexpr std::ptrdiff_t m_startTime = 0x0; // NmPercent_t
                constexpr std::ptrdiff_t m_ID = 0x8; // CGlobalSymbol
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmSyncTrack__Event_t {
                constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol
                constexpr std::ptrdiff_t m_startTime = 0x8; // NmPercent_t
                constexpr std::ptrdiff_t m_duration = 0xC; // NmPercent_t
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace NmPercent_t {
                constexpr std::ptrdiff_t m_flValue = 0x0; // float32
            }
            // Parent: CNmEvent
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmLegacyEvent {
            }
            // Parent: CNmEvent
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmFootEvent {
                constexpr std::ptrdiff_t m_phase = 0x10; // NmFootPhase_t
            }
            // Parent: CNmEvent
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmIDEvent {
                constexpr std::ptrdiff_t m_ID = 0x10; // CGlobalSymbol
            }
            // Parent: CNmEvent
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmTransitionEvent {
                constexpr std::ptrdiff_t m_rule = 0x10; // NmTransitionRule_t
                constexpr std::ptrdiff_t m_ID = 0x18; // CGlobalSymbol
            }
            // Parent: CNmEvent
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmFrameSnapEvent {
                constexpr std::ptrdiff_t m_frameSnapMode = 0x10; // NmFrameSnapEventMode_t
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmGraphDataSet {
                constexpr std::ptrdiff_t m_variationID = 0x0; // CGlobalSymbol
                constexpr std::ptrdiff_t m_skeleton = 0x8; // CStrongHandle<InfoForResourceTypeCNmSkeleton>
                constexpr std::ptrdiff_t m_resources = 0x10; // CUtlVector<CStrongHandleVoid>
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmGraph {
                constexpr std::ptrdiff_t m_persistentNodeIndices = 0x0; // CUtlVector<int16>
                constexpr std::ptrdiff_t m_instanceNodeStartOffsets = 0x18; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_instanceRequiredMemory = 0x30; // uint32
                constexpr std::ptrdiff_t m_instanceRequiredAlignment = 0x34; // uint32
                constexpr std::ptrdiff_t m_rootNodeIdx = 0x38; // int16
                constexpr std::ptrdiff_t m_controlParameterIDs = 0x40; // CUtlVector<CGlobalSymbol>
                constexpr std::ptrdiff_t m_virtualParameterIDs = 0x58; // CUtlVector<CGlobalSymbol>
                constexpr std::ptrdiff_t m_virtualParameterNodeIndices = 0x70; // CUtlVector<int16>
                constexpr std::ptrdiff_t m_childGraphSlots = 0x88; // CUtlVector<CNmGraph::ChildGraphSlot_t>
                constexpr std::ptrdiff_t m_externalGraphSlots = 0xA0; // CUtlVector<CNmGraph::ExternalGraphSlot_t>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmGraph__ExternalGraphSlot_t {
                constexpr std::ptrdiff_t m_nNodeIdx = 0x0; // int16
                constexpr std::ptrdiff_t m_slotID = 0x8; // CGlobalSymbol
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmGraph__ChildGraphSlot_t {
                constexpr std::ptrdiff_t m_nNodeIdx = 0x0; // int16
                constexpr std::ptrdiff_t m_dataSlotIdx = 0x2; // int16
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNmGraphVariation {
                constexpr std::ptrdiff_t m_graph = 0x0; // CStrongHandle<InfoForResourceTypeCNmGraph>
                constexpr std::ptrdiff_t m_dataSet = 0x8; // CStrongHandle<InfoForResourceTypeCNmGraphDataSet>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyArrayElementNameKey
            namespace MoodAnimation_t {
                constexpr std::ptrdiff_t m_sName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_flWeight = 0x8; // float32
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyArrayElementNameKey
            namespace MoodAnimationLayer_t {
                constexpr std::ptrdiff_t m_sName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_bActiveListening = 0x8; // bool
                constexpr std::ptrdiff_t m_bActiveTalking = 0x9; // bool
                constexpr std::ptrdiff_t m_layerAnimations = 0x10; // CUtlVector<MoodAnimation_t>
                constexpr std::ptrdiff_t m_flIntensity = 0x28; // CRangeFloat
                constexpr std::ptrdiff_t m_flDurationScale = 0x30; // CRangeFloat
                constexpr std::ptrdiff_t m_bScaleWithInts = 0x38; // bool
                constexpr std::ptrdiff_t m_flNextStart = 0x3C; // CRangeFloat
                constexpr std::ptrdiff_t m_flStartOffset = 0x44; // CRangeFloat
                constexpr std::ptrdiff_t m_flEndOffset = 0x4C; // CRangeFloat
                constexpr std::ptrdiff_t m_flFadeIn = 0x54; // float32
                constexpr std::ptrdiff_t m_flFadeOut = 0x58; // float32
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace AnimationDecodeDebugDumpElement_t {
                constexpr std::ptrdiff_t m_nEntityIndex = 0x0; // int32
                constexpr std::ptrdiff_t m_modelName = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_poseParams = 0x10; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_decodeOps = 0x28; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_internalOps = 0x40; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_decodedAnims = 0x58; // CUtlVector<CUtlString>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace AnimationDecodeDebugDump_t {
                constexpr std::ptrdiff_t m_processingType = 0x0; // AnimationProcessingType_t
                constexpr std::ptrdiff_t m_elems = 0x8; // CUtlVector<AnimationDecodeDebugDumpElement_t>
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace AnimationSnapshotBase_t {
                constexpr std::ptrdiff_t m_flRealTime = 0x0; // float32
                constexpr std::ptrdiff_t m_rootToWorld = 0x10; // matrix3x4a_t
                constexpr std::ptrdiff_t m_bBonesInWorldSpace = 0x40; // bool
                constexpr std::ptrdiff_t m_boneSetupMask = 0x48; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_boneTransforms = 0x60; // CUtlVector<matrix3x4a_t>
                constexpr std::ptrdiff_t m_flexControllers = 0x78; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_SnapshotType = 0x90; // AnimationSnapshotType_t
                constexpr std::ptrdiff_t m_bHasDecodeDump = 0x94; // bool
                constexpr std::ptrdiff_t m_DecodeDump = 0x98; // AnimationDecodeDebugDumpElement_t
            }
            // Parent: AnimationSnapshotBase_t
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace AnimationSnapshot_t {
                constexpr std::ptrdiff_t m_nEntIndex = 0x108; // int32
                constexpr std::ptrdiff_t m_modelName = 0x110; // CUtlString
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimBoneDifference {
                constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_parent = 0x10; // CBufferString
                constexpr std::ptrdiff_t m_posError = 0x20; // Vector
                constexpr std::ptrdiff_t m_bHasRotation = 0x2C; // bool
                constexpr std::ptrdiff_t m_bHasMovement = 0x2D; // bool
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimMorphDifference {
                constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimUserDifference {
                constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_nType = 0x10; // int32
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimEncodeDifference {
                constexpr std::ptrdiff_t m_boneArray = 0x0; // CUtlVector<CAnimBoneDifference>
                constexpr std::ptrdiff_t m_morphArray = 0x18; // CUtlVector<CAnimMorphDifference>
                constexpr std::ptrdiff_t m_userArray = 0x30; // CUtlVector<CAnimUserDifference>
                constexpr std::ptrdiff_t m_bHasRotationBitArray = 0x48; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_bHasMovementBitArray = 0x60; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_bHasMorphBitArray = 0x78; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_bHasUserBitArray = 0x90; // CUtlVector<uint8>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimEventDefinition {
                constexpr std::ptrdiff_t m_nFrame = 0x8; // int32
                constexpr std::ptrdiff_t m_flCycle = 0xC; // float32
                constexpr std::ptrdiff_t m_EventData = 0x10; // KeyValues3
                constexpr std::ptrdiff_t m_sLegacyOptions = 0x20; // CBufferString
                constexpr std::ptrdiff_t m_sEventName = 0x30; // CGlobalSymbol
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimMovement {
                constexpr std::ptrdiff_t endframe = 0x0; // int32
                constexpr std::ptrdiff_t motionflags = 0x4; // int32
                constexpr std::ptrdiff_t v0 = 0x8; // float32
                constexpr std::ptrdiff_t v1 = 0xC; // float32
                constexpr std::ptrdiff_t angle = 0x10; // float32
                constexpr std::ptrdiff_t vector = 0x14; // Vector
                constexpr std::ptrdiff_t position = 0x20; // Vector
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimLocalHierarchy {
                constexpr std::ptrdiff_t m_sBone = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_sNewParent = 0x10; // CBufferString
                constexpr std::ptrdiff_t m_nStartFrame = 0x20; // int32
                constexpr std::ptrdiff_t m_nPeakFrame = 0x24; // int32
                constexpr std::ptrdiff_t m_nTailFrame = 0x28; // int32
                constexpr std::ptrdiff_t m_nEndFrame = 0x2C; // int32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimDecoder {
                constexpr std::ptrdiff_t m_szName = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_nVersion = 0x10; // int32
                constexpr std::ptrdiff_t m_nType = 0x14; // int32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimFrameSegment {
                constexpr std::ptrdiff_t m_nUniqueFrameIndex = 0x0; // int32
                constexpr std::ptrdiff_t m_nLocalElementMasks = 0x4; // uint32
                constexpr std::ptrdiff_t m_nLocalChannel = 0x8; // int32
                constexpr std::ptrdiff_t m_container = 0x10; // CUtlBinaryBlock
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimFrameBlockAnim {
                constexpr std::ptrdiff_t m_nStartFrame = 0x0; // int32
                constexpr std::ptrdiff_t m_nEndFrame = 0x4; // int32
                constexpr std::ptrdiff_t m_segmentIndexArray = 0x8; // CUtlVector<int32>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimEncodedFrames {
                constexpr std::ptrdiff_t m_fileName = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_nFrames = 0x10; // int32
                constexpr std::ptrdiff_t m_nFramesPerBlock = 0x14; // int32
                constexpr std::ptrdiff_t m_frameblockArray = 0x18; // CUtlVector<CAnimFrameBlockAnim>
                constexpr std::ptrdiff_t m_usageDifferences = 0x30; // CAnimEncodeDifference
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimDesc_Flag {
                constexpr std::ptrdiff_t m_bLooping = 0x0; // bool
                constexpr std::ptrdiff_t m_bAllZeros = 0x1; // bool
                constexpr std::ptrdiff_t m_bHidden = 0x2; // bool
                constexpr std::ptrdiff_t m_bDelta = 0x3; // bool
                constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x4; // bool
                constexpr std::ptrdiff_t m_bModelDoc = 0x5; // bool
                constexpr std::ptrdiff_t m_bImplicitSeqIgnoreDelta = 0x6; // bool
                constexpr std::ptrdiff_t m_bAnimGraphAdditive = 0x7; // bool
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimSequenceParams {
                constexpr std::ptrdiff_t m_flFadeInTime = 0x0; // float32
                constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; // float32
            }
            // Parent: None
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimDesc {
                constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_flags = 0x10; // CAnimDesc_Flag
                constexpr std::ptrdiff_t fps = 0x18; // float32
                constexpr std::ptrdiff_t m_Data = 0x20; // CAnimEncodedFrames
                constexpr std::ptrdiff_t m_movementArray = 0xF8; // CUtlVector<CAnimMovement>
                constexpr std::ptrdiff_t m_eventArray = 0x110; // CUtlVector<CAnimEventDefinition>
                constexpr std::ptrdiff_t m_activityArray = 0x128; // CUtlVector<CAnimActivity>
                constexpr std::ptrdiff_t m_hierarchyArray = 0x140; // CUtlVector<CAnimLocalHierarchy>
                constexpr std::ptrdiff_t framestalltime = 0x158; // float32
                constexpr std::ptrdiff_t m_vecRootMin = 0x15C; // Vector
                constexpr std::ptrdiff_t m_vecRootMax = 0x168; // Vector
                constexpr std::ptrdiff_t m_vecBoneWorldMin = 0x178; // CUtlVector<Vector>
                constexpr std::ptrdiff_t m_vecBoneWorldMax = 0x190; // CUtlVector<Vector>
                constexpr std::ptrdiff_t m_sequenceParams = 0x1A8; // CAnimSequenceParams
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimActivity {
                constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_nActivity = 0x10; // int32
                constexpr std::ptrdiff_t m_nFlags = 0x14; // int32
                constexpr std::ptrdiff_t m_nWeight = 0x18; // int32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimData {
                constexpr std::ptrdiff_t m_name = 0x10; // CBufferString
                constexpr std::ptrdiff_t m_animArray = 0x20; // CUtlVector<CAnimDesc>
                constexpr std::ptrdiff_t m_decoderArray = 0x38; // CUtlVector<CAnimDecoder>
                constexpr std::ptrdiff_t m_nMaxUniqueFrameIndex = 0x50; // int32
                constexpr std::ptrdiff_t m_segmentArray = 0x58; // CUtlVector<CAnimFrameSegment>
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimBone {
                constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_parent = 0x10; // int32
                constexpr std::ptrdiff_t m_pos = 0x14; // Vector
                constexpr std::ptrdiff_t m_quat = 0x20; // QuaternionStorage
                constexpr std::ptrdiff_t m_scale = 0x30; // float32
                constexpr std::ptrdiff_t m_qAlignment = 0x34; // QuaternionStorage
                constexpr std::ptrdiff_t m_flags = 0x44; // int32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimUser {
                constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_nType = 0x10; // int32
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimDataChannelDesc {
                constexpr std::ptrdiff_t m_szChannelClass = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_szVariableName = 0x10; // CBufferString
                constexpr std::ptrdiff_t m_nFlags = 0x20; // int32
                constexpr std::ptrdiff_t m_nType = 0x24; // int32
                constexpr std::ptrdiff_t m_szGrouping = 0x28; // CBufferString
                constexpr std::ptrdiff_t m_szDescription = 0x38; // CBufferString
                constexpr std::ptrdiff_t m_szElementNameArray = 0x48; // CUtlVector<CBufferString>
                constexpr std::ptrdiff_t m_nElementIndexArray = 0x60; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_nElementMaskArray = 0x78; // CUtlVector<uint32>
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimKeyData {
                constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_boneArray = 0x10; // CUtlVector<CAnimBone>
                constexpr std::ptrdiff_t m_userArray = 0x28; // CUtlVector<CAnimUser>
                constexpr std::ptrdiff_t m_morphArray = 0x40; // CUtlVector<CBufferString>
                constexpr std::ptrdiff_t m_nChannelElements = 0x58; // int32
                constexpr std::ptrdiff_t m_dataChannelArray = 0x60; // CUtlVector<CAnimDataChannelDesc>
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAnimationGroup {
                constexpr std::ptrdiff_t m_nFlags = 0xC; // uint32
                constexpr std::ptrdiff_t m_name = 0x10; // CBufferString
                constexpr std::ptrdiff_t m_localHAnimArray_Handle = 0x58; // CUtlVector<CStrongHandle<InfoForResourceTypeCAnimData>>
                constexpr std::ptrdiff_t m_includedGroupArray_Handle = 0x70; // CUtlVector<CStrongHandle<InfoForResourceTypeCAnimationGroup>>
                constexpr std::ptrdiff_t m_directHSeqGroup_Handle = 0x88; // CStrongHandle<InfoForResourceTypeCSequenceGroupData>
                constexpr std::ptrdiff_t m_decodeKey = 0x90; // CAnimKeyData
                constexpr std::ptrdiff_t m_szScripts = 0x108; // CUtlVector<CBufferString>
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqAutoLayerFlag {
                constexpr std::ptrdiff_t m_bPost = 0x0; // bool
                constexpr std::ptrdiff_t m_bSpline = 0x1; // bool
                constexpr std::ptrdiff_t m_bXFade = 0x2; // bool
                constexpr std::ptrdiff_t m_bNoBlend = 0x3; // bool
                constexpr std::ptrdiff_t m_bLocal = 0x4; // bool
                constexpr std::ptrdiff_t m_bPose = 0x5; // bool
                constexpr std::ptrdiff_t m_bFetchFrame = 0x6; // bool
                constexpr std::ptrdiff_t m_bSubtract = 0x7; // bool
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqAutoLayer {
                constexpr std::ptrdiff_t m_nLocalReference = 0x0; // int16
                constexpr std::ptrdiff_t m_nLocalPose = 0x2; // int16
                constexpr std::ptrdiff_t m_flags = 0x4; // CSeqAutoLayerFlag
                constexpr std::ptrdiff_t m_start = 0xC; // float32
                constexpr std::ptrdiff_t m_peak = 0x10; // float32
                constexpr std::ptrdiff_t m_tail = 0x14; // float32
                constexpr std::ptrdiff_t m_end = 0x18; // float32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqIKLock {
                constexpr std::ptrdiff_t m_flPosWeight = 0x0; // float32
                constexpr std::ptrdiff_t m_flAngleWeight = 0x4; // float32
                constexpr std::ptrdiff_t m_nLocalBone = 0x8; // int16
                constexpr std::ptrdiff_t m_bBonesOrientedAlongPositiveX = 0xA; // bool
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqBoneMaskList {
                constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_nLocalBoneArray = 0x10; // CUtlVector<int16>
                constexpr std::ptrdiff_t m_flBoneWeightArray = 0x28; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_flDefaultMorphCtrlWeight = 0x40; // float32
                constexpr std::ptrdiff_t m_morphCtrlWeightArray = 0x48; // CUtlVector<CUtlPair<CBufferString,float32>>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqScaleSet {
                constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_bRootOffset = 0x10; // bool
                constexpr std::ptrdiff_t m_vRootOffset = 0x14; // Vector
                constexpr std::ptrdiff_t m_nLocalBoneArray = 0x20; // CUtlVector<int16>
                constexpr std::ptrdiff_t m_flBoneScaleArray = 0x38; // CUtlVector<float32>
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqMultiFetchFlag {
                constexpr std::ptrdiff_t m_bRealtime = 0x0; // bool
                constexpr std::ptrdiff_t m_bCylepose = 0x1; // bool
                constexpr std::ptrdiff_t m_b0D = 0x2; // bool
                constexpr std::ptrdiff_t m_b1D = 0x3; // bool
                constexpr std::ptrdiff_t m_b2D = 0x4; // bool
                constexpr std::ptrdiff_t m_b2D_TRI = 0x5; // bool
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqMultiFetch {
                constexpr std::ptrdiff_t m_flags = 0x0; // CSeqMultiFetchFlag
                constexpr std::ptrdiff_t m_localReferenceArray = 0x8; // CUtlVector<int16>
                constexpr std::ptrdiff_t m_nGroupSize = 0x20; // int32[2]
                constexpr std::ptrdiff_t m_nLocalPose = 0x28; // int32[2]
                constexpr std::ptrdiff_t m_poseKeyArray0 = 0x30; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_poseKeyArray1 = 0x48; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_nLocalCyclePoseParameter = 0x60; // int32
                constexpr std::ptrdiff_t m_bCalculatePoseParameters = 0x64; // bool
                constexpr std::ptrdiff_t m_bFixedBlendWeight = 0x65; // bool
                constexpr std::ptrdiff_t m_flFixedBlendWeightVals = 0x68; // float32[2]
            }
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqSeqDescFlag {
                constexpr std::ptrdiff_t m_bLooping = 0x0; // bool
                constexpr std::ptrdiff_t m_bSnap = 0x1; // bool
                constexpr std::ptrdiff_t m_bAutoplay = 0x2; // bool
                constexpr std::ptrdiff_t m_bPost = 0x3; // bool
                constexpr std::ptrdiff_t m_bHidden = 0x4; // bool
                constexpr std::ptrdiff_t m_bMulti = 0x5; // bool
                constexpr std::ptrdiff_t m_bLegacyDelta = 0x6; // bool
                constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x7; // bool
                constexpr std::ptrdiff_t m_bLegacyCyclepose = 0x8; // bool
                constexpr std::ptrdiff_t m_bLegacyRealtime = 0x9; // bool
                constexpr std::ptrdiff_t m_bModelDoc = 0xA; // bool
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqTransition {
                constexpr std::ptrdiff_t m_flFadeInTime = 0x0; // float32
                constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; // float32
            }
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqS1SeqDesc {
                constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag
                constexpr std::ptrdiff_t m_fetch = 0x20; // CSeqMultiFetch
                constexpr std::ptrdiff_t m_nLocalWeightlist = 0x90; // int32
                constexpr std::ptrdiff_t m_autoLayerArray = 0x98; // CUtlVector<CSeqAutoLayer>
                constexpr std::ptrdiff_t m_IKLockArray = 0xB0; // CUtlVector<CSeqIKLock>
                constexpr std::ptrdiff_t m_transition = 0xC8; // CSeqTransition
                constexpr std::ptrdiff_t m_SequenceKeys = 0xD0; // KeyValues3
                constexpr std::ptrdiff_t m_LegacyKeyValueText = 0xE0; // CBufferString
                constexpr std::ptrdiff_t m_activityArray = 0xF0; // CUtlVector<CAnimActivity>
                constexpr std::ptrdiff_t m_footMotion = 0x108; // CUtlVector<CFootMotion>
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqSynthAnimDesc {
                constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag
                constexpr std::ptrdiff_t m_transition = 0x1C; // CSeqTransition
                constexpr std::ptrdiff_t m_nLocalBaseReference = 0x24; // int16
                constexpr std::ptrdiff_t m_nLocalBoneMask = 0x26; // int16
                constexpr std::ptrdiff_t m_activityArray = 0x28; // CUtlVector<CAnimActivity>
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqCmdLayer {
                constexpr std::ptrdiff_t m_cmd = 0x0; // int16
                constexpr std::ptrdiff_t m_nLocalReference = 0x2; // int16
                constexpr std::ptrdiff_t m_nLocalBonemask = 0x4; // int16
                constexpr std::ptrdiff_t m_nDstResult = 0x6; // int16
                constexpr std::ptrdiff_t m_nSrcResult = 0x8; // int16
                constexpr std::ptrdiff_t m_bSpline = 0xA; // bool
                constexpr std::ptrdiff_t m_flVar1 = 0xC; // float32
                constexpr std::ptrdiff_t m_flVar2 = 0x10; // float32
                constexpr std::ptrdiff_t m_nLineNumber = 0x14; // int16
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqPoseSetting {
                constexpr std::ptrdiff_t m_sPoseParameter = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_sAttachment = 0x10; // CBufferString
                constexpr std::ptrdiff_t m_sReferenceSequence = 0x20; // CBufferString
                constexpr std::ptrdiff_t m_flValue = 0x30; // float32
                constexpr std::ptrdiff_t m_bX = 0x34; // bool
                constexpr std::ptrdiff_t m_bY = 0x35; // bool
                constexpr std::ptrdiff_t m_bZ = 0x36; // bool
                constexpr std::ptrdiff_t m_eType = 0x38; // int32
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqCmdSeqDesc {
                constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag
                constexpr std::ptrdiff_t m_transition = 0x1C; // CSeqTransition
                constexpr std::ptrdiff_t m_nFrameRangeSequence = 0x24; // int16
                constexpr std::ptrdiff_t m_nFrameCount = 0x26; // int16
                constexpr std::ptrdiff_t m_flFPS = 0x28; // float32
                constexpr std::ptrdiff_t m_nSubCycles = 0x2C; // int16
                constexpr std::ptrdiff_t m_numLocalResults = 0x2E; // int16
                constexpr std::ptrdiff_t m_cmdLayerArray = 0x30; // CUtlVector<CSeqCmdLayer>
                constexpr std::ptrdiff_t m_eventArray = 0x48; // CUtlVector<CAnimEventDefinition>
                constexpr std::ptrdiff_t m_activityArray = 0x60; // CUtlVector<CAnimActivity>
                constexpr std::ptrdiff_t m_poseSettingArray = 0x78; // CUtlVector<CSeqPoseSetting>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSeqPoseParamDesc {
                constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString
                constexpr std::ptrdiff_t m_flStart = 0x10; // float32
                constexpr std::ptrdiff_t m_flEnd = 0x14; // float32
                constexpr std::ptrdiff_t m_flLoop = 0x18; // float32
                constexpr std::ptrdiff_t m_bLooping = 0x1C; // bool
            }
            // Parent: None
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSequenceGroupData {
                constexpr std::ptrdiff_t m_sName = 0x10; // CBufferString
                constexpr std::ptrdiff_t m_nFlags = 0x20; // uint32
                constexpr std::ptrdiff_t m_localSequenceNameArray = 0x28; // CUtlVector<CBufferString>
                constexpr std::ptrdiff_t m_localS1SeqDescArray = 0x40; // CUtlVector<CSeqS1SeqDesc>
                constexpr std::ptrdiff_t m_localMultiSeqDescArray = 0x58; // CUtlVector<CSeqS1SeqDesc>
                constexpr std::ptrdiff_t m_localSynthAnimDescArray = 0x70; // CUtlVector<CSeqSynthAnimDesc>
                constexpr std::ptrdiff_t m_localCmdSeqDescArray = 0x88; // CUtlVector<CSeqCmdSeqDesc>
                constexpr std::ptrdiff_t m_localBoneMaskArray = 0xA0; // CUtlVector<CSeqBoneMaskList>
                constexpr std::ptrdiff_t m_localScaleSetArray = 0xB8; // CUtlVector<CSeqScaleSet>
                constexpr std::ptrdiff_t m_localBoneNameArray = 0xD0; // CUtlVector<CBufferString>
                constexpr std::ptrdiff_t m_localNodeName = 0xE8; // CBufferString
                constexpr std::ptrdiff_t m_localPoseParamArray = 0xF8; // CUtlVector<CSeqPoseParamDesc>
                constexpr std::ptrdiff_t m_keyValues = 0x110; // KeyValues3
                constexpr std::ptrdiff_t m_localIKAutoplayLockArray = 0x120; // CUtlVector<CSeqIKLock>
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MPropertyEditClassAsString
            namespace CAnimEnum {
                constexpr std::ptrdiff_t m_value = 0x0; // uint8
            }
            // Parent: CAnimGraphSettingsGroup
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyFriendlyName
            namespace CAnimGraphNetworkSettings {
                constexpr std::ptrdiff_t m_bNetworkingEnabled = 0x20; // bool
            }
            // Parent: CAnimComponentUpdater
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CActionComponentUpdater {
                constexpr std::ptrdiff_t m_actions = 0x30; // CUtlVector<CSmartPtr<CAnimActionUpdater>>
            }
            // Parent: CBinaryUpdateNode
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAddUpdateNode {
                constexpr std::ptrdiff_t m_footMotionTiming = 0x88; // BinaryNodeChildOption
                constexpr std::ptrdiff_t m_bApplyToFootMotion = 0x8C; // bool
                constexpr std::ptrdiff_t m_bApplyChannelsSeparately = 0x8D; // bool
                constexpr std::ptrdiff_t m_bUseModelSpace = 0x8E; // bool
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CAimMatrixUpdateNode {
                constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // AimMatrixOpFixedSettings_t
                constexpr std::ptrdiff_t m_target = 0x148; // AnimVectorSource
                constexpr std::ptrdiff_t m_paramIndex = 0x14C; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hSequence = 0x150; // HSequence
                constexpr std::ptrdiff_t m_bResetChild = 0x154; // bool
                constexpr std::ptrdiff_t m_bLockWhenWaning = 0x155; // bool
            }
            // Parent: CLeafUpdateNode
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBindPoseUpdateNode {
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CChoreoUpdateNode {
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CCycleControlUpdateNode {
                constexpr std::ptrdiff_t m_valueSource = 0x68; // AnimValueSource
                constexpr std::ptrdiff_t m_paramIndex = 0x6C; // CAnimParamHandle
            }
            // Parent: CLeafUpdateNode
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CCycleControlClipUpdateNode {
                constexpr std::ptrdiff_t m_tags = 0x60; // CUtlVector<TagSpan_t>
                constexpr std::ptrdiff_t m_hSequence = 0x7C; // HSequence
                constexpr std::ptrdiff_t m_duration = 0x80; // float32
                constexpr std::ptrdiff_t m_valueSource = 0x84; // AnimValueSource
                constexpr std::ptrdiff_t m_paramIndex = 0x88; // CAnimParamHandle
            }
            // Parent: CLeafUpdateNode
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CDirectionalBlendUpdateNode {
                constexpr std::ptrdiff_t m_hSequences = 0x5C; // HSequence[8]
                constexpr std::ptrdiff_t m_damping = 0x80; // CAnimInputDamping
                constexpr std::ptrdiff_t m_blendValueSource = 0x90; // AnimValueSource
                constexpr std::ptrdiff_t m_paramIndex = 0x94; // CAnimParamHandle
                constexpr std::ptrdiff_t m_playbackSpeed = 0x98; // float32
                constexpr std::ptrdiff_t m_duration = 0x9C; // float32
                constexpr std::ptrdiff_t m_bLoop = 0xA0; // bool
                constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xA1; // bool
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CDirectPlaybackUpdateNode {
                constexpr std::ptrdiff_t m_bFinishEarly = 0x6C; // bool
                constexpr std::ptrdiff_t m_bResetOnFinish = 0x6D; // bool
                constexpr std::ptrdiff_t m_allTags = 0x70; // CUtlVector<CDirectPlaybackTagData>
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 13
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFollowPathUpdateNode {
                constexpr std::ptrdiff_t m_flBlendOutTime = 0x6C; // float32
                constexpr std::ptrdiff_t m_bBlockNonPathMovement = 0x70; // bool
                constexpr std::ptrdiff_t m_bStopFeetAtGoal = 0x71; // bool
                constexpr std::ptrdiff_t m_bScaleSpeed = 0x72; // bool
                constexpr std::ptrdiff_t m_flScale = 0x74; // float32
                constexpr std::ptrdiff_t m_flMinAngle = 0x78; // float32
                constexpr std::ptrdiff_t m_flMaxAngle = 0x7C; // float32
                constexpr std::ptrdiff_t m_flSpeedScaleBlending = 0x80; // float32
                constexpr std::ptrdiff_t m_turnDamping = 0x88; // CAnimInputDamping
                constexpr std::ptrdiff_t m_facingTarget = 0x98; // AnimValueSource
                constexpr std::ptrdiff_t m_hParam = 0x9C; // CAnimParamHandle
                constexpr std::ptrdiff_t m_flTurnToFaceOffset = 0xA0; // float32
                constexpr std::ptrdiff_t m_bTurnToFace = 0xA4; // bool
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFollowAttachmentUpdateNode {
                constexpr std::ptrdiff_t m_opFixedData = 0x70; // FollowAttachmentSettings_t
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootAdjustmentUpdateNode {
                constexpr std::ptrdiff_t m_clips = 0x70; // CUtlVector<HSequence>
                constexpr std::ptrdiff_t m_hBasePoseCacheHandle = 0x88; // CPoseHandle
                constexpr std::ptrdiff_t m_facingTarget = 0x8C; // CAnimParamHandle
                constexpr std::ptrdiff_t m_flTurnTimeMin = 0x90; // float32
                constexpr std::ptrdiff_t m_flTurnTimeMax = 0x94; // float32
                constexpr std::ptrdiff_t m_flStepHeightMax = 0x98; // float32
                constexpr std::ptrdiff_t m_flStepHeightMaxAngle = 0x9C; // float32
                constexpr std::ptrdiff_t m_bResetChild = 0xA0; // bool
                constexpr std::ptrdiff_t m_bAnimationDriven = 0xA1; // bool
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 20
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootLockUpdateNode {
                constexpr std::ptrdiff_t m_opFixedSettings = 0x68; // FootLockPoseOpFixedSettings
                constexpr std::ptrdiff_t m_footSettings = 0xD0; // CUtlVector<FootFixedSettings>
                constexpr std::ptrdiff_t m_hipShiftDamping = 0xE8; // CAnimInputDamping
                constexpr std::ptrdiff_t m_rootHeightDamping = 0xF8; // CAnimInputDamping
                constexpr std::ptrdiff_t m_flStrideCurveScale = 0x108; // float32
                constexpr std::ptrdiff_t m_flStrideCurveLimitScale = 0x10C; // float32
                constexpr std::ptrdiff_t m_flStepHeightIncreaseScale = 0x110; // float32
                constexpr std::ptrdiff_t m_flStepHeightDecreaseScale = 0x114; // float32
                constexpr std::ptrdiff_t m_flHipShiftScale = 0x118; // float32
                constexpr std::ptrdiff_t m_flBlendTime = 0x11C; // float32
                constexpr std::ptrdiff_t m_flMaxRootHeightOffset = 0x120; // float32
                constexpr std::ptrdiff_t m_flMinRootHeightOffset = 0x124; // float32
                constexpr std::ptrdiff_t m_flTiltPlanePitchSpringStrength = 0x128; // float32
                constexpr std::ptrdiff_t m_flTiltPlaneRollSpringStrength = 0x12C; // float32
                constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x130; // bool
                constexpr std::ptrdiff_t m_bApplyHipShift = 0x131; // bool
                constexpr std::ptrdiff_t m_bModulateStepHeight = 0x132; // bool
                constexpr std::ptrdiff_t m_bResetChild = 0x133; // bool
                constexpr std::ptrdiff_t m_bEnableVerticalCurvedPaths = 0x134; // bool
                constexpr std::ptrdiff_t m_bEnableRootHeightDamping = 0x135; // bool
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootPinningUpdateNode {
                constexpr std::ptrdiff_t m_poseOpFixedData = 0x70; // FootPinningPoseOpFixedData_t
                constexpr std::ptrdiff_t m_eTimingSource = 0xA0; // FootPinningTimingSource
                constexpr std::ptrdiff_t m_params = 0xA8; // CUtlVector<CAnimParamHandle>
                constexpr std::ptrdiff_t m_bResetChild = 0xC0; // bool
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFootStepTriggerUpdateNode {
                constexpr std::ptrdiff_t m_triggers = 0x68; // CUtlVector<FootStepTrigger>
                constexpr std::ptrdiff_t m_flTolerance = 0x84; // float32
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CHitReactUpdateNode {
                constexpr std::ptrdiff_t m_opFixedSettings = 0x68; // HitReactFixedSettings_t
                constexpr std::ptrdiff_t m_triggerParam = 0xB4; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hitBoneParam = 0xB6; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hitOffsetParam = 0xB8; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hitDirectionParam = 0xBA; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hitStrengthParam = 0xBC; // CAnimParamHandle
                constexpr std::ptrdiff_t m_flMinDelayBetweenHits = 0xC0; // float32
                constexpr std::ptrdiff_t m_bResetChild = 0xC4; // bool
            }
            // Parent: CLeafUpdateNode
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CInputStreamUpdateNode {
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CJiggleBoneUpdateNode {
                constexpr std::ptrdiff_t m_opFixedData = 0x68; // JiggleBoneSettingsList_t
            }
            // Parent: CSequenceUpdateNode
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CJumpHelperUpdateNode {
                constexpr std::ptrdiff_t m_hTargetParam = 0xA1; // CAnimParamHandle
                constexpr std::ptrdiff_t m_flOriginalJumpMovement = 0xA4; // Vector
                constexpr std::ptrdiff_t m_flOriginalJumpDuration = 0xB0; // float32
                constexpr std::ptrdiff_t m_flJumpStartCycle = 0xB4; // float32
                constexpr std::ptrdiff_t m_flJumpEndCycle = 0xB8; // float32
                constexpr std::ptrdiff_t m_eCorrectionMethod = 0xBC; // JumpCorrectionMethod
                constexpr std::ptrdiff_t m_bTranslationAxis = 0xC0; // bool[3]
                constexpr std::ptrdiff_t m_bScaleSpeed = 0xC3; // bool
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CLookAtUpdateNode {
                constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // LookAtOpFixedSettings_t
                constexpr std::ptrdiff_t m_target = 0x138; // AnimVectorSource
                constexpr std::ptrdiff_t m_paramIndex = 0x13C; // CAnimParamHandle
                constexpr std::ptrdiff_t m_weightParamIndex = 0x13E; // CAnimParamHandle
                constexpr std::ptrdiff_t m_bResetChild = 0x140; // bool
                constexpr std::ptrdiff_t m_bLockWhenWaning = 0x141; // bool
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CMoverUpdateNode {
                constexpr std::ptrdiff_t m_damping = 0x70; // CAnimInputDamping
                constexpr std::ptrdiff_t m_facingTarget = 0x80; // AnimValueSource
                constexpr std::ptrdiff_t m_hMoveVecParam = 0x84; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hMoveHeadingParam = 0x86; // CAnimParamHandle
                constexpr std::ptrdiff_t m_hTurnToFaceParam = 0x88; // CAnimParamHandle
                constexpr std::ptrdiff_t m_flTurnToFaceOffset = 0x8C; // float32
                constexpr std::ptrdiff_t m_flTurnToFaceLimit = 0x90; // float32
                constexpr std::ptrdiff_t m_bAdditive = 0x94; // bool
                constexpr std::ptrdiff_t m_bApplyMovement = 0x95; // bool
                constexpr std::ptrdiff_t m_bOrientMovement = 0x96; // bool
                constexpr std::ptrdiff_t m_bApplyRotation = 0x97; // bool
                constexpr std::ptrdiff_t m_bLimitOnly = 0x98; // bool
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPathHelperUpdateNode {
                constexpr std::ptrdiff_t m_flStoppingRadius = 0x68; // float32
                constexpr std::ptrdiff_t m_flStoppingSpeedScale = 0x6C; // float32
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CRagdollUpdateNode {
                constexpr std::ptrdiff_t m_nWeightListIndex = 0x68; // int32
                constexpr std::ptrdiff_t m_poseControlMethod = 0x6C; // RagdollPoseControl
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CRootUpdateNode {
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSetFacingUpdateNode {
                constexpr std::ptrdiff_t m_facingMode = 0x68; // FacingMode
                constexpr std::ptrdiff_t m_bResetChild = 0x6C; // bool
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSlowDownOnSlopesUpdateNode {
                constexpr std::ptrdiff_t m_flSlowDownStrength = 0x68; // float32
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSolveIKChainUpdateNode {
                constexpr std::ptrdiff_t m_targetHandles = 0x68; // CUtlVector<CSolveIKTargetHandle_t>
                constexpr std::ptrdiff_t m_opFixedData = 0x80; // SolveIKChainPoseOpFixedSettings_t
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSpeedScaleUpdateNode {
                constexpr std::ptrdiff_t m_paramIndex = 0x68; // CAnimParamHandle
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStanceOverrideUpdateNode {
                constexpr std::ptrdiff_t m_footStanceInfo = 0x68; // CUtlVector<StanceInfo_t>
                constexpr std::ptrdiff_t m_pStanceSourceNode = 0x80; // CAnimUpdateNodeRef
                constexpr std::ptrdiff_t m_hParameter = 0x90; // CAnimParamHandle
                constexpr std::ptrdiff_t m_eMode = 0x94; // StanceOverrideMode
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStanceScaleUpdateNode {
                constexpr std::ptrdiff_t m_hParam = 0x68; // CAnimParamHandle
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CStopAtGoalUpdateNode {
                constexpr std::ptrdiff_t m_flOuterRadius = 0x6C; // float32
                constexpr std::ptrdiff_t m_flInnerRadius = 0x70; // float32
                constexpr std::ptrdiff_t m_flMaxScale = 0x74; // float32
                constexpr std::ptrdiff_t m_flMinScale = 0x78; // float32
                constexpr std::ptrdiff_t m_damping = 0x80; // CAnimInputDamping
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CTurnHelperUpdateNode {
                constexpr std::ptrdiff_t m_facingTarget = 0x6C; // AnimValueSource
                constexpr std::ptrdiff_t m_turnStartTimeOffset = 0x70; // float32
                constexpr std::ptrdiff_t m_turnDuration = 0x74; // float32
                constexpr std::ptrdiff_t m_bMatchChildDuration = 0x78; // bool
                constexpr std::ptrdiff_t m_manualTurnOffset = 0x7C; // float32
                constexpr std::ptrdiff_t m_bUseManualTurnOffset = 0x80; // bool
            }
            // Parent: CUnaryUpdateNode
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CTwoBoneIKUpdateNode {
                constexpr std::ptrdiff_t m_opFixedData = 0x70; // TwoBoneIKSettings_t
            }
        }
        // Module: libclient.so
        // Classes count: 220
        // Enums count: 0
        namespace libclient {
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // NetworkVarNames: m_nameStringableIndex (int32)
            namespace CEntityIdentity {
                constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32
                constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_flags = 0x30; // uint32
                constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t
                constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32
                constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t
                constexpr std::ptrdiff_t m_pPrev = 0x58; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pNext = 0x60; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pPrevByClass = 0x68; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pNextByClass = 0x70; // CEntityIdentity*
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_pEntity (CEntityIdentity*)
            // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t)
            namespace CEntityInstance {
                constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity*
                constexpr std::ptrdiff_t m_CScriptComponent = 0x28; // CScriptComponent*
                constexpr std::ptrdiff_t m_bVisibleinPVS = 0x30; // bool
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_sceneNode (CGameSceneNode)
            namespace CBodyComponentPoint {
                constexpr std::ptrdiff_t m_sceneNode = 0x60; // CGameSceneNode
                constexpr std::ptrdiff_t __m_pChainEntity = 0x1C0; // CNetworkVarChainer
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_skeletonInstance (CSkeletonInstance)
            namespace CBodyComponentSkeletonInstance {
                constexpr std::ptrdiff_t m_skeletonInstance = 0x60; // CSkeletonInstance
                constexpr std::ptrdiff_t __m_pChainEntity = 0x450; // CNetworkVarChainer
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_bvDisabledHitGroups (uint32)
            namespace CHitboxComponent {
                constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x24; // uint32[1]
            }
            // Parent: None
            // Fields count: 66
            //
            // Metadata:
            // NetworkVarNames: m_Color (Color)
            // NetworkVarNames: m_SecondaryColor (Color)
            // NetworkVarNames: m_flBrightness (float)
            // NetworkVarNames: m_flBrightnessScale (float)
            // NetworkVarNames: m_flBrightnessMult (float)
            // NetworkVarNames: m_flRange (float)
            // NetworkVarNames: m_flFalloff (float)
            // NetworkVarNames: m_flAttenuation0 (float)
            // NetworkVarNames: m_flAttenuation1 (float)
            // NetworkVarNames: m_flAttenuation2 (float)
            // NetworkVarNames: m_flTheta (float)
            // NetworkVarNames: m_flPhi (float)
            // NetworkVarNames: m_hLightCookie (HRenderTextureStrong)
            // NetworkVarNames: m_nCascades (int)
            // NetworkVarNames: m_nCastShadows (int)
            // NetworkVarNames: m_nShadowWidth (int)
            // NetworkVarNames: m_nShadowHeight (int)
            // NetworkVarNames: m_bRenderDiffuse (bool)
            // NetworkVarNames: m_nRenderSpecular (int)
            // NetworkVarNames: m_bRenderTransmissive (bool)
            // NetworkVarNames: m_flOrthoLightWidth (float)
            // NetworkVarNames: m_flOrthoLightHeight (float)
            // NetworkVarNames: m_nStyle (int)
            // NetworkVarNames: m_Pattern (CUtlString)
            // NetworkVarNames: m_nCascadeRenderStaticObjects (int)
            // NetworkVarNames: m_flShadowCascadeCrossFade (float)
            // NetworkVarNames: m_flShadowCascadeDistanceFade (float)
            // NetworkVarNames: m_flShadowCascadeDistance0 (float)
            // NetworkVarNames: m_flShadowCascadeDistance1 (float)
            // NetworkVarNames: m_flShadowCascadeDistance2 (float)
            // NetworkVarNames: m_flShadowCascadeDistance3 (float)
            // NetworkVarNames: m_nShadowCascadeResolution0 (int)
            // NetworkVarNames: m_nShadowCascadeResolution1 (int)
            // NetworkVarNames: m_nShadowCascadeResolution2 (int)
            // NetworkVarNames: m_nShadowCascadeResolution3 (int)
            // NetworkVarNames: m_bUsesBakedShadowing (bool)
            // NetworkVarNames: m_nShadowPriority (int)
            // NetworkVarNames: m_nBakedShadowIndex (int)
            // NetworkVarNames: m_bRenderToCubemaps (bool)
            // NetworkVarNames: m_nDirectLight (int)
            // NetworkVarNames: m_nIndirectLight (int)
            // NetworkVarNames: m_flFadeMinDist (float)
            // NetworkVarNames: m_flFadeMaxDist (float)
            // NetworkVarNames: m_flShadowFadeMinDist (float)
            // NetworkVarNames: m_flShadowFadeMaxDist (float)
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_bFlicker (bool)
            // NetworkVarNames: m_bPrecomputedFieldsValid (bool)
            // NetworkVarNames: m_vPrecomputedBoundsMins (Vector)
            // NetworkVarNames: m_vPrecomputedBoundsMaxs (Vector)
            // NetworkVarNames: m_vPrecomputedOBBOrigin (Vector)
            // NetworkVarNames: m_vPrecomputedOBBAngles (QAngle)
            // NetworkVarNames: m_vPrecomputedOBBExtent (Vector)
            // NetworkVarNames: m_flPrecomputedMaxRange (float)
            // NetworkVarNames: m_nFogLightingMode (int)
            // NetworkVarNames: m_flFogContributionStength (float)
            // NetworkVarNames: m_flNearClipPlane (float)
            // NetworkVarNames: m_SkyColor (Color)
            // NetworkVarNames: m_flSkyIntensity (float)
            // NetworkVarNames: m_SkyAmbientBounce (Color)
            // NetworkVarNames: m_bUseSecondaryColor (bool)
            // NetworkVarNames: m_bMixedShadows (bool)
            // NetworkVarNames: m_flLightStyleStartTime (GameTime_t)
            // NetworkVarNames: m_flCapsuleLength (float)
            // NetworkVarNames: m_flMinRoughness (float)
            namespace CLightComponent {
                constexpr std::ptrdiff_t __m_pChainEntity = 0x58; // CNetworkVarChainer
                constexpr std::ptrdiff_t m_Color = 0x95; // Color
                constexpr std::ptrdiff_t m_SecondaryColor = 0x99; // Color
                constexpr std::ptrdiff_t m_flBrightness = 0xA0; // float32
                constexpr std::ptrdiff_t m_flBrightnessScale = 0xA4; // float32
                constexpr std::ptrdiff_t m_flBrightnessMult = 0xA8; // float32
                constexpr std::ptrdiff_t m_flRange = 0xAC; // float32
                constexpr std::ptrdiff_t m_flFalloff = 0xB0; // float32
                constexpr std::ptrdiff_t m_flAttenuation0 = 0xB4; // float32
                constexpr std::ptrdiff_t m_flAttenuation1 = 0xB8; // float32
                constexpr std::ptrdiff_t m_flAttenuation2 = 0xBC; // float32
                constexpr std::ptrdiff_t m_flTheta = 0xC0; // float32
                constexpr std::ptrdiff_t m_flPhi = 0xC4; // float32
                constexpr std::ptrdiff_t m_hLightCookie = 0xC8; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_nCascades = 0xD0; // int32
                constexpr std::ptrdiff_t m_nCastShadows = 0xD4; // int32
                constexpr std::ptrdiff_t m_nShadowWidth = 0xD8; // int32
                constexpr std::ptrdiff_t m_nShadowHeight = 0xDC; // int32
                constexpr std::ptrdiff_t m_bRenderDiffuse = 0xE0; // bool
                constexpr std::ptrdiff_t m_nRenderSpecular = 0xE4; // int32
                constexpr std::ptrdiff_t m_bRenderTransmissive = 0xE8; // bool
                constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xEC; // float32
                constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xF0; // float32
                constexpr std::ptrdiff_t m_nStyle = 0xF4; // int32
                constexpr std::ptrdiff_t m_Pattern = 0xF8; // CUtlString
                constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0x100; // int32
                constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0x104; // float32
                constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0x108; // float32
                constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0x10C; // float32
                constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0x110; // float32
                constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0x114; // float32
                constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0x118; // float32
                constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0x11C; // int32
                constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0x120; // int32
                constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0x124; // int32
                constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x128; // int32
                constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x12C; // bool
                constexpr std::ptrdiff_t m_nShadowPriority = 0x130; // int32
                constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x134; // int32
                constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x138; // bool
                constexpr std::ptrdiff_t m_nDirectLight = 0x13C; // int32
                constexpr std::ptrdiff_t m_nIndirectLight = 0x140; // int32
                constexpr std::ptrdiff_t m_flFadeMinDist = 0x144; // float32
                constexpr std::ptrdiff_t m_flFadeMaxDist = 0x148; // float32
                constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x14C; // float32
                constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x150; // float32
                constexpr std::ptrdiff_t m_bEnabled = 0x154; // bool
                constexpr std::ptrdiff_t m_bFlicker = 0x155; // bool
                constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x156; // bool
                constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x158; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x164; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x170; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x17C; // QAngle
                constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x188; // Vector
                constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x194; // float32
                constexpr std::ptrdiff_t m_nFogLightingMode = 0x198; // int32
                constexpr std::ptrdiff_t m_flFogContributionStength = 0x19C; // float32
                constexpr std::ptrdiff_t m_flNearClipPlane = 0x1A0; // float32
                constexpr std::ptrdiff_t m_SkyColor = 0x1A4; // Color
                constexpr std::ptrdiff_t m_flSkyIntensity = 0x1A8; // float32
                constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x1AC; // Color
                constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x1B0; // bool
                constexpr std::ptrdiff_t m_bMixedShadows = 0x1B1; // bool
                constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x1B4; // GameTime_t
                constexpr std::ptrdiff_t m_flCapsuleLength = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flMinRoughness = 0x1BC; // float32
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CBasePlayerControllerAPI {
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: nType (FixAngleSet_t)
            // NetworkVarNames: qAngle (QAngle)
            // NetworkVarNames: nIndex (uint32)
            namespace ViewAngleServerChange_t {
                constexpr std::ptrdiff_t nType = 0x30; // FixAngleSet_t
                constexpr std::ptrdiff_t qAngle = 0x34; // QAngle
                constexpr std::ptrdiff_t nIndex = 0x40; // uint32
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CDynamicPropAPI {
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: localSound (Vector)
            // NetworkVarNames: soundscapeIndex (int32)
            // NetworkVarNames: localBits (uint8)
            // NetworkVarNames: soundscapeEntityListIndex (int)
            // NetworkVarNames: soundEventHash (uint32)
            namespace audioparams_t {
                constexpr std::ptrdiff_t localSound = 0x8; // Vector[8]
                constexpr std::ptrdiff_t soundscapeIndex = 0x68; // int32
                constexpr std::ptrdiff_t localBits = 0x6C; // uint8
                constexpr std::ptrdiff_t soundscapeEntityListIndex = 0x70; // int32
                constexpr std::ptrdiff_t soundEventHash = 0x74; // uint32
            }
            // Parent: None
            // Fields count: 20
            //
            // Metadata:
            // NetworkVarNames: m_vecCsViewPunchAngle (QAngle)
            // NetworkVarNames: m_nCsViewPunchAngleTick (GameTick_t)
            // NetworkVarNames: m_flCsViewPunchAngleTickRatio (float32)
            // NetworkVarNames: m_PlayerFog (fogplayerparams_t)
            // NetworkVarNames: m_hColorCorrectionCtrl (CHandle<CColorCorrection>)
            // NetworkVarNames: m_hViewEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_hTonemapController (CHandle<CTonemapController2>)
            // NetworkVarNames: m_audio (audioparams_t)
            // NetworkVarNames: m_PostProcessingVolumes (CHandle<C_PostProcessingVolume>)
            namespace CPlayer_CameraServices {
                constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x40; // QAngle
                constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x4C; // GameTick_t
                constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x50; // float32
                constexpr std::ptrdiff_t m_PlayerFog = 0x58; // C_fogplayerparams_t
                constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0x98; // CHandle<C_ColorCorrection>
                constexpr std::ptrdiff_t m_hViewEntity = 0x9C; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_hTonemapController = 0xA0; // CHandle<C_TonemapController2>
                constexpr std::ptrdiff_t m_audio = 0xA8; // audioparams_t
                constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; // C_NetworkUtlVectorBase<CHandle<C_PostProcessingVolume>>
                constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; // float32
                constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32
                constexpr std::ptrdiff_t m_CurrentFog = 0x140; // fogparams_t
                constexpr std::ptrdiff_t m_hOldFogController = 0x1A8; // CHandle<C_FogController>
                constexpr std::ptrdiff_t m_bOverrideFogColor = 0x1AC; // bool[5]
                constexpr std::ptrdiff_t m_OverrideFogColor = 0x1B1; // Color[5]
                constexpr std::ptrdiff_t m_bOverrideFogStartEnd = 0x1C5; // bool[5]
                constexpr std::ptrdiff_t m_fOverrideFogStart = 0x1CC; // float32[5]
                constexpr std::ptrdiff_t m_fOverrideFogEnd = 0x1E0; // float32[5]
                constexpr std::ptrdiff_t m_hActivePostProcessingVolume = 0x1F4; // CHandle<C_PostProcessingVolume>
                constexpr std::ptrdiff_t m_angDemoViewAngles = 0x1F8; // QAngle
            }
            // Parent: None
            // Fields count: 15
            //
            // Metadata:
            // NetworkVarNames: m_nToggleButtonDownMask (ButtonBitMask_t)
            // NetworkVarNames: m_flMaxspeed (float32)
            // NetworkVarNames: m_arrForceSubtickMoveWhen (float32)
            namespace CPlayer_MovementServices {
                constexpr std::ptrdiff_t m_nImpulse = 0x40; // int32
                constexpr std::ptrdiff_t m_nButtons = 0x48; // CInButtonState
                constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x68; // uint64
                constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x70; // uint64
                constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x78; // uint64
                constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x80; // uint32[64]
                constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x180; // uint32
                constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x188; // uint64
                constexpr std::ptrdiff_t m_flMaxspeed = 0x198; // float32
                constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x19C; // float32[4]
                constexpr std::ptrdiff_t m_flForwardMove = 0x1AC; // float32
                constexpr std::ptrdiff_t m_flLeftMove = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flUpMove = 0x1B4; // float32
                constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1B8; // Vector
                constexpr std::ptrdiff_t m_vecOldViewAngles = 0x1C4; // QAngle
            }
            // Parent: CPlayer_MovementServices
            // Fields count: 12
            //
            // Metadata:
            // NetworkVarNames: m_flFallVelocity (float32)
            // NetworkVarNames: m_bInCrouch (bool)
            // NetworkVarNames: m_nCrouchState (uint32)
            // NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t)
            // NetworkVarNames: m_bDucked (bool)
            // NetworkVarNames: m_bDucking (bool)
            // NetworkVarNames: m_bInDuckJump (bool)
            namespace CPlayer_MovementServices_Humanoid {
                constexpr std::ptrdiff_t m_flStepSoundTime = 0x1D8; // float32
                constexpr std::ptrdiff_t m_flFallVelocity = 0x1DC; // float32
                constexpr std::ptrdiff_t m_bInCrouch = 0x1E0; // bool
                constexpr std::ptrdiff_t m_nCrouchState = 0x1E4; // uint32
                constexpr std::ptrdiff_t m_flCrouchTransitionStartTime = 0x1E8; // GameTime_t
                constexpr std::ptrdiff_t m_bDucked = 0x1EC; // bool
                constexpr std::ptrdiff_t m_bDucking = 0x1ED; // bool
                constexpr std::ptrdiff_t m_bInDuckJump = 0x1EE; // bool
                constexpr std::ptrdiff_t m_groundNormal = 0x1F0; // Vector
                constexpr std::ptrdiff_t m_flSurfaceFriction = 0x1FC; // float32
                constexpr std::ptrdiff_t m_surfaceProps = 0x200; // CUtlStringToken
                constexpr std::ptrdiff_t m_nStepside = 0x210; // int32
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // NetworkVarNames: m_iObserverMode (uint8)
            // NetworkVarNames: m_hObserverTarget (CHandle<CBaseEntity>)
            namespace CPlayer_ObserverServices {
                constexpr std::ptrdiff_t m_iObserverMode = 0x40; // uint8
                constexpr std::ptrdiff_t m_hObserverTarget = 0x44; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; // ObserverMode_t
                constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4C; // bool
                constexpr std::ptrdiff_t m_flObserverChaseDistance = 0x50; // float32
                constexpr std::ptrdiff_t m_flObserverChaseDistanceCalcTime = 0x54; // GameTime_t
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_hMyWeapons (CHandle<C_BasePlayerWeapon>)
            // NetworkVarNames: m_hActiveWeapon (CHandle<CBasePlayerWeapon>)
            // NetworkVarNames: m_hLastWeapon (CHandle<CBasePlayerWeapon>)
            // NetworkVarNames: m_iAmmo (uint16)
            namespace CPlayer_WeaponServices {
                constexpr std::ptrdiff_t m_hMyWeapons = 0x40; // C_NetworkUtlVectorBase<CHandle<C_BasePlayerWeapon>>
                constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; // CHandle<C_BasePlayerWeapon>
                constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; // CHandle<C_BasePlayerWeapon>
                constexpr std::ptrdiff_t m_iAmmo = 0x60; // uint16[32]
            }
            // Parent: CBodyComponentSkeletonInstance
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_animationController (CBaseAnimGraphController)
            namespace CBodyComponentBaseAnimGraph {
                constexpr std::ptrdiff_t m_animationController = 0x478; // CBaseAnimGraphController
                constexpr std::ptrdiff_t __m_pChainEntity = 0x1C68; // CNetworkVarChainer
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_ID (CUtlStringToken)
            // NetworkVarNames: m_Values (Vector4D)
            namespace EntityRenderAttribute_t {
                constexpr std::ptrdiff_t m_ID = 0x30; // CUtlStringToken
                constexpr std::ptrdiff_t m_Values = 0x34; // Vector4D
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_Handle (ModelConfigHandle_t)
            // NetworkVarNames: m_Name (string_t)
            // NetworkVarNames: m_AssociatedEntities (CHandle<C_BaseModelEntity>)
            // NetworkVarNames: m_AssociatedEntityNames (string_t)
            namespace ActiveModelConfig_t {
                constexpr std::ptrdiff_t m_Handle = 0x28; // ModelConfigHandle_t
                constexpr std::ptrdiff_t m_Name = 0x30; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; // C_NetworkUtlVectorBase<CHandle<C_BaseModelEntity>>
                constexpr std::ptrdiff_t m_AssociatedEntityNames = 0x50; // C_NetworkUtlVectorBase<CUtlSymbolLarge>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_hOwner (CEntityHandle)
            // NetworkVarNames: m_name (CUtlStringToken)
            namespace CGameSceneNodeHandle {
                constexpr std::ptrdiff_t m_hOwner = 0x8; // CEntityHandle
                constexpr std::ptrdiff_t m_name = 0xC; // CUtlStringToken
            }
            // Parent: None
            // Fields count: 32
            //
            // Metadata:
            // NetworkVarNames: m_hParent (CGameSceneNodeHandle)
            // NetworkVarNames: m_vecOrigin (CNetworkOriginCellCoordQuantizedVector)
            // NetworkVarNames: m_angRotation (QAngle)
            // NetworkVarNames: m_flScale (float)
            // NetworkVarNames: m_name (CUtlStringToken)
            // NetworkVarNames: m_hierarchyAttachName (CUtlStringToken)
            namespace CGameSceneNode {
                constexpr std::ptrdiff_t m_nodeToWorld = 0x10; // CTransform
                constexpr std::ptrdiff_t m_pOwner = 0x30; // CEntityInstance*
                constexpr std::ptrdiff_t m_pParent = 0x38; // CGameSceneNode*
                constexpr std::ptrdiff_t m_pChild = 0x40; // CGameSceneNode*
                constexpr std::ptrdiff_t m_pNextSibling = 0x48; // CGameSceneNode*
                constexpr std::ptrdiff_t m_hParent = 0x70; // CGameSceneNodeHandle
                constexpr std::ptrdiff_t m_vecOrigin = 0x80; // CNetworkOriginCellCoordQuantizedVector
                constexpr std::ptrdiff_t m_angRotation = 0xB8; // QAngle
                constexpr std::ptrdiff_t m_flScale = 0xC4; // float32
                constexpr std::ptrdiff_t m_vecAbsOrigin = 0xC8; // Vector
                constexpr std::ptrdiff_t m_angAbsRotation = 0xD4; // QAngle
                constexpr std::ptrdiff_t m_flAbsScale = 0xE0; // float32
                constexpr std::ptrdiff_t m_nParentAttachmentOrBone = 0xE4; // int16
                constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xE6; // bool
                constexpr std::ptrdiff_t m_bDormant = 0xE7; // bool
                constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xE8; // bool
                constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; // bitfield:2
                constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xEB; // uint8
                constexpr std::ptrdiff_t m_nHierarchyType = 0xEC; // uint8
                constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xED; // uint8
                constexpr std::ptrdiff_t m_name = 0xF0; // CUtlStringToken
                constexpr std::ptrdiff_t m_hierarchyAttachName = 0x140; // CUtlStringToken
                constexpr std::ptrdiff_t m_flZOffset = 0x144; // float32
                constexpr std::ptrdiff_t m_vRenderOrigin = 0x148; // Vector
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_hSequence (HSequence)
            // NetworkVarNames: m_flPrevCycle (float32)
            // NetworkVarNames: m_flCycle (float32)
            namespace CNetworkedSequenceOperation {
                constexpr std::ptrdiff_t m_hSequence = 0x8; // HSequence
                constexpr std::ptrdiff_t m_flPrevCycle = 0xC; // float32
                constexpr std::ptrdiff_t m_flCycle = 0x10; // float32
                constexpr std::ptrdiff_t m_flWeight = 0x14; // CNetworkedQuantizedFloat
                constexpr std::ptrdiff_t m_bSequenceChangeNetworked = 0x1C; // bool
                constexpr std::ptrdiff_t m_bDiscontinuity = 0x1D; // bool
                constexpr std::ptrdiff_t m_flPrevCycleFromDiscontinuity = 0x20; // float32
                constexpr std::ptrdiff_t m_flPrevCycleForAnimEventDetection = 0x24; // float32
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_hModel (HModelStrong)
            // NetworkVarNames: m_bClientClothCreationSuppressed (bool)
            // NetworkVarNames: m_MeshGroupMask (MeshGroupMask_t)
            // NetworkVarNames: m_nIdealMotionType (int8)
            namespace CModelState {
                constexpr std::ptrdiff_t m_hModel = 0xA0; // CStrongHandle<InfoForResourceTypeCModel>
                constexpr std::ptrdiff_t m_ModelName = 0xA8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0xE8; // bool
                constexpr std::ptrdiff_t m_MeshGroupMask = 0x180; // uint64
                constexpr std::ptrdiff_t m_nIdealMotionType = 0x212; // int8
                constexpr std::ptrdiff_t m_nForceLOD = 0x213; // int8
                constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x214; // int8
            }
            // Parent: CGameSceneNode
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_modelState (CModelState)
            // NetworkVarNames: m_bIsAnimationEnabled (bool)
            // NetworkVarNames: m_bUseParentRenderBounds (bool)
            // NetworkVarNames: m_materialGroup (CUtlStringToken)
            // NetworkVarNames: m_nHitboxSet (uint8)
            namespace CSkeletonInstance {
                constexpr std::ptrdiff_t m_modelState = 0x160; // CModelState
                constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x380; // bool
                constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x381; // bool
                constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x382; // bool
                constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_materialGroup = 0x384; // CUtlStringToken
                constexpr std::ptrdiff_t m_nHitboxSet = 0x388; // uint8
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_timestamp (GameTime_t)
            // NetworkVarNames: m_nWorldGroupId (WorldGroupId_t)
            namespace IntervalTimer {
                constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t
                constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_duration (float32)
            // NetworkVarNames: m_timestamp (GameTime_t)
            // NetworkVarNames: m_timescale (float32)
            // NetworkVarNames: m_nWorldGroupId (WorldGroupId_t)
            namespace CountdownTimer {
                constexpr std::ptrdiff_t m_duration = 0x8; // float32
                constexpr std::ptrdiff_t m_timestamp = 0xC; // GameTime_t
                constexpr std::ptrdiff_t m_timescale = 0x10; // float32
                constexpr std::ptrdiff_t m_nWorldGroupId = 0x14; // WorldGroupId_t
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_duration (float32)
            // NetworkVarNames: m_timestamp (float32)
            // NetworkVarNames: m_timescale (float32)
            namespace EngineCountdownTimer {
                constexpr std::ptrdiff_t m_duration = 0x8; // float32
                constexpr std::ptrdiff_t m_timestamp = 0xC; // float32
                constexpr std::ptrdiff_t m_timescale = 0x10; // float32
            }
            // Parent: IntervalTimer
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_flValues (float)
            // NetworkVarNames: m_nValueCounts (int)
            // NetworkVarNames: m_nBucketCount (int)
            // NetworkVarNames: m_flInterval (float)
            // NetworkVarNames: m_flFinalValue (float)
            // NetworkVarNames: m_nCompressionType (TimelineCompression_t)
            // NetworkVarNames: m_bStopped (bool)
            namespace CTimeline {
                constexpr std::ptrdiff_t m_flValues = 0x10; // float32[64]
                constexpr std::ptrdiff_t m_nValueCounts = 0x110; // int32[64]
                constexpr std::ptrdiff_t m_nBucketCount = 0x210; // int32
                constexpr std::ptrdiff_t m_flInterval = 0x214; // float32
                constexpr std::ptrdiff_t m_flFinalValue = 0x218; // float32
                constexpr std::ptrdiff_t m_nCompressionType = 0x21C; // TimelineCompression_t
                constexpr std::ptrdiff_t m_bStopped = 0x220; // bool
            }
            // Parent: None
            // Fields count: 24
            //
            // Metadata:
            // NetworkVarNames: m_PredNetBoolVariables (uint32)
            // NetworkVarNames: m_PredNetByteVariables (byte)
            // NetworkVarNames: m_PredNetUInt16Variables (uint16)
            // NetworkVarNames: m_PredNetIntVariables (int32)
            // NetworkVarNames: m_PredNetUInt32Variables (uint32)
            // NetworkVarNames: m_PredNetUInt64Variables (uint64)
            // NetworkVarNames: m_PredNetFloatVariables (float)
            // NetworkVarNames: m_PredNetVectorVariables (Vector)
            // NetworkVarNames: m_PredNetQuaternionVariables (Quaternion)
            // NetworkVarNames: m_PredNetGlobalSymbolVariables (CGlobalSymbol)
            // NetworkVarNames: m_OwnerOnlyPredNetBoolVariables (uint32)
            // NetworkVarNames: m_OwnerOnlyPredNetByteVariables (byte)
            // NetworkVarNames: m_OwnerOnlyPredNetUInt16Variables (uint16)
            // NetworkVarNames: m_OwnerOnlyPredNetIntVariables (int32)
            // NetworkVarNames: m_OwnerOnlyPredNetUInt32Variables (uint32)
            // NetworkVarNames: m_OwnerOnlyPredNetUInt64Variables (uint64)
            // NetworkVarNames: m_OwnerOnlyPredNetFloatVariables (float)
            // NetworkVarNames: m_OwnerOnlyPredNetVectorVariables (Vector)
            // NetworkVarNames: m_OwnerOnlyPredNetQuaternionVariables (Quaternion)
            // NetworkVarNames: m_OwnerOnlyPredNetGlobalSymbolVariables (CGlobalSymbol)
            // NetworkVarNames: m_nBoolVariablesCount (int)
            // NetworkVarNames: m_nOwnerOnlyBoolVariablesCount (int)
            // NetworkVarNames: m_nRandomSeedOffset (int)
            // NetworkVarNames: m_flLastTeleportTime (float)
            namespace CAnimGraphNetworkedVariables {
                constexpr std::ptrdiff_t m_PredNetBoolVariables = 0x8; // C_NetworkUtlVectorBase<uint32>
                constexpr std::ptrdiff_t m_PredNetByteVariables = 0x20; // C_NetworkUtlVectorBase<uint8>
                constexpr std::ptrdiff_t m_PredNetUInt16Variables = 0x38; // C_NetworkUtlVectorBase<uint16>
                constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; // C_NetworkUtlVectorBase<int32>
                constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // C_NetworkUtlVectorBase<uint32>
                constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // C_NetworkUtlVectorBase<uint64>
                constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // C_NetworkUtlVectorBase<float32>
                constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // C_NetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xC8; // C_NetworkUtlVectorBase<Quaternion>
                constexpr std::ptrdiff_t m_PredNetGlobalSymbolVariables = 0xE0; // C_NetworkUtlVectorBase<CGlobalSymbol>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; // C_NetworkUtlVectorBase<uint32>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0x110; // C_NetworkUtlVectorBase<uint8>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x128; // C_NetworkUtlVectorBase<uint16>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // C_NetworkUtlVectorBase<int32>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; // C_NetworkUtlVectorBase<uint32>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x170; // C_NetworkUtlVectorBase<uint64>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x188; // C_NetworkUtlVectorBase<float32>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x1A0; // C_NetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetQuaternionVariables = 0x1B8; // C_NetworkUtlVectorBase<Quaternion>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetGlobalSymbolVariables = 0x1D0; // C_NetworkUtlVectorBase<CGlobalSymbol>
                constexpr std::ptrdiff_t m_nBoolVariablesCount = 0x1E8; // int32
                constexpr std::ptrdiff_t m_nOwnerOnlyBoolVariablesCount = 0x1EC; // int32
                constexpr std::ptrdiff_t m_nRandomSeedOffset = 0x1F0; // int32
                constexpr std::ptrdiff_t m_flLastTeleportTime = 0x1F4; // float32
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace C_BaseEntityAPI {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CTakeDamageInfoAPI {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseLibraryBindings
            namespace CClientPointEntityAPI {
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MPulseInstanceDomainInfo
            // MPulseLibraryBindings
            // MPulseDomainOptInFeatureTag
            namespace CPulseGraphInstance_ClientEntity {
                constexpr std::ptrdiff_t m_pParent = 0xD8; // CClientScriptEntity*
            }
            // Parent: CEntityInstance
            // Fields count: 80
            //
            // Metadata:
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // NetworkVarNames: m_CBodyComponent (CBodyComponent::Storage_t)
            // NetworkVarNames: m_iMaxHealth (int32)
            // NetworkVarNames: m_iHealth (int32)
            // NetworkVarNames: m_lifeState (uint8)
            // NetworkVarNames: m_bTakesDamage (bool)
            // NetworkVarNames: m_nTakeDamageFlags (TakeDamageFlags_t)
            // NetworkVarNames: m_bIsPlatform (bool)
            // NetworkVarNames: m_ubInterpolationFrame (uint8)
            // NetworkVarNames: m_nSubclassID (EntitySubclassID_t)
            // NetworkVarNames: m_flAnimTime (float32)
            // NetworkVarNames: m_flSimulationTime (float32)
            // NetworkVarNames: m_flCreateTime (GameTime_t)
            // NetworkVarNames: m_bClientSideRagdoll (bool)
            // NetworkVarNames: m_iTeamNum (uint8)
            // NetworkVarNames: m_spawnflags (uint32)
            // NetworkVarNames: m_nNextThinkTick (GameTick_t)
            // NetworkVarNames: m_fFlags (uint32)
            // NetworkVarNames: m_vecBaseVelocity (Vector)
            // NetworkVarNames: m_hEffectEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_hOwnerEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_MoveCollide (MoveCollide_t)
            // NetworkVarNames: m_MoveType (MoveType_t)
            // NetworkVarNames: m_flWaterLevel (float32)
            // NetworkVarNames: m_fEffects (uint32)
            // NetworkVarNames: m_hGroundEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_flFriction (float32)
            // NetworkVarNames: m_flElasticity (float32)
            // NetworkVarNames: m_flGravityScale (float32)
            // NetworkVarNames: m_flTimeScale (float32)
            // NetworkVarNames: m_bAnimatedEveryTick (bool)
            // NetworkVarNames: m_flNavIgnoreUntilTime (GameTime_t)
            namespace C_BaseEntity {
                constexpr std::ptrdiff_t m_CBodyComponent = 0x38; // CBodyComponent*
                constexpr std::ptrdiff_t m_NetworkTransmitComponent = 0x40; // CNetworkTransmitComponent
                constexpr std::ptrdiff_t m_nLastThinkTick = 0x488; // GameTick_t
                constexpr std::ptrdiff_t m_pGameSceneNode = 0x490; // CGameSceneNode*
                constexpr std::ptrdiff_t m_pRenderComponent = 0x498; // CRenderComponent*
                constexpr std::ptrdiff_t m_pCollision = 0x4A0; // CCollisionProperty*
                constexpr std::ptrdiff_t m_iMaxHealth = 0x4A8; // int32
                constexpr std::ptrdiff_t m_iHealth = 0x4AC; // int32
                constexpr std::ptrdiff_t m_lifeState = 0x4B0; // uint8
                constexpr std::ptrdiff_t m_bTakesDamage = 0x4B1; // bool
                constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x4B4; // TakeDamageFlags_t
                constexpr std::ptrdiff_t m_bIsPlatform = 0x4B8; // bool
                constexpr std::ptrdiff_t m_ubInterpolationFrame = 0x4B9; // uint8
                constexpr std::ptrdiff_t m_hSceneObjectController = 0x4BC; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_nNoInterpolationTick = 0x4C0; // int32
                constexpr std::ptrdiff_t m_nVisibilityNoInterpolationTick = 0x4C4; // int32
                constexpr std::ptrdiff_t m_flProxyRandomValue = 0x4C8; // float32
                constexpr std::ptrdiff_t m_iEFlags = 0x4CC; // int32
                constexpr std::ptrdiff_t m_nWaterType = 0x4D0; // uint8
                constexpr std::ptrdiff_t m_bInterpolateEvenWithNoModel = 0x4D1; // bool
                constexpr std::ptrdiff_t m_bPredictionEligible = 0x4D2; // bool
                constexpr std::ptrdiff_t m_bApplyLayerMatchIDToModel = 0x4D3; // bool
                constexpr std::ptrdiff_t m_tokLayerMatchID = 0x4D4; // CUtlStringToken
                constexpr std::ptrdiff_t m_nSubclassID = 0x4D8; // CUtlStringToken
                constexpr std::ptrdiff_t m_nSimulationTick = 0x4E8; // int32
                constexpr std::ptrdiff_t m_iCurrentThinkContext = 0x4EC; // int32
                constexpr std::ptrdiff_t m_aThinkFunctions = 0x4F0; // CUtlVector<thinkfunc_t>
                constexpr std::ptrdiff_t m_nDisableContextThinkStartTick = 0x508; // GameTick_t
                constexpr std::ptrdiff_t m_flAnimTime = 0x50C; // float32
                constexpr std::ptrdiff_t m_flSimulationTime = 0x510; // float32
                constexpr std::ptrdiff_t m_nSceneObjectOverrideFlags = 0x514; // uint8
                constexpr std::ptrdiff_t m_bHasSuccessfullyInterpolated = 0x515; // bool
                constexpr std::ptrdiff_t m_bHasAddedVarsToInterpolation = 0x516; // bool
                constexpr std::ptrdiff_t m_bRenderEvenWhenNotSuccessfullyInterpolated = 0x517; // bool
                constexpr std::ptrdiff_t m_nInterpolationLatchDirtyFlags = 0x518; // int32[2]
                constexpr std::ptrdiff_t m_ListEntry = 0x520; // uint16[11]
                constexpr std::ptrdiff_t m_flCreateTime = 0x538; // GameTime_t
                constexpr std::ptrdiff_t m_flSpeed = 0x53C; // float32
                constexpr std::ptrdiff_t m_EntClientFlags = 0x540; // uint16
                constexpr std::ptrdiff_t m_bClientSideRagdoll = 0x542; // bool
                constexpr std::ptrdiff_t m_iTeamNum = 0x543; // uint8
                constexpr std::ptrdiff_t m_spawnflags = 0x544; // uint32
                constexpr std::ptrdiff_t m_nNextThinkTick = 0x548; // GameTick_t
                constexpr std::ptrdiff_t m_fFlags = 0x54C; // uint32
                constexpr std::ptrdiff_t m_vecAbsVelocity = 0x550; // Vector
                constexpr std::ptrdiff_t m_vecVelocity = 0x560; // CNetworkVelocityVector
                constexpr std::ptrdiff_t m_vecBaseVelocity = 0x590; // Vector
                constexpr std::ptrdiff_t m_hEffectEntity = 0x59C; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_hOwnerEntity = 0x5A0; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_MoveCollide = 0x5A4; // MoveCollide_t
                constexpr std::ptrdiff_t m_MoveType = 0x5A5; // MoveType_t
                constexpr std::ptrdiff_t m_nActualMoveType = 0x5A6; // MoveType_t
                constexpr std::ptrdiff_t m_flWaterLevel = 0x5A8; // float32
                constexpr std::ptrdiff_t m_fEffects = 0x5AC; // uint32
                constexpr std::ptrdiff_t m_hGroundEntity = 0x5B0; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_flFriction = 0x5B4; // float32
                constexpr std::ptrdiff_t m_flElasticity = 0x5B8; // float32
                constexpr std::ptrdiff_t m_flGravityScale = 0x5BC; // float32
                constexpr std::ptrdiff_t m_flTimeScale = 0x5C0; // float32
                constexpr std::ptrdiff_t m_bAnimatedEveryTick = 0x5C4; // bool
                constexpr std::ptrdiff_t m_flNavIgnoreUntilTime = 0x5C8; // GameTime_t
                constexpr std::ptrdiff_t m_hThink = 0x5CC; // uint16
                constexpr std::ptrdiff_t m_fBBoxVisFlags = 0x5D8; // uint8
                constexpr std::ptrdiff_t m_bPredictable = 0x5D9; // bool
                constexpr std::ptrdiff_t m_bRenderWithViewModels = 0x5DA; // bool
                constexpr std::ptrdiff_t m_nSplitUserPlayerPredictionSlot = 0x5DC; // CSplitScreenSlot
                constexpr std::ptrdiff_t m_nFirstPredictableCommand = 0x5E0; // int32
                constexpr std::ptrdiff_t m_nLastPredictableCommand = 0x5E4; // int32
                constexpr std::ptrdiff_t m_hOldMoveParent = 0x5E8; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_Particles = 0x5F0; // CParticleProperty
                constexpr std::ptrdiff_t m_vecPredictedScriptFloats = 0x618; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_vecPredictedScriptFloatIDs = 0x630; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_nNextScriptVarRecordID = 0x660; // int32
                constexpr std::ptrdiff_t m_vecAngVelocity = 0x670; // QAngle
                constexpr std::ptrdiff_t m_DataChangeEventRef = 0x67C; // int32
                constexpr std::ptrdiff_t m_dependencies = 0x680; // CUtlVector<CEntityHandle>
                constexpr std::ptrdiff_t m_nCreationTick = 0x698; // int32
                constexpr std::ptrdiff_t m_bAnimTimeChanged = 0x6B9; // bool
                constexpr std::ptrdiff_t m_bSimulationTimeChanged = 0x6BA; // bool
                constexpr std::ptrdiff_t m_sUniqueHammerID = 0x6C8; // CUtlString
            }
            // Parent: C_BaseEntity
            // Fields count: 18
            //
            // Metadata:
            // MNetworkIncludeByUserGroup
            // NetworkVarNames: m_MinFalloff (float32)
            // NetworkVarNames: m_MaxFalloff (float32)
            // NetworkVarNames: m_flFadeInDuration (float32)
            // NetworkVarNames: m_flFadeOutDuration (float32)
            // NetworkVarNames: m_flMaxWeight (float32)
            // NetworkVarNames: m_flCurWeight (float32)
            // NetworkVarNames: m_netlookupFilename (char)
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_bMaster (bool)
            // NetworkVarNames: m_bClientSide (bool)
            // NetworkVarNames: m_bExclusive (bool)
            namespace C_ColorCorrection {
                constexpr std::ptrdiff_t m_vecOrigin = 0x6D0; // Vector
                constexpr std::ptrdiff_t m_MinFalloff = 0x6DC; // float32
                constexpr std::ptrdiff_t m_MaxFalloff = 0x6E0; // float32
                constexpr std::ptrdiff_t m_flFadeInDuration = 0x6E4; // float32
                constexpr std::ptrdiff_t m_flFadeOutDuration = 0x6E8; // float32
                constexpr std::ptrdiff_t m_flMaxWeight = 0x6EC; // float32
                constexpr std::ptrdiff_t m_flCurWeight = 0x6F0; // float32
                constexpr std::ptrdiff_t m_netlookupFilename = 0x6F4; // char[512]
                constexpr std::ptrdiff_t m_bEnabled = 0x8F4; // bool
                constexpr std::ptrdiff_t m_bMaster = 0x8F5; // bool
                constexpr std::ptrdiff_t m_bClientSide = 0x8F6; // bool
                constexpr std::ptrdiff_t m_bExclusive = 0x8F7; // bool
                constexpr std::ptrdiff_t m_bEnabledOnClient = 0x8F8; // bool[1]
                constexpr std::ptrdiff_t m_flCurWeightOnClient = 0x8FC; // float32[1]
                constexpr std::ptrdiff_t m_bFadingIn = 0x900; // bool[1]
                constexpr std::ptrdiff_t m_flFadeStartWeight = 0x904; // float32[1]
                constexpr std::ptrdiff_t m_flFadeStartTime = 0x908; // float32[1]
                constexpr std::ptrdiff_t m_flFadeDuration = 0x90C; // float32[1]
            }
            // Parent: C_BaseEntity
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_EnvWindShared (CEnvWindShared)
            namespace C_EnvWindClientside {
                constexpr std::ptrdiff_t m_EnvWindShared = 0x6D0; // C_EnvWindShared
            }
            // Parent: C_BaseEntity
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_hEntAttached (CHandle<C_BaseEntity>)
            // NetworkVarNames: m_bCheapEffect (bool)
            namespace C_EntityFlame {
                constexpr std::ptrdiff_t m_hEntAttached = 0x6D0; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_hOldAttached = 0x6F8; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_bCheapEffect = 0x6FC; // bool
            }
            // Parent: None
            // Fields count: 30
            //
            // Metadata:
            // NetworkVarNames: m_hTargetEntity (CHandle<C_BaseEntity>)
            // NetworkVarNames: m_bState (bool)
            // NetworkVarNames: m_bAlwaysUpdate (bool)
            // NetworkVarNames: m_flLightFOV (float32)
            // NetworkVarNames: m_bEnableShadows (bool)
            // NetworkVarNames: m_bSimpleProjection (bool)
            // NetworkVarNames: m_bLightOnlyTarget (bool)
            // NetworkVarNames: m_bLightWorld (bool)
            // NetworkVarNames: m_bCameraSpace (bool)
            // NetworkVarNames: m_flBrightnessScale (float32)
            // NetworkVarNames: m_LightColor (Color)
            // NetworkVarNames: m_flIntensity (float32)
            // NetworkVarNames: m_flLinearAttenuation (float32)
            // NetworkVarNames: m_flQuadraticAttenuation (float32)
            // NetworkVarNames: m_bVolumetric (bool)
            // NetworkVarNames: m_flVolumetricIntensity (float32)
            // NetworkVarNames: m_flNoiseStrength (float32)
            // NetworkVarNames: m_flFlashlightTime (float32)
            // NetworkVarNames: m_nNumPlanes (uint32)
            // NetworkVarNames: m_flPlaneOffset (float32)
            // NetworkVarNames: m_flColorTransitionTime (float32)
            // NetworkVarNames: m_flAmbient (float32)
            // NetworkVarNames: m_SpotlightTextureName (char)
            // NetworkVarNames: m_nSpotlightTextureFrame (int32)
            // NetworkVarNames: m_nShadowQuality (uint32)
            // NetworkVarNames: m_flNearZ (float32)
            // NetworkVarNames: m_flFarZ (float32)
            // NetworkVarNames: m_flProjectionSize (float32)
            // NetworkVarNames: m_flRotation (float32)
            // NetworkVarNames: m_bFlipHorizontal (bool)
            namespace CProjectedTextureBase {
                constexpr std::ptrdiff_t m_hTargetEntity = 0xC; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_bState = 0x10; // bool
                constexpr std::ptrdiff_t m_bAlwaysUpdate = 0x11; // bool
                constexpr std::ptrdiff_t m_flLightFOV = 0x14; // float32
                constexpr std::ptrdiff_t m_bEnableShadows = 0x18; // bool
                constexpr std::ptrdiff_t m_bSimpleProjection = 0x19; // bool
                constexpr std::ptrdiff_t m_bLightOnlyTarget = 0x1A; // bool
                constexpr std::ptrdiff_t m_bLightWorld = 0x1B; // bool
                constexpr std::ptrdiff_t m_bCameraSpace = 0x1C; // bool
                constexpr std::ptrdiff_t m_flBrightnessScale = 0x20; // float32
                constexpr std::ptrdiff_t m_LightColor = 0x24; // Color
                constexpr std::ptrdiff_t m_flIntensity = 0x28; // float32
                constexpr std::ptrdiff_t m_flLinearAttenuation = 0x2C; // float32
                constexpr std::ptrdiff_t m_flQuadraticAttenuation = 0x30; // float32
                constexpr std::ptrdiff_t m_bVolumetric = 0x34; // bool
                constexpr std::ptrdiff_t m_flVolumetricIntensity = 0x38; // float32
                constexpr std::ptrdiff_t m_flNoiseStrength = 0x3C; // float32
                constexpr std::ptrdiff_t m_flFlashlightTime = 0x40; // float32
                constexpr std::ptrdiff_t m_nNumPlanes = 0x44; // uint32
                constexpr std::ptrdiff_t m_flPlaneOffset = 0x48; // float32
                constexpr std::ptrdiff_t m_flColorTransitionTime = 0x4C; // float32
                constexpr std::ptrdiff_t m_flAmbient = 0x50; // float32
                constexpr std::ptrdiff_t m_SpotlightTextureName = 0x54; // char[512]
                constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x254; // int32
                constexpr std::ptrdiff_t m_nShadowQuality = 0x258; // uint32
                constexpr std::ptrdiff_t m_flNearZ = 0x25C; // float32
                constexpr std::ptrdiff_t m_flFarZ = 0x260; // float32
                constexpr std::ptrdiff_t m_flProjectionSize = 0x264; // float32
                constexpr std::ptrdiff_t m_flRotation = 0x268; // float32
                constexpr std::ptrdiff_t m_bFlipHorizontal = 0x26C; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_flScale (float32)
            // NetworkVarNames: m_flStartScale (float32)
            // NetworkVarNames: m_flScaleTime (float)
            // NetworkVarNames: m_nFlags (uint32)
            namespace C_BaseFire {
                constexpr std::ptrdiff_t m_flScale = 0x6D0; // float32
                constexpr std::ptrdiff_t m_flStartScale = 0x6D4; // float32
                constexpr std::ptrdiff_t m_flScaleTime = 0x6D8; // float32
                constexpr std::ptrdiff_t m_nFlags = 0x6DC; // uint32
            }
            // Parent: C_BaseFire
            // Fields count: 13
            //
            // Metadata:
            // MNetworkOverride
            // MNetworkOverride
            // NetworkVarNames: m_nFlameModelIndex (int32)
            // NetworkVarNames: m_nFlameFromAboveModelIndex (int32)
            namespace C_FireSmoke {
                constexpr std::ptrdiff_t m_nFlameModelIndex = 0x6E0; // int32
                constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x6E4; // int32
                constexpr std::ptrdiff_t m_flScaleRegister = 0x6E8; // float32
                constexpr std::ptrdiff_t m_flScaleStart = 0x6EC; // float32
                constexpr std::ptrdiff_t m_flScaleEnd = 0x6F0; // float32
                constexpr std::ptrdiff_t m_flScaleTimeStart = 0x6F4; // GameTime_t
                constexpr std::ptrdiff_t m_flScaleTimeEnd = 0x6F8; // GameTime_t
                constexpr std::ptrdiff_t m_flChildFlameSpread = 0x6FC; // float32
                constexpr std::ptrdiff_t m_flClipPerc = 0x710; // float32
                constexpr std::ptrdiff_t m_bClipTested = 0x714; // bool
                constexpr std::ptrdiff_t m_bFadingOut = 0x715; // bool
                constexpr std::ptrdiff_t m_tParticleSpawn = 0x718; // TimedEvent
                constexpr std::ptrdiff_t m_pFireOverlay = 0x720; // CFireOverlay*
            }
            // Parent: C_BaseEntity
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_skyboxData (sky3dparams_t)
            // NetworkVarNames: m_skyboxSlotToken (CUtlStringToken)
            namespace C_SkyCamera {
                constexpr std::ptrdiff_t m_skyboxData = 0x6D0; // sky3dparams_t
                constexpr std::ptrdiff_t m_skyboxSlotToken = 0x760; // CUtlStringToken
                constexpr std::ptrdiff_t m_bUseAngles = 0x764; // bool
                constexpr std::ptrdiff_t m_pNext = 0x768; // C_SkyCamera*
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_nInteractsAs (uint64)
            // NetworkVarNames: m_nInteractsWith (uint64)
            // NetworkVarNames: m_nInteractsExclude (uint64)
            // NetworkVarNames: m_nEntityId (uint32)
            // NetworkVarNames: m_nOwnerId (uint32)
            // NetworkVarNames: m_nHierarchyId (uint16)
            // NetworkVarNames: m_nCollisionGroup (uint8)
            // NetworkVarNames: m_nCollisionFunctionMask (uint8)
            namespace VPhysicsCollisionAttribute_t {
                constexpr std::ptrdiff_t m_nInteractsAs = 0x8; // uint64
                constexpr std::ptrdiff_t m_nInteractsWith = 0x10; // uint64
                constexpr std::ptrdiff_t m_nInteractsExclude = 0x18; // uint64
                constexpr std::ptrdiff_t m_nEntityId = 0x20; // uint32
                constexpr std::ptrdiff_t m_nOwnerId = 0x24; // uint32
                constexpr std::ptrdiff_t m_nHierarchyId = 0x28; // uint16
                constexpr std::ptrdiff_t m_nCollisionGroup = 0x2A; // uint8
                constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2B; // uint8
            }
            // Parent: None
            // Fields count: 17
            //
            // Metadata:
            // NetworkVarNames: m_collisionAttribute (VPhysicsCollisionAttribute_t)
            // NetworkVarNames: m_vecMins (Vector)
            // NetworkVarNames: m_vecMaxs (Vector)
            // NetworkVarNames: m_usSolidFlags (uint8)
            // NetworkVarNames: m_nSolidType (SolidType_t)
            // NetworkVarNames: m_triggerBloat (uint8)
            // NetworkVarNames: m_nSurroundType (SurroundingBoundsType_t)
            // NetworkVarNames: m_CollisionGroup (uint8)
            // NetworkVarNames: m_nEnablePhysics (uint8)
            // NetworkVarNames: m_vecSpecifiedSurroundingMins (Vector)
            // NetworkVarNames: m_vecSpecifiedSurroundingMaxs (Vector)
            // NetworkVarNames: m_vCapsuleCenter1 (Vector)
            // NetworkVarNames: m_vCapsuleCenter2 (Vector)
            // NetworkVarNames: m_flCapsuleRadius (float)
            namespace CCollisionProperty {
                constexpr std::ptrdiff_t m_collisionAttribute = 0x10; // VPhysicsCollisionAttribute_t
                constexpr std::ptrdiff_t m_vecMins = 0x40; // Vector
                constexpr std::ptrdiff_t m_vecMaxs = 0x4C; // Vector
                constexpr std::ptrdiff_t m_usSolidFlags = 0x5A; // uint8
                constexpr std::ptrdiff_t m_nSolidType = 0x5B; // SolidType_t
                constexpr std::ptrdiff_t m_triggerBloat = 0x5C; // uint8
                constexpr std::ptrdiff_t m_nSurroundType = 0x5D; // SurroundingBoundsType_t
                constexpr std::ptrdiff_t m_CollisionGroup = 0x5E; // uint8
                constexpr std::ptrdiff_t m_nEnablePhysics = 0x5F; // uint8
                constexpr std::ptrdiff_t m_flBoundingRadius = 0x60; // float32
                constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMins = 0x64; // Vector
                constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMaxs = 0x70; // Vector
                constexpr std::ptrdiff_t m_vecSurroundingMaxs = 0x7C; // Vector
                constexpr std::ptrdiff_t m_vecSurroundingMins = 0x88; // Vector
                constexpr std::ptrdiff_t m_vCapsuleCenter1 = 0x94; // Vector
                constexpr std::ptrdiff_t m_vCapsuleCenter2 = 0xA0; // Vector
                constexpr std::ptrdiff_t m_flCapsuleRadius = 0xAC; // float32
            }
            // Parent: None
            // Fields count: 21
            //
            // Metadata:
            // NetworkVarNames: m_vOrigin (Vector)
            // NetworkVarNames: m_vStart (Vector)
            // NetworkVarNames: m_vNormal (Vector)
            // NetworkVarNames: m_vAngles (QAngle)
            // NetworkVarNames: m_hEntity (CEntityHandle)
            // NetworkVarNames: m_hOtherEntity (CEntityHandle)
            // NetworkVarNames: m_flScale (float32)
            // NetworkVarNames: m_flMagnitude (float32)
            // NetworkVarNames: m_flRadius (float32)
            // NetworkVarNames: m_nSurfaceProp (CUtlStringToken)
            // NetworkVarNames: m_nEffectIndex (HParticleSystemDefinition)
            // NetworkVarNames: m_nDamageType (uint32)
            // NetworkVarNames: m_nPenetrate (uint8)
            // NetworkVarNames: m_nMaterial (uint16)
            // NetworkVarNames: m_nHitBox (uint16)
            // NetworkVarNames: m_nColor (uint8)
            // NetworkVarNames: m_fFlags (uint8)
            // NetworkVarNames: m_nAttachmentIndex (AttachmentHandle_t)
            // NetworkVarNames: m_nAttachmentName (CUtlStringToken)
            // NetworkVarNames: m_iEffectName (uint16)
            // NetworkVarNames: m_nExplosionType (uint8)
            namespace CEffectData {
                constexpr std::ptrdiff_t m_vOrigin = 0x8; // Vector
                constexpr std::ptrdiff_t m_vStart = 0x14; // Vector
                constexpr std::ptrdiff_t m_vNormal = 0x20; // Vector
                constexpr std::ptrdiff_t m_vAngles = 0x2C; // QAngle
                constexpr std::ptrdiff_t m_hEntity = 0x38; // CEntityHandle
                constexpr std::ptrdiff_t m_hOtherEntity = 0x3C; // CEntityHandle
                constexpr std::ptrdiff_t m_flScale = 0x40; // float32
                constexpr std::ptrdiff_t m_flMagnitude = 0x44; // float32
                constexpr std::ptrdiff_t m_flRadius = 0x48; // float32
                constexpr std::ptrdiff_t m_nSurfaceProp = 0x4C; // CUtlStringToken
                constexpr std::ptrdiff_t m_nEffectIndex = 0x50; // CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_nDamageType = 0x58; // uint32
                constexpr std::ptrdiff_t m_nPenetrate = 0x5C; // uint8
                constexpr std::ptrdiff_t m_nMaterial = 0x5E; // uint16
                constexpr std::ptrdiff_t m_nHitBox = 0x60; // uint16
                constexpr std::ptrdiff_t m_nColor = 0x62; // uint8
                constexpr std::ptrdiff_t m_fFlags = 0x63; // uint8
                constexpr std::ptrdiff_t m_nAttachmentIndex = 0x64; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_nAttachmentName = 0x68; // CUtlStringToken
                constexpr std::ptrdiff_t m_iEffectName = 0x6C; // uint16
                constexpr std::ptrdiff_t m_nExplosionType = 0x6E; // uint8
            }
            // Parent: C_BaseEntity
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_flFadeStartDist (float32)
            // NetworkVarNames: m_flFadeEndDist (float32)
            namespace C_EnvDetailController {
                constexpr std::ptrdiff_t m_flFadeStartDist = 0x6D0; // float32
                constexpr std::ptrdiff_t m_flFadeEndDist = 0x6D4; // float32
            }
            // Parent: None
            // Fields count: 29
            //
            // Metadata:
            // NetworkVarNames: m_flStartTime (GameTime_t)
            // NetworkVarNames: m_iWindSeed (uint32)
            // NetworkVarNames: m_iMinWind (uint16)
            // NetworkVarNames: m_iMaxWind (uint16)
            // NetworkVarNames: m_windRadius (int32)
            // NetworkVarNames: m_iMinGust (uint16)
            // NetworkVarNames: m_iMaxGust (uint16)
            // NetworkVarNames: m_flMinGustDelay (float32)
            // NetworkVarNames: m_flMaxGustDelay (float32)
            // NetworkVarNames: m_flGustDuration (float32)
            // NetworkVarNames: m_iGustDirChange (uint16)
            // NetworkVarNames: m_location (Vector)
            // NetworkVarNames: m_iInitialWindDir (uint16)
            // NetworkVarNames: m_flInitialWindSpeed (float32)
            namespace C_EnvWindShared {
                constexpr std::ptrdiff_t m_flStartTime = 0x8; // GameTime_t
                constexpr std::ptrdiff_t m_iWindSeed = 0xC; // uint32
                constexpr std::ptrdiff_t m_iMinWind = 0x10; // uint16
                constexpr std::ptrdiff_t m_iMaxWind = 0x12; // uint16
                constexpr std::ptrdiff_t m_windRadius = 0x14; // int32
                constexpr std::ptrdiff_t m_iMinGust = 0x18; // uint16
                constexpr std::ptrdiff_t m_iMaxGust = 0x1A; // uint16
                constexpr std::ptrdiff_t m_flMinGustDelay = 0x1C; // float32
                constexpr std::ptrdiff_t m_flMaxGustDelay = 0x20; // float32
                constexpr std::ptrdiff_t m_flGustDuration = 0x24; // float32
                constexpr std::ptrdiff_t m_iGustDirChange = 0x28; // uint16
                constexpr std::ptrdiff_t m_location = 0x2C; // Vector
                constexpr std::ptrdiff_t m_iszGustSound = 0x38; // int32
                constexpr std::ptrdiff_t m_iWindDir = 0x3C; // int32
                constexpr std::ptrdiff_t m_flWindSpeed = 0x40; // float32
                constexpr std::ptrdiff_t m_currentWindVector = 0x44; // Vector
                constexpr std::ptrdiff_t m_CurrentSwayVector = 0x50; // Vector
                constexpr std::ptrdiff_t m_PrevSwayVector = 0x5C; // Vector
                constexpr std::ptrdiff_t m_iInitialWindDir = 0x68; // uint16
                constexpr std::ptrdiff_t m_flInitialWindSpeed = 0x6C; // float32
                constexpr std::ptrdiff_t m_flVariationTime = 0x70; // GameTime_t
                constexpr std::ptrdiff_t m_flSwayTime = 0x74; // GameTime_t
                constexpr std::ptrdiff_t m_flSimTime = 0x78; // GameTime_t
                constexpr std::ptrdiff_t m_flSwitchTime = 0x7C; // GameTime_t
                constexpr std::ptrdiff_t m_flAveWindSpeed = 0x80; // float32
                constexpr std::ptrdiff_t m_bGusting = 0x84; // bool
                constexpr std::ptrdiff_t m_flWindAngleVariation = 0x88; // float32
                constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x8C; // float32
                constexpr std::ptrdiff_t m_iEntIndex = 0x90; // CEntityIndex
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // NetworkVarNames: m_nModelID (int32)
            // NetworkVarNames: m_hMaterial (HMaterialStrong)
            // NetworkVarNames: m_solid (ShardSolid_t)
            // NetworkVarNames: m_ShatterPanelMode (ShatterPanelMode)
            // NetworkVarNames: m_vecPanelSize (Vector2D)
            // NetworkVarNames: m_vecStressPositionA (Vector2D)
            // NetworkVarNames: m_vecStressPositionB (Vector2D)
            // NetworkVarNames: m_vecPanelVertices (Vector2D)
            // NetworkVarNames: m_flGlassHalfThickness (float)
            // NetworkVarNames: m_bHasParent (bool)
            // NetworkVarNames: m_bParentFrozen (bool)
            // NetworkVarNames: m_SurfacePropStringToken (CUtlStringToken)
            namespace shard_model_desc_t {
                constexpr std::ptrdiff_t m_nModelID = 0x8; // int32
                constexpr std::ptrdiff_t m_hMaterial = 0x10; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_solid = 0x18; // ShardSolid_t
                constexpr std::ptrdiff_t m_ShatterPanelMode = 0x19; // ShatterPanelMode
                constexpr std::ptrdiff_t m_vecPanelSize = 0x1C; // Vector2D
                constexpr std::ptrdiff_t m_vecStressPositionA = 0x24; // Vector2D
                constexpr std::ptrdiff_t m_vecStressPositionB = 0x2C; // Vector2D
                constexpr std::ptrdiff_t m_vecPanelVertices = 0x38; // C_NetworkUtlVectorBase<Vector2D>
                constexpr std::ptrdiff_t m_flGlassHalfThickness = 0x50; // float32
                constexpr std::ptrdiff_t m_bHasParent = 0x54; // bool
                constexpr std::ptrdiff_t m_bParentFrozen = 0x55; // bool
                constexpr std::ptrdiff_t m_SurfacePropStringToken = 0x58; // CUtlStringToken
            }
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // NetworkVarNames: m_iGlowType (int32)
            // NetworkVarNames: m_iGlowTeam (int32)
            // NetworkVarNames: m_nGlowRange (int32)
            // NetworkVarNames: m_nGlowRangeMin (int32)
            // NetworkVarNames: m_glowColorOverride (Color)
            // NetworkVarNames: m_bFlashing (bool)
            // NetworkVarNames: m_flGlowTime (float)
            // NetworkVarNames: m_flGlowStartTime (float)
            // NetworkVarNames: m_bEligibleForScreenHighlight (bool)
            namespace CGlowProperty {
                constexpr std::ptrdiff_t m_fGlowColor = 0x8; // Vector
                constexpr std::ptrdiff_t m_iGlowType = 0x30; // int32
                constexpr std::ptrdiff_t m_iGlowTeam = 0x34; // int32
                constexpr std::ptrdiff_t m_nGlowRange = 0x38; // int32
                constexpr std::ptrdiff_t m_nGlowRangeMin = 0x3C; // int32
                constexpr std::ptrdiff_t m_glowColorOverride = 0x40; // Color
                constexpr std::ptrdiff_t m_bFlashing = 0x44; // bool
                constexpr std::ptrdiff_t m_flGlowTime = 0x48; // float32
                constexpr std::ptrdiff_t m_flGlowStartTime = 0x4C; // float32
                constexpr std::ptrdiff_t m_bEligibleForScreenHighlight = 0x50; // bool
                constexpr std::ptrdiff_t m_bGlowing = 0x51; // bool
            }
            // Parent: None
            // Fields count: 25
            //
            // Metadata:
            // NetworkVarNames: dirPrimary (Vector)
            // NetworkVarNames: colorPrimary (Color)
            // NetworkVarNames: colorSecondary (Color)
            // NetworkVarNames: colorPrimaryLerpTo (Color)
            // NetworkVarNames: colorSecondaryLerpTo (Color)
            // NetworkVarNames: start (float32)
            // NetworkVarNames: end (float32)
            // NetworkVarNames: farz (float32)
            // NetworkVarNames: maxdensity (float32)
            // NetworkVarNames: exponent (float32)
            // NetworkVarNames: HDRColorScale (float32)
            // NetworkVarNames: skyboxFogFactor (float32)
            // NetworkVarNames: skyboxFogFactorLerpTo (float32)
            // NetworkVarNames: startLerpTo (float32)
            // NetworkVarNames: endLerpTo (float32)
            // NetworkVarNames: maxdensityLerpTo (float32)
            // NetworkVarNames: lerptime (GameTime_t)
            // NetworkVarNames: duration (float32)
            // NetworkVarNames: blendtobackground (float32)
            // NetworkVarNames: scattering (float32)
            // NetworkVarNames: locallightscale (float32)
            // NetworkVarNames: enable (bool)
            // NetworkVarNames: blend (bool)
            // NetworkVarNames: m_bNoReflectionFog (bool)
            namespace fogparams_t {
                constexpr std::ptrdiff_t dirPrimary = 0x8; // Vector
                constexpr std::ptrdiff_t colorPrimary = 0x14; // Color
                constexpr std::ptrdiff_t colorSecondary = 0x18; // Color
                constexpr std::ptrdiff_t colorPrimaryLerpTo = 0x1C; // Color
                constexpr std::ptrdiff_t colorSecondaryLerpTo = 0x20; // Color
                constexpr std::ptrdiff_t start = 0x24; // float32
                constexpr std::ptrdiff_t end = 0x28; // float32
                constexpr std::ptrdiff_t farz = 0x2C; // float32
                constexpr std::ptrdiff_t maxdensity = 0x30; // float32
                constexpr std::ptrdiff_t exponent = 0x34; // float32
                constexpr std::ptrdiff_t HDRColorScale = 0x38; // float32
                constexpr std::ptrdiff_t skyboxFogFactor = 0x3C; // float32
                constexpr std::ptrdiff_t skyboxFogFactorLerpTo = 0x40; // float32
                constexpr std::ptrdiff_t startLerpTo = 0x44; // float32
                constexpr std::ptrdiff_t endLerpTo = 0x48; // float32
                constexpr std::ptrdiff_t maxdensityLerpTo = 0x4C; // float32
                constexpr std::ptrdiff_t lerptime = 0x50; // GameTime_t
                constexpr std::ptrdiff_t duration = 0x54; // float32
                constexpr std::ptrdiff_t blendtobackground = 0x58; // float32
                constexpr std::ptrdiff_t scattering = 0x5C; // float32
                constexpr std::ptrdiff_t locallightscale = 0x60; // float32
                constexpr std::ptrdiff_t enable = 0x64; // bool
                constexpr std::ptrdiff_t blend = 0x65; // bool
                constexpr std::ptrdiff_t m_bNoReflectionFog = 0x66; // bool
                constexpr std::ptrdiff_t m_bPadding = 0x67; // bool
            }
            // Parent: None
            // Fields count: 14
            //
            // Metadata:
            // NetworkVarNames: m_hCtrl (CHandle<CFogController>)
            namespace C_fogplayerparams_t {
                constexpr std::ptrdiff_t m_hCtrl = 0x8; // CHandle<C_FogController>
                constexpr std::ptrdiff_t m_flTransitionTime = 0xC; // float32
                constexpr std::ptrdiff_t m_OldColor = 0x10; // Color
                constexpr std::ptrdiff_t m_flOldStart = 0x14; // float32
                constexpr std::ptrdiff_t m_flOldEnd = 0x18; // float32
                constexpr std::ptrdiff_t m_flOldMaxDensity = 0x1C; // float32
                constexpr std::ptrdiff_t m_flOldHDRColorScale = 0x20; // float32
                constexpr std::ptrdiff_t m_flOldFarZ = 0x24; // float32
                constexpr std::ptrdiff_t m_NewColor = 0x28; // Color
                constexpr std::ptrdiff_t m_flNewStart = 0x2C; // float32
                constexpr std::ptrdiff_t m_flNewEnd = 0x30; // float32
                constexpr std::ptrdiff_t m_flNewMaxDensity = 0x34; // float32
                constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32
                constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // NetworkVarNames: scale (int16)
            // NetworkVarNames: origin (Vector)
            // NetworkVarNames: bClip3DSkyBoxNearToWorldFar (bool)
            // NetworkVarNames: flClip3DSkyBoxNearToWorldFarOffset (float32)
            // NetworkVarNames: fog (fogparams_t)
            // NetworkVarNames: m_nWorldGroupID (WorldGroupId_t)
            namespace sky3dparams_t {
                constexpr std::ptrdiff_t scale = 0x8; // int16
                constexpr std::ptrdiff_t origin = 0xC; // Vector
                constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; // bool
                constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32
                constexpr std::ptrdiff_t fog = 0x20; // fogparams_t
                constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_Transforms (CTransform)
            // NetworkVarNames: m_hOwner (EHANDLE)
            namespace PhysicsRagdollPose_t {
                constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer
                constexpr std::ptrdiff_t m_Transforms = 0x30; // C_NetworkUtlVectorBase<CTransform>
                constexpr std::ptrdiff_t m_hOwner = 0x48; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_bDirty = 0x68; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_iszStackName (string_t)
            // NetworkVarNames: m_iszOperatorName (string_t)
            // NetworkVarNames: m_iszOpvarName (string_t)
            // NetworkVarNames: m_iOpvarIndex (int)
            // NetworkVarNames: m_bUseAutoCompare (bool)
            namespace C_SoundOpvarSetPointBase {
                constexpr std::ptrdiff_t m_iszStackName = 0x6D0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszOperatorName = 0x6D8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszOpvarName = 0x6E0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iOpvarIndex = 0x6E8; // int32
                constexpr std::ptrdiff_t m_bUseAutoCompare = 0x6EC; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 30
            //
            // Metadata:
            // NetworkVarNames: m_bTimerPaused (bool)
            // NetworkVarNames: m_flTimeRemaining (float)
            // NetworkVarNames: m_flTimerEndTime (GameTime_t)
            // NetworkVarNames: m_bIsDisabled (bool)
            // NetworkVarNames: m_bShowInHUD (bool)
            // NetworkVarNames: m_nTimerLength (int)
            // NetworkVarNames: m_nTimerInitialLength (int)
            // NetworkVarNames: m_nTimerMaxLength (int)
            // NetworkVarNames: m_bAutoCountdown (bool)
            // NetworkVarNames: m_nSetupTimeLength (int)
            // NetworkVarNames: m_nState (int)
            // NetworkVarNames: m_bStartPaused (bool)
            // NetworkVarNames: m_bInCaptureWatchState (bool)
            // NetworkVarNames: m_flTotalTime (float)
            // NetworkVarNames: m_bStopWatchTimer (bool)
            namespace C_TeamRoundTimer {
                constexpr std::ptrdiff_t m_bTimerPaused = 0x6D0; // bool
                constexpr std::ptrdiff_t m_flTimeRemaining = 0x6D4; // float32
                constexpr std::ptrdiff_t m_flTimerEndTime = 0x6D8; // GameTime_t
                constexpr std::ptrdiff_t m_bIsDisabled = 0x6DC; // bool
                constexpr std::ptrdiff_t m_bShowInHUD = 0x6DD; // bool
                constexpr std::ptrdiff_t m_nTimerLength = 0x6E0; // int32
                constexpr std::ptrdiff_t m_nTimerInitialLength = 0x6E4; // int32
                constexpr std::ptrdiff_t m_nTimerMaxLength = 0x6E8; // int32
                constexpr std::ptrdiff_t m_bAutoCountdown = 0x6EC; // bool
                constexpr std::ptrdiff_t m_nSetupTimeLength = 0x6F0; // int32
                constexpr std::ptrdiff_t m_nState = 0x6F4; // int32
                constexpr std::ptrdiff_t m_bStartPaused = 0x6F8; // bool
                constexpr std::ptrdiff_t m_bInCaptureWatchState = 0x6F9; // bool
                constexpr std::ptrdiff_t m_flTotalTime = 0x6FC; // float32
                constexpr std::ptrdiff_t m_bStopWatchTimer = 0x700; // bool
                constexpr std::ptrdiff_t m_bFireFinished = 0x701; // bool
                constexpr std::ptrdiff_t m_bFire5MinRemain = 0x702; // bool
                constexpr std::ptrdiff_t m_bFire4MinRemain = 0x703; // bool
                constexpr std::ptrdiff_t m_bFire3MinRemain = 0x704; // bool
                constexpr std::ptrdiff_t m_bFire2MinRemain = 0x705; // bool
                constexpr std::ptrdiff_t m_bFire1MinRemain = 0x706; // bool
                constexpr std::ptrdiff_t m_bFire30SecRemain = 0x707; // bool
                constexpr std::ptrdiff_t m_bFire10SecRemain = 0x708; // bool
                constexpr std::ptrdiff_t m_bFire5SecRemain = 0x709; // bool
                constexpr std::ptrdiff_t m_bFire4SecRemain = 0x70A; // bool
                constexpr std::ptrdiff_t m_bFire3SecRemain = 0x70B; // bool
                constexpr std::ptrdiff_t m_bFire2SecRemain = 0x70C; // bool
                constexpr std::ptrdiff_t m_bFire1SecRemain = 0x70D; // bool
                constexpr std::ptrdiff_t m_nOldTimerLength = 0x710; // int32
                constexpr std::ptrdiff_t m_nOldTimerState = 0x714; // int32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_Attributes (CEconItemAttribute)
            namespace CAttributeList {
                constexpr std::ptrdiff_t m_Attributes = 0x8; // C_UtlVectorEmbeddedNetworkVar<CEconItemAttribute>
                constexpr std::ptrdiff_t m_pManager = 0x58; // CAttributeManager*
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_iAttributeDefinitionIndex (attrib_definition_index_t)
            // NetworkVarNames: m_flValue (float)
            // NetworkVarNames: m_flInitialValue (float)
            // NetworkVarNames: m_nRefundableCurrency (int)
            // NetworkVarNames: m_bSetBonus (bool)
            namespace CEconItemAttribute {
                constexpr std::ptrdiff_t m_iAttributeDefinitionIndex = 0x30; // uint16
                constexpr std::ptrdiff_t m_flValue = 0x34; // float32
                constexpr std::ptrdiff_t m_flInitialValue = 0x38; // float32
                constexpr std::ptrdiff_t m_nRefundableCurrency = 0x3C; // int32
                constexpr std::ptrdiff_t m_bSetBonus = 0x40; // bool
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // NetworkVarNames: m_iReapplyProvisionParity (int)
            // NetworkVarNames: m_hOuter (EHANDLE)
            // NetworkVarNames: m_ProviderType (attributeprovidertypes_t)
            namespace CAttributeManager {
                constexpr std::ptrdiff_t m_Providers = 0x8; // CUtlVector<CHandle<C_BaseEntity>>
                constexpr std::ptrdiff_t m_iReapplyProvisionParity = 0x20; // int32
                constexpr std::ptrdiff_t m_hOuter = 0x24; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_bPreventLoopback = 0x28; // bool
                constexpr std::ptrdiff_t m_ProviderType = 0x2C; // attributeprovidertypes_t
                constexpr std::ptrdiff_t m_CachedResults = 0x30; // CUtlVector<CAttributeManager::cached_attribute_float_t>
            }
            // Parent: CAttributeManager
            // Fields count: 3
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_Item (CEconItemView)
            namespace C_AttributeContainer {
                constexpr std::ptrdiff_t m_Item = 0x50; // C_EconItemView
                constexpr std::ptrdiff_t m_iExternalItemProviderRegisteredToken = 0x13A0; // int32
                constexpr std::ptrdiff_t m_ullRegisteredAsItemID = 0x13A8; // uint64
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_bSpotted (bool)
            // NetworkVarNames: m_bSpottedByMask (uint32)
            namespace EntitySpottedState_t {
                constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool
                constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2]
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_pGameRules (CCSGameRules*)
            namespace C_CSGameRulesProxy {
                constexpr std::ptrdiff_t m_pGameRules = 0x6D0; // C_CSGameRules*
            }
            // Parent: None
            // Fields count: 117
            //
            // Metadata:
            // NetworkVarNames: m_bFreezePeriod (bool)
            // NetworkVarNames: m_bWarmupPeriod (bool)
            // NetworkVarNames: m_fWarmupPeriodEnd (GameTime_t)
            // NetworkVarNames: m_fWarmupPeriodStart (GameTime_t)
            // NetworkVarNames: m_nTotalPausedTicks (int)
            // NetworkVarNames: m_nPauseStartTick (int)
            // NetworkVarNames: m_bServerPaused (bool)
            // NetworkVarNames: m_bGamePaused (bool)
            // NetworkVarNames: m_bTerroristTimeOutActive (bool)
            // NetworkVarNames: m_bCTTimeOutActive (bool)
            // NetworkVarNames: m_flTerroristTimeOutRemaining (float)
            // NetworkVarNames: m_flCTTimeOutRemaining (float)
            // NetworkVarNames: m_nTerroristTimeOuts (int)
            // NetworkVarNames: m_nCTTimeOuts (int)
            // NetworkVarNames: m_bTechnicalTimeOut (bool)
            // NetworkVarNames: m_bMatchWaitingForResume (bool)
            // NetworkVarNames: m_iRoundTime (int)
            // NetworkVarNames: m_fMatchStartTime (float)
            // NetworkVarNames: m_fRoundStartTime (GameTime_t)
            // NetworkVarNames: m_flRestartRoundTime (GameTime_t)
            // NetworkVarNames: m_bGameRestart (bool)
            // NetworkVarNames: m_flGameStartTime (float)
            // NetworkVarNames: m_timeUntilNextPhaseStarts (float)
            // NetworkVarNames: m_gamePhase (int)
            // NetworkVarNames: m_totalRoundsPlayed (int)
            // NetworkVarNames: m_nRoundsPlayedThisPhase (int)
            // NetworkVarNames: m_nOvertimePlaying (int)
            // NetworkVarNames: m_iHostagesRemaining (int)
            // NetworkVarNames: m_bAnyHostageReached (bool)
            // NetworkVarNames: m_bMapHasBombTarget (bool)
            // NetworkVarNames: m_bMapHasRescueZone (bool)
            // NetworkVarNames: m_bMapHasBuyZone (bool)
            // NetworkVarNames: m_bIsQueuedMatchmaking (bool)
            // NetworkVarNames: m_nQueuedMatchmakingMode (int)
            // NetworkVarNames: m_bIsValveDS (bool)
            // NetworkVarNames: m_bLogoMap (bool)
            // NetworkVarNames: m_bPlayAllStepSoundsOnServer (bool)
            // NetworkVarNames: m_iSpectatorSlotCount (int)
            // NetworkVarNames: m_MatchDevice (int)
            // NetworkVarNames: m_bHasMatchStarted (bool)
            // NetworkVarNames: m_nNextMapInMapgroup (int)
            // NetworkVarNames: m_szTournamentEventName (char)
            // NetworkVarNames: m_szTournamentEventStage (char)
            // NetworkVarNames: m_szMatchStatTxt (char)
            // NetworkVarNames: m_szTournamentPredictionsTxt (char)
            // NetworkVarNames: m_nTournamentPredictionsPct (int)
            // NetworkVarNames: m_flCMMItemDropRevealStartTime (GameTime_t)
            // NetworkVarNames: m_flCMMItemDropRevealEndTime (GameTime_t)
            // NetworkVarNames: m_bIsDroppingItems (bool)
            // NetworkVarNames: m_bIsQuestEligible (bool)
            // NetworkVarNames: m_bIsHltvActive (bool)
            // NetworkVarNames: m_nGuardianModeWaveNumber (int)
            // NetworkVarNames: m_nGuardianModeSpecialKillsRemaining (int)
            // NetworkVarNames: m_nGuardianModeSpecialWeaponNeeded (int)
            // NetworkVarNames: m_numGlobalGiftsGiven (uint32)
            // NetworkVarNames: m_numGlobalGifters (uint32)
            // NetworkVarNames: m_numGlobalGiftsPeriodSeconds (uint32)
            // NetworkVarNames: m_arrFeaturedGiftersAccounts (uint32)
            // NetworkVarNames: m_arrFeaturedGiftersGifts (uint32)
            // NetworkVarNames: m_arrProhibitedItemIndices (uint16)
            // NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32)
            // NetworkVarNames: m_numBestOfMaps (int)
            // NetworkVarNames: m_nHalloweenMaskListSeed (int)
            // NetworkVarNames: m_bBombDropped (bool)
            // NetworkVarNames: m_bBombPlanted (bool)
            // NetworkVarNames: m_iRoundWinStatus (int)
            // NetworkVarNames: m_eRoundWinReason (int)
            // NetworkVarNames: m_bTCantBuy (bool)
            // NetworkVarNames: m_bCTCantBuy (bool)
            // NetworkVarNames: m_flGuardianBuyUntilTime (GameTime_t)
            // NetworkVarNames: m_iMatchStats_RoundResults (int)
            // NetworkVarNames: m_iMatchStats_PlayersAlive_CT (int)
            // NetworkVarNames: m_iMatchStats_PlayersAlive_T (int)
            // NetworkVarNames: m_TeamRespawnWaveTimes (float)
            // NetworkVarNames: m_flNextRespawnWave (GameTime_t)
            // NetworkVarNames: m_nServerQuestID (int)
            // NetworkVarNames: m_vMinimapMins (Vector)
            // NetworkVarNames: m_vMinimapMaxs (Vector)
            // NetworkVarNames: m_MinimapVerticalSectionHeights (float)
            // NetworkVarNames: m_nEndMatchMapGroupVoteTypes (int)
            // NetworkVarNames: m_nEndMatchMapGroupVoteOptions (int)
            // NetworkVarNames: m_nEndMatchMapVoteWinner (int)
            // NetworkVarNames: m_iNumConsecutiveCTLoses (int)
            // NetworkVarNames: m_iNumConsecutiveTerroristLoses (int)
            // NetworkVarNames: m_nMatchAbortedEarlyReason (int)
            // NetworkVarNames: m_pGameModeRules (CCSGameModeRules*)
            // NetworkVarNames: m_RetakeRules (CRetakeGameRules)
            // NetworkVarNames: m_nMatchEndCount (uint8)
            // NetworkVarNames: m_nTTeamIntroVariant (int)
            // NetworkVarNames: m_nCTTeamIntroVariant (int)
            // NetworkVarNames: m_bTeamIntroPeriod (bool)
            // NetworkVarNames: m_iRoundEndWinnerTeam (int)
            // NetworkVarNames: m_eRoundEndReason (int)
            // NetworkVarNames: m_bRoundEndShowTimerDefend (bool)
            // NetworkVarNames: m_iRoundEndTimerTime (int)
            // NetworkVarNames: m_sRoundEndFunFactToken (CUtlString)
            // NetworkVarNames: m_iRoundEndFunFactPlayerSlot (CPlayerSlot)
            // NetworkVarNames: m_iRoundEndFunFactData1 (int)
            // NetworkVarNames: m_iRoundEndFunFactData2 (int)
            // NetworkVarNames: m_iRoundEndFunFactData3 (int)
            // NetworkVarNames: m_sRoundEndMessage (CUtlString)
            // NetworkVarNames: m_iRoundEndPlayerCount (int)
            // NetworkVarNames: m_bRoundEndNoMusic (bool)
            // NetworkVarNames: m_iRoundEndLegacy (int)
            // NetworkVarNames: m_nRoundEndCount (uint8)
            // NetworkVarNames: m_iRoundStartRoundNumber (int)
            // NetworkVarNames: m_nRoundStartCount (uint8)
            namespace C_CSGameRules {
                constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer
                constexpr std::ptrdiff_t m_bFreezePeriod = 0x30; // bool
                constexpr std::ptrdiff_t m_bWarmupPeriod = 0x31; // bool
                constexpr std::ptrdiff_t m_fWarmupPeriodEnd = 0x34; // GameTime_t
                constexpr std::ptrdiff_t m_fWarmupPeriodStart = 0x38; // GameTime_t
                constexpr std::ptrdiff_t m_nTotalPausedTicks = 0x3C; // int32
                constexpr std::ptrdiff_t m_nPauseStartTick = 0x40; // int32
                constexpr std::ptrdiff_t m_bServerPaused = 0x44; // bool
                constexpr std::ptrdiff_t m_bGamePaused = 0x45; // bool
                constexpr std::ptrdiff_t m_bTerroristTimeOutActive = 0x46; // bool
                constexpr std::ptrdiff_t m_bCTTimeOutActive = 0x47; // bool
                constexpr std::ptrdiff_t m_flTerroristTimeOutRemaining = 0x48; // float32
                constexpr std::ptrdiff_t m_flCTTimeOutRemaining = 0x4C; // float32
                constexpr std::ptrdiff_t m_nTerroristTimeOuts = 0x50; // int32
                constexpr std::ptrdiff_t m_nCTTimeOuts = 0x54; // int32
                constexpr std::ptrdiff_t m_bTechnicalTimeOut = 0x58; // bool
                constexpr std::ptrdiff_t m_bMatchWaitingForResume = 0x59; // bool
                constexpr std::ptrdiff_t m_iRoundTime = 0x5C; // int32
                constexpr std::ptrdiff_t m_fMatchStartTime = 0x60; // float32
                constexpr std::ptrdiff_t m_fRoundStartTime = 0x64; // GameTime_t
                constexpr std::ptrdiff_t m_flRestartRoundTime = 0x68; // GameTime_t
                constexpr std::ptrdiff_t m_bGameRestart = 0x6C; // bool
                constexpr std::ptrdiff_t m_flGameStartTime = 0x70; // float32
                constexpr std::ptrdiff_t m_timeUntilNextPhaseStarts = 0x74; // float32
                constexpr std::ptrdiff_t m_gamePhase = 0x78; // int32
                constexpr std::ptrdiff_t m_totalRoundsPlayed = 0x7C; // int32
                constexpr std::ptrdiff_t m_nRoundsPlayedThisPhase = 0x80; // int32
                constexpr std::ptrdiff_t m_nOvertimePlaying = 0x84; // int32
                constexpr std::ptrdiff_t m_iHostagesRemaining = 0x88; // int32
                constexpr std::ptrdiff_t m_bAnyHostageReached = 0x8C; // bool
                constexpr std::ptrdiff_t m_bMapHasBombTarget = 0x8D; // bool
                constexpr std::ptrdiff_t m_bMapHasRescueZone = 0x8E; // bool
                constexpr std::ptrdiff_t m_bMapHasBuyZone = 0x8F; // bool
                constexpr std::ptrdiff_t m_bIsQueuedMatchmaking = 0x90; // bool
                constexpr std::ptrdiff_t m_nQueuedMatchmakingMode = 0x94; // int32
                constexpr std::ptrdiff_t m_bIsValveDS = 0x98; // bool
                constexpr std::ptrdiff_t m_bLogoMap = 0x99; // bool
                constexpr std::ptrdiff_t m_bPlayAllStepSoundsOnServer = 0x9A; // bool
                constexpr std::ptrdiff_t m_iSpectatorSlotCount = 0x9C; // int32
                constexpr std::ptrdiff_t m_MatchDevice = 0xA0; // int32
                constexpr std::ptrdiff_t m_bHasMatchStarted = 0xA4; // bool
                constexpr std::ptrdiff_t m_nNextMapInMapgroup = 0xA8; // int32
                constexpr std::ptrdiff_t m_szTournamentEventName = 0xAC; // char[512]
                constexpr std::ptrdiff_t m_szTournamentEventStage = 0x2AC; // char[512]
                constexpr std::ptrdiff_t m_szMatchStatTxt = 0x4AC; // char[512]
                constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x6AC; // char[512]
                constexpr std::ptrdiff_t m_nTournamentPredictionsPct = 0x8AC; // int32
                constexpr std::ptrdiff_t m_flCMMItemDropRevealStartTime = 0x8B0; // GameTime_t
                constexpr std::ptrdiff_t m_flCMMItemDropRevealEndTime = 0x8B4; // GameTime_t
                constexpr std::ptrdiff_t m_bIsDroppingItems = 0x8B8; // bool
                constexpr std::ptrdiff_t m_bIsQuestEligible = 0x8B9; // bool
                constexpr std::ptrdiff_t m_bIsHltvActive = 0x8BA; // bool
                constexpr std::ptrdiff_t m_nGuardianModeWaveNumber = 0x8BC; // int32
                constexpr std::ptrdiff_t m_nGuardianModeSpecialKillsRemaining = 0x8C0; // int32
                constexpr std::ptrdiff_t m_nGuardianModeSpecialWeaponNeeded = 0x8C4; // int32
                constexpr std::ptrdiff_t m_nGuardianGrenadesToGiveBots = 0x8C8; // int32
                constexpr std::ptrdiff_t m_nNumHeaviesToSpawn = 0x8CC; // int32
                constexpr std::ptrdiff_t m_numGlobalGiftsGiven = 0x8D0; // uint32
                constexpr std::ptrdiff_t m_numGlobalGifters = 0x8D4; // uint32
                constexpr std::ptrdiff_t m_numGlobalGiftsPeriodSeconds = 0x8D8; // uint32
                constexpr std::ptrdiff_t m_arrFeaturedGiftersAccounts = 0x8DC; // uint32[4]
                constexpr std::ptrdiff_t m_arrFeaturedGiftersGifts = 0x8EC; // uint32[4]
                constexpr std::ptrdiff_t m_arrProhibitedItemIndices = 0x8FC; // uint16[100]
                constexpr std::ptrdiff_t m_arrTournamentActiveCasterAccounts = 0x9C4; // uint32[4]
                constexpr std::ptrdiff_t m_numBestOfMaps = 0x9D4; // int32
                constexpr std::ptrdiff_t m_nHalloweenMaskListSeed = 0x9D8; // int32
                constexpr std::ptrdiff_t m_bBombDropped = 0x9DC; // bool
                constexpr std::ptrdiff_t m_bBombPlanted = 0x9DD; // bool
                constexpr std::ptrdiff_t m_iRoundWinStatus = 0x9E0; // int32
                constexpr std::ptrdiff_t m_eRoundWinReason = 0x9E4; // int32
                constexpr std::ptrdiff_t m_bTCantBuy = 0x9E8; // bool
                constexpr std::ptrdiff_t m_bCTCantBuy = 0x9E9; // bool
                constexpr std::ptrdiff_t m_flGuardianBuyUntilTime = 0x9EC; // GameTime_t
                constexpr std::ptrdiff_t m_iMatchStats_RoundResults = 0x9F0; // int32[30]
                constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_CT = 0xA68; // int32[30]
                constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_T = 0xAE0; // int32[30]
                constexpr std::ptrdiff_t m_TeamRespawnWaveTimes = 0xB58; // float32[32]
                constexpr std::ptrdiff_t m_flNextRespawnWave = 0xBD8; // GameTime_t[32]
                constexpr std::ptrdiff_t m_nServerQuestID = 0xC58; // int32
                constexpr std::ptrdiff_t m_vMinimapMins = 0xC5C; // Vector
                constexpr std::ptrdiff_t m_vMinimapMaxs = 0xC68; // Vector
                constexpr std::ptrdiff_t m_MinimapVerticalSectionHeights = 0xC74; // float32[8]
                constexpr std::ptrdiff_t m_bDontIncrementCoopWave = 0xC94; // bool
                constexpr std::ptrdiff_t m_bSpawnedTerrorHuntHeavy = 0xC95; // bool
                constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteTypes = 0xC98; // int32[10]
                constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteOptions = 0xCC0; // int32[10]
                constexpr std::ptrdiff_t m_nEndMatchMapVoteWinner = 0xCE8; // int32
                constexpr std::ptrdiff_t m_iNumConsecutiveCTLoses = 0xCEC; // int32
                constexpr std::ptrdiff_t m_iNumConsecutiveTerroristLoses = 0xCF0; // int32
                constexpr std::ptrdiff_t m_bMarkClientStopRecordAtRoundEnd = 0xD10; // bool
                constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0xD68; // int32
                constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0xD6C; // bool
                constexpr std::ptrdiff_t m_bHasTriggeredCoopSpawnReset = 0xD6D; // bool
                constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0xD6E; // bool
                constexpr std::ptrdiff_t m_pGameModeRules = 0xD88; // CCSGameModeRules*
                constexpr std::ptrdiff_t m_RetakeRules = 0xD90; // C_RetakeGameRules
                constexpr std::ptrdiff_t m_nMatchEndCount = 0xEA8; // uint8
                constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0xEAC; // int32
                constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0xEB0; // int32
                constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0xEB4; // bool
                constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0xEB8; // int32
                constexpr std::ptrdiff_t m_eRoundEndReason = 0xEBC; // int32
                constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0xEC0; // bool
                constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0xEC4; // int32
                constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0xEC8; // CUtlString
                constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0xED0; // CPlayerSlot
                constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0xED4; // int32
                constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0xED8; // int32
                constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0xEDC; // int32
                constexpr std::ptrdiff_t m_sRoundEndMessage = 0xEE0; // CUtlString
                constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0xEE8; // int32
                constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0xEEC; // bool
                constexpr std::ptrdiff_t m_iRoundEndLegacy = 0xEF0; // int32
                constexpr std::ptrdiff_t m_nRoundEndCount = 0xEF4; // uint8
                constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0xEF8; // int32
                constexpr std::ptrdiff_t m_nRoundStartCount = 0xEFC; // uint8
                constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x4F08; // float64
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CCSTakeDamageInfoAPI {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseInstanceDomainInfo
            // MPulseLibraryBindings
            // MPulseDomainOptInFeatureTag
            namespace CCSGameModeScript {
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_WeaponSequence (CUtlString)
            namespace CCSGameModeRules_ArmsRace {
                constexpr std::ptrdiff_t m_WeaponSequence = 0x38; // C_NetworkUtlVectorBase<CUtlString>
            }
            // Parent: CCSGameModeScript
            // Fields count: 1
            //
            // Metadata:
            // MPulseInstanceDomainInfo
            // MPulseLibraryBindings
            // MPulseDomainOptInFeatureTag
            namespace CCSArmsRaceScript {
                constexpr std::ptrdiff_t m_pOuter = 0xD8; // CCSGameModeRules_ArmsRace*
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_flDMBonusStartTime (GameTime_t)
            // NetworkVarNames: m_flDMBonusTimeLength (float)
            // NetworkVarNames: m_nDMBonusWeaponLoadoutSlot (int16)
            namespace CCSGameModeRules_Deathmatch {
                constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x38; // GameTime_t
                constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x3C; // float32
                constexpr std::ptrdiff_t m_nDMBonusWeaponLoadoutSlot = 0x40; // int16
            }
            // Parent: CCSGameModeScript
            // Fields count: 1
            //
            // Metadata:
            // MPulseInstanceDomainInfo
            // MPulseLibraryBindings
            // MPulseDomainOptInFeatureTag
            namespace CCSDeathmatchScript {
                constexpr std::ptrdiff_t m_pOuter = 0xD8; // CCSGameModeRules_Deathmatch*
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_nMatchSeed (int)
            // NetworkVarNames: m_bBlockersPresent (bool)
            // NetworkVarNames: m_bRoundInProgress (bool)
            // NetworkVarNames: m_iFirstSecondHalfRound (int)
            // NetworkVarNames: m_iBombSite (int)
            namespace C_RetakeGameRules {
                constexpr std::ptrdiff_t m_nMatchSeed = 0xF8; // int32
                constexpr std::ptrdiff_t m_bBlockersPresent = 0xFC; // bool
                constexpr std::ptrdiff_t m_bRoundInProgress = 0xFD; // bool
                constexpr std::ptrdiff_t m_iFirstSecondHalfRound = 0x100; // int32
                constexpr std::ptrdiff_t m_iBombSite = 0x104; // int32
            }
            // Parent: None
            // Fields count: 13
            //
            // Metadata:
            // NetworkVarNames: m_iKills (int)
            // NetworkVarNames: m_iDeaths (int)
            // NetworkVarNames: m_iAssists (int)
            // NetworkVarNames: m_iDamage (int)
            // NetworkVarNames: m_iEquipmentValue (int)
            // NetworkVarNames: m_iMoneySaved (int)
            // NetworkVarNames: m_iKillReward (int)
            // NetworkVarNames: m_iLiveTime (int)
            // NetworkVarNames: m_iHeadShotKills (int)
            // NetworkVarNames: m_iObjective (int)
            // NetworkVarNames: m_iCashEarned (int)
            // NetworkVarNames: m_iUtilityDamage (int)
            // NetworkVarNames: m_iEnemiesFlashed (int)
            namespace CSPerRoundStats_t {
                constexpr std::ptrdiff_t m_iKills = 0x30; // int32
                constexpr std::ptrdiff_t m_iDeaths = 0x34; // int32
                constexpr std::ptrdiff_t m_iAssists = 0x38; // int32
                constexpr std::ptrdiff_t m_iDamage = 0x3C; // int32
                constexpr std::ptrdiff_t m_iEquipmentValue = 0x40; // int32
                constexpr std::ptrdiff_t m_iMoneySaved = 0x44; // int32
                constexpr std::ptrdiff_t m_iKillReward = 0x48; // int32
                constexpr std::ptrdiff_t m_iLiveTime = 0x4C; // int32
                constexpr std::ptrdiff_t m_iHeadShotKills = 0x50; // int32
                constexpr std::ptrdiff_t m_iObjective = 0x54; // int32
                constexpr std::ptrdiff_t m_iCashEarned = 0x58; // int32
                constexpr std::ptrdiff_t m_iUtilityDamage = 0x5C; // int32
                constexpr std::ptrdiff_t m_iEnemiesFlashed = 0x60; // int32
            }
            // Parent: CSPerRoundStats_t
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_iEnemy5Ks (int)
            // NetworkVarNames: m_iEnemy4Ks (int)
            // NetworkVarNames: m_iEnemy3Ks (int)
            // NetworkVarNames: m_iEnemyKnifeKills (int)
            // NetworkVarNames: m_iEnemyTaserKills (int)
            namespace CSMatchStats_t {
                constexpr std::ptrdiff_t m_iEnemy5Ks = 0x64; // int32
                constexpr std::ptrdiff_t m_iEnemy4Ks = 0x68; // int32
                constexpr std::ptrdiff_t m_iEnemy3Ks = 0x6C; // int32
                constexpr std::ptrdiff_t m_iEnemyKnifeKills = 0x70; // int32
                constexpr std::ptrdiff_t m_iEnemyTaserKills = 0x74; // int32
            }
            // Parent: C_BaseEntity
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_nVariant (int)
            // NetworkVarNames: m_nRandom (int)
            // NetworkVarNames: m_nOrdinal (int)
            // NetworkVarNames: m_sWeaponName (CUtlString)
            // NetworkVarNames: m_xuid (XUID)
            // NetworkVarNames: m_agentItem (CEconItemView)
            // NetworkVarNames: m_glovesItem (CEconItemView)
            // NetworkVarNames: m_weaponItem (CEconItemView)
            namespace C_CSGO_TeamPreviewCharacterPosition {
                constexpr std::ptrdiff_t m_nVariant = 0x6D0; // int32
                constexpr std::ptrdiff_t m_nRandom = 0x6D4; // int32
                constexpr std::ptrdiff_t m_nOrdinal = 0x6D8; // int32
                constexpr std::ptrdiff_t m_sWeaponName = 0x6E0; // CUtlString
                constexpr std::ptrdiff_t m_xuid = 0x6E8; // uint64
                constexpr std::ptrdiff_t m_agentItem = 0x6F0; // C_EconItemView
                constexpr std::ptrdiff_t m_glovesItem = 0x1A40; // C_EconItemView
                constexpr std::ptrdiff_t m_weaponItem = 0x2D90; // C_EconItemView
            }
            // Parent: C_BaseEntity
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_hPlayer (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_hPingedEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_iType (int)
            // NetworkVarNames: m_bUrgent (bool)
            // NetworkVarNames: m_szPlaceName (char)
            namespace C_PlayerPing {
                constexpr std::ptrdiff_t m_hPlayer = 0x700; // CHandle<C_CSPlayerPawn>
                constexpr std::ptrdiff_t m_hPingedEntity = 0x704; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_iType = 0x708; // int32
                constexpr std::ptrdiff_t m_bUrgent = 0x70C; // bool
                constexpr std::ptrdiff_t m_szPlaceName = 0x70D; // char[18]
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_hPlayerPing (CHandle<CBaseEntity>)
            namespace CCSPlayer_PingServices {
                constexpr std::ptrdiff_t m_hPlayerPing = 0x40; // CHandle<C_BaseEntity>
            }
            // Parent: C_BaseEntity
            // Fields count: 10
            //
            // Metadata:
            // NetworkVarNames: m_bHostageAlive (bool)
            // NetworkVarNames: m_isHostageFollowingSomeone (bool)
            // NetworkVarNames: m_iHostageEntityIDs (CEntityIndex)
            // NetworkVarNames: m_bombsiteCenterA (Vector)
            // NetworkVarNames: m_bombsiteCenterB (Vector)
            // NetworkVarNames: m_hostageRescueX (int)
            // NetworkVarNames: m_hostageRescueY (int)
            // NetworkVarNames: m_hostageRescueZ (int)
            // NetworkVarNames: m_bEndMatchNextMapAllVoted (bool)
            namespace C_CSPlayerResource {
                constexpr std::ptrdiff_t m_bHostageAlive = 0x6D0; // bool[12]
                constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x6DC; // bool[12]
                constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x6E8; // CEntityIndex[12]
                constexpr std::ptrdiff_t m_bombsiteCenterA = 0x718; // Vector
                constexpr std::ptrdiff_t m_bombsiteCenterB = 0x724; // Vector
                constexpr std::ptrdiff_t m_hostageRescueX = 0x730; // int32[4]
                constexpr std::ptrdiff_t m_hostageRescueY = 0x740; // int32[4]
                constexpr std::ptrdiff_t m_hostageRescueZ = 0x750; // int32[4]
                constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x760; // bool
                constexpr std::ptrdiff_t m_foundGoalPositions = 0x761; // bool
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CCSPlayerControllerAPI {
            }
            // Parent: CPlayer_CameraServices
            // Fields count: 6
            //
            // Metadata:
            // NetworkVarNames: m_iFOV (uint32)
            // NetworkVarNames: m_iFOVStart (uint32)
            // NetworkVarNames: m_flFOVTime (GameTime_t)
            // NetworkVarNames: m_flFOVRate (float32)
            // NetworkVarNames: m_hZoomOwner (CHandle<CBaseEntity>)
            namespace CCSPlayerBase_CameraServices {
                constexpr std::ptrdiff_t m_iFOV = 0x210; // uint32
                constexpr std::ptrdiff_t m_iFOVStart = 0x214; // uint32
                constexpr std::ptrdiff_t m_flFOVTime = 0x218; // GameTime_t
                constexpr std::ptrdiff_t m_flFOVRate = 0x21C; // float32
                constexpr std::ptrdiff_t m_hZoomOwner = 0x220; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_flLastShotFOV = 0x224; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_nItemDefIndex (uint16)
            // NetworkVarNames: m_nCount (uint16)
            namespace WeaponPurchaseCount_t {
                constexpr std::ptrdiff_t m_nItemDefIndex = 0x30; // uint16
                constexpr std::ptrdiff_t m_nCount = 0x32; // uint16
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_weaponPurchases (WeaponPurchaseCount_t)
            namespace WeaponPurchaseTracker_t {
                constexpr std::ptrdiff_t m_weaponPurchases = 0x8; // C_UtlVectorEmbeddedNetworkVar<WeaponPurchaseCount_t>
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_bIsRescuing (bool)
            // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
            // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
            namespace CCSPlayer_ActionTrackingServices {
                constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x40; // CHandle<C_BasePlayerWeapon>
                constexpr std::ptrdiff_t m_bIsRescuing = 0x44; // bool
                constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x48; // WeaponPurchaseTracker_t
                constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0xA0; // WeaponPurchaseTracker_t
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_totalHitsOnServer (int32)
            namespace CCSPlayer_BulletServices {
                constexpr std::ptrdiff_t m_totalHitsOnServer = 0x40; // int32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_unDefIdx (item_definition_index_t)
            // NetworkVarNames: m_nCost (int)
            // NetworkVarNames: m_nPrevArmor (int)
            // NetworkVarNames: m_bPrevHelmet (bool)
            // NetworkVarNames: m_hItem (CEntityHandle)
            namespace SellbackPurchaseEntry_t {
                constexpr std::ptrdiff_t m_unDefIdx = 0x30; // uint16
                constexpr std::ptrdiff_t m_nCost = 0x34; // int32
                constexpr std::ptrdiff_t m_nPrevArmor = 0x38; // int32
                constexpr std::ptrdiff_t m_bPrevHelmet = 0x3C; // bool
                constexpr std::ptrdiff_t m_hItem = 0x40; // CEntityHandle
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_vecSellbackPurchaseEntries (SellbackPurchaseEntry_t)
            namespace CCSPlayer_BuyServices {
                constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0x40; // C_UtlVectorEmbeddedNetworkVar<SellbackPurchaseEntry_t>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_hCarriedHostage (CHandle<CBaseEntity>)
            // NetworkVarNames: m_hCarriedHostageProp (CHandle<CBaseEntity>)
            namespace CCSPlayer_HostageServices {
                constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; // CHandle<C_BaseEntity>
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_bHasDefuser (bool)
            // NetworkVarNames: m_bHasHelmet (bool)
            // NetworkVarNames: m_bHasHeavyArmor (bool)
            namespace CCSPlayer_ItemServices {
                constexpr std::ptrdiff_t m_bHasDefuser = 0x40; // bool
                constexpr std::ptrdiff_t m_bHasHelmet = 0x41; // bool
                constexpr std::ptrdiff_t m_bHasHeavyArmor = 0x42; // bool
            }
            // Parent: CPlayer_MovementServices_Humanoid
            // Fields count: 37
            //
            // Metadata:
            // NetworkVarNames: m_flMaxFallVelocity (float)
            // NetworkVarNames: m_vecLadderNormal (Vector)
            // NetworkVarNames: m_nLadderSurfacePropIndex (int)
            // NetworkVarNames: m_flDuckAmount (float)
            // NetworkVarNames: m_flDuckSpeed (float)
            // NetworkVarNames: m_bDuckOverride (bool)
            // NetworkVarNames: m_bDesiresDuck (bool)
            // NetworkVarNames: m_nDuckTimeMsecs (uint32)
            // NetworkVarNames: m_nDuckJumpTimeMsecs (uint32)
            // NetworkVarNames: m_nJumpTimeMsecs (uint32)
            // NetworkVarNames: m_flLastDuckTime (float)
            // NetworkVarNames: m_nGameCodeHasMovedPlayerAfterCommand (int)
            // NetworkVarNames: m_bOldJumpPressed (bool)
            // NetworkVarNames: m_flJumpUntil (float)
            // NetworkVarNames: m_flJumpVel (float)
            // NetworkVarNames: m_fStashGrenadeParameterWhen (GameTime_t)
            // NetworkVarNames: m_nButtonDownMaskPrev (ButtonBitMask_t)
            // NetworkVarNames: m_flOffsetTickCompleteTime (float)
            // NetworkVarNames: m_flOffsetTickStashedSpeed (float)
            // NetworkVarNames: m_flStamina (float)
            namespace CCSPlayer_MovementServices {
                constexpr std::ptrdiff_t m_flMaxFallVelocity = 0x214; // float32
                constexpr std::ptrdiff_t m_vecLadderNormal = 0x218; // Vector
                constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x224; // int32
                constexpr std::ptrdiff_t m_flDuckAmount = 0x228; // float32
                constexpr std::ptrdiff_t m_flDuckSpeed = 0x22C; // float32
                constexpr std::ptrdiff_t m_bDuckOverride = 0x230; // bool
                constexpr std::ptrdiff_t m_bDesiresDuck = 0x231; // bool
                constexpr std::ptrdiff_t m_flDuckOffset = 0x234; // float32
                constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x238; // uint32
                constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x23C; // uint32
                constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x240; // uint32
                constexpr std::ptrdiff_t m_flLastDuckTime = 0x244; // float32
                constexpr std::ptrdiff_t m_vecLastPositionAtFullCrouchSpeed = 0x250; // Vector2D
                constexpr std::ptrdiff_t m_duckUntilOnGround = 0x258; // bool
                constexpr std::ptrdiff_t m_bHasWalkMovedSinceLastJump = 0x259; // bool
                constexpr std::ptrdiff_t m_bInStuckTest = 0x25A; // bool
                constexpr std::ptrdiff_t m_flStuckCheckTime = 0x268; // float32[64][2]
                constexpr std::ptrdiff_t m_nTraceCount = 0x468; // int32
                constexpr std::ptrdiff_t m_StuckLast = 0x46C; // int32
                constexpr std::ptrdiff_t m_bSpeedCropped = 0x470; // bool
                constexpr std::ptrdiff_t m_nOldWaterLevel = 0x474; // int32
                constexpr std::ptrdiff_t m_flWaterEntryTime = 0x478; // float32
                constexpr std::ptrdiff_t m_vecForward = 0x47C; // Vector
                constexpr std::ptrdiff_t m_vecLeft = 0x488; // Vector
                constexpr std::ptrdiff_t m_vecUp = 0x494; // Vector
                constexpr std::ptrdiff_t m_nGameCodeHasMovedPlayerAfterCommand = 0x4A0; // int32
                constexpr std::ptrdiff_t m_bOldJumpPressed = 0x4A4; // bool
                constexpr std::ptrdiff_t m_flJumpPressedTime = 0x4A8; // float32
                constexpr std::ptrdiff_t m_flJumpUntil = 0x4AC; // float32
                constexpr std::ptrdiff_t m_flJumpVel = 0x4B0; // float32
                constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x4B4; // GameTime_t
                constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x4B8; // uint64
                constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x4C0; // float32
                constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x4C4; // float32
                constexpr std::ptrdiff_t m_flStamina = 0x4C8; // float32
                constexpr std::ptrdiff_t m_flHeightAtJumpStart = 0x4CC; // float32
                constexpr std::ptrdiff_t m_flMaxJumpHeightThisJump = 0x4D0; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_hViewModel (CHandle<CBaseViewModel>)
            namespace CCSPlayer_ViewModelServices {
                constexpr std::ptrdiff_t m_hViewModel = 0x40; // CHandle<C_BaseViewModel>[3]
            }
            // Parent: CPlayer_WeaponServices
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_flNextAttack (GameTime_t)
            // NetworkVarNames: m_bIsLookingAtWeapon (bool)
            // NetworkVarNames: m_bIsHoldingLookAtWeapon (bool)
            namespace CCSPlayer_WeaponServices {
                constexpr std::ptrdiff_t m_flNextAttack = 0xB8; // GameTime_t
                constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xBC; // bool
                constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xBD; // bool
                constexpr std::ptrdiff_t m_nOldShootPositionHistoryCount = 0xC0; // uint32
                constexpr std::ptrdiff_t m_nOldInputHistoryCount = 0x458; // uint32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_perRoundStats (CSPerRoundStats_t)
            // NetworkVarNames: m_matchStats (CSMatchStats_t)
            // NetworkVarNames: m_iNumRoundKills (int)
            // NetworkVarNames: m_iNumRoundKillsHeadshots (int)
            // NetworkVarNames: m_unTotalRoundDamageDealt (uint32)
            namespace CCSPlayerController_ActionTrackingServices {
                constexpr std::ptrdiff_t m_perRoundStats = 0x40; // C_UtlVectorEmbeddedNetworkVar<CSPerRoundStats_t>
                constexpr std::ptrdiff_t m_matchStats = 0x90; // CSMatchStats_t
                constexpr std::ptrdiff_t m_iNumRoundKills = 0x108; // int32
                constexpr std::ptrdiff_t m_iNumRoundKillsHeadshots = 0x10C; // int32
                constexpr std::ptrdiff_t m_unTotalRoundDamageDealt = 0x110; // uint32
            }
            // Parent: None
            // Fields count: 14
            //
            // Metadata:
            // NetworkVarNames: m_PlayerDamager (CHandle<CCSPlayerPawnBase>)
            // NetworkVarNames: m_PlayerRecipient (CHandle<CCSPlayerPawnBase>)
            // NetworkVarNames: m_hPlayerControllerDamager (CHandle<CCSPlayerController>)
            // NetworkVarNames: m_hPlayerControllerRecipient (CHandle<CCSPlayerController>)
            // NetworkVarNames: m_szPlayerDamagerName (CUtlString)
            // NetworkVarNames: m_szPlayerRecipientName (CUtlString)
            // NetworkVarNames: m_DamagerXuid (uint64)
            // NetworkVarNames: m_RecipientXuid (uint64)
            // NetworkVarNames: m_iDamage (int)
            // NetworkVarNames: m_iActualHealthRemoved (int)
            // NetworkVarNames: m_iNumHits (int)
            // NetworkVarNames: m_iLastBulletUpdate (int)
            // NetworkVarNames: m_bIsOtherEnemy (bool)
            // NetworkVarNames: m_killType (EKillTypes_t)
            namespace CDamageRecord {
                constexpr std::ptrdiff_t m_PlayerDamager = 0x28; // CHandle<C_CSPlayerPawnBase>
                constexpr std::ptrdiff_t m_PlayerRecipient = 0x2C; // CHandle<C_CSPlayerPawnBase>
                constexpr std::ptrdiff_t m_hPlayerControllerDamager = 0x30; // CHandle<CCSPlayerController>
                constexpr std::ptrdiff_t m_hPlayerControllerRecipient = 0x34; // CHandle<CCSPlayerController>
                constexpr std::ptrdiff_t m_szPlayerDamagerName = 0x38; // CUtlString
                constexpr std::ptrdiff_t m_szPlayerRecipientName = 0x40; // CUtlString
                constexpr std::ptrdiff_t m_DamagerXuid = 0x48; // uint64
                constexpr std::ptrdiff_t m_RecipientXuid = 0x50; // uint64
                constexpr std::ptrdiff_t m_iDamage = 0x58; // int32
                constexpr std::ptrdiff_t m_iActualHealthRemoved = 0x5C; // int32
                constexpr std::ptrdiff_t m_iNumHits = 0x60; // int32
                constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x64; // int32
                constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x68; // bool
                constexpr std::ptrdiff_t m_killType = 0x69; // EKillTypes_t
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_nSendUpdate (int)
            // NetworkVarNames: m_DamageList (CDamageRecord)
            namespace CCSPlayerController_DamageServices {
                constexpr std::ptrdiff_t m_nSendUpdate = 0x40; // int32
                constexpr std::ptrdiff_t m_DamageList = 0x48; // C_UtlVectorEmbeddedNetworkVar<CDamageRecord>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_iAccount (int)
            // NetworkVarNames: m_iStartAccount (int)
            // NetworkVarNames: m_iTotalCashSpent (int)
            // NetworkVarNames: m_iCashSpentThisRound (int)
            namespace CCSPlayerController_InGameMoneyServices {
                constexpr std::ptrdiff_t m_iAccount = 0x40; // int32
                constexpr std::ptrdiff_t m_iStartAccount = 0x44; // int32
                constexpr std::ptrdiff_t m_iTotalCashSpent = 0x48; // int32
                constexpr std::ptrdiff_t m_iCashSpentThisRound = 0x4C; // int32
                constexpr std::ptrdiff_t m_nPreviousAccount = 0x50; // int32
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_unMusicID (item_definition_index_t)
            // NetworkVarNames: m_rank (MedalRank_t)
            // NetworkVarNames: m_nPersonaDataPublicLevel (int)
            // NetworkVarNames: m_nPersonaDataPublicCommendsLeader (int)
            // NetworkVarNames: m_nPersonaDataPublicCommendsTeacher (int)
            // NetworkVarNames: m_nPersonaDataPublicCommendsFriendly (int)
            // NetworkVarNames: m_nPersonaDataXpTrailLevel (int)
            // NetworkVarNames: m_vecServerAuthoritativeWeaponSlots (ServerAuthoritativeWeaponSlot_t)
            namespace CCSPlayerController_InventoryServices {
                constexpr std::ptrdiff_t m_unMusicID = 0x40; // uint16
                constexpr std::ptrdiff_t m_rank = 0x44; // MedalRank_t[6]
                constexpr std::ptrdiff_t m_nPersonaDataPublicLevel = 0x5C; // int32
                constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsLeader = 0x60; // int32
                constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsTeacher = 0x64; // int32
                constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsFriendly = 0x68; // int32
                constexpr std::ptrdiff_t m_nPersonaDataXpTrailLevel = 0x6C; // int32
                constexpr std::ptrdiff_t m_vecServerAuthoritativeWeaponSlots = 0x70; // C_UtlVectorEmbeddedNetworkVar<ServerAuthoritativeWeaponSlot_t>
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CCSWeaponBaseVDataAPI {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CCSWeaponBaseAPI {
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyElementNameFn
            namespace CompositeMaterialMatchFilter_t {
                constexpr std::ptrdiff_t m_nCompositeMaterialMatchFilterType = 0x0; // CompositeMaterialMatchFilterType_t
                constexpr std::ptrdiff_t m_strMatchFilter = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_strMatchValue = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_bPassWhenTrue = 0x18; // bool
            }
            // Parent: None
            // Fields count: 34
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyElementNameFn
            namespace CompositeMaterialInputLooseVariable_t {
                constexpr std::ptrdiff_t m_strName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_bExposeExternally = 0x8; // bool
                constexpr std::ptrdiff_t m_strExposedFriendlyName = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_strExposedFriendlyGroupName = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_bExposedVariableIsFixedRange = 0x20; // bool
                constexpr std::ptrdiff_t m_strExposedVisibleWhenTrue = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_strExposedHiddenWhenTrue = 0x30; // CUtlString
                constexpr std::ptrdiff_t m_nVariableType = 0x38; // CompositeMaterialInputLooseVariableType_t
                constexpr std::ptrdiff_t m_bValueBoolean = 0x3C; // bool
                constexpr std::ptrdiff_t m_nValueIntX = 0x40; // int32
                constexpr std::ptrdiff_t m_nValueIntY = 0x44; // int32
                constexpr std::ptrdiff_t m_nValueIntZ = 0x48; // int32
                constexpr std::ptrdiff_t m_nValueIntW = 0x4C; // int32
                constexpr std::ptrdiff_t m_bHasFloatBounds = 0x50; // bool
                constexpr std::ptrdiff_t m_flValueFloatX = 0x54; // float32
                constexpr std::ptrdiff_t m_flValueFloatX_Min = 0x58; // float32
                constexpr std::ptrdiff_t m_flValueFloatX_Max = 0x5C; // float32
                constexpr std::ptrdiff_t m_flValueFloatY = 0x60; // float32
                constexpr std::ptrdiff_t m_flValueFloatY_Min = 0x64; // float32
                constexpr std::ptrdiff_t m_flValueFloatY_Max = 0x68; // float32
                constexpr std::ptrdiff_t m_flValueFloatZ = 0x6C; // float32
                constexpr std::ptrdiff_t m_flValueFloatZ_Min = 0x70; // float32
                constexpr std::ptrdiff_t m_flValueFloatZ_Max = 0x74; // float32
                constexpr std::ptrdiff_t m_flValueFloatW = 0x78; // float32
                constexpr std::ptrdiff_t m_flValueFloatW_Min = 0x7C; // float32
                constexpr std::ptrdiff_t m_flValueFloatW_Max = 0x80; // float32
                constexpr std::ptrdiff_t m_cValueColor4 = 0x84; // Color
                constexpr std::ptrdiff_t m_nValueSystemVar = 0x88; // CompositeMaterialVarSystemVar_t
                constexpr std::ptrdiff_t m_strResourceMaterial = 0x90; // CResourceName
                constexpr std::ptrdiff_t m_strTextureContentAssetPath = 0x170; // CUtlString
                constexpr std::ptrdiff_t m_strTextureRuntimeResourcePath = 0x178; // CResourceName
                constexpr std::ptrdiff_t m_strTextureCompilationVtexTemplate = 0x258; // CUtlString
                constexpr std::ptrdiff_t m_nTextureType = 0x260; // CompositeMaterialInputTextureType_t
                constexpr std::ptrdiff_t m_strString = 0x268; // CUtlString
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyElementNameFn
            namespace CompMatMutatorCondition_t {
                constexpr std::ptrdiff_t m_nMutatorCondition = 0x0; // CompMatPropertyMutatorConditionType_t
                constexpr std::ptrdiff_t m_strMutatorConditionContainerName = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_strMutatorConditionContainerVarName = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_strMutatorConditionContainerVarValue = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_bPassWhenTrue = 0x20; // bool
            }
            // Parent: None
            // Fields count: 28
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyElementNameFn
            namespace CompMatPropertyMutator_t {
                constexpr std::ptrdiff_t m_bEnabled = 0x0; // bool
                constexpr std::ptrdiff_t m_nMutatorCommandType = 0x4; // CompMatPropertyMutatorType_t
                constexpr std::ptrdiff_t m_strInitWith_Container = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_strCopyProperty_InputContainerSrc = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_strCopyProperty_InputContainerProperty = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_strCopyProperty_TargetProperty = 0x20; // CUtlString
                constexpr std::ptrdiff_t m_strRandomRollInputVars_SeedInputVar = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_vecRandomRollInputVars_InputVarsToRoll = 0x30; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_strCopyMatchingKeys_InputContainerSrc = 0x48; // CUtlString
                constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_InputContainerSrc = 0x50; // CUtlString
                constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_FindSuffix = 0x58; // CUtlString
                constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_ReplaceSuffix = 0x60; // CUtlString
                constexpr std::ptrdiff_t m_nSetValue_Value = 0x68; // CompositeMaterialInputLooseVariable_t
                constexpr std::ptrdiff_t m_strGenerateTexture_TargetParam = 0x2D8; // CUtlString
                constexpr std::ptrdiff_t m_strGenerateTexture_InitialContainer = 0x2E0; // CUtlString
                constexpr std::ptrdiff_t m_nResolution = 0x2E8; // int32
                constexpr std::ptrdiff_t m_bIsScratchTarget = 0x2EC; // bool
                constexpr std::ptrdiff_t m_bSplatDebugInfo = 0x2ED; // bool
                constexpr std::ptrdiff_t m_bCaptureInRenderDoc = 0x2EE; // bool
                constexpr std::ptrdiff_t m_vecTexGenInstructions = 0x2F0; // CUtlVector<CompMatPropertyMutator_t>
                constexpr std::ptrdiff_t m_vecConditionalMutators = 0x308; // CUtlVector<CompMatPropertyMutator_t>
                constexpr std::ptrdiff_t m_strPopInputQueue_Container = 0x320; // CUtlString
                constexpr std::ptrdiff_t m_strDrawText_InputContainerSrc = 0x328; // CUtlString
                constexpr std::ptrdiff_t m_strDrawText_InputContainerProperty = 0x330; // CUtlString
                constexpr std::ptrdiff_t m_vecDrawText_Position = 0x338; // Vector2D
                constexpr std::ptrdiff_t m_colDrawText_Color = 0x340; // Color
                constexpr std::ptrdiff_t m_strDrawText_Font = 0x348; // CUtlString
                constexpr std::ptrdiff_t m_vecConditions = 0x350; // CUtlVector<CompMatMutatorCondition_t>
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyElementNameFn
            namespace CompositeMaterialInputContainer_t {
                constexpr std::ptrdiff_t m_bEnabled = 0x0; // bool
                constexpr std::ptrdiff_t m_nCompositeMaterialInputContainerSourceType = 0x4; // CompositeMaterialInputContainerSourceType_t
                constexpr std::ptrdiff_t m_strSpecificContainerMaterial = 0x8; // CResourceName
                constexpr std::ptrdiff_t m_strAttrName = 0xE8; // CUtlString
                constexpr std::ptrdiff_t m_strAlias = 0xF0; // CUtlString
                constexpr std::ptrdiff_t m_vecLooseVariables = 0xF8; // CUtlVector<CompositeMaterialInputLooseVariable_t>
                constexpr std::ptrdiff_t m_strAttrNameForVar = 0x110; // CUtlString
                constexpr std::ptrdiff_t m_bExposeExternally = 0x118; // bool
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyElementNameFn
            namespace CompositeMaterialAssemblyProcedure_t {
                constexpr std::ptrdiff_t m_vecCompMatIncludes = 0x0; // CUtlVector<CResourceName>
                constexpr std::ptrdiff_t m_vecMatchFilters = 0x18; // CUtlVector<CompositeMaterialMatchFilter_t>
                constexpr std::ptrdiff_t m_vecCompositeInputContainers = 0x30; // CUtlVector<CompositeMaterialInputContainer_t>
                constexpr std::ptrdiff_t m_vecPropertyMutators = 0x48; // CUtlVector<CompMatPropertyMutator_t>
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MPropertyElementNameFn
            namespace GeneratedTextureHandle_t {
                constexpr std::ptrdiff_t m_strBitmapName = 0x0; // CUtlString
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MPropertyElementNameFn
            namespace CompositeMaterial_t {
                constexpr std::ptrdiff_t m_TargetKVs = 0x8; // KeyValues3
                constexpr std::ptrdiff_t m_PreGenerationKVs = 0x18; // KeyValues3
                constexpr std::ptrdiff_t m_FinalKVs = 0x28; // KeyValues3
                constexpr std::ptrdiff_t m_vecGeneratedTextures = 0x40; // CUtlVector<GeneratedTextureHandle_t>
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CompositeMaterialEditorPoint_t {
                constexpr std::ptrdiff_t m_ModelName = 0x0; // CResourceName
                constexpr std::ptrdiff_t m_nSequenceIndex = 0xE0; // int32
                constexpr std::ptrdiff_t m_flCycle = 0xE4; // float32
                constexpr std::ptrdiff_t m_KVModelStateChoices = 0xE8; // KeyValues3
                constexpr std::ptrdiff_t m_bEnableChildModel = 0xF8; // bool
                constexpr std::ptrdiff_t m_ChildModelName = 0x100; // CResourceName
                constexpr std::ptrdiff_t m_vecCompositeMaterialAssemblyProcedures = 0x1E0; // CUtlVector<CompositeMaterialAssemblyProcedure_t>
                constexpr std::ptrdiff_t m_vecCompositeMaterials = 0x1F8; // CUtlVector<CompositeMaterial_t>
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CCompositeMaterialEditorDoc {
                constexpr std::ptrdiff_t m_nVersion = 0x8; // int32
                constexpr std::ptrdiff_t m_Points = 0x10; // CUtlVector<CompositeMaterialEditorPoint_t>
                constexpr std::ptrdiff_t m_KVthumbnail = 0x28; // KeyValues3
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace C_CSObserverPawnAPI {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace C_CSPlayerPawnAPI {
            }
            // Parent: C_BaseEntity
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_iActiveIssueIndex (int)
            // NetworkVarNames: m_iOnlyTeamToVote (int)
            // NetworkVarNames: m_nVoteOptionCount (int)
            // NetworkVarNames: m_nPotentialVotes (int)
            // NetworkVarNames: m_bIsYesNoVote (bool)
            namespace C_VoteController {
                constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x6DC; // int32
                constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x6E0; // int32
                constexpr std::ptrdiff_t m_nVoteOptionCount = 0x6E4; // int32[5]
                constexpr std::ptrdiff_t m_nPotentialVotes = 0x6F8; // int32
                constexpr std::ptrdiff_t m_bVotesDirty = 0x6FC; // bool
                constexpr std::ptrdiff_t m_bTypeDirty = 0x6FD; // bool
                constexpr std::ptrdiff_t m_bIsYesNoVote = 0x6FE; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 17
            //
            // Metadata:
            // NetworkVarNames: m_nDraftType (int)
            // NetworkVarNames: m_nTeamWinningCoinToss (int)
            // NetworkVarNames: m_nTeamWithFirstChoice (int)
            // NetworkVarNames: m_nVoteMapIdsList (int)
            // NetworkVarNames: m_nAccountIDs (int)
            // NetworkVarNames: m_nMapId0 (int)
            // NetworkVarNames: m_nMapId1 (int)
            // NetworkVarNames: m_nMapId2 (int)
            // NetworkVarNames: m_nMapId3 (int)
            // NetworkVarNames: m_nMapId4 (int)
            // NetworkVarNames: m_nMapId5 (int)
            // NetworkVarNames: m_nStartingSide0 (int)
            // NetworkVarNames: m_nCurrentPhase (int)
            // NetworkVarNames: m_nPhaseStartTick (int)
            // NetworkVarNames: m_nPhaseDurationTicks (int)
            namespace C_MapVetoPickController {
                constexpr std::ptrdiff_t m_nDraftType = 0x6DC; // int32
                constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x6E0; // int32
                constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x6E4; // int32[64]
                constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x7E4; // int32[7]
                constexpr std::ptrdiff_t m_nAccountIDs = 0x800; // int32[64]
                constexpr std::ptrdiff_t m_nMapId0 = 0x900; // int32[64]
                constexpr std::ptrdiff_t m_nMapId1 = 0xA00; // int32[64]
                constexpr std::ptrdiff_t m_nMapId2 = 0xB00; // int32[64]
                constexpr std::ptrdiff_t m_nMapId3 = 0xC00; // int32[64]
                constexpr std::ptrdiff_t m_nMapId4 = 0xD00; // int32[64]
                constexpr std::ptrdiff_t m_nMapId5 = 0xE00; // int32[64]
                constexpr std::ptrdiff_t m_nStartingSide0 = 0xF00; // int32[64]
                constexpr std::ptrdiff_t m_nCurrentPhase = 0x1000; // int32
                constexpr std::ptrdiff_t m_nPhaseStartTick = 0x1004; // int32
                constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0x1008; // int32
                constexpr std::ptrdiff_t m_nPostDataUpdateTick = 0x100C; // int32
                constexpr std::ptrdiff_t m_bDisabledHud = 0x1010; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 24
            //
            // Metadata:
            // NetworkVarNames: m_Color (Color)
            // NetworkVarNames: m_flBrightness (float)
            // NetworkVarNames: m_hCubemapTexture (HRenderTextureStrong)
            // NetworkVarNames: m_bCustomCubemapTexture (bool)
            // NetworkVarNames: m_hLightProbeTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightIndicesTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightScalarsTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightShadowsTexture (HRenderTextureStrong)
            // NetworkVarNames: m_vBoxMins (Vector)
            // NetworkVarNames: m_vBoxMaxs (Vector)
            // NetworkVarNames: m_bMoveable (bool)
            // NetworkVarNames: m_nHandshake (int)
            // NetworkVarNames: m_nEnvCubeMapArrayIndex (int)
            // NetworkVarNames: m_nPriority (int)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_flEdgeFadeDist (float)
            // NetworkVarNames: m_vEdgeFadeDists (Vector)
            // NetworkVarNames: m_nLightProbeSizeX (int)
            // NetworkVarNames: m_nLightProbeSizeY (int)
            // NetworkVarNames: m_nLightProbeSizeZ (int)
            // NetworkVarNames: m_nLightProbeAtlasX (int)
            // NetworkVarNames: m_nLightProbeAtlasY (int)
            // NetworkVarNames: m_nLightProbeAtlasZ (int)
            // NetworkVarNames: m_bEnabled (bool)
            namespace C_EnvCombinedLightProbeVolume {
                constexpr std::ptrdiff_t m_Color = 0x1728; // Color
                constexpr std::ptrdiff_t m_flBrightness = 0x172C; // float32
                constexpr std::ptrdiff_t m_hCubemapTexture = 0x1730; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x1738; // bool
                constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1740; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x1748; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x1750; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x1758; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_vBoxMins = 0x1760; // Vector
                constexpr std::ptrdiff_t m_vBoxMaxs = 0x176C; // Vector
                constexpr std::ptrdiff_t m_bMoveable = 0x1778; // bool
                constexpr std::ptrdiff_t m_nHandshake = 0x177C; // int32
                constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x1780; // int32
                constexpr std::ptrdiff_t m_nPriority = 0x1784; // int32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x1788; // bool
                constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x178C; // float32
                constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x1790; // Vector
                constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x179C; // int32
                constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x17A0; // int32
                constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x17A4; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x17A8; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x17AC; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x17B0; // int32
                constexpr std::ptrdiff_t m_bEnabled = 0x17C9; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 18
            //
            // Metadata:
            // NetworkVarNames: m_hCubemapTexture (HRenderTextureStrong)
            // NetworkVarNames: m_bCustomCubemapTexture (bool)
            // NetworkVarNames: m_flInfluenceRadius (float)
            // NetworkVarNames: m_vBoxProjectMins (Vector)
            // NetworkVarNames: m_vBoxProjectMaxs (Vector)
            // NetworkVarNames: m_bMoveable (bool)
            // NetworkVarNames: m_nHandshake (int)
            // NetworkVarNames: m_nEnvCubeMapArrayIndex (int)
            // NetworkVarNames: m_nPriority (int)
            // NetworkVarNames: m_flEdgeFadeDist (float)
            // NetworkVarNames: m_vEdgeFadeDists (Vector)
            // NetworkVarNames: m_flDiffuseScale (float)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_bDefaultEnvMap (bool)
            // NetworkVarNames: m_bDefaultSpecEnvMap (bool)
            // NetworkVarNames: m_bIndoorCubeMap (bool)
            // NetworkVarNames: m_bCopyDiffuseFromDefaultCubemap (bool)
            // NetworkVarNames: m_bEnabled (bool)
            namespace C_EnvCubemap {
                constexpr std::ptrdiff_t m_hCubemapTexture = 0x750; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x758; // bool
                constexpr std::ptrdiff_t m_flInfluenceRadius = 0x75C; // float32
                constexpr std::ptrdiff_t m_vBoxProjectMins = 0x760; // Vector
                constexpr std::ptrdiff_t m_vBoxProjectMaxs = 0x76C; // Vector
                constexpr std::ptrdiff_t m_bMoveable = 0x778; // bool
                constexpr std::ptrdiff_t m_nHandshake = 0x77C; // int32
                constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x780; // int32
                constexpr std::ptrdiff_t m_nPriority = 0x784; // int32
                constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x788; // float32
                constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x78C; // Vector
                constexpr std::ptrdiff_t m_flDiffuseScale = 0x798; // float32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x79C; // bool
                constexpr std::ptrdiff_t m_bDefaultEnvMap = 0x79D; // bool
                constexpr std::ptrdiff_t m_bDefaultSpecEnvMap = 0x79E; // bool
                constexpr std::ptrdiff_t m_bIndoorCubeMap = 0x79F; // bool
                constexpr std::ptrdiff_t m_bCopyDiffuseFromDefaultCubemap = 0x7A0; // bool
                constexpr std::ptrdiff_t m_bEnabled = 0x7B0; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 18
            //
            // Metadata:
            // NetworkVarNames: m_flEndDistance (float)
            // NetworkVarNames: m_flStartDistance (float)
            // NetworkVarNames: m_flFogFalloffExponent (float)
            // NetworkVarNames: m_bHeightFogEnabled (bool)
            // NetworkVarNames: m_flFogHeightWidth (float)
            // NetworkVarNames: m_flFogHeightEnd (float)
            // NetworkVarNames: m_flFogHeightStart (float)
            // NetworkVarNames: m_flFogHeightExponent (float)
            // NetworkVarNames: m_flLODBias (float)
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_flFogMaxOpacity (float)
            // NetworkVarNames: m_nCubemapSourceType (int)
            // NetworkVarNames: m_hSkyMaterial (HMaterialStrong)
            // NetworkVarNames: m_iszSkyEntity (string_t)
            // NetworkVarNames: m_hFogCubemapTexture (HRenderTextureStrong)
            // NetworkVarNames: m_bHasHeightFogEnd (bool)
            namespace C_EnvCubemapFog {
                constexpr std::ptrdiff_t m_flEndDistance = 0x6D0; // float32
                constexpr std::ptrdiff_t m_flStartDistance = 0x6D4; // float32
                constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x6D8; // float32
                constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x6DC; // bool
                constexpr std::ptrdiff_t m_flFogHeightWidth = 0x6E0; // float32
                constexpr std::ptrdiff_t m_flFogHeightEnd = 0x6E4; // float32
                constexpr std::ptrdiff_t m_flFogHeightStart = 0x6E8; // float32
                constexpr std::ptrdiff_t m_flFogHeightExponent = 0x6EC; // float32
                constexpr std::ptrdiff_t m_flLODBias = 0x6F0; // float32
                constexpr std::ptrdiff_t m_bActive = 0x6F4; // bool
                constexpr std::ptrdiff_t m_bStartDisabled = 0x6F5; // bool
                constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x6F8; // float32
                constexpr std::ptrdiff_t m_nCubemapSourceType = 0x6FC; // int32
                constexpr std::ptrdiff_t m_hSkyMaterial = 0x700; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_iszSkyEntity = 0x708; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x710; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x718; // bool
                constexpr std::ptrdiff_t m_bFirstTime = 0x719; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 16
            //
            // Metadata:
            // NetworkVarNames: m_hGradientFogTexture (HRenderTextureStrong)
            // NetworkVarNames: m_flFogStartDistance (float)
            // NetworkVarNames: m_flFogEndDistance (float)
            // NetworkVarNames: m_bHeightFogEnabled (bool)
            // NetworkVarNames: m_flFogStartHeight (float)
            // NetworkVarNames: m_flFogEndHeight (float)
            // NetworkVarNames: m_flFarZ (float)
            // NetworkVarNames: m_flFogMaxOpacity (float)
            // NetworkVarNames: m_flFogFalloffExponent (float)
            // NetworkVarNames: m_flFogVerticalExponent (float)
            // NetworkVarNames: m_fogColor (Color)
            // NetworkVarNames: m_flFogStrength (float)
            // NetworkVarNames: m_flFadeTime (float)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_bIsEnabled (bool)
            namespace C_GradientFog {
                constexpr std::ptrdiff_t m_hGradientFogTexture = 0x6D0; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_flFogStartDistance = 0x6D8; // float32
                constexpr std::ptrdiff_t m_flFogEndDistance = 0x6DC; // float32
                constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x6E0; // bool
                constexpr std::ptrdiff_t m_flFogStartHeight = 0x6E4; // float32
                constexpr std::ptrdiff_t m_flFogEndHeight = 0x6E8; // float32
                constexpr std::ptrdiff_t m_flFarZ = 0x6EC; // float32
                constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x6F0; // float32
                constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x6F4; // float32
                constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x6F8; // float32
                constexpr std::ptrdiff_t m_fogColor = 0x6FC; // Color
                constexpr std::ptrdiff_t m_flFogStrength = 0x700; // float32
                constexpr std::ptrdiff_t m_flFadeTime = 0x704; // float32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x708; // bool
                constexpr std::ptrdiff_t m_bIsEnabled = 0x709; // bool
                constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x70A; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 17
            //
            // Metadata:
            // NetworkVarNames: m_hLightProbeTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightIndicesTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightScalarsTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightShadowsTexture (HRenderTextureStrong)
            // NetworkVarNames: m_vBoxMins (Vector)
            // NetworkVarNames: m_vBoxMaxs (Vector)
            // NetworkVarNames: m_bMoveable (bool)
            // NetworkVarNames: m_nHandshake (int)
            // NetworkVarNames: m_nPriority (int)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_nLightProbeSizeX (int)
            // NetworkVarNames: m_nLightProbeSizeY (int)
            // NetworkVarNames: m_nLightProbeSizeZ (int)
            // NetworkVarNames: m_nLightProbeAtlasX (int)
            // NetworkVarNames: m_nLightProbeAtlasY (int)
            // NetworkVarNames: m_nLightProbeAtlasZ (int)
            // NetworkVarNames: m_bEnabled (bool)
            namespace C_EnvLightProbeVolume {
                constexpr std::ptrdiff_t m_hLightProbeTexture = 0x16A8; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x16B0; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x16B8; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x16C0; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_vBoxMins = 0x16C8; // Vector
                constexpr std::ptrdiff_t m_vBoxMaxs = 0x16D4; // Vector
                constexpr std::ptrdiff_t m_bMoveable = 0x16E0; // bool
                constexpr std::ptrdiff_t m_nHandshake = 0x16E4; // int32
                constexpr std::ptrdiff_t m_nPriority = 0x16E8; // int32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x16EC; // bool
                constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x16F0; // int32
                constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x16F4; // int32
                constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x16F8; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x16FC; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x1700; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x1704; // int32
                constexpr std::ptrdiff_t m_bEnabled = 0x1711; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 6
            //
            // Metadata:
            // NetworkVarNames: m_flVisibilityStrength (float)
            // NetworkVarNames: m_flFogDistanceMultiplier (float)
            // NetworkVarNames: m_flFogMaxDensityMultiplier (float)
            // NetworkVarNames: m_flFadeTime (float)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_bIsEnabled (bool)
            namespace C_PlayerVisibility {
                constexpr std::ptrdiff_t m_flVisibilityStrength = 0x6D0; // float32
                constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x6D4; // float32
                constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x6D8; // float32
                constexpr std::ptrdiff_t m_flFadeTime = 0x6DC; // float32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x6E0; // bool
                constexpr std::ptrdiff_t m_bIsEnabled = 0x6E1; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_flAutoExposureMin (float)
            // NetworkVarNames: m_flAutoExposureMax (float)
            // NetworkVarNames: m_flTonemapPercentTarget (float)
            // NetworkVarNames: m_flTonemapPercentBrightPixels (float)
            // NetworkVarNames: m_flTonemapMinAvgLum (float)
            // NetworkVarNames: m_flExposureAdaptationSpeedUp (float)
            // NetworkVarNames: m_flExposureAdaptationSpeedDown (float)
            // NetworkVarNames: m_flTonemapEVSmoothingRange (float)
            namespace C_TonemapController2 {
                constexpr std::ptrdiff_t m_flAutoExposureMin = 0x6D0; // float32
                constexpr std::ptrdiff_t m_flAutoExposureMax = 0x6D4; // float32
                constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x6D8; // float32
                constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x6DC; // float32
                constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x6E0; // float32
                constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x6E4; // float32
                constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x6E8; // float32
                constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x6EC; // float32
            }
            // Parent: C_BaseEntity
            // Fields count: 28
            //
            // Metadata:
            // NetworkVarNames: m_flScattering (float)
            // NetworkVarNames: m_flAnisotropy (float)
            // NetworkVarNames: m_flFadeSpeed (float)
            // NetworkVarNames: m_flDrawDistance (float)
            // NetworkVarNames: m_flFadeInStart (float)
            // NetworkVarNames: m_flFadeInEnd (float)
            // NetworkVarNames: m_flIndirectStrength (float)
            // NetworkVarNames: m_nIndirectTextureDimX (int)
            // NetworkVarNames: m_nIndirectTextureDimY (int)
            // NetworkVarNames: m_nIndirectTextureDimZ (int)
            // NetworkVarNames: m_vBoxMins (Vector)
            // NetworkVarNames: m_vBoxMaxs (Vector)
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_flStartAnisoTime (GameTime_t)
            // NetworkVarNames: m_flStartScatterTime (GameTime_t)
            // NetworkVarNames: m_flStartDrawDistanceTime (GameTime_t)
            // NetworkVarNames: m_flStartAnisotropy (float)
            // NetworkVarNames: m_flStartScattering (float)
            // NetworkVarNames: m_flStartDrawDistance (float)
            // NetworkVarNames: m_flDefaultAnisotropy (float)
            // NetworkVarNames: m_flDefaultScattering (float)
            // NetworkVarNames: m_flDefaultDrawDistance (float)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_bEnableIndirect (bool)
            // NetworkVarNames: m_bIsMaster (bool)
            // NetworkVarNames: m_hFogIndirectTexture (HRenderTextureStrong)
            // NetworkVarNames: m_nForceRefreshCount (int)
            namespace C_EnvVolumetricFogController {
                constexpr std::ptrdiff_t m_flScattering = 0x6D0; // float32
                constexpr std::ptrdiff_t m_flAnisotropy = 0x6D4; // float32
                constexpr std::ptrdiff_t m_flFadeSpeed = 0x6D8; // float32
                constexpr std::ptrdiff_t m_flDrawDistance = 0x6DC; // float32
                constexpr std::ptrdiff_t m_flFadeInStart = 0x6E0; // float32
                constexpr std::ptrdiff_t m_flFadeInEnd = 0x6E4; // float32
                constexpr std::ptrdiff_t m_flIndirectStrength = 0x6E8; // float32
                constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x6EC; // int32
                constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x6F0; // int32
                constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x6F4; // int32
                constexpr std::ptrdiff_t m_vBoxMins = 0x6F8; // Vector
                constexpr std::ptrdiff_t m_vBoxMaxs = 0x704; // Vector
                constexpr std::ptrdiff_t m_bActive = 0x710; // bool
                constexpr std::ptrdiff_t m_flStartAnisoTime = 0x714; // GameTime_t
                constexpr std::ptrdiff_t m_flStartScatterTime = 0x718; // GameTime_t
                constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x71C; // GameTime_t
                constexpr std::ptrdiff_t m_flStartAnisotropy = 0x720; // float32
                constexpr std::ptrdiff_t m_flStartScattering = 0x724; // float32
                constexpr std::ptrdiff_t m_flStartDrawDistance = 0x728; // float32
                constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x72C; // float32
                constexpr std::ptrdiff_t m_flDefaultScattering = 0x730; // float32
                constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x734; // float32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x738; // bool
                constexpr std::ptrdiff_t m_bEnableIndirect = 0x739; // bool
                constexpr std::ptrdiff_t m_bIsMaster = 0x73A; // bool
                constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x740; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_nForceRefreshCount = 0x748; // int32
                constexpr std::ptrdiff_t m_bFirstTime = 0x74C; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_vBoxMins (Vector)
            // NetworkVarNames: m_vBoxMaxs (Vector)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_flStrength (float)
            // NetworkVarNames: m_nFalloffShape (int)
            // NetworkVarNames: m_flFalloffExponent (float)
            namespace C_EnvVolumetricFogVolume {
                constexpr std::ptrdiff_t m_bActive = 0x6D0; // bool
                constexpr std::ptrdiff_t m_vBoxMins = 0x6D4; // Vector
                constexpr std::ptrdiff_t m_vBoxMaxs = 0x6E0; // Vector
                constexpr std::ptrdiff_t m_bStartDisabled = 0x6EC; // bool
                constexpr std::ptrdiff_t m_flStrength = 0x6F0; // float32
                constexpr std::ptrdiff_t m_nFalloffShape = 0x6F4; // int32
                constexpr std::ptrdiff_t m_flFalloffExponent = 0x6F8; // float32
            }
            // Parent: C_BaseEntity
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_fog (fogparams_t)
            namespace C_FogController {
                constexpr std::ptrdiff_t m_fog = 0x6D0; // fogparams_t
                constexpr std::ptrdiff_t m_bUseAngles = 0x738; // bool
                constexpr std::ptrdiff_t m_iChangedVariables = 0x73C; // int32
            }
            // Parent: C_BaseEntity
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_nMode (int)
            // NetworkVarNames: m_vBoxSize (Vector)
            // NetworkVarNames: m_bEnabled (bool)
            namespace C_InfoVisibilityBox {
                constexpr std::ptrdiff_t m_nMode = 0x6D4; // int32
                constexpr std::ptrdiff_t m_vBoxSize = 0x6D8; // Vector
                constexpr std::ptrdiff_t m_bEnabled = 0x6E4; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_worldName (string_t)
            // NetworkVarNames: m_layerName (string_t)
            // NetworkVarNames: m_bWorldLayerVisible (bool)
            // NetworkVarNames: m_bEntitiesSpawned (bool)
            namespace CInfoWorldLayer {
                constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x6D0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_worldName = 0x6F8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_layerName = 0x700; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x708; // bool
                constexpr std::ptrdiff_t m_bEntitiesSpawned = 0x709; // bool
                constexpr std::ptrdiff_t m_bCreateAsChildSpawnGroup = 0x70A; // bool
                constexpr std::ptrdiff_t m_hLayerSpawnGroup = 0x70C; // uint32
                constexpr std::ptrdiff_t m_bWorldLayerActuallyVisible = 0x710; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 25
            //
            // Metadata:
            // NetworkVarNames: m_FOV (float)
            // NetworkVarNames: m_Resolution (float)
            // NetworkVarNames: m_bFogEnable (bool)
            // NetworkVarNames: m_FogColor (Color)
            // NetworkVarNames: m_flFogStart (float)
            // NetworkVarNames: m_flFogEnd (float)
            // NetworkVarNames: m_flFogMaxDensity (float)
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_bUseScreenAspectRatio (bool)
            // NetworkVarNames: m_flAspectRatio (float)
            // NetworkVarNames: m_bNoSky (bool)
            // NetworkVarNames: m_fBrightness (float)
            // NetworkVarNames: m_flZFar (float)
            // NetworkVarNames: m_flZNear (float)
            // NetworkVarNames: m_bCanHLTVUse (bool)
            // NetworkVarNames: m_bDofEnabled (bool)
            // NetworkVarNames: m_flDofNearBlurry (float)
            // NetworkVarNames: m_flDofNearCrisp (float)
            // NetworkVarNames: m_flDofFarCrisp (float)
            // NetworkVarNames: m_flDofFarBlurry (float)
            // NetworkVarNames: m_flDofTiltToGround (float)
            namespace C_PointCamera {
                constexpr std::ptrdiff_t m_FOV = 0x6D0; // float32
                constexpr std::ptrdiff_t m_Resolution = 0x6D4; // float32
                constexpr std::ptrdiff_t m_bFogEnable = 0x6D8; // bool
                constexpr std::ptrdiff_t m_FogColor = 0x6D9; // Color
                constexpr std::ptrdiff_t m_flFogStart = 0x6E0; // float32
                constexpr std::ptrdiff_t m_flFogEnd = 0x6E4; // float32
                constexpr std::ptrdiff_t m_flFogMaxDensity = 0x6E8; // float32
                constexpr std::ptrdiff_t m_bActive = 0x6EC; // bool
                constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x6ED; // bool
                constexpr std::ptrdiff_t m_flAspectRatio = 0x6F0; // float32
                constexpr std::ptrdiff_t m_bNoSky = 0x6F4; // bool
                constexpr std::ptrdiff_t m_fBrightness = 0x6F8; // float32
                constexpr std::ptrdiff_t m_flZFar = 0x6FC; // float32
                constexpr std::ptrdiff_t m_flZNear = 0x700; // float32
                constexpr std::ptrdiff_t m_bCanHLTVUse = 0x704; // bool
                constexpr std::ptrdiff_t m_bDofEnabled = 0x705; // bool
                constexpr std::ptrdiff_t m_flDofNearBlurry = 0x708; // float32
                constexpr std::ptrdiff_t m_flDofNearCrisp = 0x70C; // float32
                constexpr std::ptrdiff_t m_flDofFarCrisp = 0x710; // float32
                constexpr std::ptrdiff_t m_flDofFarBlurry = 0x714; // float32
                constexpr std::ptrdiff_t m_flDofTiltToGround = 0x718; // float32
                constexpr std::ptrdiff_t m_TargetFOV = 0x71C; // float32
                constexpr std::ptrdiff_t m_DegreesPerSecond = 0x720; // float32
                constexpr std::ptrdiff_t m_bIsOn = 0x724; // bool
                constexpr std::ptrdiff_t m_pNext = 0x728; // C_PointCamera*
            }
            // Parent: C_BaseEntity
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_bDisabled (bool)
            // NetworkVarNames: m_iszSoundAreaType (string_t)
            // NetworkVarNames: m_vPos (Vector)
            namespace C_SoundAreaEntityBase {
                constexpr std::ptrdiff_t m_bDisabled = 0x6D0; // bool
                constexpr std::ptrdiff_t m_bWasEnabled = 0x6D8; // bool
                constexpr std::ptrdiff_t m_iszSoundAreaType = 0x6E0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_vPos = 0x6E8; // Vector
            }
            // Parent: C_SoundAreaEntityBase
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_flRadius (float)
            namespace C_SoundAreaEntitySphere {
                constexpr std::ptrdiff_t m_flRadius = 0x6F4; // float32
            }
            // Parent: C_SoundAreaEntityBase
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_vMin (Vector)
            // NetworkVarNames: m_vMax (Vector)
            namespace C_SoundAreaEntityOrientedBox {
                constexpr std::ptrdiff_t m_vMin = 0x6F4; // Vector
                constexpr std::ptrdiff_t m_vMax = 0x700; // Vector
            }
            // Parent: C_BaseEntity
            // Fields count: 4
            //
            // Metadata:
            // MNetworkIncludeByName
            // NetworkVarNames: m_aPlayerControllers (CHandle<CBasePlayerController>)
            // NetworkVarNames: m_aPlayers (CHandle<C_BasePlayerPawn>)
            // NetworkVarNames: m_iScore (int32)
            // NetworkVarNames: m_szTeamname (char)
            namespace C_Team {
                constexpr std::ptrdiff_t m_aPlayerControllers = 0x6D0; // C_NetworkUtlVectorBase<CHandle<CBasePlayerController>>
                constexpr std::ptrdiff_t m_aPlayers = 0x6E8; // C_NetworkUtlVectorBase<CHandle<C_BasePlayerPawn>>
                constexpr std::ptrdiff_t m_iScore = 0x700; // int32
                constexpr std::ptrdiff_t m_szTeamname = 0x704; // char[129]
            }
            // Parent: C_BaseEntity
            // Fields count: 15
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkUserGroupProxy
            // MNetworkUserGroupProxy
            // MNetworkIncludeByUserGroup
            // NetworkVarNames: m_nTickBase (uint32)
            // NetworkVarNames: m_hPawn (CHandle<CBasePlayerPawn>)
            // NetworkVarNames: m_iConnected (PlayerConnectedState)
            // NetworkVarNames: m_iszPlayerName (char)
            // NetworkVarNames: m_steamID (uint64)
            // NetworkVarNames: m_iDesiredFOV (uint32)
            // MNetworkReplayCompatField
            namespace CBasePlayerController {
                constexpr std::ptrdiff_t m_nFinalPredictedTick = 0x6D8; // int32
                constexpr std::ptrdiff_t m_CommandContext = 0x6E0; // C_CommandContext
                constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x778; // uint64
                constexpr std::ptrdiff_t m_nTickBase = 0x780; // uint32
                constexpr std::ptrdiff_t m_hPawn = 0x784; // CHandle<C_BasePlayerPawn>
                constexpr std::ptrdiff_t m_hPredictedPawn = 0x788; // CHandle<C_BasePlayerPawn>
                constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x78C; // CSplitScreenSlot
                constexpr std::ptrdiff_t m_hSplitOwner = 0x790; // CHandle<CBasePlayerController>
                constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x798; // CUtlVector<CHandle<CBasePlayerController>>
                constexpr std::ptrdiff_t m_bIsHLTV = 0x7B0; // bool
                constexpr std::ptrdiff_t m_iConnected = 0x7B4; // PlayerConnectedState
                constexpr std::ptrdiff_t m_iszPlayerName = 0x7B8; // char[128]
                constexpr std::ptrdiff_t m_steamID = 0x840; // uint64
                constexpr std::ptrdiff_t m_bIsLocalPlayerController = 0x848; // bool
                constexpr std::ptrdiff_t m_iDesiredFOV = 0x84C; // uint32
            }
            // Parent: None
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBasePlayerVData {
                constexpr std::ptrdiff_t m_sModelName = 0x28; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_flHeadDamageMultiplier = 0x108; // CSkillFloat
                constexpr std::ptrdiff_t m_flChestDamageMultiplier = 0x118; // CSkillFloat
                constexpr std::ptrdiff_t m_flStomachDamageMultiplier = 0x128; // CSkillFloat
                constexpr std::ptrdiff_t m_flArmDamageMultiplier = 0x138; // CSkillFloat
                constexpr std::ptrdiff_t m_flLegDamageMultiplier = 0x148; // CSkillFloat
                constexpr std::ptrdiff_t m_flHoldBreathTime = 0x158; // float32
                constexpr std::ptrdiff_t m_flDrowningDamageInterval = 0x15C; // float32
                constexpr std::ptrdiff_t m_nDrowningDamageInitial = 0x160; // int32
                constexpr std::ptrdiff_t m_nDrowningDamageMax = 0x164; // int32
                constexpr std::ptrdiff_t m_nWaterSpeed = 0x168; // int32
                constexpr std::ptrdiff_t m_flUseRange = 0x16C; // float32
                constexpr std::ptrdiff_t m_flUseAngleTolerance = 0x170; // float32
                constexpr std::ptrdiff_t m_flCrouchTime = 0x174; // float32
            }
            // Parent: None
            // Fields count: 20
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBasePlayerWeaponVData {
                constexpr std::ptrdiff_t m_szWorldModel = 0x28; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_bBuiltRightHanded = 0x108; // bool
                constexpr std::ptrdiff_t m_bAllowFlipping = 0x109; // bool
                constexpr std::ptrdiff_t m_sMuzzleAttachment = 0x110; // CUtlString
                constexpr std::ptrdiff_t m_szMuzzleFlashParticle = 0x118; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_iFlags = 0x1F8; // ItemFlagTypes_t
                constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x1F9; // AmmoIndex_t
                constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x1FA; // AmmoIndex_t
                constexpr std::ptrdiff_t m_iMaxClip1 = 0x1FC; // int32
                constexpr std::ptrdiff_t m_iMaxClip2 = 0x200; // int32
                constexpr std::ptrdiff_t m_iDefaultClip1 = 0x204; // int32
                constexpr std::ptrdiff_t m_iDefaultClip2 = 0x208; // int32
                constexpr std::ptrdiff_t m_iWeight = 0x20C; // int32
                constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x210; // bool
                constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x211; // bool
                constexpr std::ptrdiff_t m_iRumbleEffect = 0x214; // RumbleEffect_t
                constexpr std::ptrdiff_t m_bLinkedCooldowns = 0x218; // bool
                constexpr std::ptrdiff_t m_aShootSounds = 0x220; // CUtlMap<WeaponSound_t,CSoundEventName>
                constexpr std::ptrdiff_t m_iSlot = 0x240; // int32
                constexpr std::ptrdiff_t m_iPosition = 0x244; // int32
            }
            // Parent: None
            // Fields count: 13
            //
            // Metadata:
            // NetworkVarNames: m_animGraphNetworkedVars (CAnimGraphNetworkedVariables)
            // NetworkVarNames: m_hSequence (HSequence)
            // NetworkVarNames: m_flSeqStartTime (GameTime_t)
            // NetworkVarNames: m_flSeqFixedCycle (float)
            // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t)
            namespace CBaseAnimGraphController {
                constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x18; // CAnimGraphNetworkedVariables
                constexpr std::ptrdiff_t m_bSequenceFinished = 0x14A8; // bool
                constexpr std::ptrdiff_t m_flSoundSyncTime = 0x14AC; // float32
                constexpr std::ptrdiff_t m_hSequence = 0x14B0; // HSequence
                constexpr std::ptrdiff_t m_flSeqStartTime = 0x14B4; // GameTime_t
                constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x14B8; // float32
                constexpr std::ptrdiff_t m_nAnimLoopMode = 0x14BC; // AnimLoopMode_t
                constexpr std::ptrdiff_t m_flPlaybackRate = 0x14C0; // CNetworkedQuantizedFloat
                constexpr std::ptrdiff_t m_nNotifyState = 0x14CC; // SequenceFinishNotifyState_t
                constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x14CE; // bool
                constexpr std::ptrdiff_t m_bNetworkedSequenceChanged = 0x14CF; // bool
                constexpr std::ptrdiff_t m_bLastUpdateSkipped = 0x14D0; // bool
                constexpr std::ptrdiff_t m_flPrevAnimUpdateTime = 0x14D4; // GameTime_t
            }
            // Parent: C_BaseEntity
            // Fields count: 31
            //
            // Metadata:
            // NetworkVarNames: m_CRenderComponent (CRenderComponent::Storage_t)
            // NetworkVarNames: m_CHitboxComponent (CHitboxComponent::Storage_t)
            // NetworkVarNames: m_nRenderMode (RenderMode_t)
            // NetworkVarNames: m_nRenderFX (RenderFx_t)
            // NetworkVarNames: m_clrRender (Color)
            // NetworkVarNames: m_vecRenderAttributes (EntityRenderAttribute_t)
            // NetworkVarNames: m_bRenderToCubemaps (bool)
            // NetworkVarNames: m_Collision (CCollisionProperty)
            // NetworkVarNames: m_Glow (CGlowProperty)
            // NetworkVarNames: m_flGlowBackfaceMult (float)
            // NetworkVarNames: m_fadeMinDist (float32)
            // NetworkVarNames: m_fadeMaxDist (float32)
            // NetworkVarNames: m_flFadeScale (float32)
            // NetworkVarNames: m_flShadowStrength (float32)
            // NetworkVarNames: m_nObjectCulling (uint8)
            // NetworkVarNames: m_nAddDecal (int)
            // NetworkVarNames: m_vDecalPosition (Vector)
            // NetworkVarNames: m_vDecalForwardAxis (Vector)
            // NetworkVarNames: m_flDecalHealBloodRate (float)
            // NetworkVarNames: m_flDecalHealHeightRate (float)
            // NetworkVarNames: m_ConfigEntitiesToPropagateMaterialDecalsTo (CHandle<C_BaseModelEntity>)
            namespace C_BaseModelEntity {
                constexpr std::ptrdiff_t m_CRenderComponent = 0x9A0; // CRenderComponent*
                constexpr std::ptrdiff_t m_CHitboxComponent = 0x9A8; // CHitboxComponent
                constexpr std::ptrdiff_t m_bInitModelEffects = 0x9F0; // bool
                constexpr std::ptrdiff_t m_bIsStaticProp = 0x9F1; // bool
                constexpr std::ptrdiff_t m_nLastAddDecal = 0x9F4; // int32
                constexpr std::ptrdiff_t m_nDecalsAdded = 0x9F8; // int32
                constexpr std::ptrdiff_t m_iOldHealth = 0x9FC; // int32
                constexpr std::ptrdiff_t m_nRenderMode = 0xA00; // RenderMode_t
                constexpr std::ptrdiff_t m_nRenderFX = 0xA01; // RenderFx_t
                constexpr std::ptrdiff_t m_bAllowFadeInView = 0xA02; // bool
                constexpr std::ptrdiff_t m_clrRender = 0xA03; // Color
                constexpr std::ptrdiff_t m_vecRenderAttributes = 0xA08; // C_UtlVectorEmbeddedNetworkVar<EntityRenderAttribute_t>
                constexpr std::ptrdiff_t m_bRenderToCubemaps = 0xA70; // bool
                constexpr std::ptrdiff_t m_Collision = 0xA78; // CCollisionProperty
                constexpr std::ptrdiff_t m_Glow = 0xB28; // CGlowProperty
                constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0xB80; // float32
                constexpr std::ptrdiff_t m_fadeMinDist = 0xB84; // float32
                constexpr std::ptrdiff_t m_fadeMaxDist = 0xB88; // float32
                constexpr std::ptrdiff_t m_flFadeScale = 0xB8C; // float32
                constexpr std::ptrdiff_t m_flShadowStrength = 0xB90; // float32
                constexpr std::ptrdiff_t m_nObjectCulling = 0xB94; // uint8
                constexpr std::ptrdiff_t m_nAddDecal = 0xB98; // int32
                constexpr std::ptrdiff_t m_vDecalPosition = 0xB9C; // Vector
                constexpr std::ptrdiff_t m_vDecalForwardAxis = 0xBA8; // Vector
                constexpr std::ptrdiff_t m_flDecalHealBloodRate = 0xBB4; // float32
                constexpr std::ptrdiff_t m_flDecalHealHeightRate = 0xBB8; // float32
                constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0xBC0; // C_NetworkUtlVectorBase<CHandle<C_BaseModelEntity>>
                constexpr std::ptrdiff_t m_vecViewOffset = 0xBD8; // CNetworkViewOffsetVector
                constexpr std::ptrdiff_t m_pClientAlphaProperty = 0xC08; // CClientAlphaProperty*
                constexpr std::ptrdiff_t m_ClientOverrideTint = 0xC10; // Color
                constexpr std::ptrdiff_t m_bUseClientOverrideTint = 0xC14; // bool
            }
            // Parent: C_BaseModelEntity
            // Fields count: 24
            //
            // Metadata:
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_szSnapshotFileName (char)
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_bFrozen (bool)
            // NetworkVarNames: m_flFreezeTransitionDuration (float)
            // NetworkVarNames: m_nStopType (int)
            // NetworkVarNames: m_bAnimateDuringGameplayPause (bool)
            // NetworkVarNames: m_iEffectIndex (HParticleSystemDefinitionStrong)
            // NetworkVarNames: m_flStartTime (GameTime_t)
            // NetworkVarNames: m_flPreSimTime (float32)
            // NetworkVarNames: m_vServerControlPoints (Vector)
            // NetworkVarNames: m_iServerControlPointAssignments (uint8)
            // NetworkVarNames: m_hControlPointEnts (CHandle<CBaseEntity>)
            // NetworkVarNames: m_bNoSave (bool)
            // NetworkVarNames: m_bNoFreeze (bool)
            // NetworkVarNames: m_bNoRamp (bool)
            namespace C_ParticleSystem {
                constexpr std::ptrdiff_t m_szSnapshotFileName = 0xC50; // char[512]
                constexpr std::ptrdiff_t m_bActive = 0xE50; // bool
                constexpr std::ptrdiff_t m_bFrozen = 0xE51; // bool
                constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0xE54; // float32
                constexpr std::ptrdiff_t m_nStopType = 0xE58; // int32
                constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0xE5C; // bool
                constexpr std::ptrdiff_t m_iEffectIndex = 0xE60; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_flStartTime = 0xE68; // GameTime_t
                constexpr std::ptrdiff_t m_flPreSimTime = 0xE6C; // float32
                constexpr std::ptrdiff_t m_vServerControlPoints = 0xE70; // Vector[4]
                constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0xEA0; // uint8[4]
                constexpr std::ptrdiff_t m_hControlPointEnts = 0xEA4; // CHandle<C_BaseEntity>[64]
                constexpr std::ptrdiff_t m_bNoSave = 0xFA4; // bool
                constexpr std::ptrdiff_t m_bNoFreeze = 0xFA5; // bool
                constexpr std::ptrdiff_t m_bNoRamp = 0xFA6; // bool
                constexpr std::ptrdiff_t m_bStartActive = 0xFA7; // bool
                constexpr std::ptrdiff_t m_iszEffectName = 0xFA8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszControlPointNames = 0xFB0; // CUtlSymbolLarge[64]
                constexpr std::ptrdiff_t m_nDataCP = 0x11B0; // int32
                constexpr std::ptrdiff_t m_vecDataCPValue = 0x11B4; // Vector
                constexpr std::ptrdiff_t m_nTintCP = 0x11C0; // int32
                constexpr std::ptrdiff_t m_clrTint = 0x11C4; // Color
                constexpr std::ptrdiff_t m_bOldActive = 0x11E8; // bool
                constexpr std::ptrdiff_t m_bOldFrozen = 0x11E9; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 16
            //
            // Metadata:
            // NetworkVarNames: m_flParticleSpacing (float)
            // NetworkVarNames: m_flSlack (float)
            // NetworkVarNames: m_flRadius (float)
            // NetworkVarNames: m_ColorTint (Color)
            // NetworkVarNames: m_nEffectState (int)
            // NetworkVarNames: m_iEffectIndex (HParticleSystemDefinitionStrong)
            // NetworkVarNames: m_PathNodes_Position (Vector)
            // NetworkVarNames: m_PathNodes_TangentIn (Vector)
            // NetworkVarNames: m_PathNodes_TangentOut (Vector)
            // NetworkVarNames: m_PathNodes_Color (Vector)
            // NetworkVarNames: m_PathNodes_PinEnabled (bool)
            // NetworkVarNames: m_PathNodes_RadiusScale (float)
            namespace C_PathParticleRope {
                constexpr std::ptrdiff_t m_bStartActive = 0x6D0; // bool
                constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x6D4; // float32
                constexpr std::ptrdiff_t m_iszEffectName = 0x6D8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_PathNodes_Name = 0x6E0; // CUtlVector<CUtlSymbolLarge>
                constexpr std::ptrdiff_t m_flParticleSpacing = 0x6F8; // float32
                constexpr std::ptrdiff_t m_flSlack = 0x6FC; // float32
                constexpr std::ptrdiff_t m_flRadius = 0x700; // float32
                constexpr std::ptrdiff_t m_ColorTint = 0x704; // Color
                constexpr std::ptrdiff_t m_nEffectState = 0x708; // int32
                constexpr std::ptrdiff_t m_iEffectIndex = 0x710; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_PathNodes_Position = 0x718; // C_NetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x730; // C_NetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x748; // C_NetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_PathNodes_Color = 0x760; // C_NetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x778; // C_NetworkUtlVectorBase<bool>
                constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x790; // C_NetworkUtlVectorBase<float32>
            }
            // Parent: C_BaseModelEntity
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_Flags (uint8)
            // NetworkVarNames: m_LightStyle (uint8)
            // NetworkVarNames: m_Radius (float32)
            // NetworkVarNames: m_Exponent (int32)
            // NetworkVarNames: m_InnerAngle (float32)
            // NetworkVarNames: m_OuterAngle (float32)
            // NetworkVarNames: m_SpotRadius (float32)
            namespace C_DynamicLight {
                constexpr std::ptrdiff_t m_Flags = 0xC50; // uint8
                constexpr std::ptrdiff_t m_LightStyle = 0xC51; // uint8
                constexpr std::ptrdiff_t m_Radius = 0xC54; // float32
                constexpr std::ptrdiff_t m_Exponent = 0xC58; // int32
                constexpr std::ptrdiff_t m_InnerAngle = 0xC5C; // float32
                constexpr std::ptrdiff_t m_OuterAngle = 0xC60; // float32
                constexpr std::ptrdiff_t m_SpotRadius = 0xC64; // float32
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_iszOverlayNames (string_t)
            // NetworkVarNames: m_flOverlayTimes (float32)
            // NetworkVarNames: m_flStartTime (GameTime_t)
            // NetworkVarNames: m_iDesiredOverlay (int32)
            // NetworkVarNames: m_bIsActive (bool)
            namespace C_EnvScreenOverlay {
                constexpr std::ptrdiff_t m_iszOverlayNames = 0x6D0; // CUtlSymbolLarge[10]
                constexpr std::ptrdiff_t m_flOverlayTimes = 0x720; // float32[10]
                constexpr std::ptrdiff_t m_flStartTime = 0x748; // GameTime_t
                constexpr std::ptrdiff_t m_iDesiredOverlay = 0x74C; // int32
                constexpr std::ptrdiff_t m_bIsActive = 0x750; // bool
                constexpr std::ptrdiff_t m_bWasActive = 0x751; // bool
                constexpr std::ptrdiff_t m_iCachedDesiredOverlay = 0x754; // int32
                constexpr std::ptrdiff_t m_iCurrentOverlay = 0x758; // int32
                constexpr std::ptrdiff_t m_flCurrentOverlayTime = 0x75C; // GameTime_t
            }
            // Parent: C_BaseModelEntity
            // Fields count: 8
            //
            // Metadata:
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_nHorizontalSize (uint32)
            // NetworkVarNames: m_nVerticalSize (uint32)
            // NetworkVarNames: m_nMinDist (uint32)
            // NetworkVarNames: m_nMaxDist (uint32)
            // NetworkVarNames: m_nOuterMaxDist (uint32)
            // NetworkVarNames: m_flGlowProxySize (float32)
            // NetworkVarNames: m_flHDRColorScale (float32)
            namespace C_LightGlow {
                constexpr std::ptrdiff_t m_nHorizontalSize = 0xC50; // uint32
                constexpr std::ptrdiff_t m_nVerticalSize = 0xC54; // uint32
                constexpr std::ptrdiff_t m_nMinDist = 0xC58; // uint32
                constexpr std::ptrdiff_t m_nMaxDist = 0xC5C; // uint32
                constexpr std::ptrdiff_t m_nOuterMaxDist = 0xC60; // uint32
                constexpr std::ptrdiff_t m_flGlowProxySize = 0xC64; // float32
                constexpr std::ptrdiff_t m_flHDRColorScale = 0xC68; // float32
                constexpr std::ptrdiff_t m_Glow = 0xC70; // C_LightGlowOverlay
            }
            // Parent: C_BaseEntity
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_iCurrentMaxRagdollCount (int8)
            namespace C_RagdollManager {
                constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x6D0; // int8
            }
            // Parent: C_BaseModelEntity
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_flLightScale (float32)
            // NetworkVarNames: m_Radius (float32)
            namespace C_SpotlightEnd {
                constexpr std::ptrdiff_t m_flLightScale = 0xC50; // float32
                constexpr std::ptrdiff_t m_Radius = 0xC54; // float32
            }
            // Parent: C_BaseEntity
            // Fields count: 25
            //
            // Metadata:
            // NetworkVarNames: m_bDisabled (bool)
            // NetworkVarNames: m_bUpdateOnClient (bool)
            // NetworkVarNames: m_nInputType (ValueRemapperInputType_t)
            // NetworkVarNames: m_hRemapLineStart (CHandle<CBaseEntity>)
            // NetworkVarNames: m_hRemapLineEnd (CHandle<CBaseEntity>)
            // NetworkVarNames: m_flMaximumChangePerSecond (float)
            // NetworkVarNames: m_flDisengageDistance (float)
            // NetworkVarNames: m_flEngageDistance (float)
            // NetworkVarNames: m_bRequiresUseKey (bool)
            // NetworkVarNames: m_nOutputType (ValueRemapperOutputType_t)
            // NetworkVarNames: m_hOutputEntities (CHandle<C_BaseEntity>)
            // NetworkVarNames: m_nHapticsType (ValueRemapperHapticsType_t)
            // NetworkVarNames: m_nMomentumType (ValueRemapperMomentumType_t)
            // NetworkVarNames: m_flMomentumModifier (float)
            // NetworkVarNames: m_flSnapValue (float)
            // NetworkVarNames: m_nRatchetType (ValueRemapperRatchetType_t)
            // NetworkVarNames: m_flInputOffset (float)
            namespace C_PointValueRemapper {
                constexpr std::ptrdiff_t m_bDisabled = 0x6D0; // bool
                constexpr std::ptrdiff_t m_bDisabledOld = 0x6D1; // bool
                constexpr std::ptrdiff_t m_bUpdateOnClient = 0x6D2; // bool
                constexpr std::ptrdiff_t m_nInputType = 0x6D4; // ValueRemapperInputType_t
                constexpr std::ptrdiff_t m_hRemapLineStart = 0x6D8; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_hRemapLineEnd = 0x6DC; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x6E0; // float32
                constexpr std::ptrdiff_t m_flDisengageDistance = 0x6E4; // float32
                constexpr std::ptrdiff_t m_flEngageDistance = 0x6E8; // float32
                constexpr std::ptrdiff_t m_bRequiresUseKey = 0x6EC; // bool
                constexpr std::ptrdiff_t m_nOutputType = 0x6F0; // ValueRemapperOutputType_t
                constexpr std::ptrdiff_t m_hOutputEntities = 0x6F8; // C_NetworkUtlVectorBase<CHandle<C_BaseEntity>>
                constexpr std::ptrdiff_t m_nHapticsType = 0x710; // ValueRemapperHapticsType_t
                constexpr std::ptrdiff_t m_nMomentumType = 0x714; // ValueRemapperMomentumType_t
                constexpr std::ptrdiff_t m_flMomentumModifier = 0x718; // float32
                constexpr std::ptrdiff_t m_flSnapValue = 0x71C; // float32
                constexpr std::ptrdiff_t m_flCurrentMomentum = 0x720; // float32
                constexpr std::ptrdiff_t m_nRatchetType = 0x724; // ValueRemapperRatchetType_t
                constexpr std::ptrdiff_t m_flRatchetOffset = 0x728; // float32
                constexpr std::ptrdiff_t m_flInputOffset = 0x72C; // float32
                constexpr std::ptrdiff_t m_bEngaged = 0x730; // bool
                constexpr std::ptrdiff_t m_bFirstUpdate = 0x731; // bool
                constexpr std::ptrdiff_t m_flPreviousValue = 0x734; // float32
                constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x738; // GameTime_t
                constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x73C; // Vector
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // NetworkVarNames: m_messageText (char)
            // NetworkVarNames: m_FontName (char)
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_bFullbright (bool)
            // NetworkVarNames: m_flWorldUnitsPerPx (float)
            // NetworkVarNames: m_flFontSize (float)
            // NetworkVarNames: m_flDepthOffset (float)
            // NetworkVarNames: m_Color (Color)
            // NetworkVarNames: m_nJustifyHorizontal (PointWorldTextJustifyHorizontal_t)
            // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t)
            // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t)
            namespace C_PointWorldText {
                constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xC58; // bool
                constexpr std::ptrdiff_t m_messageText = 0xC68; // char[512]
                constexpr std::ptrdiff_t m_FontName = 0xE68; // char[64]
                constexpr std::ptrdiff_t m_bEnabled = 0xEA8; // bool
                constexpr std::ptrdiff_t m_bFullbright = 0xEA9; // bool
                constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0xEAC; // float32
                constexpr std::ptrdiff_t m_flFontSize = 0xEB0; // float32
                constexpr std::ptrdiff_t m_flDepthOffset = 0xEB4; // float32
                constexpr std::ptrdiff_t m_Color = 0xEB8; // Color
                constexpr std::ptrdiff_t m_nJustifyHorizontal = 0xEBC; // PointWorldTextJustifyHorizontal_t
                constexpr std::ptrdiff_t m_nJustifyVertical = 0xEC0; // PointWorldTextJustifyVertical_t
                constexpr std::ptrdiff_t m_nReorientMode = 0xEC4; // PointWorldTextReorientMode_t
            }
            // Parent: C_BaseEntity
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_Handle (CHandle<CBaseEntity>)
            // NetworkVarNames: m_bSendHandle (bool)
            namespace C_HandleTest {
                constexpr std::ptrdiff_t m_Handle = 0x6D0; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_bSendHandle = 0x6D4; // bool
            }
            // Parent: C_BaseEntity
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_EnvWindShared (CEnvWindShared)
            namespace C_EnvWind {
                constexpr std::ptrdiff_t m_EnvWindShared = 0x6D0; // C_EnvWindShared
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_glowEntity (CHandle<C_BaseModelEntity>)
            // NetworkVarNames: m_usable (bool)
            // NetworkVarNames: m_szDisplayText (string_t)
            namespace C_BaseButton {
                constexpr std::ptrdiff_t m_glowEntity = 0xC50; // CHandle<C_BaseModelEntity>
                constexpr std::ptrdiff_t m_usable = 0xC54; // bool
                constexpr std::ptrdiff_t m_szDisplayText = 0xC58; // CUtlSymbolLarge
            }
            // Parent: C_BaseModelEntity
            // Fields count: 13
            //
            // Metadata:
            // NetworkVarNames: m_flStartTime (GameTime_t)
            // NetworkVarNames: m_flFadeInStart (float32)
            // NetworkVarNames: m_flFadeInLength (float32)
            // NetworkVarNames: m_flFadeOutModelStart (float32)
            // NetworkVarNames: m_flFadeOutModelLength (float32)
            // NetworkVarNames: m_flFadeOutStart (float32)
            // NetworkVarNames: m_flFadeOutLength (float32)
            // NetworkVarNames: m_nDissolveType (EntityDisolveType_t)
            // NetworkVarNames: m_vDissolverOrigin (Vector)
            // NetworkVarNames: m_nMagnitude (uint32)
            namespace C_EntityDissolve {
                constexpr std::ptrdiff_t m_flStartTime = 0xC58; // GameTime_t
                constexpr std::ptrdiff_t m_flFadeInStart = 0xC5C; // float32
                constexpr std::ptrdiff_t m_flFadeInLength = 0xC60; // float32
                constexpr std::ptrdiff_t m_flFadeOutModelStart = 0xC64; // float32
                constexpr std::ptrdiff_t m_flFadeOutModelLength = 0xC68; // float32
                constexpr std::ptrdiff_t m_flFadeOutStart = 0xC6C; // float32
                constexpr std::ptrdiff_t m_flFadeOutLength = 0xC70; // float32
                constexpr std::ptrdiff_t m_flNextSparkTime = 0xC74; // GameTime_t
                constexpr std::ptrdiff_t m_nDissolveType = 0xC78; // EntityDisolveType_t
                constexpr std::ptrdiff_t m_vDissolverOrigin = 0xC7C; // Vector
                constexpr std::ptrdiff_t m_nMagnitude = 0xC88; // uint32
                constexpr std::ptrdiff_t m_bCoreExplode = 0xC8C; // bool
                constexpr std::ptrdiff_t m_bLinkedToServerEnt = 0xC8D; // bool
            }
            // Parent: C_BaseModelEntity
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_hDecalMaterial (HMaterialStrong)
            // NetworkVarNames: m_flWidth (float)
            // NetworkVarNames: m_flHeight (float)
            // NetworkVarNames: m_flDepth (float)
            // NetworkVarNames: m_nRenderOrder (uint32)
            // NetworkVarNames: m_bProjectOnWorld (bool)
            // NetworkVarNames: m_bProjectOnCharacters (bool)
            // NetworkVarNames: m_bProjectOnWater (bool)
            // NetworkVarNames: m_flDepthSortBias (float)
            namespace C_EnvDecal {
                constexpr std::ptrdiff_t m_hDecalMaterial = 0xC50; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_flWidth = 0xC58; // float32
                constexpr std::ptrdiff_t m_flHeight = 0xC5C; // float32
                constexpr std::ptrdiff_t m_flDepth = 0xC60; // float32
                constexpr std::ptrdiff_t m_nRenderOrder = 0xC64; // uint32
                constexpr std::ptrdiff_t m_bProjectOnWorld = 0xC68; // bool
                constexpr std::ptrdiff_t m_bProjectOnCharacters = 0xC69; // bool
                constexpr std::ptrdiff_t m_bProjectOnWater = 0xC6A; // bool
                constexpr std::ptrdiff_t m_flDepthSortBias = 0xC6C; // float32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_EffectName (string_t)
            // NetworkVarNames: m_bState (bool)
            namespace C_FuncElectrifiedVolume {
                constexpr std::ptrdiff_t m_nAmbientEffect = 0xC50; // ParticleIndex_t
                constexpr std::ptrdiff_t m_EffectName = 0xC58; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_bState = 0xC60; // bool
            }
            // Parent: C_BaseModelEntity
            // Fields count: 0
            //
            // Metadata:
            // MNetworkOverride
            // MNetworkOverride
            namespace C_FuncRotating {
            }
            // Parent: C_BaseModelEntity
            // Fields count: 41
            //
            // Metadata:
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_flScrollSpeed (float32)
            // NetworkVarNames: m_RopeFlags (uint16)
            // NetworkVarNames: m_iRopeMaterialModelIndex (HMaterialStrong)
            // NetworkVarNames: m_nSegments (uint8)
            // NetworkVarNames: m_hStartPoint (CHandle<C_BaseEntity>)
            // NetworkVarNames: m_hEndPoint (CHandle<C_BaseEntity>)
            // NetworkVarNames: m_iStartAttachment (AttachmentHandle_t)
            // NetworkVarNames: m_iEndAttachment (AttachmentHandle_t)
            // NetworkVarNames: m_Subdiv (uint8)
            // NetworkVarNames: m_RopeLength (int16)
            // NetworkVarNames: m_Slack (int16)
            // NetworkVarNames: m_TextureScale (float32)
            // NetworkVarNames: m_fLockedPoints (uint8)
            // NetworkVarNames: m_nChangeCount (uint8)
            // NetworkVarNames: m_Width (float32)
            // NetworkVarNames: m_bConstrainBetweenEndpoints (bool)
            namespace C_RopeKeyframe {
                constexpr std::ptrdiff_t m_LinksTouchingSomething = 0xC58; // CBitVec<10>
                constexpr std::ptrdiff_t m_nLinksTouchingSomething = 0xC5C; // int32
                constexpr std::ptrdiff_t m_bApplyWind = 0xC60; // bool
                constexpr std::ptrdiff_t m_fPrevLockedPoints = 0xC64; // int32
                constexpr std::ptrdiff_t m_iForcePointMoveCounter = 0xC68; // int32
                constexpr std::ptrdiff_t m_bPrevEndPointPos = 0xC6C; // bool[2]
                constexpr std::ptrdiff_t m_vPrevEndPointPos = 0xC70; // Vector[2]
                constexpr std::ptrdiff_t m_flCurScroll = 0xC88; // float32
                constexpr std::ptrdiff_t m_flScrollSpeed = 0xC8C; // float32
                constexpr std::ptrdiff_t m_RopeFlags = 0xC90; // uint16
                constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0xC98; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_LightValues = 0xF10; // Vector[10]
                constexpr std::ptrdiff_t m_nSegments = 0xF88; // uint8
                constexpr std::ptrdiff_t m_hStartPoint = 0xF8C; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_hEndPoint = 0xF90; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_iStartAttachment = 0xF94; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_iEndAttachment = 0xF95; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_Subdiv = 0xF96; // uint8
                constexpr std::ptrdiff_t m_RopeLength = 0xF98; // int16
                constexpr std::ptrdiff_t m_Slack = 0xF9A; // int16
                constexpr std::ptrdiff_t m_TextureScale = 0xF9C; // float32
                constexpr std::ptrdiff_t m_fLockedPoints = 0xFA0; // uint8
                constexpr std::ptrdiff_t m_nChangeCount = 0xFA1; // uint8
                constexpr std::ptrdiff_t m_Width = 0xFA4; // float32
                constexpr std::ptrdiff_t m_PhysicsDelegate = 0xFA8; // C_RopeKeyframe::CPhysicsDelegate
                constexpr std::ptrdiff_t m_hMaterial = 0xFB8; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_TextureHeight = 0xFC0; // int32
                constexpr std::ptrdiff_t m_vecImpulse = 0xFC4; // Vector
                constexpr std::ptrdiff_t m_vecPreviousImpulse = 0xFD0; // Vector
                constexpr std::ptrdiff_t m_flCurrentGustTimer = 0xFDC; // float32
                constexpr std::ptrdiff_t m_flCurrentGustLifetime = 0xFE0; // float32
                constexpr std::ptrdiff_t m_flTimeToNextGust = 0xFE4; // float32
                constexpr std::ptrdiff_t m_vWindDir = 0xFE8; // Vector
                constexpr std::ptrdiff_t m_vColorMod = 0xFF4; // Vector
                constexpr std::ptrdiff_t m_vCachedEndPointAttachmentPos = 0x1000; // Vector[2]
                constexpr std::ptrdiff_t m_vCachedEndPointAttachmentAngle = 0x1018; // QAngle[2]
                constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x1030; // bool
                constexpr std::ptrdiff_t m_bEndPointAttachmentPositionsDirty = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bEndPointAttachmentAnglesDirty = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bNewDataThisFrame = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bPhysicsInitted = 0x0; // bitfield:1
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // NetworkVarNames: m_bIsPlayingBack (bool)
            // NetworkVarNames: m_bPaused (bool)
            // NetworkVarNames: m_bMultiplayer (bool)
            // NetworkVarNames: m_bAutogenerated (bool)
            // NetworkVarNames: m_flForceClientTime (float32)
            // NetworkVarNames: m_nSceneStringIndex (uint16)
            // NetworkVarNames: m_hActorList (CHandle<C_BaseFlex>)
            namespace C_SceneEntity {
                constexpr std::ptrdiff_t m_bIsPlayingBack = 0x6D8; // bool
                constexpr std::ptrdiff_t m_bPaused = 0x6D9; // bool
                constexpr std::ptrdiff_t m_bMultiplayer = 0x6DA; // bool
                constexpr std::ptrdiff_t m_bAutogenerated = 0x6DB; // bool
                constexpr std::ptrdiff_t m_flForceClientTime = 0x6DC; // float32
                constexpr std::ptrdiff_t m_nSceneStringIndex = 0x6E0; // uint16
                constexpr std::ptrdiff_t m_bClientOnly = 0x6E2; // bool
                constexpr std::ptrdiff_t m_hOwner = 0x6E4; // CHandle<C_BaseFlex>
                constexpr std::ptrdiff_t m_hActorList = 0x6E8; // C_NetworkUtlVectorBase<CHandle<C_BaseFlex>>
                constexpr std::ptrdiff_t m_bWasPlaying = 0x700; // bool
                constexpr std::ptrdiff_t m_QueuedEvents = 0x710; // CUtlVector<C_SceneEntity::QueuedEvents_t>
                constexpr std::ptrdiff_t m_flCurrentTime = 0x728; // float32
            }
            // Parent: C_BaseModelEntity
            // Fields count: 18
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkExcludeByName
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_vDirection (Vector)
            // NetworkVarNames: m_iszEffectName (string_t)
            // NetworkVarNames: m_iszSSEffectName (string_t)
            // NetworkVarNames: m_clrOverlay (Color)
            // NetworkVarNames: m_bOn (bool)
            // NetworkVarNames: m_bmaxColor (bool)
            // NetworkVarNames: m_flSize (float32)
            // NetworkVarNames: m_flHazeScale (float32)
            // NetworkVarNames: m_flRotation (float32)
            // NetworkVarNames: m_flHDRColorScale (float32)
            // NetworkVarNames: m_flAlphaHaze (float32)
            // NetworkVarNames: m_flAlphaScale (float32)
            // NetworkVarNames: m_flAlphaHdr (float32)
            // NetworkVarNames: m_flFarZScale (float32)
            namespace C_Sun {
                constexpr std::ptrdiff_t m_fxSSSunFlareEffectIndex = 0xC50; // ParticleIndex_t
                constexpr std::ptrdiff_t m_fxSunFlareEffectIndex = 0xC54; // ParticleIndex_t
                constexpr std::ptrdiff_t m_fdistNormalize = 0xC58; // float32
                constexpr std::ptrdiff_t m_vSunPos = 0xC5C; // Vector
                constexpr std::ptrdiff_t m_vDirection = 0xC68; // Vector
                constexpr std::ptrdiff_t m_iszEffectName = 0xC78; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszSSEffectName = 0xC80; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_clrOverlay = 0xC88; // Color
                constexpr std::ptrdiff_t m_bOn = 0xC8C; // bool
                constexpr std::ptrdiff_t m_bmaxColor = 0xC8D; // bool
                constexpr std::ptrdiff_t m_flSize = 0xC90; // float32
                constexpr std::ptrdiff_t m_flHazeScale = 0xC94; // float32
                constexpr std::ptrdiff_t m_flRotation = 0xC98; // float32
                constexpr std::ptrdiff_t m_flHDRColorScale = 0xC9C; // float32
                constexpr std::ptrdiff_t m_flAlphaHaze = 0xCA0; // float32
                constexpr std::ptrdiff_t m_flAlphaScale = 0xCA4; // float32
                constexpr std::ptrdiff_t m_flAlphaHdr = 0xCA8; // float32
                constexpr std::ptrdiff_t m_flFarZScale = 0xCAC; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MNetworkIncludeByName
            // NetworkVarNames: m_bDisabled (bool)
            // NetworkVarNames: m_bClientSidePredicted (bool)
            namespace C_BaseTrigger {
                constexpr std::ptrdiff_t m_bDisabled = 0xC50; // bool
                constexpr std::ptrdiff_t m_bClientSidePredicted = 0xC51; // bool
            }
            // Parent: C_BaseTrigger
            // Fields count: 13
            //
            // Metadata:
            // NetworkVarNames: m_gravityScale (float)
            // NetworkVarNames: m_linearLimit (float)
            // NetworkVarNames: m_linearDamping (float)
            // NetworkVarNames: m_angularLimit (float)
            // NetworkVarNames: m_angularDamping (float)
            // NetworkVarNames: m_linearForce (float)
            // NetworkVarNames: m_flFrequency (float)
            // NetworkVarNames: m_flDampingRatio (float)
            // NetworkVarNames: m_vecLinearForcePointAt (Vector)
            // NetworkVarNames: m_bCollapseToForcePoint (bool)
            // NetworkVarNames: m_vecLinearForcePointAtWorld (Vector)
            // NetworkVarNames: m_vecLinearForceDirection (Vector)
            // NetworkVarNames: m_bConvertToDebrisWhenPossible (bool)
            namespace C_TriggerPhysics {
                constexpr std::ptrdiff_t m_gravityScale = 0xC54; // float32
                constexpr std::ptrdiff_t m_linearLimit = 0xC58; // float32
                constexpr std::ptrdiff_t m_linearDamping = 0xC5C; // float32
                constexpr std::ptrdiff_t m_angularLimit = 0xC60; // float32
                constexpr std::ptrdiff_t m_angularDamping = 0xC64; // float32
                constexpr std::ptrdiff_t m_linearForce = 0xC68; // float32
                constexpr std::ptrdiff_t m_flFrequency = 0xC6C; // float32
                constexpr std::ptrdiff_t m_flDampingRatio = 0xC70; // float32
                constexpr std::ptrdiff_t m_vecLinearForcePointAt = 0xC74; // Vector
                constexpr std::ptrdiff_t m_bCollapseToForcePoint = 0xC80; // bool
                constexpr std::ptrdiff_t m_vecLinearForcePointAtWorld = 0xC84; // Vector
                constexpr std::ptrdiff_t m_vecLinearForceDirection = 0xC90; // Vector
                constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0xC9C; // bool
            }
            // Parent: C_BaseModelEntity
            // Fields count: 24
            //
            // Metadata:
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkOverride
            // NetworkVarNames: m_flFrameRate (float32)
            // NetworkVarNames: m_flHDRColorScale (float32)
            // NetworkVarNames: m_nNumBeamEnts (uint8)
            // NetworkVarNames: m_hBaseMaterial (HMaterialStrong)
            // NetworkVarNames: m_nHaloIndex (HMaterialStrong)
            // NetworkVarNames: m_nBeamType (BeamType_t)
            // NetworkVarNames: m_nBeamFlags (uint32)
            // NetworkVarNames: m_hAttachEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_nAttachIndex (AttachmentHandle_t)
            // NetworkVarNames: m_fWidth (float32)
            // NetworkVarNames: m_fEndWidth (float32)
            // NetworkVarNames: m_fFadeLength (float32)
            // NetworkVarNames: m_fHaloScale (float32)
            // NetworkVarNames: m_fAmplitude (float32)
            // NetworkVarNames: m_fStartFrame (float32)
            // NetworkVarNames: m_fSpeed (float32)
            // NetworkVarNames: m_flFrame (float32)
            // NetworkVarNames: m_nClipStyle (BeamClipStyle_t)
            // NetworkVarNames: m_bTurnedOff (bool)
            // NetworkVarNames: m_vecEndPos (Vector)
            namespace C_Beam {
                constexpr std::ptrdiff_t m_flFrameRate = 0xC50; // float32
                constexpr std::ptrdiff_t m_flHDRColorScale = 0xC54; // float32
                constexpr std::ptrdiff_t m_flFireTime = 0xC58; // GameTime_t
                constexpr std::ptrdiff_t m_flDamage = 0xC5C; // float32
                constexpr std::ptrdiff_t m_nNumBeamEnts = 0xC60; // uint8
                constexpr std::ptrdiff_t m_queryHandleHalo = 0xC64; // int32
                constexpr std::ptrdiff_t m_hBaseMaterial = 0xC88; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_nHaloIndex = 0xC90; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_nBeamType = 0xC98; // BeamType_t
                constexpr std::ptrdiff_t m_nBeamFlags = 0xC9C; // uint32
                constexpr std::ptrdiff_t m_hAttachEntity = 0xCA0; // CHandle<C_BaseEntity>[10]
                constexpr std::ptrdiff_t m_nAttachIndex = 0xCC8; // AttachmentHandle_t[10]
                constexpr std::ptrdiff_t m_fWidth = 0xCD4; // float32
                constexpr std::ptrdiff_t m_fEndWidth = 0xCD8; // float32
                constexpr std::ptrdiff_t m_fFadeLength = 0xCDC; // float32
                constexpr std::ptrdiff_t m_fHaloScale = 0xCE0; // float32
                constexpr std::ptrdiff_t m_fAmplitude = 0xCE4; // float32
                constexpr std::ptrdiff_t m_fStartFrame = 0xCE8; // float32
                constexpr std::ptrdiff_t m_fSpeed = 0xCEC; // float32
                constexpr std::ptrdiff_t m_flFrame = 0xCF0; // float32
                constexpr std::ptrdiff_t m_nClipStyle = 0xCF4; // BeamClipStyle_t
                constexpr std::ptrdiff_t m_bTurnedOff = 0xCF8; // bool
                constexpr std::ptrdiff_t m_vecEndPos = 0xCFC; // Vector
                constexpr std::ptrdiff_t m_hEndEntity = 0xD08; // CHandle<C_BaseEntity>
            }
            // Parent: C_BaseModelEntity
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_vecLadderDir (Vector)
            // NetworkVarNames: m_vecPlayerMountPositionTop (Vector)
            // NetworkVarNames: m_vecPlayerMountPositionBottom (Vector)
            // NetworkVarNames: m_flAutoRideSpeed (float)
            // NetworkVarNames: m_bFakeLadder (bool)
            namespace C_FuncLadder {
                constexpr std::ptrdiff_t m_vecLadderDir = 0xC50; // Vector
                constexpr std::ptrdiff_t m_Dismounts = 0xC60; // CUtlVector<CHandle<C_InfoLadderDismount>>
                constexpr std::ptrdiff_t m_vecLocalTop = 0xC78; // Vector
                constexpr std::ptrdiff_t m_vecPlayerMountPositionTop = 0xC84; // Vector
                constexpr std::ptrdiff_t m_vecPlayerMountPositionBottom = 0xC90; // Vector
                constexpr std::ptrdiff_t m_flAutoRideSpeed = 0xC9C; // float32
                constexpr std::ptrdiff_t m_bDisabled = 0xCA0; // bool
                constexpr std::ptrdiff_t m_bFakeLadder = 0xCA1; // bool
                constexpr std::ptrdiff_t m_bHasSlack = 0xCA2; // bool
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPrecipitationVData {
                constexpr std::ptrdiff_t m_szParticlePrecipitationEffect = 0x28; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_flInnerDistance = 0x108; // float32
                constexpr std::ptrdiff_t m_nAttachType = 0x10C; // ParticleAttachment_t
                constexpr std::ptrdiff_t m_bBatchSameVolumeType = 0x110; // bool
                constexpr std::ptrdiff_t m_nRTEnvCP = 0x114; // int32
                constexpr std::ptrdiff_t m_nRTEnvCPComponent = 0x118; // int32
                constexpr std::ptrdiff_t m_szModifier = 0x120; // CUtlString
            }
            // Parent: C_BaseModelEntity
            // Fields count: 24
            //
            // Metadata:
            // NetworkVarNames: m_hSpriteMaterial (HMaterialStrong)
            // NetworkVarNames: m_hAttachedToEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_nAttachment (AttachmentHandle_t)
            // NetworkVarNames: m_flSpriteFramerate (float32)
            // NetworkVarNames: m_flFrame (float32)
            // NetworkVarNames: m_nBrightness (uint32)
            // NetworkVarNames: m_flBrightnessDuration (float32)
            // NetworkVarNames: m_flSpriteScale (float32)
            // NetworkVarNames: m_flScaleDuration (float32)
            // NetworkVarNames: m_bWorldSpaceScale (bool)
            // NetworkVarNames: m_flGlowProxySize (float32)
            // NetworkVarNames: m_flHDRColorScale (float32)
            namespace C_Sprite {
                constexpr std::ptrdiff_t m_hSpriteMaterial = 0xC68; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_hAttachedToEntity = 0xC70; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_nAttachment = 0xC74; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_flSpriteFramerate = 0xC78; // float32
                constexpr std::ptrdiff_t m_flFrame = 0xC7C; // float32
                constexpr std::ptrdiff_t m_flDieTime = 0xC80; // GameTime_t
                constexpr std::ptrdiff_t m_nBrightness = 0xC90; // uint32
                constexpr std::ptrdiff_t m_flBrightnessDuration = 0xC94; // float32
                constexpr std::ptrdiff_t m_flSpriteScale = 0xC98; // float32
                constexpr std::ptrdiff_t m_flScaleDuration = 0xC9C; // float32
                constexpr std::ptrdiff_t m_bWorldSpaceScale = 0xCA0; // bool
                constexpr std::ptrdiff_t m_flGlowProxySize = 0xCA4; // float32
                constexpr std::ptrdiff_t m_flHDRColorScale = 0xCA8; // float32
                constexpr std::ptrdiff_t m_flLastTime = 0xCAC; // GameTime_t
                constexpr std::ptrdiff_t m_flMaxFrame = 0xCB0; // float32
                constexpr std::ptrdiff_t m_flStartScale = 0xCB4; // float32
                constexpr std::ptrdiff_t m_flDestScale = 0xCB8; // float32
                constexpr std::ptrdiff_t m_flScaleTimeStart = 0xCBC; // GameTime_t
                constexpr std::ptrdiff_t m_nStartBrightness = 0xCC0; // int32
                constexpr std::ptrdiff_t m_nDestBrightness = 0xCC4; // int32
                constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0xCC8; // GameTime_t
                constexpr std::ptrdiff_t m_hOldSpriteMaterial = 0xCD0; // CWeakHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_nSpriteWidth = 0xD78; // int32
                constexpr std::ptrdiff_t m_nSpriteHeight = 0xD7C; // int32
            }
            // Parent: C_BaseModelEntity
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_DialogXMLName (string_t)
            // NetworkVarNames: m_PanelClassName (string_t)
            // NetworkVarNames: m_PanelID (string_t)
            namespace C_BaseClientUIEntity {
                constexpr std::ptrdiff_t m_bEnabled = 0xC58; // bool
                constexpr std::ptrdiff_t m_DialogXMLName = 0xC60; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_PanelClassName = 0xC68; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_PanelID = 0xC70; // CUtlSymbolLarge
            }
            // Parent: C_BaseClientUIEntity
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_hActivator (EHANDLE)
            namespace C_PointClientUIDialog {
                constexpr std::ptrdiff_t m_hActivator = 0xC80; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_bStartEnabled = 0xC84; // bool
            }
            // Parent: C_BaseClientUIEntity
            // Fields count: 13
            //
            // Metadata:
            // NetworkVarNames: m_bIgnoreInput (bool)
            // NetworkVarNames: m_flWidth (float)
            // NetworkVarNames: m_flHeight (float)
            // NetworkVarNames: m_flDPI (float)
            // NetworkVarNames: m_flInteractDistance (float)
            // NetworkVarNames: m_flDepthOffset (float)
            // NetworkVarNames: m_unOwnerContext (uint32)
            // NetworkVarNames: m_unHorizontalAlign (uint32)
            // NetworkVarNames: m_unVerticalAlign (uint32)
            // NetworkVarNames: m_unOrientation (uint32)
            // NetworkVarNames: m_bAllowInteractionFromAllSceneWorlds (bool)
            // NetworkVarNames: m_vecCSSClasses (string_t)
            namespace C_PointClientUIHUD {
                constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xC88; // bool
                constexpr std::ptrdiff_t m_bIgnoreInput = 0xE10; // bool
                constexpr std::ptrdiff_t m_flWidth = 0xE14; // float32
                constexpr std::ptrdiff_t m_flHeight = 0xE18; // float32
                constexpr std::ptrdiff_t m_flDPI = 0xE1C; // float32
                constexpr std::ptrdiff_t m_flInteractDistance = 0xE20; // float32
                constexpr std::ptrdiff_t m_flDepthOffset = 0xE24; // float32
                constexpr std::ptrdiff_t m_unOwnerContext = 0xE28; // uint32
                constexpr std::ptrdiff_t m_unHorizontalAlign = 0xE2C; // uint32
                constexpr std::ptrdiff_t m_unVerticalAlign = 0xE30; // uint32
                constexpr std::ptrdiff_t m_unOrientation = 0xE34; // uint32
                constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0xE38; // bool
                constexpr std::ptrdiff_t m_vecCSSClasses = 0xE40; // C_NetworkUtlVectorBase<CUtlSymbolLarge>
            }
            // Parent: C_BaseClientUIEntity
            // Fields count: 28
            //
            // Metadata:
            // NetworkVarNames: m_bIgnoreInput (bool)
            // NetworkVarNames: m_bLit (bool)
            // NetworkVarNames: m_bFollowPlayerAcrossTeleport (bool)
            // NetworkVarNames: m_flWidth (float)
            // NetworkVarNames: m_flHeight (float)
            // NetworkVarNames: m_flDPI (float)
            // NetworkVarNames: m_flInteractDistance (float)
            // NetworkVarNames: m_flDepthOffset (float)
            // NetworkVarNames: m_unOwnerContext (uint32)
            // NetworkVarNames: m_unHorizontalAlign (uint32)
            // NetworkVarNames: m_unVerticalAlign (uint32)
            // NetworkVarNames: m_unOrientation (uint32)
            // NetworkVarNames: m_bAllowInteractionFromAllSceneWorlds (bool)
            // NetworkVarNames: m_vecCSSClasses (string_t)
            // NetworkVarNames: m_bOpaque (bool)
            // NetworkVarNames: m_bNoDepth (bool)
            // NetworkVarNames: m_bRenderBackface (bool)
            // NetworkVarNames: m_bUseOffScreenIndicator (bool)
            // NetworkVarNames: m_bExcludeFromSaveGames (bool)
            // NetworkVarNames: m_bGrabbable (bool)
            // NetworkVarNames: m_bOnlyRenderToTexture (bool)
            // NetworkVarNames: m_bDisableMipGen (bool)
            // NetworkVarNames: m_nExplicitImageLayout (int32)
            namespace C_PointClientUIWorldPanel {
                constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xC88; // bool
                constexpr std::ptrdiff_t m_bMoveViewToPlayerNextThink = 0xC89; // bool
                constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xC8A; // bool
                constexpr std::ptrdiff_t m_anchorDeltaTransform = 0xC90; // CTransform
                constexpr std::ptrdiff_t m_pOffScreenIndicator = 0xE30; // CPointOffScreenIndicatorUi*
                constexpr std::ptrdiff_t m_bIgnoreInput = 0xE58; // bool
                constexpr std::ptrdiff_t m_bLit = 0xE59; // bool
                constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0xE5A; // bool
                constexpr std::ptrdiff_t m_flWidth = 0xE5C; // float32
                constexpr std::ptrdiff_t m_flHeight = 0xE60; // float32
                constexpr std::ptrdiff_t m_flDPI = 0xE64; // float32
                constexpr std::ptrdiff_t m_flInteractDistance = 0xE68; // float32
                constexpr std::ptrdiff_t m_flDepthOffset = 0xE6C; // float32
                constexpr std::ptrdiff_t m_unOwnerContext = 0xE70; // uint32
                constexpr std::ptrdiff_t m_unHorizontalAlign = 0xE74; // uint32
                constexpr std::ptrdiff_t m_unVerticalAlign = 0xE78; // uint32
                constexpr std::ptrdiff_t m_unOrientation = 0xE7C; // uint32
                constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0xE80; // bool
                constexpr std::ptrdiff_t m_vecCSSClasses = 0xE88; // C_NetworkUtlVectorBase<CUtlSymbolLarge>
                constexpr std::ptrdiff_t m_bOpaque = 0xEA0; // bool
                constexpr std::ptrdiff_t m_bNoDepth = 0xEA1; // bool
                constexpr std::ptrdiff_t m_bRenderBackface = 0xEA2; // bool
                constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0xEA3; // bool
                constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0xEA4; // bool
                constexpr std::ptrdiff_t m_bGrabbable = 0xEA5; // bool
                constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0xEA6; // bool
                constexpr std::ptrdiff_t m_bDisableMipGen = 0xEA7; // bool
                constexpr std::ptrdiff_t m_nExplicitImageLayout = 0xEA8; // int32
            }
            // Parent: C_PointClientUIWorldPanel
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_messageText (char)
            namespace C_PointClientUIWorldTextPanel {
                constexpr std::ptrdiff_t m_messageText = 0xEAC; // char[512]
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_bDisabled (bool)
            // NetworkVarNames: m_nResolutionX (int)
            // NetworkVarNames: m_nResolutionY (int)
            // NetworkVarNames: m_szLayoutFileName (string_t)
            // NetworkVarNames: m_RenderAttrName (string_t)
            // NetworkVarNames: m_TargetEntities (CHandle<C_BaseModelEntity>)
            // NetworkVarNames: m_nTargetChangeCount (int)
            // NetworkVarNames: m_vecCSSClasses (string_t)
            namespace CInfoOffscreenPanoramaTexture {
                constexpr std::ptrdiff_t m_bDisabled = 0x6D0; // bool
                constexpr std::ptrdiff_t m_nResolutionX = 0x6D4; // int32
                constexpr std::ptrdiff_t m_nResolutionY = 0x6D8; // int32
                constexpr std::ptrdiff_t m_szLayoutFileName = 0x6E0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_RenderAttrName = 0x6E8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_TargetEntities = 0x6F0; // C_NetworkUtlVectorBase<CHandle<C_BaseModelEntity>>
                constexpr std::ptrdiff_t m_nTargetChangeCount = 0x708; // int32
                constexpr std::ptrdiff_t m_vecCSSClasses = 0x710; // C_NetworkUtlVectorBase<CUtlSymbolLarge>
                constexpr std::ptrdiff_t m_bCheckCSSClasses = 0x888; // bool
            }
            // Parent: None
            // Fields count: 28
            //
            // Metadata:
            // NetworkVarNames: m_iItemDefinitionIndex (item_definition_index_t)
            // NetworkVarNames: m_iEntityQuality (int)
            // NetworkVarNames: m_iEntityLevel (uint32)
            // NetworkVarNames: m_iItemIDHigh (uint32)
            // NetworkVarNames: m_iItemIDLow (uint32)
            // NetworkVarNames: m_iAccountID (uint32)
            // NetworkVarNames: m_iInventoryPosition (uint32)
            // NetworkVarNames: m_bInitialized (bool)
            // NetworkVarNames: m_AttributeList (CAttributeList)
            // NetworkVarNames: m_NetworkedDynamicAttributes (CAttributeList)
            // NetworkVarNames: m_szCustomName (char)
            namespace C_EconItemView {
                constexpr std::ptrdiff_t m_bInventoryImageRgbaRequested = 0x70; // bool
                constexpr std::ptrdiff_t m_bInventoryImageTriedCache = 0x71; // bool
                constexpr std::ptrdiff_t m_nInventoryImageRgbaWidth = 0x90; // int32
                constexpr std::ptrdiff_t m_nInventoryImageRgbaHeight = 0x94; // int32
                constexpr std::ptrdiff_t m_szCurrentLoadCachedFileName = 0x98; // char[4096]
                constexpr std::ptrdiff_t m_bRestoreCustomMaterialAfterPrecache = 0x10C0; // bool
                constexpr std::ptrdiff_t m_iItemDefinitionIndex = 0x10C2; // uint16
                constexpr std::ptrdiff_t m_iEntityQuality = 0x10C4; // int32
                constexpr std::ptrdiff_t m_iEntityLevel = 0x10C8; // uint32
                constexpr std::ptrdiff_t m_iItemID = 0x10D0; // uint64
                constexpr std::ptrdiff_t m_iItemIDHigh = 0x10D8; // uint32
                constexpr std::ptrdiff_t m_iItemIDLow = 0x10DC; // uint32
                constexpr std::ptrdiff_t m_iAccountID = 0x10E0; // uint32
                constexpr std::ptrdiff_t m_iInventoryPosition = 0x10E4; // uint32
                constexpr std::ptrdiff_t m_bInitialized = 0x10F0; // bool
                constexpr std::ptrdiff_t m_bDisallowSOC = 0x10F1; // bool
                constexpr std::ptrdiff_t m_bIsStoreItem = 0x10F2; // bool
                constexpr std::ptrdiff_t m_bIsTradeItem = 0x10F3; // bool
                constexpr std::ptrdiff_t m_iEntityQuantity = 0x10F4; // int32
                constexpr std::ptrdiff_t m_iRarityOverride = 0x10F8; // int32
                constexpr std::ptrdiff_t m_iQualityOverride = 0x10FC; // int32
                constexpr std::ptrdiff_t m_unClientFlags = 0x1100; // uint8
                constexpr std::ptrdiff_t m_unOverrideStyle = 0x1101; // uint8
                constexpr std::ptrdiff_t m_AttributeList = 0x1118; // CAttributeList
                constexpr std::ptrdiff_t m_NetworkedDynamicAttributes = 0x1178; // CAttributeList
                constexpr std::ptrdiff_t m_szCustomName = 0x11D8; // char[161]
                constexpr std::ptrdiff_t m_szCustomNameOverride = 0x1279; // char[161]
                constexpr std::ptrdiff_t m_bInitializedTags = 0x1348; // bool
            }
            // Parent: C_BaseTrigger
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_bBombPlantedHere (bool)
            namespace CBombTarget {
                constexpr std::ptrdiff_t m_bBombPlantedHere = 0xC52; // bool
            }
            // Parent: C_BaseTrigger
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_flFluidDensity (float)
            namespace C_TriggerBuoyancy {
                constexpr std::ptrdiff_t m_BuoyancyHelper = 0xC58; // CBuoyancyHelper
                constexpr std::ptrdiff_t m_flFluidDensity = 0xC78; // float32
            }
            // Parent: CBasePlayerController
            // Fields count: 62
            //
            // Metadata:
            // MNetworkUserGroupProxy
            // MNetworkUserGroupProxy
            // MNetworkUserGroupProxy
            // NetworkVarNames: m_pInGameMoneyServices (CCSPlayerController_InGameMoneyServices*)
            // NetworkVarNames: m_pInventoryServices (CCSPlayerController_InventoryServices*)
            // NetworkVarNames: m_pActionTrackingServices (CCSPlayerController_ActionTrackingServices*)
            // NetworkVarNames: m_pDamageServices (CCSPlayerController_DamageServices*)
            // NetworkVarNames: m_iPing (uint32)
            // NetworkVarNames: m_bHasCommunicationAbuseMute (bool)
            // NetworkVarNames: m_szCrosshairCodes (string_t)
            // NetworkVarNames: m_iPendingTeamNum (uint8)
            // NetworkVarNames: m_flForceTeamTime (GameTime_t)
            // NetworkVarNames: m_iCompTeammateColor (int)
            // NetworkVarNames: m_bEverPlayedOnTeam (bool)
            // NetworkVarNames: m_szClan (string_t)
            // NetworkVarNames: m_iCoachingTeam (int)
            // NetworkVarNames: m_nPlayerDominated (uint64)
            // NetworkVarNames: m_nPlayerDominatingMe (uint64)
            // NetworkVarNames: m_iCompetitiveRanking (int)
            // NetworkVarNames: m_iCompetitiveWins (int)
            // NetworkVarNames: m_iCompetitiveRankType (int8)
            // NetworkVarNames: m_iCompetitiveRankingPredicted_Win (int)
            // NetworkVarNames: m_iCompetitiveRankingPredicted_Loss (int)
            // NetworkVarNames: m_iCompetitiveRankingPredicted_Tie (int)
            // NetworkVarNames: m_nEndMatchNextMapVote (int)
            // NetworkVarNames: m_unActiveQuestId (uint16)
            // NetworkVarNames: m_nQuestProgressReason (QuestProgress::Reason)
            // NetworkVarNames: m_unPlayerTvControlFlags (uint32)
            // NetworkVarNames: m_nDisconnectionTick (int)
            // NetworkVarNames: m_bControllingBot (bool)
            // NetworkVarNames: m_bHasControlledBotThisRound (bool)
            // NetworkVarNames: m_bCanControlObservedBot (bool)
            // NetworkVarNames: m_hPlayerPawn (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_hObserverPawn (CHandle<CCSObserverPawn>)
            // NetworkVarNames: m_bPawnIsAlive (bool)
            // NetworkVarNames: m_iPawnHealth (uint32)
            // NetworkVarNames: m_iPawnArmor (int)
            // NetworkVarNames: m_bPawnHasDefuser (bool)
            // NetworkVarNames: m_bPawnHasHelmet (bool)
            // NetworkVarNames: m_nPawnCharacterDefIndex (item_definition_index_t)
            // NetworkVarNames: m_iPawnLifetimeStart (int)
            // NetworkVarNames: m_iPawnLifetimeEnd (int)
            // NetworkVarNames: m_iPawnBotDifficulty (int)
            // NetworkVarNames: m_hOriginalControllerOfCurrentPawn (CHandle<CCSPlayerController>)
            // NetworkVarNames: m_iScore (int32)
            // NetworkVarNames: m_vecKills (EKillTypes_t)
            // NetworkVarNames: m_bMvpNoMusic (bool)
            // NetworkVarNames: m_eMvpReason (int)
            // NetworkVarNames: m_iMusicKitID (int)
            // NetworkVarNames: m_iMusicKitMVPs (int)
            // NetworkVarNames: m_iMVPs (int)
            namespace CCSPlayerController {
                constexpr std::ptrdiff_t m_pInGameMoneyServices = 0x878; // CCSPlayerController_InGameMoneyServices*
                constexpr std::ptrdiff_t m_pInventoryServices = 0x880; // CCSPlayerController_InventoryServices*
                constexpr std::ptrdiff_t m_pActionTrackingServices = 0x888; // CCSPlayerController_ActionTrackingServices*
                constexpr std::ptrdiff_t m_pDamageServices = 0x890; // CCSPlayerController_DamageServices*
                constexpr std::ptrdiff_t m_iPing = 0x898; // uint32
                constexpr std::ptrdiff_t m_bHasCommunicationAbuseMute = 0x89C; // bool
                constexpr std::ptrdiff_t m_szCrosshairCodes = 0x8A0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iPendingTeamNum = 0x8A8; // uint8
                constexpr std::ptrdiff_t m_flForceTeamTime = 0x8AC; // GameTime_t
                constexpr std::ptrdiff_t m_iCompTeammateColor = 0x8B0; // int32
                constexpr std::ptrdiff_t m_bEverPlayedOnTeam = 0x8B4; // bool
                constexpr std::ptrdiff_t m_flPreviousForceJoinTeamTime = 0x8B8; // GameTime_t
                constexpr std::ptrdiff_t m_szClan = 0x8C0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_sSanitizedPlayerName = 0x8C8; // CUtlString
                constexpr std::ptrdiff_t m_iCoachingTeam = 0x8D0; // int32
                constexpr std::ptrdiff_t m_nPlayerDominated = 0x8D8; // uint64
                constexpr std::ptrdiff_t m_nPlayerDominatingMe = 0x8E0; // uint64
                constexpr std::ptrdiff_t m_iCompetitiveRanking = 0x8E8; // int32
                constexpr std::ptrdiff_t m_iCompetitiveWins = 0x8EC; // int32
                constexpr std::ptrdiff_t m_iCompetitiveRankType = 0x8F0; // int8
                constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Win = 0x8F4; // int32
                constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Loss = 0x8F8; // int32
                constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Tie = 0x8FC; // int32
                constexpr std::ptrdiff_t m_nEndMatchNextMapVote = 0x900; // int32
                constexpr std::ptrdiff_t m_unActiveQuestId = 0x904; // uint16
                constexpr std::ptrdiff_t m_nQuestProgressReason = 0x908; // QuestProgress::Reason
                constexpr std::ptrdiff_t m_unPlayerTvControlFlags = 0x90C; // uint32
                constexpr std::ptrdiff_t m_iDraftIndex = 0x938; // int32
                constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0x93C; // uint32
                constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0x940; // uint32
                constexpr std::ptrdiff_t m_bCannotBeKicked = 0x944; // bool
                constexpr std::ptrdiff_t m_bEverFullyConnected = 0x945; // bool
                constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x946; // bool
                constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x947; // bool
                constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x948; // bool
                constexpr std::ptrdiff_t m_bScoreReported = 0x949; // bool
                constexpr std::ptrdiff_t m_nDisconnectionTick = 0x94C; // int32
                constexpr std::ptrdiff_t m_bControllingBot = 0x958; // bool
                constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x959; // bool
                constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x95A; // bool
                constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x95C; // int32
                constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x960; // bool
                constexpr std::ptrdiff_t m_hPlayerPawn = 0x964; // CHandle<C_CSPlayerPawn>
                constexpr std::ptrdiff_t m_hObserverPawn = 0x968; // CHandle<C_CSObserverPawn>
                constexpr std::ptrdiff_t m_bPawnIsAlive = 0x96C; // bool
                constexpr std::ptrdiff_t m_iPawnHealth = 0x970; // uint32
                constexpr std::ptrdiff_t m_iPawnArmor = 0x974; // int32
                constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x978; // bool
                constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x979; // bool
                constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x97A; // uint16
                constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x97C; // int32
                constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x980; // int32
                constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x984; // int32
                constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x988; // CHandle<CCSPlayerController>
                constexpr std::ptrdiff_t m_iScore = 0x98C; // int32
                constexpr std::ptrdiff_t m_vecKills = 0x990; // C_NetworkUtlVectorBase<EKillTypes_t>
                constexpr std::ptrdiff_t m_bMvpNoMusic = 0x9A8; // bool
