// Generated using https://github.com/a2x/cs2-dumper
// 2025-10-03 00:21:54.899122200 UTC

namespace CS2Dumper.Interfaces {
    // Module: animationsystem.dll
    public static class AnimationsystemDll {
        public const nint AnimationSystemUtils_001 = 0x7C5830;
        public const nint AnimationSystem_001 = 0x7BD750;
    }
    // Module: client.dll
    public static class ClientDll {
        public const nint ClientToolsInfo_001 = 0x1BEAC20;
        public const nint EmptyWorldService001_Client = 0x1BA5E80;
        public const nint GameClientExports001 = 0x1BE7900;
        public const nint LegacyGameUI001 = 0x1C063D0;
        public const nint Source2Client002 = 0x1E2DDB0;
        public const nint Source2ClientConfig001 = 0x1DC77E0;
        public const nint Source2ClientPrediction001 = 0x1BF1ED0;
        public const nint Source2ClientUI001 = 0x1C04870;
    }
    // Module: engine2.dll
    public static class Engine2Dll {
        public const nint BenchmarkService001 = 0x5F15A0;
        public const nint BugService001 = 0x8A5BC0;
        public const nint ClientServerEngineLoopService_001 = 0x8E71B0;
        public const nint EngineGameUI001 = 0x5EF2C0;
        public const nint EngineServiceMgr001 = 0x8E6AB0;
        public const nint GameEventSystemClientV001 = 0x8E6D80;
        public const nint GameEventSystemServerV001 = 0x8E6EA0;
        public const nint GameResourceServiceClientV001 = 0x5F16A0;
        public const nint GameResourceServiceServerV001 = 0x5F1700;
        public const nint GameUIService_001 = 0x8A5FF0;
        public const nint HostStateMgr001 = 0x5F2090;
        public const nint INETSUPPORT_001 = 0x5EA860;
        public const nint InputService_001 = 0x8A62E0;
        public const nint KeyValueCache001 = 0x5F2140;
        public const nint MapListService_001 = 0x8E5260;
        public const nint NetworkClientService_001 = 0x8E53F0;
        public const nint NetworkP2PService_001 = 0x5F1850;
        public const nint NetworkServerService_001 = 0x8E5770;
        public const nint NetworkService_001 = 0x5F19A0;
        public const nint RenderService_001 = 0x8E59D0;
        public const nint ScreenshotService001 = 0x8E5C80;
        public const nint SimpleEngineLoopService_001 = 0x5F21A0;
        public const nint SoundService_001 = 0x5F19E0;
        public const nint Source2EngineToClient001 = 0x5EE950;
        public const nint Source2EngineToClientStringTable001 = 0x5EE9B0;
        public const nint Source2EngineToServer001 = 0x5EEA28;
        public const nint Source2EngineToServerStringTable001 = 0x5EEA50;
        public const nint SplitScreenService_001 = 0x5F1CE0;
        public const nint StatsService_001 = 0x8E6080;
        public const nint ToolService_001 = 0x5F1EA0;
        public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x5EF350;
        public const nint VProfService_001 = 0x5F1EE0;
    }
    // Module: filesystem_stdio.dll
    public static class FilesystemStdioDll {
        public const nint VAsyncFileSystem2_001 = 0x215AF0;
        public const nint VFileSystem017 = 0x2106B8;
    }
    // Module: host.dll
    public static class HostDll {
        public const nint DebugDrawQueueManager001 = 0x138EF0;
        public const nint GameModelInfo001 = 0x138F30;
        public const nint GameSystem2HostHook = 0x138F70;
        public const nint HostUtils001 = 0x1466E0;
        public const nint PredictionDiffManager001 = 0x139080;
        public const nint SaveRestoreDataVersion001 = 0x1391B0;
        public const nint SinglePlayerSharedMemory001 = 0x1391E0;
        public const nint Source2Host001 = 0x139250;
    }
    // Module: imemanager.dll
    public static class ImemanagerDll {
        public const nint IMEManager001 = 0x36AA0;
    }
    // Module: inputsystem.dll
    public static class InputsystemDll {
        public const nint InputStackSystemVersion001 = 0x43CD0;
        public const nint InputSystemVersion001 = 0x45A20;
    }
    // Module: localize.dll
    public static class LocalizeDll {
        public const nint Localize_001 = 0x47BE0;
    }
    // Module: matchmaking.dll
    public static class MatchmakingDll {
        public const nint GameTypes001 = 0x1B5EE0;
        public const nint MATCHFRAMEWORK_001 = 0x1BE0F0;
    }
    // Module: materialsystem2.dll
    public static class Materialsystem2Dll {
        public const nint FontManager_001 = 0x169FA0;
        public const nint MaterialUtils_001 = 0x152430;
        public const nint PostProcessingSystem_001 = 0x152340;
        public const nint TextLayout_001 = 0x1523C0;
        public const nint VMaterialSystem2_001 = 0x169600;
    }
    // Module: meshsystem.dll
    public static class MeshsystemDll {
        public const nint MeshSystem001 = 0x1C74D0;
    }
    // Module: navsystem.dll
    public static class NavsystemDll {
        public const nint NavSystem001 = 0x11F7C0;
    }
    // Module: networksystem.dll
    public static class NetworksystemDll {
        public const nint FlattenedSerializersVersion001 = 0x261280;
        public const nint NetworkMessagesVersion001 = 0x299390;
        public const nint NetworkSystemVersion001 = 0x28AB60;