                constexpr std::ptrdiff_t m_eMvpReason = 0x9AC; // int32
                constexpr std::ptrdiff_t m_iMusicKitID = 0x9B0; // int32
                constexpr std::ptrdiff_t m_iMusicKitMVPs = 0x9B4; // int32
                constexpr std::ptrdiff_t m_iMVPs = 0x9B8; // int32
                constexpr std::ptrdiff_t m_bIsPlayerNameDirty = 0x9BC; // bool
            }
            // Parent: C_BaseTrigger
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_source (string_t)
            // NetworkVarNames: m_destination (string_t)
            namespace C_FootstepControl {
                constexpr std::ptrdiff_t m_source = 0xC58; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_destination = 0xC60; // CUtlSymbolLarge
            }
            // Parent: CBasePlayerWeaponVData
            // Fields count: 92
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertySuppressBaseClassField
            // MPropertySuppressBaseClassField
            namespace CCSWeaponBaseVData {
                constexpr std::ptrdiff_t m_WeaponType = 0x248; // CSWeaponType
                constexpr std::ptrdiff_t m_WeaponCategory = 0x24C; // CSWeaponCategory
                constexpr std::ptrdiff_t m_szViewModel = 0x250; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_szPlayerModel = 0x330; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_szWorldDroppedModel = 0x410; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_szAimsightLensMaskModel = 0x4F0; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_szMagazineModel = 0x5D0; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_szHeatEffect = 0x6B0; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_szEjectBrassEffect = 0x790; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_szMuzzleFlashParticleAlt = 0x870; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticle = 0x950; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticleAlt = 0xA30; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_szTracerParticle = 0xB10; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_GearSlot = 0xBF0; // gear_slot_t
                constexpr std::ptrdiff_t m_GearSlotPosition = 0xBF4; // int32
                constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xBF8; // loadout_slot_t
                constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xC00; // CUtlString
                constexpr std::ptrdiff_t m_nPrice = 0xC08; // int32
                constexpr std::ptrdiff_t m_nKillAward = 0xC0C; // int32
                constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0xC10; // int32
                constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0xC14; // int32
                constexpr std::ptrdiff_t m_bMeleeWeapon = 0xC18; // bool
                constexpr std::ptrdiff_t m_bHasBurstMode = 0xC19; // bool
                constexpr std::ptrdiff_t m_bIsRevolver = 0xC1A; // bool
                constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0xC1B; // bool
                constexpr std::ptrdiff_t m_szName = 0xC20; // CGlobalSymbol
                constexpr std::ptrdiff_t m_szAnimExtension = 0xC28; // CUtlString
                constexpr std::ptrdiff_t m_eSilencerType = 0xC30; // CSWeaponSilencerType
                constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0xC34; // int32
                constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0xC38; // int32
                constexpr std::ptrdiff_t m_bIsFullAuto = 0xC3C; // bool
                constexpr std::ptrdiff_t m_nNumBullets = 0xC40; // int32
                constexpr std::ptrdiff_t m_flCycleTime = 0xC44; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flMaxSpeed = 0xC4C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flSpread = 0xC54; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0xC5C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyStand = 0xC64; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyJump = 0xC6C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyLand = 0xC74; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyLadder = 0xC7C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyFire = 0xC84; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyMove = 0xC8C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flRecoilAngle = 0xC94; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0xC9C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flRecoilMagnitude = 0xCA4; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0xCAC; // CFiringModeFloat
                constexpr std::ptrdiff_t m_nTracerFrequency = 0xCB4; // CFiringModeInt
                constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0xCBC; // float32
                constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0xCC0; // float32
                constexpr std::ptrdiff_t m_flInaccuracyReload = 0xCC4; // float32
                constexpr std::ptrdiff_t m_nRecoilSeed = 0xCC8; // int32
                constexpr std::ptrdiff_t m_nSpreadSeed = 0xCCC; // int32
                constexpr std::ptrdiff_t m_flTimeToIdleAfterFire = 0xCD0; // float32
                constexpr std::ptrdiff_t m_flIdleInterval = 0xCD4; // float32
                constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0xCD8; // float32
                constexpr std::ptrdiff_t m_flHeatPerShot = 0xCDC; // float32
                constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0xCE0; // float32
                constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0xCE4; // float32
                constexpr std::ptrdiff_t m_flBotAudibleRange = 0xCE8; // float32
                constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0xCF0; // CUtlString
                constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0xCF8; // bool
                constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0xCF9; // bool
                constexpr std::ptrdiff_t m_nZoomLevels = 0xCFC; // int32
                constexpr std::ptrdiff_t m_nZoomFOV1 = 0xD00; // int32
                constexpr std::ptrdiff_t m_nZoomFOV2 = 0xD04; // int32
                constexpr std::ptrdiff_t m_flZoomTime0 = 0xD08; // float32
                constexpr std::ptrdiff_t m_flZoomTime1 = 0xD0C; // float32
                constexpr std::ptrdiff_t m_flZoomTime2 = 0xD10; // float32
                constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0xD14; // float32
                constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0xD18; // float32
                constexpr std::ptrdiff_t m_flIronSightFOV = 0xD1C; // float32
                constexpr std::ptrdiff_t m_flIronSightPivotForward = 0xD20; // float32
                constexpr std::ptrdiff_t m_flIronSightLooseness = 0xD24; // float32
                constexpr std::ptrdiff_t m_angPivotAngle = 0xD28; // QAngle
                constexpr std::ptrdiff_t m_vecIronSightEyePos = 0xD34; // Vector
                constexpr std::ptrdiff_t m_nDamage = 0xD40; // int32
                constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0xD44; // float32
                constexpr std::ptrdiff_t m_flArmorRatio = 0xD48; // float32
                constexpr std::ptrdiff_t m_flPenetration = 0xD4C; // float32
                constexpr std::ptrdiff_t m_flRange = 0xD50; // float32
                constexpr std::ptrdiff_t m_flRangeModifier = 0xD54; // float32
                constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0xD58; // float32
                constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0xD5C; // float32
                constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0xD60; // float32
                constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0xD64; // float32
                constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0xD68; // float32
                constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0xD6C; // float32
                constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0xD70; // int32
                constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0xD74; // int32
                constexpr std::ptrdiff_t m_flThrowVelocity = 0xD78; // float32
                constexpr std::ptrdiff_t m_vSmokeColor = 0xD7C; // Vector
                constexpr std::ptrdiff_t m_szAnimClass = 0xD88; // CGlobalSymbol
            }
            // Parent: None
            // Fields count: 16
            //
            // Metadata:
            // NetworkVarNames: m_nUniqueID (int)
            // NetworkVarNames: m_unAccountID (uint32)
            // NetworkVarNames: m_unTraceID (uint32)
            // NetworkVarNames: m_rtGcTime (uint32)
            // NetworkVarNames: m_vecEndPos (Vector)
            // NetworkVarNames: m_vecStart (Vector)
            // NetworkVarNames: m_vecLeft (Vector)
            // NetworkVarNames: m_vecNormal (Vector)
            // NetworkVarNames: m_nPlayer (int)
            // NetworkVarNames: m_nEntity (int)
            // NetworkVarNames: m_nHitbox (int)
            // NetworkVarNames: m_flCreationTime (float)
            // NetworkVarNames: m_nTintID (int)
            // NetworkVarNames: m_nVersion (uint8)
            // NetworkVarNames: m_ubSignature (uint8)
            namespace C_PlayerSprayDecal {
                constexpr std::ptrdiff_t m_nUniqueID = 0xC50; // int32
                constexpr std::ptrdiff_t m_unAccountID = 0xC54; // uint32
                constexpr std::ptrdiff_t m_unTraceID = 0xC58; // uint32
                constexpr std::ptrdiff_t m_rtGcTime = 0xC5C; // uint32
                constexpr std::ptrdiff_t m_vecEndPos = 0xC60; // Vector
                constexpr std::ptrdiff_t m_vecStart = 0xC6C; // Vector
                constexpr std::ptrdiff_t m_vecLeft = 0xC78; // Vector
                constexpr std::ptrdiff_t m_vecNormal = 0xC84; // Vector
                constexpr std::ptrdiff_t m_nPlayer = 0xC90; // int32
                constexpr std::ptrdiff_t m_nEntity = 0xC94; // int32
                constexpr std::ptrdiff_t m_nHitbox = 0xC98; // int32
                constexpr std::ptrdiff_t m_flCreationTime = 0xC9C; // float32
                constexpr std::ptrdiff_t m_nTintID = 0xCA0; // int32
                constexpr std::ptrdiff_t m_nVersion = 0xCA4; // uint8
                constexpr std::ptrdiff_t m_ubSignature = 0xCA5; // uint8[128]
                constexpr std::ptrdiff_t m_SprayRenderHelper = 0xD30; // CPlayerSprayDecalRenderHelper
            }
            // Parent: C_BaseModelEntity
            // Fields count: 8
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkOverride
            // NetworkVarNames: m_vecMoveDirEntitySpace (Vector)
            // NetworkVarNames: m_flTargetSpeed (float32)
            // NetworkVarNames: m_nTransitionStartTick (GameTick_t)
            // NetworkVarNames: m_nTransitionDurationTicks (int)
            // NetworkVarNames: m_flTransitionStartSpeed (float32)
            // NetworkVarNames: m_hConveyorModels (EHANDLE)
            namespace C_FuncConveyor {
                constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0xC58; // Vector
                constexpr std::ptrdiff_t m_flTargetSpeed = 0xC64; // float32
                constexpr std::ptrdiff_t m_nTransitionStartTick = 0xC68; // GameTick_t
                constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0xC6C; // int32
                constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0xC70; // float32
                constexpr std::ptrdiff_t m_hConveyorModels = 0xC78; // C_NetworkUtlVectorBase<CHandle<C_BaseEntity>>
                constexpr std::ptrdiff_t m_flCurrentConveyorOffset = 0xC90; // float32
                constexpr std::ptrdiff_t m_flCurrentConveyorSpeed = 0xC94; // float32
            }
            // Parent: C_BaseModelEntity
            // Fields count: 19
            //
            // Metadata:
            // NetworkVarNames: m_firePositions (Vector)
            // NetworkVarNames: m_fireParentPositions (Vector)
            // NetworkVarNames: m_bFireIsBurning (bool)
            // NetworkVarNames: m_BurnNormal (Vector)
            // NetworkVarNames: m_fireCount (int)
            // NetworkVarNames: m_nInfernoType (int)
            // NetworkVarNames: m_nFireLifetime (float)
            // NetworkVarNames: m_bInPostEffectTime (bool)
            // NetworkVarNames: m_nFireEffectTickBegin (int)
            namespace C_Inferno {
                constexpr std::ptrdiff_t m_nfxFireDamageEffect = 0xC90; // ParticleIndex_t
                constexpr std::ptrdiff_t m_firePositions = 0xC94; // Vector[64]
                constexpr std::ptrdiff_t m_fireParentPositions = 0xF94; // Vector[64]
                constexpr std::ptrdiff_t m_bFireIsBurning = 0x1294; // bool[64]
                constexpr std::ptrdiff_t m_BurnNormal = 0x12D4; // Vector[64]
                constexpr std::ptrdiff_t m_fireCount = 0x15D4; // int32
                constexpr std::ptrdiff_t m_nInfernoType = 0x15D8; // int32
                constexpr std::ptrdiff_t m_nFireLifetime = 0x15DC; // float32
                constexpr std::ptrdiff_t m_bInPostEffectTime = 0x15E0; // bool
                constexpr std::ptrdiff_t m_lastFireCount = 0x15E4; // int32
                constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x15E8; // int32
                constexpr std::ptrdiff_t m_drawableCount = 0x81F0; // int32
                constexpr std::ptrdiff_t m_blosCheck = 0x81F4; // bool
                constexpr std::ptrdiff_t m_nlosperiod = 0x81F8; // int32
                constexpr std::ptrdiff_t m_maxFireHalfWidth = 0x81FC; // float32
                constexpr std::ptrdiff_t m_maxFireHeight = 0x8200; // float32
                constexpr std::ptrdiff_t m_minBounds = 0x8204; // Vector
                constexpr std::ptrdiff_t m_maxBounds = 0x8210; // Vector
                constexpr std::ptrdiff_t m_flLastGrassBurnThink = 0x821C; // float32
            }
            // Parent: C_BaseModelEntity
            // Fields count: 51
            //
            // Metadata:
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_nColorMode (int)
            // NetworkVarNames: m_Color (Color)
            // NetworkVarNames: m_flColorTemperature (float)
            // NetworkVarNames: m_flBrightness (float)
            // NetworkVarNames: m_flBrightnessScale (float)
            // NetworkVarNames: m_nDirectLight (int)
            // NetworkVarNames: m_nBakedShadowIndex (int)
            // NetworkVarNames: m_nLuminaireShape (int)
            // NetworkVarNames: m_flLuminaireSize (float)
            // NetworkVarNames: m_flLuminaireAnisotropy (float)
            // NetworkVarNames: m_LightStyleString (CUtlString)
            // NetworkVarNames: m_flLightStyleStartTime (GameTime_t)
            // NetworkVarNames: m_QueuedLightStyleStrings (CUtlString)
            // NetworkVarNames: m_LightStyleEvents (CUtlString)
            // NetworkVarNames: m_LightStyleTargets (CHandle<C_BaseModelEntity>)
            // NetworkVarNames: m_hLightCookie (HRenderTextureStrong)
            // NetworkVarNames: m_flShape (float)
            // NetworkVarNames: m_flSoftX (float)
            // NetworkVarNames: m_flSoftY (float)
            // NetworkVarNames: m_flSkirt (float)
            // NetworkVarNames: m_flSkirtNear (float)
            // NetworkVarNames: m_vSizeParams (Vector)
            // NetworkVarNames: m_flRange (float)
            // NetworkVarNames: m_vShear (Vector)
            // NetworkVarNames: m_nBakeSpecularToCubemaps (int)
            // NetworkVarNames: m_vBakeSpecularToCubemapsSize (Vector)
            // NetworkVarNames: m_nCastShadows (int)
            // NetworkVarNames: m_nShadowMapSize (int)
            // NetworkVarNames: m_nShadowPriority (int)
            // NetworkVarNames: m_bContactShadow (bool)
            // NetworkVarNames: m_nBounceLight (int)
            // NetworkVarNames: m_flBounceScale (float)
            // NetworkVarNames: m_flMinRoughness (float)
            // NetworkVarNames: m_vAlternateColor (Vector)
            // NetworkVarNames: m_fAlternateColorBrightness (float)
            // NetworkVarNames: m_nFog (int)
            // NetworkVarNames: m_flFogStrength (float)
            // NetworkVarNames: m_nFogShadows (int)
            // NetworkVarNames: m_flFogScale (float)
            // NetworkVarNames: m_flFadeSizeStart (float)
            // NetworkVarNames: m_flFadeSizeEnd (float)
            // NetworkVarNames: m_flShadowFadeSizeStart (float)
            // NetworkVarNames: m_flShadowFadeSizeEnd (float)
            // NetworkVarNames: m_bPrecomputedFieldsValid (bool)
            // NetworkVarNames: m_vPrecomputedBoundsMins (Vector)
            // NetworkVarNames: m_vPrecomputedBoundsMaxs (Vector)
            // NetworkVarNames: m_vPrecomputedOBBOrigin (Vector)
            // NetworkVarNames: m_vPrecomputedOBBAngles (QAngle)
            // NetworkVarNames: m_vPrecomputedOBBExtent (Vector)
            namespace C_BarnLight {
                constexpr std::ptrdiff_t m_bEnabled = 0xC50; // bool
                constexpr std::ptrdiff_t m_nColorMode = 0xC54; // int32
                constexpr std::ptrdiff_t m_Color = 0xC58; // Color
                constexpr std::ptrdiff_t m_flColorTemperature = 0xC5C; // float32
                constexpr std::ptrdiff_t m_flBrightness = 0xC60; // float32
                constexpr std::ptrdiff_t m_flBrightnessScale = 0xC64; // float32
                constexpr std::ptrdiff_t m_nDirectLight = 0xC68; // int32
                constexpr std::ptrdiff_t m_nBakedShadowIndex = 0xC6C; // int32
                constexpr std::ptrdiff_t m_nLuminaireShape = 0xC70; // int32
                constexpr std::ptrdiff_t m_flLuminaireSize = 0xC74; // float32
                constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0xC78; // float32
                constexpr std::ptrdiff_t m_LightStyleString = 0xC80; // CUtlString
                constexpr std::ptrdiff_t m_flLightStyleStartTime = 0xC88; // GameTime_t
                constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0xC90; // C_NetworkUtlVectorBase<CUtlString>
                constexpr std::ptrdiff_t m_LightStyleEvents = 0xCA8; // C_NetworkUtlVectorBase<CUtlString>
                constexpr std::ptrdiff_t m_LightStyleTargets = 0xCC0; // C_NetworkUtlVectorBase<CHandle<C_BaseModelEntity>>
                constexpr std::ptrdiff_t m_StyleEvent = 0xCD8; // CEntityIOOutput[4]
                constexpr std::ptrdiff_t m_hLightCookie = 0xD78; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_flShape = 0xD80; // float32
                constexpr std::ptrdiff_t m_flSoftX = 0xD84; // float32
                constexpr std::ptrdiff_t m_flSoftY = 0xD88; // float32
                constexpr std::ptrdiff_t m_flSkirt = 0xD8C; // float32
                constexpr std::ptrdiff_t m_flSkirtNear = 0xD90; // float32
                constexpr std::ptrdiff_t m_vSizeParams = 0xD94; // Vector
                constexpr std::ptrdiff_t m_flRange = 0xDA0; // float32
                constexpr std::ptrdiff_t m_vShear = 0xDA4; // Vector
                constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0xDB0; // int32
                constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0xDB4; // Vector
                constexpr std::ptrdiff_t m_nCastShadows = 0xDC0; // int32
                constexpr std::ptrdiff_t m_nShadowMapSize = 0xDC4; // int32
                constexpr std::ptrdiff_t m_nShadowPriority = 0xDC8; // int32
                constexpr std::ptrdiff_t m_bContactShadow = 0xDCC; // bool
                constexpr std::ptrdiff_t m_nBounceLight = 0xDD0; // int32
                constexpr std::ptrdiff_t m_flBounceScale = 0xDD4; // float32
                constexpr std::ptrdiff_t m_flMinRoughness = 0xDD8; // float32
                constexpr std::ptrdiff_t m_vAlternateColor = 0xDDC; // Vector
                constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0xDE8; // float32
                constexpr std::ptrdiff_t m_nFog = 0xDEC; // int32
                constexpr std::ptrdiff_t m_flFogStrength = 0xDF0; // float32
                constexpr std::ptrdiff_t m_nFogShadows = 0xDF4; // int32
                constexpr std::ptrdiff_t m_flFogScale = 0xDF8; // float32
                constexpr std::ptrdiff_t m_flFadeSizeStart = 0xDFC; // float32
                constexpr std::ptrdiff_t m_flFadeSizeEnd = 0xE00; // float32
                constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0xE04; // float32
                constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0xE08; // float32
                constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0xE0C; // bool
                constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0xE10; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0xE1C; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0xE28; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0xE34; // QAngle
                constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0xE40; // Vector
            }
            // Parent: C_BarnLight
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_bShowLight (bool)
            namespace C_RectLight {
                constexpr std::ptrdiff_t m_bShowLight = 0xE98; // bool
            }
            // Parent: C_BarnLight
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_flInnerAngle (float)
            // NetworkVarNames: m_flOuterAngle (float)
            // NetworkVarNames: m_bShowLight (bool)
            namespace C_OmniLight {
                constexpr std::ptrdiff_t m_flInnerAngle = 0xE98; // float32
                constexpr std::ptrdiff_t m_flOuterAngle = 0xE9C; // float32
                constexpr std::ptrdiff_t m_bShowLight = 0xEA0; // bool
            }
            // Parent: C_Team
            // Fields count: 10
            //
            // Metadata:
            // NetworkVarNames: m_szTeamMatchStat (char)
            // NetworkVarNames: m_numMapVictories (int)
            // NetworkVarNames: m_bSurrendered (bool)
            // NetworkVarNames: m_scoreFirstHalf (int32)
            // NetworkVarNames: m_scoreSecondHalf (int32)
            // NetworkVarNames: m_scoreOvertime (int32)
            // NetworkVarNames: m_szClanTeamname (char)
            // NetworkVarNames: m_iClanID (uint32)
            // NetworkVarNames: m_szTeamFlagImage (char)
            // NetworkVarNames: m_szTeamLogoImage (char)
            namespace C_CSTeam {
                constexpr std::ptrdiff_t m_szTeamMatchStat = 0x785; // char[512]
                constexpr std::ptrdiff_t m_numMapVictories = 0x988; // int32
                constexpr std::ptrdiff_t m_bSurrendered = 0x98C; // bool
                constexpr std::ptrdiff_t m_scoreFirstHalf = 0x990; // int32
                constexpr std::ptrdiff_t m_scoreSecondHalf = 0x994; // int32
                constexpr std::ptrdiff_t m_scoreOvertime = 0x998; // int32
                constexpr std::ptrdiff_t m_szClanTeamname = 0x99C; // char[129]
                constexpr std::ptrdiff_t m_iClanID = 0xA20; // uint32
                constexpr std::ptrdiff_t m_szTeamFlagImage = 0xA24; // char[8]
                constexpr std::ptrdiff_t m_szTeamLogoImage = 0xA2C; // char[8]
            }
            // Parent: C_BaseModelEntity
            // Fields count: 12
            //
            // Metadata:
            // NetworkVarNames: m_hSkyMaterial (HMaterialStrong)
            // NetworkVarNames: m_hSkyMaterialLightingOnly (HMaterialStrong)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_vTintColor (Color)
            // NetworkVarNames: m_vTintColorLightingOnly (Color)
            // NetworkVarNames: m_flBrightnessScale (float)
            // NetworkVarNames: m_nFogType (int)
            // NetworkVarNames: m_flFogMinStart (float)
            // NetworkVarNames: m_flFogMinEnd (float)
            // NetworkVarNames: m_flFogMaxStart (float)
            // NetworkVarNames: m_flFogMaxEnd (float)
            // NetworkVarNames: m_bEnabled (bool)
            namespace C_EnvSky {
                constexpr std::ptrdiff_t m_hSkyMaterial = 0xC50; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0xC58; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_bStartDisabled = 0xC60; // bool
                constexpr std::ptrdiff_t m_vTintColor = 0xC61; // Color
                constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0xC65; // Color
                constexpr std::ptrdiff_t m_flBrightnessScale = 0xC6C; // float32
                constexpr std::ptrdiff_t m_nFogType = 0xC70; // int32
                constexpr std::ptrdiff_t m_flFogMinStart = 0xC74; // float32
                constexpr std::ptrdiff_t m_flFogMinEnd = 0xC78; // float32
                constexpr std::ptrdiff_t m_flFogMaxStart = 0xC7C; // float32
                constexpr std::ptrdiff_t m_flFogMaxEnd = 0xC80; // float32
                constexpr std::ptrdiff_t m_bEnabled = 0xC84; // bool
            }
            // Parent: C_BaseModelEntity
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_CLightComponent (CLightComponent::Storage_t)
            namespace C_LightEntity {
                constexpr std::ptrdiff_t m_CLightComponent = 0xC50; // CLightComponent*
            }
            // Parent: C_BaseTrigger
            // Fields count: 16
            //
            // Metadata:
            // NetworkVarNames: m_hPostSettings (HPostProcessingStrong)
            // NetworkVarNames: m_flFadeDuration (float)
            // NetworkVarNames: m_flMinLogExposure (float)
            // NetworkVarNames: m_flMaxLogExposure (float)
            // NetworkVarNames: m_flMinExposure (float)
            // NetworkVarNames: m_flMaxExposure (float)
            // NetworkVarNames: m_flExposureCompensation (float)
            // NetworkVarNames: m_flExposureFadeSpeedUp (float)
            // NetworkVarNames: m_flExposureFadeSpeedDown (float)
            // NetworkVarNames: m_flTonemapEVSmoothingRange (float)
            // NetworkVarNames: m_bMaster (bool)
            // NetworkVarNames: m_bExposureControl (bool)
            // NetworkVarNames: m_flRate (float)
            // NetworkVarNames: m_flTonemapPercentTarget (float)
            // NetworkVarNames: m_flTonemapPercentBrightPixels (float)
            // NetworkVarNames: m_flTonemapMinAvgLum (float)
            namespace C_PostProcessingVolume {
                constexpr std::ptrdiff_t m_hPostSettings = 0xC68; // CStrongHandle<InfoForResourceTypeCPostProcessingResource>
                constexpr std::ptrdiff_t m_flFadeDuration = 0xC70; // float32
                constexpr std::ptrdiff_t m_flMinLogExposure = 0xC74; // float32
                constexpr std::ptrdiff_t m_flMaxLogExposure = 0xC78; // float32
                constexpr std::ptrdiff_t m_flMinExposure = 0xC7C; // float32
                constexpr std::ptrdiff_t m_flMaxExposure = 0xC80; // float32
                constexpr std::ptrdiff_t m_flExposureCompensation = 0xC84; // float32
                constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0xC88; // float32
                constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0xC8C; // float32
                constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0xC90; // float32
                constexpr std::ptrdiff_t m_bMaster = 0xC94; // bool
                constexpr std::ptrdiff_t m_bExposureControl = 0xC95; // bool
                constexpr std::ptrdiff_t m_flRate = 0xC98; // float32
                constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0xC9C; // float32
                constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0xCA0; // float32
                constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0xCA4; // float32
            }
            // Parent: C_ParticleSystem
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_flAlphaScale (float32)
            // NetworkVarNames: m_flRadiusScale (float32)
            // NetworkVarNames: m_flSelfIllumScale (float32)
            // NetworkVarNames: m_ColorTint (Color)
            // NetworkVarNames: m_hTextureOverride (HRenderTextureStrong)
            namespace C_EnvParticleGlow {
                constexpr std::ptrdiff_t m_flAlphaScale = 0x1200; // float32
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1204; // float32
                constexpr std::ptrdiff_t m_flSelfIllumScale = 0x1208; // float32
                constexpr std::ptrdiff_t m_ColorTint = 0x120C; // Color
                constexpr std::ptrdiff_t m_hTextureOverride = 0x1210; // CStrongHandle<InfoForResourceTypeCTextureBase>
            }
            // Parent: C_BaseModelEntity
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_bLoop (bool)
            // NetworkVarNames: m_flFPS (float)
            // NetworkVarNames: m_hPositionKeys (HRenderTextureStrong)
            // NetworkVarNames: m_hRotationKeys (HRenderTextureStrong)
            // NetworkVarNames: m_vAnimationBoundsMin (Vector)
            // NetworkVarNames: m_vAnimationBoundsMax (Vector)
            // NetworkVarNames: m_flStartTime (float)
            // NetworkVarNames: m_flStartFrame (float)
            namespace C_TextureBasedAnimatable {
                constexpr std::ptrdiff_t m_bLoop = 0xC50; // bool
                constexpr std::ptrdiff_t m_flFPS = 0xC54; // float32
                constexpr std::ptrdiff_t m_hPositionKeys = 0xC58; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hRotationKeys = 0xC60; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0xC68; // Vector
                constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0xC74; // Vector
                constexpr std::ptrdiff_t m_flStartTime = 0xC80; // float32
                constexpr std::ptrdiff_t m_flStartFrame = 0xC84; // float32
            }
            // Parent: C_BaseModelEntity
            // Fields count: 13
            //
            // Metadata:
            // MNetworkIncludeByName
            // NetworkVarNames: m_bInitiallyPopulateInterpHistory (bool)
            // NetworkVarNames: m_bAnimGraphUpdateEnabled (bool)
            // NetworkVarNames: m_vecForce (Vector)
            // NetworkVarNames: m_nForceBone (int32)
            // NetworkVarNames: m_pRagdollPose (PhysicsRagdollPose_t*)
            // NetworkVarNames: m_bClientRagdoll (bool)
            namespace CBaseAnimGraph {
                constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0xCC8; // bool
                constexpr std::ptrdiff_t m_bSuppressAnimEventSounds = 0xCCA; // bool
                constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0xCD8; // bool
                constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0xCDC; // float32
                constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0xCE0; // Vector
                constexpr std::ptrdiff_t m_bAnimationUpdateScheduled = 0xCEC; // bool
                constexpr std::ptrdiff_t m_vecForce = 0xCF0; // Vector
                constexpr std::ptrdiff_t m_nForceBone = 0xCFC; // int32
                constexpr std::ptrdiff_t m_pClientsideRagdoll = 0xD00; // CBaseAnimGraph*
                constexpr std::ptrdiff_t m_bBuiltRagdoll = 0xD08; // bool
                constexpr std::ptrdiff_t m_pRagdollPose = 0xD20; // PhysicsRagdollPose_t*
                constexpr std::ptrdiff_t m_bClientRagdoll = 0xD28; // bool
                constexpr std::ptrdiff_t m_bHasAnimatedMaterialAttributes = 0xD38; // bool
            }
            // Parent: None
            // Fields count: 30
            //
            // Metadata:
            // NetworkVarNames: m_noGhostCollision (bool)
            namespace C_BreakableProp {
                constexpr std::ptrdiff_t m_OnBreak = 0xEC0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnHealthChanged = 0xEE8; // CEntityOutputTemplate<float32>
                constexpr std::ptrdiff_t m_OnTakeDamage = 0xF10; // CEntityIOOutput
                constexpr std::ptrdiff_t m_impactEnergyScale = 0xF38; // float32
                constexpr std::ptrdiff_t m_iMinHealthDmg = 0xF3C; // int32
                constexpr std::ptrdiff_t m_flPressureDelay = 0xF40; // float32
                constexpr std::ptrdiff_t m_hBreaker = 0xF44; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_PerformanceMode = 0xF48; // PerformanceMode_t
                constexpr std::ptrdiff_t m_flDmgModBullet = 0xF4C; // float32
                constexpr std::ptrdiff_t m_flDmgModClub = 0xF50; // float32
                constexpr std::ptrdiff_t m_flDmgModExplosive = 0xF54; // float32
                constexpr std::ptrdiff_t m_flDmgModFire = 0xF58; // float32
                constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0xF60; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszBasePropData = 0xF68; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iInteractions = 0xF70; // int32
                constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0xF74; // GameTime_t
                constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0xF78; // bool
                constexpr std::ptrdiff_t m_explodeDamage = 0xF7C; // float32
                constexpr std::ptrdiff_t m_explodeRadius = 0xF80; // float32
                constexpr std::ptrdiff_t m_explosionDelay = 0xF88; // float32
                constexpr std::ptrdiff_t m_explosionBuildupSound = 0xF90; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_explosionCustomEffect = 0xF98; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_explosionCustomSound = 0xFA0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_explosionModifier = 0xFA8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hPhysicsAttacker = 0xFB0; // CHandle<C_BasePlayerPawn>
                constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0xFB4; // GameTime_t
                constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xFB8; // float32
                constexpr std::ptrdiff_t m_hLastAttacker = 0xFBC; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_hFlareEnt = 0xFC0; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_noGhostCollision = 0xFC4; // bool
            }
            // Parent: C_BreakableProp
            // Fields count: 23
            //
            // Metadata:
            // NetworkVarNames: m_bUseHitboxesForRenderBox (bool)
            // NetworkVarNames: m_bUseAnimGraph (bool)
            namespace C_DynamicProp {
                constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0xFC5; // bool
                constexpr std::ptrdiff_t m_bUseAnimGraph = 0xFC6; // bool
                constexpr std::ptrdiff_t m_pOutputAnimBegun = 0xFC8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_pOutputAnimOver = 0xFF0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0x1018; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnAnimReachedStart = 0x1040; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0x1068; // CEntityIOOutput
                constexpr std::ptrdiff_t m_iszIdleAnim = 0x1090; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_nIdleAnimLoopMode = 0x1098; // AnimLoopMode_t
                constexpr std::ptrdiff_t m_bRandomizeCycle = 0x109C; // bool
                constexpr std::ptrdiff_t m_bStartDisabled = 0x109D; // bool
                constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0x109E; // bool
                constexpr std::ptrdiff_t m_bForceNpcExclude = 0x109F; // bool
                constexpr std::ptrdiff_t m_bCreateNonSolid = 0x10A0; // bool
                constexpr std::ptrdiff_t m_bIsOverrideProp = 0x10A1; // bool
                constexpr std::ptrdiff_t m_iInitialGlowState = 0x10A4; // int32
                constexpr std::ptrdiff_t m_nGlowRange = 0x10A8; // int32
                constexpr std::ptrdiff_t m_nGlowRangeMin = 0x10AC; // int32
                constexpr std::ptrdiff_t m_glowColor = 0x10B0; // Color
                constexpr std::ptrdiff_t m_nGlowTeam = 0x10B4; // int32
                constexpr std::ptrdiff_t m_iCachedFrameCount = 0x10B8; // int32
                constexpr std::ptrdiff_t m_vecCachedRenderMins = 0x10BC; // Vector
                constexpr std::ptrdiff_t m_vecCachedRenderMaxs = 0x10C8; // Vector
            }
            // Parent: C_BaseTrigger
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_MaxWeight (float)
            // NetworkVarNames: m_FadeDuration (float)
            // NetworkVarNames: m_Weight (float)
            // NetworkVarNames: m_lookupFilename (char)
            namespace C_ColorCorrectionVolume {
                constexpr std::ptrdiff_t m_LastEnterWeight = 0xC54; // float32
                constexpr std::ptrdiff_t m_LastEnterTime = 0xC58; // float32
                constexpr std::ptrdiff_t m_LastExitWeight = 0xC5C; // float32
                constexpr std::ptrdiff_t m_LastExitTime = 0xC60; // float32
                constexpr std::ptrdiff_t m_bEnabled = 0xC64; // bool
                constexpr std::ptrdiff_t m_MaxWeight = 0xC68; // float32
                constexpr std::ptrdiff_t m_FadeDuration = 0xC6C; // float32
                constexpr std::ptrdiff_t m_Weight = 0xC70; // float32
                constexpr std::ptrdiff_t m_lookupFilename = 0xC74; // char[512]
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_targetCamera (CUtlString)
            // NetworkVarNames: m_nResolutionEnum (int)
            // NetworkVarNames: m_bRenderShadows (bool)
            // NetworkVarNames: m_bUseUniqueColorTarget (bool)
            // NetworkVarNames: m_brushModelName (CUtlString)
            // NetworkVarNames: m_hTargetCamera (EHANDLE)
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_bDraw3DSkybox (bool)
            namespace C_FuncMonitor {
                constexpr std::ptrdiff_t m_targetCamera = 0xC50; // CUtlString
                constexpr std::ptrdiff_t m_nResolutionEnum = 0xC58; // int32
                constexpr std::ptrdiff_t m_bRenderShadows = 0xC5C; // bool
                constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0xC5D; // bool
                constexpr std::ptrdiff_t m_brushModelName = 0xC60; // CUtlString
                constexpr std::ptrdiff_t m_hTargetCamera = 0xC68; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_bEnabled = 0xC6C; // bool
                constexpr std::ptrdiff_t m_bDraw3DSkybox = 0xC6D; // bool
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkOverride
            namespace C_FuncMoveLinear {
            }
            // Parent: CBaseAnimGraph
            // Fields count: 13
            //
            // Metadata:
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_flStartTime (GameTime_t)
            // NetworkVarNames: m_flStartTimeInCommentary (float32)
            // NetworkVarNames: m_iszCommentaryFile (string_t)
            // NetworkVarNames: m_iszTitle (string_t)
            // NetworkVarNames: m_iszSpeakers (string_t)
            // NetworkVarNames: m_iNodeNumber (int)
            // NetworkVarNames: m_iNodeNumberMax (int)
            // NetworkVarNames: m_bListenedTo (bool)
            // NetworkVarNames: m_hViewPosition (CHandle<C_BaseEntity>)
            namespace C_PointCommentaryNode {
                constexpr std::ptrdiff_t m_bActive = 0xE80; // bool
                constexpr std::ptrdiff_t m_bWasActive = 0xE81; // bool
                constexpr std::ptrdiff_t m_flEndTime = 0xE84; // GameTime_t
                constexpr std::ptrdiff_t m_flStartTime = 0xE88; // GameTime_t
                constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0xE8C; // float32
                constexpr std::ptrdiff_t m_iszCommentaryFile = 0xE90; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszTitle = 0xE98; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszSpeakers = 0xEA0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iNodeNumber = 0xEA8; // int32
                constexpr std::ptrdiff_t m_iNodeNumberMax = 0xEAC; // int32
                constexpr std::ptrdiff_t m_bListenedTo = 0xEB0; // bool
                constexpr std::ptrdiff_t m_hViewPosition = 0xEC0; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_bRestartAfterRestore = 0xEC4; // bool
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_bIsUsable (bool)
            namespace C_BaseDoor {
                constexpr std::ptrdiff_t m_bIsUsable = 0xC50; // bool
            }
            // Parent: CBaseAnimGraph
            // Fields count: 19
            //
            // Metadata:
            // NetworkVarNames: m_flexWeight (float32)
            // NetworkVarNames: m_blinktoggle (bool)
            namespace C_BaseFlex {
                constexpr std::ptrdiff_t m_flexWeight = 0xE88; // C_NetworkUtlVectorBase<float32>
                constexpr std::ptrdiff_t m_vLookTargetPosition = 0xEA0; // Vector
                constexpr std::ptrdiff_t m_blinktoggle = 0xEB8; // bool
                constexpr std::ptrdiff_t m_nLastFlexUpdateFrameCount = 0xF18; // int32
                constexpr std::ptrdiff_t m_CachedViewTarget = 0xF1C; // Vector
                constexpr std::ptrdiff_t m_nNextSceneEventId = 0xF28; // uint32
                constexpr std::ptrdiff_t m_iBlink = 0xF2C; // int32
                constexpr std::ptrdiff_t m_blinktime = 0xF30; // float32
                constexpr std::ptrdiff_t m_prevblinktoggle = 0xF34; // bool
                constexpr std::ptrdiff_t m_iJawOpen = 0xF38; // int32
                constexpr std::ptrdiff_t m_flJawOpenAmount = 0xF3C; // float32
                constexpr std::ptrdiff_t m_flBlinkAmount = 0xF40; // float32
                constexpr std::ptrdiff_t m_iMouthAttachment = 0xF44; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_iEyeAttachment = 0xF45; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_bResetFlexWeightsOnModelChange = 0xF46; // bool
                constexpr std::ptrdiff_t m_nEyeOcclusionRendererBone = 0xF60; // int32
                constexpr std::ptrdiff_t m_mEyeOcclusionRendererCameraToBoneTransform = 0xF64; // matrix3x4_t
                constexpr std::ptrdiff_t m_vEyeOcclusionRendererHalfExtent = 0xF94; // Vector
                constexpr std::ptrdiff_t m_PhonemeClasses = 0xFB0; // C_BaseFlex::Emphasized_Phoneme[3]
            }
            // Parent: CBaseAnimGraph
            // Fields count: 23
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_poolOrigin (Vector)
            // NetworkVarNames: m_waterLevel (float32)
            // NetworkVarNames: m_x (float32)
            // NetworkVarNames: m_y (float32)
            // NetworkVarNames: m_z (float32)
            // NetworkVarNames: m_angle (float32)
            namespace C_Fish {
                constexpr std::ptrdiff_t m_pos = 0xE78; // Vector
                constexpr std::ptrdiff_t m_vel = 0xE84; // Vector
                constexpr std::ptrdiff_t m_angles = 0xE90; // QAngle
                constexpr std::ptrdiff_t m_localLifeState = 0xE9C; // int32
                constexpr std::ptrdiff_t m_deathDepth = 0xEA0; // float32
                constexpr std::ptrdiff_t m_deathAngle = 0xEA4; // float32
                constexpr std::ptrdiff_t m_buoyancy = 0xEA8; // float32
                constexpr std::ptrdiff_t m_wiggleTimer = 0xEB0; // CountdownTimer
                constexpr std::ptrdiff_t m_wigglePhase = 0xEC8; // float32
                constexpr std::ptrdiff_t m_wiggleRate = 0xECC; // float32
                constexpr std::ptrdiff_t m_actualPos = 0xED0; // Vector
                constexpr std::ptrdiff_t m_actualAngles = 0xEDC; // QAngle
                constexpr std::ptrdiff_t m_poolOrigin = 0xEE8; // Vector
                constexpr std::ptrdiff_t m_waterLevel = 0xEF4; // float32
                constexpr std::ptrdiff_t m_gotUpdate = 0xEF8; // bool
                constexpr std::ptrdiff_t m_x = 0xEFC; // float32
                constexpr std::ptrdiff_t m_y = 0xF00; // float32
                constexpr std::ptrdiff_t m_z = 0xF04; // float32
                constexpr std::ptrdiff_t m_angle = 0xF08; // float32
                constexpr std::ptrdiff_t m_errorHistory = 0xF0C; // float32[20]
                constexpr std::ptrdiff_t m_errorHistoryIndex = 0xF5C; // int32
                constexpr std::ptrdiff_t m_errorHistoryCount = 0xF60; // int32
                constexpr std::ptrdiff_t m_averageError = 0xF64; // float32
            }
            // Parent: C_BreakableProp
            // Fields count: 1
            //
            // Metadata:
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkIncludeByName
            // NetworkVarNames: m_bAwake (bool)
            namespace C_PhysicsProp {
                constexpr std::ptrdiff_t m_bAwake = 0xFC5; // bool
            }
            // Parent: C_DynamicProp
            // Fields count: 7
            //
            // Metadata:
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkIncludeByName
            // NetworkVarNames: m_eDoorState (DoorState_t)
            // NetworkVarNames: m_bLocked (bool)
            // NetworkVarNames: m_closedPosition (Vector)
            // NetworkVarNames: m_closedAngles (QAngle)
            // NetworkVarNames: m_hMaster (CHandle<C_BasePropDoor>)
            namespace C_BasePropDoor {
                constexpr std::ptrdiff_t m_eDoorState = 0x10E4; // DoorState_t
                constexpr std::ptrdiff_t m_modelChanged = 0x10E8; // bool
                constexpr std::ptrdiff_t m_bLocked = 0x10E9; // bool
                constexpr std::ptrdiff_t m_closedPosition = 0x10EC; // Vector
                constexpr std::ptrdiff_t m_closedAngles = 0x10F8; // QAngle
                constexpr std::ptrdiff_t m_hMaster = 0x1104; // CHandle<C_BasePropDoor>
                constexpr std::ptrdiff_t m_vWhereToSetLightingOrigin = 0x1108; // Vector
            }
            // Parent: CBaseAnimGraph
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_ragPos (Vector)
            // NetworkVarNames: m_ragAngles (QAngle)
            // NetworkVarNames: m_flBlendWeight (float32)
            // NetworkVarNames: m_hRagdollSource (EHANDLE)
            namespace C_RagdollProp {
                constexpr std::ptrdiff_t m_ragPos = 0xE80; // C_NetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_ragAngles = 0xE98; // C_NetworkUtlVectorBase<QAngle>
                constexpr std::ptrdiff_t m_flBlendWeight = 0xEB0; // float32
                constexpr std::ptrdiff_t m_hRagdollSource = 0xEB4; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_iEyeAttachment = 0xEB8; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_flBlendWeightCurrent = 0xEBC; // float32
                constexpr std::ptrdiff_t m_parentPhysicsBoneIndices = 0xEC0; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_worldSpaceBoneComputationOrder = 0xED8; // CUtlVector<int32>
            }
            // Parent: C_PhysicsProp
            // Fields count: 1
            //
            // Metadata:
            // MNetworkExcludeByName
            // NetworkVarNames: m_ShardDesc (shard_model_desc_t)
            namespace C_ShatterGlassShardPhysics {
                constexpr std::ptrdiff_t m_ShardDesc = 0xFD0; // shard_model_desc_t
            }
            // Parent: C_BaseFlex
            // Fields count: 20
            //
            // Metadata:
            // NetworkVarNames: m_AttributeManager (CAttributeContainer)
            // NetworkVarNames: m_OriginalOwnerXuidLow (uint32)
            // NetworkVarNames: m_OriginalOwnerXuidHigh (uint32)
            // NetworkVarNames: m_nFallbackPaintKit (int)
            // NetworkVarNames: m_nFallbackSeed (int)
            // NetworkVarNames: m_flFallbackWear (float)
            // NetworkVarNames: m_nFallbackStatTrak (int)
            namespace C_EconEntity {
                constexpr std::ptrdiff_t m_flFlexDelayTime = 0x1020; // float32
                constexpr std::ptrdiff_t m_flFlexDelayedWeight = 0x1028; // float32*
                constexpr std::ptrdiff_t m_bAttributesInitialized = 0x1030; // bool
                constexpr std::ptrdiff_t m_AttributeManager = 0x1038; // C_AttributeContainer
                constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0x23E8; // uint32
                constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x23EC; // uint32
                constexpr std::ptrdiff_t m_nFallbackPaintKit = 0x23F0; // int32
                constexpr std::ptrdiff_t m_nFallbackSeed = 0x23F4; // int32
                constexpr std::ptrdiff_t m_flFallbackWear = 0x23F8; // float32
                constexpr std::ptrdiff_t m_nFallbackStatTrak = 0x23FC; // int32
                constexpr std::ptrdiff_t m_bClientside = 0x2400; // bool
                constexpr std::ptrdiff_t m_bParticleSystemsCreated = 0x2401; // bool
                constexpr std::ptrdiff_t m_vecAttachedParticles = 0x2408; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_hViewmodelAttachment = 0x2420; // CHandle<CBaseAnimGraph>
                constexpr std::ptrdiff_t m_iOldTeam = 0x2424; // int32
                constexpr std::ptrdiff_t m_bAttachmentDirty = 0x2428; // bool
                constexpr std::ptrdiff_t m_nUnloadedModelIndex = 0x242C; // int32
                constexpr std::ptrdiff_t m_iNumOwnerValidationRetries = 0x2430; // int32
                constexpr std::ptrdiff_t m_hOldProvidee = 0x2440; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_vecAttachedModels = 0x2448; // CUtlVector<C_EconEntity::AttachedModelData_t>
            }
            // Parent: C_BaseFlex
            // Fields count: 12
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // NetworkVarNames: m_bIsLive (bool)
            // NetworkVarNames: m_DmgRadius (float32)
            // NetworkVarNames: m_flDetonateTime (GameTime_t)
            // NetworkVarNames: m_flDamage (float32)
            // NetworkVarNames: m_hThrower (CHandle<CCSPlayerPawn>)
            namespace C_BaseGrenade {
                constexpr std::ptrdiff_t m_bHasWarnedAI = 0x1010; // bool
                constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0x1011; // bool
                constexpr std::ptrdiff_t m_bIsLive = 0x1012; // bool
                constexpr std::ptrdiff_t m_DmgRadius = 0x1014; // float32
                constexpr std::ptrdiff_t m_flDetonateTime = 0x1018; // GameTime_t
                constexpr std::ptrdiff_t m_flWarnAITime = 0x101C; // float32
                constexpr std::ptrdiff_t m_flDamage = 0x1020; // float32
                constexpr std::ptrdiff_t m_iszBounceSound = 0x1028; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_ExplosionSound = 0x1030; // CUtlString
                constexpr std::ptrdiff_t m_hThrower = 0x103C; // CHandle<C_CSPlayerPawn>
                constexpr std::ptrdiff_t m_flNextAttack = 0x1054; // GameTime_t
                constexpr std::ptrdiff_t m_hOriginalThrower = 0x1058; // CHandle<C_CSPlayerPawn>
            }
            // Parent: CBaseAnimGraph
            // Fields count: 17
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkOverride
            // MNetworkIncludeByName
            // NetworkVarNames: m_nViewModelIndex (uint32)
            // NetworkVarNames: m_nAnimationParity (uint32)
            // NetworkVarNames: m_flAnimationStartTime (float32)
            // NetworkVarNames: m_hWeapon (CHandle<CBasePlayerWeapon>)
            // NetworkVarNames: m_hControlPanel (CHandle<CBaseEntity>)
            namespace C_BaseViewModel {
                constexpr std::ptrdiff_t m_vecLastFacing = 0xE80; // Vector
                constexpr std::ptrdiff_t m_nViewModelIndex = 0xE8C; // uint32
                constexpr std::ptrdiff_t m_nAnimationParity = 0xE90; // uint32
                constexpr std::ptrdiff_t m_flAnimationStartTime = 0xE94; // float32
                constexpr std::ptrdiff_t m_hWeapon = 0xE98; // CHandle<C_BasePlayerWeapon>
                constexpr std::ptrdiff_t m_sVMName = 0xEA0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_sAnimationPrefix = 0xEA8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hWeaponModel = 0xEB0; // CHandle<C_ViewmodelWeapon>
                constexpr std::ptrdiff_t m_iCameraAttachment = 0xEB4; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_vecLastCameraAngles = 0xEB8; // QAngle
                constexpr std::ptrdiff_t m_previousElapsedDuration = 0xEC4; // float32
                constexpr std::ptrdiff_t m_previousCycle = 0xEC8; // float32
                constexpr std::ptrdiff_t m_nOldAnimationParity = 0xECC; // int32
                constexpr std::ptrdiff_t m_hOldLayerSequence = 0xED0; // HSequence
                constexpr std::ptrdiff_t m_oldLayer = 0xED4; // int32
                constexpr std::ptrdiff_t m_oldLayerStartTime = 0xED8; // float32
                constexpr std::ptrdiff_t m_hControlPanel = 0xEDC; // CHandle<C_BaseEntity>
            }
            // Parent: C_BaseGrenade
            // Fields count: 16
            //
            // Metadata:
            // NetworkVarNames: m_vInitialPosition (Vector)
            // NetworkVarNames: m_vInitialVelocity (Vector)
            // NetworkVarNames: m_nBounces (int)
            // NetworkVarNames: m_nExplodeEffectIndex (HParticleSystemDefinitionStrong)
            // NetworkVarNames: m_nExplodeEffectTickBegin (int)
            // NetworkVarNames: m_vecExplodeEffectOrigin (Vector)
            namespace C_BaseCSGrenadeProjectile {
                constexpr std::ptrdiff_t m_vInitialPosition = 0x105C; // Vector
                constexpr std::ptrdiff_t m_vInitialVelocity = 0x1068; // Vector
                constexpr std::ptrdiff_t m_nBounces = 0x1074; // int32
                constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0x1078; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0x1080; // int32
                constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0x1084; // Vector
                constexpr std::ptrdiff_t m_flSpawnTime = 0x1090; // GameTime_t
                constexpr std::ptrdiff_t vecLastTrailLinePos = 0x1094; // Vector
                constexpr std::ptrdiff_t flNextTrailLineTime = 0x10A0; // GameTime_t
                constexpr std::ptrdiff_t m_bExplodeEffectBegan = 0x10A4; // bool
                constexpr std::ptrdiff_t m_bCanCreateGrenadeTrail = 0x10A5; // bool
                constexpr std::ptrdiff_t m_nSnapshotTrajectoryEffectIndex = 0x10A8; // ParticleIndex_t
                constexpr std::ptrdiff_t m_hSnapshotTrajectoryParticleSnapshot = 0x10B0; // CStrongHandle<InfoForResourceTypeIParticleSnapshot>
                constexpr std::ptrdiff_t m_arrTrajectoryTrailPoints = 0x10B8; // CUtlVector<Vector>
                constexpr std::ptrdiff_t m_arrTrajectoryTrailPointCreationTimes = 0x10D0; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_flTrajectoryTrailEffectCreationTime = 0x10E8; // float32
            }
            // Parent: CBaseAnimGraph
            // Fields count: 29
            //
            // Metadata:
            // NetworkVarNames: m_bBombTicking (bool)
            // NetworkVarNames: m_nBombSite (int)
            // NetworkVarNames: m_nSourceSoundscapeHash (int)
            // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
            // NetworkVarNames: m_flC4Blow (GameTime_t)
            // NetworkVarNames: m_bCannotBeDefused (bool)
            // NetworkVarNames: m_bHasExploded (bool)
            // NetworkVarNames: m_flTimerLength (float)
            // NetworkVarNames: m_bBeingDefused (bool)
            // NetworkVarNames: m_flDefuseLength (float)
            // NetworkVarNames: m_flDefuseCountDown (GameTime_t)
            // NetworkVarNames: m_bBombDefused (bool)
            // NetworkVarNames: m_hBombDefuser (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_hControlPanel (CHandle<CBaseEntity>)
            namespace C_PlantedC4 {
                constexpr std::ptrdiff_t m_bBombTicking = 0xE78; // bool
                constexpr std::ptrdiff_t m_nBombSite = 0xE7C; // int32
                constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0xE80; // int32
                constexpr std::ptrdiff_t m_entitySpottedState = 0xE88; // EntitySpottedState_t
                constexpr std::ptrdiff_t m_flNextGlow = 0xEA0; // GameTime_t
                constexpr std::ptrdiff_t m_flNextBeep = 0xEA4; // GameTime_t
                constexpr std::ptrdiff_t m_flC4Blow = 0xEA8; // GameTime_t
                constexpr std::ptrdiff_t m_bCannotBeDefused = 0xEAC; // bool
                constexpr std::ptrdiff_t m_bHasExploded = 0xEAD; // bool
                constexpr std::ptrdiff_t m_flTimerLength = 0xEB0; // float32
                constexpr std::ptrdiff_t m_bBeingDefused = 0xEB4; // bool
                constexpr std::ptrdiff_t m_bTriggerWarning = 0xEB8; // float32
                constexpr std::ptrdiff_t m_bExplodeWarning = 0xEBC; // float32
                constexpr std::ptrdiff_t m_bC4Activated = 0xEC0; // bool
                constexpr std::ptrdiff_t m_bTenSecWarning = 0xEC1; // bool
                constexpr std::ptrdiff_t m_flDefuseLength = 0xEC4; // float32
                constexpr std::ptrdiff_t m_flDefuseCountDown = 0xEC8; // GameTime_t
                constexpr std::ptrdiff_t m_bBombDefused = 0xECC; // bool
                constexpr std::ptrdiff_t m_hBombDefuser = 0xED0; // CHandle<C_CSPlayerPawn>
                constexpr std::ptrdiff_t m_hControlPanel = 0xED4; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_hDefuserMultimeter = 0xED8; // CHandle<C_Multimeter>
                constexpr std::ptrdiff_t m_flNextRadarFlashTime = 0xEDC; // GameTime_t
                constexpr std::ptrdiff_t m_bRadarFlash = 0xEE0; // bool
                constexpr std::ptrdiff_t m_pBombDefuser = 0xEE4; // CHandle<C_CSPlayerPawn>
                constexpr std::ptrdiff_t m_fLastDefuseTime = 0xEE8; // GameTime_t
                constexpr std::ptrdiff_t m_pPredictionOwner = 0xEF0; // CBasePlayerController*
                constexpr std::ptrdiff_t m_vecC4ExplodeSpectatePos = 0xEF8; // Vector
                constexpr std::ptrdiff_t m_vecC4ExplodeSpectateAng = 0xF04; // QAngle
                constexpr std::ptrdiff_t m_flC4ExplodeSpectateDuration = 0xF10; // float32
            }
            // Parent: C_EconEntity
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_bShouldGlow (bool)
            namespace C_Item {
                constexpr std::ptrdiff_t m_bShouldGlow = 0x2460; // bool
                constexpr std::ptrdiff_t m_pReticleHintTextName = 0x2461; // char[256]
            }
            // Parent: C_DynamicProp
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_jumpedThisFrame (bool)
            // NetworkVarNames: m_leader (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_AttributeManager (CAttributeContainer)
            // NetworkVarNames: m_OriginalOwnerXuidLow (uint32)
            // NetworkVarNames: m_OriginalOwnerXuidHigh (uint32)
            namespace C_Chicken {
                constexpr std::ptrdiff_t m_hHolidayHatAddon = 0x10E0; // CHandle<CBaseAnimGraph>
                constexpr std::ptrdiff_t m_jumpedThisFrame = 0x10E4; // bool
                constexpr std::ptrdiff_t m_leader = 0x10E8; // CHandle<C_CSPlayerPawn>
                constexpr std::ptrdiff_t m_AttributeManager = 0x10F0; // C_AttributeContainer
                constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0x24A0; // uint32
                constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x24A4; // uint32
                constexpr std::ptrdiff_t m_bAttributesInitialized = 0x24A8; // bool
                constexpr std::ptrdiff_t m_hWaterWakeParticles = 0x24AC; // ParticleIndex_t
            }
            // Parent: C_EconEntity
            // Fields count: 7
            //
            // Metadata:
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkIncludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByUserGroup
            // MNetworkUserGroupProxy
            // NetworkVarNames: m_nNextPrimaryAttackTick (GameTick_t)
            // NetworkVarNames: m_flNextPrimaryAttackTickRatio (float32)
            // NetworkVarNames: m_nNextSecondaryAttackTick (GameTick_t)
            // NetworkVarNames: m_flNextSecondaryAttackTickRatio (float32)
            // NetworkVarNames: m_iClip1 (int32)
            // NetworkVarNames: m_iClip2 (int32)
            // NetworkVarNames: m_pReserveAmmo (int)
            namespace C_BasePlayerWeapon {
                constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0x2460; // GameTick_t
                constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0x2464; // float32
                constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0x2468; // GameTick_t
                constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0x246C; // float32
                constexpr std::ptrdiff_t m_iClip1 = 0x2470; // int32
                constexpr std::ptrdiff_t m_iClip2 = 0x2474; // int32
                constexpr std::ptrdiff_t m_pReserveAmmo = 0x2478; // int32[2]
            }
            // Parent: C_RagdollProp
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_boneIndexAttached (uint32)
            // NetworkVarNames: m_ragdollAttachedObjectIndex (uint32)
            // NetworkVarNames: m_attachmentPointBoneSpace (Vector)
            // NetworkVarNames: m_attachmentPointRagdollSpace (Vector)
            namespace C_RagdollPropAttached {
                constexpr std::ptrdiff_t m_boneIndexAttached = 0xEF0; // uint32
                constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0xEF4; // uint32
                constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0xEF8; // Vector
                constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0xF04; // Vector
                constexpr std::ptrdiff_t m_vecOffset = 0xF10; // Vector
                constexpr std::ptrdiff_t m_parentTime = 0xF1C; // float32
                constexpr std::ptrdiff_t m_bHasParent = 0xF20; // bool
            }
            // Parent: C_BaseFlex
            // Fields count: 8
            //
            // Metadata:
            // MNetworkExcludeByUserGroup
            // NetworkVarNames: m_hMyWearables (CHandle<C_EconWearable>)
            // NetworkVarNames: m_flFieldOfView (float)
            namespace C_BaseCombatCharacter {
                constexpr std::ptrdiff_t m_hMyWearables = 0x1010; // C_NetworkUtlVectorBase<CHandle<C_EconWearable>>
                constexpr std::ptrdiff_t m_bloodColor = 0x1028; // int32
                constexpr std::ptrdiff_t m_leftFootAttachment = 0x102C; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_rightFootAttachment = 0x102D; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_nWaterWakeMode = 0x1030; // C_BaseCombatCharacter::WaterWakeMode_t
                constexpr std::ptrdiff_t m_flWaterWorldZ = 0x1034; // float32
                constexpr std::ptrdiff_t m_flWaterNextTraceTime = 0x1038; // float32
                constexpr std::ptrdiff_t m_flFieldOfView = 0x103C; // float32
            }
            // Parent: C_BaseCombatCharacter
            // Fields count: 28
            //
            // Metadata:
            // MNetworkUserGroupProxy
            // MNetworkUserGroupProxy
            // MNetworkExcludeByUserGroup
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByUserGroup
            // MNetworkOverride
            // MNetworkOverride
            // MNetworkOverride
            // MNetworkOverride
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // NetworkVarNames: m_pWeaponServices (CPlayer_WeaponServices*)
            // NetworkVarNames: m_pItemServices (CPlayer_ItemServices*)
            // NetworkVarNames: m_pAutoaimServices (CPlayer_AutoaimServices*)
            // NetworkVarNames: m_pObserverServices (CPlayer_ObserverServices*)
            // NetworkVarNames: m_pWaterServices (CPlayer_WaterServices*)
            // NetworkVarNames: m_pUseServices (CPlayer_UseServices*)
            // NetworkVarNames: m_pFlashlightServices (CPlayer_FlashlightServices*)
            // NetworkVarNames: m_pCameraServices (CPlayer_CameraServices*)
            // NetworkVarNames: m_pMovementServices (CPlayer_MovementServices*)
            // NetworkVarNames: m_ServerViewAngleChanges (ViewAngleServerChange_t)
            // NetworkVarNames: m_iHideHUD (uint32)
            // NetworkVarNames: m_skybox3d (sky3dparams_t)
            // NetworkVarNames: m_flDeathTime (GameTime_t)
            // NetworkVarNames: m_hController (CHandle<CBasePlayerController>)
            namespace C_BasePlayerPawn {
                constexpr std::ptrdiff_t m_pWeaponServices = 0x10A0; // CPlayer_WeaponServices*
                constexpr std::ptrdiff_t m_pItemServices = 0x10A8; // CPlayer_ItemServices*
                constexpr std::ptrdiff_t m_pAutoaimServices = 0x10B0; // CPlayer_AutoaimServices*
                constexpr std::ptrdiff_t m_pObserverServices = 0x10B8; // CPlayer_ObserverServices*
                constexpr std::ptrdiff_t m_pWaterServices = 0x10C0; // CPlayer_WaterServices*
                constexpr std::ptrdiff_t m_pUseServices = 0x10C8; // CPlayer_UseServices*
                constexpr std::ptrdiff_t m_pFlashlightServices = 0x10D0; // CPlayer_FlashlightServices*
                constexpr std::ptrdiff_t m_pCameraServices = 0x10D8; // CPlayer_CameraServices*
                constexpr std::ptrdiff_t m_pMovementServices = 0x10E0; // CPlayer_MovementServices*
                constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0x10F0; // C_UtlVectorEmbeddedNetworkVar<ViewAngleServerChange_t>
                constexpr std::ptrdiff_t m_nHighestConsumedServerViewAngleChangeIndex = 0x1140; // uint32
                constexpr std::ptrdiff_t v_angle = 0x1144; // QAngle
                constexpr std::ptrdiff_t v_anglePrevious = 0x1150; // QAngle
                constexpr std::ptrdiff_t m_iHideHUD = 0x115C; // uint32
                constexpr std::ptrdiff_t m_skybox3d = 0x1160; // sky3dparams_t
                constexpr std::ptrdiff_t m_flDeathTime = 0x11F0; // GameTime_t
                constexpr std::ptrdiff_t m_vecPredictionError = 0x11F4; // Vector
                constexpr std::ptrdiff_t m_flPredictionErrorTime = 0x1200; // GameTime_t
                constexpr std::ptrdiff_t m_vecLastCameraSetupLocalOrigin = 0x1204; // Vector
                constexpr std::ptrdiff_t m_flLastCameraSetupTime = 0x1210; // GameTime_t
                constexpr std::ptrdiff_t m_flFOVSensitivityAdjust = 0x1214; // float32
                constexpr std::ptrdiff_t m_flMouseSensitivity = 0x1218; // float32
                constexpr std::ptrdiff_t m_vOldOrigin = 0x121C; // Vector
                constexpr std::ptrdiff_t m_flOldSimulationTime = 0x1228; // float32
                constexpr std::ptrdiff_t m_nLastExecutedCommandNumber = 0x122C; // int32
                constexpr std::ptrdiff_t m_nLastExecutedCommandTick = 0x1230; // int32
                constexpr std::ptrdiff_t m_hController = 0x1234; // CHandle<CBasePlayerController>
                constexpr std::ptrdiff_t m_bIsSwappingToPredictableController = 0x1238; // bool
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MNetworkOverride
            // NetworkVarNames: m_bShouldIgnoreOffsetAndAccuracy (bool)
            // NetworkVarNames: m_nWeaponParity (uint32)
            namespace C_CSGOViewModel {
                constexpr std::ptrdiff_t m_bShouldIgnoreOffsetAndAccuracy = 0xF04; // bool
                constexpr std::ptrdiff_t m_nWeaponParity = 0xF08; // uint32
                constexpr std::ptrdiff_t m_nOldWeaponParity = 0xF0C; // uint32
                constexpr std::ptrdiff_t m_nLastKnownAssociatedWeaponEntIndex = 0xF10; // CEntityIndex
                constexpr std::ptrdiff_t m_bNeedToQueueHighResComposite = 0xF14; // bool
                constexpr std::ptrdiff_t m_vLoweredWeaponOffset = 0xF74; // QAngle
            }
            // Parent: C_BasePlayerWeapon
            // Fields count: 71
            //
            // Metadata:
            // MNetworkExcludeByName
            // NetworkVarNames: m_flFireSequenceStartTime (float)
            // NetworkVarNames: m_nFireSequenceStartTimeChange (int)
            // NetworkVarNames: m_ePlayerFireEvent (PlayerAnimEvent_t)
            // NetworkVarNames: m_ePlayerFireEventAttackType (WeaponAttackType_t)
            // NetworkVarNames: m_iState (CSWeaponState_t)
            // NetworkVarNames: m_nViewModelIndex (uint32)
            // NetworkVarNames: m_flTimeWeaponIdle (GameTime_t)
            // NetworkVarNames: m_weaponMode (CSWeaponMode)
            // NetworkVarNames: m_fAccuracyPenalty (float)
            // NetworkVarNames: m_iRecoilIndex (int)
            // NetworkVarNames: m_flRecoilIndex (float)
            // NetworkVarNames: m_bBurstMode (bool)
            // NetworkVarNames: m_nPostponeFireReadyTicks (GameTick_t)
            // NetworkVarNames: m_flPostponeFireReadyFrac (float)
            // NetworkVarNames: m_bInReload (bool)
            // NetworkVarNames: m_bReloadVisuallyComplete (bool)
            // NetworkVarNames: m_flDroppedAtTime (GameTime_t)
            // NetworkVarNames: m_bIsHauledBack (bool)
            // NetworkVarNames: m_bSilencerOn (bool)
            // NetworkVarNames: m_flTimeSilencerSwitchComplete (GameTime_t)
            // NetworkVarNames: m_iOriginalTeamNumber (int)
            // NetworkVarNames: m_hPrevOwner (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_nDropTick (GameTick_t)
            // NetworkVarNames: m_fLastShotTime (GameTime_t)
            // NetworkVarNames: m_iIronSightMode (int)
            // NetworkVarNames: m_iNumEmptyAttacks (int)
            namespace C_CSWeaponBase {
                constexpr std::ptrdiff_t m_flFireSequenceStartTime = 0x24CC; // float32
                constexpr std::ptrdiff_t m_nFireSequenceStartTimeChange = 0x24D0; // int32
                constexpr std::ptrdiff_t m_nFireSequenceStartTimeAck = 0x24D4; // int32
                constexpr std::ptrdiff_t m_ePlayerFireEvent = 0x24D8; // PlayerAnimEvent_t
                constexpr std::ptrdiff_t m_ePlayerFireEventAttackType = 0x24DC; // WeaponAttackType_t
                constexpr std::ptrdiff_t m_seqIdle = 0x24E0; // HSequence
                constexpr std::ptrdiff_t m_seqFirePrimary = 0x24E4; // HSequence
                constexpr std::ptrdiff_t m_seqFireSecondary = 0x24E8; // HSequence
                constexpr std::ptrdiff_t m_thirdPersonFireSequences = 0x24F0; // CUtlVector<HSequence>
                constexpr std::ptrdiff_t m_hCurrentThirdPersonSequence = 0x2508; // HSequence
                constexpr std::ptrdiff_t m_nSilencerBoneIndex = 0x250C; // int32
                constexpr std::ptrdiff_t m_thirdPersonSequences = 0x2510; // HSequence[7]
                constexpr std::ptrdiff_t m_ClientPreviousWeaponState = 0x2548; // CSWeaponState_t
                constexpr std::ptrdiff_t m_iState = 0x254C; // CSWeaponState_t
                constexpr std::ptrdiff_t m_flCrosshairDistance = 0x2550; // float32
                constexpr std::ptrdiff_t m_iAmmoLastCheck = 0x2554; // int32
                constexpr std::ptrdiff_t m_iAlpha = 0x2558; // int32
                constexpr std::ptrdiff_t m_iScopeTextureID = 0x255C; // int32
                constexpr std::ptrdiff_t m_iCrosshairTextureID = 0x2560; // int32
                constexpr std::ptrdiff_t m_flGunAccuracyPositionDeprecated = 0x2564; // float32
                constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0x2568; // int32
                constexpr std::ptrdiff_t m_nViewModelIndex = 0x256C; // uint32
                constexpr std::ptrdiff_t m_bReloadsWithClips = 0x2570; // bool
                constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0x2574; // GameTime_t
                constexpr std::ptrdiff_t m_bFireOnEmpty = 0x2578; // bool
                constexpr std::ptrdiff_t m_OnPlayerPickup = 0x2580; // CEntityIOOutput
                constexpr std::ptrdiff_t m_weaponMode = 0x25A8; // CSWeaponMode
                constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0x25AC; // float32
                constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0x25B0; // Vector
                constexpr std::ptrdiff_t m_flTurningInaccuracy = 0x25BC; // float32
                constexpr std::ptrdiff_t m_fAccuracyPenalty = 0x25C0; // float32
                constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0x25C4; // GameTime_t
                constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0x25C8; // float32
                constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0x25CC; // GameTime_t
                constexpr std::ptrdiff_t m_iRecoilIndex = 0x25D0; // int32
                constexpr std::ptrdiff_t m_flRecoilIndex = 0x25D4; // float32
                constexpr std::ptrdiff_t m_bBurstMode = 0x25D8; // bool
                constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0x25DC; // GameTick_t
                constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0x25E0; // float32
                constexpr std::ptrdiff_t m_bInReload = 0x25E4; // bool
                constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0x25E5; // bool
                constexpr std::ptrdiff_t m_flDroppedAtTime = 0x25E8; // GameTime_t
                constexpr std::ptrdiff_t m_bIsHauledBack = 0x25EC; // bool
                constexpr std::ptrdiff_t m_bSilencerOn = 0x25ED; // bool
                constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0x25F0; // GameTime_t
                constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0x25F4; // int32
                constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0x25F8; // float32
                constexpr std::ptrdiff_t m_bVisualsDataSet = 0x2680; // bool
                constexpr std::ptrdiff_t m_bOldFirstPersonSpectatedState = 0x2681; // bool
                constexpr std::ptrdiff_t m_hOurPing = 0x2684; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_nOurPingIndex = 0x2688; // CEntityIndex
                constexpr std::ptrdiff_t m_vecOurPingPos = 0x268C; // Vector
                constexpr std::ptrdiff_t m_bGlowForPing = 0x2698; // bool
                constexpr std::ptrdiff_t m_bUIWeapon = 0x2699; // bool
                constexpr std::ptrdiff_t m_hPrevOwner = 0x26A8; // CHandle<C_CSPlayerPawn>
                constexpr std::ptrdiff_t m_nDropTick = 0x26AC; // GameTick_t
                constexpr std::ptrdiff_t m_donated = 0x26CC; // bool
                constexpr std::ptrdiff_t m_fLastShotTime = 0x26D0; // GameTime_t
                constexpr std::ptrdiff_t m_bWasOwnedByCT = 0x26D4; // bool
                constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0x26D5; // bool
                constexpr std::ptrdiff_t m_gunHeat = 0x26D8; // float32
                constexpr std::ptrdiff_t m_smokeAttachments = 0x26DC; // uint32
                constexpr std::ptrdiff_t m_lastSmokeTime = 0x26E0; // GameTime_t
                constexpr std::ptrdiff_t m_flNextClientFireBulletTime = 0x26E4; // float32
                constexpr std::ptrdiff_t m_flNextClientFireBulletTime_Repredict = 0x26E8; // float32
                constexpr std::ptrdiff_t m_IronSightController = 0x27C0; // C_IronSightController
                constexpr std::ptrdiff_t m_iIronSightMode = 0x2870; // int32
                constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x2880; // GameTime_t
                constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0x2884; // int32
                constexpr std::ptrdiff_t m_flLastMagDropRequestTime = 0x2900; // GameTime_t
                constexpr std::ptrdiff_t m_flWatTickOffset = 0x2904; // float32
            }
            // Parent: C_CSWeaponBase
            // Fields count: 6
            //
            // Metadata:
            // NetworkVarNames: m_zoomLevel (int)
            // NetworkVarNames: m_iBurstShotsRemaining (int)
            // NetworkVarNames: m_bNeedsBoltAction (bool)
            namespace C_CSWeaponBaseGun {
                constexpr std::ptrdiff_t m_zoomLevel = 0x2908; // int32
                constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x290C; // int32
                constexpr std::ptrdiff_t m_iSilencerBodygroup = 0x2910; // int32
                constexpr std::ptrdiff_t m_silencedModelIndex = 0x2920; // int32
                constexpr std::ptrdiff_t m_inPrecache = 0x2924; // bool
                constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x2925; // bool
            }
            // Parent: C_CSWeaponBase
            // Fields count: 11
            //
            // Metadata:
            // NetworkVarNames: m_bStartedArming (bool)
            // NetworkVarNames: m_fArmedTime (GameTime_t)
            // NetworkVarNames: m_bBombPlacedAnimation (bool)
            // NetworkVarNames: m_bIsPlantingViaUse (bool)
            // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
            namespace C_C4 {
                constexpr std::ptrdiff_t m_szScreenText = 0x2908; // char[32]
                constexpr std::ptrdiff_t m_activeLightParticleIndex = 0x2928; // ParticleIndex_t
                constexpr std::ptrdiff_t m_eActiveLightEffect = 0x292C; // C4LightEffect_t
                constexpr std::ptrdiff_t m_bStartedArming = 0x2930; // bool
                constexpr std::ptrdiff_t m_fArmedTime = 0x2934; // GameTime_t
                constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x2938; // bool
                constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x2939; // bool
                constexpr std::ptrdiff_t m_entitySpottedState = 0x2940; // EntitySpottedState_t
                constexpr std::ptrdiff_t m_nSpotRules = 0x2958; // int32
                constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x295C; // bool[7]
                constexpr std::ptrdiff_t m_bBombPlanted = 0x2963; // bool
            }
            // Parent: C_CSWeaponBaseGun
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_fFireTime (GameTime_t)
            namespace C_WeaponTaser {
                constexpr std::ptrdiff_t m_fFireTime = 0x2928; // GameTime_t
            }
            // Parent: C_CSWeaponBaseGun
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_flDisplayHealth (float)
            namespace C_WeaponShield {
                constexpr std::ptrdiff_t m_flDisplayHealth = 0x2928; // float32
            }
            // Parent: C_BaseCSGrenadeProjectile
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_bIsIncGrenade (bool)
            namespace C_MolotovProjectile {
                constexpr std::ptrdiff_t m_bIsIncGrenade = 0x10EC; // bool
            }
            // Parent: C_BaseCSGrenadeProjectile
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_nDecoyShotTick (int)
            namespace C_DecoyProjectile {
                constexpr std::ptrdiff_t m_nDecoyShotTick = 0x10EC; // int32
                constexpr std::ptrdiff_t m_nClientLastKnownDecoyShotTick = 0x10F0; // int32
                constexpr std::ptrdiff_t m_flTimeParticleEffectSpawn = 0x1118; // GameTime_t
            }
            // Parent: C_BaseCSGrenadeProjectile
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_nSmokeEffectTickBegin (int)
            // NetworkVarNames: m_bDidSmokeEffect (bool)
            // NetworkVarNames: m_nRandomSeed (int)
            // NetworkVarNames: m_vSmokeColor (Vector)
            // NetworkVarNames: m_vSmokeDetonationPos (Vector)
            // NetworkVarNames: m_VoxelFrameData (CUtlVector<uint8>)
            namespace C_SmokeGrenadeProjectile {
                constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0x10F8; // int32
                constexpr std::ptrdiff_t m_bDidSmokeEffect = 0x10FC; // bool
                constexpr std::ptrdiff_t m_nRandomSeed = 0x1100; // int32
                constexpr std::ptrdiff_t m_vSmokeColor = 0x1104; // Vector
                constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0x1110; // Vector
                constexpr std::ptrdiff_t m_VoxelFrameData = 0x1120; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_bSmokeVolumeDataReceived = 0x1138; // bool
                constexpr std::ptrdiff_t m_bSmokeEffectSpawned = 0x1139; // bool
            }
            // Parent: C_CSWeaponBase
            // Fields count: 14
            //
            // Metadata:
            // NetworkVarNames: m_bRedraw (bool)
            // NetworkVarNames: m_bIsHeldByPlayer (bool)
            // NetworkVarNames: m_bPinPulled (bool)
            // NetworkVarNames: m_bJumpThrow (bool)
            // NetworkVarNames: m_bThrowAnimating (bool)
            // NetworkVarNames: m_fThrowTime (GameTime_t)
            // NetworkVarNames: m_flThrowStrength (float)
            // NetworkVarNames: m_flThrowStrengthApproach (float)
            // NetworkVarNames: m_fDropTime (GameTime_t)
            // NetworkVarNames: m_bJustPulledPin (bool)
            // NetworkVarNames: m_nNextHoldTick (GameTick_t)
            // NetworkVarNames: m_flNextHoldFrac (float)
            // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
            namespace C_BaseCSGrenade {
                constexpr std::ptrdiff_t m_bClientPredictDelete = 0x2908; // bool
                constexpr std::ptrdiff_t m_bRedraw = 0x2909; // bool
                constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x290A; // bool
                constexpr std::ptrdiff_t m_bPinPulled = 0x290B; // bool
                constexpr std::ptrdiff_t m_bJumpThrow = 0x290C; // bool
                constexpr std::ptrdiff_t m_bThrowAnimating = 0x290D; // bool
                constexpr std::ptrdiff_t m_fThrowTime = 0x2910; // GameTime_t
                constexpr std::ptrdiff_t m_flThrowStrength = 0x2914; // float32
                constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0x2918; // float32
                constexpr std::ptrdiff_t m_fDropTime = 0x291C; // GameTime_t
                constexpr std::ptrdiff_t m_bJustPulledPin = 0x2920; // bool
                constexpr std::ptrdiff_t m_nNextHoldTick = 0x2924; // GameTick_t
                constexpr std::ptrdiff_t m_flNextHoldFrac = 0x2928; // float32
                constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x292C; // CHandle<C_CSWeaponBase>
            }
            // Parent: C_CSWeaponBase
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
            // NetworkVarNames: m_bRedraw (bool)
            namespace C_WeaponBaseItem {
                constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0x2908; // CountdownTimer
                constexpr std::ptrdiff_t m_bRedraw = 0x2920; // bool
            }
            // Parent: C_Item
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_OwningPlayer (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_KillingPlayer (CHandle<CCSPlayerPawn>)
            namespace C_ItemDogtags {
                constexpr std::ptrdiff_t m_OwningPlayer = 0x2564; // CHandle<C_CSPlayerPawn>
                constexpr std::ptrdiff_t m_KillingPlayer = 0x2568; // CHandle<C_CSPlayerPawn>
            }
            // Parent: C_CSWeaponBase
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_bPlayingUninterruptableAct (bool)
            // NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
            namespace C_Fists {
                constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0x2908; // bool
                constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x290C; // PlayerAnimEvent_t
            }
            // Parent: C_BasePlayerPawn
            // Fields count: 142
            //
            // Metadata:
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_pPingServices (CCSPlayer_PingServices*)
            // NetworkVarNames: m_pViewModelServices (CPlayer_ViewModelServices*)
            // NetworkVarNames: m_bIsScoped (bool)
            // NetworkVarNames: m_bIsWalking (bool)
            // NetworkVarNames: m_bResumeZoom (bool)
            // NetworkVarNames: m_iPlayerState (CSPlayerState)
            // NetworkVarNames: m_bIsDefusing (bool)
            // NetworkVarNames: m_bIsGrabbingHostage (bool)
            // NetworkVarNames: m_iBlockingUseActionInProgress (CSPlayerBlockingUseAction_t)
            // NetworkVarNames: m_bIsRescuing (bool)
            // NetworkVarNames: m_fImmuneToGunGameDamageTime (GameTime_t)
            // NetworkVarNames: m_bGunGameImmunity (bool)
            // NetworkVarNames: m_GunGameImmunityColor (Color)
            // NetworkVarNames: m_bHasMovedSinceSpawn (bool)
            // NetworkVarNames: m_fMolotovUseTime (float)
            // NetworkVarNames: m_fMolotovDamageTime (float)
            // NetworkVarNames: m_nWhichBombZone (int)
            // NetworkVarNames: m_bInNoDefuseArea (bool)
            // NetworkVarNames: m_iThrowGrenadeCounter (int)
            // NetworkVarNames: m_bWaitForNoAttack (bool)
            // NetworkVarNames: m_flGuardianTooFarDistFrac (float)
            // NetworkVarNames: m_flDetectedByEnemySensorTime (GameTime_t)
            // NetworkVarNames: m_bKilledByTaser (bool)
            // NetworkVarNames: m_iMoveState (int)
            // NetworkVarNames: m_bCanMoveDuringFreezePeriod (bool)
            // NetworkVarNames: m_flLowerBodyYawTarget (float)
            // NetworkVarNames: m_bStrafing (bool)
            // NetworkVarNames: m_flEmitSoundTime (GameTime_t)
            // NetworkVarNames: m_iAddonBits (int)
            // NetworkVarNames: m_iPrimaryAddon (int)
            // NetworkVarNames: m_iSecondaryAddon (int)
            // NetworkVarNames: m_iProgressBarDuration (int)
            // NetworkVarNames: m_flProgressBarStartTime (float)
            // NetworkVarNames: m_iDirection (int)
            // NetworkVarNames: m_iShotsFired (int)
            // NetworkVarNames: m_bNightVisionOn (bool)
            // NetworkVarNames: m_bHasNightVision (bool)
            // NetworkVarNames: m_flVelocityModifier (float)
            // NetworkVarNames: m_flHitHeading (float)
            // NetworkVarNames: m_nHitBodyPart (int)
            // NetworkVarNames: m_iStartAccount (int)
            // NetworkVarNames: m_flFlashMaxAlpha (float)
            // NetworkVarNames: m_flFlashDuration (float)
            // NetworkVarNames: m_unCurrentEquipmentValue (uint16)
            // NetworkVarNames: m_unRoundStartEquipmentValue (uint16)
            // NetworkVarNames: m_unFreezetimeEndEquipmentValue (uint16)
            // NetworkVarNames: m_nHeavyAssaultSuitCooldownRemaining (int)
            // NetworkVarNames: m_ArmorValue (int32)
            // NetworkVarNames: m_bHud_MiniScoreHidden (bool)
            // NetworkVarNames: m_bHud_RadarHidden (bool)
            // NetworkVarNames: m_nLastKillerIndex (CEntityIndex)
            // NetworkVarNames: m_nLastConcurrentKilled (int)
            // NetworkVarNames: m_nDeathCamMusic (int)
            // NetworkVarNames: m_cycleLatch (int)
            // NetworkVarNames: m_vecPlayerPatchEconIndices (uint32)
            // NetworkVarNames: m_bHideTargetID (bool)
            // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
            // NetworkVarNames: m_nSurvivalTeamNumber (int)
            // NetworkVarNames: m_bKilledByHeadshot (bool)
            // NetworkVarNames: m_hOriginalController (CHandle<CCSPlayerController>)
            namespace C_CSPlayerPawnBase {
                constexpr std::ptrdiff_t m_pPingServices = 0x1260; // CCSPlayer_PingServices*
                constexpr std::ptrdiff_t m_pViewModelServices = 0x1268; // CPlayer_ViewModelServices*
                constexpr std::ptrdiff_t m_fRenderingClipPlane = 0x1278; // float32[4]
                constexpr std::ptrdiff_t m_nLastClipPlaneSetupFrame = 0x1288; // int32
                constexpr std::ptrdiff_t m_vecLastClipCameraPos = 0x128C; // Vector
                constexpr std::ptrdiff_t m_vecLastClipCameraForward = 0x1298; // Vector
                constexpr std::ptrdiff_t m_bClipHitStaticWorld = 0x12A4; // bool
                constexpr std::ptrdiff_t m_bCachedPlaneIsValid = 0x12A5; // bool
                constexpr std::ptrdiff_t m_pClippingWeapon = 0x12A8; // C_CSWeaponBase*
                constexpr std::ptrdiff_t m_previousPlayerState = 0x12B0; // CSPlayerState
                constexpr std::ptrdiff_t m_flLastCollisionCeiling = 0x12B4; // float32
                constexpr std::ptrdiff_t m_flLastCollisionCeilingChangeTime = 0x12B8; // float32
                constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x12D8; // GameTime_t
                constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x12DC; // bool
                constexpr std::ptrdiff_t m_angStashedShootAngles = 0x12E0; // QAngle
                constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x12EC; // Vector
                constexpr std::ptrdiff_t m_vecStashedVelocity = 0x12F8; // Vector
                constexpr std::ptrdiff_t m_angShootAngleHistory = 0x1304; // QAngle[2]
                constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x131C; // Vector[2]
                constexpr std::ptrdiff_t m_vecVelocityHistory = 0x1334; // Vector[2]
                constexpr std::ptrdiff_t m_thirdPersonHeading = 0x1350; // QAngle
                constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x1368; // float32
                constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x1378; // float32
                constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x1388; // Vector
                constexpr std::ptrdiff_t m_bIsScoped = 0x13A0; // bool
                constexpr std::ptrdiff_t m_bIsWalking = 0x13A1; // bool
                constexpr std::ptrdiff_t m_bResumeZoom = 0x13A2; // bool
                constexpr std::ptrdiff_t m_iPlayerState = 0x13A4; // CSPlayerState
                constexpr std::ptrdiff_t m_bIsDefusing = 0x13A8; // bool
                constexpr std::ptrdiff_t m_bIsGrabbingHostage = 0x13A9; // bool
                constexpr std::ptrdiff_t m_iBlockingUseActionInProgress = 0x13AC; // CSPlayerBlockingUseAction_t
                constexpr std::ptrdiff_t m_bIsRescuing = 0x13B0; // bool
                constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTime = 0x13B4; // GameTime_t
                constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTimeLast = 0x13B8; // GameTime_t
                constexpr std::ptrdiff_t m_bGunGameImmunity = 0x13BC; // bool
                constexpr std::ptrdiff_t m_GunGameImmunityColor = 0x13BD; // Color
                constexpr std::ptrdiff_t m_bHasMovedSinceSpawn = 0x13C1; // bool
                constexpr std::ptrdiff_t m_fMolotovUseTime = 0x13C4; // float32
                constexpr std::ptrdiff_t m_fMolotovDamageTime = 0x13C8; // float32
                constexpr std::ptrdiff_t m_nWhichBombZone = 0x13CC; // int32
                constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x13D0; // bool
                constexpr std::ptrdiff_t m_iThrowGrenadeCounter = 0x13D4; // int32
                constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x13D8; // bool
                constexpr std::ptrdiff_t m_flGuardianTooFarDistFrac = 0x13DC; // float32
                constexpr std::ptrdiff_t m_flDetectedByEnemySensorTime = 0x13E0; // GameTime_t
                constexpr std::ptrdiff_t m_flNextGuardianTooFarWarning = 0x13E4; // float32
                constexpr std::ptrdiff_t m_bSuppressGuardianTooFarWarningAudio = 0x13E8; // bool
                constexpr std::ptrdiff_t m_bKilledByTaser = 0x13E9; // bool
                constexpr std::ptrdiff_t m_iMoveState = 0x13EC; // int32
                constexpr std::ptrdiff_t m_bCanMoveDuringFreezePeriod = 0x13F0; // bool
                constexpr std::ptrdiff_t m_flLowerBodyYawTarget = 0x13F4; // float32
                constexpr std::ptrdiff_t m_bStrafing = 0x13F8; // bool
                constexpr std::ptrdiff_t m_flLastSpawnTimeIndex = 0x13FC; // GameTime_t
                constexpr std::ptrdiff_t m_flEmitSoundTime = 0x1400; // GameTime_t
                constexpr std::ptrdiff_t m_iAddonBits = 0x1404; // int32
                constexpr std::ptrdiff_t m_iPrimaryAddon = 0x1408; // int32
                constexpr std::ptrdiff_t m_iSecondaryAddon = 0x140C; // int32
                constexpr std::ptrdiff_t m_iProgressBarDuration = 0x1410; // int32
                constexpr std::ptrdiff_t m_flProgressBarStartTime = 0x1414; // float32
                constexpr std::ptrdiff_t m_iDirection = 0x1418; // int32
                constexpr std::ptrdiff_t m_iShotsFired = 0x141C; // int32
                constexpr std::ptrdiff_t m_bNightVisionOn = 0x1420; // bool
                constexpr std::ptrdiff_t m_bHasNightVision = 0x1421; // bool
                constexpr std::ptrdiff_t m_flVelocityModifier = 0x1424; // float32
                constexpr std::ptrdiff_t m_flHitHeading = 0x1428; // float32
                constexpr std::ptrdiff_t m_nHitBodyPart = 0x142C; // int32
                constexpr std::ptrdiff_t m_iStartAccount = 0x1430; // int32
                constexpr std::ptrdiff_t m_vecIntroStartEyePosition = 0x1434; // Vector
                constexpr std::ptrdiff_t m_vecIntroStartPlayerForward = 0x1440; // Vector
                constexpr std::ptrdiff_t m_flClientDeathTime = 0x144C; // GameTime_t
                constexpr std::ptrdiff_t m_flNightVisionAlpha = 0x1450; // float32
                constexpr std::ptrdiff_t m_bScreenTearFrameCaptured = 0x1454; // bool
                constexpr std::ptrdiff_t m_flFlashBangTime = 0x1458; // float32
                constexpr std::ptrdiff_t m_flFlashScreenshotAlpha = 0x145C; // float32
                constexpr std::ptrdiff_t m_flFlashOverlayAlpha = 0x1460; // float32
                constexpr std::ptrdiff_t m_bFlashBuildUp = 0x1464; // bool
                constexpr std::ptrdiff_t m_bFlashDspHasBeenCleared = 0x1465; // bool
                constexpr std::ptrdiff_t m_bFlashScreenshotHasBeenGrabbed = 0x1466; // bool
                constexpr std::ptrdiff_t m_flFlashMaxAlpha = 0x1468; // float32
                constexpr std::ptrdiff_t m_flFlashDuration = 0x146C; // float32
                constexpr std::ptrdiff_t m_lastStandingPos = 0x1470; // Vector
                constexpr std::ptrdiff_t m_vecLastMuzzleFlashPos = 0x147C; // Vector
                constexpr std::ptrdiff_t m_angLastMuzzleFlashAngle = 0x1488; // QAngle
                constexpr std::ptrdiff_t m_hMuzzleFlashShape = 0x1494; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_iHealthBarRenderMaskIndex = 0x1498; // int32
                constexpr std::ptrdiff_t m_flHealthFadeValue = 0x149C; // float32
                constexpr std::ptrdiff_t m_flHealthFadeAlpha = 0x14A0; // float32
                constexpr std::ptrdiff_t m_nMyCollisionGroup = 0x14A4; // int32
                constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x14A8; // float32
                constexpr std::ptrdiff_t m_ladderSurpressionTimer = 0x14B0; // CountdownTimer
                constexpr std::ptrdiff_t m_lastLadderNormal = 0x14C8; // Vector
                constexpr std::ptrdiff_t m_lastLadderPos = 0x14D4; // Vector
                constexpr std::ptrdiff_t m_flDeathCCWeight = 0x14E8; // float32
                constexpr std::ptrdiff_t m_bOldIsScoped = 0x14EC; // bool
                constexpr std::ptrdiff_t m_flPrevRoundEndTime = 0x14F0; // float32
                constexpr std::ptrdiff_t m_flPrevMatchEndTime = 0x14F4; // float32
                constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x14F8; // uint16
                constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x14FA; // uint16
                constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x14FC; // uint16
                constexpr std::ptrdiff_t m_vecThirdPersonViewPositionOverride = 0x1500; // Vector
                constexpr std::ptrdiff_t m_nHeavyAssaultSuitCooldownRemaining = 0x150C; // int32
                constexpr std::ptrdiff_t m_ArmorValue = 0x1510; // int32
                constexpr std::ptrdiff_t m_angEyeAngles = 0x1518; // QAngle
                constexpr std::ptrdiff_t m_fNextThinkPushAway = 0x1530; // float32
                constexpr std::ptrdiff_t m_bShouldAutobuyDMWeapons = 0x1534; // bool
                constexpr std::ptrdiff_t m_bShouldAutobuyNow = 0x1535; // bool
                constexpr std::ptrdiff_t m_bHud_MiniScoreHidden = 0x1536; // bool
                constexpr std::ptrdiff_t m_bHud_RadarHidden = 0x1537; // bool
                constexpr std::ptrdiff_t m_nLastKillerIndex = 0x1538; // CEntityIndex
                constexpr std::ptrdiff_t m_nLastConcurrentKilled = 0x153C; // int32
                constexpr std::ptrdiff_t m_nDeathCamMusic = 0x1540; // int32
                constexpr std::ptrdiff_t m_iIDEntIndex = 0x1544; // CEntityIndex
                constexpr std::ptrdiff_t m_delayTargetIDTimer = 0x1548; // CountdownTimer
                constexpr std::ptrdiff_t m_iTargetedWeaponEntIndex = 0x1560; // CEntityIndex
                constexpr std::ptrdiff_t m_iOldIDEntIndex = 0x1564; // CEntityIndex
                constexpr std::ptrdiff_t m_holdTargetIDTimer = 0x1568; // CountdownTimer
                constexpr std::ptrdiff_t m_flCurrentMusicStartTime = 0x1584; // float32
                constexpr std::ptrdiff_t m_flMusicRoundStartTime = 0x1588; // float32
                constexpr std::ptrdiff_t m_bDeferStartMusicOnWarmup = 0x158C; // bool
                constexpr std::ptrdiff_t m_cycleLatch = 0x1590; // int32
                constexpr std::ptrdiff_t m_serverIntendedCycle = 0x1594; // float32
                constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x1598; // uint32[5]
                constexpr std::ptrdiff_t m_bHideTargetID = 0x15B4; // bool
                constexpr std::ptrdiff_t m_flLastSmokeOverlayAlpha = 0x15B8; // float32
                constexpr std::ptrdiff_t m_flLastSmokeAge = 0x15BC; // float32
                constexpr std::ptrdiff_t m_vLastSmokeOverlayColor = 0x15C0; // Vector
                constexpr std::ptrdiff_t m_nPlayerSmokedFx = 0x15CC; // ParticleIndex_t
                constexpr std::ptrdiff_t m_nPlayerInfernoBodyFx = 0x15D0; // ParticleIndex_t
                constexpr std::ptrdiff_t m_nPlayerInfernoFootFx = 0x15D4; // ParticleIndex_t
                constexpr std::ptrdiff_t m_flNextMagDropTime = 0x15D8; // float32
                constexpr std::ptrdiff_t m_nLastMagDropAttachmentIndex = 0x15DC; // int32
                constexpr std::ptrdiff_t m_vecBulletHitModels = 0x15E0; // CUtlVector<C_BulletHitModel*>
                constexpr std::ptrdiff_t m_vecPickupModelSlerpers = 0x15F8; // CUtlVector<C_PickUpModelSlerper*>
                constexpr std::ptrdiff_t m_vecLastAliveLocalVelocity = 0x1610; // Vector
                constexpr std::ptrdiff_t m_entitySpottedState = 0x1638; // EntitySpottedState_t
                constexpr std::ptrdiff_t m_nSurvivalTeamNumber = 0x1650; // int32
                constexpr std::ptrdiff_t m_bGuardianShouldSprayCustomXMark = 0x1654; // bool
                constexpr std::ptrdiff_t m_bHasDeathInfo = 0x1655; // bool
                constexpr std::ptrdiff_t m_flDeathInfoTime = 0x1658; // float32
                constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x165C; // Vector
                constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x1668; // bool
                constexpr std::ptrdiff_t m_hOriginalController = 0x166C; // CHandle<CCSPlayerController>
            }
            // Parent: C_CSPlayerPawnBase
            // Fields count: 1
            //
            // Metadata:
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            namespace C_CSObserverPawn {
                constexpr std::ptrdiff_t m_hDetectParentChange = 0x16B4; // CEntityHandle
            }
            // Parent: C_CSPlayerPawnBase
            // Fields count: 52
            //
            // Metadata:
            // NetworkVarNames: m_pBulletServices (CCSPlayer_BulletServices*)
            // NetworkVarNames: m_pHostageServices (CCSPlayer_HostageServices*)
            // NetworkVarNames: m_pBuyServices (CCSPlayer_BuyServices*)
            // NetworkVarNames: m_pGlowServices (CCSPlayer_GlowServices*)
            // NetworkVarNames: m_pActionTrackingServices (CCSPlayer_ActionTrackingServices*)
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // NetworkVarNames: m_flHealthShotBoostExpirationTime (GameTime_t)
            // NetworkVarNames: m_bHasFemaleVoice (bool)
            // NetworkVarNames: m_szLastPlaceName (char)
            // NetworkVarNames: m_bInBuyZone (bool)
            // NetworkVarNames: m_aimPunchAngle (QAngle)
            // NetworkVarNames: m_aimPunchAngleVel (QAngle)
            // NetworkVarNames: m_aimPunchTickBase (int)
            // NetworkVarNames: m_aimPunchTickFraction (float)
            // NetworkVarNames: m_bInHostageRescueZone (bool)
            // NetworkVarNames: m_bInBombZone (bool)
            // NetworkVarNames: m_bIsBuyMenuOpen (bool)
            // NetworkVarNames: m_flTimeOfLastInjury (GameTime_t)
            // NetworkVarNames: m_flNextSprayDecalTime (GameTime_t)
            // NetworkVarNames: m_iRetakesOffering (int)
            // NetworkVarNames: m_iRetakesOfferingCard (int)
            // NetworkVarNames: m_bRetakesHasDefuseKit (bool)
            // NetworkVarNames: m_bRetakesMVPLastRound (bool)
            // NetworkVarNames: m_iRetakesMVPBoostItem (int)
            // NetworkVarNames: m_RetakesMVPBoostExtraUtility (loadout_slot_t)
            // NetworkVarNames: m_EconGloves (CEconItemView)
            // NetworkVarNames: m_nEconGlovesChanged (uint8)
            // NetworkVarNames: m_nRagdollDamageBone (int)
            // NetworkVarNames: m_vRagdollDamageForce (Vector)
            // NetworkVarNames: m_vRagdollDamagePosition (Vector)
            // NetworkVarNames: m_szRagdollDamageWeaponName (char)
            // NetworkVarNames: m_bRagdollDamageHeadshot (bool)
            // NetworkVarNames: m_vRagdollServerOrigin (Vector)
            // NetworkVarNames: m_qDeathEyeAngles (QAngle)
            namespace C_CSPlayerPawn {
                constexpr std::ptrdiff_t m_pBulletServices = 0x16B8; // CCSPlayer_BulletServices*
                constexpr std::ptrdiff_t m_pHostageServices = 0x16C0; // CCSPlayer_HostageServices*
                constexpr std::ptrdiff_t m_pBuyServices = 0x16C8; // CCSPlayer_BuyServices*
                constexpr std::ptrdiff_t m_pGlowServices = 0x16D0; // CCSPlayer_GlowServices*
                constexpr std::ptrdiff_t m_pActionTrackingServices = 0x16D8; // CCSPlayer_ActionTrackingServices*
                constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0x16E0; // GameTime_t
                constexpr std::ptrdiff_t m_flLastFiredWeaponTime = 0x16E4; // GameTime_t
                constexpr std::ptrdiff_t m_bHasFemaleVoice = 0x16E8; // bool
                constexpr std::ptrdiff_t m_flLandseconds = 0x16EC; // float32
                constexpr std::ptrdiff_t m_flOldFallVelocity = 0x16F0; // float32
                constexpr std::ptrdiff_t m_szLastPlaceName = 0x16F4; // char[18]
                constexpr std::ptrdiff_t m_bPrevDefuser = 0x1706; // bool
                constexpr std::ptrdiff_t m_bPrevHelmet = 0x1707; // bool
                constexpr std::ptrdiff_t m_nPrevArmorVal = 0x1708; // int32
                constexpr std::ptrdiff_t m_nPrevGrenadeAmmoCount = 0x170C; // int32
                constexpr std::ptrdiff_t m_unPreviousWeaponHash = 0x1710; // uint32
                constexpr std::ptrdiff_t m_unWeaponHash = 0x1714; // uint32
                constexpr std::ptrdiff_t m_bInBuyZone = 0x1718; // bool
                constexpr std::ptrdiff_t m_bPreviouslyInBuyZone = 0x1719; // bool
                constexpr std::ptrdiff_t m_aimPunchAngle = 0x171C; // QAngle
                constexpr std::ptrdiff_t m_aimPunchAngleVel = 0x1728; // QAngle
                constexpr std::ptrdiff_t m_aimPunchTickBase = 0x1734; // int32
                constexpr std::ptrdiff_t m_aimPunchTickFraction = 0x1738; // float32
                constexpr std::ptrdiff_t m_aimPunchCache = 0x1740; // CUtlVector<QAngle>
                constexpr std::ptrdiff_t m_bInLanding = 0x1760; // bool
                constexpr std::ptrdiff_t m_flLandingTime = 0x1764; // float32
                constexpr std::ptrdiff_t m_bInHostageRescueZone = 0x1768; // bool
                constexpr std::ptrdiff_t m_bInBombZone = 0x1769; // bool
                constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x176A; // bool
                constexpr std::ptrdiff_t m_flTimeOfLastInjury = 0x176C; // GameTime_t
                constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x1770; // GameTime_t
                constexpr std::ptrdiff_t m_iRetakesOffering = 0x1888; // int32
                constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x188C; // int32
                constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x1890; // bool
                constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x1891; // bool
                constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x1894; // int32
                constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x1898; // loadout_slot_t
                constexpr std::ptrdiff_t m_bNeedToReApplyGloves = 0x18B8; // bool
                constexpr std::ptrdiff_t m_EconGloves = 0x18C0; // C_EconItemView
                constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x2C10; // uint8
                constexpr std::ptrdiff_t m_bMustSyncRagdollState = 0x2C11; // bool
                constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x2C14; // int32
                constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x2C18; // Vector
                constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x2C24; // Vector
                constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x2C30; // char[64]
                constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x2C70; // bool
                constexpr std::ptrdiff_t m_vRagdollServerOrigin = 0x2C74; // Vector
                constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x3288; // bool
                constexpr std::ptrdiff_t m_lastLandTime = 0x328C; // GameTime_t
                constexpr std::ptrdiff_t m_bOnGroundLastTick = 0x3290; // bool
                constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x32AC; // QAngle
                constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x32B8; // bool
            }
            // Parent: C_BaseCombatCharacter
            // Fields count: 23
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkOverride
            // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
            // NetworkVarNames: m_leader (CHandle<CBaseEntity>)
            // NetworkVarNames: m_reuseTimer (CountdownTimer)
            // NetworkVarNames: m_vel (Vector)
            // NetworkVarNames: m_isRescued (bool)
            // NetworkVarNames: m_jumpedThisFrame (bool)
            // NetworkVarNames: m_nHostageState (int)
            // NetworkVarNames: m_bHandsHaveBeenCut (bool)
            // NetworkVarNames: m_hHostageGrabber (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_flRescueStartTime (GameTime_t)
            // NetworkVarNames: m_flGrabSuccessTime (GameTime_t)
            // NetworkVarNames: m_flDropStartTime (GameTime_t)
            namespace C_Hostage {
                constexpr std::ptrdiff_t m_entitySpottedState = 0x10A0; // EntitySpottedState_t
                constexpr std::ptrdiff_t m_leader = 0x10B8; // CHandle<C_BaseEntity>
                constexpr std::ptrdiff_t m_reuseTimer = 0x10C0; // CountdownTimer
                constexpr std::ptrdiff_t m_vel = 0x10D8; // Vector
                constexpr std::ptrdiff_t m_isRescued = 0x10E4; // bool
                constexpr std::ptrdiff_t m_jumpedThisFrame = 0x10E5; // bool
                constexpr std::ptrdiff_t m_nHostageState = 0x10E8; // int32
                constexpr std::ptrdiff_t m_bHandsHaveBeenCut = 0x10EC; // bool
                constexpr std::ptrdiff_t m_hHostageGrabber = 0x10F0; // CHandle<C_CSPlayerPawn>
                constexpr std::ptrdiff_t m_fLastGrabTime = 0x10F4; // GameTime_t
                constexpr std::ptrdiff_t m_vecGrabbedPos = 0x10F8; // Vector
                constexpr std::ptrdiff_t m_flRescueStartTime = 0x1104; // GameTime_t
                constexpr std::ptrdiff_t m_flGrabSuccessTime = 0x1108; // GameTime_t
                constexpr std::ptrdiff_t m_flDropStartTime = 0x110C; // GameTime_t
                constexpr std::ptrdiff_t m_flDeadOrRescuedTime = 0x1110; // GameTime_t
                constexpr std::ptrdiff_t m_blinkTimer = 0x1118; // CountdownTimer
                constexpr std::ptrdiff_t m_lookAt = 0x1130; // Vector
                constexpr std::ptrdiff_t m_lookAroundTimer = 0x1140; // CountdownTimer
                constexpr std::ptrdiff_t m_isInit = 0x1158; // bool
                constexpr std::ptrdiff_t m_eyeAttachment = 0x1159; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_chestAttachment = 0x115A; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_pPredictionOwner = 0x1160; // CBasePlayerController*
                constexpr std::ptrdiff_t m_fNewestAlphaThinkTime = 0x1168; // GameTime_t
            }
        }
        // Module: libengine2.so
        // Classes count: 2
        // Enums count: 0
        namespace libengine2 {
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // NetworkVarNames: m_nameStringableIndex (int32)
            namespace CEntityIdentity {
                constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32
                constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_flags = 0x30; // uint32
                constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t
                constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32
                constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t
                constexpr std::ptrdiff_t m_pPrev = 0x58; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pNext = 0x60; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pPrevByClass = 0x68; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pNextByClass = 0x70; // CEntityIdentity*
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_pEntity (CEntityIdentity*)
            // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t)
            namespace CEntityInstance {
                constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity*
                constexpr std::ptrdiff_t m_CScriptComponent = 0x28; // CScriptComponent*
                constexpr std::ptrdiff_t m_bVisibleinPVS = 0x30; // bool
            }
        }
        // Module: libhost.so
        // Classes count: 0
        // Enums count: 0
        namespace libhost {
        }
        // Module: libmaterialsystem2.so
        // Classes count: 13
        // Enums count: 0
        namespace libmaterialsystem2 {
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MaterialParam_t {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
            }
            // Parent: MaterialParam_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MaterialParamInt_t {
                constexpr std::ptrdiff_t m_nValue = 0x8; // int32
            }
            // Parent: MaterialParam_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MaterialParamFloat_t {
                constexpr std::ptrdiff_t m_flValue = 0x8; // float32
            }
            // Parent: MaterialParam_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MaterialParamVector_t {
                constexpr std::ptrdiff_t m_value = 0x8; // Vector4D
            }
            // Parent: MaterialParam_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MaterialParamTexture_t {
                constexpr std::ptrdiff_t m_pValue = 0x8; // CStrongHandle<InfoForResourceTypeCTextureBase>
            }
            // Parent: MaterialParam_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MaterialParamString_t {
                constexpr std::ptrdiff_t m_value = 0x8; // CUtlString
            }
            // Parent: MaterialParam_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MaterialParamBuffer_t {
                constexpr std::ptrdiff_t m_value = 0x8; // CUtlBinaryBlock
            }
            // Parent: None
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MaterialResourceData_t {
                constexpr std::ptrdiff_t m_materialName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_shaderName = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_intParams = 0x10; // CUtlVector<MaterialParamInt_t>
                constexpr std::ptrdiff_t m_floatParams = 0x28; // CUtlVector<MaterialParamFloat_t>
                constexpr std::ptrdiff_t m_vectorParams = 0x40; // CUtlVector<MaterialParamVector_t>
                constexpr std::ptrdiff_t m_textureParams = 0x58; // CUtlVector<MaterialParamTexture_t>
                constexpr std::ptrdiff_t m_dynamicParams = 0x70; // CUtlVector<MaterialParamBuffer_t>
                constexpr std::ptrdiff_t m_dynamicTextureParams = 0x88; // CUtlVector<MaterialParamBuffer_t>
                constexpr std::ptrdiff_t m_intAttributes = 0xA0; // CUtlVector<MaterialParamInt_t>
                constexpr std::ptrdiff_t m_floatAttributes = 0xB8; // CUtlVector<MaterialParamFloat_t>
                constexpr std::ptrdiff_t m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
                constexpr std::ptrdiff_t m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
                constexpr std::ptrdiff_t m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
                constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
            }
            // Parent: None
            // Fields count: 15
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PostProcessingTonemapParameters_t {
                constexpr std::ptrdiff_t m_flExposureBias = 0x0; // float32
                constexpr std::ptrdiff_t m_flShoulderStrength = 0x4; // float32
                constexpr std::ptrdiff_t m_flLinearStrength = 0x8; // float32
                constexpr std::ptrdiff_t m_flLinearAngle = 0xC; // float32
                constexpr std::ptrdiff_t m_flToeStrength = 0x10; // float32
                constexpr std::ptrdiff_t m_flToeNum = 0x14; // float32
                constexpr std::ptrdiff_t m_flToeDenom = 0x18; // float32
                constexpr std::ptrdiff_t m_flWhitePoint = 0x1C; // float32
                constexpr std::ptrdiff_t m_flLuminanceSource = 0x20; // float32
                constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24; // float32
                constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28; // float32
                constexpr std::ptrdiff_t m_flMinShadowLum = 0x2C; // float32
                constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30; // float32
                constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34; // float32
                constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38; // float32
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PostProcessingBloomParameters_t {
                constexpr std::ptrdiff_t m_blendMode = 0x0; // BloomBlendMode_t
                constexpr std::ptrdiff_t m_flBloomStrength = 0x4; // float32
                constexpr std::ptrdiff_t m_flScreenBloomStrength = 0x8; // float32
                constexpr std::ptrdiff_t m_flBlurBloomStrength = 0xC; // float32
                constexpr std::ptrdiff_t m_flBloomThreshold = 0x10; // float32
                constexpr std::ptrdiff_t m_flBloomThresholdWidth = 0x14; // float32
                constexpr std::ptrdiff_t m_flSkyboxBloomStrength = 0x18; // float32
                constexpr std::ptrdiff_t m_flBloomStartValue = 0x1C; // float32
                constexpr std::ptrdiff_t m_flBlurWeight = 0x20; // float32[5]
                constexpr std::ptrdiff_t m_vBlurTint = 0x34; // Vector[5]
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PostProcessingVignetteParameters_t {
                constexpr std::ptrdiff_t m_flVignetteStrength = 0x0; // float32
                constexpr std::ptrdiff_t m_vCenter = 0x4; // Vector2D
                constexpr std::ptrdiff_t m_flRadius = 0xC; // float32
                constexpr std::ptrdiff_t m_flRoundness = 0x10; // float32
                constexpr std::ptrdiff_t m_flFeather = 0x14; // float32
                constexpr std::ptrdiff_t m_vColorTint = 0x18; // Vector
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PostProcessingLocalContrastParameters_t {
                constexpr std::ptrdiff_t m_flLocalContrastStrength = 0x0; // float32
                constexpr std::ptrdiff_t m_flLocalContrastEdgeStrength = 0x4; // float32
                constexpr std::ptrdiff_t m_flLocalContrastVignetteStart = 0x8; // float32
                constexpr std::ptrdiff_t m_flLocalContrastVignetteEnd = 0xC; // float32
                constexpr std::ptrdiff_t m_flLocalContrastVignetteBlur = 0x10; // float32
            }
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PostProcessingResource_t {
                constexpr std::ptrdiff_t m_bHasTonemapParams = 0x0; // bool
                constexpr std::ptrdiff_t m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t
                constexpr std::ptrdiff_t m_bHasBloomParams = 0x40; // bool
                constexpr std::ptrdiff_t m_bloomParams = 0x44; // PostProcessingBloomParameters_t
                constexpr std::ptrdiff_t m_bHasVignetteParams = 0xB4; // bool
                constexpr std::ptrdiff_t m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t
                constexpr std::ptrdiff_t m_bHasLocalContrastParams = 0xDC; // bool
                constexpr std::ptrdiff_t m_localConstrastParams = 0xE0; // PostProcessingLocalContrastParameters_t
                constexpr std::ptrdiff_t m_nColorCorrectionVolumeDim = 0xF4; // int32
                constexpr std::ptrdiff_t m_colorCorrectionVolumeData = 0xF8; // CUtlBinaryBlock
                constexpr std::ptrdiff_t m_bHasColorCorrection = 0x110; // bool
            }
        }
        // Module: libmeshsystem.so
        // Classes count: 0
        // Enums count: 0
        namespace libmeshsystem {
        }
        // Module: libnetworksystem.so
        // Classes count: 0
        // Enums count: 0
        namespace libnetworksystem {
        }
        // Module: libpanorama.so
        // Classes count: 0
        // Enums count: 0
        namespace libpanorama {
        }
        // Module: libparticles.so
        // Classes count: 424
        // Enums count: 0
        namespace libparticles {
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParticleInput {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyCustomEditor
            namespace CPerParticleFloatInput {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyCustomEditor
            namespace CParticleCollectionFloatInput {
            }
            // Parent: CParticleCollectionFloatInput
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyCustomEditor
            namespace CParticleCollectionRendererFloatInput {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyCustomEditor
            namespace CParticleRemapFloatInput {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyCustomEditor
            namespace CPerParticleVecInput {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyCustomEditor
            namespace CParticleCollectionVecInput {
            }
            // Parent: CParticleCollectionVecInput
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyCustomEditor
            namespace CParticleCollectionRendererVecInput {
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ParticleNamedValueConfiguration_t {
                constexpr std::ptrdiff_t m_ConfigName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_ConfigValue = 0x8; // KeyValues3
                constexpr std::ptrdiff_t m_iAttachType = 0x18; // ParticleAttachment_t
                constexpr std::ptrdiff_t m_BoundEntityPath = 0x20; // CUtlString
                constexpr std::ptrdiff_t m_strEntityScope = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_strAttachmentName = 0x30; // CUtlString
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ParticleNamedValueSource_t {
                constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_IsPublic = 0x8; // bool
                constexpr std::ptrdiff_t m_ValueType = 0xC; // PulseValueType_t
                constexpr std::ptrdiff_t m_DefaultConfig = 0x10; // ParticleNamedValueConfiguration_t
                constexpr std::ptrdiff_t m_NamedConfigs = 0x48; // CUtlVector<ParticleNamedValueConfiguration_t>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyCustomEditor
            namespace CParticleVariableRef {
                constexpr std::ptrdiff_t m_variableName = 0x0; // CKV3MemberNameWithStorage
                constexpr std::ptrdiff_t m_variableType = 0x38; // PulseValueType_t
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CRandomNumberGeneratorParameters {
                constexpr std::ptrdiff_t m_bDistributeEvenly = 0x0; // bool
                constexpr std::ptrdiff_t m_nSeed = 0x4; // int32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MaterialVariable_t {
                constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nVariableField = 0x8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flScale = 0xC; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RenderProjectedMaterial_t {
                constexpr std::ptrdiff_t m_hMaterial = 0x0; // CStrongHandle<InfoForResourceTypeIMaterial2>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ParticlePreviewBodyGroup_t {
                constexpr std::ptrdiff_t m_bodyGroupName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nValue = 0x8; // int32
            }
            // Parent: None
            // Fields count: 16
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ParticlePreviewState_t {
                constexpr std::ptrdiff_t m_previewModel = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nModSpecificData = 0x8; // uint32
                constexpr std::ptrdiff_t m_groundType = 0xC; // PetGroundType_t
                constexpr std::ptrdiff_t m_sequenceName = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_nFireParticleOnSequenceFrame = 0x18; // int32
                constexpr std::ptrdiff_t m_hitboxSetName = 0x20; // CUtlString
                constexpr std::ptrdiff_t m_materialGroupName = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_vecBodyGroups = 0x30; // CUtlVector<ParticlePreviewBodyGroup_t>
                constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x48; // float32
                constexpr std::ptrdiff_t m_flParticleSimulationRate = 0x4C; // float32
                constexpr std::ptrdiff_t m_bShouldDrawHitboxes = 0x50; // bool
                constexpr std::ptrdiff_t m_bShouldDrawAttachments = 0x51; // bool
                constexpr std::ptrdiff_t m_bShouldDrawAttachmentNames = 0x52; // bool
                constexpr std::ptrdiff_t m_bShouldDrawControlPointAxes = 0x53; // bool
                constexpr std::ptrdiff_t m_bAnimationNonLooping = 0x54; // bool
                constexpr std::ptrdiff_t m_vecPreviewGravity = 0x58; // Vector
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ParticleControlPointDriver_t {
                constexpr std::ptrdiff_t m_iControlPoint = 0x0; // int32
                constexpr std::ptrdiff_t m_iAttachType = 0x4; // ParticleAttachment_t
                constexpr std::ptrdiff_t m_attachmentName = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_vecOffset = 0x10; // Vector
                constexpr std::ptrdiff_t m_angOffset = 0x1C; // QAngle
                constexpr std::ptrdiff_t m_entityName = 0x28; // CUtlString
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ParticleControlPointConfiguration_t {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_drivers = 0x8; // CUtlVector<ParticleControlPointDriver_t>
                constexpr std::ptrdiff_t m_previewState = 0x20; // ParticlePreviewState_t
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace IParticleSystemDefinition {
            }
            // Parent: None
            // Fields count: 18
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParticleVisibilityInputs {
                constexpr std::ptrdiff_t m_flCameraBias = 0x0; // float32
                constexpr std::ptrdiff_t m_nCPin = 0x4; // int32
                constexpr std::ptrdiff_t m_flProxyRadius = 0x8; // float32
                constexpr std::ptrdiff_t m_flInputMin = 0xC; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x10; // float32
                constexpr std::ptrdiff_t m_flNoPixelVisibilityFallback = 0x14; // float32
                constexpr std::ptrdiff_t m_flDistanceInputMin = 0x18; // float32
                constexpr std::ptrdiff_t m_flDistanceInputMax = 0x1C; // float32
                constexpr std::ptrdiff_t m_flDotInputMin = 0x20; // float32
                constexpr std::ptrdiff_t m_flDotInputMax = 0x24; // float32
                constexpr std::ptrdiff_t m_bDotCPAngles = 0x28; // bool
                constexpr std::ptrdiff_t m_bDotCameraAngles = 0x29; // bool
                constexpr std::ptrdiff_t m_flAlphaScaleMin = 0x2C; // float32
                constexpr std::ptrdiff_t m_flAlphaScaleMax = 0x30; // float32
                constexpr std::ptrdiff_t m_flRadiusScaleMin = 0x34; // float32
                constexpr std::ptrdiff_t m_flRadiusScaleMax = 0x38; // float32
                constexpr std::ptrdiff_t m_flRadiusScaleFOVBase = 0x3C; // float32
                constexpr std::ptrdiff_t m_bRightEye = 0x40; // bool
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPathParameters {
                constexpr std::ptrdiff_t m_nStartControlPointNumber = 0x0; // int32
                constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x4; // int32
                constexpr std::ptrdiff_t m_nBulgeControl = 0x8; // int32
                constexpr std::ptrdiff_t m_flBulge = 0xC; // float32
                constexpr std::ptrdiff_t m_flMidPoint = 0x10; // float32
                constexpr std::ptrdiff_t m_vStartPointOffset = 0x14; // Vector
                constexpr std::ptrdiff_t m_vMidPointOffset = 0x20; // Vector
                constexpr std::ptrdiff_t m_vEndOffset = 0x2C; // Vector
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ParticleChildrenInfo_t {
                constexpr std::ptrdiff_t m_ChildRef = 0x0; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_flDelay = 0x8; // float32
                constexpr std::ptrdiff_t m_bEndCap = 0xC; // bool
                constexpr std::ptrdiff_t m_bDisableChild = 0xD; // bool
                constexpr std::ptrdiff_t m_nDetailLevel = 0x10; // ParticleDetailLevel_t
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ControlPointReference_t {
                constexpr std::ptrdiff_t m_controlPointNameString = 0x0; // int32
                constexpr std::ptrdiff_t m_vOffsetFromControlPoint = 0x4; // Vector
                constexpr std::ptrdiff_t m_bOffsetInLocalSpace = 0x10; // bool
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ModelReference_t {
                constexpr std::ptrdiff_t m_model = 0x0; // CStrongHandle<InfoForResourceTypeCModel>
                constexpr std::ptrdiff_t m_flRelativeProbabilityOfSpawn = 0x8; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SequenceWeightedList_t {
                constexpr std::ptrdiff_t m_nSequence = 0x0; // int32
                constexpr std::ptrdiff_t m_flRelativeWeight = 0x4; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CollisionGroupContext_t {
                constexpr std::ptrdiff_t m_nCollisionGroupNumber = 0x0; // int32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PointDefinition_t {
                constexpr std::ptrdiff_t m_nControlPoint = 0x0; // int32
                constexpr std::ptrdiff_t m_bLocalCoords = 0x4; // bool
                constexpr std::ptrdiff_t m_vOffset = 0x8; // Vector
            }
            // Parent: PointDefinition_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PointDefinitionWithTimeValues_t {
                constexpr std::ptrdiff_t m_flTimeDuration = 0x14; // float32
            }
            // Parent: IParticleSystemDefinition
            // Fields count: 64
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParticleSystemDefinition {
                constexpr std::ptrdiff_t m_nBehaviorVersion = 0x8; // int32
                constexpr std::ptrdiff_t m_PreEmissionOperators = 0x10; // CUtlVector<CParticleFunctionPreEmission*>
                constexpr std::ptrdiff_t m_Emitters = 0x28; // CUtlVector<CParticleFunctionEmitter*>
                constexpr std::ptrdiff_t m_Initializers = 0x40; // CUtlVector<CParticleFunctionInitializer*>
                constexpr std::ptrdiff_t m_Operators = 0x58; // CUtlVector<CParticleFunctionOperator*>
                constexpr std::ptrdiff_t m_ForceGenerators = 0x70; // CUtlVector<CParticleFunctionForce*>
                constexpr std::ptrdiff_t m_Constraints = 0x88; // CUtlVector<CParticleFunctionConstraint*>
                constexpr std::ptrdiff_t m_Renderers = 0xA0; // CUtlVector<CParticleFunctionRenderer*>
                constexpr std::ptrdiff_t m_Children = 0xB8; // CUtlVector<ParticleChildrenInfo_t>
                constexpr std::ptrdiff_t m_nFirstMultipleOverride_BackwardCompat = 0x178; // int32
                constexpr std::ptrdiff_t m_nInitialParticles = 0x210; // int32
                constexpr std::ptrdiff_t m_nMaxParticles = 0x214; // int32
                constexpr std::ptrdiff_t m_nGroupID = 0x218; // int32
                constexpr std::ptrdiff_t m_BoundingBoxMin = 0x21C; // Vector
                constexpr std::ptrdiff_t m_BoundingBoxMax = 0x228; // Vector
                constexpr std::ptrdiff_t m_flDepthSortBias = 0x234; // float32
                constexpr std::ptrdiff_t m_nSortOverridePositionCP = 0x238; // int32
                constexpr std::ptrdiff_t m_bInfiniteBounds = 0x23C; // bool
                constexpr std::ptrdiff_t m_bEnableNamedValues = 0x23D; // bool
                constexpr std::ptrdiff_t m_NamedValueDomain = 0x240; // CUtlString
                constexpr std::ptrdiff_t m_NamedValueLocals = 0x248; // CUtlVector<ParticleNamedValueSource_t*>
                constexpr std::ptrdiff_t m_ConstantColor = 0x260; // Color
                constexpr std::ptrdiff_t m_ConstantNormal = 0x264; // Vector
                constexpr std::ptrdiff_t m_flConstantRadius = 0x270; // float32
                constexpr std::ptrdiff_t m_flConstantRotation = 0x274; // float32
                constexpr std::ptrdiff_t m_flConstantRotationSpeed = 0x278; // float32
                constexpr std::ptrdiff_t m_flConstantLifespan = 0x27C; // float32
                constexpr std::ptrdiff_t m_nConstantSequenceNumber = 0x280; // int32
                constexpr std::ptrdiff_t m_nConstantSequenceNumber1 = 0x284; // int32
                constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x288; // int32
                constexpr std::ptrdiff_t m_hSnapshot = 0x290; // CStrongHandle<InfoForResourceTypeIParticleSnapshot>
                constexpr std::ptrdiff_t m_pszCullReplacementName = 0x298; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_flCullRadius = 0x2A0; // float32
                constexpr std::ptrdiff_t m_flCullFillCost = 0x2A4; // float32
                constexpr std::ptrdiff_t m_nCullControlPoint = 0x2A8; // int32
                constexpr std::ptrdiff_t m_hFallback = 0x2B0; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_nFallbackMaxCount = 0x2B8; // int32
                constexpr std::ptrdiff_t m_hLowViolenceDef = 0x2C0; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_hReferenceReplacement = 0x2C8; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_flPreSimulationTime = 0x2D0; // float32
                constexpr std::ptrdiff_t m_flStopSimulationAfterTime = 0x2D4; // float32
                constexpr std::ptrdiff_t m_flMaximumTimeStep = 0x2D8; // float32
                constexpr std::ptrdiff_t m_flMaximumSimTime = 0x2DC; // float32
                constexpr std::ptrdiff_t m_flMinimumSimTime = 0x2E0; // float32
                constexpr std::ptrdiff_t m_flMinimumTimeStep = 0x2E4; // float32
                constexpr std::ptrdiff_t m_nMinimumFrames = 0x2E8; // int32
                constexpr std::ptrdiff_t m_nMinCPULevel = 0x2EC; // int32
                constexpr std::ptrdiff_t m_nMinGPULevel = 0x2F0; // int32
                constexpr std::ptrdiff_t m_flNoDrawTimeToGoToSleep = 0x2F4; // float32
                constexpr std::ptrdiff_t m_flMaxDrawDistance = 0x2F8; // float32
                constexpr std::ptrdiff_t m_flStartFadeDistance = 0x2FC; // float32
                constexpr std::ptrdiff_t m_flMaxCreationDistance = 0x300; // float32
                constexpr std::ptrdiff_t m_nAggregationMinAvailableParticles = 0x304; // int32
                constexpr std::ptrdiff_t m_flAggregateRadius = 0x308; // float32
                constexpr std::ptrdiff_t m_bShouldBatch = 0x30C; // bool
                constexpr std::ptrdiff_t m_bShouldHitboxesFallbackToRenderBounds = 0x30D; // bool
                constexpr std::ptrdiff_t m_bShouldHitboxesFallbackToSnapshot = 0x30E; // bool
                constexpr std::ptrdiff_t m_nViewModelEffect = 0x310; // InheritableBoolType_t
                constexpr std::ptrdiff_t m_bScreenSpaceEffect = 0x314; // bool
                constexpr std::ptrdiff_t m_pszTargetLayerID = 0x318; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_nSkipRenderControlPoint = 0x320; // int32
                constexpr std::ptrdiff_t m_nAllowRenderControlPoint = 0x324; // int32
                constexpr std::ptrdiff_t m_bShouldSort = 0x328; // bool
                constexpr std::ptrdiff_t m_controlPointConfigurations = 0x370; // CUtlVector<ParticleControlPointConfiguration_t>
            }
            // Parent: None
            // Fields count: 16
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParticleFunction {
                constexpr std::ptrdiff_t m_flOpStrength = 0x8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nOpEndCapState = 0x158; // ParticleEndcapMode_t
                constexpr std::ptrdiff_t m_flOpStartFadeInTime = 0x15C; // float32
                constexpr std::ptrdiff_t m_flOpEndFadeInTime = 0x160; // float32
                constexpr std::ptrdiff_t m_flOpStartFadeOutTime = 0x164; // float32
                constexpr std::ptrdiff_t m_flOpEndFadeOutTime = 0x168; // float32
                constexpr std::ptrdiff_t m_flOpFadeOscillatePeriod = 0x16C; // float32
                constexpr std::ptrdiff_t m_bNormalizeToStopTime = 0x170; // bool
                constexpr std::ptrdiff_t m_flOpTimeOffsetMin = 0x174; // float32
                constexpr std::ptrdiff_t m_flOpTimeOffsetMax = 0x178; // float32
                constexpr std::ptrdiff_t m_nOpTimeOffsetSeed = 0x17C; // int32
                constexpr std::ptrdiff_t m_nOpTimeScaleSeed = 0x180; // int32
                constexpr std::ptrdiff_t m_flOpTimeScaleMin = 0x184; // float32
                constexpr std::ptrdiff_t m_flOpTimeScaleMax = 0x188; // float32
                constexpr std::ptrdiff_t m_bDisableOperator = 0x18E; // bool
                constexpr std::ptrdiff_t m_Notes = 0x190; // CUtlString
            }
            // Parent: CParticleFunction
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParticleFunctionInitializer {
                constexpr std::ptrdiff_t m_nAssociatedEmitterIndex = 0x1B0; // int32
            }
            // Parent: CParticleFunction
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParticleFunctionEmitter {
                constexpr std::ptrdiff_t m_nEmitterIndex = 0x1B0; // int32
            }
            // Parent: CParticleFunction
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParticleFunctionConstraint {
            }
            // Parent: CParticleFunction
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParticleFunctionOperator {
            }
            // Parent: CParticleFunction
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParticleFunctionForce {
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParticleFunctionPreEmission {
                constexpr std::ptrdiff_t m_bRunOnce = 0x1B0; // bool
            }
            // Parent: CParticleFunction
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CParticleFunctionRenderer {
                constexpr std::ptrdiff_t VisibilityInputs = 0x1B0; // CParticleVisibilityInputs
                constexpr std::ptrdiff_t m_bCannotBeRefracted = 0x1F4; // bool
                constexpr std::ptrdiff_t m_bSkipRenderingOnMobile = 0x1F5; // bool
            }
            // Parent: None
            // Fields count: 16
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace TextureControls_t {
                constexpr std::ptrdiff_t m_flFinalTextureScaleU = 0x0; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flFinalTextureScaleV = 0x150; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flFinalTextureOffsetU = 0x2A0; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flFinalTextureOffsetV = 0x3F0; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flFinalTextureUVRotation = 0x540; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flZoomScale = 0x690; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flDistortion = 0x7E0; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_bRandomizeOffsets = 0x930; // bool
                constexpr std::ptrdiff_t m_bClampUVs = 0x931; // bool
                constexpr std::ptrdiff_t m_nPerParticleBlend = 0x934; // SpriteCardPerParticleScale_t
                constexpr std::ptrdiff_t m_nPerParticleScale = 0x938; // SpriteCardPerParticleScale_t
                constexpr std::ptrdiff_t m_nPerParticleOffsetU = 0x93C; // SpriteCardPerParticleScale_t
                constexpr std::ptrdiff_t m_nPerParticleOffsetV = 0x940; // SpriteCardPerParticleScale_t
                constexpr std::ptrdiff_t m_nPerParticleRotation = 0x944; // SpriteCardPerParticleScale_t
                constexpr std::ptrdiff_t m_nPerParticleZoom = 0x948; // SpriteCardPerParticleScale_t
                constexpr std::ptrdiff_t m_nPerParticleDistortion = 0x94C; // SpriteCardPerParticleScale_t
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace TextureGroup_t {
                constexpr std::ptrdiff_t m_bEnabled = 0x0; // bool
                constexpr std::ptrdiff_t m_bReplaceTextureWithGradient = 0x1; // bool
                constexpr std::ptrdiff_t m_hTexture = 0x8; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_Gradient = 0x10; // CColorGradient
                constexpr std::ptrdiff_t m_nTextureType = 0x28; // SpriteCardTextureType_t
                constexpr std::ptrdiff_t m_nTextureChannels = 0x2C; // SpriteCardTextureChannel_t
                constexpr std::ptrdiff_t m_nTextureBlendMode = 0x30; // ParticleTextureLayerBlendType_t
                constexpr std::ptrdiff_t m_flTextureBlend = 0x38; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_TextureControls = 0x188; // TextureControls_t
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 62
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBaseRendererSource2 {
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1F8; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flAlphaScale = 0x348; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flRollScale = 0x498; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_nAlpha2Field = 0x5E8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vecColorScale = 0x5F0; // CParticleCollectionRendererVecInput
                constexpr std::ptrdiff_t m_nColorBlendType = 0xC20; // ParticleColorBlendType_t
                constexpr std::ptrdiff_t m_nShaderType = 0xC24; // SpriteCardShaderType_t
                constexpr std::ptrdiff_t m_strShaderOverride = 0xC28; // CUtlString
                constexpr std::ptrdiff_t m_flCenterXOffset = 0xC30; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flCenterYOffset = 0xD80; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flBumpStrength = 0xED0; // float32
                constexpr std::ptrdiff_t m_nCropTextureOverride = 0xED4; // ParticleSequenceCropOverride_t
                constexpr std::ptrdiff_t m_vecTexturesInput = 0xED8; // CUtlVector<TextureGroup_t>
                constexpr std::ptrdiff_t m_flAnimationRate = 0xEF0; // float32
                constexpr std::ptrdiff_t m_nAnimationType = 0xEF4; // AnimationType_t
                constexpr std::ptrdiff_t m_bAnimateInFPS = 0xEF8; // bool
                constexpr std::ptrdiff_t m_flSelfIllumAmount = 0xF00; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flDiffuseAmount = 0x1050; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flDiffuseClamp = 0x11A0; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_nLightingControlPoint = 0x12F0; // int32
                constexpr std::ptrdiff_t m_nSelfIllumPerParticle = 0x12F4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nOutputBlendMode = 0x12F8; // ParticleOutputBlendMode_t
                constexpr std::ptrdiff_t m_bGammaCorrectVertexColors = 0x12FC; // bool
                constexpr std::ptrdiff_t m_bSaturateColorPreAlphaBlend = 0x12FD; // bool
                constexpr std::ptrdiff_t m_flAddSelfAmount = 0x1300; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flDesaturation = 0x1450; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flOverbrightFactor = 0x15A0; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_nHSVShiftControlPoint = 0x16F0; // int32
                constexpr std::ptrdiff_t m_nFogType = 0x16F4; // ParticleFogType_t
                constexpr std::ptrdiff_t m_flFogAmount = 0x16F8; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_bTintByFOW = 0x1848; // bool
                constexpr std::ptrdiff_t m_bTintByGlobalLight = 0x1849; // bool
                constexpr std::ptrdiff_t m_nPerParticleAlphaReference = 0x184C; // SpriteCardPerParticleScale_t
                constexpr std::ptrdiff_t m_nPerParticleAlphaRefWindow = 0x1850; // SpriteCardPerParticleScale_t
                constexpr std::ptrdiff_t m_nAlphaReferenceType = 0x1854; // ParticleAlphaReferenceType_t
                constexpr std::ptrdiff_t m_flAlphaReferenceSoftness = 0x1858; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToZero = 0x19A8; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToOne = 0x1AF8; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_bRefract = 0x1C48; // bool
                constexpr std::ptrdiff_t m_bRefractSolid = 0x1C49; // bool
                constexpr std::ptrdiff_t m_flRefractAmount = 0x1C50; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_nRefractBlurRadius = 0x1DA0; // int32
                constexpr std::ptrdiff_t m_nRefractBlurType = 0x1DA4; // BlurFilterType_t
                constexpr std::ptrdiff_t m_bOnlyRenderInEffectsBloomPass = 0x1DA8; // bool
                constexpr std::ptrdiff_t m_bOnlyRenderInEffectsWaterPass = 0x1DA9; // bool
                constexpr std::ptrdiff_t m_bUseMixedResolutionRendering = 0x1DAA; // bool
                constexpr std::ptrdiff_t m_bOnlyRenderInEffecsGameOverlay = 0x1DAB; // bool
                constexpr std::ptrdiff_t m_stencilTestID = 0x1DAC; // char[128]
                constexpr std::ptrdiff_t m_bStencilTestExclude = 0x1E2C; // bool
                constexpr std::ptrdiff_t m_stencilWriteID = 0x1E2D; // char[128]
                constexpr std::ptrdiff_t m_bWriteStencilOnDepthPass = 0x1EAD; // bool
                constexpr std::ptrdiff_t m_bWriteStencilOnDepthFail = 0x1EAE; // bool
                constexpr std::ptrdiff_t m_bReverseZBuffering = 0x1EAF; // bool
                constexpr std::ptrdiff_t m_bDisableZBuffering = 0x1EB0; // bool
                constexpr std::ptrdiff_t m_nFeatheringMode = 0x1EB4; // ParticleDepthFeatheringMode_t
                constexpr std::ptrdiff_t m_flFeatheringMinDist = 0x1EB8; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flFeatheringMaxDist = 0x2008; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flFeatheringFilter = 0x2158; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flDepthBias = 0x22A8; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_nSortMethod = 0x23F8; // ParticleSortingChoiceList_t
                constexpr std::ptrdiff_t m_bBlendFramesSeq0 = 0x23FC; // bool
                constexpr std::ptrdiff_t m_bMaxLuminanceBlendingSequence0 = 0x23FD; // bool
            }
            // Parent: CBaseRendererSource2
            // Fields count: 27
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderSprites {
                constexpr std::ptrdiff_t m_nSequenceOverride = 0x2638; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_nOrientationType = 0x2788; // ParticleOrientationChoiceList_t
                constexpr std::ptrdiff_t m_nOrientationControlPoint = 0x278C; // int32
                constexpr std::ptrdiff_t m_bUseYawWithNormalAligned = 0x2790; // bool
                constexpr std::ptrdiff_t m_flMinSize = 0x2798; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flMaxSize = 0x28E8; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flAlphaAdjustWithSizeAdjust = 0x2A38; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flStartFadeSize = 0x2B88; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flEndFadeSize = 0x2CD8; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flStartFadeDot = 0x2E28; // float32
                constexpr std::ptrdiff_t m_flEndFadeDot = 0x2E2C; // float32
                constexpr std::ptrdiff_t m_bDistanceAlpha = 0x2E30; // bool
                constexpr std::ptrdiff_t m_bSoftEdges = 0x2E31; // bool
                constexpr std::ptrdiff_t m_flEdgeSoftnessStart = 0x2E34; // float32
                constexpr std::ptrdiff_t m_flEdgeSoftnessEnd = 0x2E38; // float32
                constexpr std::ptrdiff_t m_bOutline = 0x2E3C; // bool
                constexpr std::ptrdiff_t m_OutlineColor = 0x2E3D; // Color
                constexpr std::ptrdiff_t m_nOutlineAlpha = 0x2E44; // int32
                constexpr std::ptrdiff_t m_flOutlineStart0 = 0x2E48; // float32
                constexpr std::ptrdiff_t m_flOutlineStart1 = 0x2E4C; // float32
                constexpr std::ptrdiff_t m_flOutlineEnd0 = 0x2E50; // float32
                constexpr std::ptrdiff_t m_flOutlineEnd1 = 0x2E54; // float32
                constexpr std::ptrdiff_t m_nLightingMode = 0x2E58; // ParticleLightingQuality_t
                constexpr std::ptrdiff_t m_flLightingTessellation = 0x2E60; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flLightingDirectionality = 0x2FB0; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_bParticleShadows = 0x3100; // bool
                constexpr std::ptrdiff_t m_flShadowDensity = 0x3104; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FloatInputMaterialVariable_t {
                constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_flInput = 0x8; // CParticleCollectionFloatInput
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VecInputMaterialVariable_t {
                constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_vecInput = 0x8; // CParticleCollectionVecInput
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 22
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderCables {
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1F8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flAlphaScale = 0x348; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_vecColorScale = 0x498; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nColorBlendType = 0xAC8; // ParticleColorBlendType_t
                constexpr std::ptrdiff_t m_hMaterial = 0xAD0; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_nTextureRepetitionMode = 0xAD8; // TextureRepetitionMode_t
                constexpr std::ptrdiff_t m_flTextureRepeatsPerSegment = 0xAE0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flTextureRepeatsCircumference = 0xC30; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flColorMapOffsetV = 0xD80; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flColorMapOffsetU = 0xED0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flNormalMapOffsetV = 0x1020; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flNormalMapOffsetU = 0x1170; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bDrawCableCaps = 0x12C0; // bool
                constexpr std::ptrdiff_t m_flCapRoundness = 0x12C4; // float32
                constexpr std::ptrdiff_t m_flCapOffsetAmount = 0x12C8; // float32
                constexpr std::ptrdiff_t m_flTessScale = 0x12CC; // float32
                constexpr std::ptrdiff_t m_nMinTesselation = 0x12D0; // int32
                constexpr std::ptrdiff_t m_nMaxTesselation = 0x12D4; // int32
                constexpr std::ptrdiff_t m_nRoundness = 0x12D8; // int32
                constexpr std::ptrdiff_t m_LightingTransform = 0x12E0; // CParticleTransformInput
                constexpr std::ptrdiff_t m_MaterialFloatVars = 0x1340; // CUtlVector<FloatInputMaterialVariable_t>
                constexpr std::ptrdiff_t m_MaterialVecVars = 0x1370; // CUtlVector<VecInputMaterialVariable_t>
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ConstrainDistance {
                constexpr std::ptrdiff_t m_fMinDistance = 0x1B0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_fMaxDistance = 0x300; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x450; // int32
                constexpr std::ptrdiff_t m_CenterOffset = 0x454; // Vector
                constexpr std::ptrdiff_t m_bGlobalCenter = 0x460; // bool
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_CollideWithSelf {
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1B0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flMinimumSpeed = 0x300; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_CollideWithParentParticles {
                constexpr std::ptrdiff_t m_flParentRadiusScale = 0x1B0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flRadiusScale = 0x300; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ConstrainDistanceToPath {
                constexpr std::ptrdiff_t m_fMinDistance = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flMaxDistance0 = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flMaxDistanceMid = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flMaxDistance1 = 0x1BC; // float32
                constexpr std::ptrdiff_t m_PathParameters = 0x1C0; // CPathParameters
                constexpr std::ptrdiff_t m_flTravelTime = 0x200; // float32
                constexpr std::ptrdiff_t m_nFieldScale = 0x204; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nManualTField = 0x208; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ConstrainDistanceToUserSpecifiedPath {
                constexpr std::ptrdiff_t m_fMinDistance = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flMaxDistance = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flTimeScale = 0x1B8; // float32
                constexpr std::ptrdiff_t m_bLoopedPath = 0x1BC; // bool
                constexpr std::ptrdiff_t m_pointList = 0x1C0; // CUtlVector<PointDefinitionWithTimeValues_t>
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_PlanarConstraint {
                constexpr std::ptrdiff_t m_PointOnPlane = 0x1B0; // Vector
                constexpr std::ptrdiff_t m_PlaneNormal = 0x1BC; // Vector
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32
                constexpr std::ptrdiff_t m_bGlobalOrigin = 0x1CC; // bool
                constexpr std::ptrdiff_t m_bGlobalNormal = 0x1CD; // bool
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1D0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flMaximumDistanceToCP = 0x320; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bUseOldCode = 0x470; // bool
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_WorldCollideConstraint {
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 27
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_WorldTraceConstraint {
                constexpr std::ptrdiff_t m_nCP = 0x1B0; // int32
                constexpr std::ptrdiff_t m_vecCpOffset = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_nCollisionMode = 0x1C0; // ParticleCollisionMode_t
                constexpr std::ptrdiff_t m_nCollisionModeMin = 0x1C4; // ParticleCollisionMode_t
                constexpr std::ptrdiff_t m_nTraceSet = 0x1C8; // ParticleTraceSet_t
                constexpr std::ptrdiff_t m_CollisionGroupName = 0x1CC; // char[128]
                constexpr std::ptrdiff_t m_bWorldOnly = 0x24C; // bool
                constexpr std::ptrdiff_t m_bBrushOnly = 0x24D; // bool
                constexpr std::ptrdiff_t m_bIncludeWater = 0x24E; // bool
                constexpr std::ptrdiff_t m_nIgnoreCP = 0x250; // int32
                constexpr std::ptrdiff_t m_flCpMovementTolerance = 0x254; // float32
                constexpr std::ptrdiff_t m_flRetestRate = 0x258; // float32
                constexpr std::ptrdiff_t m_flTraceTolerance = 0x25C; // float32
                constexpr std::ptrdiff_t m_flCollisionConfirmationSpeed = 0x260; // float32
                constexpr std::ptrdiff_t m_nMaxTracesPerFrame = 0x264; // float32
                constexpr std::ptrdiff_t m_flRadiusScale = 0x268; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flBounceAmount = 0x3B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flSlideAmount = 0x508; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flRandomDirScale = 0x658; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_bDecayBounce = 0x7A8; // bool
                constexpr std::ptrdiff_t m_bKillonContact = 0x7A9; // bool
                constexpr std::ptrdiff_t m_flMinSpeed = 0x7AC; // float32
                constexpr std::ptrdiff_t m_bSetNormal = 0x7B0; // bool
                constexpr std::ptrdiff_t m_nStickOnCollisionField = 0x7B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flStopSpeed = 0x7B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nEntityStickDataField = 0x908; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nEntityStickNormalField = 0x90C; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_BoxConstraint {
                constexpr std::ptrdiff_t m_vecMin = 0x1B0; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_vecMax = 0x7E0; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nCP = 0xE10; // int32
                constexpr std::ptrdiff_t m_bLocalSpace = 0xE14; // bool
                constexpr std::ptrdiff_t m_bAccountForRadius = 0xE15; // bool
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ShapeMatchingConstraint {
                constexpr std::ptrdiff_t m_flShapeRestorationTime = 0x1B0; // float32
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RopeSpringConstraint {
                constexpr std::ptrdiff_t m_flRestLength = 0x1B0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flMinDistance = 0x300; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flMaxDistance = 0x450; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flAdjustmentScale = 0x5A0; // float32
                constexpr std::ptrdiff_t m_flInitialRestingLength = 0x5A8; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SpringToVectorConstraint {
                constexpr std::ptrdiff_t m_flRestLength = 0x1B0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flMinDistance = 0x300; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flMaxDistance = 0x450; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flRestingLength = 0x5A0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_vecAnchorVector = 0x6F0; // CPerParticleVecInput
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ConstrainLineLength {
                constexpr std::ptrdiff_t m_flMinDistance = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flMaxDistance = 0x1B4; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RingWave {
                constexpr std::ptrdiff_t m_TransformInput = 0x1B8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_flParticlesPerOrbit = 0x218; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flInitialRadius = 0x368; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flThickness = 0x4B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x608; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x758; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flRoll = 0x8A8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flPitch = 0x9F8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flYaw = 0xB48; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_bEvenDistribution = 0xC98; // bool
                constexpr std::ptrdiff_t m_bXYVelocityOnly = 0xC99; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateSpiralSphere {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nOverrideCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nDensity = 0x1BC; // int32
                constexpr std::ptrdiff_t m_flInitialRadius = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x1C8; // float32
                constexpr std::ptrdiff_t m_bUseParticleCount = 0x1CC; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateInEpitrochoid {
                constexpr std::ptrdiff_t m_nComponent1 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nComponent2 = 0x1B8; // int32
                constexpr std::ptrdiff_t m_TransformInput = 0x1C0; // CParticleTransformInput
                constexpr std::ptrdiff_t m_flParticleDensity = 0x220; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOffset = 0x370; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flRadius1 = 0x4C0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flRadius2 = 0x610; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_bUseCount = 0x760; // bool
                constexpr std::ptrdiff_t m_bUseLocalCoords = 0x761; // bool
                constexpr std::ptrdiff_t m_bOffsetExistingPos = 0x762; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreatePhyllotaxis {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nScaleCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nComponent = 0x1BC; // int32
                constexpr std::ptrdiff_t m_fRadCentCore = 0x1C0; // float32
                constexpr std::ptrdiff_t m_fRadPerPoint = 0x1C4; // float32
                constexpr std::ptrdiff_t m_fRadPerPointTo = 0x1C8; // float32
                constexpr std::ptrdiff_t m_fpointAngle = 0x1CC; // float32
                constexpr std::ptrdiff_t m_fsizeOverall = 0x1D0; // float32
                constexpr std::ptrdiff_t m_fRadBias = 0x1D4; // float32
                constexpr std::ptrdiff_t m_fMinRad = 0x1D8; // float32
                constexpr std::ptrdiff_t m_fDistBias = 0x1DC; // float32
                constexpr std::ptrdiff_t m_bUseLocalCoords = 0x1E0; // bool
                constexpr std::ptrdiff_t m_bUseWithContEmit = 0x1E1; // bool
                constexpr std::ptrdiff_t m_bUseOrigRadius = 0x1E2; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateOnModel {
                constexpr std::ptrdiff_t m_modelInput = 0x1B8; // CParticleModelInput
                constexpr std::ptrdiff_t m_transformInput = 0x210; // CParticleTransformInput
                constexpr std::ptrdiff_t m_nForceInModel = 0x270; // int32
                constexpr std::ptrdiff_t m_nDesiredHitbox = 0x274; // int32
                constexpr std::ptrdiff_t m_nHitboxValueFromControlPointIndex = 0x278; // int32
                constexpr std::ptrdiff_t m_vecHitBoxScale = 0x280; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_flBoneVelocity = 0x8B0; // float32
                constexpr std::ptrdiff_t m_flMaxBoneVelocity = 0x8B4; // float32
                constexpr std::ptrdiff_t m_vecDirectionBias = 0x8B8; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_HitboxSetName = 0xEE8; // char[128]
                constexpr std::ptrdiff_t m_bLocalCoords = 0xF68; // bool
                constexpr std::ptrdiff_t m_bUseBones = 0xF69; // bool
                constexpr std::ptrdiff_t m_bUseMesh = 0xF6A; // bool
                constexpr std::ptrdiff_t m_flShellSize = 0xF70; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateOnModelAtHeight {
                constexpr std::ptrdiff_t m_bUseBones = 0x1B4; // bool
                constexpr std::ptrdiff_t m_bForceZ = 0x1B5; // bool
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nHeightCP = 0x1BC; // int32
                constexpr std::ptrdiff_t m_bUseWaterHeight = 0x1C0; // bool
                constexpr std::ptrdiff_t m_flDesiredHeight = 0x1C8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_vecHitBoxScale = 0x318; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_vecDirectionBias = 0x948; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nBiasType = 0xF78; // ParticleHitboxBiasType_t
                constexpr std::ptrdiff_t m_bLocalCoords = 0xF7C; // bool
                constexpr std::ptrdiff_t m_bPreferMovingBoxes = 0xF7D; // bool
                constexpr std::ptrdiff_t m_HitboxSetName = 0xF7E; // char[128]
                constexpr std::ptrdiff_t m_flHitboxVelocityScale = 0x1000; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flMaxBoneVelocity = 0x1150; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_SetHitboxToClosest {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1B8; // int32
                constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1C0; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_HitboxSetName = 0x7F0; // char[128]
                constexpr std::ptrdiff_t m_bUseBones = 0x870; // bool
                constexpr std::ptrdiff_t m_bUseClosestPointOnHitbox = 0x871; // bool
                constexpr std::ptrdiff_t m_nTestType = 0x874; // ClosestPointTestType_t
                constexpr std::ptrdiff_t m_flHybridRatio = 0x878; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bUpdatePosition = 0x9C8; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_SetHitboxToModel {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nForceInModel = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1BC; // int32
                constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1C0; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_vecDirectionBias = 0x7F0; // Vector
                constexpr std::ptrdiff_t m_bMaintainHitbox = 0x7FC; // bool
                constexpr std::ptrdiff_t m_bUseBones = 0x7FD; // bool
                constexpr std::ptrdiff_t m_HitboxSetName = 0x7FE; // char[128]
                constexpr std::ptrdiff_t m_flShellSize = 0x880; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateWithinSphereTransform {
                constexpr std::ptrdiff_t m_fRadiusMin = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_fRadiusMax = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_vecDistanceBias = 0x458; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecDistanceBiasAbs = 0xA88; // Vector
                constexpr std::ptrdiff_t m_TransformInput = 0xA98; // CParticleTransformInput
                constexpr std::ptrdiff_t m_fSpeedMin = 0xAF8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_fSpeedMax = 0xC48; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_fSpeedRandExp = 0xD98; // float32
                constexpr std::ptrdiff_t m_bLocalCoords = 0xD9C; // bool
                constexpr std::ptrdiff_t m_flEndCPGrowthTime = 0xDA0; // float32
                constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMin = 0xDA8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMax = 0x13D8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1A08; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldVelocity = 0x1A0C; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateWithinBox {
                constexpr std::ptrdiff_t m_vecMin = 0x1B8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecMax = 0x7E8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_nControlPointNumber = 0xE18; // int32
                constexpr std::ptrdiff_t m_bLocalSpace = 0xE1C; // bool
                constexpr std::ptrdiff_t m_randomnessParameters = 0xE20; // CRandomNumberGeneratorParameters
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateOnGrid {
                constexpr std::ptrdiff_t m_nXCount = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nYCount = 0x308; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nZCount = 0x458; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nXSpacing = 0x5A8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nYSpacing = 0x6F8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nZSpacing = 0x848; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x998; // int32
                constexpr std::ptrdiff_t m_bLocalSpace = 0x99C; // bool
                constexpr std::ptrdiff_t m_bCenter = 0x99D; // bool
                constexpr std::ptrdiff_t m_bHollow = 0x99E; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_PositionOffset {
                constexpr std::ptrdiff_t m_OffsetMin = 0x1B8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_OffsetMax = 0x7E8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_TransformInput = 0xE18; // CParticleTransformInput
                constexpr std::ptrdiff_t m_bLocalCoords = 0xE78; // bool
                constexpr std::ptrdiff_t m_bProportional = 0xE79; // bool
                constexpr std::ptrdiff_t m_randomnessParameters = 0xE7C; // CRandomNumberGeneratorParameters
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_PositionOffsetToCP {
                constexpr std::ptrdiff_t m_nControlPointNumberStart = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nControlPointNumberEnd = 0x1B8; // int32
                constexpr std::ptrdiff_t m_bLocalCoords = 0x1BC; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 13
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_PositionPlaceOnGround {
                constexpr std::ptrdiff_t m_flOffset = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flMaxTraceLength = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_CollisionGroupName = 0x458; // char[128]
                constexpr std::ptrdiff_t m_nTraceSet = 0x4D8; // ParticleTraceSet_t
                constexpr std::ptrdiff_t m_nTraceMissBehavior = 0x4E8; // ParticleTraceMissBehavior_t
                constexpr std::ptrdiff_t m_bIncludeWater = 0x4EC; // bool
                constexpr std::ptrdiff_t m_bSetNormal = 0x4ED; // bool
                constexpr std::ptrdiff_t m_bSetPXYZOnly = 0x4EE; // bool
                constexpr std::ptrdiff_t m_bTraceAlongNormal = 0x4EF; // bool
                constexpr std::ptrdiff_t m_bOffsetonColOnly = 0x4F0; // bool
                constexpr std::ptrdiff_t m_flOffsetByRadiusFactor = 0x4F4; // float32
                constexpr std::ptrdiff_t m_nPreserveOffsetCP = 0x4F8; // int32
                constexpr std::ptrdiff_t m_nIgnoreCP = 0x4FC; // int32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_VelocityFromNormal {
                constexpr std::ptrdiff_t m_fSpeedMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_fSpeedMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_bIgnoreDt = 0x1BC; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_VelocityRandom {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_fSpeedMin = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_fSpeedMax = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMin = 0x458; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMax = 0xA88; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_bIgnoreDT = 0x10B8; // bool
                constexpr std::ptrdiff_t m_randomnessParameters = 0x10BC; // CRandomNumberGeneratorParameters
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitialVelocityNoise {
                constexpr std::ptrdiff_t m_vecAbsVal = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_vecAbsValInv = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1D0; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_flOffset = 0x800; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_vecOutputMin = 0x950; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecOutputMax = 0xF80; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_flNoiseScale = 0x15B0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1700; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_TransformInput = 0x1850; // CParticleTransformInput
                constexpr std::ptrdiff_t m_bIgnoreDt = 0x18B0; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitialVelocityFromHitbox {
                constexpr std::ptrdiff_t m_flVelocityMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flVelocityMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1BC; // int32
                constexpr std::ptrdiff_t m_HitboxSetName = 0x1C0; // char[128]
                constexpr std::ptrdiff_t m_bUseBones = 0x240; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_VelocityRadialRandom {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_fSpeedMin = 0x1B8; // float32
                constexpr std::ptrdiff_t m_fSpeedMax = 0x1BC; // float32
                constexpr std::ptrdiff_t m_vecLocalCoordinateSystemSpeedScale = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_bIgnoreDelta = 0x1CD; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomLifeTime {
                constexpr std::ptrdiff_t m_fLifetimeMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_fLifetimeMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_fLifetimeRandExponent = 0x1BC; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomScalar {
                constexpr std::ptrdiff_t m_flMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flExponent = 0x1BC; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomVector {
                constexpr std::ptrdiff_t m_vecMin = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_vecMax = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_randomnessParameters = 0x1D0; // CRandomNumberGeneratorParameters
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomVectorComponent {
                constexpr std::ptrdiff_t m_flMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1BC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nComponent = 0x1C0; // int32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_AddVectorToVector {
                constexpr std::ptrdiff_t m_vecScale = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldInput = 0x1C4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vOffsetMin = 0x1C8; // Vector
                constexpr std::ptrdiff_t m_vOffsetMax = 0x1D4; // Vector
                constexpr std::ptrdiff_t m_randomnessParameters = 0x1E0; // CRandomNumberGeneratorParameters
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomAlphaWindowThreshold {
                constexpr std::ptrdiff_t m_flMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flExponent = 0x1BC; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomRadius {
                constexpr std::ptrdiff_t m_flRadiusMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flRadiusMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flRadiusRandExponent = 0x1BC; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomAlpha {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nAlphaMin = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nAlphaMax = 0x1BC; // int32
                constexpr std::ptrdiff_t m_flAlphaRandExponent = 0x1C8; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CGeneralRandomRotation {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flDegrees = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flDegreesMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flDegreesMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flRotationRandExponent = 0x1C4; // float32
                constexpr std::ptrdiff_t m_bRandomlyFlipDirection = 0x1C8; // bool
            }
            // Parent: CGeneralRandomRotation
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomRotation {
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_Orient2DRelToCP {
                constexpr std::ptrdiff_t m_nCP = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flRotOffset = 0x1BC; // float32
            }
            // Parent: CGeneralRandomRotation
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomRotationSpeed {
            }
            // Parent: CGeneralRandomRotation
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomYaw {
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomColor {
                constexpr std::ptrdiff_t m_ColorMin = 0x1D0; // Color
                constexpr std::ptrdiff_t m_ColorMax = 0x1D4; // Color
                constexpr std::ptrdiff_t m_TintMin = 0x1D8; // Color
                constexpr std::ptrdiff_t m_TintMax = 0x1DC; // Color
                constexpr std::ptrdiff_t m_flTintPerc = 0x1E0; // float32
                constexpr std::ptrdiff_t m_flUpdateThreshold = 0x1E4; // float32
                constexpr std::ptrdiff_t m_nTintCP = 0x1E8; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1EC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nTintBlendMode = 0x1F0; // ParticleColorBlendMode_t
                constexpr std::ptrdiff_t m_flLightAmplification = 0x1F4; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_ColorLitPerParticle {
                constexpr std::ptrdiff_t m_ColorMin = 0x1CC; // Color
                constexpr std::ptrdiff_t m_ColorMax = 0x1D0; // Color
                constexpr std::ptrdiff_t m_TintMin = 0x1D4; // Color
                constexpr std::ptrdiff_t m_TintMax = 0x1D8; // Color
                constexpr std::ptrdiff_t m_flTintPerc = 0x1DC; // float32
                constexpr std::ptrdiff_t m_nTintBlendMode = 0x1E0; // ParticleColorBlendMode_t
                constexpr std::ptrdiff_t m_flLightAmplification = 0x1E4; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomTrailLength {
                constexpr std::ptrdiff_t m_flMinLength = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flMaxLength = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flLengthRandExponent = 0x1BC; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomSequence {
                constexpr std::ptrdiff_t m_nSequenceMin = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nSequenceMax = 0x1B8; // int32
                constexpr std::ptrdiff_t m_bShuffle = 0x1BC; // bool
                constexpr std::ptrdiff_t m_bLinear = 0x1BD; // bool
                constexpr std::ptrdiff_t m_WeightedList = 0x1C0; // CUtlVector<SequenceWeightedList_t>
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_SequenceFromCP {
                constexpr std::ptrdiff_t m_bKillUnused = 0x1B4; // bool
                constexpr std::ptrdiff_t m_bRadiusScale = 0x1B5; // bool
                constexpr std::ptrdiff_t m_nCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_vecOffset = 0x1BC; // Vector
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomModelSequence {
                constexpr std::ptrdiff_t m_ActivityName = 0x1B4; // char[256]
                constexpr std::ptrdiff_t m_SequenceName = 0x2B4; // char[256]
                constexpr std::ptrdiff_t m_hModel = 0x3B8; // CStrongHandle<InfoForResourceTypeCModel>
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_ScaleVelocity {
                constexpr std::ptrdiff_t m_vecScale = 0x1B8; // CParticleCollectionVecInput
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_PositionWarp {
                constexpr std::ptrdiff_t m_vecWarpMin = 0x1B8; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_vecWarpMax = 0x7E8; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0xE18; // int32
                constexpr std::ptrdiff_t m_nControlPointNumber = 0xE1C; // int32
                constexpr std::ptrdiff_t m_nRadiusComponent = 0xE20; // int32
                constexpr std::ptrdiff_t m_flWarpTime = 0xE24; // float32
                constexpr std::ptrdiff_t m_flWarpStartTime = 0xE28; // float32
                constexpr std::ptrdiff_t m_flPrevPosScale = 0xE2C; // float32
                constexpr std::ptrdiff_t m_bInvertWarp = 0xE30; // bool
                constexpr std::ptrdiff_t m_bUseCount = 0xE31; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_PositionWarpScalar {
                constexpr std::ptrdiff_t m_vecWarpMin = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_vecWarpMax = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_InputValue = 0x1D0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flPrevPosScale = 0x320; // float32
                constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0x324; // int32
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x328; // int32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreationNoise {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bAbsVal = 0x1B8; // bool
                constexpr std::ptrdiff_t m_bAbsValInv = 0x1B9; // bool
                constexpr std::ptrdiff_t m_flOffset = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flNoiseScale = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1CC; // float32
                constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1D0; // Vector
                constexpr std::ptrdiff_t m_flWorldTimeScale = 0x1DC; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateAlongPath {
                constexpr std::ptrdiff_t m_fMaxDistance = 0x1B4; // float32
                constexpr std::ptrdiff_t m_PathParams = 0x1C0; // CPathParameters
                constexpr std::ptrdiff_t m_bUseRandomCPs = 0x200; // bool
                constexpr std::ptrdiff_t m_vEndOffset = 0x204; // Vector
                constexpr std::ptrdiff_t m_bSaveOffset = 0x210; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_MoveBetweenPoints {
                constexpr std::ptrdiff_t m_flSpeedMin = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flSpeedMax = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flEndSpread = 0x458; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flStartOffset = 0x5A8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flEndOffset = 0x6F8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x848; // int32
                constexpr std::ptrdiff_t m_bTrailBias = 0x84C; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapScalar {
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flStartTime = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x1D0; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1D4; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bActiveRange = 0x1D8; // bool
                constexpr std::ptrdiff_t m_flRemapBias = 0x1DC; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapParticleCountToScalar {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nInputMin = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nInputMax = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1C0; // int32
                constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1C4; // int32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1CC; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1D0; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bActiveRange = 0x1D4; // bool
                constexpr std::ptrdiff_t m_bInvert = 0x1D5; // bool
                constexpr std::ptrdiff_t m_bWrap = 0x1D6; // bool
                constexpr std::ptrdiff_t m_flRemapBias = 0x1D8; // float32
            }
            // Parent: C_INIT_RemapParticleCountToScalar
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapParticleCountToNamedModelElementScalar {
                constexpr std::ptrdiff_t m_hModel = 0x1E0; // CStrongHandle<InfoForResourceTypeCModel>
                constexpr std::ptrdiff_t m_outputMinName = 0x1E8; // CUtlString
                constexpr std::ptrdiff_t m_outputMaxName = 0x1F0; // CUtlString
                constexpr std::ptrdiff_t m_bModelFromRenderer = 0x1F8; // bool
            }
            // Parent: C_INIT_RemapParticleCountToNamedModelElementScalar
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapParticleCountToNamedModelSequenceScalar {
            }
            // Parent: C_INIT_RemapParticleCountToNamedModelElementScalar
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapParticleCountToNamedModelBodyPartScalar {
            }
            // Parent: C_INIT_RemapParticleCountToNamedModelElementScalar
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapParticleCountToNamedModelMeshGroupScalar {
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InheritVelocity {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_flVelocityScale = 0x1B8; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_VelocityFromCP {
                constexpr std::ptrdiff_t m_velocityInput = 0x1B8; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_transformInput = 0x7E8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_flVelocityScale = 0x848; // float32
                constexpr std::ptrdiff_t m_bDirectionOnly = 0x84C; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_AgeNoise {
                constexpr std::ptrdiff_t m_bAbsVal = 0x1B4; // bool
                constexpr std::ptrdiff_t m_bAbsValInv = 0x1B5; // bool
                constexpr std::ptrdiff_t m_flOffset = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flAgeMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flAgeMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flNoiseScale = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1C8; // float32
                constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1CC; // Vector
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_SequenceLifeTime {
                constexpr std::ptrdiff_t m_flFramerate = 0x1B4; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapScalarToVector {
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_vecOutputMin = 0x1C4; // Vector
                constexpr std::ptrdiff_t m_vecOutputMax = 0x1D0; // Vector
                constexpr std::ptrdiff_t m_flStartTime = 0x1DC; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x1E0; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1E4; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1E8; // int32
                constexpr std::ptrdiff_t m_bLocalCoords = 0x1EC; // bool
                constexpr std::ptrdiff_t m_flRemapBias = 0x1F0; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_OffsetVectorToVector {
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vecOutputMin = 0x1BC; // Vector
                constexpr std::ptrdiff_t m_vecOutputMax = 0x1C8; // Vector
                constexpr std::ptrdiff_t m_randomnessParameters = 0x1D4; // CRandomNumberGeneratorParameters
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 6
            //
            // Metadata:
            // MParticleMinVersion
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateSequentialPathV2 {
                constexpr std::ptrdiff_t m_fMaxDistance = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flNumToAssign = 0x308; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bLoop = 0x458; // bool
                constexpr std::ptrdiff_t m_bCPPairs = 0x459; // bool
                constexpr std::ptrdiff_t m_bSaveOffset = 0x45A; // bool
                constexpr std::ptrdiff_t m_PathParams = 0x460; // CPathParameters
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 6
            //
            // Metadata:
            // MParticleMaxVersion
            // MParticleReplacementOp
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateSequentialPath {
                constexpr std::ptrdiff_t m_fMaxDistance = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flNumToAssign = 0x1B8; // float32
                constexpr std::ptrdiff_t m_bLoop = 0x1BC; // bool
                constexpr std::ptrdiff_t m_bCPPairs = 0x1BD; // bool
                constexpr std::ptrdiff_t m_bSaveOffset = 0x1BE; // bool
                constexpr std::ptrdiff_t m_PathParams = 0x1C0; // CPathParameters
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 13
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitialRepulsionVelocity {
                constexpr std::ptrdiff_t m_CollisionGroupName = 0x1B4; // char[128]
                constexpr std::ptrdiff_t m_nTraceSet = 0x234; // ParticleTraceSet_t
                constexpr std::ptrdiff_t m_vecOutputMin = 0x238; // Vector
                constexpr std::ptrdiff_t m_vecOutputMax = 0x244; // Vector
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x250; // int32
                constexpr std::ptrdiff_t m_bPerParticle = 0x254; // bool
                constexpr std::ptrdiff_t m_bTranslate = 0x255; // bool
                constexpr std::ptrdiff_t m_bProportional = 0x256; // bool
                constexpr std::ptrdiff_t m_flTraceLength = 0x258; // float32
                constexpr std::ptrdiff_t m_bPerParticleTR = 0x25C; // bool
                constexpr std::ptrdiff_t m_bInherit = 0x25D; // bool
                constexpr std::ptrdiff_t m_nChildCP = 0x260; // int32
                constexpr std::ptrdiff_t m_nChildGroupID = 0x264; // int32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomYawFlip {
                constexpr std::ptrdiff_t m_flPercent = 0x1B4; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomSecondSequence {
                constexpr std::ptrdiff_t m_nSequenceMin = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nSequenceMax = 0x1B8; // int32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapCPtoScalar {
                constexpr std::ptrdiff_t m_nCPInput = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nField = 0x1BC; // int32
                constexpr std::ptrdiff_t m_flInputMin = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flStartTime = 0x1D0; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x1D4; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1D8; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_flRemapBias = 0x1DC; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 13
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapTransformToVector {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vInputMin = 0x1B8; // Vector
                constexpr std::ptrdiff_t m_vInputMax = 0x1C4; // Vector
                constexpr std::ptrdiff_t m_vOutputMin = 0x1D0; // Vector
                constexpr std::ptrdiff_t m_vOutputMax = 0x1DC; // Vector
                constexpr std::ptrdiff_t m_TransformInput = 0x1E8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_LocalSpaceTransform = 0x248; // CParticleTransformInput
                constexpr std::ptrdiff_t m_flStartTime = 0x2A8; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x2AC; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x2B0; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bOffset = 0x2B4; // bool
                constexpr std::ptrdiff_t m_bAccelerate = 0x2B5; // bool
                constexpr std::ptrdiff_t m_flRemapBias = 0x2B8; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_ChaoticAttractor {
                constexpr std::ptrdiff_t m_flAParm = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flBParm = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flCParm = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flDParm = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flScale = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flSpeedMin = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flSpeedMax = 0x1CC; // float32
                constexpr std::ptrdiff_t m_nBaseCP = 0x1D0; // int32
                constexpr std::ptrdiff_t m_bUniformSpeed = 0x1D4; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateFromParentParticles {
                constexpr std::ptrdiff_t m_flVelocityScale = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flIncrement = 0x1B8; // float32
                constexpr std::ptrdiff_t m_bRandomDistribution = 0x1BC; // bool
                constexpr std::ptrdiff_t m_nRandomSeed = 0x1C0; // int32
                constexpr std::ptrdiff_t m_bSubFrame = 0x1C4; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InheritFromParentParticles {
                constexpr std::ptrdiff_t m_flScale = 0x1B4; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nIncrement = 0x1BC; // int32
                constexpr std::ptrdiff_t m_bRandomDistribution = 0x1C0; // bool
                constexpr std::ptrdiff_t m_nRandomSeed = 0x1C4; // int32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateFromCPs {
                constexpr std::ptrdiff_t m_nIncrement = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nMinCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nMaxCP = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nDynamicCPCount = 0x1C0; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 15
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_DistanceToCPInit {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInputMax = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMin = 0x458; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMax = 0x5A8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nStartCP = 0x6F8; // int32
                constexpr std::ptrdiff_t m_bLOS = 0x6FC; // bool
                constexpr std::ptrdiff_t m_CollisionGroupName = 0x6FD; // char[128]
                constexpr std::ptrdiff_t m_nTraceSet = 0x780; // ParticleTraceSet_t
                constexpr std::ptrdiff_t m_flMaxTraceLength = 0x788; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flLOSScale = 0x8D8; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x8DC; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bActiveRange = 0x8E0; // bool
                constexpr std::ptrdiff_t m_vecDistanceScale = 0x8E4; // Vector
                constexpr std::ptrdiff_t m_flRemapBias = 0x8F0; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_LifespanFromVelocity {
                constexpr std::ptrdiff_t m_vecComponentScale = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_flTraceOffset = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flTraceTolerance = 0x1C8; // float32
                constexpr std::ptrdiff_t m_nMaxPlanes = 0x1CC; // int32
                constexpr std::ptrdiff_t m_CollisionGroupName = 0x1D4; // char[128]
                constexpr std::ptrdiff_t m_nTraceSet = 0x254; // ParticleTraceSet_t
                constexpr std::ptrdiff_t m_bIncludeWater = 0x260; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateFromPlaneCache {
                constexpr std::ptrdiff_t m_vecOffsetMin = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_vecOffsetMax = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_bUseNormal = 0x1CD; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_ModelCull {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_bBoundBox = 0x1B8; // bool
                constexpr std::ptrdiff_t m_bCullOutside = 0x1B9; // bool
                constexpr std::ptrdiff_t m_bUseBones = 0x1BA; // bool
                constexpr std::ptrdiff_t m_HitboxSetName = 0x1BB; // char[128]
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_DistanceCull {
                constexpr std::ptrdiff_t m_nControlPoint = 0x1B4; // int32
                constexpr std::ptrdiff_t m_flDistance = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bCullInside = 0x308; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_PlaneCull {
                constexpr std::ptrdiff_t m_nControlPoint = 0x1B4; // int32
                constexpr std::ptrdiff_t m_flDistance = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bCullInside = 0x308; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_DistanceToNeighborCull {
                constexpr std::ptrdiff_t m_flDistance = 0x1B8; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RtEnvCull {
                constexpr std::ptrdiff_t m_vecTestDir = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_vecTestNormal = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_bUseVelocity = 0x1CC; // bool
                constexpr std::ptrdiff_t m_bCullOnMiss = 0x1CD; // bool
                constexpr std::ptrdiff_t m_bLifeAdjust = 0x1CE; // bool
                constexpr std::ptrdiff_t m_RtEnvName = 0x1CF; // char[128]
                constexpr std::ptrdiff_t m_nRTEnvCP = 0x250; // int32
                constexpr std::ptrdiff_t m_nComponent = 0x254; // int32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_NormalAlignToCP {
                constexpr std::ptrdiff_t m_transformInput = 0x1B8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_nControlPointAxis = 0x218; // ParticleControlPointAxis_t
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_NormalOffset {
                constexpr std::ptrdiff_t m_OffsetMin = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_OffsetMax = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1CC; // int32
                constexpr std::ptrdiff_t m_bLocalCoords = 0x1D0; // bool
                constexpr std::ptrdiff_t m_bNormalize = 0x1D1; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapSpeedToScalar {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B8; // int32
                constexpr std::ptrdiff_t m_flStartTime = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flInputMin = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1D0; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1D4; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bPerParticle = 0x1D8; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitFromCPSnapshot {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nAttributeToRead = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1BC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1C0; // int32
                constexpr std::ptrdiff_t m_bRandom = 0x1C4; // bool
                constexpr std::ptrdiff_t m_bReverse = 0x1C5; // bool
                constexpr std::ptrdiff_t m_nSnapShotIncrement = 0x1C8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nManualSnapshotIndex = 0x318; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nRandomSeed = 0x468; // int32
                constexpr std::ptrdiff_t m_bLocalSpaceAngles = 0x46C; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 19
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitSkinnedPositionFromCPSnapshot {
                constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B8; // int32
                constexpr std::ptrdiff_t m_bRandom = 0x1BC; // bool
                constexpr std::ptrdiff_t m_nRandomSeed = 0x1C0; // int32
                constexpr std::ptrdiff_t m_bRigid = 0x1C4; // bool
                constexpr std::ptrdiff_t m_bSetNormal = 0x1C5; // bool
                constexpr std::ptrdiff_t m_bIgnoreDt = 0x1C6; // bool
                constexpr std::ptrdiff_t m_flMinNormalVelocity = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flMaxNormalVelocity = 0x1CC; // float32
                constexpr std::ptrdiff_t m_nIndexType = 0x1D0; // SnapshotIndexType_t
                constexpr std::ptrdiff_t m_flReadIndex = 0x1D8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flIncrement = 0x328; // float32
                constexpr std::ptrdiff_t m_nFullLoopIncrement = 0x32C; // int32
                constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x330; // int32
                constexpr std::ptrdiff_t m_flBoneVelocity = 0x334; // float32
                constexpr std::ptrdiff_t m_flBoneVelocityMax = 0x338; // float32
                constexpr std::ptrdiff_t m_bCopyColor = 0x33C; // bool
                constexpr std::ptrdiff_t m_bCopyAlpha = 0x33D; // bool
                constexpr std::ptrdiff_t m_bSetRadius = 0x33E; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitFromParentKilled {
                constexpr std::ptrdiff_t m_nAttributeToCopy = 0x1B4; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitFromVectorFieldSnapshot {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nWeightUpdateCP = 0x1BC; // int32
                constexpr std::ptrdiff_t m_bUseVerticalVelocity = 0x1C0; // bool
                constexpr std::ptrdiff_t m_vecScale = 0x1C8; // CPerParticleVecInput
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapInitialDirectionToTransformToVector {
                constexpr std::ptrdiff_t m_TransformInput = 0x1B8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_nFieldOutput = 0x218; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flScale = 0x21C; // float32
                constexpr std::ptrdiff_t m_flOffsetRot = 0x220; // float32
                constexpr std::ptrdiff_t m_vecOffsetAxis = 0x224; // Vector
                constexpr std::ptrdiff_t m_bNormalize = 0x230; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapInitialTransformDirectionToRotation {
                constexpr std::ptrdiff_t m_TransformInput = 0x1B8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_nFieldOutput = 0x218; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flOffsetRot = 0x21C; // float32
                constexpr std::ptrdiff_t m_nComponent = 0x220; // int32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapQAnglesToRotation {
                constexpr std::ptrdiff_t m_TransformInput = 0x1B8; // CParticleTransformInput
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapTransformOrientationToRotations {
                constexpr std::ptrdiff_t m_TransformInput = 0x1B8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_vecRotation = 0x218; // Vector
                constexpr std::ptrdiff_t m_bUseQuat = 0x224; // bool
                constexpr std::ptrdiff_t m_bWriteNormal = 0x225; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_SetRigidAttachment {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1BC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bLocalSpace = 0x1C0; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapInitialVisibilityScalar {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C8; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RadiusFromCPObject {
                constexpr std::ptrdiff_t m_nControlPoint = 0x1B4; // int32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitialSequenceFromModel {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutputAnim = 0x1BC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1CC; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1D0; // ParticleSetMethod_t
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_GlobalScale {
                constexpr std::ptrdiff_t m_flScale = 0x1B4; // float32
                constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1BC; // int32
                constexpr std::ptrdiff_t m_bScaleRadius = 0x1C0; // bool
                constexpr std::ptrdiff_t m_bScalePosition = 0x1C1; // bool
                constexpr std::ptrdiff_t m_bScaleVelocity = 0x1C2; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_PointList {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_pointList = 0x1B8; // CUtlVector<PointDefinition_t>
                constexpr std::ptrdiff_t m_bPlaceAlongPath = 0x1D0; // bool
                constexpr std::ptrdiff_t m_bClosedLoop = 0x1D1; // bool
                constexpr std::ptrdiff_t m_nNumPointsAlongPath = 0x1D4; // int32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomNamedModelElement {
                constexpr std::ptrdiff_t m_hModel = 0x1B8; // CStrongHandle<InfoForResourceTypeCModel>
                constexpr std::ptrdiff_t m_names = 0x1C0; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_bShuffle = 0x1D8; // bool
                constexpr std::ptrdiff_t m_bLinear = 0x1D9; // bool
                constexpr std::ptrdiff_t m_bModelFromRenderer = 0x1DA; // bool
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t
            }
            // Parent: C_INIT_RandomNamedModelElement
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomNamedModelSequence {
            }
            // Parent: C_INIT_RandomNamedModelElement
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomNamedModelBodyPart {
            }
            // Parent: C_INIT_RandomNamedModelElement
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RandomNamedModelMeshGroup {
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapNamedModelElementToScalar {
                constexpr std::ptrdiff_t m_hModel = 0x1B8; // CStrongHandle<InfoForResourceTypeCModel>
                constexpr std::ptrdiff_t m_names = 0x1C0; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_values = 0x1D8; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_nFieldInput = 0x1F0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1F4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSetMethod = 0x1F8; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bModelFromRenderer = 0x1FC; // bool
            }
            // Parent: C_INIT_RemapNamedModelElementToScalar
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapNamedModelSequenceToScalar {
            }
            // Parent: C_INIT_RemapNamedModelElementToScalar
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapNamedModelBodyPartToScalar {
            }
            // Parent: C_INIT_RemapNamedModelElementToScalar
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_RemapNamedModelMeshGroupToScalar {
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 18
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_StatusEffect {
                constexpr std::ptrdiff_t m_nDetail2Combo = 0x1B4; // Detail2Combo_t
                constexpr std::ptrdiff_t m_flDetail2Rotation = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flDetail2Scale = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flDetail2BlendFactor = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flColorWarpIntensity = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flDiffuseWarpBlendToFull = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flEnvMapIntensity = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flAmbientScale = 0x1D0; // float32
                constexpr std::ptrdiff_t m_specularColor = 0x1D4; // Color
                constexpr std::ptrdiff_t m_flSpecularScale = 0x1D8; // float32
                constexpr std::ptrdiff_t m_flSpecularExponent = 0x1DC; // float32
                constexpr std::ptrdiff_t m_flSpecularExponentBlendToFull = 0x1E0; // float32
                constexpr std::ptrdiff_t m_flSpecularBlendToFull = 0x1E4; // float32
                constexpr std::ptrdiff_t m_rimLightColor = 0x1E8; // Color
                constexpr std::ptrdiff_t m_flRimLightScale = 0x1EC; // float32
                constexpr std::ptrdiff_t m_flReflectionsTintByBaseBlendToNone = 0x1F0; // float32
                constexpr std::ptrdiff_t m_flMetalnessBlendToFull = 0x1F4; // float32
                constexpr std::ptrdiff_t m_flSelfIllumBlendToFull = 0x1F8; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 19
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_StatusEffectCitadel {
                constexpr std::ptrdiff_t m_flSFXColorWarpAmount = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flSFXNormalAmount = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flSFXMetalnessAmount = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flSFXRoughnessAmount = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flSFXSelfIllumAmount = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flSFXSScale = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flSFXSScrollX = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flSFXSScrollY = 0x1D0; // float32
                constexpr std::ptrdiff_t m_flSFXSScrollZ = 0x1D4; // float32
                constexpr std::ptrdiff_t m_flSFXSOffsetX = 0x1D8; // float32
                constexpr std::ptrdiff_t m_flSFXSOffsetY = 0x1DC; // float32
                constexpr std::ptrdiff_t m_flSFXSOffsetZ = 0x1E0; // float32
                constexpr std::ptrdiff_t m_nDetailCombo = 0x1E4; // DetailCombo_t
                constexpr std::ptrdiff_t m_flSFXSDetailAmount = 0x1E8; // float32
                constexpr std::ptrdiff_t m_flSFXSDetailScale = 0x1EC; // float32
                constexpr std::ptrdiff_t m_flSFXSDetailScrollX = 0x1F0; // float32
                constexpr std::ptrdiff_t m_flSFXSDetailScrollY = 0x1F4; // float32
                constexpr std::ptrdiff_t m_flSFXSDetailScrollZ = 0x1F8; // float32
                constexpr std::ptrdiff_t m_flSFXSUseModelUVs = 0x1FC; // float32
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_CreateParticleImpulse {
                constexpr std::ptrdiff_t m_InputRadius = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_InputMagnitude = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nFalloffFunction = 0x458; // ParticleFalloffFunction_t
                constexpr std::ptrdiff_t m_InputFalloffExp = 0x460; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nImpulseType = 0x5B0; // ParticleImpulseType_t
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_QuantizeFloat {
                constexpr std::ptrdiff_t m_InputValue = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nOutputField = 0x308; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_SetAttributeToScalarExpression {
                constexpr std::ptrdiff_t m_nExpression = 0x1B4; // ScalarExpressionType_t
                constexpr std::ptrdiff_t m_flInput1 = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInput2 = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputRemap = 0x458; // CParticleRemapFloatInput
                constexpr std::ptrdiff_t m_nOutputField = 0x5A8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSetMethod = 0x5AC; // ParticleSetMethod_t
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_SetVectorAttributeToVectorExpression {
                constexpr std::ptrdiff_t m_nExpression = 0x1B4; // VectorExpressionType_t
                constexpr std::ptrdiff_t m_vInput1 = 0x1B8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vInput2 = 0x7E8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_nOutputField = 0xE18; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSetMethod = 0xE1C; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bNormalizedOutput = 0xE20; // bool
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitFloatCollection {
                constexpr std::ptrdiff_t m_InputValue = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nOutputField = 0x308; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitFloat {
                constexpr std::ptrdiff_t m_InputValue = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nOutputField = 0x308; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSetMethod = 0x30C; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_InputStrength = 0x310; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitVecCollection {
                constexpr std::ptrdiff_t m_InputValue = 0x1B8; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nOutputField = 0x7E8; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionInitializer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_INIT_InitVec {
                constexpr std::ptrdiff_t m_InputValue = 0x1B8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_nOutputField = 0x7E8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSetMethod = 0x7EC; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bNormalizedOutput = 0x7F0; // bool
                constexpr std::ptrdiff_t m_bWritePreviousPosition = 0x7F1; // bool
            }
            // Parent: CParticleFunctionEmitter
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_InstantaneousEmitter {
                constexpr std::ptrdiff_t m_nParticlesToEmit = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flStartTime = 0x308; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flInitFromKilledParentParticles = 0x458; // float32
                constexpr std::ptrdiff_t m_flParentParticleScale = 0x460; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nMaxEmittedPerFrame = 0x5B0; // int32
                constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x5B4; // int32
            }
            // Parent: CParticleFunctionEmitter
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ContinuousEmitter {
                constexpr std::ptrdiff_t m_flEmissionDuration = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flStartTime = 0x308; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flEmitRate = 0x458; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flEmissionScale = 0x5A8; // float32
                constexpr std::ptrdiff_t m_flScalePerParentParticle = 0x5AC; // float32
                constexpr std::ptrdiff_t m_bInitFromKilledParentParticles = 0x5B0; // bool
                constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x5B4; // int32
                constexpr std::ptrdiff_t m_nLimitPerUpdate = 0x5B8; // int32
                constexpr std::ptrdiff_t m_bForceEmitOnFirstUpdate = 0x5BC; // bool
                constexpr std::ptrdiff_t m_bForceEmitOnLastUpdate = 0x5BD; // bool
            }
            // Parent: CParticleFunctionEmitter
            // Fields count: 15
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_NoiseEmitter {
                constexpr std::ptrdiff_t m_flEmissionDuration = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flStartTime = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flEmissionScale = 0x1BC; // float32
                constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1C0; // int32
                constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1C4; // int32
                constexpr std::ptrdiff_t m_nWorldNoisePoint = 0x1C8; // int32
                constexpr std::ptrdiff_t m_bAbsVal = 0x1CC; // bool
                constexpr std::ptrdiff_t m_bAbsValInv = 0x1CD; // bool
                constexpr std::ptrdiff_t m_flOffset = 0x1D0; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32
                constexpr std::ptrdiff_t m_flNoiseScale = 0x1DC; // float32
                constexpr std::ptrdiff_t m_flWorldNoiseScale = 0x1E0; // float32
                constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1E4; // Vector
                constexpr std::ptrdiff_t m_flWorldTimeScale = 0x1F0; // float32
            }
            // Parent: CParticleFunctionEmitter
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_MaintainEmitter {
                constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flStartTime = 0x308; // float32
                constexpr std::ptrdiff_t m_flEmissionDuration = 0x310; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flEmissionRate = 0x460; // float32
                constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x464; // int32
                constexpr std::ptrdiff_t m_bEmitInstantaneously = 0x468; // bool
                constexpr std::ptrdiff_t m_bFinalEmitOnStop = 0x469; // bool
                constexpr std::ptrdiff_t m_flScale = 0x470; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionForce
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RandomForce {
                constexpr std::ptrdiff_t m_MinForce = 0x1BC; // Vector
                constexpr std::ptrdiff_t m_MaxForce = 0x1C8; // Vector
            }
            // Parent: CParticleFunctionForce
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_CPVelocityForce {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1BC; // int32
                constexpr std::ptrdiff_t m_flScale = 0x1C0; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionForce
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ParentVortices {
                constexpr std::ptrdiff_t m_flForceScale = 0x1BC; // float32
                constexpr std::ptrdiff_t m_vecTwistAxis = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_bFlipBasedOnYaw = 0x1CC; // bool
            }
            // Parent: CParticleFunctionForce
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_TwistAroundAxis {
                constexpr std::ptrdiff_t m_fForceAmount = 0x1BC; // float32
                constexpr std::ptrdiff_t m_TwistAxis = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_bLocalSpace = 0x1CC; // bool
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32
            }
            // Parent: CParticleFunctionForce
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_AttractToControlPoint {
                constexpr std::ptrdiff_t m_vecComponentScale = 0x1BC; // Vector
                constexpr std::ptrdiff_t m_fForceAmount = 0x1C8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_fFalloffPower = 0x318; // float32
                constexpr std::ptrdiff_t m_TransformInput = 0x320; // CParticleTransformInput
                constexpr std::ptrdiff_t m_fForceAmountMin = 0x380; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_bApplyMinForce = 0x4D0; // bool
            }
            // Parent: CParticleFunctionForce
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ForceBasedOnDistanceToPlane {
                constexpr std::ptrdiff_t m_flMinDist = 0x1BC; // float32
                constexpr std::ptrdiff_t m_vecForceAtMinDist = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_flMaxDist = 0x1CC; // float32
                constexpr std::ptrdiff_t m_vecForceAtMaxDist = 0x1D0; // Vector
                constexpr std::ptrdiff_t m_vecPlaneNormal = 0x1DC; // Vector
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1E8; // int32
                constexpr std::ptrdiff_t m_flExponent = 0x1EC; // float32
            }
            // Parent: CParticleFunctionForce
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_TimeVaryingForce {
                constexpr std::ptrdiff_t m_flStartLerpTime = 0x1BC; // float32
                constexpr std::ptrdiff_t m_StartingForce = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_flEndLerpTime = 0x1CC; // float32
                constexpr std::ptrdiff_t m_EndingForce = 0x1D0; // Vector
            }
            // Parent: CParticleFunctionForce
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_TurbulenceForce {
                constexpr std::ptrdiff_t m_flNoiseCoordScale0 = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flNoiseCoordScale1 = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flNoiseCoordScale2 = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flNoiseCoordScale3 = 0x1C8; // float32
                constexpr std::ptrdiff_t m_vecNoiseAmount0 = 0x1CC; // Vector
                constexpr std::ptrdiff_t m_vecNoiseAmount1 = 0x1D8; // Vector
                constexpr std::ptrdiff_t m_vecNoiseAmount2 = 0x1E4; // Vector
                constexpr std::ptrdiff_t m_vecNoiseAmount3 = 0x1F0; // Vector
            }
            // Parent: CParticleFunctionForce
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_CurlNoiseForce {
                constexpr std::ptrdiff_t m_nNoiseType = 0x1BC; // ParticleDirectionNoiseType_t
                constexpr std::ptrdiff_t m_vecNoiseFreq = 0x1C0; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecNoiseScale = 0x7F0; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecOffset = 0xE20; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecOffsetRate = 0x1450; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_flWorleySeed = 0x1A80; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flWorleyJitter = 0x1BD0; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionForce
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_PerParticleForce {
                constexpr std::ptrdiff_t m_flForceScale = 0x1C0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_vForce = 0x310; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_nCP = 0x940; // int32
            }
            // Parent: CParticleFunctionForce
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_WindForce {
                constexpr std::ptrdiff_t m_vForce = 0x1BC; // Vector
            }
            // Parent: CParticleFunctionForce
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ExternalWindForce {
                constexpr std::ptrdiff_t m_vecSamplePosition = 0x1C0; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecScale = 0x7F0; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_bSampleWind = 0xE20; // bool
                constexpr std::ptrdiff_t m_bSampleWater = 0xE21; // bool
                constexpr std::ptrdiff_t m_bDampenNearWaterPlane = 0xE22; // bool
                constexpr std::ptrdiff_t m_bSampleGravity = 0xE23; // bool
                constexpr std::ptrdiff_t m_vecGravityForce = 0xE28; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_bUseBasicMovementGravity = 0x1458; // bool
                constexpr std::ptrdiff_t m_flLocalGravityScale = 0x1460; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flLocalBuoyancyScale = 0x15B0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_vecBuoyancyForce = 0x1700; // CPerParticleVecInput
            }
            // Parent: CParticleFunctionForce
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ExternalGameImpulseForce {
                constexpr std::ptrdiff_t m_flForceScale = 0x1C0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_bRopes = 0x310; // bool
                constexpr std::ptrdiff_t m_bRopesZOnly = 0x311; // bool
                constexpr std::ptrdiff_t m_bExplosions = 0x312; // bool
                constexpr std::ptrdiff_t m_bParticles = 0x313; // bool
            }
            // Parent: CParticleFunctionForce
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LocalAccelerationForce {
                constexpr std::ptrdiff_t m_nCP = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nScaleCP = 0x1C0; // int32
                constexpr std::ptrdiff_t m_vecAccel = 0x1C8; // CParticleCollectionVecInput
            }
            // Parent: CParticleFunctionForce
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DensityForce {
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flForceScale = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flTargetDensity = 0x1C4; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_BasicMovement {
                constexpr std::ptrdiff_t m_Gravity = 0x1B0; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_fDrag = 0x7E0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nMaxConstraintPasses = 0x930; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_FadeAndKill {
                constexpr std::ptrdiff_t m_flStartFadeInTime = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flEndFadeInTime = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flStartFadeOutTime = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flEndFadeOutTime = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flStartAlpha = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flEndAlpha = 0x1C4; // float32
                constexpr std::ptrdiff_t m_bForcePreserveParticleOrder = 0x1C8; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_FadeAndKillForTracers {
                constexpr std::ptrdiff_t m_flStartFadeInTime = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flEndFadeInTime = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flStartFadeOutTime = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flEndFadeOutTime = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flStartAlpha = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flEndAlpha = 0x1C4; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_FadeIn {
                constexpr std::ptrdiff_t m_flFadeInTimeMin = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flFadeInTimeMax = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flFadeInTimeExp = 0x1B8; // float32
                constexpr std::ptrdiff_t m_bProportional = 0x1BC; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_FadeOut {
                constexpr std::ptrdiff_t m_flFadeOutTimeMin = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flFadeOutTimeMax = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flFadeOutTimeExp = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flFadeBias = 0x1BC; // float32
                constexpr std::ptrdiff_t m_bProportional = 0x1F0; // bool
                constexpr std::ptrdiff_t m_bEaseInAndOut = 0x1F1; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_FadeInSimple {
                constexpr std::ptrdiff_t m_flFadeInTime = 0x1B0; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_FadeOutSimple {
                constexpr std::ptrdiff_t m_flFadeOutTime = 0x1B0; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ClampScalar {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flOutputMin = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMax = 0x308; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ClampVector {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vecOutputMin = 0x1B8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecOutputMax = 0x7E8; // CPerParticleVecInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 13
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_OscillateScalar {
                constexpr std::ptrdiff_t m_RateMin = 0x1B0; // float32
                constexpr std::ptrdiff_t m_RateMax = 0x1B4; // float32
                constexpr std::ptrdiff_t m_FrequencyMin = 0x1B8; // float32
                constexpr std::ptrdiff_t m_FrequencyMax = 0x1BC; // float32
                constexpr std::ptrdiff_t m_nField = 0x1C0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bProportional = 0x1C4; // bool
                constexpr std::ptrdiff_t m_bProportionalOp = 0x1C5; // bool
                constexpr std::ptrdiff_t m_flStartTime_min = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flStartTime_max = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flEndTime_min = 0x1D0; // float32
                constexpr std::ptrdiff_t m_flEndTime_max = 0x1D4; // float32
                constexpr std::ptrdiff_t m_flOscMult = 0x1D8; // float32
                constexpr std::ptrdiff_t m_flOscAdd = 0x1DC; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_OscillateScalarSimple {
                constexpr std::ptrdiff_t m_Rate = 0x1B0; // float32
                constexpr std::ptrdiff_t m_Frequency = 0x1B4; // float32
                constexpr std::ptrdiff_t m_nField = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flOscMult = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flOscAdd = 0x1C0; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 15
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_OscillateVector {
                constexpr std::ptrdiff_t m_RateMin = 0x1B0; // Vector
                constexpr std::ptrdiff_t m_RateMax = 0x1BC; // Vector
                constexpr std::ptrdiff_t m_FrequencyMin = 0x1C8; // Vector
                constexpr std::ptrdiff_t m_FrequencyMax = 0x1D4; // Vector
                constexpr std::ptrdiff_t m_nField = 0x1E0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bProportional = 0x1E4; // bool
                constexpr std::ptrdiff_t m_bProportionalOp = 0x1E5; // bool
                constexpr std::ptrdiff_t m_bOffset = 0x1E6; // bool
                constexpr std::ptrdiff_t m_flStartTime_min = 0x1E8; // float32
                constexpr std::ptrdiff_t m_flStartTime_max = 0x1EC; // float32
                constexpr std::ptrdiff_t m_flEndTime_min = 0x1F0; // float32
                constexpr std::ptrdiff_t m_flEndTime_max = 0x1F4; // float32
                constexpr std::ptrdiff_t m_flOscMult = 0x1F8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOscAdd = 0x348; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flRateScale = 0x498; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_OscillateVectorSimple {
                constexpr std::ptrdiff_t m_Rate = 0x1B0; // Vector
                constexpr std::ptrdiff_t m_Frequency = 0x1BC; // Vector
                constexpr std::ptrdiff_t m_nField = 0x1C8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flOscMult = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flOscAdd = 0x1D0; // float32
                constexpr std::ptrdiff_t m_bOffset = 0x1D4; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DifferencePreviousParticle {
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C4; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1C8; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bActiveRange = 0x1CC; // bool
                constexpr std::ptrdiff_t m_bSetPreviousParticle = 0x1CD; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_PointVectorAtNextParticle {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInterpolation = 0x1B8; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapScalar {
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C4; // float32
                constexpr std::ptrdiff_t m_bOldCode = 0x1C8; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapDensityToVector {
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1B0; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flDensityMin = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flDensityMax = 0x1BC; // float32
                constexpr std::ptrdiff_t m_vecOutputMin = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_vecOutputMax = 0x1CC; // Vector
                constexpr std::ptrdiff_t m_bUseParentDensity = 0x1D8; // bool
                constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1DC; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_Diffusion {
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1B0; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1B8; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapScalarEndCap {
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C4; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ReinitializeScalarEndCap {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flOutputMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1B8; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapScalarOnceTimed {
                constexpr std::ptrdiff_t m_bProportional = 0x1B0; // bool
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flRemapTime = 0x1CC; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapParticleCountOnScalarEndCap {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nInputMin = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nInputMax = 0x1B8; // int32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_bBackwards = 0x1C4; // bool
                constexpr std::ptrdiff_t m_nSetMethod = 0x1C8; // ParticleSetMethod_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapParticleCountToScalar {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nInputMin = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nInputMax = 0x308; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flOutputMin = 0x458; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flOutputMax = 0x5A8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bActiveRange = 0x6F8; // bool
                constexpr std::ptrdiff_t m_nSetMethod = 0x6FC; // ParticleSetMethod_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapVisibilityScalar {
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1C8; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapTransformVisibilityToScalar {
                constexpr std::ptrdiff_t m_nSetMethod = 0x1B0; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_TransformInput = 0x1B8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_nFieldOutput = 0x218; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x21C; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x220; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x224; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x228; // float32
                constexpr std::ptrdiff_t m_flRadius = 0x22C; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapTransformVisibilityToVector {
                constexpr std::ptrdiff_t m_nSetMethod = 0x1B0; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_TransformInput = 0x1B8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_nFieldOutput = 0x218; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x21C; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x220; // float32
                constexpr std::ptrdiff_t m_vecOutputMin = 0x224; // Vector
                constexpr std::ptrdiff_t m_vecOutputMax = 0x230; // Vector
                constexpr std::ptrdiff_t m_flRadius = 0x23C; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LerpScalar {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flOutput = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flStartTime = 0x308; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x30C; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LerpEndCapScalar {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flOutput = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flLerpTime = 0x1B8; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LerpEndCapVector {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vecOutput = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_flLerpTime = 0x1C0; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LerpVector {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vecOutput = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_flStartTime = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x1C4; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1C8; // ParticleSetMethod_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LerpToOtherAttribute {
                constexpr std::ptrdiff_t m_flInterpolation = 0x1B0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nFieldInputFrom = 0x300; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldInput = 0x304; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x308; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapSpeed {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1C4; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bIgnoreDelta = 0x1C8; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapVectortoCP {
                constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nParticleNumber = 0x1B8; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RampScalarLinear {
                constexpr std::ptrdiff_t m_RateMin = 0x1B0; // float32
                constexpr std::ptrdiff_t m_RateMax = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flStartTime_min = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flStartTime_max = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flEndTime_min = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flEndTime_max = 0x1C4; // float32
                constexpr std::ptrdiff_t m_nField = 0x1F0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bProportionalOp = 0x1F4; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RampScalarSpline {
                constexpr std::ptrdiff_t m_RateMin = 0x1B0; // float32
                constexpr std::ptrdiff_t m_RateMax = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flStartTime_min = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flStartTime_max = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flEndTime_min = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flEndTime_max = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flBias = 0x1C8; // float32
                constexpr std::ptrdiff_t m_nField = 0x1F0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bProportionalOp = 0x1F4; // bool
                constexpr std::ptrdiff_t m_bEaseOut = 0x1F5; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RampScalarLinearSimple {
                constexpr std::ptrdiff_t m_Rate = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flStartTime = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x1B8; // float32
                constexpr std::ptrdiff_t m_nField = 0x1E0; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RampScalarSplineSimple {
                constexpr std::ptrdiff_t m_Rate = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flStartTime = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x1B8; // float32
                constexpr std::ptrdiff_t m_nField = 0x1E0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bEaseOut = 0x1E4; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ChladniWave {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInputMax = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMin = 0x458; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMax = 0x5A8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_vecWaveLength = 0x6F8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecHarmonics = 0xD28; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_nSetMethod = 0x1358; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_nLocalSpaceControlPoint = 0x135C; // int32
                constexpr std::ptrdiff_t m_b3D = 0x1360; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_Noise {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flOutputMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1BC; // float32
                constexpr std::ptrdiff_t m_bAdditive = 0x1C0; // bool
                constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1C4; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_VectorNoise {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vecOutputMin = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_vecOutputMax = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1CC; // float32
                constexpr std::ptrdiff_t m_bAdditive = 0x1D0; // bool
                constexpr std::ptrdiff_t m_bOffset = 0x1D1; // bool
                constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1D4; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_Decay {
                constexpr std::ptrdiff_t m_bRopeDecay = 0x1B0; // bool
                constexpr std::ptrdiff_t m_bForcePreserveParticleOrder = 0x1B1; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DecayOffscreen {
                constexpr std::ptrdiff_t m_flOffscreenTime = 0x1B0; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_EndCapTimedFreeze {
                constexpr std::ptrdiff_t m_flFreezeTime = 0x1B0; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_EndCapTimedDecay {
                constexpr std::ptrdiff_t m_flDecayTime = 0x1B0; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_EndCapDecay {
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_VelocityDecay {
                constexpr std::ptrdiff_t m_flMinVelocity = 0x1B0; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_AlphaDecay {
                constexpr std::ptrdiff_t m_flMinAlpha = 0x1B0; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RadiusDecay {
                constexpr std::ptrdiff_t m_flMinRadius = 0x1B0; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DecayMaintainCount {
                constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1B0; // int32
                constexpr std::ptrdiff_t m_flDecayDelay = 0x1B4; // float32
                constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x1B8; // int32
                constexpr std::ptrdiff_t m_bLifespanDecay = 0x1BC; // bool
                constexpr std::ptrdiff_t m_flScale = 0x1C0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bKillNewest = 0x310; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DecayClampCount {
                constexpr std::ptrdiff_t m_nCount = 0x1B0; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_Cull {
                constexpr std::ptrdiff_t m_flCullPerc = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flCullStart = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flCullEnd = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flCullExp = 0x1BC; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CGeneralSpin {
                constexpr std::ptrdiff_t m_nSpinRateDegrees = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nSpinRateMinDegrees = 0x1B4; // int32
                constexpr std::ptrdiff_t m_fSpinRateStopTime = 0x1BC; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSpinUpdateBase {
            }
            // Parent: CGeneralSpin
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_Spin {
            }
            // Parent: CSpinUpdateBase
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SpinUpdate {
            }
            // Parent: CGeneralSpin
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SpinYaw {
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_InterpolateRadius {
                constexpr std::ptrdiff_t m_flStartTime = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flStartScale = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flEndScale = 0x1BC; // float32
                constexpr std::ptrdiff_t m_bEaseInAndOut = 0x1C0; // bool
                constexpr std::ptrdiff_t m_flBias = 0x1C4; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ColorInterpolate {
                constexpr std::ptrdiff_t m_ColorFade = 0x1B0; // Color
                constexpr std::ptrdiff_t m_flFadeStartTime = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flFadeEndTime = 0x1C4; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bEaseInOut = 0x1CC; // bool
                constexpr std::ptrdiff_t m_bUseNewCode = 0x1CD; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ColorInterpolateRandom {
                constexpr std::ptrdiff_t m_ColorFadeMin = 0x1B0; // Color
                constexpr std::ptrdiff_t m_ColorFadeMax = 0x1CC; // Color
                constexpr std::ptrdiff_t m_flFadeStartTime = 0x1DC; // float32
                constexpr std::ptrdiff_t m_flFadeEndTime = 0x1E0; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1E4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bEaseInOut = 0x1E8; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 15
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_PositionLock {
                constexpr std::ptrdiff_t m_TransformInput = 0x1B0; // CParticleTransformInput
                constexpr std::ptrdiff_t m_flStartTime_min = 0x210; // float32
                constexpr std::ptrdiff_t m_flStartTime_max = 0x214; // float32
                constexpr std::ptrdiff_t m_flStartTime_exp = 0x218; // float32
                constexpr std::ptrdiff_t m_flEndTime_min = 0x21C; // float32
                constexpr std::ptrdiff_t m_flEndTime_max = 0x220; // float32
                constexpr std::ptrdiff_t m_flEndTime_exp = 0x224; // float32
                constexpr std::ptrdiff_t m_flRange = 0x228; // float32
                constexpr std::ptrdiff_t m_flRangeBias = 0x230; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flJumpThreshold = 0x380; // float32
                constexpr std::ptrdiff_t m_flPrevPosScale = 0x384; // float32
                constexpr std::ptrdiff_t m_bLockRot = 0x388; // bool
                constexpr std::ptrdiff_t m_vecScale = 0x390; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nFieldOutput = 0x9C0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutputPrev = 0x9C4; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 33
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ControlpointLight {
                constexpr std::ptrdiff_t m_flScale = 0x1B0; // float32
                constexpr std::ptrdiff_t m_nControlPoint1 = 0x640; // int32
                constexpr std::ptrdiff_t m_nControlPoint2 = 0x644; // int32
                constexpr std::ptrdiff_t m_nControlPoint3 = 0x648; // int32
                constexpr std::ptrdiff_t m_nControlPoint4 = 0x64C; // int32
                constexpr std::ptrdiff_t m_vecCPOffset1 = 0x650; // Vector
                constexpr std::ptrdiff_t m_vecCPOffset2 = 0x65C; // Vector
                constexpr std::ptrdiff_t m_vecCPOffset3 = 0x668; // Vector
                constexpr std::ptrdiff_t m_vecCPOffset4 = 0x674; // Vector
                constexpr std::ptrdiff_t m_LightFiftyDist1 = 0x680; // float32
                constexpr std::ptrdiff_t m_LightZeroDist1 = 0x684; // float32
                constexpr std::ptrdiff_t m_LightFiftyDist2 = 0x688; // float32
                constexpr std::ptrdiff_t m_LightZeroDist2 = 0x68C; // float32
                constexpr std::ptrdiff_t m_LightFiftyDist3 = 0x690; // float32
                constexpr std::ptrdiff_t m_LightZeroDist3 = 0x694; // float32
                constexpr std::ptrdiff_t m_LightFiftyDist4 = 0x698; // float32
                constexpr std::ptrdiff_t m_LightZeroDist4 = 0x69C; // float32
                constexpr std::ptrdiff_t m_LightColor1 = 0x6A0; // Color
                constexpr std::ptrdiff_t m_LightColor2 = 0x6A4; // Color
                constexpr std::ptrdiff_t m_LightColor3 = 0x6A8; // Color
                constexpr std::ptrdiff_t m_LightColor4 = 0x6AC; // Color
                constexpr std::ptrdiff_t m_bLightType1 = 0x6B0; // bool
                constexpr std::ptrdiff_t m_bLightType2 = 0x6B1; // bool
                constexpr std::ptrdiff_t m_bLightType3 = 0x6B2; // bool
                constexpr std::ptrdiff_t m_bLightType4 = 0x6B3; // bool
                constexpr std::ptrdiff_t m_bLightDynamic1 = 0x6B4; // bool
                constexpr std::ptrdiff_t m_bLightDynamic2 = 0x6B5; // bool
                constexpr std::ptrdiff_t m_bLightDynamic3 = 0x6B6; // bool
                constexpr std::ptrdiff_t m_bLightDynamic4 = 0x6B7; // bool
                constexpr std::ptrdiff_t m_bUseNormal = 0x6B8; // bool
                constexpr std::ptrdiff_t m_bUseHLambert = 0x6B9; // bool
                constexpr std::ptrdiff_t m_bClampLowerRange = 0x6BE; // bool
                constexpr std::ptrdiff_t m_bClampUpperRange = 0x6BF; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_GlobalLight {
                constexpr std::ptrdiff_t m_flScale = 0x1B0; // float32
                constexpr std::ptrdiff_t m_bClampLowerRange = 0x1B4; // bool
                constexpr std::ptrdiff_t m_bClampUpperRange = 0x1B5; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetChildControlPoints {
                constexpr std::ptrdiff_t m_nChildGroupID = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nNumControlPoints = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1C0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bReverse = 0x310; // bool
                constexpr std::ptrdiff_t m_bSetOrientation = 0x311; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointsToParticle {
                constexpr std::ptrdiff_t m_nChildGroupID = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nNumControlPoints = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1BC; // int32
                constexpr std::ptrdiff_t m_bSetOrientation = 0x1C0; // bool
                constexpr std::ptrdiff_t m_nOrientationMode = 0x1C4; // ParticleOrientationSetMode_t
                constexpr std::ptrdiff_t m_nSetParent = 0x1C8; // ParticleParentSetMode_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointsToModelParticles {
                constexpr std::ptrdiff_t m_HitboxSetName = 0x1B0; // char[128]
                constexpr std::ptrdiff_t m_AttachmentName = 0x230; // char[128]
                constexpr std::ptrdiff_t m_nFirstControlPoint = 0x2B0; // int32
                constexpr std::ptrdiff_t m_nNumControlPoints = 0x2B4; // int32
                constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x2B8; // int32
                constexpr std::ptrdiff_t m_bSkin = 0x2BC; // bool
                constexpr std::ptrdiff_t m_bAttachment = 0x2BD; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetPerChildControlPoint {
                constexpr std::ptrdiff_t m_nChildGroupID = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nNumControlPoints = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nParticleIncrement = 0x1C0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x310; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bSetOrientation = 0x460; // bool
                constexpr std::ptrdiff_t m_nOrientationField = 0x464; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bNumBasedOnParticleCount = 0x468; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetPerChildControlPointFromAttribute {
                constexpr std::ptrdiff_t m_nChildGroupID = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nNumControlPoints = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nParticleIncrement = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1C0; // int32
                constexpr std::ptrdiff_t m_bNumBasedOnParticleCount = 0x1C4; // bool
                constexpr std::ptrdiff_t m_nAttributeToRead = 0x1C8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nCPField = 0x1CC; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapTransformOrientationToYaw {
                constexpr std::ptrdiff_t m_TransformInput = 0x1B0; // CParticleTransformInput
                constexpr std::ptrdiff_t m_nFieldOutput = 0x210; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flRotOffset = 0x214; // float32
                constexpr std::ptrdiff_t m_flSpinStrength = 0x218; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DampenToCP {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_flRange = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flScale = 0x1B8; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetToCP {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_vecOffset = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_bOffsetLocal = 0x1C0; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 13
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_PinParticleToCP {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_vecOffset = 0x1B8; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_bOffsetLocal = 0x7E8; // bool
                constexpr std::ptrdiff_t m_nParticleSelection = 0x7EC; // ParticleSelection_t
                constexpr std::ptrdiff_t m_nParticleNumber = 0x7F0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nPinBreakType = 0x940; // ParticlePinDistance_t
                constexpr std::ptrdiff_t m_flBreakDistance = 0x948; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flBreakSpeed = 0xA98; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flAge = 0xBE8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nBreakControlPointNumber = 0xD38; // int32
                constexpr std::ptrdiff_t m_nBreakControlPointNumber2 = 0xD3C; // int32
                constexpr std::ptrdiff_t m_flBreakValue = 0xD40; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flInterpolation = 0xE90; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_MovementRigidAttachToCP {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nScaleCPField = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nFieldInput = 0x1BC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bOffsetLocal = 0x1C4; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LerpToInitialPosition {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_flInterpolation = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nCacheField = 0x308; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flScale = 0x310; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_vecScale = 0x460; // CParticleCollectionVecInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 13
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DistanceBetweenTransforms {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_TransformStart = 0x1B8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_TransformEnd = 0x218; // CParticleTransformInput
                constexpr std::ptrdiff_t m_flInputMin = 0x278; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInputMax = 0x3C8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMin = 0x518; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMax = 0x668; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flMaxTraceLength = 0x7B8; // float32
                constexpr std::ptrdiff_t m_flLOSScale = 0x7BC; // float32
                constexpr std::ptrdiff_t m_CollisionGroupName = 0x7C0; // char[128]
                constexpr std::ptrdiff_t m_nTraceSet = 0x840; // ParticleTraceSet_t
                constexpr std::ptrdiff_t m_bLOS = 0x844; // bool
                constexpr std::ptrdiff_t m_nSetMethod = 0x848; // ParticleSetMethod_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_PercentageBetweenTransforms {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_TransformStart = 0x1C8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_TransformEnd = 0x228; // CParticleTransformInput
                constexpr std::ptrdiff_t m_nSetMethod = 0x288; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bActiveRange = 0x28C; // bool
                constexpr std::ptrdiff_t m_bRadialCheck = 0x28D; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_PercentageBetweenTransformsVector {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_vecOutputMin = 0x1BC; // Vector
                constexpr std::ptrdiff_t m_vecOutputMax = 0x1C8; // Vector
                constexpr std::ptrdiff_t m_TransformStart = 0x1D8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_TransformEnd = 0x238; // CParticleTransformInput
                constexpr std::ptrdiff_t m_nSetMethod = 0x298; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bActiveRange = 0x29C; // bool
                constexpr std::ptrdiff_t m_bRadialCheck = 0x29D; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_PercentageBetweenTransformLerpCPs {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1B8; // float32
                constexpr std::ptrdiff_t m_TransformStart = 0x1C0; // CParticleTransformInput
                constexpr std::ptrdiff_t m_TransformEnd = 0x220; // CParticleTransformInput
                constexpr std::ptrdiff_t m_nOutputStartCP = 0x280; // int32
                constexpr std::ptrdiff_t m_nOutputStartField = 0x284; // int32
                constexpr std::ptrdiff_t m_nOutputEndCP = 0x288; // int32
                constexpr std::ptrdiff_t m_nOutputEndField = 0x28C; // int32
                constexpr std::ptrdiff_t m_nSetMethod = 0x290; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bActiveRange = 0x294; // bool
                constexpr std::ptrdiff_t m_bRadialCheck = 0x295; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DistanceBetweenVecs {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vecPoint1 = 0x1B8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecPoint2 = 0x7E8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_flInputMin = 0xE18; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInputMax = 0xF68; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMin = 0x10B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMax = 0x1208; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nSetMethod = 0x1358; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bDeltaTime = 0x135C; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DirectionBetweenVecsToVec {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vecPoint1 = 0x1B8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecPoint2 = 0x7E8; // CPerParticleVecInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 15
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DistanceToTransform {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInputMax = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMin = 0x458; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMax = 0x5A8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_TransformStart = 0x6F8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_bLOS = 0x758; // bool
                constexpr std::ptrdiff_t m_CollisionGroupName = 0x759; // char[128]
                constexpr std::ptrdiff_t m_nTraceSet = 0x7DC; // ParticleTraceSet_t
                constexpr std::ptrdiff_t m_flMaxTraceLength = 0x7E0; // float32
                constexpr std::ptrdiff_t m_flLOSScale = 0x7E4; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x7E8; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bActiveRange = 0x7EC; // bool
                constexpr std::ptrdiff_t m_bAdditive = 0x7ED; // bool
                constexpr std::ptrdiff_t m_vecComponentScale = 0x7F0; // CPerParticleVecInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_CylindricalDistanceToTransform {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInputMax = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMin = 0x458; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputMax = 0x5A8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_TransformStart = 0x6F8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_TransformEnd = 0x758; // CParticleTransformInput
                constexpr std::ptrdiff_t m_nSetMethod = 0x7B8; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bActiveRange = 0x7BC; // bool
                constexpr std::ptrdiff_t m_bAdditive = 0x7BD; // bool
                constexpr std::ptrdiff_t m_bCapsule = 0x7BE; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RtEnvCull {
                constexpr std::ptrdiff_t m_vecTestDir = 0x1B0; // Vector
                constexpr std::ptrdiff_t m_vecTestNormal = 0x1BC; // Vector
                constexpr std::ptrdiff_t m_bCullOnMiss = 0x1C8; // bool
                constexpr std::ptrdiff_t m_bStickInsteadOfCull = 0x1C9; // bool
                constexpr std::ptrdiff_t m_RtEnvName = 0x1CA; // char[128]
                constexpr std::ptrdiff_t m_nRTEnvCP = 0x24C; // int32
                constexpr std::ptrdiff_t m_nComponent = 0x250; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_MovementLoopInsideSphere {
                constexpr std::ptrdiff_t m_nCP = 0x1B0; // int32
                constexpr std::ptrdiff_t m_flDistance = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_vecScale = 0x308; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nDistSqrAttr = 0x938; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_MoveToHitbox {
                constexpr std::ptrdiff_t m_modelInput = 0x1B0; // CParticleModelInput
                constexpr std::ptrdiff_t m_transformInput = 0x208; // CParticleTransformInput
                constexpr std::ptrdiff_t m_flLifeTimeLerpStart = 0x26C; // float32
                constexpr std::ptrdiff_t m_flLifeTimeLerpEnd = 0x270; // float32
                constexpr std::ptrdiff_t m_flPrevPosScale = 0x274; // float32
                constexpr std::ptrdiff_t m_HitboxSetName = 0x278; // char[128]
                constexpr std::ptrdiff_t m_bUseBones = 0x2F8; // bool
                constexpr std::ptrdiff_t m_nLerpType = 0x2FC; // HitboxLerpType_t
                constexpr std::ptrdiff_t m_flInterpolation = 0x300; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 15
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LockToBone {
                constexpr std::ptrdiff_t m_modelInput = 0x1B0; // CParticleModelInput
                constexpr std::ptrdiff_t m_transformInput = 0x208; // CParticleTransformInput
                constexpr std::ptrdiff_t m_flLifeTimeFadeStart = 0x268; // float32
                constexpr std::ptrdiff_t m_flLifeTimeFadeEnd = 0x26C; // float32
                constexpr std::ptrdiff_t m_flJumpThreshold = 0x270; // float32
                constexpr std::ptrdiff_t m_flPrevPosScale = 0x274; // float32
                constexpr std::ptrdiff_t m_HitboxSetName = 0x278; // char[128]
                constexpr std::ptrdiff_t m_bRigid = 0x2F8; // bool
                constexpr std::ptrdiff_t m_bUseBones = 0x2F9; // bool
                constexpr std::ptrdiff_t m_nFieldOutput = 0x2FC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutputPrev = 0x300; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nRotationSetType = 0x304; // ParticleRotationLockType_t
                constexpr std::ptrdiff_t m_bRigidRotationLock = 0x308; // bool
                constexpr std::ptrdiff_t m_vecRotation = 0x310; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_flRotLerp = 0x940; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SnapshotRigidSkinToBones {
                constexpr std::ptrdiff_t m_bTransformNormals = 0x1B0; // bool
                constexpr std::ptrdiff_t m_bTransformRadii = 0x1B1; // bool
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SnapshotSkinToBones {
                constexpr std::ptrdiff_t m_bTransformNormals = 0x1B0; // bool
                constexpr std::ptrdiff_t m_bTransformRadii = 0x1B1; // bool
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_flLifeTimeFadeStart = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flLifeTimeFadeEnd = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flJumpThreshold = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flPrevPosScale = 0x1C4; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_CPOffsetToPercentageBetweenCPs {
                constexpr std::ptrdiff_t m_flInputMin = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flInputBias = 0x1B8; // float32
                constexpr std::ptrdiff_t m_nStartCP = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nEndCP = 0x1C0; // int32
                constexpr std::ptrdiff_t m_nOffsetCP = 0x1C4; // int32
                constexpr std::ptrdiff_t m_nOuputCP = 0x1C8; // int32
                constexpr std::ptrdiff_t m_nInputCP = 0x1CC; // int32
                constexpr std::ptrdiff_t m_bRadialCheck = 0x1D0; // bool
                constexpr std::ptrdiff_t m_bScaleOffset = 0x1D1; // bool
                constexpr std::ptrdiff_t m_vecOffset = 0x1D4; // Vector
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_PlaneCull {
                constexpr std::ptrdiff_t m_nPlaneControlPoint = 0x1B0; // int32
                constexpr std::ptrdiff_t m_vecPlaneDirection = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_bLocalSpace = 0x1C0; // bool
                constexpr std::ptrdiff_t m_flPlaneOffset = 0x1C4; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DistanceCull {
                constexpr std::ptrdiff_t m_nControlPoint = 0x1B0; // int32
                constexpr std::ptrdiff_t m_vecPointOffset = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_flDistance = 0x1C0; // float32
                constexpr std::ptrdiff_t m_bCullInside = 0x1C4; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ModelCull {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_bBoundBox = 0x1B4; // bool
                constexpr std::ptrdiff_t m_bCullOutside = 0x1B5; // bool
                constexpr std::ptrdiff_t m_bUseBones = 0x1B6; // bool
                constexpr std::ptrdiff_t m_HitboxSetName = 0x1B7; // char[128]
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ModelDampenMovement {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_bBoundBox = 0x1B4; // bool
                constexpr std::ptrdiff_t m_bOutside = 0x1B5; // bool
                constexpr std::ptrdiff_t m_bUseBones = 0x1B6; // bool
                constexpr std::ptrdiff_t m_HitboxSetName = 0x1B7; // char[128]
                constexpr std::ptrdiff_t m_vecPosOffset = 0x238; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_fDrag = 0x868; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SequenceFromModel {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutputAnim = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C8; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1CC; // ParticleSetMethod_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_VelocityMatchingForce {
                constexpr std::ptrdiff_t m_flDirScale = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flSpdScale = 0x1B4; // float32
                constexpr std::ptrdiff_t m_nCPBroadcast = 0x1B8; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_MovementMaintainOffset {
                constexpr std::ptrdiff_t m_vecOffset = 0x1B0; // Vector
                constexpr std::ptrdiff_t m_nCP = 0x1BC; // int32
                constexpr std::ptrdiff_t m_bRadiusScale = 0x1C0; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 17
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_MovementPlaceOnGround {
                constexpr std::ptrdiff_t m_flOffset = 0x1B0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flMaxTraceLength = 0x300; // float32
                constexpr std::ptrdiff_t m_flTolerance = 0x304; // float32
                constexpr std::ptrdiff_t m_flTraceOffset = 0x308; // float32
                constexpr std::ptrdiff_t m_flLerpRate = 0x30C; // float32
                constexpr std::ptrdiff_t m_CollisionGroupName = 0x310; // char[128]
                constexpr std::ptrdiff_t m_nTraceSet = 0x390; // ParticleTraceSet_t
                constexpr std::ptrdiff_t m_nRefCP1 = 0x394; // int32
                constexpr std::ptrdiff_t m_nRefCP2 = 0x398; // int32
                constexpr std::ptrdiff_t m_nLerpCP = 0x39C; // int32
                constexpr std::ptrdiff_t m_nTraceMissBehavior = 0x3A8; // ParticleTraceMissBehavior_t
                constexpr std::ptrdiff_t m_bIncludeShotHull = 0x3AC; // bool
                constexpr std::ptrdiff_t m_bIncludeWater = 0x3AD; // bool
                constexpr std::ptrdiff_t m_bSetNormal = 0x3B0; // bool
                constexpr std::ptrdiff_t m_bScaleOffset = 0x3B1; // bool
                constexpr std::ptrdiff_t m_nPreserveOffsetCP = 0x3B4; // int32
                constexpr std::ptrdiff_t m_nIgnoreCP = 0x3B8; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MParticleMaxVersion
            // MParticleReplacementOp
            // MGetKV3ClassDefaults
            namespace C_OP_InheritFromParentParticles {
                constexpr std::ptrdiff_t m_flScale = 0x1B0; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nIncrement = 0x1B8; // int32
                constexpr std::ptrdiff_t m_bRandomDistribution = 0x1BC; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MParticleMinVersion
            // MGetKV3ClassDefaults
            namespace C_OP_InheritFromParentParticlesV2 {
                constexpr std::ptrdiff_t m_flScale = 0x1B0; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nIncrement = 0x1B8; // int32
                constexpr std::ptrdiff_t m_bRandomDistribution = 0x1BC; // bool
                constexpr std::ptrdiff_t m_nMissingParentBehavior = 0x1C0; // MissingParentInheritBehavior_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ReadFromNeighboringParticle {
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nIncrement = 0x1B8; // int32
                constexpr std::ptrdiff_t m_DistanceCheck = 0x1C0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInterpolation = 0x310; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_InheritFromPeerSystem {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nIncrement = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nGroupID = 0x1BC; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapVectorComponentToScalar {
                constexpr std::ptrdiff_t m_nFieldInput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nComponent = 0x1B8; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_OrientTo2dDirection {
                constexpr std::ptrdiff_t m_flRotOffset = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flSpinStrength = 0x1B4; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B8; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RestartAfterDuration {
                constexpr std::ptrdiff_t m_flDurationMin = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flDurationMax = 0x1B4; // float32
                constexpr std::ptrdiff_t m_nCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nCPField = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nChildGroupID = 0x1C0; // int32
                constexpr std::ptrdiff_t m_bOnlyChildren = 0x1C4; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_Orient2DRelToCP {
                constexpr std::ptrdiff_t m_flRotOffset = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flSpinStrength = 0x1B4; // float32
                constexpr std::ptrdiff_t m_nCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1BC; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_MovementRotateParticleAroundAxis {
                constexpr std::ptrdiff_t m_vecRotAxis = 0x1B0; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_flRotRate = 0x7E0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_TransformInput = 0x930; // CParticleTransformInput
                constexpr std::ptrdiff_t m_bLocalSpace = 0x990; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RotateVector {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vecRotAxisMin = 0x1B4; // Vector
                constexpr std::ptrdiff_t m_vecRotAxisMax = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_flRotRateMin = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flRotRateMax = 0x1D0; // float32
                constexpr std::ptrdiff_t m_bNormalize = 0x1D4; // bool
                constexpr std::ptrdiff_t m_flScale = 0x1D8; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_MaxVelocity {
                constexpr std::ptrdiff_t m_flMaxVelocity = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flMinVelocity = 0x1B4; // float32
                constexpr std::ptrdiff_t m_nOverrideCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nOverrideCPField = 0x1BC; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LagCompensation {
                constexpr std::ptrdiff_t m_nDesiredVelocityCP = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nLatencyCP = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nLatencyCPField = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nDesiredVelocityCPField = 0x1BC; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_MaintainSequentialPath {
                constexpr std::ptrdiff_t m_fMaxDistance = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flNumToAssign = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flCohesionStrength = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flTolerance = 0x1BC; // float32
                constexpr std::ptrdiff_t m_bLoop = 0x1C0; // bool
                constexpr std::ptrdiff_t m_bUseParticleCount = 0x1C1; // bool
                constexpr std::ptrdiff_t m_PathParams = 0x1D0; // CPathParameters
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MParticleMinVersion
            // MGetKV3ClassDefaults
            namespace C_OP_LockToSavedSequentialPathV2 {
                constexpr std::ptrdiff_t m_flFadeStart = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flFadeEnd = 0x1B4; // float32
                constexpr std::ptrdiff_t m_bCPPairs = 0x1B8; // bool
                constexpr std::ptrdiff_t m_PathParams = 0x1C0; // CPathParameters
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MParticleMaxVersion
            // MParticleReplacementOp
            // MGetKV3ClassDefaults
            namespace C_OP_LockToSavedSequentialPath {
                constexpr std::ptrdiff_t m_flFadeStart = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flFadeEnd = 0x1B8; // float32
                constexpr std::ptrdiff_t m_bCPPairs = 0x1BC; // bool
                constexpr std::ptrdiff_t m_PathParams = 0x1C0; // CPathParameters
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapDotProductToScalar {
                constexpr std::ptrdiff_t m_nInputCP1 = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nInputCP2 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C8; // float32
                constexpr std::ptrdiff_t m_bUseParticleVelocity = 0x1CC; // bool
                constexpr std::ptrdiff_t m_nSetMethod = 0x1D0; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bActiveRange = 0x1D4; // bool
                constexpr std::ptrdiff_t m_bUseParticleNormal = 0x1D5; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapCPtoScalar {
                constexpr std::ptrdiff_t m_nCPInput = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nField = 0x1B8; // int32
                constexpr std::ptrdiff_t m_flInputMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flStartTime = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x1D0; // float32