        public const nint SerializedEntitiesVersion001 = 0x28AC70;
    }
    // Module: panorama.dll
    public static class PanoramaDll {
        public const nint PanoramaUIEngine001 = 0x508B20;
    }
    // Module: panorama_text_pango.dll
    public static class PanoramaTextPangoDll {
        public const nint PanoramaTextServices001 = 0x2B79C0;
    }
    // Module: panoramauiclient.dll
    public static class PanoramauiclientDll {
        public const nint PanoramaUIClient001 = 0x291200;
    }
    // Module: particles.dll
    public static class ParticlesDll {
        public const nint ParticleSystemMgr003 = 0x586870;
    }
    // Module: pulse_system.dll
    public static class PulseSystemDll {
        public const nint IPulseSystem_001 = 0x1EBC00;
    }
    // Module: rendersystemdx11.dll
    public static class Rendersystemdx11Dll {
        public const nint RenderDeviceMgr001 = 0x42FBC0;
        public const nint RenderUtils_001 = 0x4304B8;
        public const nint VRenderDeviceMgrBackdoor001 = 0x42FC60;
    }
    // Module: resourcesystem.dll
    public static class ResourcesystemDll {
        public const nint ResourceSystem013 = 0x7CB40;
    }
    // Module: scenefilecache.dll
    public static class ScenefilecacheDll {
        public const nint ResponseRulesCache001 = 0x76190;
        public const nint SceneFileCache002 = 0x762E0;
    }
    // Module: scenesystem.dll
    public static class ScenesystemDll {
        public const nint RenderingPipelines_001 = 0x615AD0;
        public const nint SceneSystem_002 = 0x837F40;
        public const nint SceneUtils_001 = 0x6163D0;
    }
    // Module: schemasystem.dll
    public static class SchemasystemDll {
        public const nint SchemaSystem_001 = 0x786F0;
    }
    // Module: server.dll
    public static class ServerDll {
        public const nint EmptyWorldService001_Server = 0x1708890;
        public const nint EntitySubclassUtilsV001 = 0x16B4F90;
        public const nint NavGameTest001 = 0x17AFEB0;
        public const nint ServerToolsInfo_001 = 0x175FDF8;
        public const nint Source2GameClients001 = 0x175B7B0;
        public const nint Source2GameDirector001 = 0x18B9820;
        public const nint Source2GameEntities001 = 0x175F500;
        public const nint Source2Server001 = 0x175F360;
        public const nint Source2ServerConfig001 = 0x198AD08;
        public const nint customnavsystem001 = 0x1694A98;
    }
    // Module: soundsystem.dll
    public static class SoundsystemDll {
        public const nint SoundOpSystem001 = 0x3E4420;
        public const nint SoundOpSystemEdit001 = 0x3E4300;
        public const nint SoundSystem001 = 0x3E3E30;
        public const nint VMixEditTool001 = 0x485EC89B;
    }
    // Module: steamaudio.dll
    public static class SteamaudioDll {
        public const nint SteamAudio001 = 0x2522B0;
    }
    // Module: steamclient64.dll
    public static class Steamclient64Dll {
        public static readonly nint CLIENTENGINE_INTERFACE_VERSION005 = unchecked((nint)0xFFFFFFFF8BB1AE0A);
        public const nint IVALIDATE001 = 0x1549E28;
        public const nint SteamClient006 = 0x15474F0;
        public const nint SteamClient007 = 0x15474F8;
        public const nint SteamClient008 = 0x1547500;
        public const nint SteamClient009 = 0x1547508;
        public const nint SteamClient010 = 0x1547510;
        public const nint SteamClient011 = 0x1547518;
        public const nint SteamClient012 = 0x1547520;
        public const nint SteamClient013 = 0x1547528;
        public const nint SteamClient014 = 0x1547530;
        public const nint SteamClient015 = 0x1547538;
        public const nint SteamClient016 = 0x1547540;
        public const nint SteamClient017 = 0x1547548;
        public const nint SteamClient018 = 0x1547550;
        public const nint SteamClient019 = 0x1547558;
        public const nint SteamClient020 = 0x1547560;
        public const nint SteamClient021 = 0x1547568;
        public const nint SteamClient022 = 0x1547570;
        public const nint p2pvoice002 = 0x14E2FDF;
        public const nint p2pvoicesingleton002 = 0x15240F0;
    }
    // Module: tier0.dll
    public static class Tier0Dll {
        public const nint TestScriptMgr001 = 0x3906A0;
        public const nint VEngineCvar007 = 0x39B540;
        public const nint VProcessUtils002 = 0x390530;
        public const nint VStringTokenSystem001 = 0x3C23B0;
    }
    // Module: v8system.dll
    public static class V8systemDll {
        public const nint Source2V8System001 = 0x315B0;
    }
    // Module: vphysics2.dll
    public static class Vphysics2Dll {
        public const nint VPhysics2_Handle_Interface_001 = 0x3E00E0;
        public const nint VPhysics2_Interface_001 = 0x3E0120;
    }
    // Module: vscript.dll
    public static class VscriptDll {
        public const nint VScriptManager010 = 0x13C280;
    }
    // Module: vstdlib_s64.dll
    public static class VstdlibS64Dll {
        public const nint IVALIDATE001 = 0x6E990;
        public const nint VEngineCvar002 = 0x6D070;
    }
    // Module: worldrenderer.dll
    public static class WorldrendererDll {
        public const nint WorldRendererMgr001 = 0x1FFCF0;
    }
}