                constexpr std::ptrdiff_t m_flInterpRate = 0x1D4; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1D8; // ParticleSetMethod_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_NormalLock {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 13
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapCPtoVector {
                constexpr std::ptrdiff_t m_nCPInput = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_vInputMin = 0x1BC; // Vector
                constexpr std::ptrdiff_t m_vInputMax = 0x1C8; // Vector
                constexpr std::ptrdiff_t m_vOutputMin = 0x1D4; // Vector
                constexpr std::ptrdiff_t m_vOutputMax = 0x1E0; // Vector
                constexpr std::ptrdiff_t m_flStartTime = 0x1EC; // float32
                constexpr std::ptrdiff_t m_flEndTime = 0x1F0; // float32
                constexpr std::ptrdiff_t m_flInterpRate = 0x1F4; // float32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1F8; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bOffset = 0x1FC; // bool
                constexpr std::ptrdiff_t m_bAccelerate = 0x1FD; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetCPtoVector {
                constexpr std::ptrdiff_t m_nCPInput = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapTransformToVelocity {
                constexpr std::ptrdiff_t m_TransformInput = 0x1B0; // CParticleTransformInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapVelocityToVector {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flScale = 0x1B4; // float32
                constexpr std::ptrdiff_t m_bNormalize = 0x1B8; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapCPVelocityToVector {
                constexpr std::ptrdiff_t m_nControlPoint = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flScale = 0x1B8; // float32
                constexpr std::ptrdiff_t m_bNormalize = 0x1BC; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetCPOrientationToDirection {
                constexpr std::ptrdiff_t m_nInputControlPoint = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1B4; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapDirectionToCPToVector {
                constexpr std::ptrdiff_t m_nCP = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flScale = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flOffsetRot = 0x1BC; // float32
                constexpr std::ptrdiff_t m_vecOffsetAxis = 0x1C0; // Vector
                constexpr std::ptrdiff_t m_bNormalize = 0x1CC; // bool
                constexpr std::ptrdiff_t m_nFieldStrength = 0x1D0; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapCrossProductOfTwoVectorsToVector {
                constexpr std::ptrdiff_t m_InputVec1 = 0x1B0; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_InputVec2 = 0x7E0; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_nFieldOutput = 0xE10; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bNormalize = 0xE14; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_NormalizeVector {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flScale = 0x1B4; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapControlPointDirectionToVector {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flScale = 0x1B4; // float32
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B8; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetCPOrientationToGroundNormal {
                constexpr std::ptrdiff_t m_flInterpRate = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flTolerance = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flTraceOffset = 0x1BC; // float32
                constexpr std::ptrdiff_t m_CollisionGroupName = 0x1C0; // char[128]
                constexpr std::ptrdiff_t m_nTraceSet = 0x240; // ParticleTraceSet_t
                constexpr std::ptrdiff_t m_nInputCP = 0x244; // int32
                constexpr std::ptrdiff_t m_nOutputCP = 0x248; // int32
                constexpr std::ptrdiff_t m_bIncludeWater = 0x258; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapTransformOrientationToRotations {
                constexpr std::ptrdiff_t m_TransformInput = 0x1B0; // CParticleTransformInput
                constexpr std::ptrdiff_t m_vecRotation = 0x210; // Vector
                constexpr std::ptrdiff_t m_bUseQuat = 0x21C; // bool
                constexpr std::ptrdiff_t m_bWriteNormal = 0x21D; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapControlPointOrientationToRotation {
                constexpr std::ptrdiff_t m_nCP = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flOffsetRot = 0x1B8; // float32
                constexpr std::ptrdiff_t m_nComponent = 0x1BC; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LockToPointList {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_pointList = 0x1B8; // CUtlVector<PointDefinition_t>
                constexpr std::ptrdiff_t m_bPlaceAlongPath = 0x1D0; // bool
                constexpr std::ptrdiff_t m_bClosedLoop = 0x1D1; // bool
                constexpr std::ptrdiff_t m_nNumPointsAlongPath = 0x1D4; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapNamedModelElementOnceTimed {
                constexpr std::ptrdiff_t m_hModel = 0x1B0; // CStrongHandle<InfoForResourceTypeCModel>
                constexpr std::ptrdiff_t m_inNames = 0x1B8; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_outNames = 0x1D0; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_fallbackNames = 0x1E8; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_bModelFromRenderer = 0x200; // bool
                constexpr std::ptrdiff_t m_bProportional = 0x201; // bool
                constexpr std::ptrdiff_t m_nFieldInput = 0x204; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x208; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flRemapTime = 0x20C; // float32
            }
            // Parent: C_OP_RemapNamedModelElementOnceTimed
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapNamedModelSequenceOnceTimed {
            }
            // Parent: C_OP_RemapNamedModelElementOnceTimed
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapNamedModelBodyPartOnceTimed {
            }
            // Parent: C_OP_RemapNamedModelElementOnceTimed
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapNamedModelMeshGroupOnceTimed {
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapNamedModelElementEndCap {
                constexpr std::ptrdiff_t m_hModel = 0x1B0; // CStrongHandle<InfoForResourceTypeCModel>
                constexpr std::ptrdiff_t m_inNames = 0x1B8; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_outNames = 0x1D0; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_fallbackNames = 0x1E8; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_bModelFromRenderer = 0x200; // bool
                constexpr std::ptrdiff_t m_nFieldInput = 0x204; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFieldOutput = 0x208; // ParticleAttributeIndex_t
            }
            // Parent: C_OP_RemapNamedModelElementEndCap
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapNamedModelSequenceEndCap {
            }
            // Parent: C_OP_RemapNamedModelElementEndCap
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapNamedModelBodyPartEndCap {
            }
            // Parent: C_OP_RemapNamedModelElementEndCap
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapNamedModelMeshGroupEndCap {
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetFromCPSnapshot {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nAttributeToRead = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1B8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1BC; // int32
                constexpr std::ptrdiff_t m_bRandom = 0x1C0; // bool
                constexpr std::ptrdiff_t m_bReverse = 0x1C1; // bool
                constexpr std::ptrdiff_t m_nRandomSeed = 0x1C4; // int32
                constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x1C8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nSnapShotIncrement = 0x318; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flInterpolation = 0x468; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_bSubSample = 0x5B8; // bool
                constexpr std::ptrdiff_t m_bPrev = 0x5B9; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_VectorFieldSnapshot {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_flInterpolation = 0x1C0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_vecScale = 0x310; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_flBoundaryDampening = 0x940; // float32
                constexpr std::ptrdiff_t m_bSetVelocity = 0x944; // bool
                constexpr std::ptrdiff_t m_bLockToSurface = 0x945; // bool
                constexpr std::ptrdiff_t m_flGridSpacing = 0x948; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetAttributeToScalarExpression {
                constexpr std::ptrdiff_t m_nExpression = 0x1B0; // ScalarExpressionType_t
                constexpr std::ptrdiff_t m_flInput1 = 0x1B8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInput2 = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOutputRemap = 0x458; // CParticleRemapFloatInput
                constexpr std::ptrdiff_t m_nOutputField = 0x5A8; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSetMethod = 0x5AC; // ParticleSetMethod_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetVectorAttributeToVectorExpression {
                constexpr std::ptrdiff_t m_nExpression = 0x1B0; // VectorExpressionType_t
                constexpr std::ptrdiff_t m_vInput1 = 0x1B8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vInput2 = 0x7E8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_nOutputField = 0xE18; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSetMethod = 0xE1C; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_bNormalizedOutput = 0xE20; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetFloatAttributeToVectorExpression {
                constexpr std::ptrdiff_t m_nExpression = 0x1B0; // VectorFloatExpressionType_t
                constexpr std::ptrdiff_t m_vInput1 = 0x1B8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vInput2 = 0x7E8; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_flOutputRemap = 0xE18; // CParticleRemapFloatInput
                constexpr std::ptrdiff_t m_nOutputField = 0xF68; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSetMethod = 0xF6C; // ParticleSetMethod_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_MovementSkinnedPositionFromCPSnapshot {
                constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_bRandom = 0x1B8; // bool
                constexpr std::ptrdiff_t m_nRandomSeed = 0x1BC; // int32
                constexpr std::ptrdiff_t m_bSetNormal = 0x1C0; // bool
                constexpr std::ptrdiff_t m_bSetRadius = 0x1C1; // bool
                constexpr std::ptrdiff_t m_nIndexType = 0x1C4; // SnapshotIndexType_t
                constexpr std::ptrdiff_t m_flReadIndex = 0x1C8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flIncrement = 0x318; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nFullLoopIncrement = 0x468; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x5B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flInterpolation = 0x708; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_MovementMoveAlongSkinnedCPSnapshot {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_bSetNormal = 0x1B8; // bool
                constexpr std::ptrdiff_t m_bSetRadius = 0x1B9; // bool
                constexpr std::ptrdiff_t m_flInterpolation = 0x1C0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flTValue = 0x310; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_QuantizeFloat {
                constexpr std::ptrdiff_t m_InputValue = 0x1B0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nOutputField = 0x300; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetFloatCollection {
                constexpr std::ptrdiff_t m_InputValue = 0x1B0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nOutputField = 0x300; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSetMethod = 0x304; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_Lerp = 0x308; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetFloat {
                constexpr std::ptrdiff_t m_InputValue = 0x1B0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nOutputField = 0x300; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSetMethod = 0x304; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_Lerp = 0x308; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_bUseNewCode = 0x458; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetVec {
                constexpr std::ptrdiff_t m_InputValue = 0x1B0; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_nOutputField = 0x7E0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSetMethod = 0x7E4; // ParticleSetMethod_t
                constexpr std::ptrdiff_t m_Lerp = 0x7E8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_bNormalizedOutput = 0x938; // bool
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DragRelativeToPlane {
                constexpr std::ptrdiff_t m_flDragAtPlane = 0x1B0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flFalloff = 0x300; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bDirectional = 0x450; // bool
                constexpr std::ptrdiff_t m_vecPlaneNormal = 0x458; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nControlPointNumber = 0xA88; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapDensityGradientToVectorAttribute {
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1B0; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B4; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LockPoints {
                constexpr std::ptrdiff_t m_nMinCol = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nMaxCol = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nMinRow = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nMaxRow = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nControlPoint = 0x1C0; // int32
                constexpr std::ptrdiff_t m_flBlendValue = 0x1C4; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapDistanceToLineSegmentBase {
                constexpr std::ptrdiff_t m_nCP0 = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nCP1 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_flMinInputValue = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flMaxInputValue = 0x1BC; // float32
                constexpr std::ptrdiff_t m_bInfiniteLine = 0x1C0; // bool
            }
            // Parent: C_OP_RemapDistanceToLineSegmentBase
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapDistanceToLineSegmentToScalar {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flMinOutputValue = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flMaxOutputValue = 0x1CC; // float32
            }
            // Parent: C_OP_RemapDistanceToLineSegmentBase
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapDistanceToLineSegmentToVector {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vMinOutputValue = 0x1C8; // Vector
                constexpr std::ptrdiff_t m_vMaxOutputValue = 0x1D4; // Vector
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_TeleportBeam {
                constexpr std::ptrdiff_t m_nCPPosition = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nCPVelocity = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nCPMisc = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nCPColor = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nCPInvalidColor = 0x1C0; // int32
                constexpr std::ptrdiff_t m_nCPExtraArcData = 0x1C4; // int32
                constexpr std::ptrdiff_t m_vGravity = 0x1C8; // Vector
                constexpr std::ptrdiff_t m_flArcMaxDuration = 0x1D4; // float32
                constexpr std::ptrdiff_t m_flSegmentBreak = 0x1D8; // float32
                constexpr std::ptrdiff_t m_flArcSpeed = 0x1DC; // float32
                constexpr std::ptrdiff_t m_flAlpha = 0x1E0; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_CycleScalar {
                constexpr std::ptrdiff_t m_nDestField = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flStartValue = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flEndValue = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flCycleTime = 0x1BC; // float32
                constexpr std::ptrdiff_t m_bDoNotRepeatCycle = 0x1C0; // bool
                constexpr std::ptrdiff_t m_bSynchronizeParticles = 0x1C1; // bool
                constexpr std::ptrdiff_t m_nCPScale = 0x1C4; // int32
                constexpr std::ptrdiff_t m_nCPFieldMin = 0x1C8; // int32
                constexpr std::ptrdiff_t m_nCPFieldMax = 0x1CC; // int32
                constexpr std::ptrdiff_t m_nSetMethod = 0x1D0; // ParticleSetMethod_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_CalculateVectorAttribute {
                constexpr std::ptrdiff_t m_vStartValue = 0x1B0; // Vector
                constexpr std::ptrdiff_t m_nFieldInput1 = 0x1BC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputScale1 = 0x1C0; // float32
                constexpr std::ptrdiff_t m_nFieldInput2 = 0x1C4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputScale2 = 0x1C8; // float32
                constexpr std::ptrdiff_t m_nControlPointInput1 = 0x1CC; // ControlPointReference_t
                constexpr std::ptrdiff_t m_flControlPointScale1 = 0x1E0; // float32
                constexpr std::ptrdiff_t m_nControlPointInput2 = 0x1E4; // ControlPointReference_t
                constexpr std::ptrdiff_t m_flControlPointScale2 = 0x1F8; // float32
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1FC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vFinalOutputScale = 0x200; // Vector
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ColorAdjustHSL {
                constexpr std::ptrdiff_t m_flHueAdjust = 0x1B0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flSaturationAdjust = 0x300; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flLightnessAdjust = 0x450; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ConnectParentParticleToNearest {
                constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1B0; // int32
                constexpr std::ptrdiff_t m_nSecondControlPoint = 0x1B4; // int32
                constexpr std::ptrdiff_t m_bUseRadius = 0x1B8; // bool
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1C0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flParentRadiusScale = 0x310; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_UpdateLightSource {
                constexpr std::ptrdiff_t m_vColorTint = 0x1B0; // Color
                constexpr std::ptrdiff_t m_flBrightnessScale = 0x1B4; // float32
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flMinimumLightingRadius = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flMaximumLightingRadius = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flPositionDampingConstant = 0x1C4; // float32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapSpeedtoCP {
                constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nField = 0x1BC; // int32
                constexpr std::ptrdiff_t m_flInputMin = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1CC; // float32
                constexpr std::ptrdiff_t m_bUseDeltaV = 0x1D0; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapAverageHitboxSpeedtoCP {
                constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nField = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nHitboxDataType = 0x1C0; // ParticleHitboxDataSelection_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flInputMax = 0x318; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flOutputMin = 0x468; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flOutputMax = 0x5B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nHeightControlPointNumber = 0x708; // int32
                constexpr std::ptrdiff_t m_vecComparisonVelocity = 0x710; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_HitboxSetName = 0xD40; // char[128]
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapDotProductToCP {
                constexpr std::ptrdiff_t m_nInputCP1 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nInputCP2 = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nOutputCP = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nOutVectorField = 0x1C0; // int32
                constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flInputMax = 0x318; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flOutputMin = 0x468; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flOutputMax = 0x5B8; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointFieldToScalarExpression {
                constexpr std::ptrdiff_t m_nExpression = 0x1B4; // ScalarExpressionType_t
                constexpr std::ptrdiff_t m_flInput1 = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flInput2 = 0x308; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flOutputRemap = 0x458; // CParticleRemapFloatInput
                constexpr std::ptrdiff_t m_nOutputCP = 0x5A8; // int32
                constexpr std::ptrdiff_t m_nOutVectorField = 0x5AC; // int32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointFieldFromVectorExpression {
                constexpr std::ptrdiff_t m_nExpression = 0x1B4; // VectorFloatExpressionType_t
                constexpr std::ptrdiff_t m_vecInput1 = 0x1B8; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_vecInput2 = 0x7E8; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_flOutputRemap = 0xE18; // CParticleRemapFloatInput
                constexpr std::ptrdiff_t m_nOutputCP = 0xF68; // int32
                constexpr std::ptrdiff_t m_nOutVectorField = 0xF6C; // int32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointToVectorExpression {
                constexpr std::ptrdiff_t m_nExpression = 0x1B4; // VectorExpressionType_t
                constexpr std::ptrdiff_t m_nOutputCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_vInput1 = 0x1C0; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_vInput2 = 0x7F0; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_bNormalizedOutput = 0xE20; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapModelVolumetoCP {
                constexpr std::ptrdiff_t m_nBBoxType = 0x1B4; // BBoxVolumeType_t
                constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nOutControlPointMaxNumber = 0x1C0; // int32
                constexpr std::ptrdiff_t m_nField = 0x1C4; // int32
                constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapBoundingVolumetoCP {
                constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_flInputMin = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C4; // float32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapAverageScalarValuetoCP {
                constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nOutVectorField = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nField = 0x1BC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flInputMin = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1CC; // float32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RampCPLinearRandom {
                constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_vecRateMin = 0x1B8; // Vector
                constexpr std::ptrdiff_t m_vecRateMax = 0x1C4; // Vector
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetParentControlPointsToChildCP {
                constexpr std::ptrdiff_t m_nChildGroupID = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nChildControlPoint = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nNumControlPoints = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1C0; // int32
                constexpr std::ptrdiff_t m_bSetOrientation = 0x1C4; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetVariable {
                constexpr std::ptrdiff_t m_variableReference = 0x1B8; // CParticleVariableRef
                constexpr std::ptrdiff_t m_transformInput = 0x1F8; // CParticleTransformInput
                constexpr std::ptrdiff_t m_positionOffset = 0x258; // Vector
                constexpr std::ptrdiff_t m_rotationOffset = 0x264; // QAngle
                constexpr std::ptrdiff_t m_vecInput = 0x270; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_floatInput = 0x8A0; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointPositions {
                constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1B1; // bool
                constexpr std::ptrdiff_t m_bOrient = 0x1B2; // bool
                constexpr std::ptrdiff_t m_bSetOnce = 0x1B3; // bool
                constexpr std::ptrdiff_t m_nCP1 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nCP2 = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nCP3 = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nCP4 = 0x1C0; // int32
                constexpr std::ptrdiff_t m_vecCP1Pos = 0x1C4; // Vector
                constexpr std::ptrdiff_t m_vecCP2Pos = 0x1D0; // Vector
                constexpr std::ptrdiff_t m_vecCP3Pos = 0x1DC; // Vector
                constexpr std::ptrdiff_t m_vecCP4Pos = 0x1E8; // Vector
                constexpr std::ptrdiff_t m_nHeadLocation = 0x1F4; // int32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetSingleControlPointPosition {
                constexpr std::ptrdiff_t m_bSetOnce = 0x1B1; // bool
                constexpr std::ptrdiff_t m_nCP1 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_vecCP1Pos = 0x1B8; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_transformInput = 0x7E8; // CParticleTransformInput
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointPositionToRandomActiveCP {
                constexpr std::ptrdiff_t m_nCP1 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nHeadLocationMin = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nHeadLocationMax = 0x1BC; // int32
                constexpr std::ptrdiff_t m_flResetRate = 0x1C0; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetRandomControlPointPosition {
                constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1B1; // bool
                constexpr std::ptrdiff_t m_bOrient = 0x1B2; // bool
                constexpr std::ptrdiff_t m_nCP1 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nHeadLocation = 0x1B8; // int32
                constexpr std::ptrdiff_t m_flReRandomRate = 0x1C0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_vecCPMinPos = 0x310; // Vector
                constexpr std::ptrdiff_t m_vecCPMaxPos = 0x31C; // Vector
                constexpr std::ptrdiff_t m_flInterpolation = 0x328; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointOrientation {
                constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1B1; // bool
                constexpr std::ptrdiff_t m_bRandomize = 0x1B3; // bool
                constexpr std::ptrdiff_t m_bSetOnce = 0x1B4; // bool
                constexpr std::ptrdiff_t m_nCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nHeadLocation = 0x1BC; // int32
                constexpr std::ptrdiff_t m_vecRotation = 0x1C0; // QAngle
                constexpr std::ptrdiff_t m_vecRotationB = 0x1CC; // QAngle
                constexpr std::ptrdiff_t m_flInterpolation = 0x1D8; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointFromObjectScale {
                constexpr std::ptrdiff_t m_nCPInput = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nCPOutput = 0x1B8; // int32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 15
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DistanceBetweenCPsToCP {
                constexpr std::ptrdiff_t m_nStartCP = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nEndCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nOutputCP = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nOutputCPField = 0x1C0; // int32
                constexpr std::ptrdiff_t m_bSetOnce = 0x1C4; // bool
                constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32
                constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1D8; // float32
                constexpr std::ptrdiff_t m_flLOSScale = 0x1DC; // float32
                constexpr std::ptrdiff_t m_bLOS = 0x1E0; // bool
                constexpr std::ptrdiff_t m_CollisionGroupName = 0x1E1; // char[128]
                constexpr std::ptrdiff_t m_nTraceSet = 0x264; // ParticleTraceSet_t
                constexpr std::ptrdiff_t m_nSetParent = 0x268; // ParticleParentSetMode_t
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointToPlayer {
                constexpr std::ptrdiff_t m_nCP1 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_vecCP1Pos = 0x1B8; // Vector
                constexpr std::ptrdiff_t m_bOrientToEyes = 0x1C4; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointToHand {
                constexpr std::ptrdiff_t m_nCP1 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nHand = 0x1B8; // int32
                constexpr std::ptrdiff_t m_vecCP1Pos = 0x1BC; // Vector
                constexpr std::ptrdiff_t m_bOrientToHand = 0x1C8; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointToHMD {
                constexpr std::ptrdiff_t m_nCP1 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_vecCP1Pos = 0x1B8; // Vector
                constexpr std::ptrdiff_t m_bOrientToHMD = 0x1C4; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointPositionToTimeOfDayValue {
                constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
                constexpr std::ptrdiff_t m_pszTimeOfDayParameter = 0x1B8; // char[128]
                constexpr std::ptrdiff_t m_vecDefaultValue = 0x238; // Vector
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointToCenter {
                constexpr std::ptrdiff_t m_nCP1 = 0x1B4; // int32
                constexpr std::ptrdiff_t m_vecCP1Pos = 0x1B8; // Vector
                constexpr std::ptrdiff_t m_nSetParent = 0x1C4; // ParticleParentSetMode_t
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointToCPVelocity {
                constexpr std::ptrdiff_t m_nCPInput = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nCPOutputVel = 0x1B8; // int32
                constexpr std::ptrdiff_t m_bNormalize = 0x1BC; // bool
                constexpr std::ptrdiff_t m_nCPOutputMag = 0x1C0; // int32
                constexpr std::ptrdiff_t m_nCPField = 0x1C4; // int32
                constexpr std::ptrdiff_t m_vecComparisonVelocity = 0x1C8; // CParticleCollectionVecInput
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointOrientationToCPVelocity {
                constexpr std::ptrdiff_t m_nCPInput = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nCPOutput = 0x1B8; // int32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_StopAfterCPDuration {
                constexpr std::ptrdiff_t m_flDuration = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bDestroyImmediately = 0x308; // bool
                constexpr std::ptrdiff_t m_bPlayEndCap = 0x309; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointRotation {
                constexpr std::ptrdiff_t m_vecRotAxis = 0x1B8; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_flRotRate = 0x7E8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nCP = 0x938; // int32
                constexpr std::ptrdiff_t m_nLocalCP = 0x93C; // int32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapCPtoCP {
                constexpr std::ptrdiff_t m_nInputControlPoint = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nInputField = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nOutputField = 0x1C0; // int32
                constexpr std::ptrdiff_t m_flInputMin = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C8; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1CC; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1D0; // float32
                constexpr std::ptrdiff_t m_bDerivative = 0x1D4; // bool
                constexpr std::ptrdiff_t m_flInterpRate = 0x1D8; // float32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_HSVShiftToCP {
                constexpr std::ptrdiff_t m_nColorCP = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nColorGemEnableCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nOutputCP = 0x1BC; // int32
                constexpr std::ptrdiff_t m_DefaultHSVColor = 0x1C0; // Color
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointToImpactPoint {
                constexpr std::ptrdiff_t m_nCPOut = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nCPIn = 0x1B8; // int32
                constexpr std::ptrdiff_t m_flUpdateRate = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flTraceLength = 0x1C0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flStartOffset = 0x310; // float32
                constexpr std::ptrdiff_t m_flOffset = 0x314; // float32
                constexpr std::ptrdiff_t m_vecTraceDir = 0x318; // Vector
                constexpr std::ptrdiff_t m_CollisionGroupName = 0x324; // char[128]
                constexpr std::ptrdiff_t m_nTraceSet = 0x3A4; // ParticleTraceSet_t
                constexpr std::ptrdiff_t m_bSetToEndpoint = 0x3A8; // bool
                constexpr std::ptrdiff_t m_bTraceToClosestSurface = 0x3A9; // bool
                constexpr std::ptrdiff_t m_bIncludeWater = 0x3AA; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetCPOrientationToPointAtCP {
                constexpr std::ptrdiff_t m_nInputCP = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nOutputCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_flInterpolation = 0x1C0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_b2DOrientation = 0x310; // bool
                constexpr std::ptrdiff_t m_bAvoidSingularity = 0x311; // bool
                constexpr std::ptrdiff_t m_bPointAway = 0x312; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_EnableChildrenFromParentParticleCount {
                constexpr std::ptrdiff_t m_nChildGroupID = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nFirstChild = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nNumChildrenToEnable = 0x1C0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bDisableChildren = 0x310; // bool
                constexpr std::ptrdiff_t m_bPlayEndcapOnStop = 0x311; // bool
                constexpr std::ptrdiff_t m_bDestroyImmediately = 0x312; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SelectivelyEnableChildren {
                constexpr std::ptrdiff_t m_nChildGroupID = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nFirstChild = 0x308; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nNumChildrenToEnable = 0x458; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bPlayEndcapOnStop = 0x5A8; // bool
                constexpr std::ptrdiff_t m_bDestroyImmediately = 0x5A9; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_PlayEndCapWhenFinished {
                constexpr std::ptrdiff_t m_bFireOnEmissionEnd = 0x1B1; // bool
                constexpr std::ptrdiff_t m_bIncludeChildren = 0x1B2; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ForceControlPointStub {
                constexpr std::ptrdiff_t m_ControlPoint = 0x1B4; // int32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_DriveCPFromGlobalSoundFloat {
                constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nOutputField = 0x1B8; // int32
                constexpr std::ptrdiff_t m_flInputMin = 0x1BC; // float32
                constexpr std::ptrdiff_t m_flInputMax = 0x1C0; // float32
                constexpr std::ptrdiff_t m_flOutputMin = 0x1C4; // float32
                constexpr std::ptrdiff_t m_flOutputMax = 0x1C8; // float32
                constexpr std::ptrdiff_t m_StackName = 0x1D0; // CUtlString
                constexpr std::ptrdiff_t m_OperatorName = 0x1D8; // CUtlString
                constexpr std::ptrdiff_t m_FieldName = 0x1E0; // CUtlString
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointFieldToWater {
                constexpr std::ptrdiff_t m_nSourceCP = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nDestCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nCPField = 0x1BC; // int32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetControlPointToWaterSurface {
                constexpr std::ptrdiff_t m_nSourceCP = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nDestCP = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nFlowCP = 0x1BC; // int32
                constexpr std::ptrdiff_t m_nActiveCP = 0x1C0; // int32
                constexpr std::ptrdiff_t m_nActiveCPField = 0x1C4; // int32
                constexpr std::ptrdiff_t m_flRetestRate = 0x1C8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bAdaptiveThreshold = 0x318; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RepeatedTriggerChildGroup {
                constexpr std::ptrdiff_t m_nChildGroupID = 0x1B4; // int32
                constexpr std::ptrdiff_t m_flClusterRefireTime = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flClusterSize = 0x308; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flClusterCooldown = 0x458; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bLimitChildCount = 0x5A8; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ChooseRandomChildrenInGroup {
                constexpr std::ptrdiff_t m_nChildGroupID = 0x1B4; // int32
                constexpr std::ptrdiff_t m_flNumberOfChildren = 0x1B8; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetSimulationRate {
                constexpr std::ptrdiff_t m_flSimulationScale = 0x1B8; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ControlPointToRadialScreenSpace {
                constexpr std::ptrdiff_t m_nCPIn = 0x1B4; // int32
                constexpr std::ptrdiff_t m_vecCP1Pos = 0x1B8; // Vector
                constexpr std::ptrdiff_t m_nCPOut = 0x1C4; // int32
                constexpr std::ptrdiff_t m_nCPOutField = 0x1C8; // int32
                constexpr std::ptrdiff_t m_nCPSSPosOut = 0x1CC; // int32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 15
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_LightningSnapshotGenerator {
                constexpr std::ptrdiff_t m_nCPSnapshot = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nCPStartPnt = 0x1B8; // int32
                constexpr std::ptrdiff_t m_nCPEndPnt = 0x1BC; // int32
                constexpr std::ptrdiff_t m_flSegments = 0x1C0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flOffset = 0x310; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flOffsetDecay = 0x460; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flRecalcRate = 0x5B0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flUVScale = 0x700; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flUVOffset = 0x850; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flSplitRate = 0x9A0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flBranchTwist = 0xAF0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nBranchBehavior = 0xC40; // ParticleLightnintBranchBehavior_t
                constexpr std::ptrdiff_t m_flRadiusStart = 0xC48; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flRadiusEnd = 0xD98; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flDedicatedPool = 0xEE8; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapExternalWindToCP {
                constexpr std::ptrdiff_t m_nCP = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nCPOutput = 0x1B8; // int32
                constexpr std::ptrdiff_t m_vecScale = 0x1C0; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_bSetMagnitude = 0x7F0; // bool
                constexpr std::ptrdiff_t m_nOutVectorField = 0x7F4; // int32
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SetGravityToCP {
                constexpr std::ptrdiff_t m_nCPInput = 0x1B4; // int32
                constexpr std::ptrdiff_t m_nCPOutput = 0x1B8; // int32
                constexpr std::ptrdiff_t m_flScale = 0x1C0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bSetOrientation = 0x310; // bool
                constexpr std::ptrdiff_t m_bSetZDown = 0x311; // bool
            }
            // Parent: CParticleFunctionPreEmission
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_QuantizeCPComponent {
                constexpr std::ptrdiff_t m_flInputValue = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nCPOutput = 0x308; // int32
                constexpr std::ptrdiff_t m_nOutVectorField = 0x30C; // int32
                constexpr std::ptrdiff_t m_flQuantizeValue = 0x310; // CParticleCollectionFloatInput
            }
            // Parent: CBaseRendererSource2
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBaseTrailRenderer {
                constexpr std::ptrdiff_t m_nOrientationType = 0x2638; // ParticleOrientationChoiceList_t
                constexpr std::ptrdiff_t m_nOrientationControlPoint = 0x263C; // int32
                constexpr std::ptrdiff_t m_flMinSize = 0x2640; // float32
                constexpr std::ptrdiff_t m_flMaxSize = 0x2644; // float32
                constexpr std::ptrdiff_t m_flStartFadeSize = 0x2648; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flEndFadeSize = 0x2798; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_bClampV = 0x28E8; // bool
            }
            // Parent: CBaseTrailRenderer
            // Fields count: 20
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderTrails {
                constexpr std::ptrdiff_t m_bEnableFadingAndClamping = 0x28E9; // bool
                constexpr std::ptrdiff_t m_flStartFadeDot = 0x28EC; // float32
                constexpr std::ptrdiff_t m_flEndFadeDot = 0x28F0; // float32
                constexpr std::ptrdiff_t m_nPrevPntSource = 0x28F4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flMaxLength = 0x28F8; // float32
                constexpr std::ptrdiff_t m_flMinLength = 0x28FC; // float32
                constexpr std::ptrdiff_t m_bIgnoreDT = 0x2900; // bool
                constexpr std::ptrdiff_t m_flConstrainRadiusToLengthRatio = 0x2904; // float32
                constexpr std::ptrdiff_t m_flLengthScale = 0x2908; // float32
                constexpr std::ptrdiff_t m_flLengthFadeInTime = 0x290C; // float32
                constexpr std::ptrdiff_t m_flRadiusHeadTaper = 0x2910; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_vecHeadColorScale = 0x2A60; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_flHeadAlphaScale = 0x3090; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flRadiusTaper = 0x31E0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_vecTailColorScale = 0x3330; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_flTailAlphaScale = 0x3960; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nHorizCropField = 0x3AB0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nVertCropField = 0x3AB4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flForwardShift = 0x3AB8; // float32
                constexpr std::ptrdiff_t m_bFlipUVBasedOnPitchYaw = 0x3ABC; // bool
            }
            // Parent: CBaseRendererSource2
            // Fields count: 30
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderRopes {
                constexpr std::ptrdiff_t m_bEnableFadingAndClamping = 0x2638; // bool
                constexpr std::ptrdiff_t m_flMinSize = 0x263C; // float32
                constexpr std::ptrdiff_t m_flMaxSize = 0x2640; // float32
                constexpr std::ptrdiff_t m_flStartFadeSize = 0x2644; // float32
                constexpr std::ptrdiff_t m_flEndFadeSize = 0x2648; // float32
                constexpr std::ptrdiff_t m_flStartFadeDot = 0x264C; // float32
                constexpr std::ptrdiff_t m_flEndFadeDot = 0x2650; // float32
                constexpr std::ptrdiff_t m_flRadiusTaper = 0x2654; // float32
                constexpr std::ptrdiff_t m_nMinTesselation = 0x2658; // int32
                constexpr std::ptrdiff_t m_nMaxTesselation = 0x265C; // int32
                constexpr std::ptrdiff_t m_flTessScale = 0x2660; // float32
                constexpr std::ptrdiff_t m_flTextureVWorldSize = 0x2668; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flTextureVScrollRate = 0x27B8; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_flTextureVOffset = 0x2908; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_nTextureVParamsCP = 0x2A58; // int32
                constexpr std::ptrdiff_t m_bClampV = 0x2A5C; // bool
                constexpr std::ptrdiff_t m_nScaleCP1 = 0x2A60; // int32
                constexpr std::ptrdiff_t m_nScaleCP2 = 0x2A64; // int32
                constexpr std::ptrdiff_t m_flScaleVSizeByControlPointDistance = 0x2A68; // float32
                constexpr std::ptrdiff_t m_flScaleVScrollByControlPointDistance = 0x2A6C; // float32
                constexpr std::ptrdiff_t m_flScaleVOffsetByControlPointDistance = 0x2A70; // float32
                constexpr std::ptrdiff_t m_bUseScalarForTextureCoordinate = 0x2A75; // bool
                constexpr std::ptrdiff_t m_nScalarFieldForTextureCoordinate = 0x2A78; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flScalarAttributeTextureCoordScale = 0x2A7C; // float32
                constexpr std::ptrdiff_t m_bReverseOrder = 0x2A80; // bool
                constexpr std::ptrdiff_t m_bClosedLoop = 0x2A81; // bool
                constexpr std::ptrdiff_t m_nOrientationType = 0x2A84; // ParticleOrientationChoiceList_t
                constexpr std::ptrdiff_t m_nVectorFieldForOrientation = 0x2A88; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bDrawAsOpaque = 0x2A8C; // bool
                constexpr std::ptrdiff_t m_bGenerateNormals = 0x2A8D; // bool
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderAsModels {
                constexpr std::ptrdiff_t m_ModelList = 0x1F8; // CUtlVector<ModelReference_t>
                constexpr std::ptrdiff_t m_flModelScale = 0x214; // float32
                constexpr std::ptrdiff_t m_bFitToModelSize = 0x218; // bool
                constexpr std::ptrdiff_t m_bNonUniformScaling = 0x219; // bool
                constexpr std::ptrdiff_t m_nXAxisScalingAttribute = 0x21C; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nYAxisScalingAttribute = 0x220; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nZAxisScalingAttribute = 0x224; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSizeCullBloat = 0x228; // int32
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderBlobs {
                constexpr std::ptrdiff_t m_cubeWidth = 0x1F8; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_cutoffRadius = 0x348; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_renderRadius = 0x498; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_nScaleCP = 0x5E8; // int32
                constexpr std::ptrdiff_t m_MaterialVars = 0x5F0; // CUtlVector<MaterialVariable_t>
                constexpr std::ptrdiff_t m_hMaterial = 0x620; // CStrongHandle<InfoForResourceTypeIMaterial2>
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderGpuImplicit {
                constexpr std::ptrdiff_t m_bUsePerParticleRadius = 0x1F6; // bool
                constexpr std::ptrdiff_t m_fGridSize = 0x1F8; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_fRadiusScale = 0x348; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_fIsosurfaceThreshold = 0x498; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_nScaleCP = 0x5E8; // int32
                constexpr std::ptrdiff_t m_hMaterial = 0x5F0; // CStrongHandle<InfoForResourceTypeIMaterial2>
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 54
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderModels {
                constexpr std::ptrdiff_t m_bOnlyRenderInEffectsBloomPass = 0x1F6; // bool
                constexpr std::ptrdiff_t m_bOnlyRenderInEffectsWaterPass = 0x1F7; // bool
                constexpr std::ptrdiff_t m_bUseMixedResolutionRendering = 0x1F8; // bool
                constexpr std::ptrdiff_t m_bOnlyRenderInEffecsGameOverlay = 0x1F9; // bool
                constexpr std::ptrdiff_t m_ModelList = 0x200; // CUtlVector<ModelReference_t>
                constexpr std::ptrdiff_t m_nBodyGroupField = 0x21C; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nSubModelField = 0x220; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_bIgnoreNormal = 0x224; // bool
                constexpr std::ptrdiff_t m_bOrientZ = 0x225; // bool
                constexpr std::ptrdiff_t m_bCenterOffset = 0x226; // bool
                constexpr std::ptrdiff_t m_vecLocalOffset = 0x228; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_vecLocalRotation = 0x858; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_bIgnoreRadius = 0xE88; // bool
                constexpr std::ptrdiff_t m_nModelScaleCP = 0xE8C; // int32
                constexpr std::ptrdiff_t m_vecComponentScale = 0xE90; // CPerParticleVecInput
                constexpr std::ptrdiff_t m_bLocalScale = 0x14C0; // bool
                constexpr std::ptrdiff_t m_nSizeCullBloat = 0x14C4; // int32
                constexpr std::ptrdiff_t m_bAnimated = 0x14C8; // bool
                constexpr std::ptrdiff_t m_flAnimationRate = 0x14D0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_bScaleAnimationRate = 0x1620; // bool
                constexpr std::ptrdiff_t m_bForceLoopingAnimation = 0x1621; // bool
                constexpr std::ptrdiff_t m_bResetAnimOnStop = 0x1622; // bool
                constexpr std::ptrdiff_t m_bManualAnimFrame = 0x1623; // bool
                constexpr std::ptrdiff_t m_nAnimationScaleField = 0x1624; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nAnimationField = 0x1628; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nManualFrameField = 0x162C; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_ActivityName = 0x1630; // char[256]
                constexpr std::ptrdiff_t m_SequenceName = 0x1730; // char[256]
                constexpr std::ptrdiff_t m_bEnableClothSimulation = 0x1830; // bool
                constexpr std::ptrdiff_t m_hOverrideMaterial = 0x1838; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_bOverrideTranslucentMaterials = 0x1840; // bool
                constexpr std::ptrdiff_t m_nSkin = 0x1848; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_MaterialVars = 0x1998; // CUtlVector<MaterialVariable_t>
                constexpr std::ptrdiff_t m_flManualModelSelection = 0x19B0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_modelInput = 0x1B00; // CParticleModelInput
                constexpr std::ptrdiff_t m_nLOD = 0x1B58; // int32
                constexpr std::ptrdiff_t m_EconSlotName = 0x1B5C; // char[256]
                constexpr std::ptrdiff_t m_bOriginalModel = 0x1C5C; // bool
                constexpr std::ptrdiff_t m_bSuppressTint = 0x1C5D; // bool
                constexpr std::ptrdiff_t m_bUseRawMeshGroup = 0x1C5E; // bool
                constexpr std::ptrdiff_t m_bDisableShadows = 0x1C5F; // bool
                constexpr std::ptrdiff_t m_bDisableDepthPrepass = 0x1C60; // bool
                constexpr std::ptrdiff_t m_bAcceptsDecals = 0x1C61; // bool
                constexpr std::ptrdiff_t m_bForceDrawInterlevedWithSiblings = 0x1C62; // bool
                constexpr std::ptrdiff_t m_bDoNotDrawInParticlePass = 0x1C63; // bool
                constexpr std::ptrdiff_t m_bUseFastModelCollectionRenderPath = 0x1C64; // bool
                constexpr std::ptrdiff_t m_bAllowApproximateTransforms = 0x1C65; // bool
                constexpr std::ptrdiff_t m_szRenderAttribute = 0x1C66; // char[4096]
                constexpr std::ptrdiff_t m_flRadiusScale = 0x2C68; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flAlphaScale = 0x2DB8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flRollScale = 0x2F08; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nAlpha2Field = 0x3058; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vecColorScale = 0x3060; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nColorBlendType = 0x3690; // ParticleColorBlendType_t
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderSimpleModelCollection {
                constexpr std::ptrdiff_t m_bCenterOffset = 0x1F6; // bool
                constexpr std::ptrdiff_t m_modelInput = 0x1F8; // CParticleModelInput
                constexpr std::ptrdiff_t m_nLOD = 0x250; // int32
                constexpr std::ptrdiff_t m_bDisableShadows = 0x254; // bool
                constexpr std::ptrdiff_t m_bAcceptsDecals = 0x255; // bool
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderMaterialProxy {
                constexpr std::ptrdiff_t m_nMaterialControlPoint = 0x1F8; // int32
                constexpr std::ptrdiff_t m_nProxyType = 0x1FC; // MaterialProxyType_t
                constexpr std::ptrdiff_t m_MaterialVars = 0x200; // CUtlVector<MaterialVariable_t>
                constexpr std::ptrdiff_t m_hOverrideMaterial = 0x218; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_flMaterialOverrideEnabled = 0x220; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_vecColorScale = 0x370; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_flAlpha = 0x9A0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_nColorBlendType = 0xAF0; // ParticleColorBlendType_t
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderProjected {
                constexpr std::ptrdiff_t m_bProjectCharacter = 0x1F6; // bool
                constexpr std::ptrdiff_t m_bProjectWorld = 0x1F7; // bool
                constexpr std::ptrdiff_t m_bProjectWater = 0x1F8; // bool
                constexpr std::ptrdiff_t m_bFlipHorizontal = 0x1F9; // bool
                constexpr std::ptrdiff_t m_bEnableProjectedDepthControls = 0x1FA; // bool
                constexpr std::ptrdiff_t m_flMinProjectionDepth = 0x1FC; // float32
                constexpr std::ptrdiff_t m_flMaxProjectionDepth = 0x200; // float32
                constexpr std::ptrdiff_t m_vecProjectedMaterials = 0x208; // CUtlVector<RenderProjectedMaterial_t>
                constexpr std::ptrdiff_t m_flMaterialSelection = 0x220; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flAnimationTimeScale = 0x370; // float32
                constexpr std::ptrdiff_t m_bOrientToNormal = 0x374; // bool
                constexpr std::ptrdiff_t m_MaterialVars = 0x378; // CUtlVector<MaterialVariable_t>
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 16
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderDeferredLight {
                constexpr std::ptrdiff_t m_bUseAlphaTestWindow = 0x1F6; // bool
                constexpr std::ptrdiff_t m_bUseTexture = 0x1F7; // bool
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1F8; // float32
                constexpr std::ptrdiff_t m_flAlphaScale = 0x1FC; // float32
                constexpr std::ptrdiff_t m_nAlpha2Field = 0x200; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_vecColorScale = 0x208; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nColorBlendType = 0x838; // ParticleColorBlendType_t
                constexpr std::ptrdiff_t m_flLightDistance = 0x83C; // float32
                constexpr std::ptrdiff_t m_flStartFalloff = 0x840; // float32
                constexpr std::ptrdiff_t m_flDistanceFalloff = 0x844; // float32
                constexpr std::ptrdiff_t m_flSpotFoV = 0x848; // float32
                constexpr std::ptrdiff_t m_nAlphaTestPointField = 0x84C; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nAlphaTestRangeField = 0x850; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nAlphaTestSharpnessField = 0x854; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_hTexture = 0x858; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_nHSVShiftControlPoint = 0x860; // int32
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 29
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderStandardLight {
                constexpr std::ptrdiff_t m_nLightType = 0x1F8; // ParticleLightTypeChoiceList_t
                constexpr std::ptrdiff_t m_vecColorScale = 0x200; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nColorBlendType = 0x830; // ParticleColorBlendType_t
                constexpr std::ptrdiff_t m_flIntensity = 0x838; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bCastShadows = 0x988; // bool
                constexpr std::ptrdiff_t m_flTheta = 0x990; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flPhi = 0xAE0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flRadiusMultiplier = 0xC30; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nAttenuationStyle = 0xD80; // StandardLightingAttenuationStyle_t
                constexpr std::ptrdiff_t m_flFalloffLinearity = 0xD88; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flFiftyPercentFalloff = 0xED8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flZeroPercentFalloff = 0x1028; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bRenderDiffuse = 0x1178; // bool
                constexpr std::ptrdiff_t m_bRenderSpecular = 0x1179; // bool
                constexpr std::ptrdiff_t m_lightCookie = 0x1180; // CUtlString
                constexpr std::ptrdiff_t m_nPriority = 0x1188; // int32
                constexpr std::ptrdiff_t m_nFogLightingMode = 0x118C; // ParticleLightFogLightingMode_t
                constexpr std::ptrdiff_t m_flFogContribution = 0x1190; // CParticleCollectionRendererFloatInput
                constexpr std::ptrdiff_t m_nCapsuleLightBehavior = 0x12E0; // ParticleLightBehaviorChoiceList_t
                constexpr std::ptrdiff_t m_flCapsuleLength = 0x12E4; // float32
                constexpr std::ptrdiff_t m_bReverseOrder = 0x12E8; // bool
                constexpr std::ptrdiff_t m_bClosedLoop = 0x12E9; // bool
                constexpr std::ptrdiff_t m_nPrevPntSource = 0x12EC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flMaxLength = 0x12F0; // float32
                constexpr std::ptrdiff_t m_flMinLength = 0x12F4; // float32
                constexpr std::ptrdiff_t m_bIgnoreDT = 0x12F8; // bool
                constexpr std::ptrdiff_t m_flConstrainRadiusToLengthRatio = 0x12FC; // float32
                constexpr std::ptrdiff_t m_flLengthScale = 0x1300; // float32
                constexpr std::ptrdiff_t m_flLengthFadeInTime = 0x1304; // float32
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderOmni2Light {
                constexpr std::ptrdiff_t m_nLightType = 0x1F8; // ParticleOmni2LightTypeChoiceList_t
                constexpr std::ptrdiff_t m_vColorBlend = 0x200; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nColorBlendType = 0x830; // ParticleColorBlendType_t
                constexpr std::ptrdiff_t m_nBrightnessUnit = 0x834; // ParticleLightUnitChoiceList_t
                constexpr std::ptrdiff_t m_flBrightnessLumens = 0x838; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flBrightnessCandelas = 0x988; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_bCastShadows = 0xAD8; // bool
                constexpr std::ptrdiff_t m_flLuminaireRadius = 0xAE0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flSkirt = 0xC30; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flRange = 0xD80; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flInnerConeAngle = 0xED0; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_flOuterConeAngle = 0x1020; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_hLightCookie = 0x1170; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_bSphericalCookie = 0x1178; // bool
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderLightBeam {
                constexpr std::ptrdiff_t m_vColorBlend = 0x1F8; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_nColorBlendType = 0x828; // ParticleColorBlendType_t
                constexpr std::ptrdiff_t m_flBrightnessLumensPerMeter = 0x830; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_bCastShadows = 0x980; // bool
                constexpr std::ptrdiff_t m_flSkirt = 0x988; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flRange = 0xAD8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flThickness = 0xC28; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_Callback {
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderScreenShake {
                constexpr std::ptrdiff_t m_flDurationScale = 0x1F8; // float32
                constexpr std::ptrdiff_t m_flRadiusScale = 0x1FC; // float32
                constexpr std::ptrdiff_t m_flFrequencyScale = 0x200; // float32
                constexpr std::ptrdiff_t m_flAmplitudeScale = 0x204; // float32
                constexpr std::ptrdiff_t m_nRadiusField = 0x208; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nDurationField = 0x20C; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFrequencyField = 0x210; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nAmplitudeField = 0x214; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nFilterCP = 0x218; // int32
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderTonemapController {
                constexpr std::ptrdiff_t m_flTonemapLevel = 0x1F8; // float32
                constexpr std::ptrdiff_t m_flTonemapWeight = 0x1FC; // float32
                constexpr std::ptrdiff_t m_nTonemapLevelField = 0x200; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nTonemapWeightField = 0x204; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderPostProcessing {
                constexpr std::ptrdiff_t m_flPostProcessStrength = 0x1F8; // CPerParticleFloatInput
                constexpr std::ptrdiff_t m_hPostTexture = 0x348; // CStrongHandle<InfoForResourceTypeCPostProcessingResource>
                constexpr std::ptrdiff_t m_nPriority = 0x350; // ParticlePostProcessPriorityGroup_t
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderSound {
                constexpr std::ptrdiff_t m_flDurationScale = 0x1F8; // float32
                constexpr std::ptrdiff_t m_flSndLvlScale = 0x1FC; // float32
                constexpr std::ptrdiff_t m_flPitchScale = 0x200; // float32
                constexpr std::ptrdiff_t m_flVolumeScale = 0x204; // float32
                constexpr std::ptrdiff_t m_nSndLvlField = 0x208; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nDurationField = 0x20C; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nPitchField = 0x210; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nVolumeField = 0x214; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nChannel = 0x218; // int32
                constexpr std::ptrdiff_t m_nCPReference = 0x21C; // int32
                constexpr std::ptrdiff_t m_pszSoundName = 0x220; // char[256]
                constexpr std::ptrdiff_t m_bSuppressStopSoundEvent = 0x320; // bool
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderStatusEffect {
                constexpr std::ptrdiff_t m_pTextureColorWarp = 0x1F8; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_pTextureDetail2 = 0x200; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_pTextureDiffuseWarp = 0x208; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_pTextureFresnelColorWarp = 0x210; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_pTextureFresnelWarp = 0x218; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_pTextureSpecularWarp = 0x220; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_pTextureEnvMap = 0x228; // CStrongHandle<InfoForResourceTypeCTextureBase>
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderStatusEffectCitadel {
                constexpr std::ptrdiff_t m_pTextureColorWarp = 0x1F8; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_pTextureNormal = 0x200; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_pTextureMetalness = 0x208; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_pTextureRoughness = 0x210; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_pTextureSelfIllum = 0x218; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_pTextureDetail = 0x220; // CStrongHandle<InfoForResourceTypeCTextureBase>
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderFlattenGrass {
                constexpr std::ptrdiff_t m_flFlattenStrength = 0x1F8; // float32
                constexpr std::ptrdiff_t m_nStrengthFieldOverride = 0x1FC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flRadiusScale = 0x200; // float32
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderTreeShake {
                constexpr std::ptrdiff_t m_flPeakStrength = 0x1F8; // float32
                constexpr std::ptrdiff_t m_nPeakStrengthFieldOverride = 0x1FC; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flRadius = 0x200; // float32
                constexpr std::ptrdiff_t m_nRadiusFieldOverride = 0x204; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flShakeDuration = 0x208; // float32
                constexpr std::ptrdiff_t m_flTransitionTime = 0x20C; // float32
                constexpr std::ptrdiff_t m_flTwistAmount = 0x210; // float32
                constexpr std::ptrdiff_t m_flRadialAmount = 0x214; // float32
                constexpr std::ptrdiff_t m_flControlPointOrientationAmount = 0x218; // float32
                constexpr std::ptrdiff_t m_nControlPointForLinearDirection = 0x21C; // int32
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderText {
                constexpr std::ptrdiff_t m_OutlineColor = 0x1F6; // Color
                constexpr std::ptrdiff_t m_DefaultText = 0x200; // CUtlString
            }
            // Parent: CParticleFunctionRenderer
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RenderVRHapticEvent {
                constexpr std::ptrdiff_t m_nHand = 0x1F8; // ParticleVRHandChoiceList_t
                constexpr std::ptrdiff_t m_nOutputHandCP = 0x1FC; // int32
                constexpr std::ptrdiff_t m_nOutputField = 0x200; // int32
                constexpr std::ptrdiff_t m_flAmplitude = 0x208; // CPerParticleFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapSDFDistanceToScalarAttribute {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nVectorFieldInput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flMinDistance = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flMaxDistance = 0x308; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flValueBelowMin = 0x458; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flValueAtMin = 0x5A8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flValueAtMax = 0x6F8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flValueAboveMax = 0x848; // CParticleCollectionFloatInput
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapSDFDistanceToVectorAttribute {
                constexpr std::ptrdiff_t m_nVectorFieldOutput = 0x1B0; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_nVectorFieldInput = 0x1B4; // ParticleAttributeIndex_t
                constexpr std::ptrdiff_t m_flMinDistance = 0x1B8; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flMaxDistance = 0x308; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_vValueBelowMin = 0x458; // Vector
                constexpr std::ptrdiff_t m_vValueAtMin = 0x464; // Vector
                constexpr std::ptrdiff_t m_vValueAtMax = 0x470; // Vector
                constexpr std::ptrdiff_t m_vValueAboveMax = 0x47C; // Vector
            }
            // Parent: CParticleFunctionForce
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SDFForce {
                constexpr std::ptrdiff_t m_flForceScale = 0x1BC; // float32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_RemapSDFGradientToVectorAttribute {
                constexpr std::ptrdiff_t m_nFieldOutput = 0x1B0; // ParticleAttributeIndex_t
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SDFLighting {
                constexpr std::ptrdiff_t m_vLightingDir = 0x1B0; // Vector
                constexpr std::ptrdiff_t m_vTint_0 = 0x1BC; // Vector
                constexpr std::ptrdiff_t m_vTint_1 = 0x1C8; // Vector
            }
            // Parent: CParticleFunctionConstraint
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_SDFConstraint {
                constexpr std::ptrdiff_t m_flMinDist = 0x1B0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_flMaxDist = 0x300; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nMaxIterations = 0x450; // int32
            }
            // Parent: CParticleFunctionOperator
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace C_OP_ParticlePhysics {
                constexpr std::ptrdiff_t m_Gravity = 0x1B0; // CParticleCollectionVecInput
                constexpr std::ptrdiff_t m_fDrag = 0x7E0; // CParticleCollectionFloatInput
                constexpr std::ptrdiff_t m_nMaxConstraintPasses = 0x930; // int32
            }
        }
        // Module: libpulse_system.so
        // Classes count: 49
        // Enums count: 0
        namespace libpulse_system {
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace FakeEntity_tAPI {
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulse_RegisterInfo {
                constexpr std::ptrdiff_t m_nReg = 0x0; // PulseRuntimeRegisterIndex_t
                constexpr std::ptrdiff_t m_Type = 0x8; // CPulseValueFullType
                constexpr std::ptrdiff_t m_OriginName = 0x18; // CKV3MemberNameWithStorage
                constexpr std::ptrdiff_t m_nWrittenByInstruction = 0x50; // int32
                constexpr std::ptrdiff_t m_nLastReadByInstruction = 0x54; // int32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulse_Chunk {
                constexpr std::ptrdiff_t m_Instructions = 0x0; // CUtlLeanVector<PGDInstruction_t>
                constexpr std::ptrdiff_t m_Registers = 0x10; // CUtlLeanVector<CPulse_RegisterInfo>
                constexpr std::ptrdiff_t m_InstructionEditorIDs = 0x20; // CUtlLeanVector<PulseDocNodeID_t>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulse_Variable {
                constexpr std::ptrdiff_t m_Name = 0x0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_Description = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_Type = 0x10; // CPulseValueFullType
                constexpr std::ptrdiff_t m_DefaultValue = 0x20; // KeyValues3
                constexpr std::ptrdiff_t m_bIsPublic = 0x32; // bool
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulse_Constant {
                constexpr std::ptrdiff_t m_Type = 0x0; // CPulseValueFullType
                constexpr std::ptrdiff_t m_Value = 0x10; // KeyValues3
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulse_PublicOutput {
                constexpr std::ptrdiff_t m_Name = 0x0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_Description = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_ParamType = 0x10; // CPulseValueFullType
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulse_OutputConnection {
                constexpr std::ptrdiff_t m_SourceOutput = 0x0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_TargetEntity = 0x8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_TargetInput = 0x10; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_Param = 0x18; // CUtlSymbolLarge
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulse_InvokeBinding {
                constexpr std::ptrdiff_t m_RegisterMap = 0x0; // PulseRegisterMap_t
                constexpr std::ptrdiff_t m_FuncName = 0x20; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_nCellIndex = 0x28; // PulseRuntimeCellIndex_t
                constexpr std::ptrdiff_t m_nSrcChunk = 0x2C; // PulseRuntimeChunkIndex_t
                constexpr std::ptrdiff_t m_nSrcInstruction = 0x30; // int32
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulse_CallInfo {
                constexpr std::ptrdiff_t m_PortName = 0x0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t
                constexpr std::ptrdiff_t m_RegisterMap = 0x10; // PulseRegisterMap_t
                constexpr std::ptrdiff_t m_CallMethodID = 0x30; // PulseDocNodeID_t
                constexpr std::ptrdiff_t m_nSrcChunk = 0x34; // PulseRuntimeChunkIndex_t
                constexpr std::ptrdiff_t m_nSrcInstruction = 0x38; // int32
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseGraphDef {
                constexpr std::ptrdiff_t m_DomainIdentifier = 0x8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_ParentMapName = 0x10; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_Chunks = 0x18; // CUtlVector<CPulse_Chunk*>
                constexpr std::ptrdiff_t m_Cells = 0x30; // CUtlVector<CPulseCell_Base*>
                constexpr std::ptrdiff_t m_Vars = 0x48; // CUtlVector<CPulse_Variable>
                constexpr std::ptrdiff_t m_PublicOutputs = 0x60; // CUtlVector<CPulse_PublicOutput>
                constexpr std::ptrdiff_t m_InvokeBindings = 0x78; // CUtlVector<CPulse_InvokeBinding*>
                constexpr std::ptrdiff_t m_CallInfos = 0x90; // CUtlVector<CPulse_CallInfo*>
                constexpr std::ptrdiff_t m_Constants = 0xA8; // CUtlVector<CPulse_Constant>
                constexpr std::ptrdiff_t m_OutputConnections = 0xC0; // CUtlVector<CPulse_OutputConnection*>
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseLibraryBindings
            // MPropertyDescription
            namespace CPulseMathlib {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseLibraryBindings
            // MPropertyDescription
            namespace CPulseTestScriptLib {
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PulseRegisterMap_t {
                constexpr std::ptrdiff_t m_Inparams = 0x0; // KeyValues3
                constexpr std::ptrdiff_t m_Outparams = 0x10; // KeyValues3
            }
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PGDInstruction_t {
                constexpr std::ptrdiff_t m_nCode = 0x0; // PulseInstructionCode_t
                constexpr std::ptrdiff_t m_nVar = 0x4; // PulseRuntimeVarIndex_t
                constexpr std::ptrdiff_t m_nReg0 = 0x8; // PulseRuntimeRegisterIndex_t
                constexpr std::ptrdiff_t m_nReg1 = 0xA; // PulseRuntimeRegisterIndex_t
                constexpr std::ptrdiff_t m_nReg2 = 0xC; // PulseRuntimeRegisterIndex_t
                constexpr std::ptrdiff_t m_nInvokeBindingIndex = 0x10; // PulseRuntimeInvokeIndex_t
                constexpr std::ptrdiff_t m_nChunk = 0x14; // PulseRuntimeChunkIndex_t
                constexpr std::ptrdiff_t m_nDestInstruction = 0x18; // int32
                constexpr std::ptrdiff_t m_nCallInfoIndex = 0x1C; // PulseRuntimeCallInfoIndex_t
                constexpr std::ptrdiff_t m_nConstIdx = 0x20; // PulseRuntimeConstantIndex_t
                constexpr std::ptrdiff_t m_DomainValue = 0x28; // CBufferString
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulse_OutflowConnection {
                constexpr std::ptrdiff_t m_SourceOutflowName = 0x0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_nDestChunk = 0x8; // PulseRuntimeChunkIndex_t
                constexpr std::ptrdiff_t m_nInstruction = 0xC; // int32
            }
            // Parent: CPulse_OutflowConnection
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulse_ResumePoint {
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseCell_Base {
                constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t
            }
            // Parent: CPulseCell_Base
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseCell_BaseFlow {
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseCell_Inflow_BaseEntrypoint {
                constexpr std::ptrdiff_t m_EntryChunk = 0x48; // PulseRuntimeChunkIndex_t
                constexpr std::ptrdiff_t m_RegisterMap = 0x50; // PulseRegisterMap_t
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseRuntimeMethodArg {
                constexpr std::ptrdiff_t m_Name = 0x0; // CKV3MemberNameWithStorage
                constexpr std::ptrdiff_t m_Description = 0x38; // CUtlString
                constexpr std::ptrdiff_t m_Type = 0x40; // CPulseValueFullType
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseCell_BaseYieldingInflow {
            }
            // Parent: CPulseCell_Base
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseCell_BaseValue {
            }
            // Parent: CPulseCell_BaseYieldingInflow
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            // MPropertyDescription
            // MPulseEditorHeaderIcon
            namespace CPulseCell_Inflow_Wait {
                constexpr std::ptrdiff_t m_WakeResume = 0x48; // CPulse_ResumePoint
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseCell_Outflow_CycleOrdered__InstanceState_t {
                constexpr std::ptrdiff_t m_nNextIndex = 0x0; // int32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseCell_Outflow_CycleShuffled__InstanceState_t {
                constexpr std::ptrdiff_t m_Shuffle = 0x0; // CUtlVectorFixedGrowable<uint8>
                constexpr std::ptrdiff_t m_nNextShuffle = 0x20; // int32
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            // MPropertyDescription
            namespace CPulseCell_Outflow_TestRandomYesNo {
                constexpr std::ptrdiff_t m_Yes = 0x48; // CPulse_OutflowConnection
                constexpr std::ptrdiff_t m_No = 0x58; // CPulse_OutflowConnection
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            // MPropertyDescription
            namespace CPulseCell_Outflow_TestExplicitYesNo {
                constexpr std::ptrdiff_t m_Yes = 0x48; // CPulse_OutflowConnection
                constexpr std::ptrdiff_t m_No = 0x58; // CPulse_OutflowConnection
            }
            // Parent: CPulseCell_BaseValue
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            // MPropertyDescription
            namespace CPulseCell_Value_TestValue50 {
            }
            // Parent: CPulseCell_BaseValue
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            // MPropertyDescription
            // MPulseEditorHeaderIcon
            namespace CPulseCell_Value_RandomInt {
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseCell_Timeline__TimelineEvent_t {
                constexpr std::ptrdiff_t m_flTimeFromPrevious = 0x0; // float32
                constexpr std::ptrdiff_t m_bPauseForPreviousEvents = 0x4; // bool
                constexpr std::ptrdiff_t m_bCallModeSync = 0x5; // bool
                constexpr std::ptrdiff_t m_EventOutflow = 0x8; // CPulse_OutflowConnection
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MPulseInstanceDomainInfo
            // MPulseLibraryBindings
            // MPulseDomainOptInFeatureTag
            namespace CPulseGraphInstance_TestDomain {
                constexpr std::ptrdiff_t m_bIsRunningUnitTests = 0xD8; // bool
                constexpr std::ptrdiff_t m_bExplicitTimeStepping = 0xD9; // bool
                constexpr std::ptrdiff_t m_bExpectingToDestroyWithYieldedCursors = 0xDA; // bool
                constexpr std::ptrdiff_t m_nNextValidateIndex = 0xDC; // int32
                constexpr std::ptrdiff_t m_Tracepoints = 0xE0; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_bTestYesOrNoPath = 0xF8; // bool
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            namespace CPulseCell_Step_TestDomainTracepoint {
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            namespace CPulseCell_Step_TestDomainCreateFakeEntity {
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            namespace CPulseCell_Step_TestDomainDestroyFakeEntity {
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            // MPulseEditorHeaderText
            namespace CPulseCell_Step_TestDomainEntFire {
                constexpr std::ptrdiff_t m_Input = 0x48; // CUtlString
            }
            // Parent: CPulseCell_BaseValue
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            namespace CPulseCell_Val_TestDomainGetEntityName {
            }
            // Parent: CPulseCell_BaseValue
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            namespace CPulseCell_Val_TestDomainFindEntityByName {
            }
            // Parent: CPulseCell_BaseYieldingInflow
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            namespace CPulseCell_TestWaitWithCursorState {
                constexpr std::ptrdiff_t m_WakeResume = 0x48; // CPulse_ResumePoint
                constexpr std::ptrdiff_t m_WakeCancel = 0x58; // CPulse_ResumePoint
                constexpr std::ptrdiff_t m_WakeFail = 0x68; // CPulse_ResumePoint
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseCell_TestWaitWithCursorState__CursorState_t {
                constexpr std::ptrdiff_t flWaitValue = 0x0; // float32
                constexpr std::ptrdiff_t bFailOnCancel = 0x4; // bool
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseLibraryBindings
            // MPropertyDescription
            namespace CPulseTestFuncs_DerivedDomain {
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            namespace CPulseCell_Test_NoInflow {
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            namespace CPulseCell_Test_MultiInflow_WithDefault {
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            namespace CPulseCell_Test_MultiInflow_NoDefault {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseInstanceDomainInfo
            // MPulseLibraryBindings
            namespace CPulseGraphInstance_TurtleGraphics {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseLibraryBindings
            // MPropertyDescription
            namespace CPulseCursorFuncs {
            }
            // Parent: CPulseCell_BaseYieldingInflow
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseCell_WaitForCursorsWithTagBase {
                constexpr std::ptrdiff_t m_nCursorsAllowedToWait = 0x48; // int32
                constexpr std::ptrdiff_t m_WaitComplete = 0x50; // CPulse_ResumePoint
            }
            // Parent: CPulseCell_WaitForCursorsWithTagBase
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            // MPropertyDescription
            // MPulseEditorHeaderIcon
            namespace CPulseCell_WaitForCursorsWithTag {
                constexpr std::ptrdiff_t m_bTagSelfWhenComplete = 0x60; // bool
                constexpr std::ptrdiff_t m_nDesiredKillPriority = 0x64; // PulseCursorCancelPriority_t
            }
            // Parent: CPulseCell_WaitForCursorsWithTagBase
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            // MPropertyDescription
            // MPulseEditorHeaderIcon
            namespace CPulseCell_CursorQueue {
                constexpr std::ptrdiff_t m_nCursorsAllowedToRunParallel = 0x60; // int32
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseLibraryBindings
            // MPropertyDescription
            namespace CPulseTestFuncs_LibraryA {
            }
        }
        // Module: librendersystemvulkan.so
        // Classes count: 0
        // Enums count: 0
        namespace librendersystemvulkan {
        }
        // Module: libresourcesystem.so
        // Classes count: 54
        // Enums count: 0
        namespace libresourcesystem {
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ConstantInfo_t {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nameToken = 0x8; // CUtlStringToken
                constexpr std::ptrdiff_t m_flValue = 0xC; // float32
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VariableInfo_t {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nameToken = 0x8; // CUtlStringToken
                constexpr std::ptrdiff_t m_nIndex = 0xC; // FuseVariableIndex_t
                constexpr std::ptrdiff_t m_nNumComponents = 0xE; // uint8
                constexpr std::ptrdiff_t m_eVarType = 0xF; // FuseVariableType_t
                constexpr std::ptrdiff_t m_eAccess = 0x10; // FuseVariableAccess_t
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FunctionInfo_t {
                constexpr std::ptrdiff_t m_name = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_nameToken = 0x10; // CUtlStringToken
                constexpr std::ptrdiff_t m_nParamCount = 0x14; // int32
                constexpr std::ptrdiff_t m_nIndex = 0x18; // FuseFunctionIndex_t
                constexpr std::ptrdiff_t m_bIsPure = 0x1A; // bool
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFuseProgram {
                constexpr std::ptrdiff_t m_programBuffer = 0x0; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_variablesRead = 0x18; // CUtlVector<FuseVariableIndex_t>
                constexpr std::ptrdiff_t m_variablesWritten = 0x30; // CUtlVector<FuseVariableIndex_t>
                constexpr std::ptrdiff_t m_nMaxTempVarsUsed = 0x48; // int32
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFuseSymbolTable {
                constexpr std::ptrdiff_t m_constants = 0x0; // CUtlVector<ConstantInfo_t>
                constexpr std::ptrdiff_t m_variables = 0x18; // CUtlVector<VariableInfo_t>
                constexpr std::ptrdiff_t m_functions = 0x30; // CUtlVector<FunctionInfo_t>
                constexpr std::ptrdiff_t m_constantMap = 0x48; // CUtlHashtable<CUtlStringToken,int32>
                constexpr std::ptrdiff_t m_variableMap = 0x68; // CUtlHashtable<CUtlStringToken,int32>
                constexpr std::ptrdiff_t m_functionMap = 0x88; // CUtlHashtable<CUtlStringToken,int32>
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace TestResource_t {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeTestResource_t {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeProceduralTestResource_t {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeManifestTestResource_t {
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ManifestTestResource_t {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_child = 0x8; // CStrongHandle<InfoForResourceTypeManifestTestResource_t>
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCVDataResource {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeIPulseGraphDef {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCTypeScriptResource {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCJavaScriptResource {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeIParticleSystemDefinition {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeIParticleSnapshot {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCAnimData {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCAnimationGroup {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCSequenceGroupData {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeIMaterial2 {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCMorphSetData {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCRenderMesh {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCModel {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCTextureBase {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeIVectorGraphic {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCVSoundEventScriptList {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCVSoundStackScriptList {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCVoiceContainerBase {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCVMixListResource {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCPhysAggregateData {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCVPhysXSurfacePropertiesList {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCEntityLump {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCWorldNode {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeWorld_t {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCVoxelVisibility {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCPostProcessingResource {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCPanoramaStyle {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCPanoramaLayout {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCPanoramaDynamicImages {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCDotaItemDefinitionResource {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCDOTAPatchNotesList {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCDOTANovelsList {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeIAnimGraphModelBinding {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCChoreoSceneFileData {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCDACGameDefsData {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCCompositeMaterialKit {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCGcExportableExternalData {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCSmartProp {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCCSGOEconItem {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCResponseRulesList {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCNmSkeleton {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCNmClip {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCNmGraph {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCNmGraphDataSet {
            }
        }
        // Module: libscenefilecache.so
        // Classes count: 0
        // Enums count: 0
        namespace libscenefilecache {
        }
        // Module: libscenesystem.so
        // Classes count: 9
        // Enums count: 0
        namespace libscenesystem {
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSSDSEndFrameViewInfo {
                constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64
                constexpr std::ptrdiff_t m_ViewName = 0x8; // CUtlString
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSSDSMsg_EndFrame {
                constexpr std::ptrdiff_t m_Views = 0x0; // CUtlVector<CSSDSEndFrameViewInfo>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SceneViewId_t {
                constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64
                constexpr std::ptrdiff_t m_nFrameCount = 0x8; // uint64
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSSDSMsg_ViewRender {
                constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
                constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSSDSMsg_LayerBase {
                constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
                constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_nLayerIndex = 0x18; // int32
                constexpr std::ptrdiff_t m_nLayerId = 0x20; // uint64
                constexpr std::ptrdiff_t m_LayerName = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_displayText = 0x30; // CUtlString
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSSDSMsg_ViewTarget {
                constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_TextureId = 0x8; // uint64
                constexpr std::ptrdiff_t m_nWidth = 0x10; // int32
                constexpr std::ptrdiff_t m_nHeight = 0x14; // int32
                constexpr std::ptrdiff_t m_nRequestedWidth = 0x18; // int32
                constexpr std::ptrdiff_t m_nRequestedHeight = 0x1C; // int32
                constexpr std::ptrdiff_t m_nNumMipLevels = 0x20; // int32
                constexpr std::ptrdiff_t m_nDepth = 0x24; // int32
                constexpr std::ptrdiff_t m_nMultisampleNumSamples = 0x28; // int32
                constexpr std::ptrdiff_t m_nFormat = 0x2C; // int32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSSDSMsg_ViewTargetList {
                constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
                constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_Targets = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
            }
            // Parent: CSSDSMsg_LayerBase
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSSDSMsg_PreLayer {
            }
            // Parent: CSSDSMsg_LayerBase
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSSDSMsg_PostLayer {
            }
        }
        // Module: libschemasystem.so
        // Classes count: 5
        // Enums count: 0
        namespace libschemasystem {
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeCResourceManifestInternal {
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CExampleSchemaVData_Monomorphic {
                constexpr std::ptrdiff_t m_nExample1 = 0x0; // int32
                constexpr std::ptrdiff_t m_nExample2 = 0x4; // int32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CExampleSchemaVData_PolymorphicBase {
                constexpr std::ptrdiff_t m_nBase = 0x8; // int32
            }
            // Parent: CExampleSchemaVData_PolymorphicBase
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CExampleSchemaVData_PolymorphicDerivedA {
                constexpr std::ptrdiff_t m_nDerivedA = 0xC; // int32
            }
            // Parent: CExampleSchemaVData_PolymorphicBase
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CExampleSchemaVData_PolymorphicDerivedB {
                constexpr std::ptrdiff_t m_nDerivedB = 0xC; // int32
            }
        }
        // Module: libserver.so
        // Classes count: 231
        // Enums count: 0
        namespace libserver {
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MPropertyCustomEditor
            namespace CRangeFloat {
                constexpr std::ptrdiff_t m_pValue = 0x0; // float32[2]
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MPropertyCustomEditor
            namespace CRangeInt {
                constexpr std::ptrdiff_t m_pValue = 0x0; // int32[2]
            }
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // NetworkVarNames: m_nameStringableIndex (int32)
            namespace CEntityIdentity {
                constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32
                constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_flags = 0x30; // uint32
                constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t
                constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32
                constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t
                constexpr std::ptrdiff_t m_pPrev = 0x58; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pNext = 0x60; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pPrevByClass = 0x68; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pNextByClass = 0x70; // CEntityIdentity*
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_pEntity (CEntityIdentity*)
            // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t)
            namespace CEntityInstance {
                constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity*
                constexpr std::ptrdiff_t m_CScriptComponent = 0x28; // CScriptComponent*
                constexpr std::ptrdiff_t m_bVisibleinPVS = 0x30; // bool
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_sceneNode (CGameSceneNode)
            namespace CBodyComponentPoint {
                constexpr std::ptrdiff_t m_sceneNode = 0x60; // CGameSceneNode
                constexpr std::ptrdiff_t __m_pChainEntity = 0x1C0; // CNetworkVarChainer
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_skeletonInstance (CSkeletonInstance)
            namespace CBodyComponentSkeletonInstance {
                constexpr std::ptrdiff_t m_skeletonInstance = 0x60; // CSkeletonInstance
                constexpr std::ptrdiff_t __m_pChainEntity = 0x450; // CNetworkVarChainer
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_bvDisabledHitGroups (uint32)
            namespace CHitboxComponent {
                constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x24; // uint32[1]
            }
            // Parent: None
            // Fields count: 67
            //
            // Metadata:
            // NetworkVarNames: m_Color (Color)
            // NetworkVarNames: m_SecondaryColor (Color)
            // NetworkVarNames: m_flBrightness (float)
            // NetworkVarNames: m_flBrightnessScale (float)
            // NetworkVarNames: m_flBrightnessMult (float)
            // NetworkVarNames: m_flRange (float)
            // NetworkVarNames: m_flFalloff (float)
            // NetworkVarNames: m_flAttenuation0 (float)
            // NetworkVarNames: m_flAttenuation1 (float)
            // NetworkVarNames: m_flAttenuation2 (float)
            // NetworkVarNames: m_flTheta (float)
            // NetworkVarNames: m_flPhi (float)
            // NetworkVarNames: m_hLightCookie (HRenderTextureStrong)
            // NetworkVarNames: m_nCascades (int)
            // NetworkVarNames: m_nCastShadows (int)
            // NetworkVarNames: m_nShadowWidth (int)
            // NetworkVarNames: m_nShadowHeight (int)
            // NetworkVarNames: m_bRenderDiffuse (bool)
            // NetworkVarNames: m_nRenderSpecular (int)
            // NetworkVarNames: m_bRenderTransmissive (bool)
            // NetworkVarNames: m_flOrthoLightWidth (float)
            // NetworkVarNames: m_flOrthoLightHeight (float)
            // NetworkVarNames: m_nStyle (int)
            // NetworkVarNames: m_Pattern (CUtlString)
            // NetworkVarNames: m_nCascadeRenderStaticObjects (int)
            // NetworkVarNames: m_flShadowCascadeCrossFade (float)
            // NetworkVarNames: m_flShadowCascadeDistanceFade (float)
            // NetworkVarNames: m_flShadowCascadeDistance0 (float)
            // NetworkVarNames: m_flShadowCascadeDistance1 (float)
            // NetworkVarNames: m_flShadowCascadeDistance2 (float)
            // NetworkVarNames: m_flShadowCascadeDistance3 (float)
            // NetworkVarNames: m_nShadowCascadeResolution0 (int)
            // NetworkVarNames: m_nShadowCascadeResolution1 (int)
            // NetworkVarNames: m_nShadowCascadeResolution2 (int)
            // NetworkVarNames: m_nShadowCascadeResolution3 (int)
            // NetworkVarNames: m_bUsesBakedShadowing (bool)
            // NetworkVarNames: m_nShadowPriority (int)
            // NetworkVarNames: m_nBakedShadowIndex (int)
            // NetworkVarNames: m_bRenderToCubemaps (bool)
            // NetworkVarNames: m_nDirectLight (int)
            // NetworkVarNames: m_nIndirectLight (int)
            // NetworkVarNames: m_flFadeMinDist (float)
            // NetworkVarNames: m_flFadeMaxDist (float)
            // NetworkVarNames: m_flShadowFadeMinDist (float)
            // NetworkVarNames: m_flShadowFadeMaxDist (float)
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_bFlicker (bool)
            // NetworkVarNames: m_bPrecomputedFieldsValid (bool)
            // NetworkVarNames: m_vPrecomputedBoundsMins (Vector)
            // NetworkVarNames: m_vPrecomputedBoundsMaxs (Vector)
            // NetworkVarNames: m_vPrecomputedOBBOrigin (Vector)
            // NetworkVarNames: m_vPrecomputedOBBAngles (QAngle)
            // NetworkVarNames: m_vPrecomputedOBBExtent (Vector)
            // NetworkVarNames: m_flPrecomputedMaxRange (float)
            // NetworkVarNames: m_nFogLightingMode (int)
            // NetworkVarNames: m_flFogContributionStength (float)
            // NetworkVarNames: m_flNearClipPlane (float)
            // NetworkVarNames: m_SkyColor (Color)
            // NetworkVarNames: m_flSkyIntensity (float)
            // NetworkVarNames: m_SkyAmbientBounce (Color)
            // NetworkVarNames: m_bUseSecondaryColor (bool)
            // NetworkVarNames: m_bMixedShadows (bool)
            // NetworkVarNames: m_flLightStyleStartTime (GameTime_t)
            // NetworkVarNames: m_flCapsuleLength (float)
            // NetworkVarNames: m_flMinRoughness (float)
            namespace CLightComponent {
                constexpr std::ptrdiff_t __m_pChainEntity = 0x58; // CNetworkVarChainer
                constexpr std::ptrdiff_t m_Color = 0x95; // Color
                constexpr std::ptrdiff_t m_SecondaryColor = 0x99; // Color
                constexpr std::ptrdiff_t m_flBrightness = 0xA0; // float32
                constexpr std::ptrdiff_t m_flBrightnessScale = 0xA4; // float32
                constexpr std::ptrdiff_t m_flBrightnessMult = 0xA8; // float32
                constexpr std::ptrdiff_t m_flRange = 0xAC; // float32
                constexpr std::ptrdiff_t m_flFalloff = 0xB0; // float32
                constexpr std::ptrdiff_t m_flAttenuation0 = 0xB4; // float32
                constexpr std::ptrdiff_t m_flAttenuation1 = 0xB8; // float32
                constexpr std::ptrdiff_t m_flAttenuation2 = 0xBC; // float32
                constexpr std::ptrdiff_t m_flTheta = 0xC0; // float32
                constexpr std::ptrdiff_t m_flPhi = 0xC4; // float32
                constexpr std::ptrdiff_t m_hLightCookie = 0xC8; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_nCascades = 0xD0; // int32
                constexpr std::ptrdiff_t m_nCastShadows = 0xD4; // int32
                constexpr std::ptrdiff_t m_nShadowWidth = 0xD8; // int32
                constexpr std::ptrdiff_t m_nShadowHeight = 0xDC; // int32
                constexpr std::ptrdiff_t m_bRenderDiffuse = 0xE0; // bool
                constexpr std::ptrdiff_t m_nRenderSpecular = 0xE4; // int32
                constexpr std::ptrdiff_t m_bRenderTransmissive = 0xE8; // bool
                constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xEC; // float32
                constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xF0; // float32
                constexpr std::ptrdiff_t m_nStyle = 0xF4; // int32
                constexpr std::ptrdiff_t m_Pattern = 0xF8; // CUtlString
                constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0x100; // int32
                constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0x104; // float32
                constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0x108; // float32
                constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0x10C; // float32
                constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0x110; // float32
                constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0x114; // float32
                constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0x118; // float32
                constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0x11C; // int32
                constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0x120; // int32
                constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0x124; // int32
                constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x128; // int32
                constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x12C; // bool
                constexpr std::ptrdiff_t m_nShadowPriority = 0x130; // int32
                constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x134; // int32
                constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x138; // bool
                constexpr std::ptrdiff_t m_nDirectLight = 0x13C; // int32
                constexpr std::ptrdiff_t m_nIndirectLight = 0x140; // int32
                constexpr std::ptrdiff_t m_flFadeMinDist = 0x144; // float32
                constexpr std::ptrdiff_t m_flFadeMaxDist = 0x148; // float32
                constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x14C; // float32
                constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x150; // float32
                constexpr std::ptrdiff_t m_bEnabled = 0x154; // bool
                constexpr std::ptrdiff_t m_bFlicker = 0x155; // bool
                constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x156; // bool
                constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x158; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x164; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x170; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x17C; // QAngle
                constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x188; // Vector
                constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x194; // float32
                constexpr std::ptrdiff_t m_nFogLightingMode = 0x198; // int32
                constexpr std::ptrdiff_t m_flFogContributionStength = 0x19C; // float32
                constexpr std::ptrdiff_t m_flNearClipPlane = 0x1A0; // float32
                constexpr std::ptrdiff_t m_SkyColor = 0x1A4; // Color
                constexpr std::ptrdiff_t m_flSkyIntensity = 0x1A8; // float32
                constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x1AC; // Color
                constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x1B0; // bool
                constexpr std::ptrdiff_t m_bMixedShadows = 0x1B1; // bool
                constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x1B4; // GameTime_t
                constexpr std::ptrdiff_t m_flCapsuleLength = 0x1B8; // float32
                constexpr std::ptrdiff_t m_flMinRoughness = 0x1BC; // float32
                constexpr std::ptrdiff_t m_bPvsModifyEntity = 0x1D0; // bool
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MPropertyCustomEditor
            namespace CSkillFloat {
                constexpr std::ptrdiff_t m_pValue = 0x0; // float32[4]
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MPropertyCustomEditor
            namespace CSkillInt {
                constexpr std::ptrdiff_t m_pValue = 0x0; // int32[4]
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSkillDamage {
                constexpr std::ptrdiff_t m_flDamage = 0x0; // CSkillFloat
                constexpr std::ptrdiff_t m_flPhysicsForceDamage = 0x10; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MPropertyCustomEditor
            namespace CRemapFloat {
                constexpr std::ptrdiff_t m_pValue = 0x0; // float32[4]
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CBasePlayerControllerAPI {
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: nType (FixAngleSet_t)
            // NetworkVarNames: qAngle (QAngle)
            // NetworkVarNames: nIndex (uint32)
            namespace ViewAngleServerChange_t {
                constexpr std::ptrdiff_t nType = 0x30; // FixAngleSet_t
                constexpr std::ptrdiff_t qAngle = 0x34; // QAngle
                constexpr std::ptrdiff_t nIndex = 0x40; // uint32
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CommandToolCommand_t {
                constexpr std::ptrdiff_t m_bEnabled = 0x0; // bool
                constexpr std::ptrdiff_t m_bOpened = 0x1; // bool
                constexpr std::ptrdiff_t m_InternalId = 0x4; // uint32
                constexpr std::ptrdiff_t m_ShortName = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_ExecMode = 0x10; // CommandExecMode_t
                constexpr std::ptrdiff_t m_SpawnGroup = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_PeriodicExecDelay = 0x20; // float32
                constexpr std::ptrdiff_t m_SpecType = 0x24; // CommandEntitySpecType_t
                constexpr std::ptrdiff_t m_EntitySpec = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_Commands = 0x30; // CUtlString
                constexpr std::ptrdiff_t m_SetDebugBits = 0x38; // DebugOverlayBits_t
                constexpr std::ptrdiff_t m_ClearDebugBits = 0x40; // DebugOverlayBits_t
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CDynamicPropAPI {
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: localSound (Vector)
            // NetworkVarNames: soundscapeIndex (int32)
            // NetworkVarNames: localBits (uint8)
            // NetworkVarNames: soundscapeEntityListIndex (int)
            // NetworkVarNames: soundEventHash (uint32)
            namespace audioparams_t {
                constexpr std::ptrdiff_t localSound = 0x8; // Vector[8]
                constexpr std::ptrdiff_t soundscapeIndex = 0x68; // int32
                constexpr std::ptrdiff_t localBits = 0x6C; // uint8
                constexpr std::ptrdiff_t soundscapeEntityListIndex = 0x70; // int32
                constexpr std::ptrdiff_t soundEventHash = 0x74; // uint32
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // NetworkVarNames: m_vecCsViewPunchAngle (QAngle)
            // NetworkVarNames: m_nCsViewPunchAngleTick (GameTick_t)
            // NetworkVarNames: m_flCsViewPunchAngleTickRatio (float32)
            // NetworkVarNames: m_PlayerFog (fogplayerparams_t)
            // NetworkVarNames: m_hColorCorrectionCtrl (CHandle<CColorCorrection>)
            // NetworkVarNames: m_hViewEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_hTonemapController (CHandle<CTonemapController2>)
            // NetworkVarNames: m_audio (audioparams_t)
            // NetworkVarNames: m_PostProcessingVolumes (CHandle<CPostProcessingVolume>)
            namespace CPlayer_CameraServices {
                constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x40; // QAngle
                constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x4C; // GameTick_t
                constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x50; // float32
                constexpr std::ptrdiff_t m_PlayerFog = 0x58; // fogplayerparams_t
                constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0x98; // CHandle<CColorCorrection>
                constexpr std::ptrdiff_t m_hViewEntity = 0x9C; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hTonemapController = 0xA0; // CHandle<CTonemapController2>
                constexpr std::ptrdiff_t m_audio = 0xA8; // audioparams_t
                constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; // CNetworkUtlVectorBase<CHandle<CPostProcessingVolume>>
                constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; // float32
                constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32
                constexpr std::ptrdiff_t m_hTriggerSoundscapeList = 0x158; // CUtlVector<CHandle<CEnvSoundscapeTriggerable>>
            }
            // Parent: None
            // Fields count: 15
            //
            // Metadata:
            // NetworkVarNames: m_nToggleButtonDownMask (ButtonBitMask_t)
            // NetworkVarNames: m_flMaxspeed (float32)
            // NetworkVarNames: m_arrForceSubtickMoveWhen (float32)
            namespace CPlayer_MovementServices {
                constexpr std::ptrdiff_t m_nImpulse = 0x40; // int32
                constexpr std::ptrdiff_t m_nButtons = 0x48; // CInButtonState
                constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x68; // uint64
                constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x70; // uint64
                constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x78; // uint64
                constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x80; // uint32[64]
                constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x180; // uint32
                constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x188; // uint64
                constexpr std::ptrdiff_t m_flMaxspeed = 0x198; // float32
                constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x19C; // float32[4]
                constexpr std::ptrdiff_t m_flForwardMove = 0x1AC; // float32
                constexpr std::ptrdiff_t m_flLeftMove = 0x1B0; // float32
                constexpr std::ptrdiff_t m_flUpMove = 0x1B4; // float32
                constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1B8; // Vector
                constexpr std::ptrdiff_t m_vecOldViewAngles = 0x1C4; // QAngle
            }
            // Parent: CPlayer_MovementServices
            // Fields count: 14
            //
            // Metadata:
            // NetworkVarNames: m_flFallVelocity (float32)
            // NetworkVarNames: m_bInCrouch (bool)
            // NetworkVarNames: m_nCrouchState (uint32)
            // NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t)
            // NetworkVarNames: m_bDucked (bool)
            // NetworkVarNames: m_bDucking (bool)
            // NetworkVarNames: m_bInDuckJump (bool)
            namespace CPlayer_MovementServices_Humanoid {
                constexpr std::ptrdiff_t m_flStepSoundTime = 0x1D8; // float32
                constexpr std::ptrdiff_t m_flFallVelocity = 0x1DC; // float32
                constexpr std::ptrdiff_t m_bInCrouch = 0x1E0; // bool
                constexpr std::ptrdiff_t m_nCrouchState = 0x1E4; // uint32
                constexpr std::ptrdiff_t m_flCrouchTransitionStartTime = 0x1E8; // GameTime_t
                constexpr std::ptrdiff_t m_bDucked = 0x1EC; // bool
                constexpr std::ptrdiff_t m_bDucking = 0x1ED; // bool
                constexpr std::ptrdiff_t m_bInDuckJump = 0x1EE; // bool
                constexpr std::ptrdiff_t m_groundNormal = 0x1F0; // Vector
                constexpr std::ptrdiff_t m_flSurfaceFriction = 0x1FC; // float32
                constexpr std::ptrdiff_t m_surfaceProps = 0x200; // CUtlStringToken
                constexpr std::ptrdiff_t m_nStepside = 0x210; // int32
                constexpr std::ptrdiff_t m_iTargetVolume = 0x214; // int32
                constexpr std::ptrdiff_t m_vecSmoothedVelocity = 0x218; // Vector
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_iObserverMode (uint8)
            // NetworkVarNames: m_hObserverTarget (CHandle<CBaseEntity>)
            namespace CPlayer_ObserverServices {
                constexpr std::ptrdiff_t m_iObserverMode = 0x40; // uint8
                constexpr std::ptrdiff_t m_hObserverTarget = 0x44; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; // ObserverMode_t
                constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4C; // bool
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_hMyWeapons (CHandle<CBasePlayerWeapon>)
            // NetworkVarNames: m_hActiveWeapon (CHandle<CBasePlayerWeapon>)
            // NetworkVarNames: m_hLastWeapon (CHandle<CBasePlayerWeapon>)
            // NetworkVarNames: m_iAmmo (uint16)
            namespace CPlayer_WeaponServices {
                constexpr std::ptrdiff_t m_hMyWeapons = 0x40; // CNetworkUtlVectorBase<CHandle<CBasePlayerWeapon>>
                constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; // CHandle<CBasePlayerWeapon>
                constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; // CHandle<CBasePlayerWeapon>
                constexpr std::ptrdiff_t m_iAmmo = 0x60; // uint16[32]
                constexpr std::ptrdiff_t m_bPreventWeaponPickup = 0xA0; // bool
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace AmmoTypeInfo_t {
                constexpr std::ptrdiff_t m_nMaxCarry = 0x10; // int32
                constexpr std::ptrdiff_t m_nSplashSize = 0x1C; // CRangeInt
                constexpr std::ptrdiff_t m_nFlags = 0x24; // AmmoFlags_t
                constexpr std::ptrdiff_t m_flMass = 0x28; // float32
                constexpr std::ptrdiff_t m_flSpeed = 0x2C; // CRangeFloat
            }
            // Parent: CBodyComponentSkeletonInstance
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_animationController (CBaseAnimGraphController)
            namespace CBodyComponentBaseAnimGraph {
                constexpr std::ptrdiff_t m_animationController = 0x478; // CBaseAnimGraphController
                constexpr std::ptrdiff_t __m_pChainEntity = 0x980; // CNetworkVarChainer
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_ID (CUtlStringToken)
            // NetworkVarNames: m_Values (Vector4D)
            namespace EntityRenderAttribute_t {
                constexpr std::ptrdiff_t m_ID = 0x30; // CUtlStringToken
                constexpr std::ptrdiff_t m_Values = 0x34; // Vector4D
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_Handle (ModelConfigHandle_t)
            // NetworkVarNames: m_Name (string_t)
            // NetworkVarNames: m_AssociatedEntities (CHandle<CBaseModelEntity>)
            // NetworkVarNames: m_AssociatedEntityNames (string_t)
            namespace ActiveModelConfig_t {
                constexpr std::ptrdiff_t m_Handle = 0x28; // ModelConfigHandle_t
                constexpr std::ptrdiff_t m_Name = 0x30; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; // CNetworkUtlVectorBase<CHandle<CBaseModelEntity>>
                constexpr std::ptrdiff_t m_AssociatedEntityNames = 0x50; // CNetworkUtlVectorBase<CUtlSymbolLarge>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_hOwner (CEntityHandle)
            // NetworkVarNames: m_name (CUtlStringToken)
            namespace CGameSceneNodeHandle {
                constexpr std::ptrdiff_t m_hOwner = 0x8; // CEntityHandle
                constexpr std::ptrdiff_t m_name = 0xC; // CUtlStringToken
            }
            // Parent: None
            // Fields count: 32
            //
            // Metadata:
            // NetworkVarNames: m_hParent (CGameSceneNodeHandle)
            // NetworkVarNames: m_vecOrigin (CNetworkOriginCellCoordQuantizedVector)
            // NetworkVarNames: m_angRotation (QAngle)
            // NetworkVarNames: m_flScale (float)
            // NetworkVarNames: m_name (CUtlStringToken)
            // NetworkVarNames: m_hierarchyAttachName (CUtlStringToken)
            namespace CGameSceneNode {
                constexpr std::ptrdiff_t m_nodeToWorld = 0x10; // CTransform
                constexpr std::ptrdiff_t m_pOwner = 0x30; // CEntityInstance*
                constexpr std::ptrdiff_t m_pParent = 0x38; // CGameSceneNode*
                constexpr std::ptrdiff_t m_pChild = 0x40; // CGameSceneNode*
                constexpr std::ptrdiff_t m_pNextSibling = 0x48; // CGameSceneNode*
                constexpr std::ptrdiff_t m_hParent = 0x70; // CGameSceneNodeHandle
                constexpr std::ptrdiff_t m_vecOrigin = 0x80; // CNetworkOriginCellCoordQuantizedVector
                constexpr std::ptrdiff_t m_angRotation = 0xB8; // QAngle
                constexpr std::ptrdiff_t m_flScale = 0xC4; // float32
                constexpr std::ptrdiff_t m_vecAbsOrigin = 0xC8; // Vector
                constexpr std::ptrdiff_t m_angAbsRotation = 0xD4; // QAngle
                constexpr std::ptrdiff_t m_flAbsScale = 0xE0; // float32
                constexpr std::ptrdiff_t m_nParentAttachmentOrBone = 0xE4; // int16
                constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xE6; // bool
                constexpr std::ptrdiff_t m_bDormant = 0xE7; // bool
                constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xE8; // bool
                constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; // bitfield:2
                constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xEB; // uint8
                constexpr std::ptrdiff_t m_nHierarchyType = 0xEC; // uint8
                constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xED; // uint8
                constexpr std::ptrdiff_t m_name = 0xF0; // CUtlStringToken
                constexpr std::ptrdiff_t m_hierarchyAttachName = 0x140; // CUtlStringToken
                constexpr std::ptrdiff_t m_flZOffset = 0x144; // float32
                constexpr std::ptrdiff_t m_vRenderOrigin = 0x148; // Vector
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_hSequence (HSequence)
            // NetworkVarNames: m_flPrevCycle (float32)
            // NetworkVarNames: m_flCycle (float32)
            namespace CNetworkedSequenceOperation {
                constexpr std::ptrdiff_t m_hSequence = 0x8; // HSequence
                constexpr std::ptrdiff_t m_flPrevCycle = 0xC; // float32
                constexpr std::ptrdiff_t m_flCycle = 0x10; // float32
                constexpr std::ptrdiff_t m_flWeight = 0x14; // CNetworkedQuantizedFloat
                constexpr std::ptrdiff_t m_bSequenceChangeNetworked = 0x1C; // bool
                constexpr std::ptrdiff_t m_bDiscontinuity = 0x1D; // bool
                constexpr std::ptrdiff_t m_flPrevCycleFromDiscontinuity = 0x20; // float32
                constexpr std::ptrdiff_t m_flPrevCycleForAnimEventDetection = 0x24; // float32
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_hModel (HModelStrong)
            // NetworkVarNames: m_bClientClothCreationSuppressed (bool)
            // NetworkVarNames: m_MeshGroupMask (MeshGroupMask_t)
            // NetworkVarNames: m_nIdealMotionType (int8)
            namespace CModelState {
                constexpr std::ptrdiff_t m_hModel = 0xA0; // CStrongHandle<InfoForResourceTypeCModel>
                constexpr std::ptrdiff_t m_ModelName = 0xA8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0xE8; // bool
                constexpr std::ptrdiff_t m_MeshGroupMask = 0x180; // uint64
                constexpr std::ptrdiff_t m_nIdealMotionType = 0x212; // int8
                constexpr std::ptrdiff_t m_nForceLOD = 0x213; // int8
                constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x214; // int8
            }
            // Parent: CGameSceneNode
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_modelState (CModelState)
            // NetworkVarNames: m_bIsAnimationEnabled (bool)
            // NetworkVarNames: m_bUseParentRenderBounds (bool)
            // NetworkVarNames: m_materialGroup (CUtlStringToken)
            // NetworkVarNames: m_nHitboxSet (uint8)
            namespace CSkeletonInstance {
                constexpr std::ptrdiff_t m_modelState = 0x160; // CModelState
                constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x380; // bool
                constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x381; // bool
                constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x382; // bool
                constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1
                constexpr std::ptrdiff_t m_materialGroup = 0x384; // CUtlStringToken
                constexpr std::ptrdiff_t m_nHitboxSet = 0x388; // uint8
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_timestamp (GameTime_t)
            // NetworkVarNames: m_nWorldGroupId (WorldGroupId_t)
            namespace IntervalTimer {
                constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t
                constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_duration (float32)
            // NetworkVarNames: m_timestamp (GameTime_t)
            // NetworkVarNames: m_timescale (float32)
            // NetworkVarNames: m_nWorldGroupId (WorldGroupId_t)
            namespace CountdownTimer {
                constexpr std::ptrdiff_t m_duration = 0x8; // float32
                constexpr std::ptrdiff_t m_timestamp = 0xC; // GameTime_t
                constexpr std::ptrdiff_t m_timescale = 0x10; // float32
                constexpr std::ptrdiff_t m_nWorldGroupId = 0x14; // WorldGroupId_t
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_duration (float32)
            // NetworkVarNames: m_timestamp (float32)
            // NetworkVarNames: m_timescale (float32)
            namespace EngineCountdownTimer {
                constexpr std::ptrdiff_t m_duration = 0x8; // float32
                constexpr std::ptrdiff_t m_timestamp = 0xC; // float32
                constexpr std::ptrdiff_t m_timescale = 0x10; // float32
            }
            // Parent: IntervalTimer
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_flValues (float)
            // NetworkVarNames: m_nValueCounts (int)
            // NetworkVarNames: m_nBucketCount (int)
            // NetworkVarNames: m_flInterval (float)
            // NetworkVarNames: m_flFinalValue (float)
            // NetworkVarNames: m_nCompressionType (TimelineCompression_t)
            // NetworkVarNames: m_bStopped (bool)
            namespace CTimeline {
                constexpr std::ptrdiff_t m_flValues = 0x10; // float32[64]
                constexpr std::ptrdiff_t m_nValueCounts = 0x110; // int32[64]
                constexpr std::ptrdiff_t m_nBucketCount = 0x210; // int32
                constexpr std::ptrdiff_t m_flInterval = 0x214; // float32
                constexpr std::ptrdiff_t m_flFinalValue = 0x218; // float32
                constexpr std::ptrdiff_t m_nCompressionType = 0x21C; // TimelineCompression_t
                constexpr std::ptrdiff_t m_bStopped = 0x220; // bool
            }
            // Parent: None
            // Fields count: 24
            //
            // Metadata:
            // NetworkVarNames: m_PredNetBoolVariables (uint32)
            // NetworkVarNames: m_PredNetByteVariables (byte)
            // NetworkVarNames: m_PredNetUInt16Variables (uint16)
            // NetworkVarNames: m_PredNetIntVariables (int32)
            // NetworkVarNames: m_PredNetUInt32Variables (uint32)
            // NetworkVarNames: m_PredNetUInt64Variables (uint64)
            // NetworkVarNames: m_PredNetFloatVariables (float)
            // NetworkVarNames: m_PredNetVectorVariables (Vector)
            // NetworkVarNames: m_PredNetQuaternionVariables (Quaternion)
            // NetworkVarNames: m_PredNetGlobalSymbolVariables (CGlobalSymbol)
            // NetworkVarNames: m_OwnerOnlyPredNetBoolVariables (uint32)
            // NetworkVarNames: m_OwnerOnlyPredNetByteVariables (byte)
            // NetworkVarNames: m_OwnerOnlyPredNetUInt16Variables (uint16)
            // NetworkVarNames: m_OwnerOnlyPredNetIntVariables (int32)
            // NetworkVarNames: m_OwnerOnlyPredNetUInt32Variables (uint32)
            // NetworkVarNames: m_OwnerOnlyPredNetUInt64Variables (uint64)
            // NetworkVarNames: m_OwnerOnlyPredNetFloatVariables (float)
            // NetworkVarNames: m_OwnerOnlyPredNetVectorVariables (Vector)
            // NetworkVarNames: m_OwnerOnlyPredNetQuaternionVariables (Quaternion)
            // NetworkVarNames: m_OwnerOnlyPredNetGlobalSymbolVariables (CGlobalSymbol)
            // NetworkVarNames: m_nBoolVariablesCount (int)
            // NetworkVarNames: m_nOwnerOnlyBoolVariablesCount (int)
            // NetworkVarNames: m_nRandomSeedOffset (int)
            // NetworkVarNames: m_flLastTeleportTime (float)
            namespace CAnimGraphNetworkedVariables {
                constexpr std::ptrdiff_t m_PredNetBoolVariables = 0x8; // CNetworkUtlVectorBase<uint32>
                constexpr std::ptrdiff_t m_PredNetByteVariables = 0x20; // CNetworkUtlVectorBase<uint8>
                constexpr std::ptrdiff_t m_PredNetUInt16Variables = 0x38; // CNetworkUtlVectorBase<uint16>
                constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; // CNetworkUtlVectorBase<int32>
                constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // CNetworkUtlVectorBase<uint32>
                constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // CNetworkUtlVectorBase<uint64>
                constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // CNetworkUtlVectorBase<float32>
                constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // CNetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xC8; // CNetworkUtlVectorBase<Quaternion>
                constexpr std::ptrdiff_t m_PredNetGlobalSymbolVariables = 0xE0; // CNetworkUtlVectorBase<CGlobalSymbol>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; // CNetworkUtlVectorBase<uint32>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0x110; // CNetworkUtlVectorBase<uint8>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x128; // CNetworkUtlVectorBase<uint16>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // CNetworkUtlVectorBase<int32>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; // CNetworkUtlVectorBase<uint32>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x170; // CNetworkUtlVectorBase<uint64>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x188; // CNetworkUtlVectorBase<float32>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x1A0; // CNetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetQuaternionVariables = 0x1B8; // CNetworkUtlVectorBase<Quaternion>
                constexpr std::ptrdiff_t m_OwnerOnlyPredNetGlobalSymbolVariables = 0x1D0; // CNetworkUtlVectorBase<CGlobalSymbol>
                constexpr std::ptrdiff_t m_nBoolVariablesCount = 0x1E8; // int32
                constexpr std::ptrdiff_t m_nOwnerOnlyBoolVariablesCount = 0x1EC; // int32
                constexpr std::ptrdiff_t m_nRandomSeedOffset = 0x1F0; // int32
                constexpr std::ptrdiff_t m_flLastTeleportTime = 0x1F4; // float32
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPropertyCustomFGDType
            namespace CFootstepTableHandle {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CBaseEntityAPI {
            }
            // Parent: None
            // Fields count: 16
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CGameScriptedMoveData {
                constexpr std::ptrdiff_t m_vAccumulatedRootMotion = 0x0; // Vector
                constexpr std::ptrdiff_t m_vDest = 0xC; // Vector
                constexpr std::ptrdiff_t m_vSrc = 0x18; // Vector
                constexpr std::ptrdiff_t m_angSrc = 0x24; // QAngle
                constexpr std::ptrdiff_t m_angDst = 0x30; // QAngle
                constexpr std::ptrdiff_t m_angCurrent = 0x3C; // QAngle
                constexpr std::ptrdiff_t m_flAngRate = 0x48; // float32
                constexpr std::ptrdiff_t m_flDuration = 0x4C; // float32
                constexpr std::ptrdiff_t m_flStartTime = 0x50; // GameTime_t
                constexpr std::ptrdiff_t m_bActive = 0x54; // bool
                constexpr std::ptrdiff_t m_bTeleportOnEnd = 0x55; // bool
                constexpr std::ptrdiff_t m_bIgnoreRotation = 0x56; // bool
                constexpr std::ptrdiff_t m_nType = 0x58; // ScriptedMoveType_t
                constexpr std::ptrdiff_t m_bSuccess = 0x5C; // bool
                constexpr std::ptrdiff_t m_nForcedCrouchState = 0x60; // ForcedCrouchState_t
                constexpr std::ptrdiff_t m_bIgnoreCollisions = 0x64; // bool
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CTakeDamageInfoAPI {
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MPulseInstanceDomainInfo
            // MPulseLibraryBindings
            // MPulseDomainOptInFeatureTag
            namespace CPulseGraphInstance_ServerEntity {
                constexpr std::ptrdiff_t m_pComponent = 0xD8; // CPulseGraphComponentBase*
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseLibraryBindings
            // MPropertyFriendlyName
            // MPropertyDescription
            namespace CPulseServerFuncs {
            }
            // Parent: CPulseCell_BaseFlow
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MCellForDomain
            // MPulseCellMethodBindings
            // MPropertyFriendlyName
            // MPropertyDescription
            namespace CPulseCell_SoundEventStart {
                constexpr std::ptrdiff_t m_Type = 0x48; // SoundEventStartType_t
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseLibraryBindings
            // MPropertyFriendlyName
            // MPropertyDescription
            namespace CPulseServerFuncs_Sounds {
            }
            // Parent: CPulseCell_BaseYieldingInflow
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPulseCell_Outflow_PlaySceneBase {
                constexpr std::ptrdiff_t m_OnFinished = 0x48; // CPulse_ResumePoint
                constexpr std::ptrdiff_t m_OnCanceled = 0x58; // CPulse_ResumePoint
                constexpr std::ptrdiff_t m_Triggers = 0x68; // CUtlVector<CPulse_OutflowConnection>
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PulseScriptedSequenceData_t {
                constexpr std::ptrdiff_t m_nActorID = 0x0; // int32
                constexpr std::ptrdiff_t m_szPreIdleSequence = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_szEntrySequence = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_szSequence = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_szExitSequence = 0x20; // CUtlString
                constexpr std::ptrdiff_t m_bLoopPreIdleSequence = 0x28; // bool
                constexpr std::ptrdiff_t m_bLoopActionSequence = 0x29; // bool
                constexpr std::ptrdiff_t m_bLoopPostIdleSequence = 0x2A; // bool
                constexpr std::ptrdiff_t m_bIgnoreLookAt = 0x2B; // bool
            }
            // Parent: CEntityInstance
            // Fields count: 75
            //
            // Metadata:
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // NetworkVarNames: m_CBodyComponent (CBodyComponent::Storage_t)
            // NetworkVarNames: m_iHealth (int32)
            // NetworkVarNames: m_iMaxHealth (int32)
            // NetworkVarNames: m_lifeState (uint8)
            // NetworkVarNames: m_bTakesDamage (bool)
            // NetworkVarNames: m_nTakeDamageFlags (TakeDamageFlags_t)
            // NetworkVarNames: m_bIsPlatform (bool)
            // NetworkVarNames: m_MoveCollide (MoveCollide_t)
            // NetworkVarNames: m_MoveType (MoveType_t)
            // NetworkVarNames: m_nSubclassID (EntitySubclassID_t)
            // NetworkVarNames: m_flAnimTime (float32)
            // NetworkVarNames: m_flSimulationTime (float32)
            // NetworkVarNames: m_flCreateTime (GameTime_t)
            // NetworkVarNames: m_bClientSideRagdoll (bool)
            // NetworkVarNames: m_ubInterpolationFrame (uint8)
            // NetworkVarNames: m_iTeamNum (uint8)
            // NetworkVarNames: m_spawnflags (uint32)
            // NetworkVarNames: m_nNextThinkTick (GameTick_t)
            // NetworkVarNames: m_fFlags (uint32)
            // NetworkVarNames: m_vecVelocity (CNetworkVelocityVector)
            // NetworkVarNames: m_vecBaseVelocity (Vector)
            // NetworkVarNames: m_hEffectEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_hOwnerEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_fEffects (uint32)
            // NetworkVarNames: m_hGroundEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_flFriction (float32)
            // NetworkVarNames: m_flElasticity (float32)
            // NetworkVarNames: m_flGravityScale (float32)
            // NetworkVarNames: m_flTimeScale (float32)
            // NetworkVarNames: m_flWaterLevel (float)
            // NetworkVarNames: m_bAnimatedEveryTick (bool)
            // NetworkVarNames: m_flNavIgnoreUntilTime (GameTime_t)
            namespace CBaseEntity {
                constexpr std::ptrdiff_t m_CBodyComponent = 0x38; // CBodyComponent*
                constexpr std::ptrdiff_t m_NetworkTransmitComponent = 0x40; // CNetworkTransmitComponent
                constexpr std::ptrdiff_t m_aThinkFunctions = 0x4F0; // CUtlVector<thinkfunc_t>
                constexpr std::ptrdiff_t m_iCurrentThinkContext = 0x508; // int32
                constexpr std::ptrdiff_t m_nLastThinkTick = 0x50C; // GameTick_t
                constexpr std::ptrdiff_t m_nDisableContextThinkStartTick = 0x510; // GameTick_t
                constexpr std::ptrdiff_t m_isSteadyState = 0x520; // CBitVec<64>
                constexpr std::ptrdiff_t m_lastNetworkChange = 0x528; // float32
                constexpr std::ptrdiff_t m_ResponseContexts = 0x540; // CUtlVector<ResponseContext_t>
                constexpr std::ptrdiff_t m_iszResponseContext = 0x558; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iHealth = 0x5A0; // int32
                constexpr std::ptrdiff_t m_iMaxHealth = 0x5A4; // int32
                constexpr std::ptrdiff_t m_lifeState = 0x5A8; // uint8
                constexpr std::ptrdiff_t m_flDamageAccumulator = 0x5AC; // float32
                constexpr std::ptrdiff_t m_bTakesDamage = 0x5B0; // bool
                constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x5B4; // TakeDamageFlags_t
                constexpr std::ptrdiff_t m_bIsPlatform = 0x5B8; // bool
                constexpr std::ptrdiff_t m_MoveCollide = 0x5BA; // MoveCollide_t
                constexpr std::ptrdiff_t m_MoveType = 0x5BB; // MoveType_t
                constexpr std::ptrdiff_t m_nActualMoveType = 0x5BC; // MoveType_t
                constexpr std::ptrdiff_t m_nWaterTouch = 0x5BD; // uint8
                constexpr std::ptrdiff_t m_nSlimeTouch = 0x5BE; // uint8
                constexpr std::ptrdiff_t m_bRestoreInHierarchy = 0x5BF; // bool
                constexpr std::ptrdiff_t m_target = 0x5C0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hDamageFilter = 0x5C8; // CHandle<CBaseFilter>
                constexpr std::ptrdiff_t m_iszDamageFilterName = 0x5D0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_flMoveDoneTime = 0x5D8; // float32
                constexpr std::ptrdiff_t m_nSubclassID = 0x5DC; // CUtlStringToken
                constexpr std::ptrdiff_t m_flAnimTime = 0x5E8; // float32
                constexpr std::ptrdiff_t m_flSimulationTime = 0x5EC; // float32
                constexpr std::ptrdiff_t m_flCreateTime = 0x5F0; // GameTime_t
                constexpr std::ptrdiff_t m_bClientSideRagdoll = 0x5F4; // bool
                constexpr std::ptrdiff_t m_ubInterpolationFrame = 0x5F5; // uint8
                constexpr std::ptrdiff_t m_vPrevVPhysicsUpdatePos = 0x5F8; // Vector
                constexpr std::ptrdiff_t m_iTeamNum = 0x604; // uint8
                constexpr std::ptrdiff_t m_iGlobalname = 0x608; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iSentToClients = 0x610; // int32
                constexpr std::ptrdiff_t m_flSpeed = 0x614; // float32
                constexpr std::ptrdiff_t m_sUniqueHammerID = 0x618; // CUtlString
                constexpr std::ptrdiff_t m_spawnflags = 0x620; // uint32
                constexpr std::ptrdiff_t m_nNextThinkTick = 0x624; // GameTick_t
                constexpr std::ptrdiff_t m_nSimulationTick = 0x628; // int32
                constexpr std::ptrdiff_t m_OnKilled = 0x630; // CEntityIOOutput
                constexpr std::ptrdiff_t m_fFlags = 0x658; // uint32
                constexpr std::ptrdiff_t m_vecAbsVelocity = 0x65C; // Vector
                constexpr std::ptrdiff_t m_vecVelocity = 0x668; // CNetworkVelocityVector
                constexpr std::ptrdiff_t m_vecBaseVelocity = 0x698; // Vector
                constexpr std::ptrdiff_t m_nPushEnumCount = 0x6A4; // int32
                constexpr std::ptrdiff_t m_pCollision = 0x6A8; // CCollisionProperty*
                constexpr std::ptrdiff_t m_hEffectEntity = 0x6B0; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hOwnerEntity = 0x6B4; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_fEffects = 0x6B8; // uint32
                constexpr std::ptrdiff_t m_hGroundEntity = 0x6BC; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_flFriction = 0x6C0; // float32
                constexpr std::ptrdiff_t m_flElasticity = 0x6C4; // float32
                constexpr std::ptrdiff_t m_flGravityScale = 0x6C8; // float32
                constexpr std::ptrdiff_t m_flTimeScale = 0x6CC; // float32
                constexpr std::ptrdiff_t m_flWaterLevel = 0x6D0; // float32
                constexpr std::ptrdiff_t m_bAnimatedEveryTick = 0x6D4; // bool
                constexpr std::ptrdiff_t m_bDisableLowViolence = 0x6D5; // bool
                constexpr std::ptrdiff_t m_nWaterType = 0x6D6; // uint8
                constexpr std::ptrdiff_t m_iEFlags = 0x6D8; // int32
                constexpr std::ptrdiff_t m_OnUser1 = 0x6E0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnUser2 = 0x708; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnUser3 = 0x730; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnUser4 = 0x758; // CEntityIOOutput
                constexpr std::ptrdiff_t m_iInitialTeamNum = 0x780; // int32
                constexpr std::ptrdiff_t m_flNavIgnoreUntilTime = 0x784; // GameTime_t
                constexpr std::ptrdiff_t m_vecAngVelocity = 0x788; // QAngle
                constexpr std::ptrdiff_t m_bNetworkQuantizeOriginAndAngles = 0x794; // bool
                constexpr std::ptrdiff_t m_bLagCompensate = 0x795; // bool
                constexpr std::ptrdiff_t m_flOverriddenFriction = 0x798; // float32
                constexpr std::ptrdiff_t m_pBlocker = 0x79C; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_flLocalTime = 0x7A0; // float32
                constexpr std::ptrdiff_t m_flVPhysicsUpdateLocalTime = 0x7A4; // float32
            }
            // Parent: CBaseEntity
            // Fields count: 17
            //
            // Metadata:
            // MNetworkIncludeByUserGroup
            // NetworkVarNames: m_flFadeInDuration (float32)
            // NetworkVarNames: m_flFadeOutDuration (float32)
            // NetworkVarNames: m_flMaxWeight (float32)
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_bMaster (bool)
            // NetworkVarNames: m_bClientSide (bool)
            // NetworkVarNames: m_bExclusive (bool)
            // NetworkVarNames: m_MinFalloff (float32)
            // NetworkVarNames: m_MaxFalloff (float32)
            // NetworkVarNames: m_flCurWeight (float32)
            // NetworkVarNames: m_netlookupFilename (char)
            namespace CColorCorrection {
                constexpr std::ptrdiff_t m_flFadeInDuration = 0x7A8; // float32
                constexpr std::ptrdiff_t m_flFadeOutDuration = 0x7AC; // float32
                constexpr std::ptrdiff_t m_flStartFadeInWeight = 0x7B0; // float32
                constexpr std::ptrdiff_t m_flStartFadeOutWeight = 0x7B4; // float32
                constexpr std::ptrdiff_t m_flTimeStartFadeIn = 0x7B8; // GameTime_t
                constexpr std::ptrdiff_t m_flTimeStartFadeOut = 0x7BC; // GameTime_t
                constexpr std::ptrdiff_t m_flMaxWeight = 0x7C0; // float32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x7C4; // bool
                constexpr std::ptrdiff_t m_bEnabled = 0x7C5; // bool
                constexpr std::ptrdiff_t m_bMaster = 0x7C6; // bool
                constexpr std::ptrdiff_t m_bClientSide = 0x7C7; // bool
                constexpr std::ptrdiff_t m_bExclusive = 0x7C8; // bool
                constexpr std::ptrdiff_t m_MinFalloff = 0x7CC; // float32
                constexpr std::ptrdiff_t m_MaxFalloff = 0x7D0; // float32
                constexpr std::ptrdiff_t m_flCurWeight = 0x7D4; // float32
                constexpr std::ptrdiff_t m_netlookupFilename = 0x7D8; // char[512]
                constexpr std::ptrdiff_t m_lookupFilename = 0x9D8; // CUtlSymbolLarge
            }
            // Parent: CBaseEntity
            // Fields count: 11
            //
            // Metadata:
            // NetworkVarNames: m_hEntAttached (CHandle<CBaseEntity>)
            // NetworkVarNames: m_bCheapEffect (bool)
            namespace CEntityFlame {
                constexpr std::ptrdiff_t m_hEntAttached = 0x7A8; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bCheapEffect = 0x7AC; // bool
                constexpr std::ptrdiff_t m_flSize = 0x7B0; // float32
                constexpr std::ptrdiff_t m_bUseHitboxes = 0x7B4; // bool
                constexpr std::ptrdiff_t m_iNumHitboxFires = 0x7B8; // int32
                constexpr std::ptrdiff_t m_flHitboxFireScale = 0x7BC; // float32
                constexpr std::ptrdiff_t m_flLifetime = 0x7C0; // GameTime_t
                constexpr std::ptrdiff_t m_hAttacker = 0x7C4; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_iDangerSound = 0x7C8; // int32
                constexpr std::ptrdiff_t m_flDirectDamagePerSecond = 0x7CC; // float32
                constexpr std::ptrdiff_t m_iCustomDamageType = 0x7D0; // int32
            }
            // Parent: CBaseEntity
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_flScale (float32)
            // NetworkVarNames: m_flStartScale (float32)
            // NetworkVarNames: m_flScaleTime (float32)
            // NetworkVarNames: m_nFlags (uint32)
            namespace CBaseFire {
                constexpr std::ptrdiff_t m_flScale = 0x7A8; // float32
                constexpr std::ptrdiff_t m_flStartScale = 0x7AC; // float32
                constexpr std::ptrdiff_t m_flScaleTime = 0x7B0; // float32
                constexpr std::ptrdiff_t m_nFlags = 0x7B4; // uint32
            }
            // Parent: CBaseFire
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_nFlameModelIndex (int32)
            // NetworkVarNames: m_nFlameFromAboveModelIndex (int32)
            namespace CFireSmoke {
                constexpr std::ptrdiff_t m_nFlameModelIndex = 0x7B8; // int32
                constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x7BC; // int32
            }
            // Parent: CBaseEntity
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_skyboxData (sky3dparams_t)
            // NetworkVarNames: m_skyboxSlotToken (CUtlStringToken)
            namespace CSkyCamera {
                constexpr std::ptrdiff_t m_skyboxData = 0x7A8; // sky3dparams_t
                constexpr std::ptrdiff_t m_skyboxSlotToken = 0x838; // CUtlStringToken
                constexpr std::ptrdiff_t m_bUseAngles = 0x83C; // bool
                constexpr std::ptrdiff_t m_pNext = 0x840; // CSkyCamera*
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CNavLinkAnimgraphVar {
                constexpr std::ptrdiff_t m_strAnimgraphVar = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_unAlignmentDegrees = 0x8; // uint32
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_nInteractsAs (uint64)
            // NetworkVarNames: m_nInteractsWith (uint64)
            // NetworkVarNames: m_nInteractsExclude (uint64)
            // NetworkVarNames: m_nEntityId (uint32)
            // NetworkVarNames: m_nOwnerId (uint32)
            // NetworkVarNames: m_nHierarchyId (uint16)
            // NetworkVarNames: m_nCollisionGroup (uint8)
            // NetworkVarNames: m_nCollisionFunctionMask (uint8)
            namespace VPhysicsCollisionAttribute_t {
                constexpr std::ptrdiff_t m_nInteractsAs = 0x8; // uint64
                constexpr std::ptrdiff_t m_nInteractsWith = 0x10; // uint64
                constexpr std::ptrdiff_t m_nInteractsExclude = 0x18; // uint64
                constexpr std::ptrdiff_t m_nEntityId = 0x20; // uint32
                constexpr std::ptrdiff_t m_nOwnerId = 0x24; // uint32
                constexpr std::ptrdiff_t m_nHierarchyId = 0x28; // uint16
                constexpr std::ptrdiff_t m_nCollisionGroup = 0x2A; // uint8
                constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2B; // uint8
            }
            // Parent: None
            // Fields count: 17
            //
            // Metadata:
            // NetworkVarNames: m_collisionAttribute (VPhysicsCollisionAttribute_t)
            // NetworkVarNames: m_vecMins (Vector)
            // NetworkVarNames: m_vecMaxs (Vector)
            // NetworkVarNames: m_usSolidFlags (uint8)
            // NetworkVarNames: m_nSolidType (SolidType_t)
            // NetworkVarNames: m_triggerBloat (uint8)
            // NetworkVarNames: m_nSurroundType (SurroundingBoundsType_t)
            // NetworkVarNames: m_CollisionGroup (uint8)
            // NetworkVarNames: m_nEnablePhysics (uint8)
            // NetworkVarNames: m_vecSpecifiedSurroundingMins (Vector)
            // NetworkVarNames: m_vecSpecifiedSurroundingMaxs (Vector)
            // NetworkVarNames: m_vCapsuleCenter1 (Vector)
            // NetworkVarNames: m_vCapsuleCenter2 (Vector)
            // NetworkVarNames: m_flCapsuleRadius (float)
            namespace CCollisionProperty {
                constexpr std::ptrdiff_t m_collisionAttribute = 0x10; // VPhysicsCollisionAttribute_t
                constexpr std::ptrdiff_t m_vecMins = 0x40; // Vector
                constexpr std::ptrdiff_t m_vecMaxs = 0x4C; // Vector
                constexpr std::ptrdiff_t m_usSolidFlags = 0x5A; // uint8
                constexpr std::ptrdiff_t m_nSolidType = 0x5B; // SolidType_t
                constexpr std::ptrdiff_t m_triggerBloat = 0x5C; // uint8
                constexpr std::ptrdiff_t m_nSurroundType = 0x5D; // SurroundingBoundsType_t
                constexpr std::ptrdiff_t m_CollisionGroup = 0x5E; // uint8
                constexpr std::ptrdiff_t m_nEnablePhysics = 0x5F; // uint8
                constexpr std::ptrdiff_t m_flBoundingRadius = 0x60; // float32
                constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMins = 0x64; // Vector
                constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMaxs = 0x70; // Vector
                constexpr std::ptrdiff_t m_vecSurroundingMaxs = 0x7C; // Vector
                constexpr std::ptrdiff_t m_vecSurroundingMins = 0x88; // Vector
                constexpr std::ptrdiff_t m_vCapsuleCenter1 = 0x94; // Vector
                constexpr std::ptrdiff_t m_vCapsuleCenter2 = 0xA0; // Vector
                constexpr std::ptrdiff_t m_flCapsuleRadius = 0xAC; // float32
            }
            // Parent: None
            // Fields count: 21
            //
            // Metadata:
            // NetworkVarNames: m_vOrigin (Vector)
            // NetworkVarNames: m_vStart (Vector)
            // NetworkVarNames: m_vNormal (Vector)
            // NetworkVarNames: m_vAngles (QAngle)
            // NetworkVarNames: m_hEntity (CEntityHandle)
            // NetworkVarNames: m_hOtherEntity (CEntityHandle)
            // NetworkVarNames: m_flScale (float32)
            // NetworkVarNames: m_flMagnitude (float32)
            // NetworkVarNames: m_flRadius (float32)
            // NetworkVarNames: m_nSurfaceProp (CUtlStringToken)
            // NetworkVarNames: m_nEffectIndex (HParticleSystemDefinition)
            // NetworkVarNames: m_nDamageType (uint32)
            // NetworkVarNames: m_nPenetrate (uint8)
            // NetworkVarNames: m_nMaterial (uint16)
            // NetworkVarNames: m_nHitBox (uint16)
            // NetworkVarNames: m_nColor (uint8)
            // NetworkVarNames: m_fFlags (uint8)
            // NetworkVarNames: m_nAttachmentIndex (AttachmentHandle_t)
            // NetworkVarNames: m_nAttachmentName (CUtlStringToken)
            // NetworkVarNames: m_iEffectName (uint16)
            // NetworkVarNames: m_nExplosionType (uint8)
            namespace CEffectData {
                constexpr std::ptrdiff_t m_vOrigin = 0x8; // Vector
                constexpr std::ptrdiff_t m_vStart = 0x14; // Vector
                constexpr std::ptrdiff_t m_vNormal = 0x20; // Vector
                constexpr std::ptrdiff_t m_vAngles = 0x2C; // QAngle
                constexpr std::ptrdiff_t m_hEntity = 0x38; // CEntityHandle
                constexpr std::ptrdiff_t m_hOtherEntity = 0x3C; // CEntityHandle
                constexpr std::ptrdiff_t m_flScale = 0x40; // float32
                constexpr std::ptrdiff_t m_flMagnitude = 0x44; // float32
                constexpr std::ptrdiff_t m_flRadius = 0x48; // float32
                constexpr std::ptrdiff_t m_nSurfaceProp = 0x4C; // CUtlStringToken
                constexpr std::ptrdiff_t m_nEffectIndex = 0x50; // CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_nDamageType = 0x58; // uint32
                constexpr std::ptrdiff_t m_nPenetrate = 0x5C; // uint8
                constexpr std::ptrdiff_t m_nMaterial = 0x5E; // uint16
                constexpr std::ptrdiff_t m_nHitBox = 0x60; // uint16
                constexpr std::ptrdiff_t m_nColor = 0x62; // uint8
                constexpr std::ptrdiff_t m_fFlags = 0x63; // uint8
                constexpr std::ptrdiff_t m_nAttachmentIndex = 0x64; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_nAttachmentName = 0x68; // CUtlStringToken
                constexpr std::ptrdiff_t m_iEffectName = 0x6C; // uint16
                constexpr std::ptrdiff_t m_nExplosionType = 0x6E; // uint8
            }
            // Parent: CBaseEntity
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_flFadeStartDist (float32)
            // NetworkVarNames: m_flFadeEndDist (float32)
            namespace CEnvDetailController {
                constexpr std::ptrdiff_t m_flFadeStartDist = 0x7A8; // float32
                constexpr std::ptrdiff_t m_flFadeEndDist = 0x7AC; // float32
            }
            // Parent: None
            // Fields count: 31
            //
            // Metadata:
            // NetworkVarNames: m_flStartTime (GameTime_t)
            // NetworkVarNames: m_iWindSeed (uint32)
            // NetworkVarNames: m_iMinWind (uint16)
            // NetworkVarNames: m_iMaxWind (uint16)
            // NetworkVarNames: m_windRadius (int32)
            // NetworkVarNames: m_iMinGust (uint16)
            // NetworkVarNames: m_iMaxGust (uint16)
            // NetworkVarNames: m_flMinGustDelay (float32)
            // NetworkVarNames: m_flMaxGustDelay (float32)
            // NetworkVarNames: m_flGustDuration (float32)
            // NetworkVarNames: m_iGustDirChange (uint16)
            // NetworkVarNames: m_location (Vector)
            // NetworkVarNames: m_iInitialWindDir (uint16)
            // NetworkVarNames: m_flInitialWindSpeed (float32)
            namespace CEnvWindShared {
                constexpr std::ptrdiff_t m_flStartTime = 0x8; // GameTime_t
                constexpr std::ptrdiff_t m_iWindSeed = 0xC; // uint32
                constexpr std::ptrdiff_t m_iMinWind = 0x10; // uint16
                constexpr std::ptrdiff_t m_iMaxWind = 0x12; // uint16
                constexpr std::ptrdiff_t m_windRadius = 0x14; // int32
                constexpr std::ptrdiff_t m_iMinGust = 0x18; // uint16
                constexpr std::ptrdiff_t m_iMaxGust = 0x1A; // uint16
                constexpr std::ptrdiff_t m_flMinGustDelay = 0x1C; // float32
                constexpr std::ptrdiff_t m_flMaxGustDelay = 0x20; // float32
                constexpr std::ptrdiff_t m_flGustDuration = 0x24; // float32
                constexpr std::ptrdiff_t m_iGustDirChange = 0x28; // uint16
                constexpr std::ptrdiff_t m_location = 0x2C; // Vector
                constexpr std::ptrdiff_t m_iszGustSound = 0x38; // int32
                constexpr std::ptrdiff_t m_iWindDir = 0x3C; // int32
                constexpr std::ptrdiff_t m_flWindSpeed = 0x40; // float32
                constexpr std::ptrdiff_t m_currentWindVector = 0x44; // Vector
                constexpr std::ptrdiff_t m_CurrentSwayVector = 0x50; // Vector
                constexpr std::ptrdiff_t m_PrevSwayVector = 0x5C; // Vector
                constexpr std::ptrdiff_t m_iInitialWindDir = 0x68; // uint16
                constexpr std::ptrdiff_t m_flInitialWindSpeed = 0x6C; // float32
                constexpr std::ptrdiff_t m_OnGustStart = 0x70; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnGustEnd = 0x98; // CEntityIOOutput
                constexpr std::ptrdiff_t m_flVariationTime = 0xC0; // GameTime_t
                constexpr std::ptrdiff_t m_flSwayTime = 0xC4; // GameTime_t
                constexpr std::ptrdiff_t m_flSimTime = 0xC8; // GameTime_t
                constexpr std::ptrdiff_t m_flSwitchTime = 0xCC; // GameTime_t
                constexpr std::ptrdiff_t m_flAveWindSpeed = 0xD0; // float32
                constexpr std::ptrdiff_t m_bGusting = 0xD4; // bool
                constexpr std::ptrdiff_t m_flWindAngleVariation = 0xD8; // float32
                constexpr std::ptrdiff_t m_flWindSpeedVariation = 0xDC; // float32
                constexpr std::ptrdiff_t m_iEntIndex = 0xE0; // CEntityIndex
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // NetworkVarNames: m_nModelID (int32)
            // NetworkVarNames: m_hMaterial (HMaterialStrong)
            // NetworkVarNames: m_solid (ShardSolid_t)
            // NetworkVarNames: m_ShatterPanelMode (ShatterPanelMode)
            // NetworkVarNames: m_vecPanelSize (Vector2D)
            // NetworkVarNames: m_vecStressPositionA (Vector2D)
            // NetworkVarNames: m_vecStressPositionB (Vector2D)
            // NetworkVarNames: m_vecPanelVertices (Vector2D)
            // NetworkVarNames: m_flGlassHalfThickness (float)
            // NetworkVarNames: m_bHasParent (bool)
            // NetworkVarNames: m_bParentFrozen (bool)
            // NetworkVarNames: m_SurfacePropStringToken (CUtlStringToken)
            namespace shard_model_desc_t {
                constexpr std::ptrdiff_t m_nModelID = 0x8; // int32
                constexpr std::ptrdiff_t m_hMaterial = 0x10; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_solid = 0x18; // ShardSolid_t
                constexpr std::ptrdiff_t m_ShatterPanelMode = 0x19; // ShatterPanelMode
                constexpr std::ptrdiff_t m_vecPanelSize = 0x1C; // Vector2D
                constexpr std::ptrdiff_t m_vecStressPositionA = 0x24; // Vector2D
                constexpr std::ptrdiff_t m_vecStressPositionB = 0x2C; // Vector2D
                constexpr std::ptrdiff_t m_vecPanelVertices = 0x38; // CNetworkUtlVectorBase<Vector2D>
                constexpr std::ptrdiff_t m_flGlassHalfThickness = 0x50; // float32
                constexpr std::ptrdiff_t m_bHasParent = 0x54; // bool
                constexpr std::ptrdiff_t m_bParentFrozen = 0x55; // bool
                constexpr std::ptrdiff_t m_SurfacePropStringToken = 0x58; // CUtlStringToken
            }
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // NetworkVarNames: m_iGlowType (int32)
            // NetworkVarNames: m_iGlowTeam (int32)
            // NetworkVarNames: m_nGlowRange (int32)
            // NetworkVarNames: m_nGlowRangeMin (int32)
            // NetworkVarNames: m_glowColorOverride (Color)
            // NetworkVarNames: m_bFlashing (bool)
            // NetworkVarNames: m_flGlowTime (float)
            // NetworkVarNames: m_flGlowStartTime (float)
            // NetworkVarNames: m_bEligibleForScreenHighlight (bool)
            namespace CGlowProperty {
                constexpr std::ptrdiff_t m_fGlowColor = 0x8; // Vector
                constexpr std::ptrdiff_t m_iGlowType = 0x30; // int32
                constexpr std::ptrdiff_t m_iGlowTeam = 0x34; // int32
                constexpr std::ptrdiff_t m_nGlowRange = 0x38; // int32
                constexpr std::ptrdiff_t m_nGlowRangeMin = 0x3C; // int32
                constexpr std::ptrdiff_t m_glowColorOverride = 0x40; // Color
                constexpr std::ptrdiff_t m_bFlashing = 0x44; // bool
                constexpr std::ptrdiff_t m_flGlowTime = 0x48; // float32
                constexpr std::ptrdiff_t m_flGlowStartTime = 0x4C; // float32
                constexpr std::ptrdiff_t m_bEligibleForScreenHighlight = 0x50; // bool
                constexpr std::ptrdiff_t m_bGlowing = 0x51; // bool
            }
            // Parent: None
            // Fields count: 25
            //
            // Metadata:
            // NetworkVarNames: dirPrimary (Vector)
            // NetworkVarNames: colorPrimary (Color)
            // NetworkVarNames: colorSecondary (Color)
            // NetworkVarNames: colorPrimaryLerpTo (Color)
            // NetworkVarNames: colorSecondaryLerpTo (Color)
            // NetworkVarNames: start (float32)
            // NetworkVarNames: end (float32)
            // NetworkVarNames: farz (float32)
            // NetworkVarNames: maxdensity (float32)
            // NetworkVarNames: exponent (float32)
            // NetworkVarNames: HDRColorScale (float32)
            // NetworkVarNames: skyboxFogFactor (float32)
            // NetworkVarNames: skyboxFogFactorLerpTo (float32)
            // NetworkVarNames: startLerpTo (float32)
            // NetworkVarNames: endLerpTo (float32)
            // NetworkVarNames: maxdensityLerpTo (float32)
            // NetworkVarNames: lerptime (GameTime_t)
            // NetworkVarNames: duration (float32)
            // NetworkVarNames: blendtobackground (float32)
            // NetworkVarNames: scattering (float32)
            // NetworkVarNames: locallightscale (float32)
            // NetworkVarNames: enable (bool)
            // NetworkVarNames: blend (bool)
            // NetworkVarNames: m_bNoReflectionFog (bool)
            namespace fogparams_t {
                constexpr std::ptrdiff_t dirPrimary = 0x8; // Vector
                constexpr std::ptrdiff_t colorPrimary = 0x14; // Color
                constexpr std::ptrdiff_t colorSecondary = 0x18; // Color
                constexpr std::ptrdiff_t colorPrimaryLerpTo = 0x1C; // Color
                constexpr std::ptrdiff_t colorSecondaryLerpTo = 0x20; // Color
                constexpr std::ptrdiff_t start = 0x24; // float32
                constexpr std::ptrdiff_t end = 0x28; // float32
                constexpr std::ptrdiff_t farz = 0x2C; // float32
                constexpr std::ptrdiff_t maxdensity = 0x30; // float32
                constexpr std::ptrdiff_t exponent = 0x34; // float32
                constexpr std::ptrdiff_t HDRColorScale = 0x38; // float32
                constexpr std::ptrdiff_t skyboxFogFactor = 0x3C; // float32
                constexpr std::ptrdiff_t skyboxFogFactorLerpTo = 0x40; // float32
                constexpr std::ptrdiff_t startLerpTo = 0x44; // float32
                constexpr std::ptrdiff_t endLerpTo = 0x48; // float32
                constexpr std::ptrdiff_t maxdensityLerpTo = 0x4C; // float32
                constexpr std::ptrdiff_t lerptime = 0x50; // GameTime_t
                constexpr std::ptrdiff_t duration = 0x54; // float32
                constexpr std::ptrdiff_t blendtobackground = 0x58; // float32
                constexpr std::ptrdiff_t scattering = 0x5C; // float32
                constexpr std::ptrdiff_t locallightscale = 0x60; // float32
                constexpr std::ptrdiff_t enable = 0x64; // bool
                constexpr std::ptrdiff_t blend = 0x65; // bool
                constexpr std::ptrdiff_t m_bNoReflectionFog = 0x66; // bool
                constexpr std::ptrdiff_t m_bPadding = 0x67; // bool
            }
            // Parent: None
            // Fields count: 14
            //
            // Metadata:
            // NetworkVarNames: m_hCtrl (CHandle<CFogController>)
            namespace fogplayerparams_t {
                constexpr std::ptrdiff_t m_hCtrl = 0x8; // CHandle<CFogController>
                constexpr std::ptrdiff_t m_flTransitionTime = 0xC; // float32
                constexpr std::ptrdiff_t m_OldColor = 0x10; // Color
                constexpr std::ptrdiff_t m_flOldStart = 0x14; // float32
                constexpr std::ptrdiff_t m_flOldEnd = 0x18; // float32
                constexpr std::ptrdiff_t m_flOldMaxDensity = 0x1C; // float32
                constexpr std::ptrdiff_t m_flOldHDRColorScale = 0x20; // float32
                constexpr std::ptrdiff_t m_flOldFarZ = 0x24; // float32
                constexpr std::ptrdiff_t m_NewColor = 0x28; // Color
                constexpr std::ptrdiff_t m_flNewStart = 0x2C; // float32
                constexpr std::ptrdiff_t m_flNewEnd = 0x30; // float32
                constexpr std::ptrdiff_t m_flNewMaxDensity = 0x34; // float32
                constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32
                constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // NetworkVarNames: scale (int16)
            // NetworkVarNames: origin (Vector)
            // NetworkVarNames: bClip3DSkyBoxNearToWorldFar (bool)
            // NetworkVarNames: flClip3DSkyBoxNearToWorldFarOffset (float32)
            // NetworkVarNames: fog (fogparams_t)
            // NetworkVarNames: m_nWorldGroupID (WorldGroupId_t)
            namespace sky3dparams_t {
                constexpr std::ptrdiff_t scale = 0x8; // int16
                constexpr std::ptrdiff_t origin = 0xC; // Vector
                constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; // bool
                constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32
                constexpr std::ptrdiff_t fog = 0x20; // fogparams_t
                constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_Transforms (CTransform)
            // NetworkVarNames: m_hOwner (EHANDLE)
            namespace PhysicsRagdollPose_t {
                constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer
                constexpr std::ptrdiff_t m_Transforms = 0x30; // CNetworkUtlVectorBase<CTransform>
                constexpr std::ptrdiff_t m_hOwner = 0x48; // CHandle<CBaseEntity>
            }
            // Parent: CBaseEntity
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_iszStackName (string_t)
            // NetworkVarNames: m_iszOperatorName (string_t)
            // NetworkVarNames: m_iszOpvarName (string_t)
            // NetworkVarNames: m_iOpvarIndex (int)
            // NetworkVarNames: m_bUseAutoCompare (bool)
            namespace CSoundOpvarSetPointBase {
                constexpr std::ptrdiff_t m_bDisabled = 0x7A8; // bool
                constexpr std::ptrdiff_t m_hSource = 0x7AC; // CEntityHandle
                constexpr std::ptrdiff_t m_iszSourceEntityName = 0x7B8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_vLastPosition = 0x810; // Vector
                constexpr std::ptrdiff_t m_iszStackName = 0x820; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszOperatorName = 0x828; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszOpvarName = 0x830; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iOpvarIndex = 0x838; // int32
                constexpr std::ptrdiff_t m_bUseAutoCompare = 0x83C; // bool
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_Attributes (CEconItemAttribute)
            namespace CAttributeList {
                constexpr std::ptrdiff_t m_Attributes = 0x8; // CUtlVectorEmbeddedNetworkVar<CEconItemAttribute>
                constexpr std::ptrdiff_t m_pManager = 0x58; // CAttributeManager*
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_iAttributeDefinitionIndex (attrib_definition_index_t)
            // NetworkVarNames: m_flValue (float)
            // NetworkVarNames: m_flInitialValue (float)
            // NetworkVarNames: m_nRefundableCurrency (int)
            // NetworkVarNames: m_bSetBonus (bool)
            namespace CEconItemAttribute {
                constexpr std::ptrdiff_t m_iAttributeDefinitionIndex = 0x30; // uint16
                constexpr std::ptrdiff_t m_flValue = 0x34; // float32
                constexpr std::ptrdiff_t m_flInitialValue = 0x38; // float32
                constexpr std::ptrdiff_t m_nRefundableCurrency = 0x3C; // int32
                constexpr std::ptrdiff_t m_bSetBonus = 0x40; // bool
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // NetworkVarNames: m_iReapplyProvisionParity (int)
            // NetworkVarNames: m_hOuter (EHANDLE)
            // NetworkVarNames: m_ProviderType (attributeprovidertypes_t)
            namespace CAttributeManager {
                constexpr std::ptrdiff_t m_Providers = 0x8; // CUtlVector<CHandle<CBaseEntity>>
                constexpr std::ptrdiff_t m_iReapplyProvisionParity = 0x20; // int32
                constexpr std::ptrdiff_t m_hOuter = 0x24; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bPreventLoopback = 0x28; // bool
                constexpr std::ptrdiff_t m_ProviderType = 0x2C; // attributeprovidertypes_t
                constexpr std::ptrdiff_t m_CachedResults = 0x30; // CUtlVector<CAttributeManager::cached_attribute_float_t>
            }
            // Parent: CAttributeManager
            // Fields count: 1
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_Item (CEconItemView)
            namespace CAttributeContainer {
                constexpr std::ptrdiff_t m_Item = 0x50; // CEconItemView
            }
            // Parent: AmmoTypeInfo_t
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace GameAmmoTypeInfo_t {
                constexpr std::ptrdiff_t m_nBuySize = 0x34; // int32
                constexpr std::ptrdiff_t m_nCost = 0x38; // int32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_bSpotted (bool)
            // NetworkVarNames: m_bSpottedByMask (uint32)
            namespace EntitySpottedState_t {
                constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool
                constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2]
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_pGameRules (CCSGameRules*)
            namespace CCSGameRulesProxy {
                constexpr std::ptrdiff_t m_pGameRules = 0x7A8; // CCSGameRules*
            }
            // Parent: None
            // Fields count: 215
            //
            // Metadata:
            // NetworkVarNames: m_bFreezePeriod (bool)
            // NetworkVarNames: m_bWarmupPeriod (bool)
            // NetworkVarNames: m_fWarmupPeriodEnd (GameTime_t)
            // NetworkVarNames: m_fWarmupPeriodStart (GameTime_t)
            // NetworkVarNames: m_nTotalPausedTicks (int)
            // NetworkVarNames: m_nPauseStartTick (int)
            // NetworkVarNames: m_bServerPaused (bool)
            // NetworkVarNames: m_bGamePaused (bool)
            // NetworkVarNames: m_bTerroristTimeOutActive (bool)
            // NetworkVarNames: m_bCTTimeOutActive (bool)
            // NetworkVarNames: m_flTerroristTimeOutRemaining (float)
            // NetworkVarNames: m_flCTTimeOutRemaining (float)
            // NetworkVarNames: m_nTerroristTimeOuts (int)
            // NetworkVarNames: m_nCTTimeOuts (int)
            // NetworkVarNames: m_bTechnicalTimeOut (bool)
            // NetworkVarNames: m_bMatchWaitingForResume (bool)
            // NetworkVarNames: m_iRoundTime (int)
            // NetworkVarNames: m_fMatchStartTime (float)
            // NetworkVarNames: m_fRoundStartTime (GameTime_t)
            // NetworkVarNames: m_flRestartRoundTime (GameTime_t)
            // NetworkVarNames: m_bGameRestart (bool)
            // NetworkVarNames: m_flGameStartTime (float)
            // NetworkVarNames: m_timeUntilNextPhaseStarts (float)
            // NetworkVarNames: m_gamePhase (int)
            // NetworkVarNames: m_totalRoundsPlayed (int)
            // NetworkVarNames: m_nRoundsPlayedThisPhase (int)
            // NetworkVarNames: m_nOvertimePlaying (int)
            // NetworkVarNames: m_iHostagesRemaining (int)
            // NetworkVarNames: m_bAnyHostageReached (bool)
            // NetworkVarNames: m_bMapHasBombTarget (bool)
            // NetworkVarNames: m_bMapHasRescueZone (bool)
            // NetworkVarNames: m_bMapHasBuyZone (bool)
            // NetworkVarNames: m_bIsQueuedMatchmaking (bool)
            // NetworkVarNames: m_nQueuedMatchmakingMode (int)
            // NetworkVarNames: m_bIsValveDS (bool)
            // NetworkVarNames: m_bLogoMap (bool)
            // NetworkVarNames: m_bPlayAllStepSoundsOnServer (bool)
            // NetworkVarNames: m_iSpectatorSlotCount (int)
            // NetworkVarNames: m_MatchDevice (int)
            // NetworkVarNames: m_bHasMatchStarted (bool)
            // NetworkVarNames: m_nNextMapInMapgroup (int)
            // NetworkVarNames: m_szTournamentEventName (char)
            // NetworkVarNames: m_szTournamentEventStage (char)
            // NetworkVarNames: m_szMatchStatTxt (char)
            // NetworkVarNames: m_szTournamentPredictionsTxt (char)
            // NetworkVarNames: m_nTournamentPredictionsPct (int)
            // NetworkVarNames: m_flCMMItemDropRevealStartTime (GameTime_t)
            // NetworkVarNames: m_flCMMItemDropRevealEndTime (GameTime_t)
            // NetworkVarNames: m_bIsDroppingItems (bool)
            // NetworkVarNames: m_bIsQuestEligible (bool)
            // NetworkVarNames: m_bIsHltvActive (bool)
            // NetworkVarNames: m_nGuardianModeWaveNumber (int)
            // NetworkVarNames: m_nGuardianModeSpecialKillsRemaining (int)
            // NetworkVarNames: m_nGuardianModeSpecialWeaponNeeded (int)
            // NetworkVarNames: m_numGlobalGiftsGiven (uint32)
            // NetworkVarNames: m_numGlobalGifters (uint32)
            // NetworkVarNames: m_numGlobalGiftsPeriodSeconds (uint32)
            // NetworkVarNames: m_arrFeaturedGiftersAccounts (uint32)
            // NetworkVarNames: m_arrFeaturedGiftersGifts (uint32)
            // NetworkVarNames: m_arrProhibitedItemIndices (uint16)
            // NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32)
            // NetworkVarNames: m_numBestOfMaps (int)
            // NetworkVarNames: m_nHalloweenMaskListSeed (int)
            // NetworkVarNames: m_bBombDropped (bool)
            // NetworkVarNames: m_bBombPlanted (bool)
            // NetworkVarNames: m_iRoundWinStatus (int)
            // NetworkVarNames: m_eRoundWinReason (int)
            // NetworkVarNames: m_bTCantBuy (bool)
            // NetworkVarNames: m_bCTCantBuy (bool)
            // NetworkVarNames: m_flGuardianBuyUntilTime (GameTime_t)
            // NetworkVarNames: m_iMatchStats_RoundResults (int)
            // NetworkVarNames: m_iMatchStats_PlayersAlive_CT (int)
            // NetworkVarNames: m_iMatchStats_PlayersAlive_T (int)
            // NetworkVarNames: m_TeamRespawnWaveTimes (float)
            // NetworkVarNames: m_flNextRespawnWave (GameTime_t)
            // NetworkVarNames: m_nServerQuestID (int)
            // NetworkVarNames: m_vMinimapMins (Vector)
            // NetworkVarNames: m_vMinimapMaxs (Vector)
            // NetworkVarNames: m_MinimapVerticalSectionHeights (float)
            // NetworkVarNames: m_nEndMatchMapGroupVoteTypes (int)
            // NetworkVarNames: m_nEndMatchMapGroupVoteOptions (int)
            // NetworkVarNames: m_nEndMatchMapVoteWinner (int)
            // NetworkVarNames: m_iNumConsecutiveCTLoses (int)
            // NetworkVarNames: m_iNumConsecutiveTerroristLoses (int)
            // NetworkVarNames: m_nMatchAbortedEarlyReason (int)
            // NetworkVarNames: m_pGameModeRules (CCSGameModeRules*)
            // NetworkVarNames: m_RetakeRules (CRetakeGameRules)
            // NetworkVarNames: m_nMatchEndCount (uint8)
            // NetworkVarNames: m_nTTeamIntroVariant (int)
            // NetworkVarNames: m_nCTTeamIntroVariant (int)
            // NetworkVarNames: m_bTeamIntroPeriod (bool)
            // NetworkVarNames: m_iRoundEndWinnerTeam (int)
            // NetworkVarNames: m_eRoundEndReason (int)
            // NetworkVarNames: m_bRoundEndShowTimerDefend (bool)
            // NetworkVarNames: m_iRoundEndTimerTime (int)
            // NetworkVarNames: m_sRoundEndFunFactToken (CUtlString)
            // NetworkVarNames: m_iRoundEndFunFactPlayerSlot (CPlayerSlot)
            // NetworkVarNames: m_iRoundEndFunFactData1 (int)
            // NetworkVarNames: m_iRoundEndFunFactData2 (int)
            // NetworkVarNames: m_iRoundEndFunFactData3 (int)
            // NetworkVarNames: m_sRoundEndMessage (CUtlString)
            // NetworkVarNames: m_iRoundEndPlayerCount (int)
            // NetworkVarNames: m_bRoundEndNoMusic (bool)
            // NetworkVarNames: m_iRoundEndLegacy (int)
            // NetworkVarNames: m_nRoundEndCount (uint8)
            // NetworkVarNames: m_iRoundStartRoundNumber (int)
            // NetworkVarNames: m_nRoundStartCount (uint8)
            namespace CCSGameRules {
                constexpr std::ptrdiff_t __m_pChainEntity = 0x98; // CNetworkVarChainer
                constexpr std::ptrdiff_t m_coopMissionManager = 0xC0; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bFreezePeriod = 0xC4; // bool
                constexpr std::ptrdiff_t m_bWarmupPeriod = 0xC5; // bool
                constexpr std::ptrdiff_t m_fWarmupPeriodEnd = 0xC8; // GameTime_t
                constexpr std::ptrdiff_t m_fWarmupPeriodStart = 0xCC; // GameTime_t
                constexpr std::ptrdiff_t m_nTotalPausedTicks = 0xD0; // int32
                constexpr std::ptrdiff_t m_nPauseStartTick = 0xD4; // int32
                constexpr std::ptrdiff_t m_bServerPaused = 0xD8; // bool
                constexpr std::ptrdiff_t m_bGamePaused = 0xD9; // bool
                constexpr std::ptrdiff_t m_bTerroristTimeOutActive = 0xDA; // bool
                constexpr std::ptrdiff_t m_bCTTimeOutActive = 0xDB; // bool
                constexpr std::ptrdiff_t m_flTerroristTimeOutRemaining = 0xDC; // float32
                constexpr std::ptrdiff_t m_flCTTimeOutRemaining = 0xE0; // float32
                constexpr std::ptrdiff_t m_nTerroristTimeOuts = 0xE4; // int32
                constexpr std::ptrdiff_t m_nCTTimeOuts = 0xE8; // int32
                constexpr std::ptrdiff_t m_bTechnicalTimeOut = 0xEC; // bool
                constexpr std::ptrdiff_t m_bMatchWaitingForResume = 0xED; // bool
                constexpr std::ptrdiff_t m_iRoundTime = 0xF0; // int32
                constexpr std::ptrdiff_t m_fMatchStartTime = 0xF4; // float32
                constexpr std::ptrdiff_t m_fRoundStartTime = 0xF8; // GameTime_t
                constexpr std::ptrdiff_t m_flRestartRoundTime = 0xFC; // GameTime_t
                constexpr std::ptrdiff_t m_bGameRestart = 0x100; // bool
                constexpr std::ptrdiff_t m_flGameStartTime = 0x104; // float32
                constexpr std::ptrdiff_t m_timeUntilNextPhaseStarts = 0x108; // float32
                constexpr std::ptrdiff_t m_gamePhase = 0x10C; // int32
                constexpr std::ptrdiff_t m_totalRoundsPlayed = 0x110; // int32
                constexpr std::ptrdiff_t m_nRoundsPlayedThisPhase = 0x114; // int32
                constexpr std::ptrdiff_t m_nOvertimePlaying = 0x118; // int32
                constexpr std::ptrdiff_t m_iHostagesRemaining = 0x11C; // int32
                constexpr std::ptrdiff_t m_bAnyHostageReached = 0x120; // bool
                constexpr std::ptrdiff_t m_bMapHasBombTarget = 0x121; // bool
                constexpr std::ptrdiff_t m_bMapHasRescueZone = 0x122; // bool
                constexpr std::ptrdiff_t m_bMapHasBuyZone = 0x123; // bool
                constexpr std::ptrdiff_t m_bIsQueuedMatchmaking = 0x124; // bool
                constexpr std::ptrdiff_t m_nQueuedMatchmakingMode = 0x128; // int32
                constexpr std::ptrdiff_t m_bIsValveDS = 0x12C; // bool
                constexpr std::ptrdiff_t m_bLogoMap = 0x12D; // bool
                constexpr std::ptrdiff_t m_bPlayAllStepSoundsOnServer = 0x12E; // bool
                constexpr std::ptrdiff_t m_iSpectatorSlotCount = 0x130; // int32
                constexpr std::ptrdiff_t m_MatchDevice = 0x134; // int32
                constexpr std::ptrdiff_t m_bHasMatchStarted = 0x138; // bool
                constexpr std::ptrdiff_t m_nNextMapInMapgroup = 0x13C; // int32
                constexpr std::ptrdiff_t m_szTournamentEventName = 0x140; // char[512]
                constexpr std::ptrdiff_t m_szTournamentEventStage = 0x340; // char[512]
                constexpr std::ptrdiff_t m_szMatchStatTxt = 0x540; // char[512]
                constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x740; // char[512]
                constexpr std::ptrdiff_t m_nTournamentPredictionsPct = 0x940; // int32
                constexpr std::ptrdiff_t m_flCMMItemDropRevealStartTime = 0x944; // GameTime_t
                constexpr std::ptrdiff_t m_flCMMItemDropRevealEndTime = 0x948; // GameTime_t
                constexpr std::ptrdiff_t m_bIsDroppingItems = 0x94C; // bool
                constexpr std::ptrdiff_t m_bIsQuestEligible = 0x94D; // bool
                constexpr std::ptrdiff_t m_bIsHltvActive = 0x94E; // bool
                constexpr std::ptrdiff_t m_nGuardianModeWaveNumber = 0x950; // int32
                constexpr std::ptrdiff_t m_nGuardianModeSpecialKillsRemaining = 0x954; // int32
                constexpr std::ptrdiff_t m_nGuardianModeSpecialWeaponNeeded = 0x958; // int32
                constexpr std::ptrdiff_t m_nGuardianGrenadesToGiveBots = 0x95C; // int32
                constexpr std::ptrdiff_t m_nNumHeaviesToSpawn = 0x960; // int32
                constexpr std::ptrdiff_t m_numGlobalGiftsGiven = 0x964; // uint32
                constexpr std::ptrdiff_t m_numGlobalGifters = 0x968; // uint32
                constexpr std::ptrdiff_t m_numGlobalGiftsPeriodSeconds = 0x96C; // uint32
                constexpr std::ptrdiff_t m_arrFeaturedGiftersAccounts = 0x970; // uint32[4]
                constexpr std::ptrdiff_t m_arrFeaturedGiftersGifts = 0x980; // uint32[4]
                constexpr std::ptrdiff_t m_arrProhibitedItemIndices = 0x990; // uint16[100]
                constexpr std::ptrdiff_t m_arrTournamentActiveCasterAccounts = 0xA58; // uint32[4]
                constexpr std::ptrdiff_t m_numBestOfMaps = 0xA68; // int32
                constexpr std::ptrdiff_t m_nHalloweenMaskListSeed = 0xA6C; // int32
                constexpr std::ptrdiff_t m_bBombDropped = 0xA70; // bool
                constexpr std::ptrdiff_t m_bBombPlanted = 0xA71; // bool
                constexpr std::ptrdiff_t m_iRoundWinStatus = 0xA74; // int32
                constexpr std::ptrdiff_t m_eRoundWinReason = 0xA78; // int32
                constexpr std::ptrdiff_t m_bTCantBuy = 0xA7C; // bool
                constexpr std::ptrdiff_t m_bCTCantBuy = 0xA7D; // bool
                constexpr std::ptrdiff_t m_flGuardianBuyUntilTime = 0xA80; // GameTime_t
                constexpr std::ptrdiff_t m_iMatchStats_RoundResults = 0xA84; // int32[30]
                constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_CT = 0xAFC; // int32[30]
                constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_T = 0xB74; // int32[30]
                constexpr std::ptrdiff_t m_TeamRespawnWaveTimes = 0xBEC; // float32[32]
                constexpr std::ptrdiff_t m_flNextRespawnWave = 0xC6C; // GameTime_t[32]
                constexpr std::ptrdiff_t m_nServerQuestID = 0xCEC; // int32
                constexpr std::ptrdiff_t m_vMinimapMins = 0xCF0; // Vector
                constexpr std::ptrdiff_t m_vMinimapMaxs = 0xCFC; // Vector
                constexpr std::ptrdiff_t m_MinimapVerticalSectionHeights = 0xD08; // float32[8]
                constexpr std::ptrdiff_t m_bDontIncrementCoopWave = 0xD28; // bool
                constexpr std::ptrdiff_t m_bSpawnedTerrorHuntHeavy = 0xD29; // bool
                constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteTypes = 0xD2C; // int32[10]
                constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteOptions = 0xD54; // int32[10]
                constexpr std::ptrdiff_t m_nEndMatchMapVoteWinner = 0xD7C; // int32
                constexpr std::ptrdiff_t m_iNumConsecutiveCTLoses = 0xD80; // int32
                constexpr std::ptrdiff_t m_iNumConsecutiveTerroristLoses = 0xD84; // int32
                constexpr std::ptrdiff_t m_bHasHostageBeenTouched = 0xDA0; // bool
                constexpr std::ptrdiff_t m_flIntermissionStartTime = 0xDA4; // GameTime_t
                constexpr std::ptrdiff_t m_flIntermissionEndTime = 0xDA8; // GameTime_t
                constexpr std::ptrdiff_t m_bLevelInitialized = 0xDAC; // bool
                constexpr std::ptrdiff_t m_iTotalRoundsPlayed = 0xDB0; // int32
                constexpr std::ptrdiff_t m_iUnBalancedRounds = 0xDB4; // int32
                constexpr std::ptrdiff_t m_endMatchOnRoundReset = 0xDB8; // bool
                constexpr std::ptrdiff_t m_endMatchOnThink = 0xDB9; // bool
                constexpr std::ptrdiff_t m_iFreezeTime = 0xDBC; // int32
                constexpr std::ptrdiff_t m_iNumTerrorist = 0xDC0; // int32
                constexpr std::ptrdiff_t m_iNumCT = 0xDC4; // int32
                constexpr std::ptrdiff_t m_iNumSpawnableTerrorist = 0xDC8; // int32
                constexpr std::ptrdiff_t m_iNumSpawnableCT = 0xDCC; // int32
                constexpr std::ptrdiff_t m_arrSelectedHostageSpawnIndices = 0xDD0; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_nSpawnPointsRandomSeed = 0xDE8; // int32
                constexpr std::ptrdiff_t m_bFirstConnected = 0xDEC; // bool
                constexpr std::ptrdiff_t m_bCompleteReset = 0xDED; // bool
                constexpr std::ptrdiff_t m_bPickNewTeamsOnReset = 0xDEE; // bool
                constexpr std::ptrdiff_t m_bScrambleTeamsOnRestart = 0xDEF; // bool
                constexpr std::ptrdiff_t m_bSwapTeamsOnRestart = 0xDF0; // bool
                constexpr std::ptrdiff_t m_nEndMatchTiedVotes = 0xDF8; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_bNeedToAskPlayersForContinueVote = 0xE14; // bool
                constexpr std::ptrdiff_t m_numQueuedMatchmakingAccounts = 0xE18; // uint32
                constexpr std::ptrdiff_t m_pQueuedMatchmakingReservationString = 0xE20; // char*
                constexpr std::ptrdiff_t m_numTotalTournamentDrops = 0xE28; // uint32
                constexpr std::ptrdiff_t m_numSpectatorsCountMax = 0xE2C; // uint32
                constexpr std::ptrdiff_t m_numSpectatorsCountMaxTV = 0xE30; // uint32
                constexpr std::ptrdiff_t m_numSpectatorsCountMaxLnk = 0xE34; // uint32
                constexpr std::ptrdiff_t m_bForceTeamChangeSilent = 0xE40; // bool
                constexpr std::ptrdiff_t m_bLoadingRoundBackupData = 0xE41; // bool
                constexpr std::ptrdiff_t m_nMatchInfoShowType = 0xE78; // int32
                constexpr std::ptrdiff_t m_flMatchInfoDecidedTime = 0xE7C; // float32
                constexpr std::ptrdiff_t m_flCoopRespawnAndHealTime = 0xE98; // float32
                constexpr std::ptrdiff_t m_coopBonusCoinsFound = 0xE9C; // int32
                constexpr std::ptrdiff_t m_coopBonusPistolsOnly = 0xEA0; // bool
                constexpr std::ptrdiff_t m_coopPlayersInDeploymentZone = 0xEA1; // bool
                constexpr std::ptrdiff_t m_coopMissionDeadPlayerRespawnEnabled = 0xEA2; // bool
                constexpr std::ptrdiff_t mTeamDMLastWinningTeamNumber = 0xEA4; // int32
                constexpr std::ptrdiff_t mTeamDMLastThinkTime = 0xEA8; // float32
                constexpr std::ptrdiff_t m_flTeamDMLastAnnouncementTime = 0xEAC; // float32
                constexpr std::ptrdiff_t m_iAccountTerrorist = 0xEB0; // int32
                constexpr std::ptrdiff_t m_iAccountCT = 0xEB4; // int32
                constexpr std::ptrdiff_t m_iSpawnPointCount_Terrorist = 0xEB8; // int32
                constexpr std::ptrdiff_t m_iSpawnPointCount_CT = 0xEBC; // int32
                constexpr std::ptrdiff_t m_iMaxNumTerrorists = 0xEC0; // int32
                constexpr std::ptrdiff_t m_iMaxNumCTs = 0xEC4; // int32
                constexpr std::ptrdiff_t m_iLoserBonus = 0xEC8; // int32
                constexpr std::ptrdiff_t m_iLoserBonusMostRecentTeam = 0xECC; // int32
                constexpr std::ptrdiff_t m_tmNextPeriodicThink = 0xED0; // float32
                constexpr std::ptrdiff_t m_bVoiceWonMatchBragFired = 0xED4; // bool
                constexpr std::ptrdiff_t m_fWarmupNextChatNoticeTime = 0xED8; // float32
                constexpr std::ptrdiff_t m_iHostagesRescued = 0xEE0; // int32
                constexpr std::ptrdiff_t m_iHostagesTouched = 0xEE4; // int32
                constexpr std::ptrdiff_t m_flNextHostageAnnouncement = 0xEE8; // float32
                constexpr std::ptrdiff_t m_bNoTerroristsKilled = 0xEEC; // bool
                constexpr std::ptrdiff_t m_bNoCTsKilled = 0xEED; // bool
                constexpr std::ptrdiff_t m_bNoEnemiesKilled = 0xEEE; // bool
                constexpr std::ptrdiff_t m_bCanDonateWeapons = 0xEEF; // bool
                constexpr std::ptrdiff_t m_firstKillTime = 0xEF4; // float32
                constexpr std::ptrdiff_t m_firstBloodTime = 0xEFC; // float32
                constexpr std::ptrdiff_t m_hostageWasInjured = 0xF18; // bool
                constexpr std::ptrdiff_t m_hostageWasKilled = 0xF19; // bool
                constexpr std::ptrdiff_t m_bVoteCalled = 0xF28; // bool
                constexpr std::ptrdiff_t m_bServerVoteOnReset = 0xF29; // bool
                constexpr std::ptrdiff_t m_flVoteCheckThrottle = 0xF2C; // float32
                constexpr std::ptrdiff_t m_bBuyTimeEnded = 0xF30; // bool
                constexpr std::ptrdiff_t m_nLastFreezeEndBeep = 0xF34; // int32
                constexpr std::ptrdiff_t m_bTargetBombed = 0xF38; // bool
                constexpr std::ptrdiff_t m_bBombDefused = 0xF39; // bool
                constexpr std::ptrdiff_t m_bMapHasBombZone = 0xF3A; // bool
                constexpr std::ptrdiff_t m_vecMainCTSpawnPos = 0xF58; // Vector
                constexpr std::ptrdiff_t m_CTSpawnPointsMasterList = 0xF68; // CUtlVector<SpawnPoint*>
                constexpr std::ptrdiff_t m_TerroristSpawnPointsMasterList = 0xF80; // CUtlVector<SpawnPoint*>
                constexpr std::ptrdiff_t m_bRespawningAllRespawnablePlayers = 0xF98; // bool
                constexpr std::ptrdiff_t m_iNextCTSpawnPoint = 0xF9C; // int32
                constexpr std::ptrdiff_t m_flCTSpawnPointUsedTime = 0xFA0; // float32
                constexpr std::ptrdiff_t m_iNextTerroristSpawnPoint = 0xFA4; // int32
                constexpr std::ptrdiff_t m_flTerroristSpawnPointUsedTime = 0xFA8; // float32
                constexpr std::ptrdiff_t m_CTSpawnPoints = 0xFB0; // CUtlVector<SpawnPoint*>
                constexpr std::ptrdiff_t m_TerroristSpawnPoints = 0xFC8; // CUtlVector<SpawnPoint*>
                constexpr std::ptrdiff_t m_bIsUnreservedGameServer = 0xFE0; // bool
                constexpr std::ptrdiff_t m_fAutobalanceDisplayTime = 0xFE4; // float32
                constexpr std::ptrdiff_t m_bAllowWeaponSwitch = 0x1250; // bool
                constexpr std::ptrdiff_t m_bRoundTimeWarningTriggered = 0x1251; // bool
                constexpr std::ptrdiff_t m_phaseChangeAnnouncementTime = 0x1254; // GameTime_t
                constexpr std::ptrdiff_t m_fNextUpdateTeamClanNamesTime = 0x1258; // float32
                constexpr std::ptrdiff_t m_flLastThinkTime = 0x125C; // GameTime_t
                constexpr std::ptrdiff_t m_fAccumulatedRoundOffDamage = 0x1260; // float32
                constexpr std::ptrdiff_t m_nShorthandedBonusLastEvalRound = 0x1264; // int32
                constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0x14E0; // int32
                constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0x14E4; // bool
                constexpr std::ptrdiff_t m_bHasTriggeredCoopSpawnReset = 0x14E5; // bool
                constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0x14E6; // bool
                constexpr std::ptrdiff_t m_pGameModeRules = 0x1500; // CCSGameModeRules*
                constexpr std::ptrdiff_t m_BtGlobalBlackboard = 0x1508; // KeyValues3
                constexpr std::ptrdiff_t m_hPlayerResource = 0x1568; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_RetakeRules = 0x1570; // CRetakeGameRules
                constexpr std::ptrdiff_t m_GuardianBotSkillLevelMax = 0x1754; // int32
                constexpr std::ptrdiff_t m_GuardianBotSkillLevelMin = 0x1758; // int32
                constexpr std::ptrdiff_t m_arrTeamUniqueKillWeaponsMatch = 0x1760; // CUtlVector<int32>[4]
                constexpr std::ptrdiff_t m_bTeamLastKillUsedUniqueWeaponMatch = 0x17C0; // bool[4]
                constexpr std::ptrdiff_t m_nMatchEndCount = 0x17E8; // uint8
                constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0x17EC; // int32
                constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0x17F0; // int32
                constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0x17F4; // bool
                constexpr std::ptrdiff_t m_fTeamIntroPeriodEnd = 0x17F8; // GameTime_t
                constexpr std::ptrdiff_t m_bPlayedTeamIntroVO = 0x17FC; // bool
                constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0x1800; // int32
                constexpr std::ptrdiff_t m_eRoundEndReason = 0x1804; // int32
                constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0x1808; // bool
                constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0x180C; // int32
                constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0x1810; // CUtlString
                constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0x1818; // CPlayerSlot
                constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0x181C; // int32
                constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0x1820; // int32
                constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0x1824; // int32
                constexpr std::ptrdiff_t m_sRoundEndMessage = 0x1828; // CUtlString
                constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0x1830; // int32
                constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0x1834; // bool
                constexpr std::ptrdiff_t m_iRoundEndLegacy = 0x1838; // int32
                constexpr std::ptrdiff_t m_nRoundEndCount = 0x183C; // uint8
                constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0x1840; // int32
                constexpr std::ptrdiff_t m_nRoundStartCount = 0x1844; // uint8
                constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x5850; // float64
                constexpr std::ptrdiff_t m_bSkipNextServerPerfSample = 0x5858; // bool
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CCSTakeDamageInfoAPI {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseInstanceDomainInfo
            // MPulseLibraryBindings
            // MPulseDomainOptInFeatureTag
            namespace CCSGameModeScript {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseLibraryBindings
            namespace CCSGameModeScript_ConVars {
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_WeaponSequence (CUtlString)
            namespace CCSGameModeRules_ArmsRace {
                constexpr std::ptrdiff_t m_WeaponSequence = 0x38; // CNetworkUtlVectorBase<CUtlString>
            }
            // Parent: CCSGameModeScript
            // Fields count: 1
            //
            // Metadata:
            // MPulseInstanceDomainInfo
            // MPulseLibraryBindings
            // MPulseDomainOptInFeatureTag
            namespace CCSArmsRaceScript {
                constexpr std::ptrdiff_t m_pOuter = 0xD8; // CCSGameModeRules_ArmsRace*
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_flDMBonusStartTime (GameTime_t)
            // NetworkVarNames: m_flDMBonusTimeLength (float)
            // NetworkVarNames: m_nDMBonusWeaponLoadoutSlot (int16)
            namespace CCSGameModeRules_Deathmatch {
                constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x38; // GameTime_t
                constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x3C; // float32
                constexpr std::ptrdiff_t m_nDMBonusWeaponLoadoutSlot = 0x40; // int16
            }
            // Parent: CCSGameModeScript
            // Fields count: 1
            //
            // Metadata:
            // MPulseInstanceDomainInfo
            // MPulseLibraryBindings
            // MPulseDomainOptInFeatureTag
            namespace CCSDeathmatchScript {
                constexpr std::ptrdiff_t m_pOuter = 0xD8; // CCSGameModeRules_Deathmatch*
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseLibraryBindings
            namespace CCSDeathmatchScript_ConVars {
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_nMatchSeed (int)
            // NetworkVarNames: m_bBlockersPresent (bool)
            // NetworkVarNames: m_bRoundInProgress (bool)
            // NetworkVarNames: m_iFirstSecondHalfRound (int)
            // NetworkVarNames: m_iBombSite (int)
            namespace CRetakeGameRules {
                constexpr std::ptrdiff_t m_nMatchSeed = 0xF8; // int32
                constexpr std::ptrdiff_t m_bBlockersPresent = 0xFC; // bool
                constexpr std::ptrdiff_t m_bRoundInProgress = 0xFD; // bool
                constexpr std::ptrdiff_t m_iFirstSecondHalfRound = 0x100; // int32
                constexpr std::ptrdiff_t m_iBombSite = 0x104; // int32
            }
            // Parent: None
            // Fields count: 13
            //
            // Metadata:
            // NetworkVarNames: m_iKills (int)
            // NetworkVarNames: m_iDeaths (int)
            // NetworkVarNames: m_iAssists (int)
            // NetworkVarNames: m_iDamage (int)
            // NetworkVarNames: m_iEquipmentValue (int)
            // NetworkVarNames: m_iMoneySaved (int)
            // NetworkVarNames: m_iKillReward (int)
            // NetworkVarNames: m_iLiveTime (int)
            // NetworkVarNames: m_iHeadShotKills (int)
            // NetworkVarNames: m_iObjective (int)
            // NetworkVarNames: m_iCashEarned (int)
            // NetworkVarNames: m_iUtilityDamage (int)
            // NetworkVarNames: m_iEnemiesFlashed (int)
            namespace CSPerRoundStats_t {
                constexpr std::ptrdiff_t m_iKills = 0x30; // int32
                constexpr std::ptrdiff_t m_iDeaths = 0x34; // int32
                constexpr std::ptrdiff_t m_iAssists = 0x38; // int32
                constexpr std::ptrdiff_t m_iDamage = 0x3C; // int32
                constexpr std::ptrdiff_t m_iEquipmentValue = 0x40; // int32
                constexpr std::ptrdiff_t m_iMoneySaved = 0x44; // int32
                constexpr std::ptrdiff_t m_iKillReward = 0x48; // int32
                constexpr std::ptrdiff_t m_iLiveTime = 0x4C; // int32
                constexpr std::ptrdiff_t m_iHeadShotKills = 0x50; // int32
                constexpr std::ptrdiff_t m_iObjective = 0x54; // int32
                constexpr std::ptrdiff_t m_iCashEarned = 0x58; // int32
                constexpr std::ptrdiff_t m_iUtilityDamage = 0x5C; // int32
                constexpr std::ptrdiff_t m_iEnemiesFlashed = 0x60; // int32
            }
            // Parent: CSPerRoundStats_t
            // Fields count: 21
            //
            // Metadata:
            // NetworkVarNames: m_iEnemy5Ks (int)
            // NetworkVarNames: m_iEnemy4Ks (int)
            // NetworkVarNames: m_iEnemy3Ks (int)
            // NetworkVarNames: m_iEnemyKnifeKills (int)
            // NetworkVarNames: m_iEnemyTaserKills (int)
            namespace CSMatchStats_t {
                constexpr std::ptrdiff_t m_iEnemy5Ks = 0x64; // int32
                constexpr std::ptrdiff_t m_iEnemy4Ks = 0x68; // int32
                constexpr std::ptrdiff_t m_iEnemy3Ks = 0x6C; // int32
                constexpr std::ptrdiff_t m_iEnemyKnifeKills = 0x70; // int32
                constexpr std::ptrdiff_t m_iEnemyTaserKills = 0x74; // int32
                constexpr std::ptrdiff_t m_iEnemy2Ks = 0x78; // int32
                constexpr std::ptrdiff_t m_iUtility_Count = 0x7C; // int32
                constexpr std::ptrdiff_t m_iUtility_Successes = 0x80; // int32
                constexpr std::ptrdiff_t m_iUtility_Enemies = 0x84; // int32
                constexpr std::ptrdiff_t m_iFlash_Count = 0x88; // int32
                constexpr std::ptrdiff_t m_iFlash_Successes = 0x8C; // int32
                constexpr std::ptrdiff_t m_nHealthPointsRemovedTotal = 0x90; // int32
                constexpr std::ptrdiff_t m_nHealthPointsDealtTotal = 0x94; // int32
                constexpr std::ptrdiff_t m_nShotsFiredTotal = 0x98; // int32
                constexpr std::ptrdiff_t m_nShotsOnTargetTotal = 0x9C; // int32
                constexpr std::ptrdiff_t m_i1v1Count = 0xA0; // int32
                constexpr std::ptrdiff_t m_i1v1Wins = 0xA4; // int32
                constexpr std::ptrdiff_t m_i1v2Count = 0xA8; // int32
                constexpr std::ptrdiff_t m_i1v2Wins = 0xAC; // int32
                constexpr std::ptrdiff_t m_iEntryCount = 0xB0; // int32
                constexpr std::ptrdiff_t m_iEntryWins = 0xB4; // int32
            }
            // Parent: CBaseEntity
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_nVariant (int)
            // NetworkVarNames: m_nRandom (int)
            // NetworkVarNames: m_nOrdinal (int)
            // NetworkVarNames: m_sWeaponName (CUtlString)
            // NetworkVarNames: m_xuid (XUID)
            // NetworkVarNames: m_agentItem (CEconItemView)
            // NetworkVarNames: m_glovesItem (CEconItemView)
            // NetworkVarNames: m_weaponItem (CEconItemView)
            namespace CCSGO_TeamPreviewCharacterPosition {
                constexpr std::ptrdiff_t m_nVariant = 0x7A8; // int32
                constexpr std::ptrdiff_t m_nRandom = 0x7AC; // int32
                constexpr std::ptrdiff_t m_nOrdinal = 0x7B0; // int32
                constexpr std::ptrdiff_t m_sWeaponName = 0x7B8; // CUtlString
                constexpr std::ptrdiff_t m_xuid = 0x7C0; // uint64
                constexpr std::ptrdiff_t m_agentItem = 0x7C8; // CEconItemView
                constexpr std::ptrdiff_t m_glovesItem = 0xA40; // CEconItemView
                constexpr std::ptrdiff_t m_weaponItem = 0xCB8; // CEconItemView
            }
            // Parent: CBaseEntity
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_hPlayer (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_hPingedEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_iType (int)
            // NetworkVarNames: m_bUrgent (bool)
            // NetworkVarNames: m_szPlaceName (char)
            namespace CPlayerPing {
                constexpr std::ptrdiff_t m_hPlayer = 0x7B0; // CHandle<CCSPlayerPawn>
                constexpr std::ptrdiff_t m_hPingedEntity = 0x7B4; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_iType = 0x7B8; // int32
                constexpr std::ptrdiff_t m_bUrgent = 0x7BC; // bool
                constexpr std::ptrdiff_t m_szPlaceName = 0x7BD; // char[18]
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_hPlayerPing (CHandle<CBaseEntity>)
            namespace CCSPlayer_PingServices {
                constexpr std::ptrdiff_t m_flPlayerPingTokens = 0x40; // GameTime_t[5]
                constexpr std::ptrdiff_t m_hPlayerPing = 0x54; // CHandle<CBaseEntity>
            }
            // Parent: CBaseEntity
            // Fields count: 10
            //
            // Metadata:
            // NetworkVarNames: m_bHostageAlive (bool)
            // NetworkVarNames: m_isHostageFollowingSomeone (bool)
            // NetworkVarNames: m_iHostageEntityIDs (CEntityIndex)
            // NetworkVarNames: m_bombsiteCenterA (Vector)
            // NetworkVarNames: m_bombsiteCenterB (Vector)
            // NetworkVarNames: m_hostageRescueX (int)
            // NetworkVarNames: m_hostageRescueY (int)
            // NetworkVarNames: m_hostageRescueZ (int)
            // NetworkVarNames: m_bEndMatchNextMapAllVoted (bool)
            namespace CCSPlayerResource {
                constexpr std::ptrdiff_t m_bHostageAlive = 0x7A8; // bool[12]
                constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x7B4; // bool[12]
                constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x7C0; // CEntityIndex[12]
                constexpr std::ptrdiff_t m_bombsiteCenterA = 0x7F0; // Vector
                constexpr std::ptrdiff_t m_bombsiteCenterB = 0x7FC; // Vector
                constexpr std::ptrdiff_t m_hostageRescueX = 0x808; // int32[4]
                constexpr std::ptrdiff_t m_hostageRescueY = 0x818; // int32[4]
                constexpr std::ptrdiff_t m_hostageRescueZ = 0x828; // int32[4]
                constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x838; // bool
                constexpr std::ptrdiff_t m_foundGoalPositions = 0x839; // bool
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CCSPlayerControllerAPI {
            }
            // Parent: CPlayer_CameraServices
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_iFOV (uint32)
            // NetworkVarNames: m_iFOVStart (uint32)
            // NetworkVarNames: m_flFOVTime (GameTime_t)
            // NetworkVarNames: m_flFOVRate (float32)
            // NetworkVarNames: m_hZoomOwner (CHandle<CBaseEntity>)
            namespace CCSPlayerBase_CameraServices {
                constexpr std::ptrdiff_t m_iFOV = 0x170; // uint32
                constexpr std::ptrdiff_t m_iFOVStart = 0x174; // uint32
                constexpr std::ptrdiff_t m_flFOVTime = 0x178; // GameTime_t
                constexpr std::ptrdiff_t m_flFOVRate = 0x17C; // float32
                constexpr std::ptrdiff_t m_hZoomOwner = 0x180; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hTriggerFogList = 0x188; // CUtlVector<CHandle<CBaseEntity>>
                constexpr std::ptrdiff_t m_hLastFogTrigger = 0x1A0; // CHandle<CBaseEntity>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_nItemDefIndex (uint16)
            // NetworkVarNames: m_nCount (uint16)
            namespace WeaponPurchaseCount_t {
                constexpr std::ptrdiff_t m_nItemDefIndex = 0x30; // uint16
                constexpr std::ptrdiff_t m_nCount = 0x32; // uint16
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_weaponPurchases (WeaponPurchaseCount_t)
            namespace WeaponPurchaseTracker_t {
                constexpr std::ptrdiff_t m_weaponPurchases = 0x8; // CUtlVectorEmbeddedNetworkVar<WeaponPurchaseCount_t>
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_bIsRescuing (bool)
            // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
            // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
            namespace CCSPlayer_ActionTrackingServices {
                constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x208; // CHandle<CBasePlayerWeapon>
                constexpr std::ptrdiff_t m_bIsRescuing = 0x23C; // bool
                constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x240; // WeaponPurchaseTracker_t
                constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0x298; // WeaponPurchaseTracker_t
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_totalHitsOnServer (int32)
            namespace CCSPlayer_BulletServices {
                constexpr std::ptrdiff_t m_totalHitsOnServer = 0x40; // int32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_unDefIdx (item_definition_index_t)
            // NetworkVarNames: m_nCost (int)
            // NetworkVarNames: m_nPrevArmor (int)
            // NetworkVarNames: m_bPrevHelmet (bool)
            // NetworkVarNames: m_hItem (CEntityHandle)
            namespace SellbackPurchaseEntry_t {
                constexpr std::ptrdiff_t m_unDefIdx = 0x30; // uint16
                constexpr std::ptrdiff_t m_nCost = 0x34; // int32
                constexpr std::ptrdiff_t m_nPrevArmor = 0x38; // int32
                constexpr std::ptrdiff_t m_bPrevHelmet = 0x3C; // bool
                constexpr std::ptrdiff_t m_hItem = 0x40; // CEntityHandle
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_vecSellbackPurchaseEntries (SellbackPurchaseEntry_t)
            namespace CCSPlayer_BuyServices {
                constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0xC8; // CUtlVectorEmbeddedNetworkVar<SellbackPurchaseEntry_t>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_hCarriedHostage (CHandle<CBaseEntity>)
            // NetworkVarNames: m_hCarriedHostageProp (CHandle<CBaseEntity>)
            namespace CCSPlayer_HostageServices {
                constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; // CHandle<CBaseEntity>
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_bHasDefuser (bool)
            // NetworkVarNames: m_bHasHelmet (bool)
            // NetworkVarNames: m_bHasHeavyArmor (bool)
            namespace CCSPlayer_ItemServices {
                constexpr std::ptrdiff_t m_bHasDefuser = 0x40; // bool
                constexpr std::ptrdiff_t m_bHasHelmet = 0x41; // bool
                constexpr std::ptrdiff_t m_bHasHeavyArmor = 0x42; // bool
            }
            // Parent: CPlayer_MovementServices_Humanoid
            // Fields count: 39
            //
            // Metadata:
            // NetworkVarNames: m_flMaxFallVelocity (float)
            // NetworkVarNames: m_vecLadderNormal (Vector)
            // NetworkVarNames: m_nLadderSurfacePropIndex (int)
            // NetworkVarNames: m_flDuckAmount (float)
            // NetworkVarNames: m_flDuckSpeed (float)
            // NetworkVarNames: m_bDuckOverride (bool)
            // NetworkVarNames: m_bDesiresDuck (bool)
            // NetworkVarNames: m_nDuckTimeMsecs (uint32)
            // NetworkVarNames: m_nDuckJumpTimeMsecs (uint32)
            // NetworkVarNames: m_nJumpTimeMsecs (uint32)
            // NetworkVarNames: m_flLastDuckTime (float)
            // NetworkVarNames: m_nGameCodeHasMovedPlayerAfterCommand (int)
            // NetworkVarNames: m_bOldJumpPressed (bool)
            // NetworkVarNames: m_flJumpUntil (float)
            // NetworkVarNames: m_flJumpVel (float)
            // NetworkVarNames: m_fStashGrenadeParameterWhen (GameTime_t)
            // NetworkVarNames: m_nButtonDownMaskPrev (ButtonBitMask_t)
            // NetworkVarNames: m_flOffsetTickCompleteTime (float)
            // NetworkVarNames: m_flOffsetTickStashedSpeed (float)
            // NetworkVarNames: m_flStamina (float)
            namespace CCSPlayer_MovementServices {
                constexpr std::ptrdiff_t m_flMaxFallVelocity = 0x224; // float32
                constexpr std::ptrdiff_t m_vecLadderNormal = 0x228; // Vector
                constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x234; // int32
                constexpr std::ptrdiff_t m_flDuckAmount = 0x238; // float32
                constexpr std::ptrdiff_t m_flDuckSpeed = 0x23C; // float32
                constexpr std::ptrdiff_t m_bDuckOverride = 0x240; // bool
                constexpr std::ptrdiff_t m_bDesiresDuck = 0x241; // bool
                constexpr std::ptrdiff_t m_flDuckOffset = 0x244; // float32
                constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x248; // uint32
                constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x24C; // uint32
                constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x250; // uint32
                constexpr std::ptrdiff_t m_flLastDuckTime = 0x254; // float32
                constexpr std::ptrdiff_t m_vecLastPositionAtFullCrouchSpeed = 0x260; // Vector2D
                constexpr std::ptrdiff_t m_duckUntilOnGround = 0x268; // bool
                constexpr std::ptrdiff_t m_bHasWalkMovedSinceLastJump = 0x269; // bool
                constexpr std::ptrdiff_t m_bInStuckTest = 0x26A; // bool
                constexpr std::ptrdiff_t m_flStuckCheckTime = 0x278; // float32[64][2]
                constexpr std::ptrdiff_t m_nTraceCount = 0x478; // int32
                constexpr std::ptrdiff_t m_StuckLast = 0x47C; // int32
                constexpr std::ptrdiff_t m_bSpeedCropped = 0x480; // bool
                constexpr std::ptrdiff_t m_nOldWaterLevel = 0x484; // int32
                constexpr std::ptrdiff_t m_flWaterEntryTime = 0x488; // float32
                constexpr std::ptrdiff_t m_vecForward = 0x48C; // Vector
                constexpr std::ptrdiff_t m_vecLeft = 0x498; // Vector
                constexpr std::ptrdiff_t m_vecUp = 0x4A4; // Vector
                constexpr std::ptrdiff_t m_nGameCodeHasMovedPlayerAfterCommand = 0x4B0; // int32
                constexpr std::ptrdiff_t m_bMadeFootstepNoise = 0x4B4; // bool
                constexpr std::ptrdiff_t m_iFootsteps = 0x4B8; // int32
                constexpr std::ptrdiff_t m_bOldJumpPressed = 0x4BC; // bool
                constexpr std::ptrdiff_t m_flJumpPressedTime = 0x4C0; // float32
                constexpr std::ptrdiff_t m_flJumpUntil = 0x4C4; // float32
                constexpr std::ptrdiff_t m_flJumpVel = 0x4C8; // float32
                constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x4CC; // GameTime_t
                constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x4D0; // uint64
                constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x4D8; // float32
                constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x4DC; // float32
                constexpr std::ptrdiff_t m_flStamina = 0x4E0; // float32
                constexpr std::ptrdiff_t m_flHeightAtJumpStart = 0x4E4; // float32
                constexpr std::ptrdiff_t m_flMaxJumpHeightThisJump = 0x4E8; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_hViewModel (CHandle<CBaseViewModel>)
            namespace CCSPlayer_ViewModelServices {
                constexpr std::ptrdiff_t m_hViewModel = 0x40; // CHandle<CBaseViewModel>[3]
            }
            // Parent: CPlayer_WeaponServices
            // Fields count: 14
            //
            // Metadata:
            // NetworkVarNames: m_flNextAttack (GameTime_t)
            // NetworkVarNames: m_bIsLookingAtWeapon (bool)
            // NetworkVarNames: m_bIsHoldingLookAtWeapon (bool)
            namespace CCSPlayer_WeaponServices {
                constexpr std::ptrdiff_t m_flNextAttack = 0xA4; // GameTime_t
                constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xA8; // bool
                constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xA9; // bool
                constexpr std::ptrdiff_t m_hSavedWeapon = 0xAC; // CHandle<CBasePlayerWeapon>
                constexpr std::ptrdiff_t m_nTimeToMelee = 0xB0; // int32
                constexpr std::ptrdiff_t m_nTimeToSecondary = 0xB4; // int32
                constexpr std::ptrdiff_t m_nTimeToPrimary = 0xB8; // int32
                constexpr std::ptrdiff_t m_nTimeToSniperRifle = 0xBC; // int32
                constexpr std::ptrdiff_t m_bIsBeingGivenItem = 0xC0; // bool
                constexpr std::ptrdiff_t m_bIsPickingUpItemWithUse = 0xC1; // bool
                constexpr std::ptrdiff_t m_bPickedUpWeapon = 0xC2; // bool
                constexpr std::ptrdiff_t m_bDisableAutoDeploy = 0xC3; // bool
                constexpr std::ptrdiff_t m_nOldShootPositionHistoryCount = 0xC4; // uint32
                constexpr std::ptrdiff_t m_nOldInputHistoryCount = 0x460; // uint32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_perRoundStats (CSPerRoundStats_t)
            // NetworkVarNames: m_matchStats (CSMatchStats_t)
            // NetworkVarNames: m_iNumRoundKills (int)
            // NetworkVarNames: m_iNumRoundKillsHeadshots (int)
            // NetworkVarNames: m_unTotalRoundDamageDealt (uint32)
            namespace CCSPlayerController_ActionTrackingServices {
                constexpr std::ptrdiff_t m_perRoundStats = 0x40; // CUtlVectorEmbeddedNetworkVar<CSPerRoundStats_t>
                constexpr std::ptrdiff_t m_matchStats = 0x90; // CSMatchStats_t
                constexpr std::ptrdiff_t m_iNumRoundKills = 0x148; // int32
                constexpr std::ptrdiff_t m_iNumRoundKillsHeadshots = 0x14C; // int32
                constexpr std::ptrdiff_t m_unTotalRoundDamageDealt = 0x150; // uint32
            }
            // Parent: None
            // Fields count: 14
            //
            // Metadata:
            // NetworkVarNames: m_PlayerDamager (CHandle<CCSPlayerPawnBase>)
            // NetworkVarNames: m_PlayerRecipient (CHandle<CCSPlayerPawnBase>)
            // NetworkVarNames: m_hPlayerControllerDamager (CHandle<CCSPlayerController>)
            // NetworkVarNames: m_hPlayerControllerRecipient (CHandle<CCSPlayerController>)
            // NetworkVarNames: m_szPlayerDamagerName (CUtlString)
            // NetworkVarNames: m_szPlayerRecipientName (CUtlString)
            // NetworkVarNames: m_DamagerXuid (uint64)
            // NetworkVarNames: m_RecipientXuid (uint64)
            // NetworkVarNames: m_iDamage (int)
            // NetworkVarNames: m_iActualHealthRemoved (int)
            // NetworkVarNames: m_iNumHits (int)
            // NetworkVarNames: m_iLastBulletUpdate (int)
            // NetworkVarNames: m_bIsOtherEnemy (bool)
            // NetworkVarNames: m_killType (EKillTypes_t)
            namespace CDamageRecord {
                constexpr std::ptrdiff_t m_PlayerDamager = 0x28; // CHandle<CCSPlayerPawnBase>
                constexpr std::ptrdiff_t m_PlayerRecipient = 0x2C; // CHandle<CCSPlayerPawnBase>
                constexpr std::ptrdiff_t m_hPlayerControllerDamager = 0x30; // CHandle<CCSPlayerController>
                constexpr std::ptrdiff_t m_hPlayerControllerRecipient = 0x34; // CHandle<CCSPlayerController>
                constexpr std::ptrdiff_t m_szPlayerDamagerName = 0x38; // CUtlString
                constexpr std::ptrdiff_t m_szPlayerRecipientName = 0x40; // CUtlString
                constexpr std::ptrdiff_t m_DamagerXuid = 0x48; // uint64
                constexpr std::ptrdiff_t m_RecipientXuid = 0x50; // uint64
                constexpr std::ptrdiff_t m_iDamage = 0x58; // int32
                constexpr std::ptrdiff_t m_iActualHealthRemoved = 0x5C; // int32
                constexpr std::ptrdiff_t m_iNumHits = 0x60; // int32
                constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x64; // int32
                constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x68; // bool
                constexpr std::ptrdiff_t m_killType = 0x69; // EKillTypes_t
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_nSendUpdate (int)
            // NetworkVarNames: m_DamageList (CDamageRecord)
            namespace CCSPlayerController_DamageServices {
                constexpr std::ptrdiff_t m_nSendUpdate = 0x40; // int32
                constexpr std::ptrdiff_t m_DamageList = 0x48; // CUtlVectorEmbeddedNetworkVar<CDamageRecord>
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // NetworkVarNames: m_iAccount (int)
            // NetworkVarNames: m_iStartAccount (int)
            // NetworkVarNames: m_iTotalCashSpent (int)
            // NetworkVarNames: m_iCashSpentThisRound (int)
            namespace CCSPlayerController_InGameMoneyServices {
                constexpr std::ptrdiff_t m_bReceivesMoneyNextRound = 0x40; // bool
                constexpr std::ptrdiff_t m_iAccountMoneyEarnedForNextRound = 0x44; // int32
                constexpr std::ptrdiff_t m_iAccount = 0x48; // int32
                constexpr std::ptrdiff_t m_iStartAccount = 0x4C; // int32
                constexpr std::ptrdiff_t m_iTotalCashSpent = 0x50; // int32
                constexpr std::ptrdiff_t m_iCashSpentThisRound = 0x54; // int32
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_unMusicID (item_definition_index_t)
            // NetworkVarNames: m_rank (MedalRank_t)
            // NetworkVarNames: m_nPersonaDataPublicLevel (int)
            // NetworkVarNames: m_nPersonaDataPublicCommendsLeader (int)
            // NetworkVarNames: m_nPersonaDataPublicCommendsTeacher (int)
            // NetworkVarNames: m_nPersonaDataPublicCommendsFriendly (int)
            // NetworkVarNames: m_nPersonaDataXpTrailLevel (int)
            // NetworkVarNames: m_vecServerAuthoritativeWeaponSlots (ServerAuthoritativeWeaponSlot_t)
            namespace CCSPlayerController_InventoryServices {
                constexpr std::ptrdiff_t m_unMusicID = 0x40; // uint16
                constexpr std::ptrdiff_t m_rank = 0x44; // MedalRank_t[6]
                constexpr std::ptrdiff_t m_nPersonaDataPublicLevel = 0x5C; // int32
                constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsLeader = 0x60; // int32
                constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsTeacher = 0x64; // int32
                constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsFriendly = 0x68; // int32
                constexpr std::ptrdiff_t m_nPersonaDataXpTrailLevel = 0x6C; // int32
                constexpr std::ptrdiff_t m_unEquippedPlayerSprayIDs = 0xF48; // uint32[1]
                constexpr std::ptrdiff_t m_vecServerAuthoritativeWeaponSlots = 0xF50; // CUtlVectorEmbeddedNetworkVar<ServerAuthoritativeWeaponSlot_t>
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CCSWeaponBaseVDataAPI {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CCSWeaponBaseAPI {
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MPropertyCustomEditor
            namespace CFiringModeFloat {
                constexpr std::ptrdiff_t m_flValues = 0x0; // float32[2]
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MPropertyCustomEditor
            namespace CFiringModeInt {
                constexpr std::ptrdiff_t m_nValues = 0x0; // int32[2]
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CCSObserverPawnAPI {
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseProvideFeatureTag
            // MPulseLibraryBindings
            namespace CCSPlayerPawnAPI {
            }
            // Parent: CBaseEntity
            // Fields count: 14
            //
            // Metadata:
            // NetworkVarNames: m_iActiveIssueIndex (int)
            // NetworkVarNames: m_iOnlyTeamToVote (int)
            // NetworkVarNames: m_nVoteOptionCount (int)
            // NetworkVarNames: m_nPotentialVotes (int)
            // NetworkVarNames: m_bIsYesNoVote (bool)
            namespace CVoteController {
                constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x7A8; // int32
                constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x7AC; // int32
                constexpr std::ptrdiff_t m_nVoteOptionCount = 0x7B0; // int32[5]
                constexpr std::ptrdiff_t m_nPotentialVotes = 0x7C4; // int32
                constexpr std::ptrdiff_t m_bIsYesNoVote = 0x7C8; // bool
                constexpr std::ptrdiff_t m_acceptingVotesTimer = 0x7D0; // CountdownTimer
                constexpr std::ptrdiff_t m_executeCommandTimer = 0x7E8; // CountdownTimer
                constexpr std::ptrdiff_t m_resetVoteTimer = 0x800; // CountdownTimer
                constexpr std::ptrdiff_t m_nVotesCast = 0x818; // int32[64]
                constexpr std::ptrdiff_t m_playerHoldingVote = 0x918; // CPlayerSlot
                constexpr std::ptrdiff_t m_playerOverrideForVote = 0x91C; // CPlayerSlot
                constexpr std::ptrdiff_t m_nHighestCountIndex = 0x920; // int32
                constexpr std::ptrdiff_t m_potentialIssues = 0x928; // CUtlVector<CBaseIssue*>
                constexpr std::ptrdiff_t m_VoteOptions = 0x940; // CUtlVector<char*>
            }
            // Parent: CBaseEntity
            // Fields count: 24
            //
            // Metadata:
            // NetworkVarNames: m_nDraftType (int)
            // NetworkVarNames: m_nTeamWinningCoinToss (int)
            // NetworkVarNames: m_nTeamWithFirstChoice (int)
            // NetworkVarNames: m_nVoteMapIdsList (int)
            // NetworkVarNames: m_nAccountIDs (int)
            // NetworkVarNames: m_nMapId0 (int)
            // NetworkVarNames: m_nMapId1 (int)
            // NetworkVarNames: m_nMapId2 (int)
            // NetworkVarNames: m_nMapId3 (int)
            // NetworkVarNames: m_nMapId4 (int)
            // NetworkVarNames: m_nMapId5 (int)
            // NetworkVarNames: m_nStartingSide0 (int)
            // NetworkVarNames: m_nCurrentPhase (int)
            // NetworkVarNames: m_nPhaseStartTick (int)
            // NetworkVarNames: m_nPhaseDurationTicks (int)
            namespace CMapVetoPickController {
                constexpr std::ptrdiff_t m_bPlayedIntroVcd = 0x7A8; // bool
                constexpr std::ptrdiff_t m_bNeedToPlayFiveSecondsRemaining = 0x7A9; // bool
                constexpr std::ptrdiff_t m_dblPreMatchDraftSequenceTime = 0x7C8; // float64
                constexpr std::ptrdiff_t m_bPreMatchDraftStateChanged = 0x7D0; // bool
                constexpr std::ptrdiff_t m_nDraftType = 0x7D4; // int32
                constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x7D8; // int32
                constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x7DC; // int32[64]
                constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x8DC; // int32[7]
                constexpr std::ptrdiff_t m_nAccountIDs = 0x8F8; // int32[64]
                constexpr std::ptrdiff_t m_nMapId0 = 0x9F8; // int32[64]
                constexpr std::ptrdiff_t m_nMapId1 = 0xAF8; // int32[64]
                constexpr std::ptrdiff_t m_nMapId2 = 0xBF8; // int32[64]
                constexpr std::ptrdiff_t m_nMapId3 = 0xCF8; // int32[64]
                constexpr std::ptrdiff_t m_nMapId4 = 0xDF8; // int32[64]
                constexpr std::ptrdiff_t m_nMapId5 = 0xEF8; // int32[64]
                constexpr std::ptrdiff_t m_nStartingSide0 = 0xFF8; // int32[64]
                constexpr std::ptrdiff_t m_nCurrentPhase = 0x10F8; // int32
                constexpr std::ptrdiff_t m_nPhaseStartTick = 0x10FC; // int32
                constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0x1100; // int32
                constexpr std::ptrdiff_t m_OnMapVetoed = 0x1108; // CEntityOutputTemplate<CUtlSymbolLarge>
                constexpr std::ptrdiff_t m_OnMapPicked = 0x1130; // CEntityOutputTemplate<CUtlSymbolLarge>
                constexpr std::ptrdiff_t m_OnSidesPicked = 0x1158; // CEntityOutputTemplate<int32>
                constexpr std::ptrdiff_t m_OnNewPhaseStarted = 0x1180; // CEntityOutputTemplate<int32>
                constexpr std::ptrdiff_t m_OnLevelTransition = 0x11A8; // CEntityOutputTemplate<int32>
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MPulseLibraryBindings
            // MPropertyFriendlyName
            // MPropertyDescription
            namespace CCSPulseServerFuncs_Globals {
            }
            // Parent: CBaseEntity
            // Fields count: 24
            //
            // Metadata:
            // NetworkVarNames: m_Color (Color)
            // NetworkVarNames: m_flBrightness (float)
            // NetworkVarNames: m_hCubemapTexture (HRenderTextureStrong)
            // NetworkVarNames: m_bCustomCubemapTexture (bool)
            // NetworkVarNames: m_hLightProbeTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightIndicesTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightScalarsTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightShadowsTexture (HRenderTextureStrong)
            // NetworkVarNames: m_vBoxMins (Vector)
            // NetworkVarNames: m_vBoxMaxs (Vector)
            // NetworkVarNames: m_bMoveable (bool)
            // NetworkVarNames: m_nHandshake (int)
            // NetworkVarNames: m_nEnvCubeMapArrayIndex (int)
            // NetworkVarNames: m_nPriority (int)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_flEdgeFadeDist (float)
            // NetworkVarNames: m_vEdgeFadeDists (Vector)
            // NetworkVarNames: m_nLightProbeSizeX (int)
            // NetworkVarNames: m_nLightProbeSizeY (int)
            // NetworkVarNames: m_nLightProbeSizeZ (int)
            // NetworkVarNames: m_nLightProbeAtlasX (int)
            // NetworkVarNames: m_nLightProbeAtlasY (int)
            // NetworkVarNames: m_nLightProbeAtlasZ (int)
            // NetworkVarNames: m_bEnabled (bool)
            namespace CEnvCombinedLightProbeVolume {
                constexpr std::ptrdiff_t m_Color = 0x1800; // Color
                constexpr std::ptrdiff_t m_flBrightness = 0x1804; // float32
                constexpr std::ptrdiff_t m_hCubemapTexture = 0x1808; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x1810; // bool
                constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1818; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x1820; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x1828; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x1830; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_vBoxMins = 0x1838; // Vector
                constexpr std::ptrdiff_t m_vBoxMaxs = 0x1844; // Vector
                constexpr std::ptrdiff_t m_bMoveable = 0x1850; // bool
                constexpr std::ptrdiff_t m_nHandshake = 0x1854; // int32
                constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x1858; // int32
                constexpr std::ptrdiff_t m_nPriority = 0x185C; // int32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x1860; // bool
                constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x1864; // float32
                constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x1868; // Vector
                constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x1874; // int32
                constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x1878; // int32
                constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x187C; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x1880; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x1884; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x1888; // int32
                constexpr std::ptrdiff_t m_bEnabled = 0x18A1; // bool
            }
            // Parent: CBaseEntity
            // Fields count: 18
            //
            // Metadata:
            // NetworkVarNames: m_hCubemapTexture (HRenderTextureStrong)
            // NetworkVarNames: m_bCustomCubemapTexture (bool)
            // NetworkVarNames: m_flInfluenceRadius (float)
            // NetworkVarNames: m_vBoxProjectMins (Vector)
            // NetworkVarNames: m_vBoxProjectMaxs (Vector)
            // NetworkVarNames: m_bMoveable (bool)
            // NetworkVarNames: m_nHandshake (int)
            // NetworkVarNames: m_nEnvCubeMapArrayIndex (int)
            // NetworkVarNames: m_nPriority (int)
            // NetworkVarNames: m_flEdgeFadeDist (float)
            // NetworkVarNames: m_vEdgeFadeDists (Vector)
            // NetworkVarNames: m_flDiffuseScale (float)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_bDefaultEnvMap (bool)
            // NetworkVarNames: m_bDefaultSpecEnvMap (bool)
            // NetworkVarNames: m_bIndoorCubeMap (bool)
            // NetworkVarNames: m_bCopyDiffuseFromDefaultCubemap (bool)
            // NetworkVarNames: m_bEnabled (bool)
            namespace CEnvCubemap {
                constexpr std::ptrdiff_t m_hCubemapTexture = 0x828; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x830; // bool
                constexpr std::ptrdiff_t m_flInfluenceRadius = 0x834; // float32
                constexpr std::ptrdiff_t m_vBoxProjectMins = 0x838; // Vector
                constexpr std::ptrdiff_t m_vBoxProjectMaxs = 0x844; // Vector
                constexpr std::ptrdiff_t m_bMoveable = 0x850; // bool
                constexpr std::ptrdiff_t m_nHandshake = 0x854; // int32
                constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x858; // int32
                constexpr std::ptrdiff_t m_nPriority = 0x85C; // int32
                constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x860; // float32
                constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x864; // Vector
                constexpr std::ptrdiff_t m_flDiffuseScale = 0x870; // float32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x874; // bool
                constexpr std::ptrdiff_t m_bDefaultEnvMap = 0x875; // bool
                constexpr std::ptrdiff_t m_bDefaultSpecEnvMap = 0x876; // bool
                constexpr std::ptrdiff_t m_bIndoorCubeMap = 0x877; // bool
                constexpr std::ptrdiff_t m_bCopyDiffuseFromDefaultCubemap = 0x878; // bool
                constexpr std::ptrdiff_t m_bEnabled = 0x888; // bool
            }
            // Parent: CBaseEntity
            // Fields count: 18
            //
            // Metadata:
            // NetworkVarNames: m_flEndDistance (float)
            // NetworkVarNames: m_flStartDistance (float)
            // NetworkVarNames: m_flFogFalloffExponent (float)
            // NetworkVarNames: m_bHeightFogEnabled (bool)
            // NetworkVarNames: m_flFogHeightWidth (float)
            // NetworkVarNames: m_flFogHeightEnd (float)
            // NetworkVarNames: m_flFogHeightStart (float)
            // NetworkVarNames: m_flFogHeightExponent (float)
            // NetworkVarNames: m_flLODBias (float)
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_flFogMaxOpacity (float)
            // NetworkVarNames: m_nCubemapSourceType (int)
            // NetworkVarNames: m_hSkyMaterial (HMaterialStrong)
            // NetworkVarNames: m_iszSkyEntity (string_t)
            // NetworkVarNames: m_hFogCubemapTexture (HRenderTextureStrong)
            // NetworkVarNames: m_bHasHeightFogEnd (bool)
            namespace CEnvCubemapFog {
                constexpr std::ptrdiff_t m_flEndDistance = 0x7A8; // float32
                constexpr std::ptrdiff_t m_flStartDistance = 0x7AC; // float32
                constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x7B0; // float32
                constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x7B4; // bool
                constexpr std::ptrdiff_t m_flFogHeightWidth = 0x7B8; // float32
                constexpr std::ptrdiff_t m_flFogHeightEnd = 0x7BC; // float32
                constexpr std::ptrdiff_t m_flFogHeightStart = 0x7C0; // float32
                constexpr std::ptrdiff_t m_flFogHeightExponent = 0x7C4; // float32
                constexpr std::ptrdiff_t m_flLODBias = 0x7C8; // float32
                constexpr std::ptrdiff_t m_bActive = 0x7CC; // bool
                constexpr std::ptrdiff_t m_bStartDisabled = 0x7CD; // bool
                constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x7D0; // float32
                constexpr std::ptrdiff_t m_nCubemapSourceType = 0x7D4; // int32
                constexpr std::ptrdiff_t m_hSkyMaterial = 0x7D8; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_iszSkyEntity = 0x7E0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x7E8; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x7F0; // bool
                constexpr std::ptrdiff_t m_bFirstTime = 0x7F1; // bool
            }
            // Parent: CBaseEntity
            // Fields count: 16
            //
            // Metadata:
            // NetworkVarNames: m_hGradientFogTexture (HRenderTextureStrong)
            // NetworkVarNames: m_flFogStartDistance (float)
            // NetworkVarNames: m_flFogEndDistance (float)
            // NetworkVarNames: m_bHeightFogEnabled (bool)
            // NetworkVarNames: m_flFogStartHeight (float)
            // NetworkVarNames: m_flFogEndHeight (float)
            // NetworkVarNames: m_flFarZ (float)
            // NetworkVarNames: m_flFogMaxOpacity (float)
            // NetworkVarNames: m_flFogFalloffExponent (float)
            // NetworkVarNames: m_flFogVerticalExponent (float)
            // NetworkVarNames: m_fogColor (Color)
            // NetworkVarNames: m_flFogStrength (float)
            // NetworkVarNames: m_flFadeTime (float)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_bIsEnabled (bool)
            namespace CGradientFog {
                constexpr std::ptrdiff_t m_hGradientFogTexture = 0x7A8; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_flFogStartDistance = 0x7B0; // float32
                constexpr std::ptrdiff_t m_flFogEndDistance = 0x7B4; // float32
                constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x7B8; // bool
                constexpr std::ptrdiff_t m_flFogStartHeight = 0x7BC; // float32
                constexpr std::ptrdiff_t m_flFogEndHeight = 0x7C0; // float32
                constexpr std::ptrdiff_t m_flFarZ = 0x7C4; // float32
                constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x7C8; // float32
                constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x7CC; // float32
                constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x7D0; // float32
                constexpr std::ptrdiff_t m_fogColor = 0x7D4; // Color
                constexpr std::ptrdiff_t m_flFogStrength = 0x7D8; // float32
                constexpr std::ptrdiff_t m_flFadeTime = 0x7DC; // float32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x7E0; // bool
                constexpr std::ptrdiff_t m_bIsEnabled = 0x7E1; // bool
                constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x7E2; // bool
            }
            // Parent: CBaseEntity
            // Fields count: 17
            //
            // Metadata:
            // NetworkVarNames: m_hLightProbeTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightIndicesTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightScalarsTexture (HRenderTextureStrong)
            // NetworkVarNames: m_hLightProbeDirectLightShadowsTexture (HRenderTextureStrong)
            // NetworkVarNames: m_vBoxMins (Vector)
            // NetworkVarNames: m_vBoxMaxs (Vector)
            // NetworkVarNames: m_bMoveable (bool)
            // NetworkVarNames: m_nHandshake (int)
            // NetworkVarNames: m_nPriority (int)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_nLightProbeSizeX (int)
            // NetworkVarNames: m_nLightProbeSizeY (int)
            // NetworkVarNames: m_nLightProbeSizeZ (int)
            // NetworkVarNames: m_nLightProbeAtlasX (int)
            // NetworkVarNames: m_nLightProbeAtlasY (int)
            // NetworkVarNames: m_nLightProbeAtlasZ (int)
            // NetworkVarNames: m_bEnabled (bool)
            namespace CEnvLightProbeVolume {
                constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1780; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x1788; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x1790; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x1798; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_vBoxMins = 0x17A0; // Vector
                constexpr std::ptrdiff_t m_vBoxMaxs = 0x17AC; // Vector
                constexpr std::ptrdiff_t m_bMoveable = 0x17B8; // bool
                constexpr std::ptrdiff_t m_nHandshake = 0x17BC; // int32
                constexpr std::ptrdiff_t m_nPriority = 0x17C0; // int32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x17C4; // bool
                constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x17C8; // int32
                constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x17CC; // int32
                constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x17D0; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x17D4; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x17D8; // int32
                constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x17DC; // int32
                constexpr std::ptrdiff_t m_bEnabled = 0x17E9; // bool
            }
            // Parent: CBaseEntity
            // Fields count: 6
            //
            // Metadata:
            // NetworkVarNames: m_flVisibilityStrength (float)
            // NetworkVarNames: m_flFogDistanceMultiplier (float)
            // NetworkVarNames: m_flFogMaxDensityMultiplier (float)
            // NetworkVarNames: m_flFadeTime (float)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_bIsEnabled (bool)
            namespace CPlayerVisibility {
                constexpr std::ptrdiff_t m_flVisibilityStrength = 0x7A8; // float32
                constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x7AC; // float32
                constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x7B0; // float32
                constexpr std::ptrdiff_t m_flFadeTime = 0x7B4; // float32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x7B8; // bool
                constexpr std::ptrdiff_t m_bIsEnabled = 0x7B9; // bool
            }
            // Parent: CBaseEntity
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_flAutoExposureMin (float)
            // NetworkVarNames: m_flAutoExposureMax (float)
            // NetworkVarNames: m_flTonemapPercentTarget (float)
            // NetworkVarNames: m_flTonemapPercentBrightPixels (float)
            // NetworkVarNames: m_flTonemapMinAvgLum (float)
            // NetworkVarNames: m_flExposureAdaptationSpeedUp (float)
            // NetworkVarNames: m_flExposureAdaptationSpeedDown (float)
            // NetworkVarNames: m_flTonemapEVSmoothingRange (float)
            namespace CTonemapController2 {
                constexpr std::ptrdiff_t m_flAutoExposureMin = 0x7A8; // float32
                constexpr std::ptrdiff_t m_flAutoExposureMax = 0x7AC; // float32
                constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x7B0; // float32
                constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x7B4; // float32
                constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x7B8; // float32
                constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x7BC; // float32
                constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x7C0; // float32
                constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x7C4; // float32
            }
            // Parent: CBaseEntity
            // Fields count: 28
            //
            // Metadata:
            // NetworkVarNames: m_flScattering (float)
            // NetworkVarNames: m_flAnisotropy (float)
            // NetworkVarNames: m_flFadeSpeed (float)
            // NetworkVarNames: m_flDrawDistance (float)
            // NetworkVarNames: m_flFadeInStart (float)
            // NetworkVarNames: m_flFadeInEnd (float)
            // NetworkVarNames: m_flIndirectStrength (float)
            // NetworkVarNames: m_nIndirectTextureDimX (int)
            // NetworkVarNames: m_nIndirectTextureDimY (int)
            // NetworkVarNames: m_nIndirectTextureDimZ (int)
            // NetworkVarNames: m_vBoxMins (Vector)
            // NetworkVarNames: m_vBoxMaxs (Vector)
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_flStartAnisoTime (GameTime_t)
            // NetworkVarNames: m_flStartScatterTime (GameTime_t)
            // NetworkVarNames: m_flStartDrawDistanceTime (GameTime_t)
            // NetworkVarNames: m_flStartAnisotropy (float)
            // NetworkVarNames: m_flStartScattering (float)
            // NetworkVarNames: m_flStartDrawDistance (float)
            // NetworkVarNames: m_flDefaultAnisotropy (float)
            // NetworkVarNames: m_flDefaultScattering (float)
            // NetworkVarNames: m_flDefaultDrawDistance (float)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_bEnableIndirect (bool)
            // NetworkVarNames: m_bIsMaster (bool)
            // NetworkVarNames: m_hFogIndirectTexture (HRenderTextureStrong)
            // NetworkVarNames: m_nForceRefreshCount (int)
            namespace CEnvVolumetricFogController {
                constexpr std::ptrdiff_t m_flScattering = 0x7A8; // float32
                constexpr std::ptrdiff_t m_flAnisotropy = 0x7AC; // float32
                constexpr std::ptrdiff_t m_flFadeSpeed = 0x7B0; // float32
                constexpr std::ptrdiff_t m_flDrawDistance = 0x7B4; // float32
                constexpr std::ptrdiff_t m_flFadeInStart = 0x7B8; // float32
                constexpr std::ptrdiff_t m_flFadeInEnd = 0x7BC; // float32
                constexpr std::ptrdiff_t m_flIndirectStrength = 0x7C0; // float32
                constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x7C4; // int32
                constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x7C8; // int32
                constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x7CC; // int32
                constexpr std::ptrdiff_t m_vBoxMins = 0x7D0; // Vector
                constexpr std::ptrdiff_t m_vBoxMaxs = 0x7DC; // Vector
                constexpr std::ptrdiff_t m_bActive = 0x7E8; // bool
                constexpr std::ptrdiff_t m_flStartAnisoTime = 0x7EC; // GameTime_t
                constexpr std::ptrdiff_t m_flStartScatterTime = 0x7F0; // GameTime_t
                constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x7F4; // GameTime_t
                constexpr std::ptrdiff_t m_flStartAnisotropy = 0x7F8; // float32
                constexpr std::ptrdiff_t m_flStartScattering = 0x7FC; // float32
                constexpr std::ptrdiff_t m_flStartDrawDistance = 0x800; // float32
                constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x804; // float32
                constexpr std::ptrdiff_t m_flDefaultScattering = 0x808; // float32
                constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x80C; // float32
                constexpr std::ptrdiff_t m_bStartDisabled = 0x810; // bool
                constexpr std::ptrdiff_t m_bEnableIndirect = 0x811; // bool
                constexpr std::ptrdiff_t m_bIsMaster = 0x812; // bool
                constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x818; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_nForceRefreshCount = 0x820; // int32
                constexpr std::ptrdiff_t m_bFirstTime = 0x824; // bool
            }
            // Parent: CBaseEntity
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_vBoxMins (Vector)
            // NetworkVarNames: m_vBoxMaxs (Vector)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_flStrength (float)
            // NetworkVarNames: m_nFalloffShape (int)
            // NetworkVarNames: m_flFalloffExponent (float)
            namespace CEnvVolumetricFogVolume {
                constexpr std::ptrdiff_t m_bActive = 0x7A8; // bool
                constexpr std::ptrdiff_t m_vBoxMins = 0x7AC; // Vector
                constexpr std::ptrdiff_t m_vBoxMaxs = 0x7B8; // Vector
                constexpr std::ptrdiff_t m_bStartDisabled = 0x7C4; // bool
                constexpr std::ptrdiff_t m_flStrength = 0x7C8; // float32
                constexpr std::ptrdiff_t m_nFalloffShape = 0x7CC; // int32
                constexpr std::ptrdiff_t m_flFalloffExponent = 0x7D0; // float32
            }
            // Parent: CBaseEntity
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_fog (fogparams_t)
            namespace CFogController {
                constexpr std::ptrdiff_t m_fog = 0x7A8; // fogparams_t
                constexpr std::ptrdiff_t m_bUseAngles = 0x810; // bool
                constexpr std::ptrdiff_t m_iChangedVariables = 0x814; // int32
            }
            // Parent: CBaseEntity
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_nMode (int)
            // NetworkVarNames: m_vBoxSize (Vector)
            // NetworkVarNames: m_bEnabled (bool)
            namespace CInfoVisibilityBox {
                constexpr std::ptrdiff_t m_nMode = 0x7AC; // int32
                constexpr std::ptrdiff_t m_vBoxSize = 0x7B0; // Vector
                constexpr std::ptrdiff_t m_bEnabled = 0x7BC; // bool
            }
            // Parent: CBaseEntity
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_worldName (string_t)
            // NetworkVarNames: m_layerName (string_t)
            // NetworkVarNames: m_bWorldLayerVisible (bool)
            // NetworkVarNames: m_bEntitiesSpawned (bool)
            namespace CInfoWorldLayer {
                constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x7A8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_worldName = 0x7D0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_layerName = 0x7D8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x7E0; // bool
                constexpr std::ptrdiff_t m_bEntitiesSpawned = 0x7E1; // bool
                constexpr std::ptrdiff_t m_bCreateAsChildSpawnGroup = 0x7E2; // bool
                constexpr std::ptrdiff_t m_hLayerSpawnGroup = 0x7E4; // uint32
            }
            // Parent: CBaseEntity
            // Fields count: 25
            //
            // Metadata:
            // NetworkVarNames: m_FOV (float)
            // NetworkVarNames: m_Resolution (float)
            // NetworkVarNames: m_bFogEnable (bool)
            // NetworkVarNames: m_FogColor (Color)
            // NetworkVarNames: m_flFogStart (float)
            // NetworkVarNames: m_flFogEnd (float)
            // NetworkVarNames: m_flFogMaxDensity (float)
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_bUseScreenAspectRatio (bool)
            // NetworkVarNames: m_flAspectRatio (float)
            // NetworkVarNames: m_bNoSky (bool)
            // NetworkVarNames: m_fBrightness (float)
            // NetworkVarNames: m_flZFar (float)
            // NetworkVarNames: m_flZNear (float)
            // NetworkVarNames: m_bCanHLTVUse (bool)
            // NetworkVarNames: m_bDofEnabled (bool)
            // NetworkVarNames: m_flDofNearBlurry (float)
            // NetworkVarNames: m_flDofNearCrisp (float)
            // NetworkVarNames: m_flDofFarCrisp (float)
            // NetworkVarNames: m_flDofFarBlurry (float)
            // NetworkVarNames: m_flDofTiltToGround (float)
            namespace CPointCamera {
                constexpr std::ptrdiff_t m_FOV = 0x7A8; // float32
                constexpr std::ptrdiff_t m_Resolution = 0x7AC; // float32
                constexpr std::ptrdiff_t m_bFogEnable = 0x7B0; // bool
                constexpr std::ptrdiff_t m_FogColor = 0x7B1; // Color
                constexpr std::ptrdiff_t m_flFogStart = 0x7B8; // float32
                constexpr std::ptrdiff_t m_flFogEnd = 0x7BC; // float32
                constexpr std::ptrdiff_t m_flFogMaxDensity = 0x7C0; // float32
                constexpr std::ptrdiff_t m_bActive = 0x7C4; // bool
                constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x7C5; // bool
                constexpr std::ptrdiff_t m_flAspectRatio = 0x7C8; // float32
                constexpr std::ptrdiff_t m_bNoSky = 0x7CC; // bool
                constexpr std::ptrdiff_t m_fBrightness = 0x7D0; // float32
                constexpr std::ptrdiff_t m_flZFar = 0x7D4; // float32
                constexpr std::ptrdiff_t m_flZNear = 0x7D8; // float32
                constexpr std::ptrdiff_t m_bCanHLTVUse = 0x7DC; // bool
                constexpr std::ptrdiff_t m_bDofEnabled = 0x7DD; // bool
                constexpr std::ptrdiff_t m_flDofNearBlurry = 0x7E0; // float32
                constexpr std::ptrdiff_t m_flDofNearCrisp = 0x7E4; // float32
                constexpr std::ptrdiff_t m_flDofFarCrisp = 0x7E8; // float32
                constexpr std::ptrdiff_t m_flDofFarBlurry = 0x7EC; // float32
                constexpr std::ptrdiff_t m_flDofTiltToGround = 0x7F0; // float32
                constexpr std::ptrdiff_t m_TargetFOV = 0x7F4; // float32
                constexpr std::ptrdiff_t m_DegreesPerSecond = 0x7F8; // float32
                constexpr std::ptrdiff_t m_bIsOn = 0x7FC; // bool
                constexpr std::ptrdiff_t m_pNext = 0x800; // CPointCamera*
            }
            // Parent: CBaseEntity
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_bDisabled (bool)
            // NetworkVarNames: m_iszSoundAreaType (string_t)
            // NetworkVarNames: m_vPos (Vector)
            namespace CSoundAreaEntityBase {
                constexpr std::ptrdiff_t m_bDisabled = 0x7A8; // bool
                constexpr std::ptrdiff_t m_iszSoundAreaType = 0x7B0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_vPos = 0x7B8; // Vector
            }
            // Parent: CSoundAreaEntityBase
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_flRadius (float)
            namespace CSoundAreaEntitySphere {
                constexpr std::ptrdiff_t m_flRadius = 0x7C4; // float32
            }
            // Parent: CSoundAreaEntityBase
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_vMin (Vector)
            // NetworkVarNames: m_vMax (Vector)
            namespace CSoundAreaEntityOrientedBox {
                constexpr std::ptrdiff_t m_vMin = 0x7C4; // Vector
                constexpr std::ptrdiff_t m_vMax = 0x7D0; // Vector
            }
            // Parent: CBaseEntity
            // Fields count: 4
            //
            // Metadata:
            // MNetworkIncludeByName
            // NetworkVarNames: m_aPlayerControllers (CHandle<CBasePlayerController>)
            // NetworkVarNames: m_aPlayers (CHandle<CBasePlayerPawn>)
            // NetworkVarNames: m_iScore (int32)
            // NetworkVarNames: m_szTeamname (char)
            namespace CTeam {
                constexpr std::ptrdiff_t m_aPlayerControllers = 0x7A8; // CNetworkUtlVectorBase<CHandle<CBasePlayerController>>
                constexpr std::ptrdiff_t m_aPlayers = 0x7C0; // CNetworkUtlVectorBase<CHandle<CBasePlayerPawn>>
                constexpr std::ptrdiff_t m_iScore = 0x7D8; // int32
                constexpr std::ptrdiff_t m_szTeamname = 0x7DC; // char[129]
            }
            // Parent: CBaseEntity
            // Fields count: 25
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkUserGroupProxy
            // MNetworkUserGroupProxy
            // MNetworkIncludeByUserGroup
            // NetworkVarNames: m_nTickBase (uint32)
            // NetworkVarNames: m_hPawn (CHandle<CBasePlayerPawn>)
            // NetworkVarNames: m_iConnected (PlayerConnectedState)
            // NetworkVarNames: m_iszPlayerName (char)
            // NetworkVarNames: m_steamID (uint64)
            // NetworkVarNames: m_iDesiredFOV (uint32)
            namespace CBasePlayerController {
                constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x7B0; // uint64
                constexpr std::ptrdiff_t m_nTickBase = 0x7B8; // uint32
                constexpr std::ptrdiff_t m_hPawn = 0x7E8; // CHandle<CBasePlayerPawn>
                constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x7EC; // CSplitScreenSlot
                constexpr std::ptrdiff_t m_hSplitOwner = 0x7F0; // CHandle<CBasePlayerController>
                constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x7F8; // CUtlVector<CHandle<CBasePlayerController>>
                constexpr std::ptrdiff_t m_bIsHLTV = 0x810; // bool
                constexpr std::ptrdiff_t m_iConnected = 0x814; // PlayerConnectedState
                constexpr std::ptrdiff_t m_iszPlayerName = 0x818; // char[128]
                constexpr std::ptrdiff_t m_szNetworkIDString = 0x898; // CUtlString
                constexpr std::ptrdiff_t m_fLerpTime = 0x8A0; // float32
                constexpr std::ptrdiff_t m_bLagCompensation = 0x8A4; // bool
                constexpr std::ptrdiff_t m_bPredict = 0x8A5; // bool
                constexpr std::ptrdiff_t m_bAutoKickDisabled = 0x8A6; // bool
                constexpr std::ptrdiff_t m_bIsLowViolence = 0x8A7; // bool
                constexpr std::ptrdiff_t m_bGamePaused = 0x8A8; // bool
                constexpr std::ptrdiff_t m_nLastRealCommandNumberExecuted = 0x934; // int32
                constexpr std::ptrdiff_t m_nLastLateCommandExecuted = 0x938; // int32
                constexpr std::ptrdiff_t m_iIgnoreGlobalChat = 0x950; // ChatIgnoreType_t
                constexpr std::ptrdiff_t m_flLastPlayerTalkTime = 0x954; // float32
                constexpr std::ptrdiff_t m_flLastEntitySteadyState = 0x958; // float32
                constexpr std::ptrdiff_t m_nAvailableEntitySteadyState = 0x95C; // int32
                constexpr std::ptrdiff_t m_bHasAnySteadyStateEnts = 0x960; // bool
                constexpr std::ptrdiff_t m_steamID = 0x970; // uint64
                constexpr std::ptrdiff_t m_iDesiredFOV = 0x978; // uint32
            }
            // Parent: None
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBasePlayerVData {
                constexpr std::ptrdiff_t m_sModelName = 0x28; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_flHeadDamageMultiplier = 0x108; // CSkillFloat
                constexpr std::ptrdiff_t m_flChestDamageMultiplier = 0x118; // CSkillFloat
                constexpr std::ptrdiff_t m_flStomachDamageMultiplier = 0x128; // CSkillFloat
                constexpr std::ptrdiff_t m_flArmDamageMultiplier = 0x138; // CSkillFloat
                constexpr std::ptrdiff_t m_flLegDamageMultiplier = 0x148; // CSkillFloat
                constexpr std::ptrdiff_t m_flHoldBreathTime = 0x158; // float32
                constexpr std::ptrdiff_t m_flDrowningDamageInterval = 0x15C; // float32
                constexpr std::ptrdiff_t m_nDrowningDamageInitial = 0x160; // int32
                constexpr std::ptrdiff_t m_nDrowningDamageMax = 0x164; // int32
                constexpr std::ptrdiff_t m_nWaterSpeed = 0x168; // int32
                constexpr std::ptrdiff_t m_flUseRange = 0x16C; // float32
                constexpr std::ptrdiff_t m_flUseAngleTolerance = 0x170; // float32
                constexpr std::ptrdiff_t m_flCrouchTime = 0x174; // float32
            }
            // Parent: None
            // Fields count: 20
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CBasePlayerWeaponVData {
                constexpr std::ptrdiff_t m_szWorldModel = 0x28; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_bBuiltRightHanded = 0x108; // bool
                constexpr std::ptrdiff_t m_bAllowFlipping = 0x109; // bool
                constexpr std::ptrdiff_t m_sMuzzleAttachment = 0x110; // CUtlString
                constexpr std::ptrdiff_t m_szMuzzleFlashParticle = 0x118; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_iFlags = 0x1F8; // ItemFlagTypes_t
                constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x1F9; // AmmoIndex_t
                constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x1FA; // AmmoIndex_t
                constexpr std::ptrdiff_t m_iMaxClip1 = 0x1FC; // int32
                constexpr std::ptrdiff_t m_iMaxClip2 = 0x200; // int32
                constexpr std::ptrdiff_t m_iDefaultClip1 = 0x204; // int32
                constexpr std::ptrdiff_t m_iDefaultClip2 = 0x208; // int32
                constexpr std::ptrdiff_t m_iWeight = 0x20C; // int32
                constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x210; // bool
                constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x211; // bool
                constexpr std::ptrdiff_t m_iRumbleEffect = 0x214; // RumbleEffect_t
                constexpr std::ptrdiff_t m_bLinkedCooldowns = 0x218; // bool
                constexpr std::ptrdiff_t m_aShootSounds = 0x220; // CUtlMap<WeaponSound_t,CSoundEventName>
                constexpr std::ptrdiff_t m_iSlot = 0x240; // int32
                constexpr std::ptrdiff_t m_iPosition = 0x244; // int32
            }
            // Parent: None
            // Fields count: 13
            //
            // Metadata:
            // NetworkVarNames: m_animGraphNetworkedVars (CAnimGraphNetworkedVariables)
            // NetworkVarNames: m_hSequence (HSequence)
            // NetworkVarNames: m_flSeqStartTime (GameTime_t)
            // NetworkVarNames: m_flSeqFixedCycle (float)
            // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t)
            namespace CBaseAnimGraphController {
                constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x18; // CAnimGraphNetworkedVariables
                constexpr std::ptrdiff_t m_bSequenceFinished = 0x220; // bool
                constexpr std::ptrdiff_t m_flSoundSyncTime = 0x224; // float32
                constexpr std::ptrdiff_t m_hSequence = 0x228; // HSequence
                constexpr std::ptrdiff_t m_flSeqStartTime = 0x22C; // GameTime_t
                constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x230; // float32
                constexpr std::ptrdiff_t m_nAnimLoopMode = 0x234; // AnimLoopMode_t
                constexpr std::ptrdiff_t m_flPlaybackRate = 0x238; // CNetworkedQuantizedFloat
                constexpr std::ptrdiff_t m_nNotifyState = 0x244; // SequenceFinishNotifyState_t
                constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x246; // bool
                constexpr std::ptrdiff_t m_bNetworkedSequenceChanged = 0x247; // bool
                constexpr std::ptrdiff_t m_bLastUpdateSkipped = 0x248; // bool
                constexpr std::ptrdiff_t m_flPrevAnimUpdateTime = 0x24C; // GameTime_t
            }
            // Parent: CBaseEntity
            // Fields count: 25
            //
            // Metadata:
            // NetworkVarNames: m_CRenderComponent (CRenderComponent::Storage_t)
            // NetworkVarNames: m_CHitboxComponent (CHitboxComponent::Storage_t)
            // NetworkVarNames: m_nRenderMode (RenderMode_t)
            // NetworkVarNames: m_nRenderFX (RenderFx_t)
            // NetworkVarNames: m_clrRender (Color)
            // NetworkVarNames: m_vecRenderAttributes (EntityRenderAttribute_t)
            // NetworkVarNames: m_bRenderToCubemaps (bool)
            // NetworkVarNames: m_Collision (CCollisionProperty)
            // NetworkVarNames: m_Glow (CGlowProperty)
            // NetworkVarNames: m_flGlowBackfaceMult (float)
            // NetworkVarNames: m_fadeMinDist (float32)
            // NetworkVarNames: m_fadeMaxDist (float32)
            // NetworkVarNames: m_flFadeScale (float32)
            // NetworkVarNames: m_flShadowStrength (float32)
            // NetworkVarNames: m_nObjectCulling (uint8)
            // NetworkVarNames: m_nAddDecal (int)
            // NetworkVarNames: m_vDecalPosition (Vector)
            // NetworkVarNames: m_vDecalForwardAxis (Vector)
            // NetworkVarNames: m_flDecalHealBloodRate (float)
            // NetworkVarNames: m_flDecalHealHeightRate (float)
            // NetworkVarNames: m_ConfigEntitiesToPropagateMaterialDecalsTo (CHandle<CBaseModelEntity>)
            // NetworkVarNames: m_vecViewOffset (CNetworkViewOffsetVector)
            namespace CBaseModelEntity {
                constexpr std::ptrdiff_t m_CRenderComponent = 0x7A8; // CRenderComponent*
                constexpr std::ptrdiff_t m_CHitboxComponent = 0x7B0; // CHitboxComponent
                constexpr std::ptrdiff_t m_flDissolveStartTime = 0x7D8; // GameTime_t
                constexpr std::ptrdiff_t m_OnIgnite = 0x7E0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_nRenderMode = 0x808; // RenderMode_t
                constexpr std::ptrdiff_t m_nRenderFX = 0x809; // RenderFx_t
                constexpr std::ptrdiff_t m_bAllowFadeInView = 0x80A; // bool
                constexpr std::ptrdiff_t m_clrRender = 0x80B; // Color
                constexpr std::ptrdiff_t m_vecRenderAttributes = 0x810; // CUtlVectorEmbeddedNetworkVar<EntityRenderAttribute_t>
                constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x860; // bool
                constexpr std::ptrdiff_t m_Collision = 0x868; // CCollisionProperty
                constexpr std::ptrdiff_t m_Glow = 0x918; // CGlowProperty
                constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0x970; // float32
                constexpr std::ptrdiff_t m_fadeMinDist = 0x974; // float32
                constexpr std::ptrdiff_t m_fadeMaxDist = 0x978; // float32
                constexpr std::ptrdiff_t m_flFadeScale = 0x97C; // float32
                constexpr std::ptrdiff_t m_flShadowStrength = 0x980; // float32
                constexpr std::ptrdiff_t m_nObjectCulling = 0x984; // uint8
                constexpr std::ptrdiff_t m_nAddDecal = 0x988; // int32
                constexpr std::ptrdiff_t m_vDecalPosition = 0x98C; // Vector
                constexpr std::ptrdiff_t m_vDecalForwardAxis = 0x998; // Vector
                constexpr std::ptrdiff_t m_flDecalHealBloodRate = 0x9A4; // float32
                constexpr std::ptrdiff_t m_flDecalHealHeightRate = 0x9A8; // float32
                constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x9B0; // CNetworkUtlVectorBase<CHandle<CBaseModelEntity>>
                constexpr std::ptrdiff_t m_vecViewOffset = 0x9C8; // CNetworkViewOffsetVector
            }
            // Parent: CBaseModelEntity
            // Fields count: 22
            //
            // Metadata:
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_szSnapshotFileName (char)
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_bFrozen (bool)
            // NetworkVarNames: m_flFreezeTransitionDuration (float)
            // NetworkVarNames: m_nStopType (int)
            // NetworkVarNames: m_bAnimateDuringGameplayPause (bool)
            // NetworkVarNames: m_iEffectIndex (HParticleSystemDefinitionStrong)
            // NetworkVarNames: m_flStartTime (GameTime_t)
            // NetworkVarNames: m_flPreSimTime (float32)
            // NetworkVarNames: m_vServerControlPoints (Vector)
            // NetworkVarNames: m_iServerControlPointAssignments (uint8)
            // NetworkVarNames: m_hControlPointEnts (CHandle<CBaseEntity>)
            // NetworkVarNames: m_bNoSave (bool)
            // NetworkVarNames: m_bNoFreeze (bool)
            // NetworkVarNames: m_bNoRamp (bool)
            namespace CParticleSystem {
                constexpr std::ptrdiff_t m_szSnapshotFileName = 0x9F8; // char[512]
                constexpr std::ptrdiff_t m_bActive = 0xBF8; // bool
                constexpr std::ptrdiff_t m_bFrozen = 0xBF9; // bool
                constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0xBFC; // float32
                constexpr std::ptrdiff_t m_nStopType = 0xC00; // int32
                constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0xC04; // bool
                constexpr std::ptrdiff_t m_iEffectIndex = 0xC08; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_flStartTime = 0xC10; // GameTime_t
                constexpr std::ptrdiff_t m_flPreSimTime = 0xC14; // float32
                constexpr std::ptrdiff_t m_vServerControlPoints = 0xC18; // Vector[4]
                constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0xC48; // uint8[4]
                constexpr std::ptrdiff_t m_hControlPointEnts = 0xC4C; // CHandle<CBaseEntity>[64]
                constexpr std::ptrdiff_t m_bNoSave = 0xD4C; // bool
                constexpr std::ptrdiff_t m_bNoFreeze = 0xD4D; // bool
                constexpr std::ptrdiff_t m_bNoRamp = 0xD4E; // bool
                constexpr std::ptrdiff_t m_bStartActive = 0xD4F; // bool
                constexpr std::ptrdiff_t m_iszEffectName = 0xD50; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszControlPointNames = 0xD58; // CUtlSymbolLarge[64]
                constexpr std::ptrdiff_t m_nDataCP = 0xF58; // int32
                constexpr std::ptrdiff_t m_vecDataCPValue = 0xF5C; // Vector
                constexpr std::ptrdiff_t m_nTintCP = 0xF68; // int32
                constexpr std::ptrdiff_t m_clrTint = 0xF6C; // Color
            }
            // Parent: CBaseEntity
            // Fields count: 16
            //
            // Metadata:
            // NetworkVarNames: m_flParticleSpacing (float)
            // NetworkVarNames: m_flSlack (float)
            // NetworkVarNames: m_flRadius (float)
            // NetworkVarNames: m_ColorTint (Color)
            // NetworkVarNames: m_nEffectState (int)
            // NetworkVarNames: m_iEffectIndex (HParticleSystemDefinitionStrong)
            // NetworkVarNames: m_PathNodes_Position (Vector)
            // NetworkVarNames: m_PathNodes_TangentIn (Vector)
            // NetworkVarNames: m_PathNodes_TangentOut (Vector)
            // NetworkVarNames: m_PathNodes_Color (Vector)
            // NetworkVarNames: m_PathNodes_PinEnabled (bool)
            // NetworkVarNames: m_PathNodes_RadiusScale (float)
            namespace CPathParticleRope {
                constexpr std::ptrdiff_t m_bStartActive = 0x7A8; // bool
                constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x7AC; // float32
                constexpr std::ptrdiff_t m_iszEffectName = 0x7B0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_PathNodes_Name = 0x7B8; // CUtlVector<CUtlSymbolLarge>
                constexpr std::ptrdiff_t m_flParticleSpacing = 0x7D0; // float32
                constexpr std::ptrdiff_t m_flSlack = 0x7D4; // float32
                constexpr std::ptrdiff_t m_flRadius = 0x7D8; // float32
                constexpr std::ptrdiff_t m_ColorTint = 0x7DC; // Color
                constexpr std::ptrdiff_t m_nEffectState = 0x7E0; // int32
                constexpr std::ptrdiff_t m_iEffectIndex = 0x7E8; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_PathNodes_Position = 0x7F0; // CNetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x808; // CNetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x820; // CNetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_PathNodes_Color = 0x838; // CNetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x850; // CNetworkUtlVectorBase<bool>
                constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x868; // CNetworkUtlVectorBase<float32>
            }
            // Parent: CBaseModelEntity
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_Flags (uint8)
            // NetworkVarNames: m_LightStyle (uint8)
            // NetworkVarNames: m_Radius (float32)
            // NetworkVarNames: m_Exponent (int32)
            // NetworkVarNames: m_InnerAngle (float32)
            // NetworkVarNames: m_OuterAngle (float32)
            // NetworkVarNames: m_SpotRadius (float32)
            namespace CDynamicLight {
                constexpr std::ptrdiff_t m_ActualFlags = 0x9F8; // uint8
                constexpr std::ptrdiff_t m_Flags = 0x9F9; // uint8
                constexpr std::ptrdiff_t m_LightStyle = 0x9FA; // uint8
                constexpr std::ptrdiff_t m_On = 0x9FB; // bool
                constexpr std::ptrdiff_t m_Radius = 0x9FC; // float32
                constexpr std::ptrdiff_t m_Exponent = 0xA00; // int32
                constexpr std::ptrdiff_t m_InnerAngle = 0xA04; // float32
                constexpr std::ptrdiff_t m_OuterAngle = 0xA08; // float32
                constexpr std::ptrdiff_t m_SpotRadius = 0xA0C; // float32
            }
            // Parent: CBaseEntity
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_EnvWindShared (CEnvWindShared)
            namespace CEnvWind {
                constexpr std::ptrdiff_t m_EnvWindShared = 0x7A8; // CEnvWindShared
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_iszOverlayNames (string_t)
            // NetworkVarNames: m_flOverlayTimes (float32)
            // NetworkVarNames: m_flStartTime (GameTime_t)
            // NetworkVarNames: m_iDesiredOverlay (int32)
            // NetworkVarNames: m_bIsActive (bool)
            namespace CEnvScreenOverlay {
                constexpr std::ptrdiff_t m_iszOverlayNames = 0x7A8; // CUtlSymbolLarge[10]
                constexpr std::ptrdiff_t m_flOverlayTimes = 0x7F8; // float32[10]
                constexpr std::ptrdiff_t m_flStartTime = 0x820; // GameTime_t
                constexpr std::ptrdiff_t m_iDesiredOverlay = 0x824; // int32
                constexpr std::ptrdiff_t m_bIsActive = 0x828; // bool
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_fadeColor (Color)
            namespace CEnvFade {
                constexpr std::ptrdiff_t m_fadeColor = 0x7A8; // Color
                constexpr std::ptrdiff_t m_Duration = 0x7AC; // float32
                constexpr std::ptrdiff_t m_HoldDuration = 0x7B0; // float32
                constexpr std::ptrdiff_t m_OnBeginFade = 0x7B8; // CEntityIOOutput
            }
            // Parent: CBaseModelEntity
            // Fields count: 7
            //
            // Metadata:
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_nHorizontalSize (uint32)
            // NetworkVarNames: m_nVerticalSize (uint32)
            // NetworkVarNames: m_nMinDist (uint32)
            // NetworkVarNames: m_nMaxDist (uint32)
            // NetworkVarNames: m_nOuterMaxDist (uint32)
            // NetworkVarNames: m_flGlowProxySize (float32)
            // NetworkVarNames: m_flHDRColorScale (float32)
            namespace CLightGlow {
                constexpr std::ptrdiff_t m_nHorizontalSize = 0x9F8; // uint32
                constexpr std::ptrdiff_t m_nVerticalSize = 0x9FC; // uint32
                constexpr std::ptrdiff_t m_nMinDist = 0xA00; // uint32
                constexpr std::ptrdiff_t m_nMaxDist = 0xA04; // uint32
                constexpr std::ptrdiff_t m_nOuterMaxDist = 0xA08; // uint32
                constexpr std::ptrdiff_t m_flGlowProxySize = 0xA0C; // float32
                constexpr std::ptrdiff_t m_flHDRColorScale = 0xA10; // float32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_bEnabled (bool)
            namespace CLogicGameEventListener {
                constexpr std::ptrdiff_t m_OnEventFired = 0x7B8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_iszGameEventName = 0x7E0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszGameEventItem = 0x7E8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_bEnabled = 0x7F0; // bool
                constexpr std::ptrdiff_t m_bStartDisabled = 0x7F1; // bool
            }
            // Parent: CBaseEntity
            // Fields count: 44
            //
            // Metadata:
            // NetworkVarNames: m_bDisabled (bool)
            // NetworkVarNames: m_bUpdateOnClient (bool)
            // NetworkVarNames: m_nInputType (ValueRemapperInputType_t)
            // NetworkVarNames: m_hRemapLineStart (CHandle<CBaseEntity>)
            // NetworkVarNames: m_hRemapLineEnd (CHandle<CBaseEntity>)
            // NetworkVarNames: m_flMaximumChangePerSecond (float)
            // NetworkVarNames: m_flDisengageDistance (float)
            // NetworkVarNames: m_flEngageDistance (float)
            // NetworkVarNames: m_bRequiresUseKey (bool)
            // NetworkVarNames: m_nOutputType (ValueRemapperOutputType_t)
            // NetworkVarNames: m_hOutputEntities (CHandle<CBaseEntity>)
            // NetworkVarNames: m_nHapticsType (ValueRemapperHapticsType_t)
            // NetworkVarNames: m_nMomentumType (ValueRemapperMomentumType_t)
            // NetworkVarNames: m_flMomentumModifier (float)
            // NetworkVarNames: m_flSnapValue (float)
            // NetworkVarNames: m_nRatchetType (ValueRemapperRatchetType_t)
            // NetworkVarNames: m_flInputOffset (float)
            namespace CPointValueRemapper {
                constexpr std::ptrdiff_t m_bDisabled = 0x7A8; // bool
                constexpr std::ptrdiff_t m_bUpdateOnClient = 0x7A9; // bool
                constexpr std::ptrdiff_t m_nInputType = 0x7AC; // ValueRemapperInputType_t
                constexpr std::ptrdiff_t m_iszRemapLineStartName = 0x7B0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszRemapLineEndName = 0x7B8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hRemapLineStart = 0x7C0; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hRemapLineEnd = 0x7C4; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x7C8; // float32
                constexpr std::ptrdiff_t m_flDisengageDistance = 0x7CC; // float32
                constexpr std::ptrdiff_t m_flEngageDistance = 0x7D0; // float32
                constexpr std::ptrdiff_t m_bRequiresUseKey = 0x7D4; // bool
                constexpr std::ptrdiff_t m_nOutputType = 0x7D8; // ValueRemapperOutputType_t
                constexpr std::ptrdiff_t m_iszOutputEntityName = 0x7E0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszOutputEntity2Name = 0x7E8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszOutputEntity3Name = 0x7F0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszOutputEntity4Name = 0x7F8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hOutputEntities = 0x800; // CNetworkUtlVectorBase<CHandle<CBaseEntity>>
                constexpr std::ptrdiff_t m_nHapticsType = 0x818; // ValueRemapperHapticsType_t
                constexpr std::ptrdiff_t m_nMomentumType = 0x81C; // ValueRemapperMomentumType_t
                constexpr std::ptrdiff_t m_flMomentumModifier = 0x820; // float32
                constexpr std::ptrdiff_t m_flSnapValue = 0x824; // float32
                constexpr std::ptrdiff_t m_flCurrentMomentum = 0x828; // float32
                constexpr std::ptrdiff_t m_nRatchetType = 0x82C; // ValueRemapperRatchetType_t
                constexpr std::ptrdiff_t m_flRatchetOffset = 0x830; // float32
                constexpr std::ptrdiff_t m_flInputOffset = 0x834; // float32
                constexpr std::ptrdiff_t m_bEngaged = 0x838; // bool
                constexpr std::ptrdiff_t m_bFirstUpdate = 0x839; // bool
                constexpr std::ptrdiff_t m_flPreviousValue = 0x83C; // float32
                constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x840; // GameTime_t
                constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x844; // Vector
                constexpr std::ptrdiff_t m_hUsingPlayer = 0x850; // CHandle<CBasePlayerPawn>
                constexpr std::ptrdiff_t m_flCustomOutputValue = 0x854; // float32
                constexpr std::ptrdiff_t m_iszSoundEngage = 0x858; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszSoundDisengage = 0x860; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszSoundReachedValueZero = 0x868; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszSoundReachedValueOne = 0x870; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszSoundMovingLoop = 0x878; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_Position = 0x888; // CEntityOutputTemplate<float32>
                constexpr std::ptrdiff_t m_PositionDelta = 0x8B0; // CEntityOutputTemplate<float32>
                constexpr std::ptrdiff_t m_OnReachedValueZero = 0x8D8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnReachedValueOne = 0x900; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnReachedValueCustom = 0x928; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnEngage = 0x950; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnDisengage = 0x978; // CEntityIOOutput
            }
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // NetworkVarNames: m_messageText (char)
            // NetworkVarNames: m_FontName (char)
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_bFullbright (bool)
            // NetworkVarNames: m_flWorldUnitsPerPx (float)
            // NetworkVarNames: m_flFontSize (float)
            // NetworkVarNames: m_flDepthOffset (float)
            // NetworkVarNames: m_Color (Color)
            // NetworkVarNames: m_nJustifyHorizontal (PointWorldTextJustifyHorizontal_t)
            // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t)
            // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t)
            namespace CPointWorldText {
                constexpr std::ptrdiff_t m_messageText = 0x9F8; // char[512]
                constexpr std::ptrdiff_t m_FontName = 0xBF8; // char[64]
                constexpr std::ptrdiff_t m_bEnabled = 0xC38; // bool
                constexpr std::ptrdiff_t m_bFullbright = 0xC39; // bool
                constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0xC3C; // float32
                constexpr std::ptrdiff_t m_flFontSize = 0xC40; // float32
                constexpr std::ptrdiff_t m_flDepthOffset = 0xC44; // float32
                constexpr std::ptrdiff_t m_Color = 0xC48; // Color
                constexpr std::ptrdiff_t m_nJustifyHorizontal = 0xC4C; // PointWorldTextJustifyHorizontal_t
                constexpr std::ptrdiff_t m_nJustifyVertical = 0xC50; // PointWorldTextJustifyVertical_t
                constexpr std::ptrdiff_t m_nReorientMode = 0xC54; // PointWorldTextReorientMode_t
            }
            // Parent: CBaseEntity
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_iCurrentMaxRagdollCount (int8)
            namespace CRagdollManager {
                constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x7A8; // int8
                constexpr std::ptrdiff_t m_iMaxRagdollCount = 0x7AC; // int32
                constexpr std::ptrdiff_t m_bSaveImportant = 0x7B0; // bool
            }
            // Parent: None
            // Fields count: 64
            //
            // Metadata:
            // NetworkVarNames: m_bIsPlayingBack (bool)
            // NetworkVarNames: m_bPaused (bool)
            // NetworkVarNames: m_bMultiplayer (bool)
            // NetworkVarNames: m_bAutogenerated (bool)
            // NetworkVarNames: m_flForceClientTime (float32)
            // NetworkVarNames: m_hActorList (CHandle<CBaseFlex>)
            // NetworkVarNames: m_nSceneStringIndex (uint16)
            namespace CSceneEntity {
                constexpr std::ptrdiff_t m_iszSceneFile = 0x7B0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszResumeSceneFile = 0x7B8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszTarget1 = 0x7C0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszTarget2 = 0x7C8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszTarget3 = 0x7D0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszTarget4 = 0x7D8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszTarget5 = 0x7E0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszTarget6 = 0x7E8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszTarget7 = 0x7F0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszTarget8 = 0x7F8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hTarget1 = 0x800; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hTarget2 = 0x804; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hTarget3 = 0x808; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hTarget4 = 0x80C; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hTarget5 = 0x810; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hTarget6 = 0x814; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hTarget7 = 0x818; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hTarget8 = 0x81C; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bIsPlayingBack = 0x820; // bool
                constexpr std::ptrdiff_t m_bPaused = 0x821; // bool
                constexpr std::ptrdiff_t m_bMultiplayer = 0x822; // bool
                constexpr std::ptrdiff_t m_bAutogenerated = 0x823; // bool
                constexpr std::ptrdiff_t m_flForceClientTime = 0x824; // float32
                constexpr std::ptrdiff_t m_flCurrentTime = 0x828; // float32
                constexpr std::ptrdiff_t m_flFrameTime = 0x82C; // float32
                constexpr std::ptrdiff_t m_bCancelAtNextInterrupt = 0x830; // bool
                constexpr std::ptrdiff_t m_fPitch = 0x834; // float32
                constexpr std::ptrdiff_t m_bAutomated = 0x838; // bool
                constexpr std::ptrdiff_t m_nAutomatedAction = 0x83C; // int32
                constexpr std::ptrdiff_t m_flAutomationDelay = 0x840; // float32
                constexpr std::ptrdiff_t m_flAutomationTime = 0x844; // float32
                constexpr std::ptrdiff_t m_hWaitingForThisResumeScene = 0x848; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bWaitingForResumeScene = 0x84C; // bool
                constexpr std::ptrdiff_t m_bPausedViaInput = 0x84D; // bool
                constexpr std::ptrdiff_t m_bPauseAtNextInterrupt = 0x84E; // bool
                constexpr std::ptrdiff_t m_bWaitingForActor = 0x84F; // bool
                constexpr std::ptrdiff_t m_bWaitingForInterrupt = 0x850; // bool
                constexpr std::ptrdiff_t m_bInterruptedActorsScenes = 0x851; // bool
                constexpr std::ptrdiff_t m_bBreakOnNonIdle = 0x852; // bool
                constexpr std::ptrdiff_t m_hActorList = 0x858; // CNetworkUtlVectorBase<CHandle<CBaseFlex>>
                constexpr std::ptrdiff_t m_hRemoveActorList = 0x870; // CUtlVector<CHandle<CBaseEntity>>
                constexpr std::ptrdiff_t m_nSceneFlushCounter = 0x8B8; // int32
                constexpr std::ptrdiff_t m_nSceneStringIndex = 0x8BC; // uint16
                constexpr std::ptrdiff_t m_OnStart = 0x8C0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnCompletion = 0x8E8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnCanceled = 0x910; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnPaused = 0x938; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnResumed = 0x960; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnTrigger = 0x988; // CEntityIOOutput[16]
                constexpr std::ptrdiff_t m_hInterruptScene = 0xC98; // CHandle<CSceneEntity>
                constexpr std::ptrdiff_t m_nInterruptCount = 0xC9C; // int32
                constexpr std::ptrdiff_t m_bSceneMissing = 0xCA0; // bool
                constexpr std::ptrdiff_t m_bInterrupted = 0xCA1; // bool
                constexpr std::ptrdiff_t m_bCompletedEarly = 0xCA2; // bool
                constexpr std::ptrdiff_t m_bInterruptSceneFinished = 0xCA3; // bool
                constexpr std::ptrdiff_t m_bRestoring = 0xCA4; // bool
                constexpr std::ptrdiff_t m_hNotifySceneCompletion = 0xCA8; // CUtlVector<CHandle<CSceneEntity>>
                constexpr std::ptrdiff_t m_hListManagers = 0xCC0; // CUtlVector<CHandle<CSceneListManager>>
                constexpr std::ptrdiff_t m_iszSoundName = 0xCD8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszSequenceName = 0xCE0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hActor = 0xCE8; // CHandle<CBaseFlex>
                constexpr std::ptrdiff_t m_hActivator = 0xCEC; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_BusyActor = 0xCF0; // int32
                constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0xCF4; // SceneOnPlayerDeath_t
            }
            // Parent: CBaseModelEntity
            // Fields count: 14
            //
            // Metadata:
            // MNetworkIncludeByName
            // NetworkVarNames: m_vDirection (Vector)
            // NetworkVarNames: m_clrOverlay (Color)
            // NetworkVarNames: m_iszEffectName (string_t)
            // NetworkVarNames: m_iszSSEffectName (string_t)
            // NetworkVarNames: m_bOn (bool)
            // NetworkVarNames: m_bmaxColor (bool)
            // NetworkVarNames: m_flSize (float32)
            // NetworkVarNames: m_flRotation (float32)
            // NetworkVarNames: m_flHazeScale (float32)
            // NetworkVarNames: m_flAlphaHaze (float32)
            // NetworkVarNames: m_flAlphaHdr (float32)
            // NetworkVarNames: m_flAlphaScale (float32)
            // NetworkVarNames: m_flHDRColorScale (float32)
            // NetworkVarNames: m_flFarZScale (float32)
            namespace CSun {
                constexpr std::ptrdiff_t m_vDirection = 0x9F8; // Vector
                constexpr std::ptrdiff_t m_clrOverlay = 0xA04; // Color
                constexpr std::ptrdiff_t m_iszEffectName = 0xA08; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszSSEffectName = 0xA10; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_bOn = 0xA18; // bool
                constexpr std::ptrdiff_t m_bmaxColor = 0xA19; // bool
                constexpr std::ptrdiff_t m_flSize = 0xA1C; // float32
                constexpr std::ptrdiff_t m_flRotation = 0xA20; // float32
                constexpr std::ptrdiff_t m_flHazeScale = 0xA24; // float32
                constexpr std::ptrdiff_t m_flAlphaHaze = 0xA28; // float32
                constexpr std::ptrdiff_t m_flAlphaHdr = 0xA2C; // float32
                constexpr std::ptrdiff_t m_flAlphaScale = 0xA30; // float32
                constexpr std::ptrdiff_t m_flHDRColorScale = 0xA34; // float32
                constexpr std::ptrdiff_t m_flFarZScale = 0xA38; // float32
            }
            // Parent: CBaseEntity
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_Handle (CHandle<CBaseEntity>)
            // NetworkVarNames: m_bSendHandle (bool)
            namespace CHandleTest {
                constexpr std::ptrdiff_t m_Handle = 0x7A8; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bSendHandle = 0x7AC; // bool
            }
            // Parent: None
            // Fields count: 24
            //
            // Metadata:
            // NetworkVarNames: m_glowEntity (CHandle<CBaseModelEntity>)
            // NetworkVarNames: m_usable (bool)
            // NetworkVarNames: m_szDisplayText (string_t)
            namespace CBaseButton {
                constexpr std::ptrdiff_t m_angMoveEntitySpace = 0xA78; // QAngle
                constexpr std::ptrdiff_t m_fStayPushed = 0xA84; // bool
                constexpr std::ptrdiff_t m_fRotating = 0xA85; // bool
                constexpr std::ptrdiff_t m_ls = 0xA88; // locksound_t
                constexpr std::ptrdiff_t m_sUseSound = 0xAA8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_sLockedSound = 0xAB0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_sUnlockedSound = 0xAB8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_bLocked = 0xAC0; // bool
                constexpr std::ptrdiff_t m_bDisabled = 0xAC1; // bool
                constexpr std::ptrdiff_t m_flUseLockedTime = 0xAC4; // GameTime_t
                constexpr std::ptrdiff_t m_bSolidBsp = 0xAC8; // bool
                constexpr std::ptrdiff_t m_OnDamaged = 0xAD0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnPressed = 0xAF8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnUseLocked = 0xB20; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnIn = 0xB48; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnOut = 0xB70; // CEntityIOOutput
                constexpr std::ptrdiff_t m_nState = 0xB98; // int32
                constexpr std::ptrdiff_t m_hConstraint = 0xB9C; // CEntityHandle
                constexpr std::ptrdiff_t m_hConstraintParent = 0xBA0; // CEntityHandle
                constexpr std::ptrdiff_t m_bForceNpcExclude = 0xBA4; // bool
                constexpr std::ptrdiff_t m_sGlowEntity = 0xBA8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_glowEntity = 0xBB0; // CHandle<CBaseModelEntity>
                constexpr std::ptrdiff_t m_usable = 0xBB4; // bool
                constexpr std::ptrdiff_t m_szDisplayText = 0xBB8; // CUtlSymbolLarge
            }
            // Parent: None
            // Fields count: 27
            //
            // Metadata:
            // NetworkVarNames: m_bIsUsable (bool)
            namespace CBaseDoor {
                constexpr std::ptrdiff_t m_angMoveEntitySpace = 0xA84; // QAngle
                constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0xA90; // Vector
                constexpr std::ptrdiff_t m_ls = 0xAA0; // locksound_t
                constexpr std::ptrdiff_t m_bForceClosed = 0xAC0; // bool
                constexpr std::ptrdiff_t m_bDoorGroup = 0xAC1; // bool
                constexpr std::ptrdiff_t m_bLocked = 0xAC2; // bool
                constexpr std::ptrdiff_t m_bIgnoreDebris = 0xAC3; // bool
                constexpr std::ptrdiff_t m_eSpawnPosition = 0xAC4; // FuncDoorSpawnPos_t
                constexpr std::ptrdiff_t m_flBlockDamage = 0xAC8; // float32
                constexpr std::ptrdiff_t m_NoiseMoving = 0xAD0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_NoiseArrived = 0xAD8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_NoiseMovingClosed = 0xAE0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_NoiseArrivedClosed = 0xAE8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_ChainTarget = 0xAF0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_OnBlockedClosing = 0xAF8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnBlockedOpening = 0xB20; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnUnblockedClosing = 0xB48; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnUnblockedOpening = 0xB70; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnFullyClosed = 0xB98; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnFullyOpen = 0xBC0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnClose = 0xBE8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnOpen = 0xC10; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnLockedUse = 0xC38; // CEntityIOOutput
                constexpr std::ptrdiff_t m_bLoopMoveSound = 0xC60; // bool
                constexpr std::ptrdiff_t m_bCreateNavObstacle = 0xC78; // bool
                constexpr std::ptrdiff_t m_isChaining = 0xC79; // bool
                constexpr std::ptrdiff_t m_bIsUsable = 0xC7A; // bool
            }
            // Parent: CBaseModelEntity
            // Fields count: 10
            //
            // Metadata:
            // NetworkVarNames: m_flFadeInStart (float32)
            // NetworkVarNames: m_flFadeInLength (float32)
            // NetworkVarNames: m_flFadeOutModelStart (float32)
            // NetworkVarNames: m_flFadeOutModelLength (float32)
            // NetworkVarNames: m_flFadeOutStart (float32)
            // NetworkVarNames: m_flFadeOutLength (float32)
            // NetworkVarNames: m_flStartTime (GameTime_t)
            // NetworkVarNames: m_nDissolveType (EntityDisolveType_t)
            // NetworkVarNames: m_vDissolverOrigin (Vector)
            // NetworkVarNames: m_nMagnitude (uint32)
            namespace CEntityDissolve {
                constexpr std::ptrdiff_t m_flFadeInStart = 0x9F8; // float32
                constexpr std::ptrdiff_t m_flFadeInLength = 0x9FC; // float32
                constexpr std::ptrdiff_t m_flFadeOutModelStart = 0xA00; // float32
                constexpr std::ptrdiff_t m_flFadeOutModelLength = 0xA04; // float32
                constexpr std::ptrdiff_t m_flFadeOutStart = 0xA08; // float32
                constexpr std::ptrdiff_t m_flFadeOutLength = 0xA0C; // float32
                constexpr std::ptrdiff_t m_flStartTime = 0xA10; // GameTime_t
                constexpr std::ptrdiff_t m_nDissolveType = 0xA14; // EntityDisolveType_t
                constexpr std::ptrdiff_t m_vDissolverOrigin = 0xA18; // Vector
                constexpr std::ptrdiff_t m_nMagnitude = 0xA24; // uint32
            }
            // Parent: None
            // Fields count: 30
            //
            // Metadata:
            // NetworkVarNames: m_hTargetEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_bState (bool)
            // NetworkVarNames: m_bAlwaysUpdate (bool)
            // NetworkVarNames: m_flLightFOV (float32)
            // NetworkVarNames: m_bEnableShadows (bool)
            // NetworkVarNames: m_bSimpleProjection (bool)
            // NetworkVarNames: m_bLightOnlyTarget (bool)
            // NetworkVarNames: m_bLightWorld (bool)
            // NetworkVarNames: m_bCameraSpace (bool)
            // NetworkVarNames: m_flBrightnessScale (float32)
            // NetworkVarNames: m_LightColor (Color)
            // NetworkVarNames: m_flIntensity (float32)
            // NetworkVarNames: m_flLinearAttenuation (float32)
            // NetworkVarNames: m_flQuadraticAttenuation (float32)
            // NetworkVarNames: m_bVolumetric (bool)
            // NetworkVarNames: m_flNoiseStrength (float32)
            // NetworkVarNames: m_flFlashlightTime (float32)
            // NetworkVarNames: m_nNumPlanes (uint32)
            // NetworkVarNames: m_flPlaneOffset (float32)
            // NetworkVarNames: m_flVolumetricIntensity (float32)
            // NetworkVarNames: m_flColorTransitionTime (float32)
            // NetworkVarNames: m_flAmbient (float32)
            // NetworkVarNames: m_SpotlightTextureName (char)
            // NetworkVarNames: m_nSpotlightTextureFrame (int32)
            // NetworkVarNames: m_nShadowQuality (uint32)
            // NetworkVarNames: m_flNearZ (float32)
            // NetworkVarNames: m_flFarZ (float32)
            // NetworkVarNames: m_flProjectionSize (float32)
            // NetworkVarNames: m_flRotation (float32)
            // NetworkVarNames: m_bFlipHorizontal (bool)
            namespace CEnvProjectedTexture {
                constexpr std::ptrdiff_t m_hTargetEntity = 0x9F8; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bState = 0x9FC; // bool
                constexpr std::ptrdiff_t m_bAlwaysUpdate = 0x9FD; // bool
                constexpr std::ptrdiff_t m_flLightFOV = 0xA00; // float32
                constexpr std::ptrdiff_t m_bEnableShadows = 0xA04; // bool
                constexpr std::ptrdiff_t m_bSimpleProjection = 0xA05; // bool
                constexpr std::ptrdiff_t m_bLightOnlyTarget = 0xA06; // bool
                constexpr std::ptrdiff_t m_bLightWorld = 0xA07; // bool
                constexpr std::ptrdiff_t m_bCameraSpace = 0xA08; // bool
                constexpr std::ptrdiff_t m_flBrightnessScale = 0xA0C; // float32
                constexpr std::ptrdiff_t m_LightColor = 0xA10; // Color
                constexpr std::ptrdiff_t m_flIntensity = 0xA14; // float32
                constexpr std::ptrdiff_t m_flLinearAttenuation = 0xA18; // float32
                constexpr std::ptrdiff_t m_flQuadraticAttenuation = 0xA1C; // float32
                constexpr std::ptrdiff_t m_bVolumetric = 0xA20; // bool
                constexpr std::ptrdiff_t m_flNoiseStrength = 0xA24; // float32
                constexpr std::ptrdiff_t m_flFlashlightTime = 0xA28; // float32
                constexpr std::ptrdiff_t m_nNumPlanes = 0xA2C; // uint32
                constexpr std::ptrdiff_t m_flPlaneOffset = 0xA30; // float32
                constexpr std::ptrdiff_t m_flVolumetricIntensity = 0xA34; // float32
                constexpr std::ptrdiff_t m_flColorTransitionTime = 0xA38; // float32
                constexpr std::ptrdiff_t m_flAmbient = 0xA3C; // float32
                constexpr std::ptrdiff_t m_SpotlightTextureName = 0xA40; // char[512]
                constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0xC40; // int32
                constexpr std::ptrdiff_t m_nShadowQuality = 0xC44; // uint32
                constexpr std::ptrdiff_t m_flNearZ = 0xC48; // float32
                constexpr std::ptrdiff_t m_flFarZ = 0xC4C; // float32
                constexpr std::ptrdiff_t m_flProjectionSize = 0xC50; // float32
                constexpr std::ptrdiff_t m_flRotation = 0xC54; // float32
                constexpr std::ptrdiff_t m_bFlipHorizontal = 0xC58; // bool
            }
            // Parent: CBaseModelEntity
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_hDecalMaterial (HMaterialStrong)
            // NetworkVarNames: m_flWidth (float)
            // NetworkVarNames: m_flHeight (float)
            // NetworkVarNames: m_flDepth (float)
            // NetworkVarNames: m_nRenderOrder (uint32)
            // NetworkVarNames: m_bProjectOnWorld (bool)
            // NetworkVarNames: m_bProjectOnCharacters (bool)
            // NetworkVarNames: m_bProjectOnWater (bool)
            // NetworkVarNames: m_flDepthSortBias (float)
            namespace CEnvDecal {
                constexpr std::ptrdiff_t m_hDecalMaterial = 0x9F8; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_flWidth = 0xA00; // float32
                constexpr std::ptrdiff_t m_flHeight = 0xA04; // float32
                constexpr std::ptrdiff_t m_flDepth = 0xA08; // float32
                constexpr std::ptrdiff_t m_nRenderOrder = 0xA0C; // uint32
                constexpr std::ptrdiff_t m_bProjectOnWorld = 0xA10; // bool
                constexpr std::ptrdiff_t m_bProjectOnCharacters = 0xA11; // bool
                constexpr std::ptrdiff_t m_bProjectOnWater = 0xA12; // bool
                constexpr std::ptrdiff_t m_flDepthSortBias = 0xA14; // float32
            }
            // Parent: None
            // Fields count: 13
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkOverride
            namespace CFuncMoveLinear {
                constexpr std::ptrdiff_t m_authoredPosition = 0xA78; // MoveLinearAuthoredPos_t
                constexpr std::ptrdiff_t m_angMoveEntitySpace = 0xA7C; // QAngle
                constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0xA88; // Vector
                constexpr std::ptrdiff_t m_soundStart = 0xA98; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_soundStop = 0xAA0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_currentSound = 0xAA8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_flBlockDamage = 0xAB0; // float32
                constexpr std::ptrdiff_t m_flStartPosition = 0xAB4; // float32
                constexpr std::ptrdiff_t m_flMoveDistance = 0xAB8; // float32
                constexpr std::ptrdiff_t m_OnFullyOpen = 0xAC8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnFullyClosed = 0xAF0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_bCreateMovableNavMesh = 0xB18; // bool
                constexpr std::ptrdiff_t m_bCreateNavObstacle = 0xB19; // bool
            }
            // Parent: CBaseModelEntity
            // Fields count: 19
            //
            // Metadata:
            // MNetworkOverride
            // MNetworkOverride
            namespace CFuncRotating {
                constexpr std::ptrdiff_t m_OnStopped = 0x9F8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnStarted = 0xA20; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnReachedStart = 0xA48; // CEntityIOOutput
                constexpr std::ptrdiff_t m_localRotationVector = 0xA70; // RotationVector
                constexpr std::ptrdiff_t m_flFanFriction = 0xA7C; // float32
                constexpr std::ptrdiff_t m_flAttenuation = 0xA80; // float32
                constexpr std::ptrdiff_t m_flVolume = 0xA84; // float32
                constexpr std::ptrdiff_t m_flTargetSpeed = 0xA88; // float32
                constexpr std::ptrdiff_t m_flMaxSpeed = 0xA8C; // float32
                constexpr std::ptrdiff_t m_flBlockDamage = 0xA90; // float32
                constexpr std::ptrdiff_t m_flTimeScale = 0xA94; // float32
                constexpr std::ptrdiff_t m_NoiseRunning = 0xA98; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_bReversed = 0xAA0; // bool
                constexpr std::ptrdiff_t m_bAccelDecel = 0xAA1; // bool
                constexpr std::ptrdiff_t m_prevLocalAngles = 0xAAC; // QAngle
                constexpr std::ptrdiff_t m_angStart = 0xAB8; // QAngle
                constexpr std::ptrdiff_t m_bStopAtStartPos = 0xAC4; // bool
                constexpr std::ptrdiff_t m_vecClientOrigin = 0xAC8; // Vector
                constexpr std::ptrdiff_t m_vecClientAngles = 0xAD4; // QAngle
            }
            // Parent: CBaseModelEntity
            // Fields count: 21
            //
            // Metadata:
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_RopeFlags (uint16)
            // NetworkVarNames: m_Slack (int16)
            // NetworkVarNames: m_Width (float32)
            // NetworkVarNames: m_TextureScale (float32)
            // NetworkVarNames: m_nSegments (uint8)
            // NetworkVarNames: m_bConstrainBetweenEndpoints (bool)
            // NetworkVarNames: m_iRopeMaterialModelIndex (HMaterialStrong)
            // NetworkVarNames: m_Subdiv (uint8)
            // NetworkVarNames: m_nChangeCount (uint8)
            // NetworkVarNames: m_RopeLength (int16)
            // NetworkVarNames: m_fLockedPoints (uint8)
            // NetworkVarNames: m_flScrollSpeed (float32)
            // NetworkVarNames: m_hStartPoint (CHandle<CBaseEntity>)
            // NetworkVarNames: m_hEndPoint (CHandle<CBaseEntity>)
            // NetworkVarNames: m_iStartAttachment (AttachmentHandle_t)
            // NetworkVarNames: m_iEndAttachment (AttachmentHandle_t)
            namespace CRopeKeyframe {
                constexpr std::ptrdiff_t m_RopeFlags = 0xA00; // uint16
                constexpr std::ptrdiff_t m_iNextLinkName = 0xA08; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_Slack = 0xA10; // int16
                constexpr std::ptrdiff_t m_Width = 0xA14; // float32
                constexpr std::ptrdiff_t m_TextureScale = 0xA18; // float32
                constexpr std::ptrdiff_t m_nSegments = 0xA1C; // uint8
                constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0xA1D; // bool
                constexpr std::ptrdiff_t m_strRopeMaterialModel = 0xA20; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0xA28; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_Subdiv = 0xA30; // uint8
                constexpr std::ptrdiff_t m_nChangeCount = 0xA31; // uint8
                constexpr std::ptrdiff_t m_RopeLength = 0xA32; // int16
                constexpr std::ptrdiff_t m_fLockedPoints = 0xA34; // uint8
                constexpr std::ptrdiff_t m_bCreatedFromMapFile = 0xA35; // bool
                constexpr std::ptrdiff_t m_flScrollSpeed = 0xA38; // float32
                constexpr std::ptrdiff_t m_bStartPointValid = 0xA3C; // bool
                constexpr std::ptrdiff_t m_bEndPointValid = 0xA3D; // bool
                constexpr std::ptrdiff_t m_hStartPoint = 0xA40; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hEndPoint = 0xA44; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_iStartAttachment = 0xA48; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_iEndAttachment = 0xA49; // AttachmentHandle_t
            }
            // Parent: CBaseModelEntity
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_flLightScale (float32)
            // NetworkVarNames: m_Radius (float32)
            namespace CSpotlightEnd {
                constexpr std::ptrdiff_t m_flLightScale = 0x9F8; // float32
                constexpr std::ptrdiff_t m_Radius = 0x9FC; // float32
                constexpr std::ptrdiff_t m_vSpotlightDir = 0xA00; // Vector
                constexpr std::ptrdiff_t m_vSpotlightOrg = 0xA0C; // Vector
            }
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // MNetworkIncludeByName
            // NetworkVarNames: m_bDisabled (bool)
            // NetworkVarNames: m_bClientSidePredicted (bool)
            namespace CBaseTrigger {
                constexpr std::ptrdiff_t m_bDisabled = 0xA78; // bool
                constexpr std::ptrdiff_t m_iFilterName = 0xA80; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hFilter = 0xA88; // CHandle<CBaseFilter>
                constexpr std::ptrdiff_t m_OnStartTouch = 0xA90; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnStartTouchAll = 0xAB8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnEndTouch = 0xAE0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnEndTouchAll = 0xB08; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnTouching = 0xB30; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnNotTouching = 0xB58; // CEntityIOOutput
                constexpr std::ptrdiff_t m_hTouchingEntities = 0xB80; // CUtlVector<CHandle<CBaseEntity>>
                constexpr std::ptrdiff_t m_bClientSidePredicted = 0xB98; // bool
            }
            // Parent: CBaseModelEntity
            // Fields count: 24
            //
            // Metadata:
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkOverride
            // NetworkVarNames: m_flFrameRate (float32)
            // NetworkVarNames: m_flHDRColorScale (float32)
            // NetworkVarNames: m_nNumBeamEnts (uint8)
            // NetworkVarNames: m_hBaseMaterial (HMaterialStrong)
            // NetworkVarNames: m_nHaloIndex (HMaterialStrong)
            // NetworkVarNames: m_nBeamType (BeamType_t)
            // NetworkVarNames: m_nBeamFlags (uint32)
            // NetworkVarNames: m_hAttachEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_nAttachIndex (AttachmentHandle_t)
            // NetworkVarNames: m_fWidth (float32)
            // NetworkVarNames: m_fEndWidth (float32)
            // NetworkVarNames: m_fFadeLength (float32)
            // NetworkVarNames: m_fHaloScale (float32)
            // NetworkVarNames: m_fAmplitude (float32)
            // NetworkVarNames: m_fStartFrame (float32)
            // NetworkVarNames: m_fSpeed (float32)
            // NetworkVarNames: m_flFrame (float32)
            // NetworkVarNames: m_nClipStyle (BeamClipStyle_t)
            // NetworkVarNames: m_bTurnedOff (bool)
            // NetworkVarNames: m_vecEndPos (Vector)
            namespace CBeam {
                constexpr std::ptrdiff_t m_flFrameRate = 0x9F8; // float32
                constexpr std::ptrdiff_t m_flHDRColorScale = 0x9FC; // float32
                constexpr std::ptrdiff_t m_flFireTime = 0xA00; // GameTime_t
                constexpr std::ptrdiff_t m_flDamage = 0xA04; // float32
                constexpr std::ptrdiff_t m_nNumBeamEnts = 0xA08; // uint8
                constexpr std::ptrdiff_t m_hBaseMaterial = 0xA10; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_nHaloIndex = 0xA18; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_nBeamType = 0xA20; // BeamType_t
                constexpr std::ptrdiff_t m_nBeamFlags = 0xA24; // uint32
                constexpr std::ptrdiff_t m_hAttachEntity = 0xA28; // CHandle<CBaseEntity>[10]
                constexpr std::ptrdiff_t m_nAttachIndex = 0xA50; // AttachmentHandle_t[10]
                constexpr std::ptrdiff_t m_fWidth = 0xA5C; // float32
                constexpr std::ptrdiff_t m_fEndWidth = 0xA60; // float32
                constexpr std::ptrdiff_t m_fFadeLength = 0xA64; // float32
                constexpr std::ptrdiff_t m_fHaloScale = 0xA68; // float32
                constexpr std::ptrdiff_t m_fAmplitude = 0xA6C; // float32
                constexpr std::ptrdiff_t m_fStartFrame = 0xA70; // float32
                constexpr std::ptrdiff_t m_fSpeed = 0xA74; // float32
                constexpr std::ptrdiff_t m_flFrame = 0xA78; // float32
                constexpr std::ptrdiff_t m_nClipStyle = 0xA7C; // BeamClipStyle_t
                constexpr std::ptrdiff_t m_bTurnedOff = 0xA80; // bool
                constexpr std::ptrdiff_t m_vecEndPos = 0xA84; // Vector
                constexpr std::ptrdiff_t m_hEndEntity = 0xA90; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_nDissolveType = 0xA94; // int32
            }
            // Parent: CBaseModelEntity
            // Fields count: 12
            //
            // Metadata:
            // NetworkVarNames: m_vecLadderDir (Vector)
            // NetworkVarNames: m_vecPlayerMountPositionTop (Vector)
            // NetworkVarNames: m_vecPlayerMountPositionBottom (Vector)
            // NetworkVarNames: m_flAutoRideSpeed (float)
            // NetworkVarNames: m_bFakeLadder (bool)
            namespace CFuncLadder {
                constexpr std::ptrdiff_t m_vecLadderDir = 0x9F8; // Vector
                constexpr std::ptrdiff_t m_Dismounts = 0xA08; // CUtlVector<CHandle<CInfoLadderDismount>>
                constexpr std::ptrdiff_t m_vecLocalTop = 0xA20; // Vector
                constexpr std::ptrdiff_t m_vecPlayerMountPositionTop = 0xA2C; // Vector
                constexpr std::ptrdiff_t m_vecPlayerMountPositionBottom = 0xA38; // Vector
                constexpr std::ptrdiff_t m_flAutoRideSpeed = 0xA44; // float32
                constexpr std::ptrdiff_t m_bDisabled = 0xA48; // bool
                constexpr std::ptrdiff_t m_bFakeLadder = 0xA49; // bool
                constexpr std::ptrdiff_t m_bHasSlack = 0xA4A; // bool
                constexpr std::ptrdiff_t m_surfacePropName = 0xA50; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_OnPlayerGotOnLadder = 0xA58; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnPlayerGotOffLadder = 0xA80; // CEntityIOOutput
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CPrecipitationVData {
                constexpr std::ptrdiff_t m_szParticlePrecipitationEffect = 0x28; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_flInnerDistance = 0x108; // float32
                constexpr std::ptrdiff_t m_nAttachType = 0x10C; // ParticleAttachment_t
                constexpr std::ptrdiff_t m_bBatchSameVolumeType = 0x110; // bool
                constexpr std::ptrdiff_t m_nRTEnvCP = 0x114; // int32
                constexpr std::ptrdiff_t m_nRTEnvCPComponent = 0x118; // int32
                constexpr std::ptrdiff_t m_szModifier = 0x120; // CUtlString
            }
            // Parent: CBaseModelEntity
            // Fields count: 23
            //
            // Metadata:
            // NetworkVarNames: m_hSpriteMaterial (HMaterialStrong)
            // NetworkVarNames: m_hAttachedToEntity (CHandle<CBaseEntity>)
            // NetworkVarNames: m_nAttachment (AttachmentHandle_t)
            // NetworkVarNames: m_flSpriteFramerate (float32)
            // NetworkVarNames: m_flFrame (float32)
            // NetworkVarNames: m_nBrightness (uint32)
            // NetworkVarNames: m_flBrightnessDuration (float32)
            // NetworkVarNames: m_flSpriteScale (float32)
            // NetworkVarNames: m_flScaleDuration (float32)
            // NetworkVarNames: m_bWorldSpaceScale (bool)
            // NetworkVarNames: m_flGlowProxySize (float32)
            // NetworkVarNames: m_flHDRColorScale (float32)
            namespace CSprite {
                constexpr std::ptrdiff_t m_hSpriteMaterial = 0x9F8; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_hAttachedToEntity = 0xA00; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_nAttachment = 0xA04; // AttachmentHandle_t
                constexpr std::ptrdiff_t m_flSpriteFramerate = 0xA08; // float32
                constexpr std::ptrdiff_t m_flFrame = 0xA0C; // float32
                constexpr std::ptrdiff_t m_flDieTime = 0xA10; // GameTime_t
                constexpr std::ptrdiff_t m_nBrightness = 0xA20; // uint32
                constexpr std::ptrdiff_t m_flBrightnessDuration = 0xA24; // float32
                constexpr std::ptrdiff_t m_flSpriteScale = 0xA28; // float32
                constexpr std::ptrdiff_t m_flScaleDuration = 0xA2C; // float32
                constexpr std::ptrdiff_t m_bWorldSpaceScale = 0xA30; // bool
                constexpr std::ptrdiff_t m_flGlowProxySize = 0xA34; // float32
                constexpr std::ptrdiff_t m_flHDRColorScale = 0xA38; // float32
                constexpr std::ptrdiff_t m_flLastTime = 0xA3C; // GameTime_t
                constexpr std::ptrdiff_t m_flMaxFrame = 0xA40; // float32
                constexpr std::ptrdiff_t m_flStartScale = 0xA44; // float32
                constexpr std::ptrdiff_t m_flDestScale = 0xA48; // float32
                constexpr std::ptrdiff_t m_flScaleTimeStart = 0xA4C; // GameTime_t
                constexpr std::ptrdiff_t m_nStartBrightness = 0xA50; // int32
                constexpr std::ptrdiff_t m_nDestBrightness = 0xA54; // int32
                constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0xA58; // GameTime_t
                constexpr std::ptrdiff_t m_nSpriteWidth = 0xA5C; // int32
                constexpr std::ptrdiff_t m_nSpriteHeight = 0xA60; // int32
            }
            // Parent: CBaseModelEntity
            // Fields count: 14
            //
            // Metadata:
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_DialogXMLName (string_t)
            // NetworkVarNames: m_PanelClassName (string_t)
            // NetworkVarNames: m_PanelID (string_t)
            namespace CBaseClientUIEntity {
                constexpr std::ptrdiff_t m_bEnabled = 0x9F8; // bool
                constexpr std::ptrdiff_t m_DialogXMLName = 0xA00; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_PanelClassName = 0xA08; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_PanelID = 0xA10; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_CustomOutput0 = 0xA18; // CEntityIOOutput
                constexpr std::ptrdiff_t m_CustomOutput1 = 0xA40; // CEntityIOOutput
                constexpr std::ptrdiff_t m_CustomOutput2 = 0xA68; // CEntityIOOutput
                constexpr std::ptrdiff_t m_CustomOutput3 = 0xA90; // CEntityIOOutput
                constexpr std::ptrdiff_t m_CustomOutput4 = 0xAB8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_CustomOutput5 = 0xAE0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_CustomOutput6 = 0xB08; // CEntityIOOutput
                constexpr std::ptrdiff_t m_CustomOutput7 = 0xB30; // CEntityIOOutput
                constexpr std::ptrdiff_t m_CustomOutput8 = 0xB58; // CEntityIOOutput
                constexpr std::ptrdiff_t m_CustomOutput9 = 0xB80; // CEntityIOOutput
            }
            // Parent: CBaseClientUIEntity
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_hActivator (EHANDLE)
            namespace CPointClientUIDialog {
                constexpr std::ptrdiff_t m_hActivator = 0xBA8; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bStartEnabled = 0xBAC; // bool
            }
            // Parent: CBaseClientUIEntity
            // Fields count: 23
            //
            // Metadata:
            // NetworkVarNames: m_bIgnoreInput (bool)
            // NetworkVarNames: m_bLit (bool)
            // NetworkVarNames: m_bFollowPlayerAcrossTeleport (bool)
            // NetworkVarNames: m_flWidth (float)
            // NetworkVarNames: m_flHeight (float)
            // NetworkVarNames: m_flDPI (float)
            // NetworkVarNames: m_flInteractDistance (float)
            // NetworkVarNames: m_flDepthOffset (float)
            // NetworkVarNames: m_unOwnerContext (uint32)
            // NetworkVarNames: m_unHorizontalAlign (uint32)
            // NetworkVarNames: m_unVerticalAlign (uint32)
            // NetworkVarNames: m_unOrientation (uint32)
            // NetworkVarNames: m_bAllowInteractionFromAllSceneWorlds (bool)
            // NetworkVarNames: m_vecCSSClasses (string_t)
            // NetworkVarNames: m_bOpaque (bool)
            // NetworkVarNames: m_bNoDepth (bool)
            // NetworkVarNames: m_bRenderBackface (bool)
            // NetworkVarNames: m_bUseOffScreenIndicator (bool)
            // NetworkVarNames: m_bExcludeFromSaveGames (bool)
            // NetworkVarNames: m_bGrabbable (bool)
            // NetworkVarNames: m_bOnlyRenderToTexture (bool)
            // NetworkVarNames: m_bDisableMipGen (bool)
            // NetworkVarNames: m_nExplicitImageLayout (int32)
            namespace CPointClientUIWorldPanel {
                constexpr std::ptrdiff_t m_bIgnoreInput = 0xBA8; // bool
                constexpr std::ptrdiff_t m_bLit = 0xBA9; // bool
                constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0xBAA; // bool
                constexpr std::ptrdiff_t m_flWidth = 0xBAC; // float32
                constexpr std::ptrdiff_t m_flHeight = 0xBB0; // float32
                constexpr std::ptrdiff_t m_flDPI = 0xBB4; // float32
                constexpr std::ptrdiff_t m_flInteractDistance = 0xBB8; // float32
                constexpr std::ptrdiff_t m_flDepthOffset = 0xBBC; // float32
                constexpr std::ptrdiff_t m_unOwnerContext = 0xBC0; // uint32
                constexpr std::ptrdiff_t m_unHorizontalAlign = 0xBC4; // uint32
                constexpr std::ptrdiff_t m_unVerticalAlign = 0xBC8; // uint32
                constexpr std::ptrdiff_t m_unOrientation = 0xBCC; // uint32
                constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0xBD0; // bool
                constexpr std::ptrdiff_t m_vecCSSClasses = 0xBD8; // CNetworkUtlVectorBase<CUtlSymbolLarge>
                constexpr std::ptrdiff_t m_bOpaque = 0xBF0; // bool
                constexpr std::ptrdiff_t m_bNoDepth = 0xBF1; // bool
                constexpr std::ptrdiff_t m_bRenderBackface = 0xBF2; // bool
                constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0xBF3; // bool
                constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0xBF4; // bool
                constexpr std::ptrdiff_t m_bGrabbable = 0xBF5; // bool
                constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0xBF6; // bool
                constexpr std::ptrdiff_t m_bDisableMipGen = 0xBF7; // bool
                constexpr std::ptrdiff_t m_nExplicitImageLayout = 0xBF8; // int32
            }
            // Parent: CPointClientUIWorldPanel
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_messageText (char)
            namespace CPointClientUIWorldTextPanel {
                constexpr std::ptrdiff_t m_messageText = 0xBFC; // char[512]
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // NetworkVarNames: m_bDisabled (bool)
            // NetworkVarNames: m_nResolutionX (int)
            // NetworkVarNames: m_nResolutionY (int)
            // NetworkVarNames: m_szLayoutFileName (string_t)
            // NetworkVarNames: m_RenderAttrName (string_t)
            // NetworkVarNames: m_TargetEntities (CHandle<CBaseModelEntity>)
            // NetworkVarNames: m_nTargetChangeCount (int)
            // NetworkVarNames: m_vecCSSClasses (string_t)
            namespace CInfoOffscreenPanoramaTexture {
                constexpr std::ptrdiff_t m_bDisabled = 0x7A8; // bool
                constexpr std::ptrdiff_t m_nResolutionX = 0x7AC; // int32
                constexpr std::ptrdiff_t m_nResolutionY = 0x7B0; // int32
                constexpr std::ptrdiff_t m_szLayoutFileName = 0x7B8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_RenderAttrName = 0x7C0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_TargetEntities = 0x7C8; // CNetworkUtlVectorBase<CHandle<CBaseModelEntity>>
                constexpr std::ptrdiff_t m_nTargetChangeCount = 0x7E0; // int32
                constexpr std::ptrdiff_t m_vecCSSClasses = 0x7E8; // CNetworkUtlVectorBase<CUtlSymbolLarge>
                constexpr std::ptrdiff_t m_szTargetsName = 0x800; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_AdditionalTargetEntities = 0x808; // CUtlVector<CHandle<CBaseModelEntity>>
            }
            // Parent: None
            // Fields count: 13
            //
            // Metadata:
            // NetworkVarNames: m_iItemDefinitionIndex (item_definition_index_t)
            // NetworkVarNames: m_iEntityQuality (int)
            // NetworkVarNames: m_iEntityLevel (uint32)
            // NetworkVarNames: m_iItemIDHigh (uint32)
            // NetworkVarNames: m_iItemIDLow (uint32)
            // NetworkVarNames: m_iAccountID (uint32)
            // NetworkVarNames: m_iInventoryPosition (uint32)
            // NetworkVarNames: m_bInitialized (bool)
            // NetworkVarNames: m_AttributeList (CAttributeList)
            // NetworkVarNames: m_NetworkedDynamicAttributes (CAttributeList)
            // NetworkVarNames: m_szCustomName (char)
            namespace CEconItemView {
                constexpr std::ptrdiff_t m_iItemDefinitionIndex = 0x38; // uint16
                constexpr std::ptrdiff_t m_iEntityQuality = 0x3C; // int32
                constexpr std::ptrdiff_t m_iEntityLevel = 0x40; // uint32
                constexpr std::ptrdiff_t m_iItemID = 0x48; // uint64
                constexpr std::ptrdiff_t m_iItemIDHigh = 0x50; // uint32
                constexpr std::ptrdiff_t m_iItemIDLow = 0x54; // uint32
                constexpr std::ptrdiff_t m_iAccountID = 0x58; // uint32
                constexpr std::ptrdiff_t m_iInventoryPosition = 0x5C; // uint32
                constexpr std::ptrdiff_t m_bInitialized = 0x68; // bool
                constexpr std::ptrdiff_t m_AttributeList = 0x70; // CAttributeList
                constexpr std::ptrdiff_t m_NetworkedDynamicAttributes = 0xD0; // CAttributeList
                constexpr std::ptrdiff_t m_szCustomName = 0x130; // char[161]
                constexpr std::ptrdiff_t m_szCustomNameOverride = 0x1D1; // char[161]
            }
            // Parent: CBaseTrigger
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_bBombPlantedHere (bool)
            namespace CBombTarget {
                constexpr std::ptrdiff_t m_OnBombExplode = 0xBA0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnBombPlanted = 0xBC8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnBombDefused = 0xBF0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_bIsBombSiteB = 0xC18; // bool
                constexpr std::ptrdiff_t m_bIsHeistBombTarget = 0xC19; // bool
                constexpr std::ptrdiff_t m_bBombPlantedHere = 0xC1A; // bool
                constexpr std::ptrdiff_t m_szMountTarget = 0xC20; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hInstructorHint = 0xC28; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_nBombSiteDesignation = 0xC2C; // int32
            }
            // Parent: CBaseTrigger
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_flFluidDensity (float)
            namespace CTriggerBuoyancy {
                constexpr std::ptrdiff_t m_BuoyancyHelper = 0xBA0; // CBuoyancyHelper
                constexpr std::ptrdiff_t m_flFluidDensity = 0xBC0; // float32
            }
            // Parent: CBasePlayerController
            // Fields count: 86
            //
            // Metadata:
            // MNetworkUserGroupProxy
            // MNetworkUserGroupProxy
            // MNetworkUserGroupProxy
            // NetworkVarNames: m_pInGameMoneyServices (CCSPlayerController_InGameMoneyServices*)
            // NetworkVarNames: m_pInventoryServices (CCSPlayerController_InventoryServices*)
            // NetworkVarNames: m_pActionTrackingServices (CCSPlayerController_ActionTrackingServices*)
            // NetworkVarNames: m_pDamageServices (CCSPlayerController_DamageServices*)
            // NetworkVarNames: m_iPing (uint32)
            // NetworkVarNames: m_bHasCommunicationAbuseMute (bool)
            // NetworkVarNames: m_szCrosshairCodes (string_t)
            // NetworkVarNames: m_iPendingTeamNum (uint8)
            // NetworkVarNames: m_flForceTeamTime (GameTime_t)
            // NetworkVarNames: m_iCompTeammateColor (int)
            // NetworkVarNames: m_bEverPlayedOnTeam (bool)
            // NetworkVarNames: m_szClan (string_t)
            // NetworkVarNames: m_iCoachingTeam (int)
            // NetworkVarNames: m_nPlayerDominated (uint64)
            // NetworkVarNames: m_nPlayerDominatingMe (uint64)
            // NetworkVarNames: m_iCompetitiveRanking (int)
            // NetworkVarNames: m_iCompetitiveWins (int)
            // NetworkVarNames: m_iCompetitiveRankType (int8)
            // NetworkVarNames: m_iCompetitiveRankingPredicted_Win (int)
            // NetworkVarNames: m_iCompetitiveRankingPredicted_Loss (int)
            // NetworkVarNames: m_iCompetitiveRankingPredicted_Tie (int)
            // NetworkVarNames: m_nEndMatchNextMapVote (int)
            // NetworkVarNames: m_unActiveQuestId (uint16)
            // NetworkVarNames: m_nQuestProgressReason (QuestProgress::Reason)
            // NetworkVarNames: m_unPlayerTvControlFlags (uint32)
            // NetworkVarNames: m_nDisconnectionTick (int)
            // NetworkVarNames: m_bControllingBot (bool)
            // NetworkVarNames: m_bHasControlledBotThisRound (bool)
            // NetworkVarNames: m_bCanControlObservedBot (bool)
            // NetworkVarNames: m_hPlayerPawn (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_hObserverPawn (CHandle<CCSObserverPawn>)
            // NetworkVarNames: m_bPawnIsAlive (bool)
            // NetworkVarNames: m_iPawnHealth (uint32)
            // NetworkVarNames: m_iPawnArmor (int)
            // NetworkVarNames: m_bPawnHasDefuser (bool)
            // NetworkVarNames: m_bPawnHasHelmet (bool)
            // NetworkVarNames: m_nPawnCharacterDefIndex (item_definition_index_t)
            // NetworkVarNames: m_iPawnLifetimeStart (int)
            // NetworkVarNames: m_iPawnLifetimeEnd (int)
            // NetworkVarNames: m_iPawnBotDifficulty (int)
            // NetworkVarNames: m_hOriginalControllerOfCurrentPawn (CHandle<CCSPlayerController>)
            // NetworkVarNames: m_iScore (int32)
            // NetworkVarNames: m_vecKills (EKillTypes_t)
            // NetworkVarNames: m_bMvpNoMusic (bool)
            // NetworkVarNames: m_eMvpReason (int)
            // NetworkVarNames: m_iMusicKitID (int)
            // NetworkVarNames: m_iMusicKitMVPs (int)
            // NetworkVarNames: m_iMVPs (int)
            namespace CCSPlayerController {
                constexpr std::ptrdiff_t m_pInGameMoneyServices = 0x9A8; // CCSPlayerController_InGameMoneyServices*
                constexpr std::ptrdiff_t m_pInventoryServices = 0x9B0; // CCSPlayerController_InventoryServices*
                constexpr std::ptrdiff_t m_pActionTrackingServices = 0x9B8; // CCSPlayerController_ActionTrackingServices*
                constexpr std::ptrdiff_t m_pDamageServices = 0x9C0; // CCSPlayerController_DamageServices*
                constexpr std::ptrdiff_t m_iPing = 0x9C8; // uint32
                constexpr std::ptrdiff_t m_bHasCommunicationAbuseMute = 0x9CC; // bool
                constexpr std::ptrdiff_t m_szCrosshairCodes = 0x9D0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iPendingTeamNum = 0x9D8; // uint8
                constexpr std::ptrdiff_t m_flForceTeamTime = 0x9DC; // GameTime_t
                constexpr std::ptrdiff_t m_iCompTeammateColor = 0x9E0; // int32
                constexpr std::ptrdiff_t m_bEverPlayedOnTeam = 0x9E4; // bool
                constexpr std::ptrdiff_t m_bAttemptedToGetColor = 0x9E5; // bool
                constexpr std::ptrdiff_t m_iTeammatePreferredColor = 0x9E8; // int32
                constexpr std::ptrdiff_t m_bTeamChanged = 0x9EC; // bool
                constexpr std::ptrdiff_t m_bInSwitchTeam = 0x9ED; // bool
                constexpr std::ptrdiff_t m_bHasSeenJoinGame = 0x9EE; // bool
                constexpr std::ptrdiff_t m_bJustBecameSpectator = 0x9EF; // bool
                constexpr std::ptrdiff_t m_bSwitchTeamsOnNextRoundReset = 0x9F0; // bool
                constexpr std::ptrdiff_t m_bRemoveAllItemsOnNextRoundReset = 0x9F1; // bool
                constexpr std::ptrdiff_t m_szClan = 0x9F8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_szClanName = 0xA00; // char[32]
                constexpr std::ptrdiff_t m_iCoachingTeam = 0xA20; // int32
                constexpr std::ptrdiff_t m_nPlayerDominated = 0xA28; // uint64
                constexpr std::ptrdiff_t m_nPlayerDominatingMe = 0xA30; // uint64
                constexpr std::ptrdiff_t m_iCompetitiveRanking = 0xA38; // int32
                constexpr std::ptrdiff_t m_iCompetitiveWins = 0xA3C; // int32
                constexpr std::ptrdiff_t m_iCompetitiveRankType = 0xA40; // int8
                constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Win = 0xA44; // int32
                constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Loss = 0xA48; // int32
                constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Tie = 0xA4C; // int32
                constexpr std::ptrdiff_t m_nEndMatchNextMapVote = 0xA50; // int32
                constexpr std::ptrdiff_t m_unActiveQuestId = 0xA54; // uint16
                constexpr std::ptrdiff_t m_nQuestProgressReason = 0xA58; // QuestProgress::Reason
                constexpr std::ptrdiff_t m_unPlayerTvControlFlags = 0xA5C; // uint32
                constexpr std::ptrdiff_t m_iDraftIndex = 0xA88; // int32
                constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0xA8C; // uint32
                constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0xA90; // uint32
                constexpr std::ptrdiff_t m_bCannotBeKicked = 0xA94; // bool
                constexpr std::ptrdiff_t m_bEverFullyConnected = 0xA95; // bool
                constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0xA96; // bool
                constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0xA97; // bool
                constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0xA98; // bool
                constexpr std::ptrdiff_t m_bScoreReported = 0xA99; // bool
                constexpr std::ptrdiff_t m_nDisconnectionTick = 0xA9C; // int32
                constexpr std::ptrdiff_t m_bControllingBot = 0xAA8; // bool
                constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0xAA9; // bool
                constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0xAAA; // bool
                constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0xAAC; // int32
                constexpr std::ptrdiff_t m_bCanControlObservedBot = 0xAB0; // bool
                constexpr std::ptrdiff_t m_hPlayerPawn = 0xAB4; // CHandle<CCSPlayerPawn>
                constexpr std::ptrdiff_t m_hObserverPawn = 0xAB8; // CHandle<CCSObserverPawn>
                constexpr std::ptrdiff_t m_DesiredObserverMode = 0xABC; // int32
                constexpr std::ptrdiff_t m_hDesiredObserverTarget = 0xAC0; // CEntityHandle
                constexpr std::ptrdiff_t m_bPawnIsAlive = 0xAC4; // bool
                constexpr std::ptrdiff_t m_iPawnHealth = 0xAC8; // uint32
                constexpr std::ptrdiff_t m_iPawnArmor = 0xACC; // int32
                constexpr std::ptrdiff_t m_bPawnHasDefuser = 0xAD0; // bool
                constexpr std::ptrdiff_t m_bPawnHasHelmet = 0xAD1; // bool
                constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0xAD2; // uint16
                constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0xAD4; // int32
                constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0xAD8; // int32
                constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0xADC; // int32
                constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0xAE0; // CHandle<CCSPlayerController>
                constexpr std::ptrdiff_t m_iScore = 0xAE4; // int32
                constexpr std::ptrdiff_t m_iRoundScore = 0xAE8; // int32
                constexpr std::ptrdiff_t m_iRoundsWon = 0xAEC; // int32
                constexpr std::ptrdiff_t m_vecKills = 0xAF0; // CNetworkUtlVectorBase<EKillTypes_t>
                constexpr std::ptrdiff_t m_bMvpNoMusic = 0xB08; // bool
                constexpr std::ptrdiff_t m_eMvpReason = 0xB0C; // int32
                constexpr std::ptrdiff_t m_iMusicKitID = 0xB10; // int32
                constexpr std::ptrdiff_t m_iMusicKitMVPs = 0xB14; // int32
                constexpr std::ptrdiff_t m_iMVPs = 0xB18; // int32
                constexpr std::ptrdiff_t m_nUpdateCounter = 0xB1C; // int32
                constexpr std::ptrdiff_t m_flSmoothedPing = 0xB20; // float32
                constexpr std::ptrdiff_t m_lastHeldVoteTimer = 0xFBC8; // IntervalTimer
                constexpr std::ptrdiff_t m_bShowHints = 0xFBE0; // bool
                constexpr std::ptrdiff_t m_iNextTimeCheck = 0xFBE4; // int32
                constexpr std::ptrdiff_t m_bJustDidTeamKill = 0xFBE8; // bool
                constexpr std::ptrdiff_t m_bPunishForTeamKill = 0xFBE9; // bool
                constexpr std::ptrdiff_t m_bGaveTeamDamageWarning = 0xFBEA; // bool
                constexpr std::ptrdiff_t m_bGaveTeamDamageWarningThisRound = 0xFBEB; // bool
                constexpr std::ptrdiff_t m_dblLastReceivedPacketPlatFloatTime = 0xFBF0; // float64
                constexpr std::ptrdiff_t m_LastTeamDamageWarningTime = 0xFBF8; // GameTime_t
                constexpr std::ptrdiff_t m_LastTimePlayerWasDisconnectedForPawnsRemove = 0xFBFC; // GameTime_t
                constexpr std::ptrdiff_t m_nSuspiciousHitCount = 0xFC00; // uint32
                constexpr std::ptrdiff_t m_nNonSuspiciousHitStreak = 0xFC04; // uint32
            }
            // Parent: CBaseTrigger
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_source (string_t)
            // NetworkVarNames: m_destination (string_t)
            namespace CFootstepControl {
                constexpr std::ptrdiff_t m_source = 0xBA0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_destination = 0xBA8; // CUtlSymbolLarge
            }
            // Parent: CBasePlayerWeaponVData
            // Fields count: 92
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertySuppressBaseClassField
            // MPropertySuppressBaseClassField
            namespace CCSWeaponBaseVData {
                constexpr std::ptrdiff_t m_WeaponType = 0x248; // CSWeaponType
                constexpr std::ptrdiff_t m_WeaponCategory = 0x24C; // CSWeaponCategory
                constexpr std::ptrdiff_t m_szViewModel = 0x250; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_szPlayerModel = 0x330; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_szWorldDroppedModel = 0x410; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_szAimsightLensMaskModel = 0x4F0; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_szMagazineModel = 0x5D0; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                constexpr std::ptrdiff_t m_szHeatEffect = 0x6B0; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_szEjectBrassEffect = 0x790; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_szMuzzleFlashParticleAlt = 0x870; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticle = 0x950; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticleAlt = 0xA30; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_szTracerParticle = 0xB10; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
                constexpr std::ptrdiff_t m_GearSlot = 0xBF0; // gear_slot_t
                constexpr std::ptrdiff_t m_GearSlotPosition = 0xBF4; // int32
                constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xBF8; // loadout_slot_t
                constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xC00; // CUtlString
                constexpr std::ptrdiff_t m_nPrice = 0xC08; // int32
                constexpr std::ptrdiff_t m_nKillAward = 0xC0C; // int32
                constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0xC10; // int32
                constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0xC14; // int32
                constexpr std::ptrdiff_t m_bMeleeWeapon = 0xC18; // bool
                constexpr std::ptrdiff_t m_bHasBurstMode = 0xC19; // bool
                constexpr std::ptrdiff_t m_bIsRevolver = 0xC1A; // bool
                constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0xC1B; // bool
                constexpr std::ptrdiff_t m_szName = 0xC20; // CGlobalSymbol
                constexpr std::ptrdiff_t m_szAnimExtension = 0xC28; // CUtlString
                constexpr std::ptrdiff_t m_eSilencerType = 0xC30; // CSWeaponSilencerType
                constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0xC34; // int32
                constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0xC38; // int32
                constexpr std::ptrdiff_t m_bIsFullAuto = 0xC3C; // bool
                constexpr std::ptrdiff_t m_nNumBullets = 0xC40; // int32
                constexpr std::ptrdiff_t m_flCycleTime = 0xC44; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flMaxSpeed = 0xC4C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flSpread = 0xC54; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0xC5C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyStand = 0xC64; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyJump = 0xC6C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyLand = 0xC74; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyLadder = 0xC7C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyFire = 0xC84; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flInaccuracyMove = 0xC8C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flRecoilAngle = 0xC94; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0xC9C; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flRecoilMagnitude = 0xCA4; // CFiringModeFloat
                constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0xCAC; // CFiringModeFloat
                constexpr std::ptrdiff_t m_nTracerFrequency = 0xCB4; // CFiringModeInt
                constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0xCBC; // float32
                constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0xCC0; // float32
                constexpr std::ptrdiff_t m_flInaccuracyReload = 0xCC4; // float32
                constexpr std::ptrdiff_t m_nRecoilSeed = 0xCC8; // int32
                constexpr std::ptrdiff_t m_nSpreadSeed = 0xCCC; // int32
                constexpr std::ptrdiff_t m_flTimeToIdleAfterFire = 0xCD0; // float32
                constexpr std::ptrdiff_t m_flIdleInterval = 0xCD4; // float32
                constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0xCD8; // float32
                constexpr std::ptrdiff_t m_flHeatPerShot = 0xCDC; // float32
                constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0xCE0; // float32
                constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0xCE4; // float32
                constexpr std::ptrdiff_t m_flBotAudibleRange = 0xCE8; // float32
                constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0xCF0; // CUtlString
                constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0xCF8; // bool
                constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0xCF9; // bool
                constexpr std::ptrdiff_t m_nZoomLevels = 0xCFC; // int32
                constexpr std::ptrdiff_t m_nZoomFOV1 = 0xD00; // int32
                constexpr std::ptrdiff_t m_nZoomFOV2 = 0xD04; // int32
                constexpr std::ptrdiff_t m_flZoomTime0 = 0xD08; // float32
                constexpr std::ptrdiff_t m_flZoomTime1 = 0xD0C; // float32
                constexpr std::ptrdiff_t m_flZoomTime2 = 0xD10; // float32
                constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0xD14; // float32
                constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0xD18; // float32
                constexpr std::ptrdiff_t m_flIronSightFOV = 0xD1C; // float32
                constexpr std::ptrdiff_t m_flIronSightPivotForward = 0xD20; // float32
                constexpr std::ptrdiff_t m_flIronSightLooseness = 0xD24; // float32
                constexpr std::ptrdiff_t m_angPivotAngle = 0xD28; // QAngle
                constexpr std::ptrdiff_t m_vecIronSightEyePos = 0xD34; // Vector
                constexpr std::ptrdiff_t m_nDamage = 0xD40; // int32
                constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0xD44; // float32
                constexpr std::ptrdiff_t m_flArmorRatio = 0xD48; // float32
                constexpr std::ptrdiff_t m_flPenetration = 0xD4C; // float32
                constexpr std::ptrdiff_t m_flRange = 0xD50; // float32
                constexpr std::ptrdiff_t m_flRangeModifier = 0xD54; // float32
                constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0xD58; // float32
                constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0xD5C; // float32
                constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0xD60; // float32
                constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0xD64; // float32
                constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0xD68; // float32
                constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0xD6C; // float32
                constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0xD70; // int32
                constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0xD74; // int32
                constexpr std::ptrdiff_t m_flThrowVelocity = 0xD78; // float32
                constexpr std::ptrdiff_t m_vSmokeColor = 0xD7C; // Vector
                constexpr std::ptrdiff_t m_szAnimClass = 0xD88; // CGlobalSymbol
            }
            // Parent: CBaseModelEntity
            // Fields count: 9
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkOverride
            // NetworkVarNames: m_vecMoveDirEntitySpace (Vector)
            // NetworkVarNames: m_flTargetSpeed (float32)
            // NetworkVarNames: m_nTransitionStartTick (GameTick_t)
            // NetworkVarNames: m_nTransitionDurationTicks (int)
            // NetworkVarNames: m_flTransitionStartSpeed (float32)
            // NetworkVarNames: m_hConveyorModels (EHANDLE)
            namespace CFuncConveyor {
                constexpr std::ptrdiff_t m_szConveyorModels = 0x9F8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_flTransitionDurationSeconds = 0xA00; // float32
                constexpr std::ptrdiff_t m_angMoveEntitySpace = 0xA04; // QAngle
                constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0xA10; // Vector
                constexpr std::ptrdiff_t m_flTargetSpeed = 0xA1C; // float32
                constexpr std::ptrdiff_t m_nTransitionStartTick = 0xA20; // GameTick_t
                constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0xA24; // int32
                constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0xA28; // float32
                constexpr std::ptrdiff_t m_hConveyorModels = 0xA30; // CNetworkUtlVectorBase<CHandle<CBaseEntity>>
            }
            // Parent: None
            // Fields count: 15
            //
            // Metadata:
            // NetworkVarNames: m_nUniqueID (int)
            // NetworkVarNames: m_unAccountID (uint32)
            // NetworkVarNames: m_unTraceID (uint32)
            // NetworkVarNames: m_rtGcTime (uint32)
            // NetworkVarNames: m_vecEndPos (Vector)
            // NetworkVarNames: m_vecStart (Vector)
            // NetworkVarNames: m_vecLeft (Vector)
            // NetworkVarNames: m_vecNormal (Vector)
            // NetworkVarNames: m_nPlayer (int)
            // NetworkVarNames: m_nEntity (int)
            // NetworkVarNames: m_nHitbox (int)
            // NetworkVarNames: m_flCreationTime (float)
            // NetworkVarNames: m_nTintID (int)
            // NetworkVarNames: m_nVersion (uint8)
            // NetworkVarNames: m_ubSignature (uint8)
            namespace CPlayerSprayDecal {
                constexpr std::ptrdiff_t m_nUniqueID = 0x9F8; // int32
                constexpr std::ptrdiff_t m_unAccountID = 0x9FC; // uint32
                constexpr std::ptrdiff_t m_unTraceID = 0xA00; // uint32
                constexpr std::ptrdiff_t m_rtGcTime = 0xA04; // uint32
                constexpr std::ptrdiff_t m_vecEndPos = 0xA08; // Vector
                constexpr std::ptrdiff_t m_vecStart = 0xA14; // Vector
                constexpr std::ptrdiff_t m_vecLeft = 0xA20; // Vector
                constexpr std::ptrdiff_t m_vecNormal = 0xA2C; // Vector
                constexpr std::ptrdiff_t m_nPlayer = 0xA38; // int32
                constexpr std::ptrdiff_t m_nEntity = 0xA3C; // int32
                constexpr std::ptrdiff_t m_nHitbox = 0xA40; // int32
                constexpr std::ptrdiff_t m_flCreationTime = 0xA44; // float32
                constexpr std::ptrdiff_t m_nTintID = 0xA48; // int32
                constexpr std::ptrdiff_t m_nVersion = 0xA4C; // uint8
                constexpr std::ptrdiff_t m_ubSignature = 0xA4D; // uint8[128]
            }
            // Parent: CBaseModelEntity
            // Fields count: 25
            //
            // Metadata:
            // NetworkVarNames: m_firePositions (Vector)
            // NetworkVarNames: m_fireParentPositions (Vector)
            // NetworkVarNames: m_bFireIsBurning (bool)
            // NetworkVarNames: m_BurnNormal (Vector)
            // NetworkVarNames: m_fireCount (int)
            // NetworkVarNames: m_nInfernoType (int)
            // NetworkVarNames: m_nFireEffectTickBegin (int)
            // NetworkVarNames: m_nFireLifetime (float)
            // NetworkVarNames: m_bInPostEffectTime (bool)
            namespace CInferno {
                constexpr std::ptrdiff_t m_firePositions = 0xA04; // Vector[64]
                constexpr std::ptrdiff_t m_fireParentPositions = 0xD04; // Vector[64]
                constexpr std::ptrdiff_t m_bFireIsBurning = 0x1004; // bool[64]
                constexpr std::ptrdiff_t m_BurnNormal = 0x1044; // Vector[64]
                constexpr std::ptrdiff_t m_fireCount = 0x1344; // int32
                constexpr std::ptrdiff_t m_nInfernoType = 0x1348; // int32
                constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x134C; // int32
                constexpr std::ptrdiff_t m_nFireLifetime = 0x1350; // float32
                constexpr std::ptrdiff_t m_bInPostEffectTime = 0x1354; // bool
                constexpr std::ptrdiff_t m_nFiresExtinguishCount = 0x1358; // int32
                constexpr std::ptrdiff_t m_bWasCreatedInSmoke = 0x135C; // bool
                constexpr std::ptrdiff_t m_extent = 0x1560; // Extent
                constexpr std::ptrdiff_t m_damageTimer = 0x1578; // CountdownTimer
                constexpr std::ptrdiff_t m_damageRampTimer = 0x1590; // CountdownTimer
                constexpr std::ptrdiff_t m_splashVelocity = 0x15A8; // Vector
                constexpr std::ptrdiff_t m_InitialSplashVelocity = 0x15B4; // Vector
                constexpr std::ptrdiff_t m_startPos = 0x15C0; // Vector
                constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0x15CC; // Vector
                constexpr std::ptrdiff_t m_activeTimer = 0x15D8; // IntervalTimer
                constexpr std::ptrdiff_t m_fireSpawnOffset = 0x15E8; // int32
                constexpr std::ptrdiff_t m_nMaxFlames = 0x15EC; // int32
                constexpr std::ptrdiff_t m_nSpreadCount = 0x15F0; // int32
                constexpr std::ptrdiff_t m_BookkeepingTimer = 0x15F8; // CountdownTimer
                constexpr std::ptrdiff_t m_NextSpreadTimer = 0x1610; // CountdownTimer
                constexpr std::ptrdiff_t m_nSourceItemDefIndex = 0x1628; // uint16
            }
            // Parent: CBaseModelEntity
            // Fields count: 52
            //
            // Metadata:
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_nColorMode (int)
            // NetworkVarNames: m_Color (Color)
            // NetworkVarNames: m_flColorTemperature (float)
            // NetworkVarNames: m_flBrightness (float)
            // NetworkVarNames: m_flBrightnessScale (float)
            // NetworkVarNames: m_nDirectLight (int)
            // NetworkVarNames: m_nBakedShadowIndex (int)
            // NetworkVarNames: m_nLuminaireShape (int)
            // NetworkVarNames: m_flLuminaireSize (float)
            // NetworkVarNames: m_flLuminaireAnisotropy (float)
            // NetworkVarNames: m_LightStyleString (CUtlString)
            // NetworkVarNames: m_flLightStyleStartTime (GameTime_t)
            // NetworkVarNames: m_QueuedLightStyleStrings (CUtlString)
            // NetworkVarNames: m_LightStyleEvents (CUtlString)
            // NetworkVarNames: m_LightStyleTargets (CHandle<CBaseModelEntity>)
            // NetworkVarNames: m_hLightCookie (HRenderTextureStrong)
            // NetworkVarNames: m_flShape (float)
            // NetworkVarNames: m_flSoftX (float)
            // NetworkVarNames: m_flSoftY (float)
            // NetworkVarNames: m_flSkirt (float)
            // NetworkVarNames: m_flSkirtNear (float)
            // NetworkVarNames: m_vSizeParams (Vector)
            // NetworkVarNames: m_flRange (float)
            // NetworkVarNames: m_vShear (Vector)
            // NetworkVarNames: m_nBakeSpecularToCubemaps (int)
            // NetworkVarNames: m_vBakeSpecularToCubemapsSize (Vector)
            // NetworkVarNames: m_nCastShadows (int)
            // NetworkVarNames: m_nShadowMapSize (int)
            // NetworkVarNames: m_nShadowPriority (int)
            // NetworkVarNames: m_bContactShadow (bool)
            // NetworkVarNames: m_nBounceLight (int)
            // NetworkVarNames: m_flBounceScale (float)
            // NetworkVarNames: m_flMinRoughness (float)
            // NetworkVarNames: m_vAlternateColor (Vector)
            // NetworkVarNames: m_fAlternateColorBrightness (float)
            // NetworkVarNames: m_nFog (int)
            // NetworkVarNames: m_flFogStrength (float)
            // NetworkVarNames: m_nFogShadows (int)
            // NetworkVarNames: m_flFogScale (float)
            // NetworkVarNames: m_flFadeSizeStart (float)
            // NetworkVarNames: m_flFadeSizeEnd (float)
            // NetworkVarNames: m_flShadowFadeSizeStart (float)
            // NetworkVarNames: m_flShadowFadeSizeEnd (float)
            // NetworkVarNames: m_bPrecomputedFieldsValid (bool)
            // NetworkVarNames: m_vPrecomputedBoundsMins (Vector)
            // NetworkVarNames: m_vPrecomputedBoundsMaxs (Vector)
            // NetworkVarNames: m_vPrecomputedOBBOrigin (Vector)
            // NetworkVarNames: m_vPrecomputedOBBAngles (QAngle)
            // NetworkVarNames: m_vPrecomputedOBBExtent (Vector)
            namespace CBarnLight {
                constexpr std::ptrdiff_t m_bEnabled = 0x9F8; // bool
                constexpr std::ptrdiff_t m_nColorMode = 0x9FC; // int32
                constexpr std::ptrdiff_t m_Color = 0xA00; // Color
                constexpr std::ptrdiff_t m_flColorTemperature = 0xA04; // float32
                constexpr std::ptrdiff_t m_flBrightness = 0xA08; // float32
                constexpr std::ptrdiff_t m_flBrightnessScale = 0xA0C; // float32
                constexpr std::ptrdiff_t m_nDirectLight = 0xA10; // int32
                constexpr std::ptrdiff_t m_nBakedShadowIndex = 0xA14; // int32
                constexpr std::ptrdiff_t m_nLuminaireShape = 0xA18; // int32
                constexpr std::ptrdiff_t m_flLuminaireSize = 0xA1C; // float32
                constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0xA20; // float32
                constexpr std::ptrdiff_t m_LightStyleString = 0xA28; // CUtlString
                constexpr std::ptrdiff_t m_flLightStyleStartTime = 0xA30; // GameTime_t
                constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0xA38; // CNetworkUtlVectorBase<CUtlString>
                constexpr std::ptrdiff_t m_LightStyleEvents = 0xA50; // CNetworkUtlVectorBase<CUtlString>
                constexpr std::ptrdiff_t m_LightStyleTargets = 0xA68; // CNetworkUtlVectorBase<CHandle<CBaseModelEntity>>
                constexpr std::ptrdiff_t m_StyleEvent = 0xA80; // CEntityIOOutput[4]
                constexpr std::ptrdiff_t m_hLightCookie = 0xB40; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_flShape = 0xB48; // float32
                constexpr std::ptrdiff_t m_flSoftX = 0xB4C; // float32
                constexpr std::ptrdiff_t m_flSoftY = 0xB50; // float32
                constexpr std::ptrdiff_t m_flSkirt = 0xB54; // float32
                constexpr std::ptrdiff_t m_flSkirtNear = 0xB58; // float32
                constexpr std::ptrdiff_t m_vSizeParams = 0xB5C; // Vector
                constexpr std::ptrdiff_t m_flRange = 0xB68; // float32
                constexpr std::ptrdiff_t m_vShear = 0xB6C; // Vector
                constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0xB78; // int32
                constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0xB7C; // Vector
                constexpr std::ptrdiff_t m_nCastShadows = 0xB88; // int32
                constexpr std::ptrdiff_t m_nShadowMapSize = 0xB8C; // int32
                constexpr std::ptrdiff_t m_nShadowPriority = 0xB90; // int32
                constexpr std::ptrdiff_t m_bContactShadow = 0xB94; // bool
                constexpr std::ptrdiff_t m_nBounceLight = 0xB98; // int32
                constexpr std::ptrdiff_t m_flBounceScale = 0xB9C; // float32
                constexpr std::ptrdiff_t m_flMinRoughness = 0xBA0; // float32
                constexpr std::ptrdiff_t m_vAlternateColor = 0xBA4; // Vector
                constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0xBB0; // float32
                constexpr std::ptrdiff_t m_nFog = 0xBB4; // int32
                constexpr std::ptrdiff_t m_flFogStrength = 0xBB8; // float32
                constexpr std::ptrdiff_t m_nFogShadows = 0xBBC; // int32
                constexpr std::ptrdiff_t m_flFogScale = 0xBC0; // float32
                constexpr std::ptrdiff_t m_flFadeSizeStart = 0xBC4; // float32
                constexpr std::ptrdiff_t m_flFadeSizeEnd = 0xBC8; // float32
                constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0xBCC; // float32
                constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0xBD0; // float32
                constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0xBD4; // bool
                constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0xBD8; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0xBE4; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0xBF0; // Vector
                constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0xBFC; // QAngle
                constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0xC08; // Vector
                constexpr std::ptrdiff_t m_bPvsModifyEntity = 0xC14; // bool
            }
            // Parent: CBarnLight
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_bShowLight (bool)
            namespace CRectLight {
                constexpr std::ptrdiff_t m_bShowLight = 0xC20; // bool
            }
            // Parent: CBarnLight
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_flInnerAngle (float)
            // NetworkVarNames: m_flOuterAngle (float)
            // NetworkVarNames: m_bShowLight (bool)
            namespace COmniLight {
                constexpr std::ptrdiff_t m_flInnerAngle = 0xC20; // float32
                constexpr std::ptrdiff_t m_flOuterAngle = 0xC24; // float32
                constexpr std::ptrdiff_t m_bShowLight = 0xC28; // bool
            }
            // Parent: CTeam
            // Fields count: 14
            //
            // Metadata:
            // NetworkVarNames: m_bSurrendered (bool)
            // NetworkVarNames: m_szTeamMatchStat (char)
            // NetworkVarNames: m_numMapVictories (int)
            // NetworkVarNames: m_scoreFirstHalf (int32)
            // NetworkVarNames: m_scoreSecondHalf (int32)
            // NetworkVarNames: m_scoreOvertime (int32)
            // NetworkVarNames: m_szClanTeamname (char)
            // NetworkVarNames: m_iClanID (uint32)
            // NetworkVarNames: m_szTeamFlagImage (char)
            // NetworkVarNames: m_szTeamLogoImage (char)
            namespace CCSTeam {
                constexpr std::ptrdiff_t m_nLastRecievedShorthandedRoundBonus = 0x860; // int32
                constexpr std::ptrdiff_t m_nShorthandedRoundBonusStartRound = 0x864; // int32
                constexpr std::ptrdiff_t m_bSurrendered = 0x868; // bool
                constexpr std::ptrdiff_t m_szTeamMatchStat = 0x869; // char[512]
                constexpr std::ptrdiff_t m_numMapVictories = 0xA6C; // int32
                constexpr std::ptrdiff_t m_scoreFirstHalf = 0xA70; // int32
                constexpr std::ptrdiff_t m_scoreSecondHalf = 0xA74; // int32
                constexpr std::ptrdiff_t m_scoreOvertime = 0xA78; // int32
                constexpr std::ptrdiff_t m_szClanTeamname = 0xA7C; // char[129]
                constexpr std::ptrdiff_t m_iClanID = 0xB00; // uint32
                constexpr std::ptrdiff_t m_szTeamFlagImage = 0xB04; // char[8]
                constexpr std::ptrdiff_t m_szTeamLogoImage = 0xB0C; // char[8]
                constexpr std::ptrdiff_t m_flNextResourceTime = 0xB14; // float32
                constexpr std::ptrdiff_t m_iLastUpdateSentAt = 0xB18; // int32
            }
            // Parent: CBaseModelEntity
            // Fields count: 12
            //
            // Metadata:
            // NetworkVarNames: m_hSkyMaterial (HMaterialStrong)
            // NetworkVarNames: m_hSkyMaterialLightingOnly (HMaterialStrong)
            // NetworkVarNames: m_bStartDisabled (bool)
            // NetworkVarNames: m_vTintColor (Color)
            // NetworkVarNames: m_vTintColorLightingOnly (Color)
            // NetworkVarNames: m_flBrightnessScale (float)
            // NetworkVarNames: m_nFogType (int)
            // NetworkVarNames: m_flFogMinStart (float)
            // NetworkVarNames: m_flFogMinEnd (float)
            // NetworkVarNames: m_flFogMaxStart (float)
            // NetworkVarNames: m_flFogMaxEnd (float)
            // NetworkVarNames: m_bEnabled (bool)
            namespace CEnvSky {
                constexpr std::ptrdiff_t m_hSkyMaterial = 0x9F8; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0xA00; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_bStartDisabled = 0xA08; // bool
                constexpr std::ptrdiff_t m_vTintColor = 0xA09; // Color
                constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0xA0D; // Color
                constexpr std::ptrdiff_t m_flBrightnessScale = 0xA14; // float32
                constexpr std::ptrdiff_t m_nFogType = 0xA18; // int32
                constexpr std::ptrdiff_t m_flFogMinStart = 0xA1C; // float32
                constexpr std::ptrdiff_t m_flFogMinEnd = 0xA20; // float32
                constexpr std::ptrdiff_t m_flFogMaxStart = 0xA24; // float32
                constexpr std::ptrdiff_t m_flFogMaxEnd = 0xA28; // float32
                constexpr std::ptrdiff_t m_bEnabled = 0xA2C; // bool
            }
            // Parent: CBaseModelEntity
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_CLightComponent (CLightComponent::Storage_t)
            namespace CLightEntity {
                constexpr std::ptrdiff_t m_CLightComponent = 0x9F8; // CLightComponent*
            }
            // Parent: CBaseTrigger
            // Fields count: 16
            //
            // Metadata:
            // NetworkVarNames: m_hPostSettings (HPostProcessingStrong)
            // NetworkVarNames: m_flFadeDuration (float)
            // NetworkVarNames: m_flMinLogExposure (float)
            // NetworkVarNames: m_flMaxLogExposure (float)
            // NetworkVarNames: m_flMinExposure (float)
            // NetworkVarNames: m_flMaxExposure (float)
            // NetworkVarNames: m_flExposureCompensation (float)
            // NetworkVarNames: m_flExposureFadeSpeedUp (float)
            // NetworkVarNames: m_flExposureFadeSpeedDown (float)
            // NetworkVarNames: m_flTonemapEVSmoothingRange (float)
            // NetworkVarNames: m_bMaster (bool)
            // NetworkVarNames: m_bExposureControl (bool)
            // NetworkVarNames: m_flRate (float)
            // NetworkVarNames: m_flTonemapPercentTarget (float)
            // NetworkVarNames: m_flTonemapPercentBrightPixels (float)
            // NetworkVarNames: m_flTonemapMinAvgLum (float)
            namespace CPostProcessingVolume {
                constexpr std::ptrdiff_t m_hPostSettings = 0xBB0; // CStrongHandle<InfoForResourceTypeCPostProcessingResource>
                constexpr std::ptrdiff_t m_flFadeDuration = 0xBB8; // float32
                constexpr std::ptrdiff_t m_flMinLogExposure = 0xBBC; // float32
                constexpr std::ptrdiff_t m_flMaxLogExposure = 0xBC0; // float32
                constexpr std::ptrdiff_t m_flMinExposure = 0xBC4; // float32
                constexpr std::ptrdiff_t m_flMaxExposure = 0xBC8; // float32
                constexpr std::ptrdiff_t m_flExposureCompensation = 0xBCC; // float32
                constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0xBD0; // float32
                constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0xBD4; // float32
                constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0xBD8; // float32
                constexpr std::ptrdiff_t m_bMaster = 0xBDC; // bool
                constexpr std::ptrdiff_t m_bExposureControl = 0xBDD; // bool
                constexpr std::ptrdiff_t m_flRate = 0xBE0; // float32
                constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0xBE4; // float32
                constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0xBE8; // float32
                constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0xBEC; // float32
            }
            // Parent: CParticleSystem
            // Fields count: 5
            //
            // Metadata:
            // NetworkVarNames: m_flAlphaScale (float32)
            // NetworkVarNames: m_flRadiusScale (float32)
            // NetworkVarNames: m_flSelfIllumScale (float32)
            // NetworkVarNames: m_ColorTint (Color)
            // NetworkVarNames: m_hTextureOverride (HRenderTextureStrong)
            namespace CEnvParticleGlow {
                constexpr std::ptrdiff_t m_flAlphaScale = 0xF70; // float32
                constexpr std::ptrdiff_t m_flRadiusScale = 0xF74; // float32
                constexpr std::ptrdiff_t m_flSelfIllumScale = 0xF78; // float32
                constexpr std::ptrdiff_t m_ColorTint = 0xF7C; // Color
                constexpr std::ptrdiff_t m_hTextureOverride = 0xF80; // CStrongHandle<InfoForResourceTypeCTextureBase>
            }
            // Parent: CBaseModelEntity
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_bLoop (bool)
            // NetworkVarNames: m_flFPS (float)
            // NetworkVarNames: m_hPositionKeys (HRenderTextureStrong)
            // NetworkVarNames: m_hRotationKeys (HRenderTextureStrong)
            // NetworkVarNames: m_vAnimationBoundsMin (Vector)
            // NetworkVarNames: m_vAnimationBoundsMax (Vector)
            // NetworkVarNames: m_flStartTime (float)
            // NetworkVarNames: m_flStartFrame (float)
            namespace CTextureBasedAnimatable {
                constexpr std::ptrdiff_t m_bLoop = 0x9F8; // bool
                constexpr std::ptrdiff_t m_flFPS = 0x9FC; // float32
                constexpr std::ptrdiff_t m_hPositionKeys = 0xA00; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_hRotationKeys = 0xA08; // CStrongHandle<InfoForResourceTypeCTextureBase>
                constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0xA10; // Vector
                constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0xA1C; // Vector
                constexpr std::ptrdiff_t m_flStartTime = 0xA28; // float32
                constexpr std::ptrdiff_t m_flStartFrame = 0xA2C; // float32
            }
            // Parent: CBaseModelEntity
            // Fields count: 10
            //
            // Metadata:
            // MNetworkIncludeByName
            // NetworkVarNames: m_bInitiallyPopulateInterpHistory (bool)
            // NetworkVarNames: m_bAnimGraphUpdateEnabled (bool)
            // NetworkVarNames: m_vecForce (Vector)
            // NetworkVarNames: m_nForceBone (int32)
            // NetworkVarNames: m_pRagdollPose (PhysicsRagdollPose_t*)
            // NetworkVarNames: m_bClientRagdoll (bool)
            namespace CBaseAnimGraph {
                constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0xA70; // bool
                constexpr std::ptrdiff_t m_pChoreoServices = 0xA78; // IChoreoServices*
                constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0xA80; // bool
                constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0xA84; // float32
                constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0xA88; // Vector
                constexpr std::ptrdiff_t m_bAnimationUpdateScheduled = 0xA94; // bool
                constexpr std::ptrdiff_t m_vecForce = 0xA98; // Vector
                constexpr std::ptrdiff_t m_nForceBone = 0xAA4; // int32
                constexpr std::ptrdiff_t m_pRagdollPose = 0xAB8; // PhysicsRagdollPose_t*
                constexpr std::ptrdiff_t m_bClientRagdoll = 0xAC0; // bool
            }
            // Parent: None
            // Fields count: 34
            //
            // Metadata:
            // NetworkVarNames: m_noGhostCollision (bool)
            namespace CBreakableProp {
                constexpr std::ptrdiff_t m_OnBreak = 0xC40; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnHealthChanged = 0xC68; // CEntityOutputTemplate<float32>
                constexpr std::ptrdiff_t m_OnTakeDamage = 0xC90; // CEntityIOOutput
                constexpr std::ptrdiff_t m_impactEnergyScale = 0xCB8; // float32
                constexpr std::ptrdiff_t m_iMinHealthDmg = 0xCBC; // int32
                constexpr std::ptrdiff_t m_preferredCarryAngles = 0xCC0; // QAngle
                constexpr std::ptrdiff_t m_flPressureDelay = 0xCCC; // float32
                constexpr std::ptrdiff_t m_hBreaker = 0xCD0; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_PerformanceMode = 0xCD4; // PerformanceMode_t
                constexpr std::ptrdiff_t m_flDmgModBullet = 0xCD8; // float32
                constexpr std::ptrdiff_t m_flDmgModClub = 0xCDC; // float32
                constexpr std::ptrdiff_t m_flDmgModExplosive = 0xCE0; // float32
                constexpr std::ptrdiff_t m_flDmgModFire = 0xCE4; // float32
                constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0xCE8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszBasePropData = 0xCF0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iInteractions = 0xCF8; // int32
                constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0xCFC; // GameTime_t
                constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0xD00; // bool
                constexpr std::ptrdiff_t m_explodeDamage = 0xD04; // float32
                constexpr std::ptrdiff_t m_explodeRadius = 0xD08; // float32
                constexpr std::ptrdiff_t m_explosionDelay = 0xD10; // float32
                constexpr std::ptrdiff_t m_explosionBuildupSound = 0xD18; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_explosionCustomEffect = 0xD20; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_explosionCustomSound = 0xD28; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_explosionModifier = 0xD30; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hPhysicsAttacker = 0xD38; // CHandle<CBasePlayerPawn>
                constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0xD3C; // GameTime_t
                constexpr std::ptrdiff_t m_bOriginalBlockLOS = 0xD40; // bool
                constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xD44; // float32
                constexpr std::ptrdiff_t m_hLastAttacker = 0xD48; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hFlareEnt = 0xD4C; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bUsePuntSound = 0xD50; // bool
                constexpr std::ptrdiff_t m_iszPuntSound = 0xD58; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_noGhostCollision = 0xD60; // bool
            }
            // Parent: CBreakableProp
            // Fields count: 21
            //
            // Metadata:
            // NetworkVarNames: m_bUseHitboxesForRenderBox (bool)
            // NetworkVarNames: m_bUseAnimGraph (bool)
            namespace CDynamicProp {
                constexpr std::ptrdiff_t m_bCreateNavObstacle = 0xD70; // bool
                constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0xD71; // bool
                constexpr std::ptrdiff_t m_bUseAnimGraph = 0xD72; // bool
                constexpr std::ptrdiff_t m_pOutputAnimBegun = 0xD78; // CEntityIOOutput
                constexpr std::ptrdiff_t m_pOutputAnimOver = 0xDA0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0xDC8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnAnimReachedStart = 0xDF0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0xE18; // CEntityIOOutput
                constexpr std::ptrdiff_t m_iszIdleAnim = 0xE40; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_nIdleAnimLoopMode = 0xE48; // AnimLoopMode_t
                constexpr std::ptrdiff_t m_bRandomizeCycle = 0xE4C; // bool
                constexpr std::ptrdiff_t m_bStartDisabled = 0xE4D; // bool
                constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0xE4E; // bool
                constexpr std::ptrdiff_t m_bForceNpcExclude = 0xE4F; // bool
                constexpr std::ptrdiff_t m_bCreateNonSolid = 0xE50; // bool
                constexpr std::ptrdiff_t m_bIsOverrideProp = 0xE51; // bool
                constexpr std::ptrdiff_t m_iInitialGlowState = 0xE54; // int32
                constexpr std::ptrdiff_t m_nGlowRange = 0xE58; // int32
                constexpr std::ptrdiff_t m_nGlowRangeMin = 0xE5C; // int32
                constexpr std::ptrdiff_t m_glowColor = 0xE60; // Color
                constexpr std::ptrdiff_t m_nGlowTeam = 0xE64; // int32
            }
            // Parent: CBaseTrigger
            // Fields count: 10
            //
            // Metadata:
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_MaxWeight (float32)
            // NetworkVarNames: m_FadeDuration (float32)
            // NetworkVarNames: m_Weight (float32)
            // NetworkVarNames: m_lookupFilename (char)
            namespace CColorCorrectionVolume {
                constexpr std::ptrdiff_t m_bEnabled = 0xB99; // bool
                constexpr std::ptrdiff_t m_MaxWeight = 0xB9C; // float32
                constexpr std::ptrdiff_t m_FadeDuration = 0xBA0; // float32
                constexpr std::ptrdiff_t m_bStartDisabled = 0xBA4; // bool
                constexpr std::ptrdiff_t m_Weight = 0xBA8; // float32
                constexpr std::ptrdiff_t m_lookupFilename = 0xBAC; // char[512]
                constexpr std::ptrdiff_t m_LastEnterWeight = 0xDAC; // float32
                constexpr std::ptrdiff_t m_LastEnterTime = 0xDB0; // GameTime_t
                constexpr std::ptrdiff_t m_LastExitWeight = 0xDB4; // float32
                constexpr std::ptrdiff_t m_LastExitTime = 0xDB8; // GameTime_t
            }
            // Parent: CBaseAnimGraph
            // Fields count: 30
            //
            // Metadata:
            // NetworkVarNames: m_iszCommentaryFile (string_t)
            // NetworkVarNames: m_hViewPosition (CHandle<CBaseEntity>)
            // NetworkVarNames: m_bActive (bool)
            // NetworkVarNames: m_flStartTime (GameTime_t)
            // NetworkVarNames: m_flStartTimeInCommentary (float32)
            // NetworkVarNames: m_iszTitle (string_t)
            // NetworkVarNames: m_iszSpeakers (string_t)
            // NetworkVarNames: m_iNodeNumber (int)
            // NetworkVarNames: m_iNodeNumberMax (int)
            // NetworkVarNames: m_bListenedTo (bool)
            namespace CPointCommentaryNode {
                constexpr std::ptrdiff_t m_iszPreCommands = 0xBF0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszPostCommands = 0xBF8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszCommentaryFile = 0xC00; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszViewTarget = 0xC08; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hViewTarget = 0xC10; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hViewTargetAngles = 0xC14; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_iszViewPosition = 0xC18; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hViewPosition = 0xC20; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hViewPositionMover = 0xC24; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bPreventMovement = 0xC28; // bool
                constexpr std::ptrdiff_t m_bUnderCrosshair = 0xC29; // bool
                constexpr std::ptrdiff_t m_bUnstoppable = 0xC2A; // bool
                constexpr std::ptrdiff_t m_flFinishedTime = 0xC2C; // GameTime_t
                constexpr std::ptrdiff_t m_vecFinishOrigin = 0xC30; // Vector
                constexpr std::ptrdiff_t m_vecOriginalAngles = 0xC3C; // QAngle
                constexpr std::ptrdiff_t m_vecFinishAngles = 0xC48; // QAngle
                constexpr std::ptrdiff_t m_bPreventChangesWhileMoving = 0xC54; // bool
                constexpr std::ptrdiff_t m_bDisabled = 0xC55; // bool
                constexpr std::ptrdiff_t m_vecTeleportOrigin = 0xC58; // Vector
                constexpr std::ptrdiff_t m_flAbortedPlaybackAt = 0xC64; // GameTime_t
                constexpr std::ptrdiff_t m_pOnCommentaryStarted = 0xC68; // CEntityIOOutput
                constexpr std::ptrdiff_t m_pOnCommentaryStopped = 0xC90; // CEntityIOOutput
                constexpr std::ptrdiff_t m_bActive = 0xCB8; // bool
                constexpr std::ptrdiff_t m_flStartTime = 0xCBC; // GameTime_t
                constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0xCC0; // float32
                constexpr std::ptrdiff_t m_iszTitle = 0xCC8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszSpeakers = 0xCD0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iNodeNumber = 0xCD8; // int32
                constexpr std::ptrdiff_t m_iNodeNumberMax = 0xCDC; // int32
                constexpr std::ptrdiff_t m_bListenedTo = 0xCE0; // bool
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_targetCamera (CUtlString)
            // NetworkVarNames: m_nResolutionEnum (int)
            // NetworkVarNames: m_bRenderShadows (bool)
            // NetworkVarNames: m_bUseUniqueColorTarget (bool)
            // NetworkVarNames: m_brushModelName (CUtlString)
            // NetworkVarNames: m_hTargetCamera (EHANDLE)
            // NetworkVarNames: m_bEnabled (bool)
            // NetworkVarNames: m_bDraw3DSkybox (bool)
            namespace CFuncMonitor {
                constexpr std::ptrdiff_t m_targetCamera = 0xA18; // CUtlString
                constexpr std::ptrdiff_t m_nResolutionEnum = 0xA20; // int32
                constexpr std::ptrdiff_t m_bRenderShadows = 0xA24; // bool
                constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0xA25; // bool
                constexpr std::ptrdiff_t m_brushModelName = 0xA28; // CUtlString
                constexpr std::ptrdiff_t m_hTargetCamera = 0xA30; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bEnabled = 0xA34; // bool
                constexpr std::ptrdiff_t m_bDraw3DSkybox = 0xA35; // bool
                constexpr std::ptrdiff_t m_bStartEnabled = 0xA36; // bool
            }
            // Parent: CBaseTrigger
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_strStartTouchEventName (CUtlString)
            // NetworkVarNames: m_strEndTouchEventName (CUtlString)
            // NetworkVarNames: m_strTriggerID (CUtlString)
            namespace CTriggerGameEvent {
                constexpr std::ptrdiff_t m_strStartTouchEventName = 0xBA0; // CUtlString
                constexpr std::ptrdiff_t m_strEndTouchEventName = 0xBA8; // CUtlString
                constexpr std::ptrdiff_t m_strTriggerID = 0xBB0; // CUtlString
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_EffectName (string_t)
            namespace CFuncElectrifiedVolume {
                constexpr std::ptrdiff_t m_EffectName = 0xA18; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_EffectInterpenetrateName = 0xA20; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_EffectZapName = 0xA28; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_iszEffectSource = 0xA30; // CUtlSymbolLarge
            }
            // Parent: None
            // Fields count: 15
            //
            // Metadata:
            // NetworkVarNames: m_bTestOcclusion (bool)
            namespace CTriggerLook {
                constexpr std::ptrdiff_t m_hLookTarget = 0xBC8; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_flFieldOfView = 0xBCC; // float32
                constexpr std::ptrdiff_t m_flLookTime = 0xBD0; // float32
                constexpr std::ptrdiff_t m_flLookTimeTotal = 0xBD4; // float32
                constexpr std::ptrdiff_t m_flLookTimeLast = 0xBD8; // GameTime_t
                constexpr std::ptrdiff_t m_flTimeoutDuration = 0xBDC; // float32
                constexpr std::ptrdiff_t m_bTimeoutFired = 0xBE0; // bool
                constexpr std::ptrdiff_t m_bIsLooking = 0xBE1; // bool
                constexpr std::ptrdiff_t m_b2DFOV = 0xBE2; // bool
                constexpr std::ptrdiff_t m_bUseVelocity = 0xBE3; // bool
                constexpr std::ptrdiff_t m_hActivator = 0xBE4; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bTestOcclusion = 0xBE8; // bool
                constexpr std::ptrdiff_t m_OnTimeout = 0xBF0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnStartLook = 0xC18; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnEndLook = 0xC40; // CEntityIOOutput
            }
            // Parent: CBaseTrigger
            // Fields count: 13
            //
            // Metadata:
            // NetworkVarNames: m_gravityScale (float)
            // NetworkVarNames: m_linearLimit (float)
            // NetworkVarNames: m_linearDamping (float)
            // NetworkVarNames: m_angularLimit (float)
            // NetworkVarNames: m_angularDamping (float)
            // NetworkVarNames: m_linearForce (float)
            // NetworkVarNames: m_flFrequency (float)
            // NetworkVarNames: m_flDampingRatio (float)
            // NetworkVarNames: m_vecLinearForcePointAt (Vector)
            // NetworkVarNames: m_bCollapseToForcePoint (bool)
            // NetworkVarNames: m_vecLinearForcePointAtWorld (Vector)
            // NetworkVarNames: m_vecLinearForceDirection (Vector)
            // NetworkVarNames: m_bConvertToDebrisWhenPossible (bool)
            namespace CTriggerPhysics {
                constexpr std::ptrdiff_t m_gravityScale = 0xBB0; // float32
                constexpr std::ptrdiff_t m_linearLimit = 0xBB4; // float32
                constexpr std::ptrdiff_t m_linearDamping = 0xBB8; // float32
                constexpr std::ptrdiff_t m_angularLimit = 0xBBC; // float32
                constexpr std::ptrdiff_t m_angularDamping = 0xBC0; // float32
                constexpr std::ptrdiff_t m_linearForce = 0xBC4; // float32
                constexpr std::ptrdiff_t m_flFrequency = 0xBC8; // float32
                constexpr std::ptrdiff_t m_flDampingRatio = 0xBCC; // float32
                constexpr std::ptrdiff_t m_vecLinearForcePointAt = 0xBD0; // Vector
                constexpr std::ptrdiff_t m_bCollapseToForcePoint = 0xBDC; // bool
                constexpr std::ptrdiff_t m_vecLinearForcePointAtWorld = 0xBE0; // Vector
                constexpr std::ptrdiff_t m_vecLinearForceDirection = 0xBEC; // Vector
                constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0xBF8; // bool
            }
            // Parent: CBaseAnimGraph
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_flexWeight (float32)
            // NetworkVarNames: m_vLookTargetPosition (Vector)
            // NetworkVarNames: m_blinktoggle (bool)
            namespace CBaseFlex {
                constexpr std::ptrdiff_t m_flexWeight = 0xBF0; // CNetworkUtlVectorBase<float32>
                constexpr std::ptrdiff_t m_vLookTargetPosition = 0xC08; // Vector
                constexpr std::ptrdiff_t m_blinktoggle = 0xC14; // bool
                constexpr std::ptrdiff_t m_flAllowResponsesEndTime = 0xC68; // GameTime_t
                constexpr std::ptrdiff_t m_flLastFlexAnimationTime = 0xC6C; // GameTime_t
                constexpr std::ptrdiff_t m_nNextSceneEventId = 0xC70; // uint32
                constexpr std::ptrdiff_t m_bUpdateLayerPriorities = 0xC74; // bool
            }
            // Parent: CDynamicProp
            // Fields count: 37
            //
            // Metadata:
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkIncludeByName
            // NetworkVarNames: m_eDoorState (DoorState_t)
            // NetworkVarNames: m_bLocked (bool)
            // NetworkVarNames: m_closedPosition (Vector)
            // NetworkVarNames: m_closedAngles (QAngle)
            // NetworkVarNames: m_hMaster (CHandle<CBasePropDoor>)
            namespace CBasePropDoor {
                constexpr std::ptrdiff_t m_flAutoReturnDelay = 0xE74; // float32
                constexpr std::ptrdiff_t m_hDoorList = 0xE78; // CUtlVector<CHandle<CBasePropDoor>>
                constexpr std::ptrdiff_t m_nHardwareType = 0xE90; // int32
                constexpr std::ptrdiff_t m_bNeedsHardware = 0xE94; // bool
                constexpr std::ptrdiff_t m_eDoorState = 0xE98; // DoorState_t
                constexpr std::ptrdiff_t m_bLocked = 0xE9C; // bool
                constexpr std::ptrdiff_t m_closedPosition = 0xEA0; // Vector
                constexpr std::ptrdiff_t m_closedAngles = 0xEAC; // QAngle
                constexpr std::ptrdiff_t m_hBlocker = 0xEB8; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_bFirstBlocked = 0xEBC; // bool
                constexpr std::ptrdiff_t m_ls = 0xEC0; // locksound_t
                constexpr std::ptrdiff_t m_bForceClosed = 0xEE0; // bool
                constexpr std::ptrdiff_t m_vecLatchWorldPosition = 0xEE4; // Vector
                constexpr std::ptrdiff_t m_hActivator = 0xEF0; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_SoundMoving = 0xF00; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_SoundOpen = 0xF08; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_SoundClose = 0xF10; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_SoundLock = 0xF18; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_SoundUnlock = 0xF20; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_SoundLatch = 0xF28; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_SoundPound = 0xF30; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_SoundJiggle = 0xF38; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_SoundLockedAnim = 0xF40; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_numCloseAttempts = 0xF48; // int32
                constexpr std::ptrdiff_t m_nPhysicsMaterial = 0xF4C; // CUtlStringToken
                constexpr std::ptrdiff_t m_SlaveName = 0xF50; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hMaster = 0xF58; // CHandle<CBasePropDoor>
                constexpr std::ptrdiff_t m_OnBlockedClosing = 0xF60; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnBlockedOpening = 0xF88; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnUnblockedClosing = 0xFB0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnUnblockedOpening = 0xFD8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnFullyClosed = 0x1000; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnFullyOpen = 0x1028; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnClose = 0x1050; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnOpen = 0x1078; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnLockedUse = 0x10A0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnAjarOpen = 0x10C8; // CEntityIOOutput
            }
            // Parent: CBaseAnimGraph
            // Fields count: 24
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_x (float32)
            // NetworkVarNames: m_y (float32)
            // NetworkVarNames: m_z (float32)
            // NetworkVarNames: m_angle (float32)
            // NetworkVarNames: m_poolOrigin (Vector)
            // NetworkVarNames: m_waterLevel (float32)
            namespace CFish {
                constexpr std::ptrdiff_t m_pool = 0xBF0; // CHandle<CFishPool>
                constexpr std::ptrdiff_t m_id = 0xBF4; // uint32
                constexpr std::ptrdiff_t m_x = 0xBF8; // float32
                constexpr std::ptrdiff_t m_y = 0xBFC; // float32
                constexpr std::ptrdiff_t m_z = 0xC00; // float32
                constexpr std::ptrdiff_t m_angle = 0xC04; // float32
                constexpr std::ptrdiff_t m_angleChange = 0xC08; // float32
                constexpr std::ptrdiff_t m_forward = 0xC0C; // Vector
                constexpr std::ptrdiff_t m_perp = 0xC18; // Vector
                constexpr std::ptrdiff_t m_poolOrigin = 0xC24; // Vector
                constexpr std::ptrdiff_t m_waterLevel = 0xC30; // float32
                constexpr std::ptrdiff_t m_speed = 0xC34; // float32
                constexpr std::ptrdiff_t m_desiredSpeed = 0xC38; // float32
                constexpr std::ptrdiff_t m_calmSpeed = 0xC3C; // float32
                constexpr std::ptrdiff_t m_panicSpeed = 0xC40; // float32
                constexpr std::ptrdiff_t m_avoidRange = 0xC44; // float32
                constexpr std::ptrdiff_t m_turnTimer = 0xC48; // CountdownTimer
                constexpr std::ptrdiff_t m_turnClockwise = 0xC60; // bool
                constexpr std::ptrdiff_t m_goTimer = 0xC68; // CountdownTimer
                constexpr std::ptrdiff_t m_moveTimer = 0xC80; // CountdownTimer
                constexpr std::ptrdiff_t m_panicTimer = 0xC98; // CountdownTimer
                constexpr std::ptrdiff_t m_disperseTimer = 0xCB0; // CountdownTimer
                constexpr std::ptrdiff_t m_proximityTimer = 0xCC8; // CountdownTimer
                constexpr std::ptrdiff_t m_visible = 0xCE0; // CUtlVector<CFish*>
            }
            // Parent: CBaseAnimGraph
            // Fields count: 28
            //
            // Metadata:
            // NetworkVarNames: m_ragPos (Vector)
            // NetworkVarNames: m_ragAngles (QAngle)
            // NetworkVarNames: m_hRagdollSource (EHANDLE)
            // NetworkVarNames: m_flBlendWeight (float32)
            namespace CRagdollProp {
                constexpr std::ptrdiff_t m_ragdoll = 0xBF8; // ragdoll_t
                constexpr std::ptrdiff_t m_bStartDisabled = 0xC30; // bool
                constexpr std::ptrdiff_t m_ragPos = 0xC38; // CNetworkUtlVectorBase<Vector>
                constexpr std::ptrdiff_t m_ragAngles = 0xC50; // CNetworkUtlVectorBase<QAngle>
                constexpr std::ptrdiff_t m_hRagdollSource = 0xC68; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_lastUpdateTickCount = 0xC6C; // uint32
                constexpr std::ptrdiff_t m_allAsleep = 0xC70; // bool
                constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0xC71; // bool
                constexpr std::ptrdiff_t m_hDamageEntity = 0xC74; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hKiller = 0xC78; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_hPhysicsAttacker = 0xC7C; // CHandle<CBasePlayerPawn>
                constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0xC80; // GameTime_t
                constexpr std::ptrdiff_t m_flFadeOutStartTime = 0xC84; // GameTime_t
                constexpr std::ptrdiff_t m_flFadeTime = 0xC88; // float32
                constexpr std::ptrdiff_t m_vecLastOrigin = 0xC8C; // Vector
                constexpr std::ptrdiff_t m_flAwakeTime = 0xC98; // GameTime_t
                constexpr std::ptrdiff_t m_flLastOriginChangeTime = 0xC9C; // GameTime_t
                constexpr std::ptrdiff_t m_nBloodColor = 0xCA0; // int32
                constexpr std::ptrdiff_t m_strOriginClassName = 0xCA8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_strSourceClassName = 0xCB0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_bHasBeenPhysgunned = 0xCB8; // bool
                constexpr std::ptrdiff_t m_bShouldTeleportPhysics = 0xCB9; // bool
                constexpr std::ptrdiff_t m_flBlendWeight = 0xCBC; // float32
                constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xCC0; // float32
                constexpr std::ptrdiff_t m_ragdollMins = 0xCC8; // CUtlVector<Vector>
                constexpr std::ptrdiff_t m_ragdollMaxs = 0xCE0; // CUtlVector<Vector>
                constexpr std::ptrdiff_t m_bShouldDeleteActivationRecord = 0xCF8; // bool
                constexpr std::ptrdiff_t m_bValidatePoweredRagdollPose = 0xD58; // bool
            }
            // Parent: CBreakableProp
            // Fields count: 34
            //
            // Metadata:
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkIncludeByName
            // NetworkVarNames: m_bAwake (bool)
            namespace CPhysicsProp {
                constexpr std::ptrdiff_t m_MotionEnabled = 0xD70; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnAwakened = 0xD98; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnAwake = 0xDC0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnAsleep = 0xDE8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnPlayerUse = 0xE10; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnPlayerPickup = 0xE38; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnOutOfWorld = 0xE60; // CEntityIOOutput
                constexpr std::ptrdiff_t m_massScale = 0xE88; // float32
                constexpr std::ptrdiff_t m_inertiaScale = 0xE8C; // float32
                constexpr std::ptrdiff_t m_buoyancyScale = 0xE90; // float32
                constexpr std::ptrdiff_t m_damageType = 0xE94; // int32
                constexpr std::ptrdiff_t m_damageToEnableMotion = 0xE98; // int32
                constexpr std::ptrdiff_t m_flForceToEnableMotion = 0xE9C; // float32
                constexpr std::ptrdiff_t m_bThrownByPlayer = 0xEA0; // bool
                constexpr std::ptrdiff_t m_bDroppedByPlayer = 0xEA1; // bool
                constexpr std::ptrdiff_t m_bTouchedByPlayer = 0xEA2; // bool
                constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0xEA3; // bool
                constexpr std::ptrdiff_t m_iExploitableByPlayer = 0xEA4; // int32
                constexpr std::ptrdiff_t m_bHasBeenAwakened = 0xEA8; // bool
                constexpr std::ptrdiff_t m_bIsOverrideProp = 0xEA9; // bool
                constexpr std::ptrdiff_t m_fNextCheckDisableMotionContactsTime = 0xEAC; // GameTime_t
                constexpr std::ptrdiff_t m_iInitialGlowState = 0xEB0; // int32
                constexpr std::ptrdiff_t m_nGlowRange = 0xEB4; // int32
                constexpr std::ptrdiff_t m_nGlowRangeMin = 0xEB8; // int32
                constexpr std::ptrdiff_t m_glowColor = 0xEBC; // Color
                constexpr std::ptrdiff_t m_bForceNavIgnore = 0xEC0; // bool
                constexpr std::ptrdiff_t m_bNoNavmeshBlocker = 0xEC1; // bool
                constexpr std::ptrdiff_t m_bForceNpcExclude = 0xEC2; // bool
                constexpr std::ptrdiff_t m_bShouldAutoConvertBackFromDebris = 0xEC3; // bool
                constexpr std::ptrdiff_t m_bMuteImpactEffects = 0xEC4; // bool
                constexpr std::ptrdiff_t m_bAcceptDamageFromHeldObjects = 0xECC; // bool
                constexpr std::ptrdiff_t m_bEnableUseOutput = 0xECD; // bool
                constexpr std::ptrdiff_t m_bAwake = 0xECE; // bool
                constexpr std::ptrdiff_t m_nCollisionGroupOverride = 0xED0; // int32
            }
            // Parent: CPhysicsProp
            // Fields count: 3
            //
            // Metadata:
            // MNetworkExcludeByName
            // NetworkVarNames: m_ShardDesc (shard_model_desc_t)
            namespace CShatterGlassShardPhysics {
                constexpr std::ptrdiff_t m_bDebris = 0xED4; // bool
                constexpr std::ptrdiff_t m_hParentShard = 0xED8; // uint32
                constexpr std::ptrdiff_t m_ShardDesc = 0xEE0; // shard_model_desc_t
            }
            // Parent: CBaseFlex
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_AttributeManager (CAttributeContainer)
            // NetworkVarNames: m_OriginalOwnerXuidLow (uint32)
            // NetworkVarNames: m_OriginalOwnerXuidHigh (uint32)
            // NetworkVarNames: m_nFallbackPaintKit (int)
            // NetworkVarNames: m_nFallbackSeed (int)
            // NetworkVarNames: m_flFallbackWear (float)
            // NetworkVarNames: m_nFallbackStatTrak (int)
            namespace CEconEntity {
                constexpr std::ptrdiff_t m_AttributeManager = 0xC90; // CAttributeContainer
                constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0xF58; // uint32
                constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0xF5C; // uint32
                constexpr std::ptrdiff_t m_nFallbackPaintKit = 0xF60; // int32
                constexpr std::ptrdiff_t m_nFallbackSeed = 0xF64; // int32
                constexpr std::ptrdiff_t m_flFallbackWear = 0xF68; // float32
                constexpr std::ptrdiff_t m_nFallbackStatTrak = 0xF6C; // int32
                constexpr std::ptrdiff_t m_hOldProvidee = 0xF70; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_iOldOwnerClass = 0xF74; // int32
            }
            // Parent: CBaseFlex
            // Fields count: 14
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // NetworkVarNames: m_bIsLive (bool)
            // NetworkVarNames: m_DmgRadius (float32)
            // NetworkVarNames: m_flDetonateTime (GameTime_t)
            // NetworkVarNames: m_flDamage (float32)
            // NetworkVarNames: m_hThrower (CHandle<CCSPlayerPawn>)
            namespace CBaseGrenade {
                constexpr std::ptrdiff_t m_OnPlayerPickup = 0xC88; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnExplode = 0xCB0; // CEntityIOOutput
                constexpr std::ptrdiff_t m_bHasWarnedAI = 0xCD8; // bool
                constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0xCD9; // bool
                constexpr std::ptrdiff_t m_bIsLive = 0xCDA; // bool
                constexpr std::ptrdiff_t m_DmgRadius = 0xCDC; // float32
                constexpr std::ptrdiff_t m_flDetonateTime = 0xCE0; // GameTime_t
                constexpr std::ptrdiff_t m_flWarnAITime = 0xCE4; // float32
                constexpr std::ptrdiff_t m_flDamage = 0xCE8; // float32
                constexpr std::ptrdiff_t m_iszBounceSound = 0xCF0; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_ExplosionSound = 0xCF8; // CUtlString
                constexpr std::ptrdiff_t m_hThrower = 0xD04; // CHandle<CCSPlayerPawn>
                constexpr std::ptrdiff_t m_flNextAttack = 0xD1C; // GameTime_t
                constexpr std::ptrdiff_t m_hOriginalThrower = 0xD20; // CHandle<CCSPlayerPawn>
            }
            // Parent: CBaseAnimGraph
            // Fields count: 11
            //
            // Metadata:
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkOverride
            // MNetworkIncludeByName
            // NetworkVarNames: m_nViewModelIndex (uint32)
            // NetworkVarNames: m_nAnimationParity (uint32)
            // NetworkVarNames: m_flAnimationStartTime (float32)
            // NetworkVarNames: m_hWeapon (CHandle<CBasePlayerWeapon>)
            // NetworkVarNames: m_hControlPanel (CHandle<CBaseEntity>)
            namespace CBaseViewModel {
                constexpr std::ptrdiff_t m_vecLastFacing = 0xBF8; // Vector
                constexpr std::ptrdiff_t m_nViewModelIndex = 0xC04; // uint32
                constexpr std::ptrdiff_t m_nAnimationParity = 0xC08; // uint32
                constexpr std::ptrdiff_t m_flAnimationStartTime = 0xC0C; // float32
                constexpr std::ptrdiff_t m_hWeapon = 0xC10; // CHandle<CBasePlayerWeapon>
                constexpr std::ptrdiff_t m_sVMName = 0xC18; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_sAnimationPrefix = 0xC20; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_hOldLayerSequence = 0xC28; // HSequence
                constexpr std::ptrdiff_t m_oldLayer = 0xC2C; // int32
                constexpr std::ptrdiff_t m_oldLayerStartTime = 0xC30; // float32
                constexpr std::ptrdiff_t m_hControlPanel = 0xC34; // CHandle<CBaseEntity>
            }
            // Parent: CBaseAnimGraph
            // Fields count: 26
            //
            // Metadata:
            // NetworkVarNames: m_bBombTicking (bool)
            // NetworkVarNames: m_flC4Blow (GameTime_t)
            // NetworkVarNames: m_nBombSite (int)
            // NetworkVarNames: m_nSourceSoundscapeHash (int)
            // NetworkVarNames: m_bCannotBeDefused (bool)
            // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
            // NetworkVarNames: m_bHasExploded (bool)
            // NetworkVarNames: m_flTimerLength (float)
            // NetworkVarNames: m_bBeingDefused (bool)
            // NetworkVarNames: m_flDefuseLength (float)
            // NetworkVarNames: m_flDefuseCountDown (GameTime_t)
            // NetworkVarNames: m_bBombDefused (bool)
            // NetworkVarNames: m_hBombDefuser (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_hControlPanel (CHandle<CBaseEntity>)
            namespace CPlantedC4 {
                constexpr std::ptrdiff_t m_bBombTicking = 0xBF0; // bool
                constexpr std::ptrdiff_t m_flC4Blow = 0xBF4; // GameTime_t
                constexpr std::ptrdiff_t m_nBombSite = 0xBF8; // int32
                constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0xBFC; // int32
                constexpr std::ptrdiff_t m_OnBombDefused = 0xC00; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnBombBeginDefuse = 0xC28; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnBombDefuseAborted = 0xC50; // CEntityIOOutput
                constexpr std::ptrdiff_t m_bCannotBeDefused = 0xC78; // bool
                constexpr std::ptrdiff_t m_entitySpottedState = 0xC80; // EntitySpottedState_t
                constexpr std::ptrdiff_t m_nSpotRules = 0xC98; // int32
                constexpr std::ptrdiff_t m_bTrainingPlacedByPlayer = 0xC9C; // bool
                constexpr std::ptrdiff_t m_bHasExploded = 0xC9D; // bool
                constexpr std::ptrdiff_t m_flTimerLength = 0xCA0; // float32
                constexpr std::ptrdiff_t m_bBeingDefused = 0xCA4; // bool
                constexpr std::ptrdiff_t m_fLastDefuseTime = 0xCAC; // GameTime_t
                constexpr std::ptrdiff_t m_flDefuseLength = 0xCB4; // float32
                constexpr std::ptrdiff_t m_flDefuseCountDown = 0xCB8; // GameTime_t
                constexpr std::ptrdiff_t m_bBombDefused = 0xCBC; // bool
                constexpr std::ptrdiff_t m_hBombDefuser = 0xCC0; // CHandle<CCSPlayerPawn>
                constexpr std::ptrdiff_t m_hControlPanel = 0xCC4; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_iProgressBarTime = 0xCC8; // int32
                constexpr std::ptrdiff_t m_bVoiceAlertFired = 0xCCC; // bool
                constexpr std::ptrdiff_t m_bVoiceAlertPlayed = 0xCCD; // bool[4]
                constexpr std::ptrdiff_t m_flNextBotBeepTime = 0xCD4; // GameTime_t
                constexpr std::ptrdiff_t m_angCatchUpToPlayerEye = 0xCDC; // QAngle
                constexpr std::ptrdiff_t m_flLastSpinDetectionTime = 0xCE8; // GameTime_t
            }
            // Parent: CBaseGrenade
            // Fields count: 18
            //
            // Metadata:
            // NetworkVarNames: m_vInitialPosition (Vector)
            // NetworkVarNames: m_vInitialVelocity (Vector)
            // NetworkVarNames: m_nBounces (int)
            // NetworkVarNames: m_nExplodeEffectIndex (HParticleSystemDefinitionStrong)
            // NetworkVarNames: m_nExplodeEffectTickBegin (int)
            // NetworkVarNames: m_vecExplodeEffectOrigin (Vector)
            namespace CBaseCSGrenadeProjectile {
                constexpr std::ptrdiff_t m_vInitialPosition = 0xD24; // Vector
                constexpr std::ptrdiff_t m_vInitialVelocity = 0xD30; // Vector
                constexpr std::ptrdiff_t m_nBounces = 0xD3C; // int32
                constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0xD40; // CStrongHandle<InfoForResourceTypeIParticleSystemDefinition>
                constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0xD48; // int32
                constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0xD4C; // Vector
                constexpr std::ptrdiff_t m_flSpawnTime = 0xD58; // GameTime_t
                constexpr std::ptrdiff_t m_unOGSExtraFlags = 0xD5C; // uint8
                constexpr std::ptrdiff_t m_bDetonationRecorded = 0xD5D; // bool
                constexpr std::ptrdiff_t m_flDetonateTime = 0xD60; // GameTime_t
                constexpr std::ptrdiff_t m_nItemIndex = 0xD64; // uint16
                constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0xD68; // Vector
                constexpr std::ptrdiff_t m_flLastBounceSoundTime = 0xD74; // GameTime_t
                constexpr std::ptrdiff_t m_vecGrenadeSpin = 0xD78; // RotationVector
                constexpr std::ptrdiff_t m_vecLastHitSurfaceNormal = 0xD84; // Vector
                constexpr std::ptrdiff_t m_nTicksAtZeroVelocity = 0xD90; // int32
                constexpr std::ptrdiff_t m_bHasEverHitPlayer = 0xD94; // bool
                constexpr std::ptrdiff_t m_bClearFromPlayers = 0xD95; // bool
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_OwningPlayer (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_KillingPlayer (CHandle<CCSPlayerPawn>)
            namespace CItemDogtags {
                constexpr std::ptrdiff_t m_OwningPlayer = 0xCC8; // CHandle<CCSPlayerPawn>
                constexpr std::ptrdiff_t m_KillingPlayer = 0xCCC; // CHandle<CCSPlayerPawn>
            }
            // Parent: CDynamicProp
            // Fields count: 34
            //
            // Metadata:
            // NetworkVarNames: m_AttributeManager (CAttributeContainer)
            // NetworkVarNames: m_OriginalOwnerXuidLow (uint32)
            // NetworkVarNames: m_OriginalOwnerXuidHigh (uint32)
            // NetworkVarNames: m_jumpedThisFrame (bool)
            // NetworkVarNames: m_leader (CHandle<CCSPlayerPawn>)
            namespace CChicken {
                constexpr std::ptrdiff_t m_AttributeManager = 0xE88; // CAttributeContainer
                constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0x1150; // uint32
                constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x1154; // uint32
                constexpr std::ptrdiff_t m_updateTimer = 0x1158; // CountdownTimer
                constexpr std::ptrdiff_t m_stuckAnchor = 0x1170; // Vector
                constexpr std::ptrdiff_t m_stuckTimer = 0x1180; // CountdownTimer
                constexpr std::ptrdiff_t m_collisionStuckTimer = 0x1198; // CountdownTimer
                constexpr std::ptrdiff_t m_isOnGround = 0x11B0; // bool
                constexpr std::ptrdiff_t m_vFallVelocity = 0x11B4; // Vector
                constexpr std::ptrdiff_t m_activity = 0x11C0; // ChickenActivity
                constexpr std::ptrdiff_t m_activityTimer = 0x11C8; // CountdownTimer
                constexpr std::ptrdiff_t m_turnRate = 0x11E0; // float32
                constexpr std::ptrdiff_t m_fleeFrom = 0x11E4; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_moveRateThrottleTimer = 0x11E8; // CountdownTimer
                constexpr std::ptrdiff_t m_startleTimer = 0x1200; // CountdownTimer
                constexpr std::ptrdiff_t m_vocalizeTimer = 0x1218; // CountdownTimer
                constexpr std::ptrdiff_t m_flWhenZombified = 0x1230; // GameTime_t
                constexpr std::ptrdiff_t m_jumpedThisFrame = 0x1234; // bool
                constexpr std::ptrdiff_t m_leader = 0x1238; // CHandle<CCSPlayerPawn>
                constexpr std::ptrdiff_t m_reuseTimer = 0x1240; // CountdownTimer
                constexpr std::ptrdiff_t m_hasBeenUsed = 0x1258; // bool
                constexpr std::ptrdiff_t m_jumpTimer = 0x1260; // CountdownTimer
                constexpr std::ptrdiff_t m_flLastJumpTime = 0x1278; // float32
                constexpr std::ptrdiff_t m_bInJump = 0x127C; // bool
                constexpr std::ptrdiff_t m_isWaitingForLeader = 0x127D; // bool
                constexpr std::ptrdiff_t m_repathTimer = 0x3288; // CountdownTimer
                constexpr std::ptrdiff_t m_inhibitDoorTimer = 0x32A0; // CountdownTimer
                constexpr std::ptrdiff_t m_inhibitObstacleAvoidanceTimer = 0x3330; // CountdownTimer
                constexpr std::ptrdiff_t m_vecPathGoal = 0x3350; // Vector
                constexpr std::ptrdiff_t m_flActiveFollowStartTime = 0x335C; // GameTime_t
                constexpr std::ptrdiff_t m_followMinuteTimer = 0x3360; // CountdownTimer
                constexpr std::ptrdiff_t m_vecLastEggPoopPosition = 0x3378; // Vector
                constexpr std::ptrdiff_t m_vecEggsPooped = 0x3388; // CUtlVector<CHandle<CBaseEntity>>
                constexpr std::ptrdiff_t m_BlockDirectionTimer = 0x33A8; // CountdownTimer
            }
            // Parent: CEconEntity
            // Fields count: 8
            //
            // Metadata:
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkIncludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByUserGroup
            // MNetworkUserGroupProxy
            // NetworkVarNames: m_nNextPrimaryAttackTick (GameTick_t)
            // NetworkVarNames: m_flNextPrimaryAttackTickRatio (float32)
            // NetworkVarNames: m_nNextSecondaryAttackTick (GameTick_t)
            // NetworkVarNames: m_flNextSecondaryAttackTickRatio (float32)
            // NetworkVarNames: m_iClip1 (int32)
            // NetworkVarNames: m_iClip2 (int32)
            // NetworkVarNames: m_pReserveAmmo (int)
            namespace CBasePlayerWeapon {
                constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0xF78; // GameTick_t
                constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0xF7C; // float32
                constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0xF80; // GameTick_t
                constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0xF84; // float32
                constexpr std::ptrdiff_t m_iClip1 = 0xF88; // int32
                constexpr std::ptrdiff_t m_iClip2 = 0xF8C; // int32
                constexpr std::ptrdiff_t m_pReserveAmmo = 0xF90; // int32[2]
                constexpr std::ptrdiff_t m_OnPlayerUse = 0xF98; // CEntityIOOutput
            }
            // Parent: CRagdollProp
            // Fields count: 6
            //
            // Metadata:
            // NetworkVarNames: m_boneIndexAttached (uint32)
            // NetworkVarNames: m_ragdollAttachedObjectIndex (uint32)
            // NetworkVarNames: m_attachmentPointBoneSpace (Vector)
            // NetworkVarNames: m_attachmentPointRagdollSpace (Vector)
            namespace CRagdollPropAttached {
                constexpr std::ptrdiff_t m_boneIndexAttached = 0xD98; // uint32
                constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0xD9C; // uint32
                constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0xDA0; // Vector
                constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0xDAC; // Vector
                constexpr std::ptrdiff_t m_bShouldDetach = 0xDB8; // bool
                constexpr std::ptrdiff_t m_bShouldDeleteAttachedActivationRecord = 0xDC8; // bool
            }
            // Parent: CBaseFlex
            // Fields count: 12
            //
            // Metadata:
            // MNetworkExcludeByUserGroup
            // NetworkVarNames: m_hMyWearables (CHandle<CEconWearable>)
            // NetworkVarNames: m_flFieldOfView (float)
            namespace CBaseCombatCharacter {
                constexpr std::ptrdiff_t m_bForceServerRagdoll = 0xC80; // bool
                constexpr std::ptrdiff_t m_hMyWearables = 0xC88; // CNetworkUtlVectorBase<CHandle<CEconWearable>>
                constexpr std::ptrdiff_t m_flFieldOfView = 0xCA0; // float32
                constexpr std::ptrdiff_t m_impactEnergyScale = 0xCA4; // float32
                constexpr std::ptrdiff_t m_LastHitGroup = 0xCA8; // HitGroup_t
                constexpr std::ptrdiff_t m_bApplyStressDamage = 0xCAC; // bool
                constexpr std::ptrdiff_t m_bloodColor = 0xCB0; // int32
                constexpr std::ptrdiff_t m_iDamageCount = 0xCF8; // int32
                constexpr std::ptrdiff_t m_pVecRelationships = 0xD00; // CUtlVector<RelationshipOverride_t>*
                constexpr std::ptrdiff_t m_strRelationships = 0xD08; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_eHull = 0xD10; // Hull_t
                constexpr std::ptrdiff_t m_nNavHullIdx = 0xD14; // uint32
            }
            // Parent: CBaseCombatCharacter
            // Fields count: 25
            //
            // Metadata:
            // MNetworkUserGroupProxy
            // MNetworkUserGroupProxy
            // MNetworkExcludeByUserGroup
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByUserGroup
            // MNetworkIncludeByName
            // MNetworkOverride
            // MNetworkOverride
            // MNetworkOverride
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // NetworkVarNames: m_pWeaponServices (CPlayer_WeaponServices*)
            // NetworkVarNames: m_pItemServices (CPlayer_ItemServices*)
            // NetworkVarNames: m_pAutoaimServices (CPlayer_AutoaimServices*)
            // NetworkVarNames: m_pObserverServices (CPlayer_ObserverServices*)
            // NetworkVarNames: m_pWaterServices (CPlayer_WaterServices*)
            // NetworkVarNames: m_pUseServices (CPlayer_UseServices*)
            // NetworkVarNames: m_pFlashlightServices (CPlayer_FlashlightServices*)
            // NetworkVarNames: m_pCameraServices (CPlayer_CameraServices*)
            // NetworkVarNames: m_pMovementServices (CPlayer_MovementServices*)
            // MNetworkUserGroupProxy
            // NetworkVarNames: m_ServerViewAngleChanges (ViewAngleServerChange_t)
            // NetworkVarNames: m_iHideHUD (uint32)
            // NetworkVarNames: m_skybox3d (sky3dparams_t)
            // NetworkVarNames: m_flDeathTime (GameTime_t)
            // NetworkVarNames: m_hController (CHandle<CBasePlayerController>)
            namespace CBasePlayerPawn {
                constexpr std::ptrdiff_t m_pWeaponServices = 0xD18; // CPlayer_WeaponServices*
                constexpr std::ptrdiff_t m_pItemServices = 0xD20; // CPlayer_ItemServices*
                constexpr std::ptrdiff_t m_pAutoaimServices = 0xD28; // CPlayer_AutoaimServices*
                constexpr std::ptrdiff_t m_pObserverServices = 0xD30; // CPlayer_ObserverServices*
                constexpr std::ptrdiff_t m_pWaterServices = 0xD38; // CPlayer_WaterServices*
                constexpr std::ptrdiff_t m_pUseServices = 0xD40; // CPlayer_UseServices*
                constexpr std::ptrdiff_t m_pFlashlightServices = 0xD48; // CPlayer_FlashlightServices*
                constexpr std::ptrdiff_t m_pCameraServices = 0xD50; // CPlayer_CameraServices*
                constexpr std::ptrdiff_t m_pMovementServices = 0xD58; // CPlayer_MovementServices*
                constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0xD68; // CUtlVectorEmbeddedNetworkVar<ViewAngleServerChange_t>
                constexpr std::ptrdiff_t m_nHighestGeneratedServerViewAngleChangeIndex = 0xDB8; // uint32
                constexpr std::ptrdiff_t v_angle = 0xDBC; // QAngle
                constexpr std::ptrdiff_t v_anglePrevious = 0xDC8; // QAngle
                constexpr std::ptrdiff_t m_iHideHUD = 0xDD4; // uint32
                constexpr std::ptrdiff_t m_skybox3d = 0xDD8; // sky3dparams_t
                constexpr std::ptrdiff_t m_fTimeLastHurt = 0xE68; // GameTime_t
                constexpr std::ptrdiff_t m_flDeathTime = 0xE6C; // GameTime_t
                constexpr std::ptrdiff_t m_fNextSuicideTime = 0xE70; // GameTime_t
                constexpr std::ptrdiff_t m_fInitHUD = 0xE74; // bool
                constexpr std::ptrdiff_t m_pExpresser = 0xE78; // CAI_Expresser*
                constexpr std::ptrdiff_t m_hController = 0xE80; // CHandle<CBasePlayerController>
                constexpr std::ptrdiff_t m_fHltvReplayDelay = 0xE88; // float32
                constexpr std::ptrdiff_t m_fHltvReplayEnd = 0xE8C; // float32
                constexpr std::ptrdiff_t m_iHltvReplayEntity = 0xE90; // CEntityIndex
                constexpr std::ptrdiff_t m_sndOpvarLatchData = 0xE98; // CUtlVector<sndopvarlatchdata_t>
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MNetworkOverride
            // NetworkVarNames: m_bShouldIgnoreOffsetAndAccuracy (bool)
            // NetworkVarNames: m_nWeaponParity (uint32)
            namespace CCSGOViewModel {
                constexpr std::ptrdiff_t m_bShouldIgnoreOffsetAndAccuracy = 0xC38; // bool
                constexpr std::ptrdiff_t m_nWeaponParity = 0xC3C; // uint32
                constexpr std::ptrdiff_t m_nOldWeaponParity = 0xC40; // uint32
            }
            // Parent: CBasePlayerWeapon
            // Fields count: 62
            //
            // Metadata:
            // MNetworkExcludeByName
            // NetworkVarNames: m_flFireSequenceStartTime (float)
            // NetworkVarNames: m_nFireSequenceStartTimeChange (int)
            // NetworkVarNames: m_ePlayerFireEvent (PlayerAnimEvent_t)
            // NetworkVarNames: m_ePlayerFireEventAttackType (WeaponAttackType_t)
            // NetworkVarNames: m_iState (CSWeaponState_t)
            // NetworkVarNames: m_nViewModelIndex (uint32)
            // NetworkVarNames: m_flTimeWeaponIdle (GameTime_t)
            // NetworkVarNames: m_weaponMode (CSWeaponMode)
            // NetworkVarNames: m_fAccuracyPenalty (float)
            // NetworkVarNames: m_iRecoilIndex (int)
            // NetworkVarNames: m_flRecoilIndex (float)
            // NetworkVarNames: m_bBurstMode (bool)
            // NetworkVarNames: m_nPostponeFireReadyTicks (GameTick_t)
            // NetworkVarNames: m_flPostponeFireReadyFrac (float)
            // NetworkVarNames: m_bInReload (bool)
            // NetworkVarNames: m_bReloadVisuallyComplete (bool)
            // NetworkVarNames: m_flDroppedAtTime (GameTime_t)
            // NetworkVarNames: m_bIsHauledBack (bool)
            // NetworkVarNames: m_bSilencerOn (bool)
            // NetworkVarNames: m_flTimeSilencerSwitchComplete (GameTime_t)
            // NetworkVarNames: m_iOriginalTeamNumber (int)
            // NetworkVarNames: m_hPrevOwner (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_nDropTick (GameTick_t)
            // NetworkVarNames: m_fLastShotTime (GameTime_t)
            // NetworkVarNames: m_iIronSightMode (int)
            // NetworkVarNames: m_iNumEmptyAttacks (int)
            namespace CCSWeaponBase {
                constexpr std::ptrdiff_t m_bRemoveable = 0xFE8; // bool
                constexpr std::ptrdiff_t m_flFireSequenceStartTime = 0xFF0; // float32
                constexpr std::ptrdiff_t m_nFireSequenceStartTimeChange = 0xFF4; // int32
                constexpr std::ptrdiff_t m_nFireSequenceStartTimeAck = 0xFF8; // int32
                constexpr std::ptrdiff_t m_ePlayerFireEvent = 0xFFC; // PlayerAnimEvent_t
                constexpr std::ptrdiff_t m_ePlayerFireEventAttackType = 0x1000; // WeaponAttackType_t
                constexpr std::ptrdiff_t m_seqIdle = 0x1004; // HSequence
                constexpr std::ptrdiff_t m_seqFirePrimary = 0x1008; // HSequence
                constexpr std::ptrdiff_t m_seqFireSecondary = 0x100C; // HSequence
                constexpr std::ptrdiff_t m_thirdPersonFireSequences = 0x1010; // CUtlVector<HSequence>
                constexpr std::ptrdiff_t m_hCurrentThirdPersonSequence = 0x1028; // HSequence
                constexpr std::ptrdiff_t m_nSilencerBoneIndex = 0x102C; // int32
                constexpr std::ptrdiff_t m_thirdPersonSequences = 0x1030; // HSequence[7]
                constexpr std::ptrdiff_t m_bPlayerAmmoStockOnPickup = 0x1058; // bool
                constexpr std::ptrdiff_t m_bRequireUseToTouch = 0x1059; // bool
                constexpr std::ptrdiff_t m_iState = 0x105C; // CSWeaponState_t
                constexpr std::ptrdiff_t m_flLastTimeInAir = 0x1060; // GameTime_t
                constexpr std::ptrdiff_t m_flLastDeployTime = 0x1064; // GameTime_t
                constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0x1068; // int32
                constexpr std::ptrdiff_t m_nViewModelIndex = 0x106C; // uint32
                constexpr std::ptrdiff_t m_bReloadsWithClips = 0x1070; // bool
                constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0x1090; // GameTime_t
                constexpr std::ptrdiff_t m_bFireOnEmpty = 0x1094; // bool
                constexpr std::ptrdiff_t m_OnPlayerPickup = 0x1098; // CEntityIOOutput
                constexpr std::ptrdiff_t m_weaponMode = 0x10C0; // CSWeaponMode
                constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0x10C4; // float32
                constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0x10C8; // Vector
                constexpr std::ptrdiff_t m_flTurningInaccuracy = 0x10D4; // float32
                constexpr std::ptrdiff_t m_fAccuracyPenalty = 0x10D8; // float32
                constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0x10DC; // GameTime_t
                constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0x10E0; // float32
                constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0x10E4; // GameTime_t
                constexpr std::ptrdiff_t m_iRecoilIndex = 0x10E8; // int32
                constexpr std::ptrdiff_t m_flRecoilIndex = 0x10EC; // float32
                constexpr std::ptrdiff_t m_bBurstMode = 0x10F0; // bool
                constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0x10F4; // GameTick_t
                constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0x10F8; // float32
                constexpr std::ptrdiff_t m_bInReload = 0x10FC; // bool
                constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0x10FD; // bool
                constexpr std::ptrdiff_t m_flDroppedAtTime = 0x1100; // GameTime_t
                constexpr std::ptrdiff_t m_bIsHauledBack = 0x1104; // bool
                constexpr std::ptrdiff_t m_bSilencerOn = 0x1105; // bool
                constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0x1108; // GameTime_t
                constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0x110C; // int32
                constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0x1110; // float32
                constexpr std::ptrdiff_t m_bCanBePickedUp = 0x1128; // bool
                constexpr std::ptrdiff_t m_bUseCanOverrideNextOwnerTouchTime = 0x1129; // bool
                constexpr std::ptrdiff_t m_nextOwnerTouchTime = 0x112C; // GameTime_t
                constexpr std::ptrdiff_t m_nextPrevOwnerTouchTime = 0x1130; // GameTime_t
                constexpr std::ptrdiff_t m_hPrevOwner = 0x1134; // CHandle<CCSPlayerPawn>
                constexpr std::ptrdiff_t m_nDropTick = 0x1138; // GameTick_t
                constexpr std::ptrdiff_t m_donated = 0x115C; // bool
                constexpr std::ptrdiff_t m_fLastShotTime = 0x1160; // GameTime_t
                constexpr std::ptrdiff_t m_bWasOwnedByCT = 0x1164; // bool
                constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0x1165; // bool
                constexpr std::ptrdiff_t m_bFiredOutOfAmmoEvent = 0x1166; // bool
                constexpr std::ptrdiff_t m_numRemoveUnownedWeaponThink = 0x1168; // int32
                constexpr std::ptrdiff_t m_IronSightController = 0x1170; // CIronSightController
                constexpr std::ptrdiff_t m_iIronSightMode = 0x1188; // int32
                constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x118C; // GameTime_t
                constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0x1190; // int32
                constexpr std::ptrdiff_t m_flWatTickOffset = 0x1194; // float32
            }
            // Parent: CCSWeaponBase
            // Fields count: 9
            //
            // Metadata:
            // NetworkVarNames: m_zoomLevel (int)
            // NetworkVarNames: m_iBurstShotsRemaining (int)
            // NetworkVarNames: m_bNeedsBoltAction (bool)
            namespace CCSWeaponBaseGun {
                constexpr std::ptrdiff_t m_zoomLevel = 0x1198; // int32
                constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x119C; // int32
                constexpr std::ptrdiff_t m_silencedModelIndex = 0x11A8; // int32
                constexpr std::ptrdiff_t m_inPrecache = 0x11AC; // bool
                constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x11AD; // bool
                constexpr std::ptrdiff_t m_bSkillReloadAvailable = 0x11AE; // bool
                constexpr std::ptrdiff_t m_bSkillReloadLiftedReloadKey = 0x11AF; // bool
                constexpr std::ptrdiff_t m_bSkillBoltInterruptAvailable = 0x11B0; // bool
                constexpr std::ptrdiff_t m_bSkillBoltLiftedFireKey = 0x11B1; // bool
            }
            // Parent: CCSWeaponBase
            // Fields count: 11
            //
            // Metadata:
            // NetworkVarNames: m_bStartedArming (bool)
            // NetworkVarNames: m_fArmedTime (GameTime_t)
            // NetworkVarNames: m_bBombPlacedAnimation (bool)
            // NetworkVarNames: m_bIsPlantingViaUse (bool)
            // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
            namespace CC4 {
                constexpr std::ptrdiff_t m_vecLastValidPlayerHeldPosition = 0x1198; // Vector
                constexpr std::ptrdiff_t m_vecLastValidDroppedPosition = 0x11A4; // Vector
                constexpr std::ptrdiff_t m_bDoValidDroppedPositionCheck = 0x11B0; // bool
                constexpr std::ptrdiff_t m_bStartedArming = 0x11B1; // bool
                constexpr std::ptrdiff_t m_fArmedTime = 0x11B4; // GameTime_t
                constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x11B8; // bool
                constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x11B9; // bool
                constexpr std::ptrdiff_t m_entitySpottedState = 0x11C0; // EntitySpottedState_t
                constexpr std::ptrdiff_t m_nSpotRules = 0x11D8; // int32
                constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x11DC; // bool[7]
                constexpr std::ptrdiff_t m_bBombPlanted = 0x11E3; // bool
            }
            // Parent: CCSWeaponBaseGun
            // Fields count: 1
            //
            // Metadata:
            // NetworkVarNames: m_fFireTime (GameTime_t)
            namespace CWeaponTaser {
                constexpr std::ptrdiff_t m_fFireTime = 0x11B4; // GameTime_t
            }
            // Parent: CCSWeaponBaseGun
            // Fields count: 3
            //
            // Metadata:
            // NetworkVarNames: m_flDisplayHealth (float)
            namespace CWeaponShield {
                constexpr std::ptrdiff_t m_flBulletDamageAbsorbed = 0x11B4; // float32
                constexpr std::ptrdiff_t m_flLastBulletHitSoundTime = 0x11B8; // GameTime_t
                constexpr std::ptrdiff_t m_flDisplayHealth = 0x11BC; // float32
            }
            // Parent: CBaseCSGrenadeProjectile
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_bIsIncGrenade (bool)
            namespace CMolotovProjectile {
                constexpr std::ptrdiff_t m_bIsIncGrenade = 0xD96; // bool
                constexpr std::ptrdiff_t m_bDetonated = 0xDA0; // bool
                constexpr std::ptrdiff_t m_stillTimer = 0xDA8; // IntervalTimer
                constexpr std::ptrdiff_t m_bHasBouncedOffPlayer = 0xE88; // bool
            }
            // Parent: CBaseCSGrenadeProjectile
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_nDecoyShotTick (int)
            namespace CDecoyProjectile {
                constexpr std::ptrdiff_t m_nDecoyShotTick = 0xDA0; // int32
                constexpr std::ptrdiff_t m_shotsRemaining = 0xDA4; // int32
                constexpr std::ptrdiff_t m_fExpireTime = 0xDA8; // GameTime_t
                constexpr std::ptrdiff_t m_decoyWeaponDefIndex = 0xDB8; // uint16
            }
            // Parent: CBaseCSGrenadeProjectile
            // Fields count: 8
            //
            // Metadata:
            // NetworkVarNames: m_nSmokeEffectTickBegin (int)
            // NetworkVarNames: m_bDidSmokeEffect (bool)
            // NetworkVarNames: m_nRandomSeed (int)
            // NetworkVarNames: m_vSmokeColor (Vector)
            // NetworkVarNames: m_vSmokeDetonationPos (Vector)
            // NetworkVarNames: m_VoxelFrameData (CUtlVector<uint8>)
            namespace CSmokeGrenadeProjectile {
                constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0xDB0; // int32
                constexpr std::ptrdiff_t m_bDidSmokeEffect = 0xDB4; // bool
                constexpr std::ptrdiff_t m_nRandomSeed = 0xDB8; // int32
                constexpr std::ptrdiff_t m_vSmokeColor = 0xDBC; // Vector
                constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0xDC8; // Vector
                constexpr std::ptrdiff_t m_VoxelFrameData = 0xDD8; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_flLastBounce = 0xDF0; // GameTime_t
                constexpr std::ptrdiff_t m_fllastSimulationTime = 0xDF4; // GameTime_t
            }
            // Parent: CCSWeaponBase
            // Fields count: 13
            //
            // Metadata:
            // NetworkVarNames: m_bRedraw (bool)
            // NetworkVarNames: m_bIsHeldByPlayer (bool)
            // NetworkVarNames: m_bPinPulled (bool)
            // NetworkVarNames: m_bJumpThrow (bool)
            // NetworkVarNames: m_bThrowAnimating (bool)
            // NetworkVarNames: m_fThrowTime (GameTime_t)
            // NetworkVarNames: m_flThrowStrength (float)
            // NetworkVarNames: m_flThrowStrengthApproach (float)
            // NetworkVarNames: m_fDropTime (GameTime_t)
            // NetworkVarNames: m_bJustPulledPin (bool)
            // NetworkVarNames: m_nNextHoldTick (GameTick_t)
            // NetworkVarNames: m_flNextHoldFrac (float)
            // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
            namespace CBaseCSGrenade {
                constexpr std::ptrdiff_t m_bRedraw = 0x1198; // bool
                constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x1199; // bool
                constexpr std::ptrdiff_t m_bPinPulled = 0x119A; // bool
                constexpr std::ptrdiff_t m_bJumpThrow = 0x119B; // bool
                constexpr std::ptrdiff_t m_bThrowAnimating = 0x119C; // bool
                constexpr std::ptrdiff_t m_fThrowTime = 0x11A0; // GameTime_t
                constexpr std::ptrdiff_t m_flThrowStrength = 0x11A4; // float32
                constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0x11A8; // float32
                constexpr std::ptrdiff_t m_fDropTime = 0x11AC; // GameTime_t
                constexpr std::ptrdiff_t m_bJustPulledPin = 0x11B0; // bool
                constexpr std::ptrdiff_t m_nNextHoldTick = 0x11B4; // GameTick_t
                constexpr std::ptrdiff_t m_flNextHoldFrac = 0x11B8; // float32
                constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x11BC; // CHandle<CCSWeaponBase>
            }
            // Parent: CCSWeaponBase
            // Fields count: 2
            //
            // Metadata:
            // NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
            // NetworkVarNames: m_bRedraw (bool)
            namespace CWeaponBaseItem {
                constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0x1198; // CountdownTimer
                constexpr std::ptrdiff_t m_bRedraw = 0x11B0; // bool
            }
            // Parent: CCSWeaponBase
            // Fields count: 7
            //
            // Metadata:
            // NetworkVarNames: m_bPlayingUninterruptableAct (bool)
            // NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
            namespace CFists {
                constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0x1198; // bool
                constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x119C; // PlayerAnimEvent_t
                constexpr std::ptrdiff_t m_bRestorePrevWep = 0x11A0; // bool
                constexpr std::ptrdiff_t m_hWeaponBeforePrevious = 0x11A4; // CHandle<CBasePlayerWeapon>
                constexpr std::ptrdiff_t m_hWeaponPrevious = 0x11A8; // CHandle<CBasePlayerWeapon>
                constexpr std::ptrdiff_t m_bDelayedHardPunchIncoming = 0x11AC; // bool
                constexpr std::ptrdiff_t m_bDestroyAfterTaunt = 0x11AD; // bool
            }
            // Parent: CBasePlayerPawn
            // Fields count: 136
            //
            // Metadata:
            // NetworkVarNames: m_CTouchExpansionComponent (CTouchExpansionComponent::Storage_t)
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // MNetworkExcludeByUserGroup
            // MNetworkExcludeByName
            // MNetworkExcludeByName
            // NetworkVarNames: m_pPingServices (CCSPlayer_PingServices*)
            // NetworkVarNames: m_pViewModelServices (CPlayer_ViewModelServices*)
            // NetworkVarNames: m_hOriginalController (CHandle<CCSPlayerController>)
            // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
            // NetworkVarNames: m_iPlayerState (CSPlayerState)
            // NetworkVarNames: m_bIsScoped (bool)
            // NetworkVarNames: m_bIsWalking (bool)
            // NetworkVarNames: m_bResumeZoom (bool)
            // NetworkVarNames: m_bIsDefusing (bool)
            // NetworkVarNames: m_bIsGrabbingHostage (bool)
            // NetworkVarNames: m_iBlockingUseActionInProgress (CSPlayerBlockingUseAction_t)
            // NetworkVarNames: m_fImmuneToGunGameDamageTime (GameTime_t)
            // NetworkVarNames: m_bGunGameImmunity (bool)
            // NetworkVarNames: m_GunGameImmunityColor (Color)
            // NetworkVarNames: m_fMolotovDamageTime (float)
            // NetworkVarNames: m_bHasMovedSinceSpawn (bool)
            // NetworkVarNames: m_bCanMoveDuringFreezePeriod (bool)
            // NetworkVarNames: m_flGuardianTooFarDistFrac (float)
            // NetworkVarNames: m_flDetectedByEnemySensorTime (GameTime_t)
            // NetworkVarNames: m_nHeavyAssaultSuitCooldownRemaining (int)
            // NetworkVarNames: m_flEmitSoundTime (GameTime_t)
            // NetworkVarNames: m_bHasNightVision (bool)
            // NetworkVarNames: m_bNightVisionOn (bool)
            // NetworkVarNames: m_bInNoDefuseArea (bool)
            // NetworkVarNames: m_bKilledByTaser (bool)
            // NetworkVarNames: m_iMoveState (int)
            // NetworkVarNames: m_nWhichBombZone (int)
            // NetworkVarNames: m_iDirection (int)
            // NetworkVarNames: m_iShotsFired (int)
            // NetworkVarNames: m_ArmorValue (int32)
            // NetworkVarNames: m_flVelocityModifier (float)
            // NetworkVarNames: m_flHitHeading (float)
            // NetworkVarNames: m_nHitBodyPart (int)
            // NetworkVarNames: m_flFlashDuration (float)
            // NetworkVarNames: m_flFlashMaxAlpha (float)
            // NetworkVarNames: m_flProgressBarStartTime (float)
            // NetworkVarNames: m_iProgressBarDuration (int)
            // NetworkVarNames: m_bWaitForNoAttack (bool)
            // NetworkVarNames: m_flLowerBodyYawTarget (float)
            // NetworkVarNames: m_bStrafing (bool)
            // NetworkVarNames: m_thirdPersonHeading (QAngle)
            // NetworkVarNames: m_flSlopeDropOffset (float)
            // NetworkVarNames: m_flSlopeDropHeight (float)
            // NetworkVarNames: m_vHeadConstraintOffset (Vector)
            // NetworkVarNames: m_angEyeAngles (QAngle)
            // NetworkVarNames: m_bHideTargetID (bool)
            // NetworkVarNames: m_bHud_MiniScoreHidden (bool)
            // NetworkVarNames: m_bHud_RadarHidden (bool)
            // NetworkVarNames: m_nLastKillerIndex (CEntityIndex)
            // NetworkVarNames: m_nLastConcurrentKilled (int)
            // NetworkVarNames: m_nDeathCamMusic (int)
            // NetworkVarNames: m_iAddonBits (int)
            // NetworkVarNames: m_iPrimaryAddon (int)
            // NetworkVarNames: m_iSecondaryAddon (int)
            // NetworkVarNames: m_vecPlayerPatchEconIndices (uint32)
            // NetworkVarNames: m_unCurrentEquipmentValue (uint16)
            // NetworkVarNames: m_unRoundStartEquipmentValue (uint16)
            // NetworkVarNames: m_unFreezetimeEndEquipmentValue (uint16)
            // NetworkVarNames: m_nSurvivalTeamNumber (int)
            // NetworkVarNames: m_bKilledByHeadshot (bool)
            namespace CCSPlayerPawnBase {
                constexpr std::ptrdiff_t m_CTouchExpansionComponent = 0xEC8; // CTouchExpansionComponent
                constexpr std::ptrdiff_t m_pPingServices = 0xF18; // CCSPlayer_PingServices*
                constexpr std::ptrdiff_t m_pViewModelServices = 0xF20; // CPlayer_ViewModelServices*
                constexpr std::ptrdiff_t m_iDisplayHistoryBits = 0xF28; // uint32
                constexpr std::ptrdiff_t m_flLastAttackedTeammate = 0xF2C; // float32
                constexpr std::ptrdiff_t m_hOriginalController = 0xF30; // CHandle<CCSPlayerController>
                constexpr std::ptrdiff_t m_blindUntilTime = 0xF34; // GameTime_t
                constexpr std::ptrdiff_t m_blindStartTime = 0xF38; // GameTime_t
                constexpr std::ptrdiff_t m_allowAutoFollowTime = 0xF3C; // GameTime_t
                constexpr std::ptrdiff_t m_entitySpottedState = 0xF40; // EntitySpottedState_t
                constexpr std::ptrdiff_t m_nSpotRules = 0xF58; // int32
                constexpr std::ptrdiff_t m_iPlayerState = 0xF5C; // CSPlayerState
                constexpr std::ptrdiff_t m_chickenIdleSoundTimer = 0xF68; // CountdownTimer
                constexpr std::ptrdiff_t m_chickenJumpSoundTimer = 0xF80; // CountdownTimer
                constexpr std::ptrdiff_t m_vecLastBookmarkedPosition = 0x1038; // Vector
                constexpr std::ptrdiff_t m_flLastDistanceTraveledNotice = 0x1044; // float32
                constexpr std::ptrdiff_t m_flAccumulatedDistanceTraveled = 0x1048; // float32
                constexpr std::ptrdiff_t m_flLastFriendlyFireDamageReductionRatio = 0x104C; // float32
                constexpr std::ptrdiff_t m_bRespawning = 0x1050; // bool
                constexpr std::ptrdiff_t m_nLastPickupPriority = 0x1054; // int32
                constexpr std::ptrdiff_t m_flLastPickupPriorityTime = 0x1058; // float32
                constexpr std::ptrdiff_t m_bIsScoped = 0x105C; // bool
                constexpr std::ptrdiff_t m_bIsWalking = 0x105D; // bool
                constexpr std::ptrdiff_t m_bResumeZoom = 0x105E; // bool
                constexpr std::ptrdiff_t m_bIsDefusing = 0x105F; // bool
                constexpr std::ptrdiff_t m_bIsGrabbingHostage = 0x1060; // bool
                constexpr std::ptrdiff_t m_iBlockingUseActionInProgress = 0x1064; // CSPlayerBlockingUseAction_t
                constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTime = 0x1068; // GameTime_t
                constexpr std::ptrdiff_t m_bGunGameImmunity = 0x106C; // bool
                constexpr std::ptrdiff_t m_GunGameImmunityColor = 0x106D; // Color
                constexpr std::ptrdiff_t m_fMolotovDamageTime = 0x1074; // float32
                constexpr std::ptrdiff_t m_bHasMovedSinceSpawn = 0x1078; // bool
                constexpr std::ptrdiff_t m_bCanMoveDuringFreezePeriod = 0x1079; // bool
                constexpr std::ptrdiff_t m_flGuardianTooFarDistFrac = 0x107C; // float32
                constexpr std::ptrdiff_t m_flNextGuardianTooFarHurtTime = 0x1080; // float32
                constexpr std::ptrdiff_t m_flDetectedByEnemySensorTime = 0x1084; // GameTime_t
                constexpr std::ptrdiff_t m_flDealtDamageToEnemyMostRecentTimestamp = 0x1088; // float32
                constexpr std::ptrdiff_t m_flLastEquippedHelmetTime = 0x108C; // GameTime_t
                constexpr std::ptrdiff_t m_flLastEquippedArmorTime = 0x1090; // GameTime_t
                constexpr std::ptrdiff_t m_nHeavyAssaultSuitCooldownRemaining = 0x1094; // int32
                constexpr std::ptrdiff_t m_bResetArmorNextSpawn = 0x1098; // bool
                constexpr std::ptrdiff_t m_flLastBumpMineBumpTime = 0x109C; // GameTime_t
                constexpr std::ptrdiff_t m_flEmitSoundTime = 0x10A0; // GameTime_t
                constexpr std::ptrdiff_t m_iNumSpawns = 0x10A4; // int32
                constexpr std::ptrdiff_t m_iShouldHaveCash = 0x10A8; // int32
                constexpr std::ptrdiff_t m_flIdleTimeSinceLastAction = 0x10B0; // float32
                constexpr std::ptrdiff_t m_flNameChangeHistory = 0x10B4; // float32[5]
                constexpr std::ptrdiff_t m_fLastGivenDefuserTime = 0x10C8; // float32
                constexpr std::ptrdiff_t m_fLastGivenBombTime = 0x10CC; // float32
                constexpr std::ptrdiff_t m_bHasNightVision = 0x10D0; // bool
                constexpr std::ptrdiff_t m_bNightVisionOn = 0x10D1; // bool
                constexpr std::ptrdiff_t m_fNextRadarUpdateTime = 0x10D4; // float32
                constexpr std::ptrdiff_t m_flLastMoneyUpdateTime = 0x10D8; // float32
                constexpr std::ptrdiff_t m_MenuStringBuffer = 0x10DC; // char[1024]
                constexpr std::ptrdiff_t m_fIntroCamTime = 0x14DC; // float32
                constexpr std::ptrdiff_t m_nMyCollisionGroup = 0x14E0; // int32
                constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x14E4; // bool
                constexpr std::ptrdiff_t m_bKilledByTaser = 0x14E5; // bool
                constexpr std::ptrdiff_t m_iMoveState = 0x14E8; // int32
                constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x14EC; // GameTime_t
                constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x14F0; // bool
                constexpr std::ptrdiff_t m_angStashedShootAngles = 0x14F4; // QAngle
                constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x1500; // Vector
                constexpr std::ptrdiff_t m_vecStashedVelocity = 0x150C; // Vector
                constexpr std::ptrdiff_t m_angShootAngleHistory = 0x1518; // QAngle[2]
                constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x1530; // Vector[2]
                constexpr std::ptrdiff_t m_vecVelocityHistory = 0x1548; // Vector[2]
                constexpr std::ptrdiff_t m_bDiedAirborne = 0x1560; // bool
                constexpr std::ptrdiff_t m_iBombSiteIndex = 0x1564; // CEntityIndex
                constexpr std::ptrdiff_t m_nWhichBombZone = 0x1568; // int32
                constexpr std::ptrdiff_t m_bInBombZoneTrigger = 0x156C; // bool
                constexpr std::ptrdiff_t m_bWasInBombZoneTrigger = 0x156D; // bool
                constexpr std::ptrdiff_t m_iDirection = 0x1570; // int32
                constexpr std::ptrdiff_t m_iShotsFired = 0x1574; // int32
                constexpr std::ptrdiff_t m_ArmorValue = 0x1578; // int32
                constexpr std::ptrdiff_t m_flFlinchStack = 0x157C; // float32
                constexpr std::ptrdiff_t m_flVelocityModifier = 0x1580; // float32
                constexpr std::ptrdiff_t m_flHitHeading = 0x1584; // float32
                constexpr std::ptrdiff_t m_nHitBodyPart = 0x1588; // int32
                constexpr std::ptrdiff_t m_iHostagesKilled = 0x158C; // int32
                constexpr std::ptrdiff_t m_vecTotalBulletForce = 0x1590; // Vector
                constexpr std::ptrdiff_t m_flFlashDuration = 0x159C; // float32
                constexpr std::ptrdiff_t m_flFlashMaxAlpha = 0x15A0; // float32
                constexpr std::ptrdiff_t m_flProgressBarStartTime = 0x15A4; // float32
                constexpr std::ptrdiff_t m_iProgressBarDuration = 0x15A8; // int32
                constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x15AC; // bool
                constexpr std::ptrdiff_t m_flLowerBodyYawTarget = 0x15B0; // float32
                constexpr std::ptrdiff_t m_bStrafing = 0x15B4; // bool
                constexpr std::ptrdiff_t m_lastStandingPos = 0x15B8; // Vector
                constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x15C4; // float32
                constexpr std::ptrdiff_t m_ladderSurpressionTimer = 0x15C8; // CountdownTimer
                constexpr std::ptrdiff_t m_lastLadderNormal = 0x15E0; // Vector
                constexpr std::ptrdiff_t m_lastLadderPos = 0x15EC; // Vector
                constexpr std::ptrdiff_t m_thirdPersonHeading = 0x15F8; // QAngle
                constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x1604; // float32
                constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x1608; // float32
                constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x160C; // Vector
                constexpr std::ptrdiff_t m_iLastWeaponFireUsercmd = 0x1620; // int32
                constexpr std::ptrdiff_t m_angEyeAngles = 0x1624; // QAngle
                constexpr std::ptrdiff_t m_bVCollisionInitted = 0x1630; // bool
                constexpr std::ptrdiff_t m_storedSpawnPosition = 0x1634; // Vector
                constexpr std::ptrdiff_t m_storedSpawnAngle = 0x1640; // QAngle
                constexpr std::ptrdiff_t m_bIsSpawning = 0x164C; // bool
                constexpr std::ptrdiff_t m_bHideTargetID = 0x164D; // bool
                constexpr std::ptrdiff_t m_nNumDangerZoneDamageHits = 0x1650; // int32
                constexpr std::ptrdiff_t m_bHud_MiniScoreHidden = 0x1654; // bool
                constexpr std::ptrdiff_t m_bHud_RadarHidden = 0x1655; // bool
                constexpr std::ptrdiff_t m_nLastKillerIndex = 0x1658; // CEntityIndex
                constexpr std::ptrdiff_t m_nLastConcurrentKilled = 0x165C; // int32
                constexpr std::ptrdiff_t m_nDeathCamMusic = 0x1660; // int32
                constexpr std::ptrdiff_t m_iAddonBits = 0x1664; // int32
                constexpr std::ptrdiff_t m_iPrimaryAddon = 0x1668; // int32
                constexpr std::ptrdiff_t m_iSecondaryAddon = 0x166C; // int32
                constexpr std::ptrdiff_t m_currentDeafnessFilter = 0x1670; // CUtlStringToken
                constexpr std::ptrdiff_t m_NumEnemiesKilledThisSpawn = 0x1674; // int32
                constexpr std::ptrdiff_t m_NumEnemiesKilledThisRound = 0x1678; // int32
                constexpr std::ptrdiff_t m_NumEnemiesAtRoundStart = 0x167C; // int32
                constexpr std::ptrdiff_t m_wasNotKilledNaturally = 0x1680; // bool
                constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x1684; // uint32[5]
                constexpr std::ptrdiff_t m_iDeathFlags = 0x1698; // int32
                constexpr std::ptrdiff_t m_hPet = 0x169C; // CHandle<CChicken>
                constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x1868; // uint16
                constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x186A; // uint16
                constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x186C; // uint16
                constexpr std::ptrdiff_t m_nSurvivalTeamNumber = 0x1870; // int32
                constexpr std::ptrdiff_t m_bHasDeathInfo = 0x1874; // bool
                constexpr std::ptrdiff_t m_flDeathInfoTime = 0x1878; // float32
                constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x187C; // Vector
                constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x1888; // bool
                constexpr std::ptrdiff_t m_LastHitBox = 0x188C; // int32
                constexpr std::ptrdiff_t m_LastHealth = 0x1890; // int32
                constexpr std::ptrdiff_t m_flLastCollisionCeiling = 0x1894; // float32
                constexpr std::ptrdiff_t m_flLastCollisionCeilingChangeTime = 0x1898; // float32
                constexpr std::ptrdiff_t m_pBot = 0x18A0; // CCSBot*
                constexpr std::ptrdiff_t m_bBotAllowActive = 0x18A8; // bool
                constexpr std::ptrdiff_t m_bCommittingSuicideOnTeamChange = 0x18A9; // bool
            }
            // Parent: CCSPlayerPawnBase
            // Fields count: 0
            //
            // Metadata:
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            namespace CCSObserverPawn {
            }
            // Parent: CCSPlayerPawnBase
            // Fields count: 49
            //
            // Metadata:
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // MNetworkVarTypeOverride
            // MNetworkIncludeByName
            // NetworkVarNames: m_pBulletServices (CCSPlayer_BulletServices*)
            // NetworkVarNames: m_pHostageServices (CCSPlayer_HostageServices*)
            // NetworkVarNames: m_pBuyServices (CCSPlayer_BuyServices*)
            // NetworkVarNames: m_pActionTrackingServices (CCSPlayer_ActionTrackingServices*)
            // NetworkVarNames: m_bHasFemaleVoice (bool)
            // NetworkVarNames: m_szLastPlaceName (char)
            // NetworkVarNames: m_bInBuyZone (bool)
            // NetworkVarNames: m_bInHostageRescueZone (bool)
            // NetworkVarNames: m_bInBombZone (bool)
            // NetworkVarNames: m_iRetakesOffering (int)
            // NetworkVarNames: m_iRetakesOfferingCard (int)
            // NetworkVarNames: m_bRetakesHasDefuseKit (bool)
            // NetworkVarNames: m_bRetakesMVPLastRound (bool)
            // NetworkVarNames: m_iRetakesMVPBoostItem (int)
            // NetworkVarNames: m_RetakesMVPBoostExtraUtility (loadout_slot_t)
            // NetworkVarNames: m_flHealthShotBoostExpirationTime (GameTime_t)
            // NetworkVarNames: m_aimPunchAngle (QAngle)
            // NetworkVarNames: m_aimPunchAngleVel (QAngle)
            // NetworkVarNames: m_aimPunchTickBase (int)
            // NetworkVarNames: m_aimPunchTickFraction (float)
            // NetworkVarNames: m_bIsBuyMenuOpen (bool)
            // NetworkVarNames: m_flTimeOfLastInjury (GameTime_t)
            // NetworkVarNames: m_flNextSprayDecalTime (GameTime_t)
            // NetworkVarNames: m_nRagdollDamageBone (int)
            // NetworkVarNames: m_vRagdollDamageForce (Vector)
            // NetworkVarNames: m_vRagdollDamagePosition (Vector)
            // NetworkVarNames: m_szRagdollDamageWeaponName (char)
            // NetworkVarNames: m_bRagdollDamageHeadshot (bool)
            // NetworkVarNames: m_vRagdollServerOrigin (Vector)
            // NetworkVarNames: m_EconGloves (CEconItemView)
            // NetworkVarNames: m_nEconGlovesChanged (uint8)
            // NetworkVarNames: m_qDeathEyeAngles (QAngle)
            namespace CCSPlayerPawn {
                constexpr std::ptrdiff_t m_pBulletServices = 0x18B0; // CCSPlayer_BulletServices*
                constexpr std::ptrdiff_t m_pHostageServices = 0x18B8; // CCSPlayer_HostageServices*
                constexpr std::ptrdiff_t m_pBuyServices = 0x18C0; // CCSPlayer_BuyServices*
                constexpr std::ptrdiff_t m_pActionTrackingServices = 0x18C8; // CCSPlayer_ActionTrackingServices*
                constexpr std::ptrdiff_t m_pRadioServices = 0x18D0; // CCSPlayer_RadioServices*
                constexpr std::ptrdiff_t m_pDamageReactServices = 0x18D8; // CCSPlayer_DamageReactServices*
                constexpr std::ptrdiff_t m_nCharacterDefIndex = 0x18E0; // uint16
                constexpr std::ptrdiff_t m_hPreviousModel = 0x18E8; // CStrongHandle<InfoForResourceTypeCModel>
                constexpr std::ptrdiff_t m_bHasFemaleVoice = 0x18F0; // bool
                constexpr std::ptrdiff_t m_strVOPrefix = 0x18F8; // CUtlString
                constexpr std::ptrdiff_t m_szLastPlaceName = 0x1900; // char[18]
                constexpr std::ptrdiff_t m_bInHostageResetZone = 0x19C0; // bool
                constexpr std::ptrdiff_t m_bInBuyZone = 0x19C1; // bool
                constexpr std::ptrdiff_t m_bWasInBuyZone = 0x19C2; // bool
                constexpr std::ptrdiff_t m_bInHostageRescueZone = 0x19C3; // bool
                constexpr std::ptrdiff_t m_bInBombZone = 0x19C4; // bool
                constexpr std::ptrdiff_t m_bWasInHostageRescueZone = 0x19C5; // bool
                constexpr std::ptrdiff_t m_iRetakesOffering = 0x19C8; // int32
                constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x19CC; // int32
                constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x19D0; // bool
                constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x19D1; // bool
                constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x19D4; // int32
                constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x19D8; // loadout_slot_t
                constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0x19DC; // GameTime_t
                constexpr std::ptrdiff_t m_flLandseconds = 0x19E0; // float32
                constexpr std::ptrdiff_t m_aimPunchAngle = 0x19E4; // QAngle
                constexpr std::ptrdiff_t m_aimPunchAngleVel = 0x19F0; // QAngle
                constexpr std::ptrdiff_t m_aimPunchTickBase = 0x19FC; // int32
                constexpr std::ptrdiff_t m_aimPunchTickFraction = 0x1A00; // float32
                constexpr std::ptrdiff_t m_aimPunchCache = 0x1A08; // CUtlVector<QAngle>
                constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x1A20; // bool
                constexpr std::ptrdiff_t m_xLastHeadBoneTransform = 0x2060; // CTransform
                constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x2080; // bool
                constexpr std::ptrdiff_t m_lastLandTime = 0x2084; // GameTime_t
                constexpr std::ptrdiff_t m_bOnGroundLastTick = 0x2088; // bool
                constexpr std::ptrdiff_t m_iPlayerLocked = 0x208C; // int32
                constexpr std::ptrdiff_t m_flTimeOfLastInjury = 0x2094; // GameTime_t
                constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x2098; // GameTime_t
                constexpr std::ptrdiff_t m_bNextSprayDecalTimeExpedited = 0x209C; // bool
                constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x20A0; // int32
                constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x20A4; // Vector
                constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x20B0; // Vector
                constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x20BC; // char[64]
                constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x20FC; // bool
                constexpr std::ptrdiff_t m_vRagdollServerOrigin = 0x2100; // Vector
                constexpr std::ptrdiff_t m_EconGloves = 0x2110; // CEconItemView
                constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x2388; // uint8
                constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x238C; // QAngle
                constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x2398; // bool
            }
            // Parent: None
            // Fields count: 39
            //
            // Metadata:
            // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // MNetworkIncludeByName
            // NetworkVarNames: m_vel (Vector)
            // NetworkVarNames: m_isRescued (bool)
            // NetworkVarNames: m_jumpedThisFrame (bool)
            // NetworkVarNames: m_nHostageState (int)
            // NetworkVarNames: m_leader (CHandle<CBaseEntity>)
            // NetworkVarNames: m_reuseTimer (CountdownTimer)
            // NetworkVarNames: m_bHandsHaveBeenCut (bool)
            // NetworkVarNames: m_hHostageGrabber (CHandle<CCSPlayerPawn>)
            // NetworkVarNames: m_flRescueStartTime (GameTime_t)
            // NetworkVarNames: m_flGrabSuccessTime (GameTime_t)
            // NetworkVarNames: m_flDropStartTime (GameTime_t)
            namespace CHostage {
                constexpr std::ptrdiff_t m_OnHostageBeginGrab = 0xD30; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnFirstPickedUp = 0xD58; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnDroppedNotRescued = 0xD80; // CEntityIOOutput
                constexpr std::ptrdiff_t m_OnRescued = 0xDA8; // CEntityIOOutput
                constexpr std::ptrdiff_t m_entitySpottedState = 0xDD0; // EntitySpottedState_t
                constexpr std::ptrdiff_t m_nSpotRules = 0xDE8; // int32
                constexpr std::ptrdiff_t m_uiHostageSpawnExclusionGroupMask = 0xDEC; // uint32
                constexpr std::ptrdiff_t m_nHostageSpawnRandomFactor = 0xDF0; // uint32
                constexpr std::ptrdiff_t m_bRemove = 0xDF4; // bool
                constexpr std::ptrdiff_t m_vel = 0xDF8; // Vector
                constexpr std::ptrdiff_t m_isRescued = 0xE04; // bool
                constexpr std::ptrdiff_t m_jumpedThisFrame = 0xE05; // bool
                constexpr std::ptrdiff_t m_nHostageState = 0xE08; // int32
                constexpr std::ptrdiff_t m_leader = 0xE0C; // CHandle<CBaseEntity>
                constexpr std::ptrdiff_t m_lastLeader = 0xE10; // CHandle<CCSPlayerPawnBase>
                constexpr std::ptrdiff_t m_reuseTimer = 0xE18; // CountdownTimer
                constexpr std::ptrdiff_t m_hasBeenUsed = 0xE30; // bool
                constexpr std::ptrdiff_t m_accel = 0xE34; // Vector
                constexpr std::ptrdiff_t m_isRunning = 0xE40; // bool
                constexpr std::ptrdiff_t m_isCrouching = 0xE41; // bool
                constexpr std::ptrdiff_t m_jumpTimer = 0xE48; // CountdownTimer
                constexpr std::ptrdiff_t m_isWaitingForLeader = 0xE60; // bool
                constexpr std::ptrdiff_t m_repathTimer = 0x2E70; // CountdownTimer
                constexpr std::ptrdiff_t m_inhibitDoorTimer = 0x2E88; // CountdownTimer
                constexpr std::ptrdiff_t m_inhibitObstacleAvoidanceTimer = 0x2F18; // CountdownTimer
                constexpr std::ptrdiff_t m_wiggleTimer = 0x2F38; // CountdownTimer
                constexpr std::ptrdiff_t m_isAdjusted = 0x2F54; // bool
                constexpr std::ptrdiff_t m_bHandsHaveBeenCut = 0x2F55; // bool
                constexpr std::ptrdiff_t m_hHostageGrabber = 0x2F58; // CHandle<CCSPlayerPawn>
                constexpr std::ptrdiff_t m_fLastGrabTime = 0x2F5C; // GameTime_t
                constexpr std::ptrdiff_t m_vecPositionWhenStartedDroppingToGround = 0x2F60; // Vector
                constexpr std::ptrdiff_t m_vecGrabbedPos = 0x2F6C; // Vector
                constexpr std::ptrdiff_t m_flRescueStartTime = 0x2F78; // GameTime_t
                constexpr std::ptrdiff_t m_flGrabSuccessTime = 0x2F7C; // GameTime_t
                constexpr std::ptrdiff_t m_flDropStartTime = 0x2F80; // GameTime_t
                constexpr std::ptrdiff_t m_nApproachRewardPayouts = 0x2F84; // int32
                constexpr std::ptrdiff_t m_nPickupEventCount = 0x2F88; // int32
                constexpr std::ptrdiff_t m_vecSpawnGroundPos = 0x2F8C; // Vector
                constexpr std::ptrdiff_t m_vecHostageResetPosition = 0x2FAC; // Vector
            }
        }
        // Module: libsoundsystem.so
        // Classes count: 50
        // Enums count: 0
        namespace libsoundsystem {
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerBase {
                constexpr std::ptrdiff_t m_curves = 0x20; // CUtlDict<CPiecewiseCurve,F(size=1)>
            }
            // Parent: CVoiceContainerBase
            // Fields count: 0
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerDefault {
            }
            // Parent: CVoiceContainerBase
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerWavFileReader {
                constexpr std::ptrdiff_t m_wavFilePath = 0x60; // CUtlString
            }
            // Parent: CVoiceContainerWavFileReader
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerTestConstant {
                constexpr std::ptrdiff_t m_flTestConstantParam = 0x68; // bool
            }
            // Parent: CVoiceContainerBase
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerTestNestedDynamic {
                constexpr std::ptrdiff_t m_SoundToPlay = 0x60; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
                constexpr std::ptrdiff_t m_flTestConstantParam = 0x68; // float32
            }
            // Parent: CVoiceContainerBase
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerDecayingSineWave {
                constexpr std::ptrdiff_t m_flFrequency = 0x60; // float32
                constexpr std::ptrdiff_t m_flDecayTime = 0x64; // float32
            }
            // Parent: CVoiceContainerDecayingSineWave
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerAmpedDecayingSineWave {
                constexpr std::ptrdiff_t m_flGainAmount = 0x68; // float32
            }
            // Parent: CVoiceContainerBase
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerRealtimeFMSineWave {
                constexpr std::ptrdiff_t m_flCarrierFrequency = 0x60; // float32
                constexpr std::ptrdiff_t m_flModulatorFrequency = 0x64; // float32
                constexpr std::ptrdiff_t m_flModulatorAmount = 0x68; // float32
            }
            // Parent: CVoiceContainerBase
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerBlend {
                constexpr std::ptrdiff_t m_hSoundOne = 0x60; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
                constexpr std::ptrdiff_t m_hSoundTwo = 0x68; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
                constexpr std::ptrdiff_t m_flBlendAmount = 0x70; // float32
            }
            // Parent: CVoiceContainerBase
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerEngineSound {
                constexpr std::ptrdiff_t m_SoundToPlay = 0x60; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
                constexpr std::ptrdiff_t m_flTestConstantParam = 0x68; // float32
                constexpr std::ptrdiff_t m_flTestSoundEventBoundParam = 0x6C; // float32
                constexpr std::ptrdiff_t m_flEngineRPM = 0x70; // float32
            }
            // Parent: CVoiceContainerWavFileReader
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerEnvelopeAnalyzer {
                constexpr std::ptrdiff_t m_envBuffer = 0x68; // CUtlVector<float32>
            }
            // Parent: CVoiceContainerBase
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoiceContainerRandomSampler {
                constexpr std::ptrdiff_t m_flLoudAmplitude = 0x60; // float32
                constexpr std::ptrdiff_t m_flLoudAmplitudeJitter = 0x64; // float32
                constexpr std::ptrdiff_t m_flSoftAmplitude = 0x68; // float32
                constexpr std::ptrdiff_t m_flSoftAmplitudeJitter = 0x6C; // float32
                constexpr std::ptrdiff_t m_flLoudTimeJitter = 0x70; // float32
                constexpr std::ptrdiff_t m_flSoftTimeJitter = 0x74; // float32
                constexpr std::ptrdiff_t m_grainResources = 0x78; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixFilterDesc_t {
                constexpr std::ptrdiff_t m_nFilterType = 0x0; // VMixFilterType_t
                constexpr std::ptrdiff_t m_nFilterSlope = 0x2; // VMixFilterSlope_t
                constexpr std::ptrdiff_t m_bEnabled = 0x3; // bool
                constexpr std::ptrdiff_t m_fldbGain = 0x4; // float32
                constexpr std::ptrdiff_t m_flCutoffFreq = 0x8; // float32
                constexpr std::ptrdiff_t m_flQ = 0xC; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixEQ8Desc_t {
                constexpr std::ptrdiff_t m_stages = 0x0; // VMixFilterDesc_t[8]
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixDelayDesc_t {
                constexpr std::ptrdiff_t m_feedbackFilter = 0x0; // VMixFilterDesc_t
                constexpr std::ptrdiff_t m_bEnableFilter = 0x10; // bool
                constexpr std::ptrdiff_t m_flDelay = 0x14; // float32
                constexpr std::ptrdiff_t m_flDirectGain = 0x18; // float32
                constexpr std::ptrdiff_t m_flDelayGain = 0x1C; // float32
                constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; // float32
                constexpr std::ptrdiff_t m_flWidth = 0x24; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixPannerDesc_t {
                constexpr std::ptrdiff_t m_type = 0x0; // VMixPannerType_t
                constexpr std::ptrdiff_t m_flStrength = 0x4; // float32
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixModDelayDesc_t {
                constexpr std::ptrdiff_t m_feedbackFilter = 0x0; // VMixFilterDesc_t
                constexpr std::ptrdiff_t m_bPhaseInvert = 0x10; // bool
                constexpr std::ptrdiff_t m_flGlideTime = 0x14; // float32
                constexpr std::ptrdiff_t m_flDelay = 0x18; // float32
                constexpr std::ptrdiff_t m_flOutputGain = 0x1C; // float32
                constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; // float32
                constexpr std::ptrdiff_t m_flModRate = 0x24; // float32
                constexpr std::ptrdiff_t m_flModDepth = 0x28; // float32
                constexpr std::ptrdiff_t m_bApplyAntialiasing = 0x2C; // bool
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixDiffusorDesc_t {
                constexpr std::ptrdiff_t m_flSize = 0x0; // float32
                constexpr std::ptrdiff_t m_flComplexity = 0x4; // float32
                constexpr std::ptrdiff_t m_flFeedback = 0x8; // float32
                constexpr std::ptrdiff_t m_flOutputGain = 0xC; // float32
            }
            // Parent: None
            // Fields count: 17
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixBoxverbDesc_t {
                constexpr std::ptrdiff_t m_flSizeMax = 0x0; // float32
                constexpr std::ptrdiff_t m_flSizeMin = 0x4; // float32
                constexpr std::ptrdiff_t m_flComplexity = 0x8; // float32
                constexpr std::ptrdiff_t m_flDiffusion = 0xC; // float32
                constexpr std::ptrdiff_t m_flModDepth = 0x10; // float32
                constexpr std::ptrdiff_t m_flModRate = 0x14; // float32
                constexpr std::ptrdiff_t m_bParallel = 0x18; // bool
                constexpr std::ptrdiff_t m_filterType = 0x1C; // VMixFilterDesc_t
                constexpr std::ptrdiff_t m_flWidth = 0x2C; // float32
                constexpr std::ptrdiff_t m_flHeight = 0x30; // float32
                constexpr std::ptrdiff_t m_flDepth = 0x34; // float32
                constexpr std::ptrdiff_t m_flFeedbackScale = 0x38; // float32
                constexpr std::ptrdiff_t m_flFeedbackWidth = 0x3C; // float32
                constexpr std::ptrdiff_t m_flFeedbackHeight = 0x40; // float32
                constexpr std::ptrdiff_t m_flFeedbackDepth = 0x44; // float32
                constexpr std::ptrdiff_t m_flOutputGain = 0x48; // float32
                constexpr std::ptrdiff_t m_flTaps = 0x4C; // float32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixFreeverbDesc_t {
                constexpr std::ptrdiff_t m_flRoomSize = 0x0; // float32
                constexpr std::ptrdiff_t m_flDamp = 0x4; // float32
                constexpr std::ptrdiff_t m_flWidth = 0x8; // float32
                constexpr std::ptrdiff_t m_flLateReflections = 0xC; // float32
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixPlateverbDesc_t {
                constexpr std::ptrdiff_t m_flPrefilter = 0x0; // float32
                constexpr std::ptrdiff_t m_flInputDiffusion1 = 0x4; // float32
                constexpr std::ptrdiff_t m_flInputDiffusion2 = 0x8; // float32
                constexpr std::ptrdiff_t m_flDecay = 0xC; // float32
                constexpr std::ptrdiff_t m_flDamp = 0x10; // float32
                constexpr std::ptrdiff_t m_flFeedbackDiffusion1 = 0x14; // float32
                constexpr std::ptrdiff_t m_flFeedbackDiffusion2 = 0x18; // float32
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixDynamicsDesc_t {
                constexpr std::ptrdiff_t m_fldbGain = 0x0; // float32
                constexpr std::ptrdiff_t m_fldbNoiseGateThreshold = 0x4; // float32
                constexpr std::ptrdiff_t m_fldbCompressionThreshold = 0x8; // float32
                constexpr std::ptrdiff_t m_fldbLimiterThreshold = 0xC; // float32
                constexpr std::ptrdiff_t m_fldbKneeWidth = 0x10; // float32
                constexpr std::ptrdiff_t m_flRatio = 0x14; // float32
                constexpr std::ptrdiff_t m_flLimiterRatio = 0x18; // float32
                constexpr std::ptrdiff_t m_flAttackTimeMS = 0x1C; // float32
                constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x20; // float32
                constexpr std::ptrdiff_t m_flRMSTimeMS = 0x24; // float32
                constexpr std::ptrdiff_t m_flWetMix = 0x28; // float32
                constexpr std::ptrdiff_t m_bPeakMode = 0x2C; // bool
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixDynamicsCompressorDesc_t {
                constexpr std::ptrdiff_t m_fldbOutputGain = 0x0; // float32
                constexpr std::ptrdiff_t m_fldbCompressionThreshold = 0x4; // float32
                constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; // float32
                constexpr std::ptrdiff_t m_flCompressionRatio = 0xC; // float32
                constexpr std::ptrdiff_t m_flAttackTimeMS = 0x10; // float32
                constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x14; // float32
                constexpr std::ptrdiff_t m_flRMSTimeMS = 0x18; // float32
                constexpr std::ptrdiff_t m_flWetMix = 0x1C; // float32
                constexpr std::ptrdiff_t m_bPeakMode = 0x20; // bool
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixDynamicsBand_t {
                constexpr std::ptrdiff_t m_fldbGainInput = 0x0; // float32
                constexpr std::ptrdiff_t m_fldbGainOutput = 0x4; // float32
                constexpr std::ptrdiff_t m_fldbThresholdBelow = 0x8; // float32
                constexpr std::ptrdiff_t m_fldbThresholdAbove = 0xC; // float32
                constexpr std::ptrdiff_t m_flRatioBelow = 0x10; // float32
                constexpr std::ptrdiff_t m_flRatioAbove = 0x14; // float32
                constexpr std::ptrdiff_t m_flAttackTimeMS = 0x18; // float32
                constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x1C; // float32
                constexpr std::ptrdiff_t m_bEnable = 0x20; // bool
                constexpr std::ptrdiff_t m_bSolo = 0x21; // bool
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixDynamics3BandDesc_t {
                constexpr std::ptrdiff_t m_fldbGainOutput = 0x0; // float32
                constexpr std::ptrdiff_t m_flRMSTimeMS = 0x4; // float32
                constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; // float32
                constexpr std::ptrdiff_t m_flDepth = 0xC; // float32
                constexpr std::ptrdiff_t m_flWetMix = 0x10; // float32
                constexpr std::ptrdiff_t m_flTimeScale = 0x14; // float32
                constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; // float32
                constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1C; // float32
                constexpr std::ptrdiff_t m_bPeakMode = 0x20; // bool
                constexpr std::ptrdiff_t m_bandDesc = 0x24; // VMixDynamicsBand_t[3]
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixEnvelopeDesc_t {
                constexpr std::ptrdiff_t m_flAttackTimeMS = 0x0; // float32
                constexpr std::ptrdiff_t m_flHoldTimeMS = 0x4; // float32
                constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x8; // float32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixPitchShiftDesc_t {
                constexpr std::ptrdiff_t m_nGrainSampleCount = 0x0; // int32
                constexpr std::ptrdiff_t m_flPitchShift = 0x4; // float32
                constexpr std::ptrdiff_t m_nQuality = 0x8; // int32
                constexpr std::ptrdiff_t m_nProcType = 0xC; // int32
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixConvolutionDesc_t {
                constexpr std::ptrdiff_t m_fldbGain = 0x0; // float32
                constexpr std::ptrdiff_t m_flPreDelayMS = 0x4; // float32
                constexpr std::ptrdiff_t m_flWetMix = 0x8; // float32
                constexpr std::ptrdiff_t m_fldbLow = 0xC; // float32
                constexpr std::ptrdiff_t m_fldbMid = 0x10; // float32
                constexpr std::ptrdiff_t m_fldbHigh = 0x14; // float32
                constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; // float32
                constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1C; // float32
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixVocoderDesc_t {
                constexpr std::ptrdiff_t m_nBandCount = 0x0; // int32
                constexpr std::ptrdiff_t m_flBandwidth = 0x4; // float32
                constexpr std::ptrdiff_t m_fldBModGain = 0x8; // float32
                constexpr std::ptrdiff_t m_flFreqRangeStart = 0xC; // float32
                constexpr std::ptrdiff_t m_flFreqRangeEnd = 0x10; // float32
                constexpr std::ptrdiff_t m_fldBUnvoicedGain = 0x14; // float32
                constexpr std::ptrdiff_t m_flAttackTimeMS = 0x18; // float32
                constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x1C; // float32
                constexpr std::ptrdiff_t m_nDebugBand = 0x20; // int32
                constexpr std::ptrdiff_t m_bPeakMode = 0x24; // bool
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixShaperDesc_t {
                constexpr std::ptrdiff_t m_nShape = 0x0; // int32
                constexpr std::ptrdiff_t m_fldbDrive = 0x4; // float32
                constexpr std::ptrdiff_t m_fldbOutputGain = 0x8; // float32
                constexpr std::ptrdiff_t m_flWetMix = 0xC; // float32
                constexpr std::ptrdiff_t m_nOversampleFactor = 0x10; // int32
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixUtilityDesc_t {
                constexpr std::ptrdiff_t m_nOp = 0x0; // VMixChannelOperation_t
                constexpr std::ptrdiff_t m_flInputPan = 0x4; // float32
                constexpr std::ptrdiff_t m_flOutputBalance = 0x8; // float32
                constexpr std::ptrdiff_t m_fldbOutputGain = 0xC; // float32
                constexpr std::ptrdiff_t m_bBassMono = 0x10; // bool
                constexpr std::ptrdiff_t m_flBassFreq = 0x14; // float32
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixAutoFilterDesc_t {
                constexpr std::ptrdiff_t m_flEnvelopeAmount = 0x0; // float32
                constexpr std::ptrdiff_t m_flAttackTimeMS = 0x4; // float32
                constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x8; // float32
                constexpr std::ptrdiff_t m_filter = 0xC; // VMixFilterDesc_t
                constexpr std::ptrdiff_t m_flLFOAmount = 0x1C; // float32
                constexpr std::ptrdiff_t m_flLFORate = 0x20; // float32
                constexpr std::ptrdiff_t m_flPhase = 0x24; // float32
                constexpr std::ptrdiff_t m_nLFOShape = 0x28; // VMixLFOShape_t
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixOscDesc_t {
                constexpr std::ptrdiff_t oscType = 0x0; // VMixLFOShape_t
                constexpr std::ptrdiff_t m_freq = 0x4; // float32
                constexpr std::ptrdiff_t m_flPhase = 0x8; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixEffectChainDesc_t {
                constexpr std::ptrdiff_t m_flCrossfadeTime = 0x0; // float32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VMixSubgraphSwitchDesc_t {
                constexpr std::ptrdiff_t m_interpolationMode = 0x0; // VMixSubgraphSwitchInterpolationType_t
                constexpr std::ptrdiff_t m_bOnlyTailsOnFadeOut = 0x4; // bool
                constexpr std::ptrdiff_t m_flInterpolationTime = 0x8; // float32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyElementNameFn
            namespace CSosGroupActionSchema {
                constexpr std::ptrdiff_t m_name = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_actionType = 0x10; // ActionType_t
                constexpr std::ptrdiff_t m_actionInstanceType = 0x14; // ActionType_t
            }
            // Parent: CSosGroupActionSchema
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSosGroupActionLimitSchema {
                constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32
                constexpr std::ptrdiff_t m_nStopType = 0x1C; // SosActionStopType_t
                constexpr std::ptrdiff_t m_nSortType = 0x20; // SosActionSortType_t
            }
            // Parent: CSosGroupActionSchema
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSosGroupActionTimeLimitSchema {
                constexpr std::ptrdiff_t m_flMaxDuration = 0x18; // float32
            }
            // Parent: CSosGroupActionSchema
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSosGroupActionTimeBlockLimitSchema {
                constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32
                constexpr std::ptrdiff_t m_flMaxDuration = 0x1C; // float32
            }
            // Parent: CSosGroupActionSchema
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSosGroupActionSetSoundeventParameterSchema {
                constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32
                constexpr std::ptrdiff_t m_flMinValue = 0x1C; // float32
                constexpr std::ptrdiff_t m_flMaxValue = 0x20; // float32
                constexpr std::ptrdiff_t m_opvarName = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_nSortType = 0x30; // SosActionSortType_t
            }
            // Parent: CSosGroupActionSchema
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSosGroupActionSoundeventClusterSchema {
                constexpr std::ptrdiff_t m_nMinNearby = 0x18; // int32
                constexpr std::ptrdiff_t m_flClusterEpsilon = 0x1C; // float32
                constexpr std::ptrdiff_t m_shouldPlayOpvar = 0x20; // CUtlString
                constexpr std::ptrdiff_t m_shouldPlayClusterChild = 0x28; // CUtlString
                constexpr std::ptrdiff_t m_clusterSizeOpvar = 0x30; // CUtlString
                constexpr std::ptrdiff_t m_groupBoundingBoxMinsOpvar = 0x38; // CUtlString
                constexpr std::ptrdiff_t m_groupBoundingBoxMaxsOpvar = 0x40; // CUtlString
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSosGroupBranchPattern {
                constexpr std::ptrdiff_t m_bMatchEventName = 0x8; // bool
                constexpr std::ptrdiff_t m_bMatchEventSubString = 0x9; // bool
                constexpr std::ptrdiff_t m_bMatchEntIndex = 0xA; // bool
                constexpr std::ptrdiff_t m_bMatchOpvar = 0xB; // bool
            }
            // Parent: CSosGroupBranchPattern
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSosGroupMatchPattern {
                constexpr std::ptrdiff_t m_matchSoundEventName = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_matchSoundEventSubString = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_flEntIndex = 0x20; // float32
                constexpr std::ptrdiff_t m_flOpvar = 0x24; // float32
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            // MPropertyElementNameFn
            namespace CSosSoundEventGroupSchema {
                constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nType = 0x8; // SosGroupType_t
                constexpr std::ptrdiff_t m_bIsBlocking = 0xC; // bool
                constexpr std::ptrdiff_t m_nBlockMaxCount = 0x10; // int32
                constexpr std::ptrdiff_t m_bInvertMatch = 0x14; // bool
                constexpr std::ptrdiff_t m_matchPattern = 0x18; // CSosGroupMatchPattern
                constexpr std::ptrdiff_t m_branchPattern = 0x40; // CSosGroupBranchPattern
                constexpr std::ptrdiff_t m_vActions = 0xB0; // CSosGroupActionSchema*[4]
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSosSoundEventGroupListSchema {
                constexpr std::ptrdiff_t m_groupList = 0x0; // CUtlVector<CSosSoundEventGroupSchema>
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SosEditItemInfo_t {
                constexpr std::ptrdiff_t itemType = 0x0; // SosEditItemType_t
                constexpr std::ptrdiff_t itemName = 0x8; // CUtlString
                constexpr std::ptrdiff_t itemTypeName = 0x10; // CUtlString
                constexpr std::ptrdiff_t itemKVString = 0x20; // CUtlString
                constexpr std::ptrdiff_t itemPos = 0x28; // Vector2D
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SelectedEditItemInfo_t {
                constexpr std::ptrdiff_t m_EditItems = 0x0; // CUtlVector<SosEditItemInfo_t>
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CSoundEventMetaData {
                constexpr std::ptrdiff_t m_soundEventVMix = 0x0; // CStrongHandle<InfoForResourceTypeCVMixListResource>
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CDSPMixgroupModifier {
                constexpr std::ptrdiff_t m_mixgroup = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_flModifier = 0x8; // float32
                constexpr std::ptrdiff_t m_flModifierMin = 0xC; // float32
                constexpr std::ptrdiff_t m_flSourceModifier = 0x10; // float32
                constexpr std::ptrdiff_t m_flSourceModifierMin = 0x14; // float32
                constexpr std::ptrdiff_t m_flListenerReverbModifierWhenSourceReverbIsActive = 0x18; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CDspPresetModifierList {
                constexpr std::ptrdiff_t m_dspName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_modifiers = 0x8; // CUtlVector<CDSPMixgroupModifier>
            }
        }
        // Module: libvphysics2.so
        // Classes count: 82
        // Enums count: 0
        namespace libvphysics2 {
            // Parent: None
            // Fields count: 35
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFeJiggleBone {
                constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32
                constexpr std::ptrdiff_t m_flLength = 0x4; // float32
                constexpr std::ptrdiff_t m_flTipMass = 0x8; // float32
                constexpr std::ptrdiff_t m_flYawStiffness = 0xC; // float32
                constexpr std::ptrdiff_t m_flYawDamping = 0x10; // float32
                constexpr std::ptrdiff_t m_flPitchStiffness = 0x14; // float32
                constexpr std::ptrdiff_t m_flPitchDamping = 0x18; // float32
                constexpr std::ptrdiff_t m_flAlongStiffness = 0x1C; // float32
                constexpr std::ptrdiff_t m_flAlongDamping = 0x20; // float32
                constexpr std::ptrdiff_t m_flAngleLimit = 0x24; // float32
                constexpr std::ptrdiff_t m_flMinYaw = 0x28; // float32
                constexpr std::ptrdiff_t m_flMaxYaw = 0x2C; // float32
                constexpr std::ptrdiff_t m_flYawFriction = 0x30; // float32
                constexpr std::ptrdiff_t m_flYawBounce = 0x34; // float32
                constexpr std::ptrdiff_t m_flMinPitch = 0x38; // float32
                constexpr std::ptrdiff_t m_flMaxPitch = 0x3C; // float32
                constexpr std::ptrdiff_t m_flPitchFriction = 0x40; // float32
                constexpr std::ptrdiff_t m_flPitchBounce = 0x44; // float32
                constexpr std::ptrdiff_t m_flBaseMass = 0x48; // float32
                constexpr std::ptrdiff_t m_flBaseStiffness = 0x4C; // float32
                constexpr std::ptrdiff_t m_flBaseDamping = 0x50; // float32
                constexpr std::ptrdiff_t m_flBaseMinLeft = 0x54; // float32
                constexpr std::ptrdiff_t m_flBaseMaxLeft = 0x58; // float32
                constexpr std::ptrdiff_t m_flBaseLeftFriction = 0x5C; // float32
                constexpr std::ptrdiff_t m_flBaseMinUp = 0x60; // float32
                constexpr std::ptrdiff_t m_flBaseMaxUp = 0x64; // float32
                constexpr std::ptrdiff_t m_flBaseUpFriction = 0x68; // float32
                constexpr std::ptrdiff_t m_flBaseMinForward = 0x6C; // float32
                constexpr std::ptrdiff_t m_flBaseMaxForward = 0x70; // float32
                constexpr std::ptrdiff_t m_flBaseForwardFriction = 0x74; // float32
                constexpr std::ptrdiff_t m_flRadius0 = 0x78; // float32
                constexpr std::ptrdiff_t m_flRadius1 = 0x7C; // float32
                constexpr std::ptrdiff_t m_vPoint0 = 0x80; // Vector
                constexpr std::ptrdiff_t m_vPoint1 = 0x8C; // Vector
                constexpr std::ptrdiff_t m_nCollisionMask = 0x98; // uint16
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFeNamedJiggleBone {
                constexpr std::ptrdiff_t m_strParentBone = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_transform = 0x10; // CTransform
                constexpr std::ptrdiff_t m_nJiggleParent = 0x30; // uint32
                constexpr std::ptrdiff_t m_jiggleBone = 0x34; // CFeJiggleBone
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFeIndexedJiggleBone {
                constexpr std::ptrdiff_t m_nNode = 0x0; // uint32
                constexpr std::ptrdiff_t m_nJiggleParent = 0x4; // uint32
                constexpr std::ptrdiff_t m_jiggleBone = 0x8; // CFeJiggleBone
            }
            // Parent: None
            // Fields count: 100
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PhysFeModelDesc_t {
                constexpr std::ptrdiff_t m_CtrlHash = 0x0; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_CtrlName = 0x18; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_nStaticNodeFlags = 0x30; // uint32
                constexpr std::ptrdiff_t m_nDynamicNodeFlags = 0x34; // uint32
                constexpr std::ptrdiff_t m_flLocalForce = 0x38; // float32
                constexpr std::ptrdiff_t m_flLocalRotation = 0x3C; // float32
                constexpr std::ptrdiff_t m_nNodeCount = 0x40; // uint16
                constexpr std::ptrdiff_t m_nStaticNodes = 0x42; // uint16
                constexpr std::ptrdiff_t m_nRotLockStaticNodes = 0x44; // uint16
                constexpr std::ptrdiff_t m_nFirstPositionDrivenNode = 0x46; // uint16
                constexpr std::ptrdiff_t m_nSimdTriCount1 = 0x48; // uint16
                constexpr std::ptrdiff_t m_nSimdTriCount2 = 0x4A; // uint16
                constexpr std::ptrdiff_t m_nSimdQuadCount1 = 0x4C; // uint16
                constexpr std::ptrdiff_t m_nSimdQuadCount2 = 0x4E; // uint16
                constexpr std::ptrdiff_t m_nQuadCount1 = 0x50; // uint16
                constexpr std::ptrdiff_t m_nQuadCount2 = 0x52; // uint16
                constexpr std::ptrdiff_t m_nTreeDepth = 0x54; // uint16
                constexpr std::ptrdiff_t m_nNodeBaseJiggleboneDependsCount = 0x56; // uint16
                constexpr std::ptrdiff_t m_nRopeCount = 0x58; // uint16
                constexpr std::ptrdiff_t m_Ropes = 0x60; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_NodeBases = 0x78; // CUtlVector<FeNodeBase_t>
                constexpr std::ptrdiff_t m_SimdNodeBases = 0x90; // CUtlVector<FeSimdNodeBase_t>
                constexpr std::ptrdiff_t m_Quads = 0xA8; // CUtlVector<FeQuad_t>
                constexpr std::ptrdiff_t m_SimdQuads = 0xC0; // CUtlVector<FeSimdQuad_t>
                constexpr std::ptrdiff_t m_SimdTris = 0xD8; // CUtlVector<FeSimdTri_t>
                constexpr std::ptrdiff_t m_SimdRods = 0xF0; // CUtlVector<FeSimdRodConstraint_t>
                constexpr std::ptrdiff_t m_SimdRodsAnim = 0x108; // CUtlVector<FeSimdRodConstraintAnim_t>
                constexpr std::ptrdiff_t m_InitPose = 0x120; // CUtlVector<CTransform>
                constexpr std::ptrdiff_t m_Rods = 0x138; // CUtlVector<FeRodConstraint_t>
                constexpr std::ptrdiff_t m_Twists = 0x150; // CUtlVector<FeTwistConstraint_t>
                constexpr std::ptrdiff_t m_AxialEdges = 0x168; // CUtlVector<FeAxialEdgeBend_t>
                constexpr std::ptrdiff_t m_NodeInvMasses = 0x180; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_CtrlOffsets = 0x198; // CUtlVector<FeCtrlOffset_t>
                constexpr std::ptrdiff_t m_CtrlOsOffsets = 0x1B0; // CUtlVector<FeCtrlOsOffset_t>
                constexpr std::ptrdiff_t m_FollowNodes = 0x1C8; // CUtlVector<FeFollowNode_t>
                constexpr std::ptrdiff_t m_CollisionPlanes = 0x1E0; // CUtlVector<FeCollisionPlane_t>
                constexpr std::ptrdiff_t m_NodeIntegrator = 0x1F8; // CUtlVector<FeNodeIntegrator_t>
                constexpr std::ptrdiff_t m_SpringIntegrator = 0x210; // CUtlVector<FeSpringIntegrator_t>
                constexpr std::ptrdiff_t m_SimdSpringIntegrator = 0x228; // CUtlVector<FeSimdSpringIntegrator_t>
                constexpr std::ptrdiff_t m_WorldCollisionParams = 0x240; // CUtlVector<FeWorldCollisionParams_t>
                constexpr std::ptrdiff_t m_LegacyStretchForce = 0x258; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_NodeCollisionRadii = 0x270; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_DynNodeFriction = 0x288; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_LocalRotation = 0x2A0; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_LocalForce = 0x2B8; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_TaperedCapsuleStretches = 0x2D0; // CUtlVector<FeTaperedCapsuleStretch_t>
                constexpr std::ptrdiff_t m_TaperedCapsuleRigids = 0x2E8; // CUtlVector<FeTaperedCapsuleRigid_t>
                constexpr std::ptrdiff_t m_SphereRigids = 0x300; // CUtlVector<FeSphereRigid_t>
                constexpr std::ptrdiff_t m_WorldCollisionNodes = 0x318; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_TreeParents = 0x330; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_TreeCollisionMasks = 0x348; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_TreeChildren = 0x360; // CUtlVector<FeTreeChildren_t>
                constexpr std::ptrdiff_t m_FreeNodes = 0x378; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_FitMatrices = 0x390; // CUtlVector<FeFitMatrix_t>
                constexpr std::ptrdiff_t m_FitWeights = 0x3A8; // CUtlVector<FeFitWeight_t>
                constexpr std::ptrdiff_t m_ReverseOffsets = 0x3C0; // CUtlVector<FeNodeReverseOffset_t>
                constexpr std::ptrdiff_t m_AnimStrayRadii = 0x3D8; // CUtlVector<FeAnimStrayRadius_t>
                constexpr std::ptrdiff_t m_SimdAnimStrayRadii = 0x3F0; // CUtlVector<FeSimdAnimStrayRadius_t>
                constexpr std::ptrdiff_t m_KelagerBends = 0x408; // CUtlVector<FeKelagerBend2_t>
                constexpr std::ptrdiff_t m_CtrlSoftOffsets = 0x420; // CUtlVector<FeCtrlSoftOffset_t>
                constexpr std::ptrdiff_t m_JiggleBones = 0x438; // CUtlVector<CFeIndexedJiggleBone>
                constexpr std::ptrdiff_t m_SourceElems = 0x450; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_GoalDampedSpringIntegrators = 0x468; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_Tris = 0x480; // CUtlVector<FeTri_t>
                constexpr std::ptrdiff_t m_nTriCount1 = 0x498; // uint16
                constexpr std::ptrdiff_t m_nTriCount2 = 0x49A; // uint16
                constexpr std::ptrdiff_t m_nReservedUint8 = 0x49C; // uint8
                constexpr std::ptrdiff_t m_nExtraPressureIterations = 0x49D; // uint8
                constexpr std::ptrdiff_t m_nExtraGoalIterations = 0x49E; // uint8
                constexpr std::ptrdiff_t m_nExtraIterations = 0x49F; // uint8
                constexpr std::ptrdiff_t m_BoxRigids = 0x4A0; // CUtlVector<FeBoxRigid_t>
                constexpr std::ptrdiff_t m_DynNodeVertexSet = 0x4B8; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_VertexSetNames = 0x4D0; // CUtlVector<uint32>
                constexpr std::ptrdiff_t m_RigidColliderPriorities = 0x4E8; // CUtlVector<FeRigidColliderIndices_t>
                constexpr std::ptrdiff_t m_MorphLayers = 0x500; // CUtlVector<FeMorphLayerDepr_t>
                constexpr std::ptrdiff_t m_MorphSetData = 0x518; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_VertexMaps = 0x530; // CUtlVector<FeVertexMapDesc_t>
                constexpr std::ptrdiff_t m_VertexMapValues = 0x548; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_Effects = 0x560; // CUtlVector<FeEffectDesc_t>
                constexpr std::ptrdiff_t m_LockToParent = 0x578; // CUtlVector<FeCtrlOffset_t>
                constexpr std::ptrdiff_t m_LockToGoal = 0x590; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_SkelParents = 0x5A8; // CUtlVector<int16>
                constexpr std::ptrdiff_t m_DynNodeWindBases = 0x5C0; // CUtlVector<FeNodeWindBase_t>
                constexpr std::ptrdiff_t m_flInternalPressure = 0x5D8; // float32
                constexpr std::ptrdiff_t m_flDefaultTimeDilation = 0x5DC; // float32
                constexpr std::ptrdiff_t m_flWindage = 0x5E0; // float32
                constexpr std::ptrdiff_t m_flWindDrag = 0x5E4; // float32
                constexpr std::ptrdiff_t m_flDefaultSurfaceStretch = 0x5E8; // float32
                constexpr std::ptrdiff_t m_flDefaultThreadStretch = 0x5EC; // float32
                constexpr std::ptrdiff_t m_flDefaultGravityScale = 0x5F0; // float32
                constexpr std::ptrdiff_t m_flDefaultVelAirDrag = 0x5F4; // float32
                constexpr std::ptrdiff_t m_flDefaultExpAirDrag = 0x5F8; // float32
                constexpr std::ptrdiff_t m_flDefaultVelQuadAirDrag = 0x5FC; // float32
                constexpr std::ptrdiff_t m_flDefaultExpQuadAirDrag = 0x600; // float32
                constexpr std::ptrdiff_t m_flRodVelocitySmoothRate = 0x604; // float32
                constexpr std::ptrdiff_t m_flQuadVelocitySmoothRate = 0x608; // float32
                constexpr std::ptrdiff_t m_flAddWorldCollisionRadius = 0x60C; // float32
                constexpr std::ptrdiff_t m_flDefaultVolumetricSolveAmount = 0x610; // float32
                constexpr std::ptrdiff_t m_nRodVelocitySmoothIterations = 0x614; // uint16
                constexpr std::ptrdiff_t m_nQuadVelocitySmoothIterations = 0x616; // uint16
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FourVectors2D {
                constexpr std::ptrdiff_t x = 0x0; // fltx4
                constexpr std::ptrdiff_t y = 0x10; // fltx4
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeEdgeDesc_t {
                constexpr std::ptrdiff_t nEdge = 0x0; // uint16[2]
                constexpr std::ptrdiff_t nSide = 0x4; // uint16[2][2]
                constexpr std::ptrdiff_t nVirtElem = 0xC; // uint16[2]
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace OldFeEdge_t {
                constexpr std::ptrdiff_t m_flK = 0x0; // float32[3]
                constexpr std::ptrdiff_t invA = 0xC; // float32
                constexpr std::ptrdiff_t t = 0x10; // float32
                constexpr std::ptrdiff_t flThetaRelaxed = 0x14; // float32
                constexpr std::ptrdiff_t flThetaFactor = 0x18; // float32
                constexpr std::ptrdiff_t c01 = 0x1C; // float32
                constexpr std::ptrdiff_t c02 = 0x20; // float32
                constexpr std::ptrdiff_t c03 = 0x24; // float32
                constexpr std::ptrdiff_t c04 = 0x28; // float32
                constexpr std::ptrdiff_t flAxialModelDist = 0x2C; // float32
                constexpr std::ptrdiff_t flAxialModelWeights = 0x30; // float32[4]
                constexpr std::ptrdiff_t m_nNode = 0x40; // uint16[4]
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeWeightedNode_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16
                constexpr std::ptrdiff_t nWeight = 0x2; // uint16
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeKelagerBend2_t {
                constexpr std::ptrdiff_t flWeight = 0x0; // float32[3]
                constexpr std::ptrdiff_t flHeight0 = 0xC; // float32
                constexpr std::ptrdiff_t nNode = 0x10; // uint16[3]
                constexpr std::ptrdiff_t nReserved = 0x16; // uint16
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeStiffHingeBuild_t {
                constexpr std::ptrdiff_t flMaxAngle = 0x0; // float32
                constexpr std::ptrdiff_t flStrength = 0x4; // float32
                constexpr std::ptrdiff_t flMotionBias = 0x8; // float32[3]
                constexpr std::ptrdiff_t nNode = 0x14; // uint16[3]
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeTri_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[3]
                constexpr std::ptrdiff_t w1 = 0x8; // float32
                constexpr std::ptrdiff_t w2 = 0xC; // float32
                constexpr std::ptrdiff_t v1x = 0x10; // float32
                constexpr std::ptrdiff_t v2 = 0x14; // Vector2D
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeSimdTri_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint32[4][3]
                constexpr std::ptrdiff_t w1 = 0x30; // fltx4
                constexpr std::ptrdiff_t w2 = 0x40; // fltx4
                constexpr std::ptrdiff_t v1x = 0x50; // fltx4
                constexpr std::ptrdiff_t v2 = 0x60; // FourVectors2D
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeQuad_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[4]
                constexpr std::ptrdiff_t flSlack = 0x8; // float32
                constexpr std::ptrdiff_t vShape = 0xC; // Vector4D[4]
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeNodeBase_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16
                constexpr std::ptrdiff_t nDummy = 0x2; // uint16[3]
                constexpr std::ptrdiff_t nNodeX0 = 0x8; // uint16
                constexpr std::ptrdiff_t nNodeX1 = 0xA; // uint16
                constexpr std::ptrdiff_t nNodeY0 = 0xC; // uint16
                constexpr std::ptrdiff_t nNodeY1 = 0xE; // uint16
                constexpr std::ptrdiff_t qAdjust = 0x10; // QuaternionStorage
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeNodeWindBase_t {
                constexpr std::ptrdiff_t nNodeX0 = 0x0; // uint16
                constexpr std::ptrdiff_t nNodeX1 = 0x2; // uint16
                constexpr std::ptrdiff_t nNodeY0 = 0x4; // uint16
                constexpr std::ptrdiff_t nNodeY1 = 0x6; // uint16
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeNodeReverseOffset_t {
                constexpr std::ptrdiff_t vOffset = 0x0; // Vector
                constexpr std::ptrdiff_t nBoneCtrl = 0xC; // uint16
                constexpr std::ptrdiff_t nTargetNode = 0xE; // uint16
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeSimdQuad_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][4]
                constexpr std::ptrdiff_t f4Slack = 0x20; // fltx4
                constexpr std::ptrdiff_t vShape = 0x30; // FourVectors[4]
                constexpr std::ptrdiff_t f4Weights = 0xF0; // fltx4[4]
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeAxialEdgeBend_t {
                constexpr std::ptrdiff_t te = 0x0; // float32
                constexpr std::ptrdiff_t tv = 0x4; // float32
                constexpr std::ptrdiff_t flDist = 0x8; // float32
                constexpr std::ptrdiff_t flWeight = 0xC; // float32[4]
                constexpr std::ptrdiff_t nNode = 0x1C; // uint16[6]
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeBandBendLimit_t {
                constexpr std::ptrdiff_t flDistMin = 0x0; // float32
                constexpr std::ptrdiff_t flDistMax = 0x4; // float32
                constexpr std::ptrdiff_t nNode = 0x8; // uint16[6]
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeRodConstraint_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[2]
                constexpr std::ptrdiff_t flMaxDist = 0x4; // float32
                constexpr std::ptrdiff_t flMinDist = 0x8; // float32
                constexpr std::ptrdiff_t flWeight0 = 0xC; // float32
                constexpr std::ptrdiff_t flRelaxationFactor = 0x10; // float32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeTwistConstraint_t {
                constexpr std::ptrdiff_t nNodeOrient = 0x0; // uint16
                constexpr std::ptrdiff_t nNodeEnd = 0x2; // uint16
                constexpr std::ptrdiff_t flTwistRelax = 0x4; // float32
                constexpr std::ptrdiff_t flSwingRelax = 0x8; // float32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeSimdRodConstraint_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2]
                constexpr std::ptrdiff_t f4MaxDist = 0x10; // fltx4
                constexpr std::ptrdiff_t f4MinDist = 0x20; // fltx4
                constexpr std::ptrdiff_t f4Weight0 = 0x30; // fltx4
                constexpr std::ptrdiff_t f4RelaxationFactor = 0x40; // fltx4
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeSimdRodConstraintAnim_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2]
                constexpr std::ptrdiff_t f4Weight0 = 0x10; // fltx4
                constexpr std::ptrdiff_t f4RelaxationFactor = 0x20; // fltx4
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeAnimStrayRadius_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[2]
                constexpr std::ptrdiff_t flMaxDist = 0x4; // float32
                constexpr std::ptrdiff_t flRelaxationFactor = 0x8; // float32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeSimdAnimStrayRadius_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2]
                constexpr std::ptrdiff_t flMaxDist = 0x10; // fltx4
                constexpr std::ptrdiff_t flRelaxationFactor = 0x20; // fltx4
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeSimdNodeBase_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[4]
                constexpr std::ptrdiff_t nNodeX0 = 0x8; // uint16[4]
                constexpr std::ptrdiff_t nNodeX1 = 0x10; // uint16[4]
                constexpr std::ptrdiff_t nNodeY0 = 0x18; // uint16[4]
                constexpr std::ptrdiff_t nNodeY1 = 0x20; // uint16[4]
                constexpr std::ptrdiff_t nDummy = 0x28; // uint16[4]
                constexpr std::ptrdiff_t qAdjust = 0x30; // FourQuaternions
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeNodeIntegrator_t {
                constexpr std::ptrdiff_t flPointDamping = 0x0; // float32
                constexpr std::ptrdiff_t flAnimationForceAttraction = 0x4; // float32
                constexpr std::ptrdiff_t flAnimationVertexAttraction = 0x8; // float32
                constexpr std::ptrdiff_t flGravity = 0xC; // float32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeSpringIntegrator_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[2]
                constexpr std::ptrdiff_t flSpringRestLength = 0x4; // float32
                constexpr std::ptrdiff_t flSpringConstant = 0x8; // float32
                constexpr std::ptrdiff_t flSpringDamping = 0xC; // float32
                constexpr std::ptrdiff_t flNodeWeight0 = 0x10; // float32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeSimdSpringIntegrator_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2]
                constexpr std::ptrdiff_t flSpringRestLength = 0x10; // fltx4
                constexpr std::ptrdiff_t flSpringConstant = 0x20; // fltx4
                constexpr std::ptrdiff_t flSpringDamping = 0x30; // fltx4
                constexpr std::ptrdiff_t flNodeWeight0 = 0x40; // fltx4
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeCtrlOffset_t {
                constexpr std::ptrdiff_t vOffset = 0x0; // Vector
                constexpr std::ptrdiff_t nCtrlParent = 0xC; // uint16
                constexpr std::ptrdiff_t nCtrlChild = 0xE; // uint16
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeSoftParent_t {
                constexpr std::ptrdiff_t nParent = 0x0; // int32
                constexpr std::ptrdiff_t flAlpha = 0x4; // float32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeCtrlSoftOffset_t {
                constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16
                constexpr std::ptrdiff_t nCtrlChild = 0x2; // uint16
                constexpr std::ptrdiff_t vOffset = 0x4; // Vector
                constexpr std::ptrdiff_t flAlpha = 0x10; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeCtrlOsOffset_t {
                constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16
                constexpr std::ptrdiff_t nCtrlChild = 0x2; // uint16
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeFollowNode_t {
                constexpr std::ptrdiff_t nParentNode = 0x0; // uint16
                constexpr std::ptrdiff_t nChildNode = 0x2; // uint16
                constexpr std::ptrdiff_t flWeight = 0x4; // float32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeCollisionPlane_t {
                constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16
                constexpr std::ptrdiff_t nChildNode = 0x2; // uint16
                constexpr std::ptrdiff_t m_Plane = 0x4; // RnPlane_t
                constexpr std::ptrdiff_t flStrength = 0x14; // float32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeWorldCollisionParams_t {
                constexpr std::ptrdiff_t flWorldFriction = 0x0; // float32
                constexpr std::ptrdiff_t flGroundFriction = 0x4; // float32
                constexpr std::ptrdiff_t nListBegin = 0x8; // uint16
                constexpr std::ptrdiff_t nListEnd = 0xA; // uint16
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeTreeChildren_t {
                constexpr std::ptrdiff_t nChild = 0x0; // uint16[2]
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeTaperedCapsuleRigid_t {
                constexpr std::ptrdiff_t vSphere = 0x0; // fltx4[2]
                constexpr std::ptrdiff_t nNode = 0x20; // uint16
                constexpr std::ptrdiff_t nCollisionMask = 0x22; // uint16
                constexpr std::ptrdiff_t nVertexMapIndex = 0x24; // uint16
                constexpr std::ptrdiff_t nFlags = 0x26; // uint16
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeSphereRigid_t {
                constexpr std::ptrdiff_t vSphere = 0x0; // fltx4
                constexpr std::ptrdiff_t nNode = 0x10; // uint16
                constexpr std::ptrdiff_t nCollisionMask = 0x12; // uint16
                constexpr std::ptrdiff_t nVertexMapIndex = 0x14; // uint16
                constexpr std::ptrdiff_t nFlags = 0x16; // uint16
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeTaperedCapsuleStretch_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[2]
                constexpr std::ptrdiff_t nCollisionMask = 0x4; // uint16
                constexpr std::ptrdiff_t nDummy = 0x6; // uint16
                constexpr std::ptrdiff_t flRadius = 0x8; // float32[2]
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeBoxRigid_t {
                constexpr std::ptrdiff_t tmFrame2 = 0x0; // CTransform
                constexpr std::ptrdiff_t nNode = 0x20; // uint16
                constexpr std::ptrdiff_t nCollisionMask = 0x22; // uint16
                constexpr std::ptrdiff_t vSize = 0x24; // Vector
                constexpr std::ptrdiff_t nVertexMapIndex = 0x30; // uint16
                constexpr std::ptrdiff_t nFlags = 0x32; // uint16
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CovMatrix3 {
                constexpr std::ptrdiff_t m_vDiag = 0x0; // Vector
                constexpr std::ptrdiff_t m_flXY = 0xC; // float32
                constexpr std::ptrdiff_t m_flXZ = 0x10; // float32
                constexpr std::ptrdiff_t m_flYZ = 0x14; // float32
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FourCovMatrices3 {
                constexpr std::ptrdiff_t m_vDiag = 0x0; // FourVectors
                constexpr std::ptrdiff_t m_flXY = 0x30; // fltx4
                constexpr std::ptrdiff_t m_flXZ = 0x40; // fltx4
                constexpr std::ptrdiff_t m_flYZ = 0x50; // fltx4
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeFitWeight_t {
                constexpr std::ptrdiff_t flWeight = 0x0; // float32
                constexpr std::ptrdiff_t nNode = 0x4; // uint16
                constexpr std::ptrdiff_t nDummy = 0x6; // uint16
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeFitInfluence_t {
                constexpr std::ptrdiff_t nVertexNode = 0x0; // uint32
                constexpr std::ptrdiff_t flWeight = 0x4; // float32
                constexpr std::ptrdiff_t nMatrixNode = 0x8; // uint32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeFitMatrix_t {
                constexpr std::ptrdiff_t bone = 0x0; // CTransform
                constexpr std::ptrdiff_t vCenter = 0x20; // Vector
                constexpr std::ptrdiff_t nEnd = 0x2C; // uint16
                constexpr std::ptrdiff_t nNode = 0x2E; // uint16
                constexpr std::ptrdiff_t nBeginDynamic = 0x30; // uint16
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeRigidColliderIndices_t {
                constexpr std::ptrdiff_t m_nTaperedCapsuleRigidIndex = 0x0; // uint16
                constexpr std::ptrdiff_t m_nSphereRigidIndex = 0x2; // uint16
                constexpr std::ptrdiff_t m_nBoxRigidIndex = 0x4; // uint16
                constexpr std::ptrdiff_t m_nCollisionPlaneIndex = 0x6; // uint16
            }
            // Parent: FeTaperedCapsuleRigid_t
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeBuildTaperedCapsuleRigid_t {
                constexpr std::ptrdiff_t m_nPriority = 0x30; // int32
                constexpr std::ptrdiff_t m_nVertexMapHash = 0x34; // uint32
            }
            // Parent: FeBoxRigid_t
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeBuildBoxRigid_t {
                constexpr std::ptrdiff_t m_nPriority = 0x34; // int32
                constexpr std::ptrdiff_t m_nVertexMapHash = 0x38; // uint32
            }
            // Parent: FeSphereRigid_t
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeBuildSphereRigid_t {
                constexpr std::ptrdiff_t m_nPriority = 0x20; // int32
                constexpr std::ptrdiff_t m_nVertexMapHash = 0x24; // uint32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeSourceEdge_t {
                constexpr std::ptrdiff_t nNode = 0x0; // uint16[2]
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeEffectDesc_t {
                constexpr std::ptrdiff_t sName = 0x0; // CUtlString
                constexpr std::ptrdiff_t nNameHash = 0x8; // uint32
                constexpr std::ptrdiff_t nType = 0xC; // int32
                constexpr std::ptrdiff_t m_Params = 0x10; // KeyValues3
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeVertexMapBuild_t {
                constexpr std::ptrdiff_t m_VertexMapName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32
                constexpr std::ptrdiff_t m_Color = 0xC; // Color
                constexpr std::ptrdiff_t m_flVolumetricSolveStrength = 0x10; // float32
                constexpr std::ptrdiff_t m_nScaleSourceNode = 0x14; // int32
                constexpr std::ptrdiff_t m_Weights = 0x18; // CUtlVector<float32>
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFeVertexMapBuildArray {
                constexpr std::ptrdiff_t m_Array = 0x0; // CUtlVector<FeVertexMapBuild_t*>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeProxyVertexMap_t {
                constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_flWeight = 0x8; // float32
            }
            // Parent: None
            // Fields count: 12
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeVertexMapDesc_t {
                constexpr std::ptrdiff_t sName = 0x0; // CUtlString
                constexpr std::ptrdiff_t nNameHash = 0x8; // uint32
                constexpr std::ptrdiff_t nColor = 0xC; // uint32
                constexpr std::ptrdiff_t nFlags = 0x10; // uint32
                constexpr std::ptrdiff_t nVertexBase = 0x14; // uint16
                constexpr std::ptrdiff_t nVertexCount = 0x16; // uint16
                constexpr std::ptrdiff_t nMapOffset = 0x18; // uint32
                constexpr std::ptrdiff_t nNodeListOffset = 0x1C; // uint32
                constexpr std::ptrdiff_t vCenterOfMass = 0x20; // Vector
                constexpr std::ptrdiff_t flVolumetricSolveStrength = 0x2C; // float32
                constexpr std::ptrdiff_t nScaleSourceNode = 0x30; // int16
                constexpr std::ptrdiff_t nNodeListCount = 0x32; // uint16
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace FeMorphLayerDepr_t {
                constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32
                constexpr std::ptrdiff_t m_Nodes = 0x10; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_InitPos = 0x28; // CUtlVector<Vector>
                constexpr std::ptrdiff_t m_Gravity = 0x40; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_GoalStrength = 0x58; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_GoalDamping = 0x70; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_nFlags = 0x88; // uint32
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CFeMorphLayer {
                constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32
                constexpr std::ptrdiff_t m_Nodes = 0x10; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_InitPos = 0x28; // CUtlVector<Vector>
                constexpr std::ptrdiff_t m_Gravity = 0x40; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_GoalStrength = 0x58; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_GoalDamping = 0x70; // CUtlVector<float32>
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace Dop26_t {
                constexpr std::ptrdiff_t m_flSupport = 0x0; // float32[26]
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnCapsule_t {
                constexpr std::ptrdiff_t m_vCenter = 0x0; // Vector[2]
                constexpr std::ptrdiff_t m_flRadius = 0x18; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnPlane_t {
                constexpr std::ptrdiff_t m_vNormal = 0x0; // Vector
                constexpr std::ptrdiff_t m_flOffset = 0xC; // float32
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnVertex_t {
                constexpr std::ptrdiff_t m_nEdge = 0x0; // uint8
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnHalfEdge_t {
                constexpr std::ptrdiff_t m_nNext = 0x0; // uint8
                constexpr std::ptrdiff_t m_nTwin = 0x1; // uint8
                constexpr std::ptrdiff_t m_nOrigin = 0x2; // uint8
                constexpr std::ptrdiff_t m_nFace = 0x3; // uint8
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnFace_t {
                constexpr std::ptrdiff_t m_nEdge = 0x0; // uint8
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CRegionSVM {
                constexpr std::ptrdiff_t m_Planes = 0x0; // CUtlVector<RnPlane_t>
                constexpr std::ptrdiff_t m_Nodes = 0x18; // CUtlVector<uint32>
            }
            // Parent: None
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnHull_t {
                constexpr std::ptrdiff_t m_vCentroid = 0x0; // Vector
                constexpr std::ptrdiff_t m_flMaxAngularRadius = 0xC; // float32
                constexpr std::ptrdiff_t m_Bounds = 0x10; // AABB_t
                constexpr std::ptrdiff_t m_vOrthographicAreas = 0x28; // Vector
                constexpr std::ptrdiff_t m_MassProperties = 0x34; // matrix3x4_t
                constexpr std::ptrdiff_t m_flVolume = 0x64; // float32
                constexpr std::ptrdiff_t m_flSurfaceArea = 0x68; // float32
                constexpr std::ptrdiff_t m_Vertices = 0x70; // CUtlVector<RnVertex_t>
                constexpr std::ptrdiff_t m_VertexPositions = 0x88; // CUtlVector<Vector>
                constexpr std::ptrdiff_t m_Edges = 0xA0; // CUtlVector<RnHalfEdge_t>
                constexpr std::ptrdiff_t m_Faces = 0xB8; // CUtlVector<RnFace_t>
                constexpr std::ptrdiff_t m_FacePlanes = 0xD0; // CUtlVector<RnPlane_t>
                constexpr std::ptrdiff_t m_nFlags = 0xE8; // uint32
                constexpr std::ptrdiff_t m_pRegionSVM = 0xF0; // CRegionSVM*
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnTriangle_t {
                constexpr std::ptrdiff_t m_nIndex = 0x0; // int32[3]
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnWing_t {
                constexpr std::ptrdiff_t m_nIndex = 0x0; // int32[3]
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnNode_t {
                constexpr std::ptrdiff_t m_vMin = 0x0; // Vector
                constexpr std::ptrdiff_t m_nChildren = 0xC; // uint32
                constexpr std::ptrdiff_t m_vMax = 0x10; // Vector
                constexpr std::ptrdiff_t m_nTriangleOffset = 0x1C; // uint32
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnMesh_t {
                constexpr std::ptrdiff_t m_vMin = 0x0; // Vector
                constexpr std::ptrdiff_t m_vMax = 0xC; // Vector
                constexpr std::ptrdiff_t m_Nodes = 0x18; // CUtlVector<RnNode_t>
                constexpr std::ptrdiff_t m_Vertices = 0x30; // CUtlVectorSIMDPaddedVector
                constexpr std::ptrdiff_t m_Triangles = 0x48; // CUtlVector<RnTriangle_t>
                constexpr std::ptrdiff_t m_Wings = 0x60; // CUtlVector<RnWing_t>
                constexpr std::ptrdiff_t m_Materials = 0x78; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_vOrthographicAreas = 0x90; // Vector
                constexpr std::ptrdiff_t m_nFlags = 0x9C; // uint32
                constexpr std::ptrdiff_t m_nDebugFlags = 0xA0; // uint32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnShapeDesc_t {
                constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x0; // uint32
                constexpr std::ptrdiff_t m_nSurfacePropertyIndex = 0x4; // uint32
                constexpr std::ptrdiff_t m_UserFriendlyName = 0x8; // CUtlString
            }
            // Parent: RnShapeDesc_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnSphereDesc_t {
                constexpr std::ptrdiff_t m_Sphere = 0x10; // SphereBase_t<float32>
            }
            // Parent: RnShapeDesc_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnCapsuleDesc_t {
                constexpr std::ptrdiff_t m_Capsule = 0x10; // RnCapsule_t
            }
            // Parent: RnShapeDesc_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnHullDesc_t {
                constexpr std::ptrdiff_t m_Hull = 0x10; // RnHull_t
            }
            // Parent: RnShapeDesc_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnMeshDesc_t {
                constexpr std::ptrdiff_t m_Mesh = 0x10; // RnMesh_t
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnSoftbodyParticle_t {
                constexpr std::ptrdiff_t m_flMassInv = 0x0; // float32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnSoftbodySpring_t {
                constexpr std::ptrdiff_t m_nParticle = 0x0; // uint16[2]
                constexpr std::ptrdiff_t m_flLength = 0x4; // float32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnSoftbodyCapsule_t {
                constexpr std::ptrdiff_t m_vCenter = 0x0; // Vector[2]
                constexpr std::ptrdiff_t m_flRadius = 0x18; // float32
                constexpr std::ptrdiff_t m_nParticle = 0x1C; // uint16[2]
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnBlendVertex_t {
                constexpr std::ptrdiff_t m_nWeight0 = 0x0; // uint16
                constexpr std::ptrdiff_t m_nIndex0 = 0x2; // uint16
                constexpr std::ptrdiff_t m_nWeight1 = 0x4; // uint16
                constexpr std::ptrdiff_t m_nIndex1 = 0x6; // uint16
                constexpr std::ptrdiff_t m_nWeight2 = 0x8; // uint16
                constexpr std::ptrdiff_t m_nIndex2 = 0xA; // uint16
                constexpr std::ptrdiff_t m_nFlags = 0xC; // uint16
                constexpr std::ptrdiff_t m_nTargetIndex = 0xE; // uint16
            }
            // Parent: None
            // Fields count: 6
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CastSphereSATParams_t {
                constexpr std::ptrdiff_t m_vRayStart = 0x0; // Vector
                constexpr std::ptrdiff_t m_vRayDelta = 0xC; // Vector
                constexpr std::ptrdiff_t m_flRadius = 0x18; // float32
                constexpr std::ptrdiff_t m_flMaxFraction = 0x1C; // float32
                constexpr std::ptrdiff_t m_flScale = 0x20; // float32
                constexpr std::ptrdiff_t m_pHull = 0x28; // RnHull_t*
            }
            // Parent: None
            // Fields count: 35
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace RnBodyDesc_t {
                constexpr std::ptrdiff_t m_sDebugName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_vPosition = 0x8; // Vector
                constexpr std::ptrdiff_t m_qOrientation = 0x14; // QuaternionStorage
                constexpr std::ptrdiff_t m_vLinearVelocity = 0x24; // Vector
                constexpr std::ptrdiff_t m_vAngularVelocity = 0x30; // Vector
                constexpr std::ptrdiff_t m_vLocalMassCenter = 0x3C; // Vector
                constexpr std::ptrdiff_t m_LocalInertiaInv = 0x48; // Vector[3]
                constexpr std::ptrdiff_t m_flMassInv = 0x6C; // float32
                constexpr std::ptrdiff_t m_flGameMass = 0x70; // float32
                constexpr std::ptrdiff_t m_flInertiaScaleInv = 0x74; // float32
                constexpr std::ptrdiff_t m_flLinearDamping = 0x78; // float32
                constexpr std::ptrdiff_t m_flAngularDamping = 0x7C; // float32
                constexpr std::ptrdiff_t m_flLinearDrag = 0x80; // float32
                constexpr std::ptrdiff_t m_flAngularDrag = 0x84; // float32
                constexpr std::ptrdiff_t m_flLinearBuoyancyDrag = 0x88; // float32
                constexpr std::ptrdiff_t m_flAngularBuoyancyDrag = 0x8C; // float32
                constexpr std::ptrdiff_t m_vLastAwakeForceAccum = 0x90; // Vector
                constexpr std::ptrdiff_t m_vLastAwakeTorqueAccum = 0x9C; // Vector
                constexpr std::ptrdiff_t m_flBuoyancyFactor = 0xA8; // float32
                constexpr std::ptrdiff_t m_flGravityScale = 0xAC; // float32
                constexpr std::ptrdiff_t m_flTimeScale = 0xB0; // float32
                constexpr std::ptrdiff_t m_nBodyType = 0xB4; // int32
                constexpr std::ptrdiff_t m_nGameIndex = 0xB8; // uint32
                constexpr std::ptrdiff_t m_nGameFlags = 0xBC; // uint32
                constexpr std::ptrdiff_t m_nMinVelocityIterations = 0xC0; // int8
                constexpr std::ptrdiff_t m_nMinPositionIterations = 0xC1; // int8
                constexpr std::ptrdiff_t m_nMassPriority = 0xC2; // int8
                constexpr std::ptrdiff_t m_bEnabled = 0xC3; // bool
                constexpr std::ptrdiff_t m_bSleeping = 0xC4; // bool
                constexpr std::ptrdiff_t m_bIsContinuousEnabled = 0xC5; // bool
                constexpr std::ptrdiff_t m_bDragEnabled = 0xC6; // bool
                constexpr std::ptrdiff_t m_bBuoyancyDragEnabled = 0xC7; // bool
                constexpr std::ptrdiff_t m_bGravityDisabled = 0xC8; // bool
                constexpr std::ptrdiff_t m_bSpeculativeEnabled = 0xC9; // bool
                constexpr std::ptrdiff_t m_bHasShadowController = 0xCA; // bool
            }
            // Parent: RnBodyDesc_t
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace vphysics_save_cphysicsbody_t {
                constexpr std::ptrdiff_t m_nOldPointer = 0xD0; // uint64
            }
        }
        // Module: libworldrenderer.so
        // Classes count: 24
        // Enums count: 0
        namespace libworldrenderer {
            // Parent: None
            // Fields count: 11
            //
            // Metadata:
            // NetworkVarNames: m_nameStringableIndex (int32)
            namespace CEntityIdentity {
                constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32
                constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_flags = 0x30; // uint32
                constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t
                constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32
                constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t
                constexpr std::ptrdiff_t m_pPrev = 0x58; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pNext = 0x60; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pPrevByClass = 0x68; // CEntityIdentity*
                constexpr std::ptrdiff_t m_pNextByClass = 0x70; // CEntityIdentity*
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // NetworkVarNames: m_pEntity (CEntityIdentity*)
            // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t)
            namespace CEntityInstance {
                constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge
                constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity*
                constexpr std::ptrdiff_t m_CScriptComponent = 0x28; // CScriptComponent*
                constexpr std::ptrdiff_t m_bVisibleinPVS = 0x30; // bool
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace EntityIOConnectionData_t {
                constexpr std::ptrdiff_t m_outputName = 0x0; // CUtlString
                constexpr std::ptrdiff_t m_targetType = 0x8; // uint32
                constexpr std::ptrdiff_t m_targetName = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_inputName = 0x18; // CUtlString
                constexpr std::ptrdiff_t m_overrideParam = 0x20; // CUtlString
                constexpr std::ptrdiff_t m_flDelay = 0x28; // float32
                constexpr std::ptrdiff_t m_nTimesToFire = 0x2C; // int32
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace EntityKeyValueData_t {
                constexpr std::ptrdiff_t m_connections = 0x8; // CUtlVector<EntityIOConnectionData_t>
                constexpr std::ptrdiff_t m_keyValuesData = 0x20; // CUtlBinaryBlock
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace PermEntityLumpData_t {
                constexpr std::ptrdiff_t m_name = 0x8; // CUtlString
                constexpr std::ptrdiff_t m_hammerUniqueId = 0x10; // CUtlString
                constexpr std::ptrdiff_t m_childLumps = 0x18; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
                constexpr std::ptrdiff_t m_entityKeyValues = 0x30; // CUtlLeanVector<EntityKeyValueData_t>
            }
            // Parent: None
            // Fields count: 14
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace SceneObject_t {
                constexpr std::ptrdiff_t m_nObjectID = 0x0; // uint32
                constexpr std::ptrdiff_t m_vTransform = 0x4; // Vector4D[3]
                constexpr std::ptrdiff_t m_flFadeStartDistance = 0x34; // float32
                constexpr std::ptrdiff_t m_flFadeEndDistance = 0x38; // float32
                constexpr std::ptrdiff_t m_vTintColor = 0x3C; // Vector4D
                constexpr std::ptrdiff_t m_skin = 0x50; // CUtlString
                constexpr std::ptrdiff_t m_nObjectTypeFlags = 0x58; // ObjectTypeFlags_t
                constexpr std::ptrdiff_t m_vLightingOrigin = 0x5C; // Vector
                constexpr std::ptrdiff_t m_nOverlayRenderOrder = 0x68; // int16
                constexpr std::ptrdiff_t m_nLODOverride = 0x6A; // int16
                constexpr std::ptrdiff_t m_nCubeMapPrecomputedHandshake = 0x6C; // int32
                constexpr std::ptrdiff_t m_nLightProbeVolumePrecomputedHandshake = 0x70; // int32
                constexpr std::ptrdiff_t m_renderableModel = 0x78; // CStrongHandle<InfoForResourceTypeCModel>
                constexpr std::ptrdiff_t m_renderable = 0x80; // CStrongHandle<InfoForResourceTypeCRenderMesh>
            }
            // Parent: None
            // Fields count: 1
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace BaseSceneObjectOverride_t {
                constexpr std::ptrdiff_t m_nSceneObjectIndex = 0x0; // uint32
            }
            // Parent: BaseSceneObjectOverride_t
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ExtraVertexStreamOverride_t {
                constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; // uint32
                constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // uint32
                constexpr std::ptrdiff_t m_nAdditionalMeshDrawPrimitiveFlags = 0xC; // MeshDrawPrimitiveFlags_t
                constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; // CRenderBufferBinding
            }
            // Parent: BaseSceneObjectOverride_t
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace MaterialOverride_t {
                constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; // uint32
                constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // uint32
                constexpr std::ptrdiff_t m_pMaterial = 0x10; // CStrongHandle<InfoForResourceTypeIMaterial2>
            }
            // Parent: None
            // Fields count: 10
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace InfoOverlayData_t {
                constexpr std::ptrdiff_t m_transform = 0x0; // matrix3x4_t
                constexpr std::ptrdiff_t m_flWidth = 0x30; // float32
                constexpr std::ptrdiff_t m_flHeight = 0x34; // float32
                constexpr std::ptrdiff_t m_flDepth = 0x38; // float32
                constexpr std::ptrdiff_t m_vUVStart = 0x3C; // Vector2D
                constexpr std::ptrdiff_t m_vUVEnd = 0x44; // Vector2D
                constexpr std::ptrdiff_t m_pMaterial = 0x50; // CStrongHandle<InfoForResourceTypeIMaterial2>
                constexpr std::ptrdiff_t m_nRenderOrder = 0x58; // int32
                constexpr std::ptrdiff_t m_vTintColor = 0x5C; // Vector4D
                constexpr std::ptrdiff_t m_nSequenceOverride = 0x6C; // int32
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace BakedLightingInfo_t {
                constexpr std::ptrdiff_t m_nLightmapVersionNumber = 0x0; // uint32
                constexpr std::ptrdiff_t m_nLightmapGameVersionNumber = 0x4; // uint32
                constexpr std::ptrdiff_t m_vLightmapUvScale = 0x8; // Vector2D
                constexpr std::ptrdiff_t m_bHasLightmaps = 0x10; // bool
                constexpr std::ptrdiff_t m_lightMaps = 0x18; // CUtlVector<CStrongHandle<InfoForResourceTypeCTextureBase>>
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace WorldNodeOnDiskBufferData_t {
                constexpr std::ptrdiff_t m_nElementCount = 0x0; // int32
                constexpr std::ptrdiff_t m_nElementSizeInBytes = 0x4; // int32
                constexpr std::ptrdiff_t m_inputLayoutFields = 0x8; // CUtlVector<RenderInputLayoutField_t>
                constexpr std::ptrdiff_t m_pData = 0x20; // CUtlVector<uint8>
            }
            // Parent: None
            // Fields count: 9
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace AggregateMeshInfo_t {
                constexpr std::ptrdiff_t m_nVisClusterMemberOffset = 0x0; // uint32
                constexpr std::ptrdiff_t m_nVisClusterMemberCount = 0x4; // uint8
                constexpr std::ptrdiff_t m_bHasTransform = 0x5; // bool
                constexpr std::ptrdiff_t m_nDrawCallIndex = 0x6; // int16
                constexpr std::ptrdiff_t m_nLODSetupIndex = 0x8; // int16
                constexpr std::ptrdiff_t m_nLODGroupMask = 0xA; // uint8
                constexpr std::ptrdiff_t m_vTintColor = 0xB; // Color
                constexpr std::ptrdiff_t m_objectFlags = 0x10; // ObjectTypeFlags_t
                constexpr std::ptrdiff_t m_nLightProbeVolumePrecomputedHandshake = 0x14; // int32
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace AggregateLODSetup_t {
                constexpr std::ptrdiff_t m_vLODOrigin = 0x0; // Vector
                constexpr std::ptrdiff_t m_fMaxObjectScale = 0xC; // float32
                constexpr std::ptrdiff_t m_fSwitchDistances = 0x10; // CUtlVectorFixedGrowable<float32>
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace AggregateSceneObject_t {
                constexpr std::ptrdiff_t m_allFlags = 0x0; // ObjectTypeFlags_t
                constexpr std::ptrdiff_t m_anyFlags = 0x4; // ObjectTypeFlags_t
                constexpr std::ptrdiff_t m_nLayer = 0x8; // int16
                constexpr std::ptrdiff_t m_aggregateMeshes = 0x10; // CUtlVector<AggregateMeshInfo_t>
                constexpr std::ptrdiff_t m_lodSetups = 0x28; // CUtlVector<AggregateLODSetup_t>
                constexpr std::ptrdiff_t m_visClusterMembership = 0x40; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_fragmentTransforms = 0x58; // CUtlVector<matrix3x4_t>
                constexpr std::ptrdiff_t m_renderableModel = 0x70; // CStrongHandle<InfoForResourceTypeCModel>
            }
            // Parent: None
            // Fields count: 3
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ClutterTile_t {
                constexpr std::ptrdiff_t m_nFirstInstance = 0x0; // uint32
                constexpr std::ptrdiff_t m_nLastInstance = 0x4; // uint32
                constexpr std::ptrdiff_t m_BoundsWs = 0x8; // AABB_t
            }
            // Parent: None
            // Fields count: 8
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace ClutterSceneObject_t {
                constexpr std::ptrdiff_t m_Bounds = 0x0; // AABB_t
                constexpr std::ptrdiff_t m_flags = 0x18; // ObjectTypeFlags_t
                constexpr std::ptrdiff_t m_nLayer = 0x1C; // int16
                constexpr std::ptrdiff_t m_instancePositions = 0x20; // CUtlVector<Vector>
                constexpr std::ptrdiff_t m_instanceScales = 0x50; // CUtlVector<float32>
                constexpr std::ptrdiff_t m_instanceTintSrgb = 0x68; // CUtlVector<Color>
                constexpr std::ptrdiff_t m_tiles = 0x80; // CUtlVector<ClutterTile_t>
                constexpr std::ptrdiff_t m_renderableModel = 0x98; // CStrongHandle<InfoForResourceTypeCModel>
            }
            // Parent: None
            // Fields count: 13
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace WorldNode_t {
                constexpr std::ptrdiff_t m_sceneObjects = 0x0; // CUtlVector<SceneObject_t>
                constexpr std::ptrdiff_t m_infoOverlays = 0x18; // CUtlVector<InfoOverlayData_t>
                constexpr std::ptrdiff_t m_visClusterMembership = 0x30; // CUtlVector<uint16>
                constexpr std::ptrdiff_t m_aggregateSceneObjects = 0x48; // CUtlVector<AggregateSceneObject_t>
                constexpr std::ptrdiff_t m_clutterSceneObjects = 0x60; // CUtlVector<ClutterSceneObject_t>
                constexpr std::ptrdiff_t m_extraVertexStreamOverrides = 0x78; // CUtlVector<ExtraVertexStreamOverride_t>
                constexpr std::ptrdiff_t m_materialOverrides = 0x90; // CUtlVector<MaterialOverride_t>
                constexpr std::ptrdiff_t m_extraVertexStreams = 0xA8; // CUtlVector<WorldNodeOnDiskBufferData_t>
                constexpr std::ptrdiff_t m_layerNames = 0xC0; // CUtlVector<CUtlString>
                constexpr std::ptrdiff_t m_sceneObjectLayerIndices = 0xD8; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_overlayLayerIndices = 0xF0; // CUtlVector<uint8>
                constexpr std::ptrdiff_t m_grassFileName = 0x108; // CUtlString
                constexpr std::ptrdiff_t m_nodeLightingInfo = 0x110; // BakedLightingInfo_t
            }
            // Parent: None
            // Fields count: 5
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace WorldBuilderParams_t {
                constexpr std::ptrdiff_t m_flMinDrawVolumeSize = 0x0; // float32
                constexpr std::ptrdiff_t m_bBuildBakedLighting = 0x4; // bool
                constexpr std::ptrdiff_t m_vLightmapUvScale = 0x8; // Vector2D
                constexpr std::ptrdiff_t m_nCompileTimestamp = 0x10; // uint64
                constexpr std::ptrdiff_t m_nCompileFingerprint = 0x18; // uint64
            }
            // Parent: None
            // Fields count: 7
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace NodeData_t {
                constexpr std::ptrdiff_t m_nParent = 0x0; // int32
                constexpr std::ptrdiff_t m_vOrigin = 0x4; // Vector
                constexpr std::ptrdiff_t m_vMinBounds = 0x10; // Vector
                constexpr std::ptrdiff_t m_vMaxBounds = 0x1C; // Vector
                constexpr std::ptrdiff_t m_flMinimumDistance = 0x28; // float32
                constexpr std::ptrdiff_t m_ChildNodeIndices = 0x30; // CUtlVector<int32>
                constexpr std::ptrdiff_t m_worldNodePrefix = 0x48; // CUtlString
            }
            // Parent: None
            // Fields count: 4
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace World_t {
                constexpr std::ptrdiff_t m_builderParams = 0x0; // WorldBuilderParams_t
                constexpr std::ptrdiff_t m_worldNodes = 0x20; // CUtlVector<NodeData_t>
                constexpr std::ptrdiff_t m_worldLightingInfo = 0x38; // BakedLightingInfo_t
                constexpr std::ptrdiff_t m_entityLumps = 0x68; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
            }
            // Parent: None
            // Fields count: 2
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace VoxelVisBlockOffset_t {
                constexpr std::ptrdiff_t m_nOffset = 0x0; // uint32
                constexpr std::ptrdiff_t m_nElementCount = 0x4; // uint32
            }
            // Parent: None
            // Fields count: 13
            //
            // Metadata:
            // MGetKV3ClassDefaults
            namespace CVoxelVisibility {
                constexpr std::ptrdiff_t m_nBaseClusterCount = 0x40; // uint32
                constexpr std::ptrdiff_t m_nPVSBytesPerCluster = 0x44; // uint32
                constexpr std::ptrdiff_t m_vMinBounds = 0x48; // Vector
                constexpr std::ptrdiff_t m_vMaxBounds = 0x54; // Vector
                constexpr std::ptrdiff_t m_flGridSize = 0x60; // float32
                constexpr std::ptrdiff_t m_nSkyVisibilityCluster = 0x64; // uint32
                constexpr std::ptrdiff_t m_nSunVisibilityCluster = 0x68; // uint32
                constexpr std::ptrdiff_t m_NodeBlock = 0x6C; // VoxelVisBlockOffset_t
                constexpr std::ptrdiff_t m_RegionBlock = 0x74; // VoxelVisBlockOffset_t
                constexpr std::ptrdiff_t m_EnclosedClusterListBlock = 0x7C; // VoxelVisBlockOffset_t
                constexpr std::ptrdiff_t m_EnclosedClustersBlock = 0x84; // VoxelVisBlockOffset_t
                constexpr std::ptrdiff_t m_MasksBlock = 0x8C; // VoxelVisBlockOffset_t
                constexpr std::ptrdiff_t m_nVisBlocks = 0x94; // VoxelVisBlockOffset_t
            }
            // Parent: None
            // Fields count: 0
            //
            // Metadata:
            // MResourceTypeForInfoType
            namespace InfoForResourceTypeVMapResourceData_t {
            }
        }
    }
}
